Classic Doom ruled. I am a DOOMer. I even made a couple mods:
http://zimage.com/~ant/antfarm/files/doom2/j2doom/j2doom.html
Spalls Hurgenson <
spallsh...@gmail.com> wrote:
> It's hard to miss out on the fact that Doom just turned 30 years old
> today. That's right: thirty years ago - December 10, 1993 - Doom was
> pushed out on to bulletin boards and FTP sites around the world.
> It's hardly worth mentioning the excitement the game caused at the
> time, or its long lasting legacy... so I won't. There's dozens of
> articles about that on the web anyway (and we've gone over it numerous
> times in this various newsgroup every time Doom's birthday has rolled
> around in previous years).
> So instead of Doom itself, I'd rather focus on the extensive modding
> community that continues to tinker and modify the game. I'm only a
> sometimes-fan; I only check out a mod once it's become big enough to
> be noticed by the media at large. There are tens of thousands of
> smaller mods that I never see. I'm okay with that - I've enough games
> that I needn't ever worry about not having enough to play! - but I
> love that all these mods exist.
> Still, some have caught my eye. "Brutal DooM" - in all its
> over-the-top gore and violence - remains a perennial favorite (but
> play it for how it changes the base game, and ignore its campaign).
> "My House" mesmerizes with how it abuses the Doom engine with
> impossible tricks. "Total Chaos" shows off how good a Doom engine game
> can be made to look. "Aliens Colonial Marines Doom" revises the
> classic "AliensTC" to more modern standards. And these are just a
> handful of modern mods; there are so many more, if you start digging.
> So, sure, congrats to Carmack and Peterson and Hall and Taylor and
> Prince and all the rest for making a game with such an enduring hold
> on the gaming industry. But my hat's off to all the modders whose love
> of the game who have kept it fresh and relevant for thirty years.
--
"Do not be yoked together with unbelievers. For what do righteousness and wickedness have in common? Or what fellowship can light have with darkness?" ???2 Corinthians 6:14. So many r0d3nt2 & bugs (digital & biological)! Doom is 30 on a bad Sun. afternoon. :/
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