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Sleeper awakes on Xegony

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Adam

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May 22, 2002, 4:07:46 AM5/22/02
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Inner Circle awoke The Sleeper on Tuesday night

All high guilds had an agreement to not awaken the sleeper to continue to
equip Primal weapons which are essential for high end encounters and would
give the few up and coming guilds a chance to fight the warders.

Inner Circle did this out of spite, just as any spoilt children do in real
life when they have tantrums.

Another guild beat Inner Circle to a high end Luclin mob so Inner Circle
decided to spite this guild (and everyone else) by denying them any more
Primals and gathered forces and awoke the Sleeper.

Sure they have a right to do what they want but there were guilds who could
of awoken him long time ago but didn't out of respect for everyone else.

Inner Circle are now even more the pariahs of Xegony.


HeavenDevil

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May 22, 2002, 8:21:10 AM5/22/02
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Adam wrote:

LoL, let us know when Inner Circle will disband, because their EQ life won't be easy now :p

I hope for them that I'm wrong though hehe.


Ben wilson

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May 22, 2002, 7:57:13 AM5/22/02
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In article <acfjkg$3np$1...@newsg2.svr.pol.co.uk>, Adam <adam@nospamrightya
rn.fsbusiness.co.uk> writes

>Inner Circle awoke The Sleeper on Tuesday night
>
>All high guilds had an agreement to not awaken the sleeper to continue to
>equip Primal weapons which are essential for high end encounters and would
>give the few up and coming guilds a chance to fight the warders.
>
>Inner Circle did this out of spite, just as any spoilt children do in real
>life when they have tantrums.

Exactly the reason why these sort of arrangements don't work in the long
run. The longer they go on, the more chance someone will break ranks.


--
***********************
* Demorgoth Demonia *
* MT for a flawless AoW kill *
*Tanker of Ventani the Warder*
* L60 Warlord [Ogre] *
* <Dark Horizon> Officer *
* Zebuxuruk Server *
**********************
http://www.magelo.com/eq_view_profile.html?num=123069

Jim Monk

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May 22, 2002, 9:36:04 AM5/22/02
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Ben wilson wrote:
>
> In article <acfjkg$3np$1...@newsg2.svr.pol.co.uk>, Adam <adam@nospamrightya
> rn.fsbusiness.co.uk> writes
> >Inner Circle awoke The Sleeper on Tuesday night
> >
> >All high guilds had an agreement to not awaken the sleeper to continue to
> >equip Primal weapons which are essential for high end encounters and would
> >give the few up and coming guilds a chance to fight the warders.
> >
> >Inner Circle did this out of spite, just as any spoilt children do in real
> >life when they have tantrums.
>
> Exactly the reason why these sort of arrangements don't work in the long
> run. The longer they go on, the more chance someone will break ranks.
>

Surely the shorter they go on the more chance will be that someone will
break the rule.
Since once the agreement has gone on for the short time there ina 100%
chance that someone has broken the rule :-/

Jim

Adam

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May 22, 2002, 9:56:18 AM5/22/02
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"HeavenDevil" <heave...@hotmail.com> wrote in message
news:3CEB8D36...@hotmail.com...
they won't disband, shit sticks together in one big clump

Jim Monk

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May 22, 2002, 9:58:55 AM5/22/02
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Is that the same shit that floats to the top ?

Jim

Adam

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May 22, 2002, 9:58:02 AM5/22/02
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"Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote in message
news:acfjkg$3np$1...@newsg2.svr.pol.co.uk...

Additional:

Posted a link to it

http://forums.gamerealm.com/cgi-bin/showflat.pl?Cat=&Board=generalxegony&Num
ber=198280&page=0&view=collapsed&sb=5


Adam

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May 22, 2002, 10:08:40 AM5/22/02
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"Jim Monk" <Jara...@hotmail.com> wrote in message
news:3CEBA41F...@hotmail.com...

Nah! This sort is very sticky, very smelly bought on by the mountains of
junk they consume sitting in the one room flea pit they call home,
collecting welfare to pay for their subscription whilst claiming disability
benefit for their 500pound fat asses

Lokari

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May 22, 2002, 10:44:31 AM5/22/02
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"Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote:

>Sure they have a right to do what they want but there were guilds who could
>of awoken him long time ago but didn't out of respect for everyone else.

You snooze you lose.

>Inner Circle are now even more the pariahs of Xegony.

Sounds like sour grapes.


--
Lokari's Tailoring Guide
www.lokari.net

Tukka Yoot

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May 22, 2002, 10:50:55 AM5/22/02
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> Exactly the reason why these sort of arrangements don't work in the long
> run. The longer they go on, the more chance someone will break ranks.

Well, if their purpose is to get the guilds equipt with as much primal
velium weapons as possible, the longer these agreements go on, the more
primal velium people get, and presumably the more happy people are. Yeah,
as time goes on, the better the chance that someone will say "screw it" and
"screw you" to everyone else and break the agreement, but they do so at some
cost to their reputation on the server. Better that the agreement goes on
for several months than that no agreement gets struck, fewer people get
those weapons.


John M Clancy

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May 22, 2002, 11:03:03 AM5/22/02
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"Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote in message
news:acfjkg$3np$1...@newsg2.svr.pol.co.uk...

Oh lighten up its a fucking game. If anything get mad at Verant for
putting in situations like this into the game.

--
Go here and click every day:
http://www.thehungersite.com

Mark A. Rimer

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May 22, 2002, 11:37:42 AM5/22/02
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"Tukka Yoot" <tu...@atlantic.net> wrote in message
news:j7OG8.132$uq2....@news1.atlantic.net...

> Well, if their purpose is to get the guilds equipt with as much primal
> velium weapons as possible, the longer these agreements go on, the more
> primal velium people get, and presumably the more happy people are. Yeah,
> as time goes on, the better the chance that someone will say "screw it"
and
> "screw you" to everyone else and break the agreement, but they do so at
some
> cost to their reputation on the server. Better that the agreement goes on
> for several months than that no agreement gets struck, fewer people get
> those weapons.

One quick note:

A guild capable of awaking the Sleeper doesn't care.

Think about it...if you can put a single-guild force together
that has enough Sleeper's Keys and enough classes and
damage to awake the Sleeper, you don't "need" another
guild.

You can kill Tormax as a guild. You can kill Yelniak as
a guild. You can clear Orc1 as a guild ( ;-) ). You can
get to Greig and show him how pretty his corpse looks.
You can at LEAST raid Sshazzra, and take on a Ring
of Fire or Cazic Thule camp for loot. You can take down
the Burrower Parasite. This is all as a single guild
raid.

Why would the guild _as a whole_ care about what
a second or third tier guild thinks of them? Individual
members can always claim they were against the
decision if they catch flak on a non-guild group, but
the bottom line is that a guild capable of taking down
the Sleeper doesn't _need_ the rest of the server
at all. They have the loot, and the loot they don't need,
they can put together a raid to get it.

I'm not saying I agree with it, but it's not the same as
a single player ninja-ing a CoF from Naggy at level
48...rep in EQ is what gets you into groups or pickup
raids or help from outside sources...most uber-
guilders have no need of any of that.

Mark A. Rimer

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May 22, 2002, 11:55:11 AM5/22/02
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Interesting followup...this is one of my favorite lines from
the chat log on the server webboard:

[Tue May 21 20:58:18 2002] Kerafyrm executes a FLURRY of attacks on Kilt's
corpse!

That's one pissed off dragon...
;-)

John Burton

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May 22, 2002, 12:47:58 PM5/22/02
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"Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote in message
news:acfjkg$3np$1...@newsg2.svr.pol.co.uk...

It's part of the game. Get over it.


blue girl with white hair and red eyes

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May 22, 2002, 1:02:42 PM5/22/02
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"Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote in message news:<acfjkg$3np$1...@newsg2.svr.pol.co.uk>...

sounds like FoH.

7eet oobah d00dz roxxors 4 phat 7ewtz

Tukka Yoot

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May 22, 2002, 1:59:50 PM5/22/02
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> Why would the guild _as a whole_ care about what
> a second or third tier guild thinks of them?

I don't know. I imagine most people don't want to be in a guild that
everybody thinks of as a bunch of untrustworthy assholes. If I were in a
guild that broke an explicit agreement not to wake the Sleeper, I'd leave
it.

I dont know what the ultra high end of the game is like, but I would
expect that if a guild totally trashed their reputations, the whole server
community would be set against them and make things more difficult on them.
If there's a community respected calendar system in place, maybe that guild
would be excluded from it. If somebody finds out that that guild is going
to attempt to raid someplace, maybe some other 1st tier guild will mobilize
to beat them to the punch, just out of spite.

But whatever, I just can't imagine it's a GOOD thing to have your
reputation trashed, even if you don't NEED your reputation. I guess maybe
in the most absolute pramatic sense, it may be worth it to stop the flow of
primal weapons into the game to cut off your competition in more challenging
areas, but even if that is the case now, you never know how new content
(like the Planes of Power) may effect things.

But my point wasn't that it isn't worth it to abide by the agreement... my
point was that the longer the agreement is in place and works, the better
off everyone else is, even if it is eventually broken.


James Grahame

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May 22, 2002, 3:08:07 PM5/22/02
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"Tukka Yoot" <tu...@atlantic.net> wrote in message
news:qUQG8.145$uq2....@news1.atlantic.net...

