According to the official rules and Verant
No one owns a camp site. Just because a group has camped the site
before you or your group arrive. I does not mean the "own" the camp. They
can ask you to leave, but you can choose to ignore there request.
As long as you do not "kill steal" (Attack a mob after someone
else has engaged the mob in combat)
They can call you names and complain but they can not make you leave.
Some players consider forcing a camped group to share the sight is bad
manners, others say not sharing is bad manners.
MY OPINION IS: If a site is camped it is generally a good idea
to just let be and look for another spot to camp.
If all the sites in the zone are camped and you are having a hard time
finding anything to hunt profitably and efficiently, there is nothing wrong
with forcing a camped group to share the camp. If they do not like it then
they need to camp a less popular site. I think it is foolish for groups or
players to sit around for hours waiting for a group to invite them or for
the group to give up the camping site.
Again one should try to avoid conflict but I think it is
bad for the game for players to act as if they "own" a prime spawn. This
allows the law of supply and demand to balance things out. Prime spawns
will be multiple camped.
I am new to this game (1 month) so I may not know what I am
talking about. I am basing my opinion on my limited experience. If you
agree or disagree, I am interested in your reasons (i.e. why it is bad for
the game or good for the game)
>Am I correct.
Yes, in general, I agree with what you've said here.
>No one owns a camp site.
Absolutely correct.
>MY OPINION IS: If a site is camped it is generally a good idea
>to just let be and look for another spot to camp.
Yup. That will cause the least friction.
>If all the sites in the zone are camped and you are having a hard time
>finding anything to hunt profitably and efficiently, there is nothing wrong
>with forcing a camped group to share the camp.
There's wrong, and then there's wrong. Yes, you would be within your
rights, but this is one of those situational things. For example, if
the camp in question is large enough to adequately support two groups,
then it's reasonable to force a share. If the group already there is a
bunch of snotty brats, then again I'd consider it fair to make them
share the camp - they'd obviously be in need of a lesson on the
concept of sharing.
In general, though, rather than force someone to share, I'd just head
for another zone. The world of Norrath really is more than big enough
to support everyone, and you do get a reputation based on your
actions. Something to consider.
>I am new to this game (1 month) so I may not know what I am
>talking about. I am basing my opinion on my limited experience.
Sounds to me like you're pretty well grounded in reality, and I
predict you'll find your playing experiences to be very enjoyable
overall.
Welcome to Everquest!
- Gladimir
"Jonah Johansen" <imjo...@hotmail.com> wrote in message
news:extt6.1352$hD5.3...@news.uswest.net...
Your understanding of the rules is correct.
However, there are ALWAYS enough places to hunt...even on the most crowded
server, The Rathe (finally being split this week...yay!). There are many
"prime" spots. Many of them are camped nearly all the time. Particular
camps are harder to get into than others, but that does not mean you need to
force your way in.
Although it's within your rights to force someone to share a spawn, by the
time this is an issue you'll be of high enough level where people start
remembering your name. If you expect my group to share a spawn we've been
hoping will pop these last 10 hours you can also be sure that you're name
will be on my shit list...and so will your guild's if they back you up when
I contact them.
But yeah, you're within your rights to force the issue...just don't be
surprised if you're name is Mud after that. :)
"Jonah Johansen" <imjo...@hotmail.com> wrote in message
news:extt6.1352$hD5.3...@news.uswest.net...
This is an interesting point to discuss, though it's been done to death,
I'm sure. I have a monk in early 20's along with a Wiz in early 20's.
We'd both like to camp the hermit in SK. I have the fortune of a job
that allows me to sometimes log on at odd times and grab a normally
camped spot for something which at least one of my characters needs. If
it's a solo spawn, with a drop I really need, and I'm there first, does
etiquette indicate that even if I've been there four hours waiting and
working it, that if you show up and say, "You have to share", that you
should get the rare drop on the next spawn? I guess it's fair in one
sense, but GEEZ! I'm not farming it or anything. Shouldn't I at least
get the first one?
--
Jakys Lv'Tyrre, the Mad Monk of Qeynos
Monk of 22 Seasons. Silent Fist Clan.
a.k.a.
