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Re: Doom at 30

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Ant

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Dec 10, 2023, 11:03:55 PM12/10/23
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Classic Doom ruled. I am a DOOMer. I even made a couple mods: http://zimage.com/~ant/antfarm/files/doom2/j2doom/j2doom.html


Spalls Hurgenson <spallsh...@gmail.com> wrote:

> It's hard to miss out on the fact that Doom just turned 30 years old
> today. That's right: thirty years ago - December 10, 1993 - Doom was
> pushed out on to bulletin boards and FTP sites around the world.

> It's hardly worth mentioning the excitement the game caused at the
> time, or its long lasting legacy... so I won't. There's dozens of
> articles about that on the web anyway (and we've gone over it numerous
> times in this various newsgroup every time Doom's birthday has rolled
> around in previous years).

> So instead of Doom itself, I'd rather focus on the extensive modding
> community that continues to tinker and modify the game. I'm only a
> sometimes-fan; I only check out a mod once it's become big enough to
> be noticed by the media at large. There are tens of thousands of
> smaller mods that I never see. I'm okay with that - I've enough games
> that I needn't ever worry about not having enough to play! - but I
> love that all these mods exist.

> Still, some have caught my eye. "Brutal DooM" - in all its
> over-the-top gore and violence - remains a perennial favorite (but
> play it for how it changes the base game, and ignore its campaign).
> "My House" mesmerizes with how it abuses the Doom engine with
> impossible tricks. "Total Chaos" shows off how good a Doom engine game
> can be made to look. "Aliens Colonial Marines Doom" revises the
> classic "AliensTC" to more modern standards. And these are just a
> handful of modern mods; there are so many more, if you start digging.

> So, sure, congrats to Carmack and Peterson and Hall and Taylor and
> Prince and all the rest for making a game with such an enduring hold
> on the gaming industry. But my hat's off to all the modders whose love
> of the game who have kept it fresh and relevant for thirty years.
--
"Do not be yoked together with unbelievers. For what do righteousness and wickedness have in common? Or what fellowship can light have with darkness?" ???2 Corinthians 6:14. So many r0d3nt2 & bugs (digital & biological)! Doom is 30 on a bad Sun. afternoon. :/
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/\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
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Borax Man

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Dec 11, 2023, 5:58:08 AM12/11/23
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On Mon, 11 Dec 2023 04:03:44 +0000
a...@zimage.comANT (Ant) wrote:

> Classic Doom ruled. I am a DOOMer. I even made a couple mods: http://zimage.com/~ant/antfarm/files/doom2/j2doom/j2doom.html
>
>
Cool, a fellow modder! The coop one looks interesting, but no one to play with anymore.

rms

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Dec 11, 2023, 10:30:40 AM12/11/23
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> >Classic Doom ruled. I am a DOOMer. I even made a couple mods:
> >http://zimage.com/~ant/antfarm/files/doom2/j2doom/j2doom.html
> >
>>
>Cool, a fellow modder! The coop one looks interesting, but no one to play
>with anymore.

John Romero himself has released SIGIL 2 today, his new Doom Megawad.
https://romero.com/

rms

Zaghadka

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Dec 11, 2023, 1:39:55 PM12/11/23
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On Mon, 11 Dec 2023 04:03:44 +0000, in comp.sys.ibm.pc.games.action, Ant
wrote:

>Classic Doom ruled. I am a DOOMer. I even made a couple mods: http://zimage.com/~ant/antfarm/files/doom2/j2doom/j2doom.html
>
*That* is what they should be called: "DOOMer shooters"

--
Zag

No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten

Ant

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Dec 11, 2023, 4:30:21 PM12/11/23
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Also, a live stream with both Johns: https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=266686
--
"In him was life, and that life was the light of men. The light shines in the darkness, but the darkness has not overcome it." --John 1:4-5. Doom is 30 on a bad Sun. afternoon. :/
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