>
> > Why would the guild _as a whole_ care about what
> > a second or third tier guild thinks of them?

There are multiple guilds on Xegony that were capable of waking the
Sleeper (first tier for the server). Congrats Inner Circle, they now all
hate you. You want any mob? You better all be /anon, because if another
guild sees you massing they're going to race you out of spite. Or block you
by killing key-bearing mobs before you can. Or any one of a million
different tactics designed to mess you up. (My favourite that happened to a
guild on our server with a trashed rep: some flurry drakes were "left" in
the Rotunda on a day when it was known they were going to head up and try to
set up a CotH past Aaryonar.)

> I don't know. I imagine most people don't want to be in a guild that
> everybody thinks of as a bunch of untrustworthy assholes. If I were in a
> guild that broke an explicit agreement not to wake the Sleeper, I'd leave
> it.

Worse, they can't attract recruits with morals. One guild that had rep
issues in the past is seeing the results now. Any time their people can gain
more elsewhere - Stormhammer, or cross-server transfers to FoH - they go.
The guild has low loyalty, the moral people who are left are starting to
defect to guilds like my guild, and until recently (when they cleaned up
their act) the people that would recruit with them would best be described
as massive lootwhores.

> But whatever, I just can't imagine it's a GOOD thing to have your
> reputation trashed, even if you don't NEED your reputation. I guess maybe
> in the most absolute pramatic sense, it may be worth it to stop the flow
of
> primal weapons into the game to cut off your competition in more
challenging
> areas, but even if that is the case now, you never know how new content
> (like the Planes of Power) may effect things.

You never know what playerauctions.com will bring, either. Players leave
EQ all the time, even in top-tier guilds. When they go, the person you
recruit will more than likely not have the gear the person that left had. So
you're going to need to bring them up to par. Primal is an irreplaceable
part of gearing up a melee. Our guild would like nothing better than to
leave ST and never return, but at this point that's not an option just
because we have to gear recruits. And killing golems to get it is slow as
hell.

James

Cam

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May 22, 2002, 4:26:03 PM5/22/02
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They should all agree to try and take out The Sleeper together :P

--
"Do not try to interject logic into my rambling."
-Ethan Hammond from the PS NG

~Only the ignorant man becomes angry, the wise man understands.~


"Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote in message
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otherChris

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May 22, 2002, 4:31:44 PM5/22/02
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"Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote in message
news:acfjkg$3np$1...@newsg2.svr.pol.co.uk...
> Inner Circle awoke The Sleeper on Tuesday night
>

Congrats to Inner Circle!! From a game playing point of view (for the
people who still know it's a game) that's quite an acclomplishment! For the
poor guilds that can't farm primal weapons anymore, you have my heartfelt
pity.
Well, not really. ;)

>Inner Circle did this out of spite, just as any spoilt children do in real
>life when they have tantrums.

Sure, and then the cry-babies who lost go whine to the nanny. Boo-hoo
little tattle-tale, boohoo!


Just Jekke

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May 22, 2002, 6:44:01 PM5/22/02
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On Wed, 22 May 2002 20:31:44 GMT, "otherChris" <csch...@prodigy.net>
wrote:

>
>"Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote in message
>news:acfjkg$3np$1...@newsg2.svr.pol.co.uk...
>> Inner Circle awoke The Sleeper on Tuesday night
>>
>
>Congrats to Inner Circle!! From a game playing point of view (for the
>people who still know it's a game) that's quite an acclomplishment! For the
>poor guilds that can't farm primal weapons anymore, you have my heartfelt
>pity.
>Well, not really. ;)

Everyone knows that Primal does still drop after a Sleeper awakening,
right?

I'm just checking because there were people on our server telling
Blades of Wrath what bastards they were for waking the Sleeper because
it meant that no more epics would be given out.

--Jekke
=====================
Playing on Torvonilous
Moulin Khmer (Dark Elf Rogue, 60)
http://www.magelo.com/eq_view_profile.html?num=87681
Qiin Dred (Iksar Necromancer, 55)
Sheava Ebonrezzor (Dark Elf Cleric, 41)

Dream King

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May 22, 2002, 10:37:07 PM5/22/02
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Just Jekke <Jekke...@from-nyc.co.uk> wrote:

>Everyone knows that Primal does still drop after a Sleeper awakening,
>right?

Sure. One piece every two days. Two if you're lucky.

Dream King

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May 22, 2002, 10:43:35 PM5/22/02
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Lokari <lokari@_nospam_lokari.net> wrote:

>"Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote:
>
>>Sure they have a right to do what they want but there were guilds who could
>>of awoken him long time ago but didn't out of respect for everyone else.
>
>You snooze you lose.

Lose? Lose what? It's not like it's a big accomplishment. So you kill
all 4 Warders instead of leaving one up. However, when there's an
arrangement not to do that and someone does, how exactly was everyone
else snoozing?

>>Inner Circle are now even more the pariahs of Xegony.
>
>Sounds like sour grapes.

Not exactly what I would say it sounds like.

Lokari

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May 22, 2002, 11:08:45 PM5/22/02
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morp...@cent.com (Dream King) wrote:

>Lose? Lose what? It's not like it's a big accomplishment. So
>you kill all 4 Warders instead of leaving one up.

If there's nothing to lose, why is the OP complaining?

>when there's an arrangement not to do that and someone does,
>how exactly was everyone else snoozing?

By foolishly believing that everyone else would be heeding the
agreement.

>>Sounds like sour grapes.

> Not exactly what I would say it sounds like.

Your choice.

otherChris

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May 23, 2002, 12:58:36 AM5/23/02
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"Dream King" <morp...@cent.com> wrote in message
news:3cec54dc....@news.supernews.com...

Well there ya go then. Everything's fine right? ^_^
I for one didn't know, and don't even know what primal weapons are, really.
That's right, I am the hated Casual Gamer! Couldn't care less about uber
loot, and never joined a serious guild. Never played more than 6 hours in a
single sitting and wouldn't camp something for 3 days for a million RL
dollars and a BJ from Brooke Burke!
Well ok, not for the million bucks anyway.

Brian Hance

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May 23, 2002, 2:30:50 AM5/23/02
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On Thu, 23 May 2002 03:08:45 GMT, Lokari <lokari@_nospam_lokari.net>
wrote:

>morp...@cent.com (Dream King) wrote:

>>when there's an arrangement not to do that and someone does,
>>how exactly was everyone else snoozing?

>By foolishly believing that everyone else would be heeding the
>agreement.

Now wait. I agree that actually it's not surprising that somebody
came along and woke the Sleeper, even with the agreement in place.
But it is NOT, in the general sense, foolish to hold people to their
word. And if things happened they way the seem to have, IC just
decided to be a bunch of little sorry babies and are well deserving of
the criticism they're getting now.

To be honest though, I'm surprised the 'agreement' lasted this long.

--
Brian Hance
---------------------------------------------------------------------
"I don't mind if you don't like my manners. I don't like them myself.
They're pretty bad. I grieve over them on long winter evenings."
Humphrey Bogart from THE BIG SLEEP

Ben wilson

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May 23, 2002, 3:42:58 AM5/23/02
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In article <7n7oeu0t31vl4ukko...@4ax.com>, Just Jekke
<Jekke...@from-nyc.co.uk> writes

>>Congrats to Inner Circle!! From a game playing point of view (for the
>>people who still know it's a game) that's quite an acclomplishment! For the
>>poor guilds that can't farm primal weapons anymore, you have my heartfelt
>>pity.
>>Well, not really. ;)
>
>Everyone knows that Primal does still drop after a Sleeper awakening,
>right?

Bah, don't let FACTS get in their way Jekke!!!

"Waah Waah! But now it takes a little longer to get everyone these
weapons melees cannot possibly live without! Call me a
Waaaaaaaaaaaambulance!"

Sleeper awake means you go into ST, wax MotG and Prog, then send someone
invis down to the bottom to see if the other golem is wielding. Usually
get 1 usable primal per clearing, and we're only going there to equip
1handers really. 1-2 hour raid for 18 people now that nothing sees
invis, and 3 mobs potentially dropping primals. 3 day repop too I
believe?

Hmmm... sounds to me like it may actually be EASIER for smaller up-and-
coming guilds to 'farm' primal, but more difficult for 'powerguilds' to
equip themselves as quickly. Plus with AA skills, the zone and key-
holding-dragons are 10x easier anyway, opening it up to even more
smaller guilds with under 100 members.

--
***********************
* Demorgoth Demonia *
* MT for a flawless AoW kill *
*Tanker of Ventani the Warder*
* L60 Warlord [Ogre] *
* <Dark Horizon> Officer *

* Zebuxoruk Server *
**********************
http://www.magelo.com/eq_view_profile.html?num=123069

Vladesch

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May 23, 2002, 7:41:48 AM5/23/02
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"Lokari" <lokari@_nospam_lokari.net> wrote in message
news:8lbneuonqjp3b54hl...@4ax.com...

Typical Lokari comment


Jeff Hoppe

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May 23, 2002, 9:55:05 AM5/23/02
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"Just Jekke" <Jekke...@from-nyc.co.uk> wrote in message
news:7n7oeu0t31vl4ukko...@4ax.com...