Jakiss, Wizard of the 20th Circle of Power
>
>"Jonah Johansen" <imjo...@hotmail.com> wrote in message
>news:extt6.1352$hD5.3...@news.uswest.net...
>
>Your understanding of the rules is correct.
>
>However, there are ALWAYS enough places to hunt...even on the most crowded
>server, The Rathe (finally being split this week...yay!). There are many
>"prime" spots.
Well, not ALWAYS. I'd hate to have imagined being level 45 on Fennin
these days without Kunark/Velious.
On The Rathe there SolB and LGuk are only marginally crowded during the
popular days (weekends mostly) during prime time.
Now, the most difficult situation is the case where someone wants to share
the spot that I am camping. I've never been very good at sharing (I skipped
kindergarten), so I usually start by pointing the newcomers to some other
juicy hunting spot. Depending on their demeanor, I may even add "and that
mob drops the 'Indigo Katana' ever since last patch". If that doesn't work
and the newcomer insists on sharing the camp, then I usually head somewhere
else.
- Gladimir
"bizbee" <tub...@ix.netcom.com> wrote in message
news:v01dbt48q8gbdl7v9...@4ax.com...
> Yn erthygl <ofpcbtkj9bet91f5g...@4ax.com>, sgrifenws
> Lokari <lokari@_nospam_enteract.com>:
>
> >On Mon, 19 Mar 2001 12:57:48 -0700, "Jonah Johansen"
> ><imjo...@hotmail.com> wrote:
> >
> >>Am I correct.
> >
> >Yes, in general, I agree with what you've said here.
> >
> >>No one owns a camp site.
> >
> >Absolutely correct.
> >
> >>MY OPINION IS: If a site is camped it is generally a good idea
> >>to just let be and look for another spot to camp.
> >
> >Yup. That will cause the least friction.
> >
>
> Well, he's got the gist of it, however, he hasn't addressed what to do
> when you're camping a spot and someone else horns their way in, or
> claims that it's <their> spot, they just had to take a couple hours
> off to go to the market, or what to do when someone claims that they
> own the whole zone, and you aren't welcome there, and if you argue
> they and their guild will hound your every step in the game until you
> quit.
> <Those> are the problems, not finding a place to hunt.....
I can imagine that. Been to S Ro, seen it.
th
Correct. It is just considered incredibly impolite to call the "play
nice" policy on people. They will try to let as many people know that you
did that, and will (rightfully IMO) try to ruin your reputation.
There may be more things they can do within legal limits. If you are
sitting next to them, they can keep pulling, through your party, and it
will not be considered training you. And you know, sometimes bad pulls
happen.
Another example was when some group wanted to "share" our room in Kedge
because they couldn't keep any other rooms by themselves, we ended up
buffing the hell out of our resists and killing a few shimmering
sailfins. They rezzed the losses and left.
Let me draw an analogy. It is not illegal to use adult language
extensively in this board. It's not illegal to flame people for no
reason. Yet doing so will make more people KF you, and less people take
any of your words seriously
> MY OPINION IS: If a site is camped it is generally a good idea
> to just let be and look for another spot to camp.
Yes. Usually if I want in there really bad, I ask people how long they
are gonna be there. In most cases they agree to send me (or my alt) a
tell when they leave.
> If all the sites in the zone are camped and you are having a hard time
> finding anything to hunt profitably and efficiently, there is nothing wrong
> with forcing a camped group to share the camp.
Well, it's still better to settle things peacefully. In some cases they
don't camp *all* the mobs in the area, or they don't keep up. If every
single mob is killed in the entire zone, then it may not be a good zone
to hunt in.
> If they do not like it then
> they need to camp a less popular site. I think it is foolish for groups or
> players to sit around for hours waiting for a group to invite them or for
> the group to give up the camping site.
I agree, but I'd rather leave this choice to them. When I feel like it, I
go to a less camped spot myself rather than forcing others out
I think Dan meant current situation, not the past. In the past, when Guk
and Sol B were safer than newbie zones, I moved to Grobb (inside) to kill
the guards, or killed some spectres, or hill giants in Rathe. Nice thing
was that all of these were within 5 minutes of a run from Guk
>
I can top that...
