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Skip Sanders

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Nov 25, 1998, 3:00:00 AM11/25/98
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No.
----------
ken <rav...@hawaii.rr.com> wrote in message
news:365ba...@news.hawaii.rr.com...
>I wonder if I can teleport others.

C. Fitzgerald

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Nov 25, 1998, 3:00:00 AM11/25/98
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On Wed, 25 Nov 1998, ken wrote:

> I wonder if I can teleport others.

General spells that might be available:

1. Recall to binded hometown.
2. Random Teleport.
3. Relocate to specific individual.
4. Summon a character.

The first three would probably be wizard only while the fourth is
definitely a spell for Magicians. Again, this aren't verified but I can
see them being spells at high levels.


-----------------------------------
Chris M. Fitzgerald
Ni Ten Ichi Ryu
http://weber.u.washington.edu/~cmfitz

Jan-Ove Saevik

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Nov 25, 1998, 3:00:00 AM11/25/98
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>
>> I wonder if I can teleport others.
>
>General spells that might be available:
>
>1. Recall to binded hometown.
>2. Random Teleport.
>3. Relocate to specific individual.
>4. Summon a character.


Lets hope we can equip som kind of "no teleport eq"
so DooDeZ cant summon low-level chars into high-level
zones...

Jan-Ove

Dravan

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Nov 25, 1998, 3:00:00 AM11/25/98
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Well In The Realm the way they handled that was you had to first join that
players group then he could summon you.

So you should have a option.


Jan-Ove Saevik wrote in message <73hddl$6pd$1...@readme.online.no>...

Frank van Schie

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Nov 26, 1998, 3:00:00 AM11/26/98
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Dravan wrote:
>
> Well In The Realm the way they handled that was you had to first join that
> players group then he could summon you.
>
> So you should have a option.

In a MUD I play on there is a 'nosummon' flag. I always keep it on,
except when I want someone to summon me. (which they can tell me though
tell's)

Also a solution :-)
--
Frank van Schie
Student of Delft University of Technology
E-mail: fvs...@casema.net
Homepage: http://www.casema.net/~fvschie/

"Today is a good day to die,
But tomorrow may be better."

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