> On Wed, 22 May 2002 20:31:44 GMT, "otherChris" <csch...@prodigy.net>
> wrote:
>
> >
> >"Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote in message
> >news:acfjkg$3np$1...@newsg2.svr.pol.co.uk...
> >> Inner Circle awoke The Sleeper on Tuesday night
> >>
> >
> >Congrats to Inner Circle!! From a game playing point of view (for the
> >people who still know it's a game) that's quite an acclomplishment! For
the
> >poor guilds that can't farm primal weapons anymore, you have my heartfelt
> >pity.
> >Well, not really. ;)
>
> Everyone knows that Primal does still drop after a Sleeper awakening,
> right?

Logic? This is not the time nor the place for it! ;P

Cadfael, Affliction EM, we still farm primals out of the place


fign...@slantedvision.com

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May 23, 2002, 11:32:50 AM5/23/02
to

I understand where people are coming from claiming it's no big deal, and
people should get over it and move on.

But people who *congratulate* people on freeing the Sleeper? Umm... why
in the world would you congratulate them? Killing Ventaani is an
accomplishement, yeah, but intentionally dropping all warders at once
really doesn't accomplish anything for anyone. Not even the guild setting
him free. All they get out of it is a jolly laugh that they are removing
a lot of pretty nice content from the game.

--

Mark A. Rimer

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May 23, 2002, 12:34:12 PM5/23/02
to
>fign...@slantedvision.com> wrote in message
news:acj232$1tj2$1...@news.louisville.edu...

> All they get out of it is a jolly laugh that they are removing
> a lot of pretty nice content from the game.

The one main thing that I hate about it is no more Gnome
illusion masks.

Gnome bards are the funniest things in game, bar none.

And watching the ground roar by as a level 60 "gnome"
bard runs with Selo's...wow...
;-)

otherChris

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May 23, 2002, 12:59:12 PM5/23/02
to
> All they get out of it is a jolly laugh that they are removing
> a lot of pretty nice content from the game.
>
> --

Waking the sleeper IS content. BFD if it means an end to the
warder-factory. There's still plenty more to do, and the Super Guilds still
have Planes of Power to look forward to. IF I was in a Super Guild, I sure
as hell would want to wake the sleeper, it sounds like a right kick in the
pants! The best part would be the steaming lumps in every other guilds
pants afterwards. I just hate loot-whores, shaddup and play the damn game
already! :p

kaev

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May 23, 2002, 3:02:07 PM5/23/02
to
otherChris wrote:

Ah, then I take it that you "just hate" the collective membership of
most/all of the guilds who have awakened the Sleeper? Or are you
suggesting that they didn't first pharm the snot out of the warders in
order to outfit their melees with primal weapons? Especially in cases
like this one, where there was (apparently) an agreement amongst the ST
capable guilds to not wake the Sleeper so that all could pharm in turn?
Everybody detests ninja looters, because not only do they deny items to
others but they show themselves to be without honor. How then does it
differ to wake the Sleeper in violation of an agreement, denying primal
weapons (and gnome masks :p) to scores or even hundreds of characters
(the game and our time in it are finite, reducing the drop rate quite
effectively denies the item(s) to many who would otherwise have been
able to get them), quite effectively showing the offending guild to be
a collention of spiteful loot-whores without honor.

Still, one can hope that the other parties to the now defunct agreement
will take the trouble to make virtual life difficult for the offenders,
as has been suggested elsewhere in this thread. Perhaps then one or two
of them might learn a valuable life-lesson: When you make a habit of
going about waving your dick in the face of others you become rather
vulnerable to having it cut off.

Kaev

Lokari

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May 23, 2002, 2:43:22 PM5/23/02
to
"Vladesch" <sp...@me.not> wrote:

>Typical Lokari comment

Will you be responding in a similar fashion to all the people who said
essentially the same thing, or are you my new stalker?

If the latter, please pick up your lobotomy coupon from the HR
department.

Lokari

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May 23, 2002, 2:45:36 PM5/23/02
to
fign...@slantedvision.com wrote:

>All they get out of it is a jolly laugh that they are removing
>a lot of pretty nice content from the game.

If you don't play the content, it might as well not be there anyway.
Waking the Sleeper isn't a bug - it's content.

kaev

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May 23, 2002, 3:23:03 PM5/23/02
to
Lokari wrote:

> fign...@slantedvision.com wrote:
>
>
>>All they get out of it is a jolly laugh that they are removing
>>a lot of pretty nice content from the game.
>>
>
> If you don't play the content, it might as well not be there anyway.
> Waking the Sleeper isn't a bug - it's content.
>
>

Your statement is true, but then so is fignewton's. Waking the Sleeper
is pretty stupid content from a player's point of view. What it
appears to be is a way to get the players to bitch at one another
instead of at Verant for "nerfing the drop tables", remember all the
bitching a few days after Kunark's release when they "adjusted" the
drop tables?

Also, I'm amused by the contrast between your comments to this thread
and your suggestion (in a previous very similar thread) that somebody
cheering for the Sleeper being awakened in violation of an agreement
between guilds go to a dictionary and look up "honor".

Kaev
wishing you continued freedom from that hobgoblin :)

Lokari

unread,
May 23, 2002, 3:29:24 PM5/23/02
to
kaev <gas...@nospam.yuck.net> wrote:

>Waking the Sleeper is pretty stupid content from a player's
>point of view.

Perhaps, but apparently not everyone agrees with that. After all, the
Sleeper has been awakened on how many servers? Content is meant to be
played.

>I'm amused by the contrast between your comments to this thread
>and your suggestion (in a previous very similar thread) that somebody
>cheering for the Sleeper being awakened in violation of an agreement
>between guilds go to a dictionary and look up "honor".

I don't recall the post, but you're overstating the contrast - there
isn't any.

Certainly, breaking an agreement isn't honorable. But anyone who
thinks that a few hundred other total strangers in a virtual world are
going to abide by an agreement indefinitely is nothing short of a
fool. The content exists, it's going to be played. To complain when it
happens is, indeed, sour grapes.

Lokari

unread,
May 23, 2002, 3:31:41 PM5/23/02
to
Brian Hance <bha...@net-prophet.com> wrote:

>Now wait. I agree that actually it's not surprising that somebody
>came along and woke the Sleeper, even with the agreement in place.
>But it is NOT, in the general sense, foolish to hold people to their
>word.

In a virtual world like EQ, you *can't* hold someone to their word.
You simply have to hope they'll stick to it themselves. To expect them
to, and to believe they will, is naive.

Ed Jensen

unread,
May 23, 2002, 4:41:51 PM5/23/02
to
Lokari <lokari@_nospam_lokari.net> wrote:
: Perhaps, but apparently not everyone agrees with that. After all, the

: Sleeper has been awakened on how many servers? Content is meant to be
: played.

Could some of you uber high level doods clue us wusses in on
what the hell The Sleeper is and why it is such a big deal that
he/she/it has been awakened?

-Ed

kaev

unread,
May 23, 2002, 5:03:02 PM5/23/02
to
Lokari wrote:

> kaev <gas...@nospam.yuck.net> wrote:
>
>
>>Waking the Sleeper is pretty stupid content from a player's
>>point of view.
>>
>
> Perhaps, but apparently not everyone agrees with that. After all, the
> Sleeper has been awakened on how many servers? Content is meant to be
> played.
>


Gee, thanks for stating the obvious.


>
>>I'm amused by the contrast between your comments to this thread
>>and your suggestion (in a previous very similar thread) that somebody
>>cheering for the Sleeper being awakened in violation of an agreement
>>between guilds go to a dictionary and look up "honor".
>>
>
> I don't recall the post, but you're overstating the contrast - there
> isn't any.


Could be I misremember the poster then. The contrast would be between
which "faction" in the argument is being chided.


>
> Certainly, breaking an agreement isn't honorable. But anyone who
> thinks that a few hundred other total strangers in a virtual world are
> going to abide by an agreement indefinitely is nothing short of a
> fool.


No doubt. Personally I'm surprised that any of these agreements have
lasted longer than a month or so. That does not any way imply approval
of those who would break an agreement voluntarily entered into, it
merely recognizes that jerks exist.

> The content exists, it's going to be played. To complain when it
> happens is, indeed, sour grapes.
>

Aye. Far better to simply get down to business. You can't hold anybody
to an agreement in EQ (or for that matter in RL), but you can make use
of the means at your disposal punish them for violating said agreement,
bitching and moaning never accomplished anything.

Brian Hance

unread,
May 23, 2002, 5:03:57 PM5/23/02
to
On Thu, 23 May 2002 19:31:41 GMT, Lokari <lokari@_nospam_lokari.net>
wrote:

>Brian Hance <bha...@net-prophet.com> wrote:

>>Now wait. I agree that actually it's not surprising that somebody
>>came along and woke the Sleeper, even with the agreement in place.
>>But it is NOT, in the general sense, foolish to hold people to their
>>word.

>In a virtual world like EQ, you *can't* hold someone to their word.

Why not?

>You simply have to hope they'll stick to it themselves. To expect them
>to, and to believe they will, is naive.

So, what you're saying is that it's OK that IC broke their agreement?
That they were right to go back on their word?