I was passing through Oasis, and decided to solo a few Spectres
for exp. I swim to the island, pull one, and swim back to shore
with it to fear kite it around the perimeter of the lake.
I'm kiting it around the shoreline, when I notice someone
casting spells on it. No biggie, people often "help out" a bit,
either as a favor or as revenge on the Spectres that used
to kill them as lowbies.
I whack on the Spectre for another minute or so (it takes a
long time to melee one to death), and when it finally falls,
I get no exp... KS'ed.
I figure it was an accident, but it was annoying and wasted my
time and health and mana, so to let the person know that they
shouldn't overnuke when "assisting", I /ooc, "Gee <name>,
thanks for the KS..."
What I get back in response is him shouting, and I quote:
"dont pull my kills plz. I find that annoying".
(all quotes verbatim from the log).
HIS kills? I pulled the Spectre from the central island.
He was on the shore.
I scrolled back, and found that as I had kited by him,
he had done a /say: "why are you pulling my specter?"
Oooookay...
The following conversation ensued:
Me: 'You mean the one that aggroed me on the island and
followed me halfway across the zone? Oh yeah,
that was yours...'
Him: 'i am killing specs.'
Him: 'peoiple respect i am camping specs and not take my kills'.
Me: 'They're not ALL yours, dingbat, you're welcome to
whichever ones you hit FIRST, not every Spectre in
the zone.'
Him: 'hehehe'
Him: 'if u pull near me i will take my specs. I dont care
if u kill them. DO NOT come to my spot and kill specs
:> I am not hard to get along with but dont get all
bent when u pull next to me and i kill it. :P:'
[By "his spot" he meant anywhere along the lake shore, since
fear-kiting a Spectre solo, without Snare, involves running
it practically all around the circumference of the lake where
the idiot happened to be sitting.]
Me: 'Your "spot" was on the shore, the fact that I kited
past you doesn't make them yours. But I'd be glad to
petition it if you really want to be a moron about it'
Him: 'petition me :>'
[So I did, but of course the GM arrived hours later, when
the dolt was gone. I pull another Spectre, and when I
kite around the lake past the asshole again, he says,
"<myname> i warned u"
Me: 'Warned me what, not to pull a spawn?'
Him: 'U just pulled the one i had pulled FOOL'.
Me: 'It spawned on top of me on the island while i was
sitting, you liar. Just how old are you, kid?'
[Apparently I wasn't the only one with this opinion,
at that point I got a tell from someone else saying,
"i know him with my main- he is ass".]
So at this point I got an inspiration. If they were
"his" Spectres, then he must want them ALL, right?
I waited until he was busy with a Spectre of his own,
then pulled one off the island and ran up next to him,
and said, "Want this one?" and just stood there.
Note that I wasn't training him -- the Spectre was
still fully pissed off at me, and I was standing still
letting it beat on me (I've got 2000+ HP, what the hell)
so that it had no reason to aggro on anyone else,
and even if it had, I'd Fear it away as soon as it
switched its attention. I just wanted to fluster
the jackass, AND make a point about how he couldn't
handle more than one spectre every few minutes anyway.
Which it did... With great poetic justice, the idiot
nukes MY Spectre (either from confusion, an attempt
to KS again, or panic), and of course now it's suddenly
HIS Spectre. Okey dokey, if he wants it that badly,
he can have it... Now he's running around in circles
with two Spectres on him. I sat down to enjoy the
show.
He screams, 'U FAG dont train my group'.
Me: 'That's my spectre, <idiot's_name>, don't get in
my way'
Him: 'cut the crap u moron'
...He didn't try to KS any more of my pulls.
My feelings on the matter are:
1. You had the spawn all to yourself for several hours, which is
more than anyone else had. Even if you didn't get lucky during
that time, you still had your chance for quite some time and
can't complain.
2. The time you spent waiting there doesn't entitle you to
yet MORE time with it all to yourself to the exclusion of all
other players. If anything, it means that you've had your
chance and others ought to have a turn at it.
3. Thus, if I'm at a long camp and someone comes along asking
to join in, I make room for them. They have just as much right
to that spot in the game as I do.
