Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Necro and SK dot stacking

3 views
Skip to first unread message

joeblew

unread,
Dec 27, 2002, 6:57:29 PM12/27/02
to
Does this work? or does necro spells overwrite SK spells? thanks in advance


georg

unread,
Dec 27, 2002, 9:25:05 PM12/27/02
to
joeblew wrote:
> Does this work? or does necro spells overwrite SK spells? thanks in advance
>
>

Because the necro and SK spells are the same line, but the necro spell
is ahead of it... yes, the necro overwrites the SK.

-georg

kaev

unread,
Dec 27, 2002, 9:57:02 PM12/27/02
to
georg wrote:

Does it under the new DoT stacking? I've not really delved into how
DoTs cast by different players interact, but I do know that the last
time I played my Druid <all> of his DoTs stacked, even those of the
same line (i.e. Flame Lick stacked with Immolate and Creeping Crud
stacked with Stinging Swarm). The way SOE originally said DoT stacking
was going to work was that different players could cast the same DoT
and have it stick, but not different DoTs of the same line (where the
higher level spell had always overwritten the lower level spell in the
past). Obviously that's not the way they implemented it.

You've done some multi-Necro grouping, right? So how does the multi-
player DoT stacking work out?

Kaev

georg

unread,
Dec 27, 2002, 10:14:34 PM12/27/02
to

Three necros on same raid- the level 60 necros agree about what DOTs
will be cast. I have Cessation of Corr just like they do and Vexing
Mordania. We can all land no problem. The SK cannot land Asystole after
we've landed one on them. But other disease based DOTs of similar level
land ok.

The SK can land Asystole *before* a Cessation of Corr lands... but it
wears off as soon as the higher spell lands.

-georg

norm

unread,
Dec 28, 2002, 9:51:22 AM12/28/02
to

"georg" <theg...@stny.rr.com> wrote in message
news:3E0D172E...@stny.rr.com...

>
> Three necros on same raid- the level 60 necros agree about what DOTs
> will be cast. I have Cessation of Corr just like they do and Vexing
> Mordania. We can all land no problem. The SK cannot land Asystole after
> we've landed one on them. But other disease based DOTs of similar level
> land ok.
>
> The SK can land Asystole *before* a Cessation of Corr lands... but it
> wears off as soon as the higher spell lands.

Until a recent patch Asystole had serious stacking issues, it wouldn't take
hold if cast after Splurt, but if cast before Splurt it would not be
overwritten when Splurt landed. Have you tried that combo since the patch?
It might have just been the one spell that was bugged.


not your average doorknob

unread,
Dec 31, 2002, 7:15:55 AM12/31/02
to
my fried(plays a druid) was able to stack his 'swarm' line of spells after
he hit 51, I tried to do the same at 42 and got the message about unable to
stick the second spell .. and the necro and sk spells will land as long as
they dont try to stack 2 spells in the same line that are of different
levels ... example necro casts the 12th lv darkness spell, the sk casts the
4th lvl ... the sk spells should be bounced. Mind you I haven't been
playing since AAugust of 2002 ... has anyone seen anything different since
then?

"kaev" <gas...@nospam.yuck.net> wrote in message
news:3E0D12FE...@nospam.yuck.net...

John Muir

unread,
Jan 1, 2003, 11:42:15 AM1/1/03
to
On Tue, 31 Dec 2002 07:15:55 -0500, "not your average doorknob"
<spama...@marsandjupiter.com> wrote:

>my fried(plays a druid) was able to stack his 'swarm' line of spells after
>he hit 51, I tried to do the same at 42 and got the message about unable to
>stick the second spell .. and the necro and sk spells will land as long as
>they dont try to stack 2 spells in the same line that are of different
>levels ... example necro casts the 12th lv darkness spell, the sk casts the
>4th lvl ... the sk spells should be bounced. Mind you I haven't been
>playing since AAugust of 2002 ... has anyone seen anything different since
>then?

The swarm lines stack fine as far as I can tell (I can land Drifting Death
on a mob that has Winged Death on it already for example) but any multi
effect DoT (eg: Darkness line) can have issues.