Dream King

unread,
May 23, 2002, 5:16:05 PM5/23/02
to
Ben wilson <bwi...@armoury1.demon.co.uk> wrote:

>In article <7n7oeu0t31vl4ukko...@4ax.com>, Just Jekke
><Jekke...@from-nyc.co.uk> writes
>>>Congrats to Inner Circle!! From a game playing point of view (for the
>>>people who still know it's a game) that's quite an acclomplishment! For the
>>>poor guilds that can't farm primal weapons anymore, you have my heartfelt
>>>pity.
>>>Well, not really. ;)
>>
>>Everyone knows that Primal does still drop after a Sleeper awakening,
>>right?
>
>Bah, don't let FACTS get in their way Jekke!!!
>
>"Waah Waah! But now it takes a little longer to get everyone these
>weapons melees cannot possibly live without! Call me a
>Waaaaaaaaaaaambulance!"

Something like that. Typical response froma guild who has awoken The
Sleeper. No idea if that's the case but it sure sounds like it.

>Sleeper awake means you go into ST, wax MotG and Prog, then send someone
>invis down to the bottom to see if the other golem is wielding.

Wrong. Verant screwed up ST even worse than what waking Sleeper does.
They made the mobs see invis like they used to pre-awakening. Good luck
running down there now.

>Usually
>get 1 usable primal per clearing, and we're only going there to equip
>1handers really. 1-2 hour raid for 18 people now that nothing sees
>invis, and 3 mobs potentially dropping primals. 3 day repop too I
>believe?

Again, you obviously haven't been there in the past two weeks. Two day
repop almost exactly though so once someone (ie Japan or European
guilds) gets it on their time good luck trying to get in there.

>Hmmm... sounds to me like it may actually be EASIER for smaller up-and-
>coming guilds to 'farm' primal, but more difficult for 'powerguilds' to
>equip themselves as quickly. Plus with AA skills, the zone and key-
>holding-dragons are 10x easier anyway, opening it up to even more
>smaller guilds with under 100 members.

Oh yeah, Sont is 10x easier than he used to be. /Laugh.

jaZZmanian Devil

unread,
May 23, 2002, 5:38:30 PM5/23/02
to
Lokari wrote:
> Will you be responding in a similar fashion to all the people who said
> essentially the same thing, or are you my new stalker?
>
> If the latter, please pick up your lobotomy coupon from the HR
> department.

Fucking hell. Free lobotomies and I missed out yet again. God damned
government setaside programs.
--
jaZZ md
*******
"An army of sheep led by a lion would defeat an army of lions led by a
sheep."
-- Arab proverb

Lokari

unread,
May 23, 2002, 5:41:25 PM5/23/02
to
Brian Hance <bha...@net-prophet.com> wrote:

>>In a virtual world like EQ, you *can't* hold someone to their word.

>Why not?

What leverage do you have?

Since IC did, in fact, wake the Sleeper, despite their agreement,
apparently there isn't enough leverage to hold someone.

>>You simply have to hope they'll stick to it themselves. To expect them
>>to, and to believe they will, is naive.

>So, what you're saying is that it's OK that IC broke their agreement?
>That they were right to go back on their word?

When did I say that?

It isn't ok, it isn't right, but it was almost inevitable that sooner
or later someone would wake him.

Lokari

unread,
May 23, 2002, 5:46:09 PM5/23/02
to
kaev <gas...@nospam.yuck.net> wrote:

>Gee, thanks for stating the obvious.

You're welcome. A couple of people in the thread seemed to be
overlooking it, despite it being obvious. I figured that they could
stand to have it pointed out. Maybe it will eventually sink in.

>Could be I misremember the poster then.

No, very probably was me.

>The contrast would be between
>which "faction" in the argument is being chided.

It's quite reasonable to chide (good word!) both sides. One, for
breaking the agreement, and the other for complaining about the
inevitable.

>Personally I'm surprised that any of these agreements have
>lasted longer than a month or so. That does not any way imply approval
>of those who would break an agreement voluntarily entered into, it
>merely recognizes that jerks exist.

No argument from me.

Lokari

unread,
May 23, 2002, 6:03:12 PM5/23/02
to
jaZZmanian Devil <js...@stny.rr.com> wrote:

>Fucking hell. Free lobotomies and I missed out yet again. God damned
>government setaside programs.

You qualified for free cheese, though, so it's not like you got
totally screwed.

fign...@slantedvision.com

unread,
May 23, 2002, 6:29:05 PM5/23/02
to
Lokari <lokari@_nospam_lokari.net> wrote:

> If you don't play the content, it might as well not be there anyway.
> Waking the Sleeper isn't a bug - it's content.

Actually, yeah, given the nature of the Sleeper's Content, it might as
well NOT be there.

Let's see, seeing one All Powerful Dragon run across a couple zone for an
hour or so killing EVERYTHING and EVERYONE in it's path only ONE TIME
EVER...

OR

4 Dragons with good RvR respawning week after week.


Doesn't take a genius to tell which one is preferable.

*shrug*

--

fign...@slantedvision.com

unread,
May 23, 2002, 6:39:28 PM5/23/02
to
Lokari <lokari@_nospam_lokari.net> wrote:
> Perhaps, but apparently not everyone agrees with that. After all, the
> Sleeper has been awakened on how many servers? Content is meant to be
> played.

Very true, some people DO see value in waking the Sleeper.

But let's look at the value they find in it.

Some do it for notoriety. But honestly, anyone after the first couple
guilds who did it, who didn't know the lasting ramifications, really don't
deserve much notoriety. Because it's been done.

Yes, killing Ventaani is still an accomplishment for a guild working
through Sleeper's pre-awakening. But waking the Sleeper isn't.

Others do it to keep some of the gear out of the lower guilds hands to
keep them from progressing as quickly. It's not absolutely NECESARRY
gear, but keeping it from them does slow them down.

These are the only two real reasons for waking the Sleeper. Neither one
is really a mark of high integrity.

So... going back to my original question... why should they be
congratulated. I'll be first in line to congratulate a guild when they
finally are able to kill Ventaani. But when they wake the Sleeper? Nah.

> thinks that a few hundred other total strangers in a virtual world are
> going to abide by an agreement indefinitely is nothing short of a
> fool.

Sure, eventually it was going to be broken. Doesn't mean you shouldn't be
upset when it happens.

The whole thing is the "kid with a gun" argument.

Verant was dumb for giving the kid the gun... the kid was obviously
eventually gonna shoot.

But petting the kid on the head and saying "good job" when he shoots
doesn't make any sense to me.

That's where my real confusion lies in this thread.

--

Lokari

unread,
May 23, 2002, 7:23:22 PM5/23/02
to
fign...@slantedvision.com wrote:

>Some do it for notoriety. But honestly, anyone after the first couple
>guilds who did it, who didn't know the lasting ramifications, really don't
>deserve much notoriety. Because it's been done.

But unlike other things in the game, there is a very finite number of
times it can be done - specifically, once per server. Finito. Once a
guild does it on a certain server, they are the *only* guild that ever
will.

It doesn't ring my bell, but I can understand how it might ring
someone else's.

>So... going back to my original question... why should they be
>congratulated.

Beats me, but I never made that claim (which you already know - I
understand that you're just still looking for an answer).

>Sure, eventually it was going to be broken. Doesn't mean you
>shouldn't be upset when it happens.

No, but neither does it mean that you shouldn't question the real
motives behind the people who are complaining.

>Verant was dumb for giving the kid the gun... the kid was obviously
>eventually gonna shoot.
>But petting the kid on the head and saying "good job" when he shoots
>doesn't make any sense to me.

Oh, I don't know about that. The first dozen kids who did it got
patted on the head. Why not this one? That it's been done before
doesn't make it less of an accomplishment, any more than the other
high end encounters.

Lokari

unread,
May 23, 2002, 7:26:15 PM5/23/02
to
fign...@slantedvision.com wrote:

>Let's see, seeing one All Powerful Dragon run across a couple zone for an
>hour or so killing EVERYTHING and EVERYONE in it's path only ONE TIME
>EVER...
>OR
>4 Dragons with good RvR respawning week after week.
>Doesn't take a genius to tell which one is preferable.

If by preferable you mean what has the potential to most benefit the
greatest number of people, sure. But the game isn't populated by a
bunch of altruists - it's populated by regular folks who are paying
the subscription fee for their own amusement.

Unknown

unread,
May 23, 2002, 8:32:55 PM5/23/02
to
On 23 May 2002 15:32:50 GMT,
fign...@slantedvision.com ;

>
>
>I understand where people are coming from claiming it's no big deal, and
>people should get over it and move on.
>
>But people who *congratulate* people on freeing the Sleeper? Umm... why
>in the world would you congratulate them?

Because its the uber version of DING!


Taras Bulba

-----------== Posted via Newsfeed.Com - Uncensored Usenet News ==----------
http://www.newsfeed.com The #1 Newsgroup Service in the World!
-----= Over 100,000 Newsgroups - Unlimited Fast Downloads - 19 Servers =-----

Adam Russell

unread,
May 23, 2002, 9:22:40 PM5/23/02
to

"kaev" <gas...@nospam.yuck.net> wrote in message
news:3CED3CAF...@nospam.yuck.net...

I suppose this means that that guild has given up all right to bitch if some
other guild was to ignore rotations or any other agreements?


Lokari

unread,
May 23, 2002, 11:20:28 PM5/23/02
to
Taras Bulba <> wrote:

>>But people who *congratulate* people on freeing the Sleeper? Umm... why
>>in the world would you congratulate them?

>Because its the uber version of DING!

/em snickers

Davian

unread,
May 23, 2002, 11:48:56 PM5/23/02
to

"Lokari" <lokari@_nospam_lokari.net> wrote in message
news:tguqeug2au98afbl7...@4ax.com...