4. HOWEVER, basic decency and politeness dictate that if someone
is camping a spot for a painfully long time, you should leave
them to it and try again later. This is what I always do when
I find a spawn camped, because I know just how much it would
suck if I were the camper and after waiting god-knows-how-many
hours for something, it finally arrived and went to someone
who had just breezed in five minutes ago.
In 50 levels, I have NEVER tried to horn in on an ongoing camp,
EXCEPT for one time when there were very special circumstances.
Back during the Najena GM event, which ran for one weekend,
Rubicite, a cool armor that had not dropped for a very long
time on any server was made to drop for that weekend only
in Najena. So tons of people flocked to Najena to have a shot
at getting a piece of this rare armor before the GM event
ended and it again became impossible to acquire.
However, every spawn that had a chance to drop Rubicite had
been perma-camped by greedy individuals, who had sat on those
spawns for well over 24 hours and had no intention of stopping.
I took up residence in the room next door and let one group
know I was in line to step in whenever they were ready to
head out.
Eight hours later... I finally stepped up to the door in
the room and pointed out that since this was a limited time
event, perhaps it would make sense for them to head back
to town and let some other folks have a little chance
to participate in the special event.
Nope, they weren't budging. And they got pretty testy
about my suggestion that maybe they were being a bit
selfish by trying to have the spawn for the WHOLE EVENT.
The other folks waiting outside the room with me were getting
pretty steamed themselves at having to wait while the
clock was running out, and if it had been a RL gathering,
a riot would have ensued and the tar and feathers would
have been brought out.
Nonetheless, they stayed put, and one even had the
immaturity to /emote "...pisses in the corner" and then
say "MY territory..."
Sigh.
But other than in unusual limited-time circumstances like
that, I always leave a camper to his camp -- there's always
later. But also, I don't begrudge anyone wanting to
join in at a spot I'm camping.
I had that experience at the Chessboard over the weekend. I was wanting to
solo undead pawns with my level 10 mage (and do household chores while I
medded). The night before I had shared the camp with a level 20-ish Paladin
and it worked out pretty well. I get there and there is a level 14 druid
/shouting that the chessboard was camped. I sent her a tell asking her to
let me know when she was done. She sent a really snotty reply back that it
had been hers for 2 hours, she was going to be there a long time, tough
luck, etc. She also said "Watch out, you're standing right where I'm gonna
kite this pawn." So, I moved out of the way and watched this level 14 take a
real long time to kill something I could have easily handled with my 10 mage
and earth pet (blue to me).
After seeing how long it took her to kill one, and how long she had to med
afterwards, I asked her to share. She was *really* rude at first saying she
wouldn't share with anyone. I thought to myself, well if I decide to
petition, there's a quote that the GM might like to see. By that time 3
undead pawns had popped, and she was still medding. I figgered there was NO
way she'd keep up with the spawn so I sent another /tell saying that she was
supposed to share if asked, and that I could petition if necessary. There
was a long pause (I think she was checking with a higher level that was
camping that dwarf near there). She came back and said that I could have the
back of the board. Now, was that SO hard? :-) Then she offered to heal me
if I got in trouble. (???) The two of us couldn't even keep up with the
spawn.
But, here's where it got kinda silly.. I noticed that I was barely getting
1/2 blue bubble per pawn (even outdamaging my pet). After killing two I
realized that this was not the place for me to get to 11 at. So I said good
bye to the "nice" druid and headed to CB. How much exp could she be getting
at 14? Didn't make much sense to me.. did tell me one thing though.. kiting
is just not something I'm interested in doing. I think I'm more of a nuker!
:-)
Anita
20 Warrior Jororie
20 Monk Kshaiku
11 Mage Samaru
XXXXX tells you, 'Greetings. guide XXXXX here. If you log out on purpose,
you forfeit your right to a camp '
XXXXX tells you, 'Technically there is no such thing as owning a camp" If
you logged on and wished to share it, he would have had to let you. rotating
placeholders is usually the best option.'
XXXXX tells you, 'It's etiquette that provides for the camping rules, but
not an actual rule. it's something that people go by because they don't like
sharing'
XXXXX tells you, If he wishes to share the camp, and it's got placeholders,
you rotate killing the placeholders until the normal spawn shows up.'