--
Hunter Schadenfreude
Forest Stalker
Bristlebane server

John Henders

unread,
Jan 2, 2003, 4:52:29 AM1/2/03
to

>The swarm lines stack fine as far as I can tell (I can land Drifting Death
>on a mob that has Winged Death on it already for example) but any multi
>effect DoT (eg: Darkness line) can have issues.

Winged Death is the only druid dot that will stack with earlier dots.
Prior to it, drifting death would overwrite drones of doom and so on
down the line. While I first thought it was a bug, it's stayed the same
long enough I guess they don't care, but it was definately the first dot
other than the one fire based dot, immolate, that druids could stack.
Winged death was really the one that made root/dotting worth doing for
druids, IMO, other than a brief few levels when the 250 dmg of immolate,
stacked with drones, would kill a mob in a reasonable time. Breath of Ro
also helped the druid root/dot effectively, as you could stack up 3k of
dots. I guess it was done because the healing spells back then were so
ineffective the druid lost his role as a healer in experience groups.

--
Artificial Intelligence stands no chance against Natural Stupidity.
GAT d- -p+(--) c++++ l++ u++ t- m--- W--- !v
b+++ e* s-/+ n-(?) h++ f+g+ w+++ y*

Richard

unread,
Jan 2, 2003, 10:35:41 AM1/2/03
to
"John Henders" <jhen...@example.com> wrote in message
news:av124t$23a$1...@wu.bogon.com...

> In <ld661vgv962jrjh8v...@4ax.com> John Muir
<y...@hellohello.freeserve.co.uk> writes:
>
> >The swarm lines stack fine as far as I can tell (I can land Drifting
Death
> >on a mob that has Winged Death on it already for example) but any multi
> >effect DoT (eg: Darkness line) can have issues.
>
> Winged Death is the only druid dot that will stack with earlier dots.
> Prior to it, drifting death would overwrite drones of doom and so on
> down the line. While I first thought it was a bug, it's stayed the same
> long enough I guess they don't care, but it was definately the first dot
> other than the one fire based dot, immolate, that druids could stack.
> Winged death was really the one that made root/dotting worth doing for
> druids, IMO, other than a brief few levels when the 250 dmg of immolate,
> stacked with drones, would kill a mob in a reasonable time. Breath of Ro
> also helped the druid root/dot effectively, as you could stack up 3k of
> dots. I guess it was done because the healing spells back then were so
> ineffective the druid lost his role as a healer in experience groups.
>

As I understand it, since the changes made to DoT stacking, all the DoTs
stack, unless they have fixed it. They were not intended to stack, unless
they are seperate lines. The intended change was to allow one DoT of the
same type to stick from each player that casts one, however, my
understanding is they basically made it so all DoTs stack. I have not
tested this, so, none of this is from personal experience.

--
Graeme Faelban, Barbarian Luminary of 58 seasons, Erollisi Marr <The
Appointed>
Tainniel Fleabane, Halfling Warrior of 30 seasons, Erollisi Marr <The
Appointed>
Ganwein, Wood Elf Ranger of 15 seasons, Erollisi Marr <The Appointed>
Giluven, Wood Elf Druid of 23 seasons, Erollisi Marr <Decadence>
Graeniel, High Elf Enchanter of 23 seasons, Erollisi Marr <The Appointed>
Emgraeme, Gnome Wizard of 10 seasons, Test


kaev

unread,
Jan 2, 2003, 12:45:00 PM1/2/03
to
Richard wrote:

From recent personal experience, I can assert that all of the first four
Druid DoTs stack together: Immolate, Creeping Crud, Stinging Swarm, and
Flame Lick. Prior to the DoT stacking changes Immolate and Flame Lick
were incompatible, being from the same line, and likewise Creeping Crud
was incompatible with Stinging Swarm for the same reason, but this is
no longer true.

John Henders

unread,
Jan 7, 2003, 5:39:28 AM1/7/03
to

> From recent personal experience, I can assert that all of the first four
>Druid DoTs stack together: Immolate, Creeping Crud, Stinging Swarm, and
>Flame Lick. Prior to the DoT stacking changes Immolate and Flame Lick
>were incompatible, being from the same line, and likewise Creeping Crud
>was incompatible with Stinging Swarm for the same reason, but this is
>no longer true.

Ah, I hadn't heard about this after the stacking changes. Nowadays my
druid is a port bot and occasional quad kiter so I haven't really been
doing much dotting.

0 new messages