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REJECT.EXE Whats the point?

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Mike Dickson

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Jul 26, 1994, 2:02:30 AM7/26/94
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I notice NO difference in speed when using REJECT.EXE on level 5 of the
aliens patch. It was suggested that this may speed up the game play, but
it has not for me, or at least does not seen to. i used it with the
following values

32
200
600
1000
2000
Is it worth it?, or does the difference not show up on a 66? The next
version of the Aliens patch is coming, and this should be settled before
than. -- |-------------------------------------------------------------------|
| Here Comes GIS...Are You Ready? | Standard Disclaimer Applies |
|-------------------------------------------------------------------|

Sunny Yum

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Jul 26, 1994, 4:25:15 PM7/26/94
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In article <CtJA4...@cunews.carleton.ca>,

Mike Dickson <mdic...@superior.carleton.ca> wrote:
>
>I notice NO difference in speed when using REJECT.EXE on level 5 of the
>aliens patch. It was suggested that this may speed up the game play, but
>it has not for me, or at least does not seen to. i used it with the
>following values
>
>32
>200
>600
>1000
>2000
> Is it worth it?, or does the difference not show up on a 66? The next
>version of the Aliens patch is coming, and this should be settled before
>than.

My experience with REJECT v1.0 is that is totally screws up the
monsters.. makes half of them deaf, so that you almost have to
shoot them to get their attention -- I've also seen several PWADS
out there that used REJECT that exhibit this strange behavior.

I would reccommend against using it until such issues are resolved.


--
Sunny D. Yum (n5...@marvin.cray.com) -- My Opinions Are MINE!
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B(-) e+>++ u h!>++ f+ r n-(----) y?

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