> But the game isn't populated by a
> bunch of altruists - it's populated by regular folks who are paying
> the subscription fee for their own amusement.
>

So they should be able to name themselves whatever they want?

Sorry, I still don't buy that argument.

(oops, wrong thread ; P)


Brian Hance

unread,
May 24, 2002, 2:19:25 AM5/24/02
to
On Thu, 23 May 2002 21:41:25 GMT, Lokari <lokari@_nospam_lokari.net>
wrote:

>Brian Hance <bha...@net-prophet.com> wrote:

>>>In a virtual world like EQ, you *can't* hold someone to their word.

>>Why not?

>What leverage do you have?

>Since IC did, in fact, wake the Sleeper, despite their agreement,
>apparently there isn't enough leverage to hold someone.

I see. We're using different definitions of 'hold' here. By hold, I
mean expect them to follow the agreement, not leveraging them to
follow it.

>>>You simply have to hope they'll stick to it themselves. To expect them
>>>to, and to believe they will, is naive.

>>So, what you're saying is that it's OK that IC broke their agreement?
>>That they were right to go back on their word?

>When did I say that?

Well, one could imply it by the way you smacked down the original
poster. Or is it infer?

>It isn't ok, it isn't right, but it was almost inevitable that sooner
>or later someone would wake him.

Yeah, I agree with you on that. I do think that Adam was pretty much
correct about his assessment of the act though and was pretty much in
the right to complain about it. Maybe the hit that IC's reputation
takes over this will be enough to discourage them from behaving like
this in the future. I doubt it, but there you go.

Lokari

unread,
May 24, 2002, 2:33:55 AM5/24/02
to
Brian Hance <bha...@net-prophet.com> wrote:

>I see. We're using different definitions of 'hold' here. By hold, I
>mean expect them to follow the agreement, not leveraging them to
>follow it.

Right. Seems that way.

>>>So, what you're saying is that it's OK that IC broke their agreement?
>>>That they were right to go back on their word?

>>When did I say that?

>Well, one could imply it by the way you smacked down the original
>poster.

Hardly. I reacted only to his whining, not to any feelings about this
guild I'd never heard of or agreements on a server I don't visit.

Brian Hance

unread,
May 24, 2002, 3:11:54 AM5/24/02
to
On Fri, 24 May 2002 06:33:55 GMT, Lokari <lokari@_nospam_lokari.net>
wrote:

>Brian Hance <bha...@net-prophet.com> wrote:

>>I see. We're using different definitions of 'hold' here. By hold, I
>>mean expect them to follow the agreement, not leveraging them to
>>follow it.

>Right. Seems that way.

This is much too civil. According to etiquette there should be some
name calling I think.

>>>>So, what you're saying is that it's OK that IC broke their agreement?
>>>>That they were right to go back on their word?

>>>When did I say that?

>>Well, one could imply it by the way you smacked down the original
>>poster.

>Hardly. I reacted only to his whining, not to any feelings about this
>guild I'd never heard of or agreements on a server I don't visit.

Well, maybe I care more because I do play on Xegony, not that I'm in a
guild that will ever would have done the Sleeper. I don't feel that
his 'whining' on this matter is without merit though.

-Martin

unread,
May 24, 2002, 3:37:50 AM5/24/02
to
> Waking the sleeper IS content. BFD if it means an end to the
> warder-factory. There's still plenty more to do, and the Super Guilds
still
> have Planes of Power to look forward to. IF I was in a Super Guild, I
sure
> as hell would want to wake the sleeper, it sounds like a right kick in the
> pants! The best part would be the steaming lumps in every other guilds
> pants afterwards. I just hate loot-whores, shaddup and play the damn game
> already!

non-melees get totally screwed by waking the sleeper (and ST *isnt*
happening without shamans, chanters, and several rotation clerics)

the zone for the most part is ruined. no ifs no buts, ST is a ruined zone
once keraf awakens.

i too hate loot whores, just like i hate people talking a whole load of shit
about mobs and zones they have NFC about.

-m
sensei grandmaster
prexus


-Martin

unread,
May 24, 2002, 4:08:56 AM5/24/02
to
> Could some of you uber high level doods clue us wusses in on
> what the hell The Sleeper is and why it is such a big deal that
> he/she/it has been awakened?
>
> -Ed

There is a zone (Sleepers tomb). To enter it, you must kill a first brood
dragon, some aren't that tough mobs (and have a life expectancy of 1-30 mins
after spawning), some are just real mean mobs.. eg -

klandikar, zlandikar - WW and DN dragons, neither is particularly difficult
for a high end guild (1 ae fears and dots, the other ae fears and has an ae
ice lure, virtually unresistable 400dmg) - don't expect to see these live
long

lendi the keeper - not all that tough of a mob, but perma rooted (which
makes it annoying and a lot tougher than it used to be) you either need to
be on CoV faction to get to her, or have a CoV faction magician to CoH your
whole raid - lives in ToV

sontalak - guards the entrance to the Temple of Veeshan. This is one mean
ass mob, very few guilds have the ability to kill it (and most of those that
can have little use for his shitty loot)

lord yelinak - the "boss" of Skyshrine, Velious home of the dragons. I
doubt theres many guilds on your server capable of killing him.

You now need to make a key (in DN, using zlanikar loot) to get to Jaled
Dar's tomb .
Here you hand in your talisman, to receive a ST key.

Rinse and repeat, ensuring you beat every other guild racing for brood
dragons, waiting the long respawn times, and random pop timer, until you
have 20+ keys - this can take a long time.

The reward for this, a zone called ST.. mobs who can drop "priceless
weapons" (pretty good stats, 13/20 for melees, 15/20 for monks)
3 named mobs, who can rarely drop "primal weapons" - something very few
melees will ever ever replace (how many other items can you say that about?)

Eventually you battle down to the 4 "warders" who are keeping the sleeper
imprisoned. These drop a vast array of loot (specific to them, NO other
mobs drop this loot)... this includes some pretty nice caster loot. They
also drop a large amount of primals.

When you kill all 4 warders, the sleeper escapes, wipes out ANYTHING it
comes across in velious (players and mobs). it usually becomes bugged tho.

When this happens, the warders are dead forever - no more caster loot
*period*, a very reduced primal drop rate (from 5-10 per raid, to 1 if your
lucky)

You kill the same 3 named mobs every 2 days in a tireless effort to equip
all your guild with primal, and be done with the zone.

There is nothing for clerics, shamans, general casters anymore.. so
virtually all keys go to just melees. This means your current shamans,
chanters, clerics, wizards, druids, mages must attend every single ST raid,
working tirelessly.

If they aren't there, the raid doesn't happen, sure they are doing it for
the good of the guild, but they are doing the same repetitive shit 3 times a
week, on prexus at least having to get up around 7am est just to win the ST
race, all for little guild reward, and NO chance period of anything for
them.

ST is a very uninteresting zone post-sleeper, with very little loot for the
tireless effort people must put in.

In many opinions, ST post sleeper is a wasted zone. WTG verant for
imagination in the whole script.

-m
sensei grandmaster
prexus


Ben wilson

unread,
May 24, 2002, 6:45:49 AM5/24/02
to
In article <Q7mH8.845$GB4.1...@news6-win.server.ntlworld.com>, -Martin
<vil...@cheerfuldot.com> writes

>non-melees get totally screwed by waking the sleeper (and ST *isnt*
>happening without shamans, chanters, and several rotation clerics)

They had practically no reason to go there for personal gain in the
first place. The shaman's personal gain from going is same as always:
Kill a couple of golems, kill MotG and hope he has PA. Post awakening,
it's actually easier on chanters and clerics. You don't need an army of
seiving chanters to keep mobs from gating, and you don't need more than
a couple of clerics doing normal battle healing. Warders had very little
for non-melees that isn't better and/or more easily accessible
elsewhere, and waking the warders reduced the reliance on large numbers
of support classes to get primals.

>
>the zone for the most part is ruined. no ifs no buts, ST is a ruined zone
>once keraf awakens.

Agreed the zone is ruined as a primary raid target. Agreed primal intake
is reduced from maybe 3-4 useable primals to the primary ST-focussed
guild for one evening's work.

But look at it from a different angle. For everyone else, primals are
actually MORE accessible, since it's now a 3 day repop and smaller
numbers needed to get a chance of 1 or 2 primals. Smaller guilds
would've had to get 50 keys and wait until the primary guild finished
their run of weekly ST campouts. Then the next in line guild steps up
and focuses on ST one day a week, for the fastest way of getting
everyone primals. Post-awakening, a smaller guild can get 30 keys, and
have a much greater chance of finding warders up, maybe get a PA scroll,
maybe get some 2h which would've rotted on the primary guild's raids,
maybe get some 1handers they would've had zero chance in killing the
warders for.

It's harder for one guild to equip everyone by holding a monopoly on ST,
but more guilds have access to at least some primal. Bad news for the
second tier guilds, good news for the 3rd and 4th tier guilds.

The myth no-one will ever get primal again, is totally false, and
propagated by the runner-up guilds who can't monopolise the zone for
months to get everyone and their dog equipped in the same way the
primary guilds did.

