Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Try These New Levels!!!

12 views
Skip to first unread message

Edward F Jankovsky

unread,
Mar 31, 1994, 10:37:51 PM3/31/94
to
This is located at ocf.unt.edu


Here are three levels that I am experimenting with.. Type GO and they
will automatically run for you. They replace levels 1, 2, and 4. I
haven't finished the replacement for level 3 but I can work on that
one now. (Nightmare level will be a real treat!).

They should all be Deathmatch ready as well, I strongly suggest level
4 for that.

Added Note: To fully experience these levels, DO NOT USE CHEAT CODES!
There is no exit to level 4, this will be added as I continue making
levels.

Oh yeah, these were made with the best editor to date, DEU 5 beta.

Any comments, criticisms, suggestions (If you find anything messed up
like some walls (I'm still chasing them down at times)) Email me at
e...@pine.cse.nau.edu

Now go kill!
--
+-----------------------------------------------------------------------------+
| Ed Jankovsky e...@pine.cse.nau.edu |
| Northern Arizona University Computer Science and Engineering Program |
+-----------------------------------------------------------------------------+

Neal W. Miller

unread,
Apr 1, 1994, 8:47:33 AM4/1/94
to
e...@pine.cse.nau.edu (Edward F Jankovsky) writes:

>This is located at ocf.unt.edu

>Here are three levels that I am experimenting with.. Type GO and they
>will automatically run for you. They replace levels 1, 2, and 4. I
>haven't finished the replacement for level 3 but I can work on that
>one now. (Nightmare level will be a real treat!).

>They should all be Deathmatch ready as well, I strongly suggest level
>4 for that.

>Added Note: To fully experience these levels, DO NOT USE CHEAT CODES!
>There is no exit to level 4, this will be added as I continue making
>levels.

>Oh yeah, these were made with the best editor to date, DEU 5 beta.

>Any comments, criticisms, suggestions (If you find anything messed up
>like some walls (I'm still chasing them down at times))

I've got a criticism... What are the file names? ;)


--
------------------------------------------------------------------------------
Neal Miller | Rensselaer Polytech. | "This Side Up - Not Plummet Please!"
mil...@rpi.edu | Troy, NY 12180 | - the box for my Taiwanese CPU fan
------------------------------------------------------------------------------

Joost Schuur

unread,
Apr 2, 1994, 7:34:22 AM4/2/94
to
In <2nh8ll$i...@usenet.rpi.edu> mil...@rebecca.its.rpi.edu (Neal W. Miller) writes:

>>Any comments, criticisms, suggestions (If you find anything messed up
>>like some walls (I'm still chasing them down at times))

> I've got a criticism... What are the file names? ;)

if its levpack.zip, don't waste your time.. not *that* good.

j
--
/===================jsc...@studserv.uni-tuebingen.de======================\
|joost schuur, reutlinger str. | "anger is a gift" |"the state must |
|92d / 23, d-72072 tuebingen | zack de la rocha, ratm | die." diabolo |
\==========================================================================/

William Lewis

unread,
Apr 4, 1994, 6:16:04 AM4/4/94
to
In alt.games.doom, e...@pine.cse.nau.edu (Edward F Jankovsky) writes:
>This is located at ocf.unt.edu
>Here are three levels that I am experimenting with.. Type GO and they
>will automatically run for you. They replace levels 1, 2, and 4. I
>haven't finished the replacement for level 3 but I can work on that
>one now. (Nightmare level will be a real treat!).

how about a filename?

0 new messages