'Whoever kills the normal spawn will usually leave afterwars being that they
got their item. If not then it's simply accepted that the other party gets a
crack at the main critter if it spawns again.'
"bizbee" <tub...@ix.netcom.com> wrote in message
news:36bdbtcb45jkukd7e...@4ax.com...
> Yn erthygl <20010319184606...@ng-co1.aol.com>, sgrifenws
> xbig...@aol.com (XBiGGiO7x):
> that may be <easier> but sometimes people simply need to learn that
> they aren't the only people playing the game. Sometimes there <is>
> nowhere else to hunt for a lowbie, and the PNP wasn't written to
> coddle people who <don't> want to share. Bitching because one person
> wants to share a derv camp or splitpaw spawn is just stupid. One of
> the ABSOLUTELY stupidest things a person can say in this game is "HEY,
> THAT WAS MINE! I'M JUST MEDDING UP, AND I'D HAVE BEEN READY IN ANOTHER
> COUPLE MINUTES!!! KILLSTEALER!!!"
> If you ain't fighting it, well, you ain't fighting it, and when push
> comes to shove, the only person that owns <anything> is the person
> fighting it--and that's what a GM will tell you, nothing else matters,
> and politeness always seems to be something demanded in this game, but
> seldom given.
> Each situation needs to be considered on its own merit, there is no
> hard-and-fast way to deal with it.
One thing you have failed to consider is reputation. You don't
absolutely *need* to have friends in EQ to enjoy the game. My Wizard is
level 48 now, and most of that was soloing, and I know how to get to at
least the mid 50s efficiently soloing (by "efficiently" I mean getting
XP at a rate comparable to what I'd get in a reasonable group).
However, there are many interesting things you just cannot do in EQ
solo. Many things can't be done without several well balanced groups,
and if anyone in those groups screws up, the raid can fail.
If you want to eventually do those things, you don't want to be
remembered as "that guy who called the GM to make me share that Orc camp
at level 10". The GMs can make others share an Orc camp with you now,
but 50 levels from now, that will NOT make someone let you go with them
to kill Cazic Thule.
--Tim Smith
That's fine for XP camps, since there are plenty of those to go around,
but it is not a fair way to handle camps for rare random items. The two
problems with "it's mine until I leave" for those camps are:
1. It favors people who can put in very long play sessions. A person
who can play a 36 hour session has a much higher chance of getting the
item than someone who can put in 4 sessions of 9 hours. In a fair
system, you chances of getting a rare item should be proportional to
your play time, whether or not it is split over multiple sessions.
The long session is favored because of the time it takes to get the
camp. Suppose it takes an average of 4 hours waiting for the previous
camper to leave. The person who can play 36 hours straight gets 32
hours of camping in during his 36 hours. The person who does 4 sessions
of 9 hours only gets 20 hours of camping out of 36 played hours.
2. It favors people in certain timezones and countries.
--Tim Smith
Sure, I can imagine it. South Ro.
--Tim Smith
>Jonah Johansen <imjo...@hotmail.com> wrote:
>> If all the sites in the zone are camped and you are having a hard time
>>finding anything to hunt profitably and efficiently, there is nothing wrong
>>with forcing a camped group to share the camp. If they do not like it then
>>they need to camp a less popular site. I think it is foolish for groups or
>>players to sit around for hours waiting for a group to invite them or for
>>the group to give up the camping site.
>
>One thing you have failed to consider is reputation.
I just liked the part about forcing the first group to share and if
they didn't like it they could go find a less popular site. Uh.. Ok..
There may be some logic there I am missing. It seems to me the second
group could be the one to go find a less popular site.
While your point is understood, something should at least be said to the
person who is obviously camping a particular spot/item. To just "barge"
your way in will only cause a zone onslaught of OOC's and shouts about each
others Mothers.
"bizbee" <tub...@ix.netcom.com> wrote in message
news:36bdbtcb45jkukd7e...@4ax.com...
> Yn erthygl <20010319184606...@ng-co1.aol.com>, sgrifenws
> xbig...@aol.com (XBiGGiO7x):
>
In the above scenario that you shared... absolutely!
"jaZZmanian Devil" <js...@stny.rr.com> wrote in message
news:3AB67FE1...@stny.rr.com...