--
***********************
* Demorgoth Demonia *
* MT for a flawless AoW kill *
*Tanker of Ventani the Warder*
* L60 Warlord [Ogre] *
* <Dark Horizon> Officer *
* Zebuxoruk Server *
**********************
http://www.magelo.com/eq_view_profile.html?num=123069

-Martin

unread,
May 24, 2002, 7:15:56 AM5/24/02
to
"Ben wilson" <bwi...@armoury1.demon.co.uk> wrote in message
news:SQ6pPAAd...@armoury1.demon.co.uk...

>
> They had practically no reason to go there for personal gain in the
> first place. The shaman's personal gain from going is same as always:
> Kill a couple of golems, kill MotG and hope he has PA.

Maybe we don't have a big enough army of shamans, but if I (or anybody)
asked for PA (or even avater, offering to pay the gem cost) I'd rightly be
told where to go. It has a huge re-cast time, and requires quite a bit of
effort for the shaman to keep it on somebody - something shamans just don't
have time to do on my guild raids

> Post awakening, it's actually easier on chanters and clerics. You don't
need an army of
> seiving chanters to keep mobs from gating,

Well now you do (after the recent see invis nerf), and you always did if you
wanted priceless bows.

> Agreed the zone is ruined as a primary raid target. Agreed primal intake
> is reduced from maybe 3-4 useable primals to the primary ST-focussed
> guild for one evening's work.

If were talking "usable" (i.e 1handers) then I can recall countless times
where we have uncovered zero primals - on a warders raid, when you receive
(pretty much guranteed) 5+ primals, theres a much higher chance you get
1handers.

> But look at it from a different angle. For everyone else, primals are
> actually MORE accessible, since it's now a 3 day repop

2day, but on prexus at least, an ungodly early hour race every single time

> everyone primals. Post-awakening, a smaller guild can get 30 keys, and
> have a much greater chance of finding warders up, maybe get a PA scroll,

Im not sure what the numbers are for a new-starting guild, but we can clear
ST with 1 group if we really had to, including all 3 named (most of our last
2zillion clearing have been ~2 groups)

> maybe get some 2h which would've rotted on the primary guild's raids,

Why couldn't they accompany the original guild if they alrdy have a key?
I've seen on Prexus other_guild_people tag along on raids, and score
un-needed primal (axes etc), and lots of priceless.

-m
sensei grandmaster
prexus


Ben wilson

unread,
May 24, 2002, 7:22:05 AM5/24/02
to
In article <%AmH8.940$Qs4....@newsfep1-win.server.ntli.net>, -Martin
<vil...@cheerfuldot.com> writes

>
>Eventually you battle down to the 4 "warders" who are keeping the sleeper
>imprisoned. These drop a vast array of loot (specific to them, NO other
>mobs drop this loot)... this includes some pretty nice caster loot. They
>also drop a large amount of primals.
>
With Luclin, there is practically zero caster loot that's worth going to
ST for, that can't be bettered significantly easier elsewhere on the
moon.

>When you kill all 4 warders, the sleeper escapes, wipes out ANYTHING it
>comes across in velious (players and mobs). it usually becomes bugged tho.
>
>When this happens, the warders are dead forever - no more caster loot
>*period*, a very reduced primal drop rate (from 5-10 per raid, to 1 if your
>lucky)

10 useable primals in a raid? Ex-squeeze me? Baking powder?

5 primals being looted on a raid counts as a great haul. Sometimes you'd
get nothing but 2handers from a 50 person raid clearing all the way down
to warders and killing 1,2 and 3. By the time you are killing the 3
warders, you'll have zero use for 2handers.

>
>You kill the same 3 named mobs every 2 days in a tireless effort to equip
>all your guild with primal, and be done with the zone.
>
>There is nothing for clerics, shamans, general casters anymore.. so
>virtually all keys go to just melees. This means your current shamans,
>chanters, clerics, wizards, druids, mages must attend every single ST raid,
>working tirelessly.

Non-melees never went to ST for personal gain even pre-awakening, but
you needed a bucketload more. Post awakening you just "need" a good
puller, a couple of clerics, a shaman or two for slows, and an AFK
chanter for buffs. Everyone over than is damage output, and can be
melee, caster, or whoever wants to turn up.

<snip>

>In many opinions, ST post sleeper is a wasted zone. WTG verant for
>imagination in the whole script.

The 'script' is good. What is bad is the risk/reward now. Should've made
the zone non-shortcuttable, and put a heavy stash of assorted primals
onto FA down at the bottom. They still get their wish of a permanent
change with a definite effect both in content and loot, but primals
aren't so restricted as they are now.

Hell, buff up FA and make him drop 6 assorted primals every time, but
not spawn until the entire zone is cleared, or just have a zonewide
CT/Tunare-style agro. Put FA on a week long timer, and MotG/Prog on a
3day timer with a chance of dropping primals, so smaller guilds can
still get a sniff between the priary guild's farming.

Even make a new mob (Kerafym's Chest - with the graphic from Hate chest
mobs only huge), chuck him after FA by Kerafym's bubble, and give him a
CT style zone-repop when he spawns weekly - untargettable until
everything in the zone is dead.

Or make a new mob: Weaponsmith of Veeshan. This mob spawns after the
zone is clear, and you hand him some 'Proof of Strength' items the
golems and gargs drop on the way down. 'Proof of Warsword Proficiency'
for a Primal warsword, etc. These 'proofs' poof on zoning out of ST (eg:
PoF). Weaponsmith gives some quest color about how you 'proved yourself'
and how he'll give you these weapons to help recapture the Sleeper, and
should the time come, he'll call upon your help.

The main bone of contention seems to be that a single guild can't
monopolise the zone one day a week and equip everyone in double-quick
time like pre-awakening guilds could. Any of the above ideas off the top
of my head would enable the following:
1: VI's intent of a dynamically changed game world as a result of player
action.
2: Primary ST-focussed guild can still spend an entire night down there
for similar to pre-awakening level of primal reward
3: Smaller guilds can get a sniff at primal outside the primary guild's
farming.

(disclaimer: I'm sure there are problems with the above ideas, but they
were just off the top of my head and seemed to solve a lot of the
awakening issues. I'm sure if I was paid to think up these ideas and had
nothing to do but focus on them, those problems wouldn't be there)

Ben wilson

unread,
May 24, 2002, 7:36:58 AM5/24/02
to
In article <zkpH8.2526$GB4.3...@news6-win.server.ntlworld.com>, -
Martin <vil...@cheerfuldot.com> writes

>> They had practically no reason to go there for personal gain in the
>> first place. The shaman's personal gain from going is same as always:
>> Kill a couple of golems, kill MotG and hope he has PA.
>
>Maybe we don't have a big enough army of shamans, but if I (or anybody)
>asked for PA (or even avater, offering to pay the gem cost) I'd rightly be
>told where to go. It has a huge re-cast time, and requires quite a bit of
>effort for the shaman to keep it on somebody - something shamans just don't
>have time to do on my guild raids
>
As MT I almost always have PA on tough fights so I don't have to switch
weapons. 3 min recast, 6 min duration I believe, meaning it's cast at
the start of a fight, and they don't have to cast it again for 3 mins.
Long as it's memmed and they aren't chain malo/slowing from the start,
I've never had a problem getting a PA when asked. Rangers benefit highly
from it during trueshot also.


>> Post awakening, it's actually easier on chanters and clerics. You don't
>need an army of
>> seiving chanters to keep mobs from gating,
>
>Well now you do (after the recent see invis nerf), and you always did if you
>wanted priceless bows.

(shows his noobism) Didn't know about the see-invis nerf. That was a bad
decision IMO, when they knew the tension that already existed. Why make
things tougher rather than leave well enough alone. Can't se any reason
to *force* people to spend even more time in there when they know the
problems accociated with the whole situation.

If you're going regularly for primals, stick a permacamped CoH mage down
there and an evacer.

-Martin

unread,
May 24, 2002, 8:57:38 AM5/24/02
to
"Ben wilson" <bwi...@armoury1.demon.co.uk> wrote in message
news:ij7VTAAa...@armoury1.demon.co.uk...

> In article <zkpH8.2526$GB4.3...@news6-win.server.ntlworld.com>, -
> As MT I almost always have PA on tough fights so I don't have to switch
> weapons. 3 min recast, 6 min duration I believe, meaning it's cast at
> the start of a fight, and they don't have to cast it again for 3 mins.
> Long as it's memmed and they aren't chain malo/slowing from the start,
> I've never had a problem getting a PA when asked. Rangers benefit highly
> from it during trueshot also.

I can remember many a time where we've had 1 60 shaman on a raid, its not so
bad nowadays (i can bot my 60 shaman, we have some other 60 shamans, and a
few 55+). Only 2 have ST keys tho, 1 is currently inactive due to his
parents health, the other is always debugging, buffing, deciding loots,
raids etc.

We recently started giving casters keys (2 wizards and a druid), so of our
55-60 or so keys, 2 shamans have a key, 1 magician, 2 wizards and 2 druids.

Our 60 rangers all have primal (excluding new recruits) anyway, for TS.

> (shows his noobism) Didn't know about the see-invis nerf. That was a bad
> decision IMO, when they knew the tension that already existed. Why make
> things tougher rather than leave well enough alone. Can't se any reason
> to *force* people to spend even more time in there when they know the
> problems accociated with the whole situation.

I don't think it was intended.. but they could have at least fixed it..
/sigh
After the recent big patch, all the warders were back up.. so gm's had to
/kill them. This stopped the sleeper script running, so I'd imagine all the
zone changes were in that script - and haven't been able to execute.

Thats why its such a ruined zone.

> If you're going regularly for primals, stick a permacamped CoH mage down
> there and an evacer.

We have most of our primal.. but for the very last few, and new recruits, it
really does suck ass nowadays to equip them with theirs

Plus, only 1 mage and 2 wizards have keys - and all are played by mains. It
would be unfair to equip twink wizards and a mage with keys, over a 60 melee
that still needs primal.

-m
sensei grandmaster
prexus


kaev

unread,
May 24, 2002, 11:38:29 AM5/24/02
to
-Martin wrote:

<snip>
> ..., just like i hate people talking a whole load of shit


> about mobs and zones they have NFC about.
>

Oh c'mon Martin. For the overwhelming majority of us the only way
we'll ever learn anything about ST is when you and Ben post about it.
"Uber"-Guild websites I've looked at seem invariably to have a dick-
waving to content ratio well over 1000 to 1. Other than you two, most
posts here on the subject seem to rely on second-/third-/fourth-hand
information of questionable accuracy. Even if we were in guilds that
might eventually be strong enough to go there, Kerafym is or will be
long since awakened. If posting speculation and/or half-informed
opinions spurs you guys to post it's a good thing, IMO.

Kaev

Tim Smith

unread,
May 24, 2002, 3:26:53 PM5/24/02
to
In article <scoqeug7vfj93ch3e...@4ax.com>, Lokari wrote:
> It isn't ok, it isn't right, but it was almost inevitable that sooner or
> later someone would wake him.

Right. Even if the agreement included all the guilds that were capable at
the time of waking him, what happens as more guild become powerful enough?
Eventually, one of them is going to decide that the Luclin loot is good
enough, or that PoP will likely introduce loot better than ST, and so the
fun of waking the Sleeper is more attractive than farming ST.

If the agreement was "all guilds in the agreement will hold off waking the
Sleeper forever, so we can all farm as much as possible before someone
outside the agreement comes in and wakes him", then the guild that broke the
agreement is a bunch of dishonest bastards.

However, if the intent of the agreement was NOT that the participating
guilds would hold off forever, but rather one of those guilds would
eventually wake the Sleeper, and the agreement did NOT specify how it would
be determined when that would happen and which guild got to do it, then I
have no problem with a guild realizing that the agreement is fatally flawed
and withdrawing from it.

--Tim Smith

John Gordon

unread,
May 24, 2002, 4:20:11 PM5/24/02
to
Ed Jensen <eje...@visi.com> writes:

> ... why it is such a big deal that he/she/it has been awakened?

because once it happens, the zone *changes*. certain monsters with
very nice loot stop spawning. permanently.

---
John Gordon "No Silicon Heaven? Preposterous! Where would
gor...@jtan.com all the calculators go?" -- Kryten, Red Dwarf

Celaeno

unread,
May 24, 2002, 7:21:02 PM5/24/02
to
You will not evade me, "Mark A. Rimer" <locu...@bellsouth.net>:

>>fign...@slantedvision.com> wrote in message
>news:acj232$1tj2$1...@news.louisville.edu...


>> All they get out of it is a jolly laugh that they are removing
>> a lot of pretty nice content from the game.
>

>The one main thing that I hate about it is no more Gnome
>illusion masks.
>
>Gnome bards are the funniest things in game, bar none.
>
>And watching the ground roar by as a level 60 "gnome"
>bard runs with Selo's...wow...
>;-)

One of my guildie rogues recently acquired a gnome mask. It has become
a favorite raid toy among the rogues :) (Our female DE rogue looks oh
so cute as a gnome :) )


Celaeno Duskwalker
Fier'dal preserver of Erollisi Marr

David Navarro

unread,
May 26, 2002, 10:46:40 AM5/26/02
to
"John M Clancy" <sp...@spark.com> wrote in
news:uencg0a...@news.supernews.com:

>
> "Adam" <ad...@nospamrightyarn.fsbusiness.co.uk> wrote in message
> news:acfjkg$3np$1...@newsg2.svr.pol.co.uk...
>> Inner Circle awoke The Sleeper on Tuesday night
>>
>> All high guilds had an agreement to not awaken the sleeper to
>> continue to equip Primal weapons which are essential for high end
>> encounters and would give the few up and coming guilds a chance to
>> fight the warders.
>>
>> Inner Circle did this out of spite, just as any spoilt children do in
>> real life when they have tantrums.
>>
>> Another guild beat Inner Circle to a high end Luclin mob so Inner
>> Circle decided to spite this guild (and everyone else) by denying
>> them any more Primals and gathered forces and awoke the Sleeper.
>>
>> Sure they have a right to do what they want but there were guilds who
>> could of awoken him long time ago but didn't out of respect for
>> everyone else.
>>
>> Inner Circle are now even more the pariahs of Xegony.
>
> Oh lighten up its a fucking game. If anything get mad at Verant for
> putting in situations like this into the game.

Why get mad at Verant? A game is "a series of interesting decisions"... The
fact that awaking the Sleeper generates so much traffic in this NG, both
pro and con, indicates that whether to awake Kerafyrm or not is a pretty
involved decision for all capable guilds, and anything that stops the high-
end game from being simply "camp mob, kill mob" can only be a good thing.


--
Hanrahan Thornhide, Human Wanderer, 52, Fennin Ro

"While you can't keep a good man down, it's even
harder to get rid of gits." - FT's Hierophant

Jeremiah Kristal

unread,
May 25, 2002, 11:01:29 AM5/25/02
to
On Fri, 24 May 2002 23:21:02 GMT, cel...@choklit.nospam.org (Celaeno)
wrote:

OK, how did your guildie get the mask? I auction daily to buy one,
starting at 100kpp, and haven't seen a single nibble on it. I'm
willing to go to 150kpp, and am for the first time in my career
considering farming certain high-value drops just to be able to offer
more if needed.

Arolpin

Ben wilson

unread,
May 24, 2002, 9:29:39 AM5/24/02
to
In article <EPqH8.3192$Qs4....@newsfep1-win.server.ntli.net>, -Martin
<vil...@cheerfuldot.com> writes

>> If you're going regularly for primals, stick a permacamped CoH mage down
>> there and an evacer.
>
>We have most of our primal.. but for the very last few, and new recruits, it
>really does suck ass nowadays to equip them with theirs
>
>Plus, only 1 mage and 2 wizards have keys - and all are played by mains. It
>would be unfair to equip twink wizards and a mage with keys, over a 60 melee
>that still needs primal.

Aye, if you're already almost done it's probably not a viable option. If
you're 'numbercrunching' for maximum effectiveness it might work
longterm, but otherwise not.

We have the same problem with new recruits not having primal, but FA
isn't worth the time. If we've got a group or two with keys and nothing
to do we might check if MotG/Prog are up and wax them, but other than
that we rarely go there (hence my not knowing about the see-invis
change).

--
***********************
* Demorgoth Demonia *
* MT for a flawless AoW kill *
*Tanker of Ventani the Warder*
* L60 Warlord [Ogre] *
* <Dark Horizon> Officer *

* Zebuxuruk Server *
**********************
http://www.magelo.com/eq_view_profile.html?num=123069

Celaeno

unread,
May 27, 2002, 7:24:14 PM5/27/02
to
You will not evade me, Jeremiah Kristal <jere...@NOSPAM.bbi.com>:

>On Fri, 24 May 2002 23:21:02 GMT, cel...@choklit.nospam.org (Celaeno)
>wrote:

>>One of my guildie rogues recently acquired a gnome mask. It has become


>>a favorite raid toy among the rogues :) (Our female DE rogue looks oh
>>so cute as a gnome :) )
>
>OK, how did your guildie get the mask? I auction daily to buy one,
>starting at 100kpp, and haven't seen a single nibble on it. I'm
>willing to go to 150kpp, and am for the first time in my career
>considering farming certain high-value drops just to be able to offer
>more if needed.

Friend of his went to Legends. Friend went to ST. Friend got mask.
Friend decided to quit game. Friend was transferred back to EMarr
first. My guildie 'got his stuff' :)

I think he is toying with the idea of selling it so he can get *all*
his other dream upgrades. I've told him I'll smack him if he doesn't
charge over 200k if he does that.

Another guildie recently got a Lodi shield for 39 k. Grrr.


Comparatively poor

-Martin

unread,
May 28, 2002, 3:25:45 AM5/28/02
to
"Dream King" <morp...@cent.com> wrote in message
news:3cec54dc....@news.supernews.com...
>
> >Everyone knows that Primal does still drop after a Sleeper awakening,
> >right?
>
> Sure. One piece every two days. Two if you're lucky.

Sure, one piece if your lucky. If your even luckier it will be a 1hander
every now and then.

-m
sensei grandmaster
prexus


Dream King

unread,
May 28, 2002, 9:39:08 AM5/28/02
to
"-Martin" <vil...@cheerfuldot.com> wrote:


Yeah. I finally got mine last last night. I think that's only the
second primal 1hb we've gotten that I can recall. The other two golems
(yeah we cleared to TFA since we were bored) dropped nada. Risk vs
Reward at its finest. At least we got one so I'm not complaining too
much.

Richard

unread,
May 28, 2002, 9:54:18 AM5/28/02
to
"Celaeno" <cel...@choklit.nospam.org> wrote in message
news:3cf270b5...@news.world-online.no...


Dang. I'm thrilled when I have 2k in my bank. Damned tradeskills. The sad
thing is, I've considered selling my shield of bane warding to fund
tradeskills, but so far, I have resisted the temptation. I am going to try
to continue holding out on doing that.

--
Graeme Faelban, Barbarian Mystic of 54 seasons, Erollisi Marr <The
Appointed>
Tainniel, Halfling Warrior of 26 seasons, Erollisi Marr
Ganwein, Wood Elf Ranger of 14 seasons, Erollisi Marr
Vardan, Dwarf Paladin of 15 seasons, Erollisi Marr
Giluven, Wood Elf Druid of 15 seasons, Erollisi Marr <Decadence>

-Martin

unread,
May 29, 2002, 4:42:37 AM5/29/02
to
"Dream King" <morp...@cent.com> wrote in message
news:3cf987b3....@news.supernews.com...

> Yeah. I finally got mine last last night. I think that's only the
> second primal 1hb we've gotten that I can recall. The other two golems
> (yeah we cleared to TFA since we were bored) dropped nada. Risk vs
> Reward at its finest. At least we got one so I'm not complaining too
> much.

Grats at last :)

-m
sensei grandmaster
prexus


Celaeno

unread,
May 29, 2002, 7:42:23 PM5/29/02
to
You will not evade me, "Richard" <richar...@netscape.net>:

>"Celaeno" <cel...@choklit.nospam.org> wrote in message
>news:3cf270b5...@news.world-online.no...

>> Another guildie recently got a Lodi shield for 39 k. Grrr.

>Dang. I'm thrilled when I have 2k in my bank. Damned tradeskills. The sad
>thing is, I've considered selling my shield of bane warding to fund
>tradeskills, but so far, I have resisted the temptation. I am going to try
>to continue holding out on doing that.

Hehe, that's what you get for teaching how many characters to smith to
175 before the patch? (Oh, and we killed Lodi last night. I lost the
roll for the shell. Maybe next time...)

Richard

unread,
May 30, 2002, 10:05:31 AM5/30/02
to
"Celaeno" <cel...@choklit.nospam.org> wrote in message
news:3cf4fe3c...@news.world-online.no...

Only one. Graeme learned smithing to 175+ a long time ago. I wanted my
Wood Elf Ranger to get his smithing high enough to be comfortable making the
needed fletching supplies.

Celaeno

unread,
May 31, 2002, 7:35:40 PM5/31/02
to
You will not evade me, "Richard" <richar...@netscape.net>:

>"Celaeno" <cel...@choklit.nospam.org> wrote in message
>news:3cf4fe3c...@news.world-online.no...
>> You will not evade me, "Richard" <richar...@netscape.net>:

>> >Dang. I'm thrilled when I have 2k in my bank. Damned tradeskills.

>> Hehe, that's what you get for teaching how many characters to smith to
>> 175 before the patch?
>


>Only one. Graeme learned smithing to 175+ a long time ago. I wanted my
>Wood Elf Ranger to get his smithing high enough to be comfortable making the
>needed fletching supplies.

And it never occured to you to ask me to do that, eh? : )

Richard

unread,
Jun 3, 2002, 10:02:00 AM6/3/02
to
"Celaeno" <cel...@choklit.nospam.org> wrote in message
news:3cf78f73...@news.world-online.no...

What can I say, I'm a masochist. I prefer to be able to do it all on my
own, that way I don't have to bother others, or work to their schedule.

Dream King

unread,
Jun 4, 2002, 5:11:15 PM6/4/02
to
"-Martin" <vil...@cheerfuldot.com> wrote:

Thanks. It's rather nice seeing those maxxed stats. We've been pretty
lucky with ST lately. We even got a primal bow last week, something I
hadn't seen before. I was convinced they no longer dropped. We even take
out FA most of the time since we've gotten good at the clearing and can
make it down there in about an hour.

Celaeno

unread,
Jun 4, 2002, 7:32:33 PM6/4/02
to
You will not evade me, "Richard" <richar...@netscape.net>:

>"Celaeno" <cel...@choklit.nospam.org> wrote in message
>news:3cf78f73...@news.world-online.no...
>> You will not evade me, "Richard" <richar...@netscape.net>:

>> > I wanted my


>> >Wood Elf Ranger to get his smithing high enough to be comfortable making
>> >the needed fletching supplies.
>>
>> And it never occured to you to ask me to do that, eh? : )

>What can I say, I'm a masochist. I prefer to be able to do it all on my


>own, that way I don't have to bother others, or work to their schedule.

*eyes her level 8 enchiemule with enchant:silver as one of the two
level 8 spells she's bought, and refrains from further comment*

-Martin

unread,
Jun 5, 2002, 4:41:18 AM6/5/02
to
"Dream King" <morp...@cent.com> wrote in message
news:3d052c4e....@news.supernews.com...

> Thanks. It's rather nice seeing those maxxed stats. We've been pretty
> lucky with ST lately. We even got a primal bow last week, something I
> hadn't seen before. I was convinced they no longer dropped. We even take
> out FA most of the time since we've gotten good at the clearing and can
> make it down there in about an hour.

Don't you at least check the FA's wielding state before venturing down?

Since the see invis nerf, we've only done ST maybe 5 times (as opposed to
virtually every single pop all year heh), now we have some shaman issues
resolved though, and people back from vacation (the guild had a meet-up over
the last few weeks in Cali) im sure we will hit it a lot more... and i
almost can't contain myself :/

-m
sensei grandmaster
prexus


Richard

unread,
Jun 5, 2002, 9:34:32 AM6/5/02
to
"Celaeno" <cel...@choklit.nospam.org> wrote in message
news:3cfcfc60...@news.world-online.no...

I have been trying to decide if I should be considering an enchanter mule.
The problem is that for some of the things I need, I would have to level the
mule way too high. Good thing I have enchanter friends that I can tap for
help.

--
Graeme Faelban, Barbarian Mystic of 54 seasons, Erollisi Marr <The
Appointed>
Tainniel, Halfling Warrior of 26 seasons, Erollisi Marr

Ganwein, Wood Elf Ranger of 14 seasons, Erollisi Marr <The Appointed>

Celaeno

unread,
Jun 6, 2002, 7:36:02 PM6/6/02
to
You will not evade me, "Richard" <richar...@netscape.net>:

>"Celaeno" <cel...@choklit.nospam.org> wrote in message

>news:3cfcfc60...@news.world-online.no...

>> *eyes her level 8 enchiemule with enchant:silver as one of the two
>> level 8 spells she's bought, and refrains from further comment*

>I have been trying to decide if I should be considering an enchanter mule.


>The problem is that for some of the things I need, I would have to level the
>mule way too high. Good thing I have enchanter friends that I can tap for
>help.

Same here, so I doubt my enchie will go higher. However, I have this
enc only 2hb from Chardok I can't seem to sell - no stats but seems
nice for beating the living snot out of something. I might put that
stick on her and let her go wild...

-Martin

unread,
Jun 7, 2002, 3:58:51 AM6/7/02
to
"Celaeno" <cel...@choklit.nospam.org> wrote in message
news:3cff9e82...@news.world-online.no...

> Same here, so I doubt my enchie will go higher. However, I have this
> enc only 2hb from Chardok I can't seem to sell - no stats but seems
> nice for beating the living snot out of something. I might put that
> stick on her and let her go wild...

not quite "neon".. but omg you have to get her a green silken drape too!

She will look umm.. stunning!!

-m
sensei grandmaster
prexus


Richard

unread,
Jun 7, 2002, 9:21:44 AM6/7/02
to
"Celaeno" <cel...@choklit.nospam.org> wrote in message
news:3cff9e82...@news.world-online.no...

Ding 2. Yes, I know, such an accomplishment. I made a High Elf Enchanter.
I needed someone to buy Mithril for my Ranger. Wow, I just noticed that
level 2 is awful after level 1. you get a yellow or so for each bat at
level 1, at level 2 it's not even a blue. I wonder if I can stick it out.
:b

--
Graeme Faelban, Barbarian Mystic of 54 seasons, Erollisi Marr <The
Appointed>

Tainniel, Halfling Warrior of 26 seasons, Erollisi Marr <The Appointed>

Celaeno

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Jun 8, 2002, 6:11:13 PM6/8/02
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You will not evade me, "-Martin" <vil...@cheerfuldot.com>:

Blah, might as well take her gossamer robe (Faydark Scion disguise)
and put her green newbie robe back on.

Dream King

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Jul 1, 2002, 2:38:41 PM7/1/02
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"-Martin" <vil...@cheerfuldot.com> wrote:

>"Dream King" <morp...@cent.com> wrote in message
>news:3d052c4e....@news.supernews.com...
>> Thanks. It's rather nice seeing those maxxed stats. We've been pretty
>> lucky with ST lately. We even got a primal bow last week, something I
>> hadn't seen before. I was convinced they no longer dropped. We even take
>> out FA most of the time since we've gotten good at the clearing and can
>> make it down there in about an hour.
>
>Don't you at least check the FA's wielding state before venturing down?

Not really. With the recent caster changes it's near suicide to try
running through the library. Those nukes hurt. Most of us could still
use a 2hander, strangely enough. I have a 1hb (wraps) but a 2hb would be
nice for specific situations since I hate switching out a 2h with 2 1h.


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