John E. Morris
Well, these items only function when you are resting. So you have to rest
fairly often, or they can't keep up with the burden. And the more things you
have an item do, the quicker it seems to disintegrate. It may help to include a
repair item effect in the weapon itself.
As a word of warning, if you are looking for game balance, you will not find it
through constant use of magic items. Of course, not all players are striving
for game balance. Certainly I wasn't doing this my first few times through the
game.
Cool, cool
George IV
Hope that helps
Email me if ya need more help.
>Ok - I finally reached a high enough rank in the Mage Guild to use the item
>maker. I capture myself a lovely Dragonling soul, bind it into a Daedric
>Longsword and enchant the sword with: Vampiric Effect when strikes, Casts
>Spell Magicka Leech when Strikes, Featherweight, Extra Spell points in all
>seasons and maybe something else.
Uh-oh.
>I also enchanted a Mark and a Ring with
>the Repairs Item advantage. Well, lo and behold after only one dungeon
>crawling quest, my lovely new sword's condition has fallen to slightly used.
>I've already decided to enchant the extra spell points advantage into future
>pieces of armor (Once I get some more Dragonling souls, that is) and not
>into my weapon. (Hey, I'm still experimenting, after all) My question is -
>is there anyway to keep my sword from deteriorating so quickly? I was under
>the impression that the Repairs Items advantage would do just that, but so
>far, It hasn't done anything, as far as I can tell. ALL my magic items are
>deteriorating at a rapid pace. Help!!
Checklist:
In your z.cfg file, you have included the line
magicrepair 1
(that's the numeral one, not a small L, of course).
You have at least two items of "repair magic" EQUIPPED (for jewelry,
that means they show up on the slots to the left in inventory).
You have the items to be repaired unequipped, but in your inventory
(not cart, house, ship etc).
You rest for a reasonable amount of time.
In these case, it has always worked for me. Be aware that your items
which casts on strike will wear down quickly during a sustained
battle. You may want to make one extra, so you can switch to a fresh
one before it actually breaks.
--
itl...@online.no Yes! The one and only Magnus Itland.
Some children today have actually never tasted grass.
>Ok - I finally reached a high enough rank in the Mage Guild to use the item
>maker. I capture myself a lovely Dragonling soul, bind it into a Daedric
>Longsword and enchant the sword with: Vampiric Effect when strikes, Casts
>Spell Magicka Leech when Strikes, Featherweight, Extra Spell points in all
>seasons and maybe something else.
I avoided this problem by only using passive spells in weapons and
armor. If you use the "when strikes" or "when held" effects you should
expect the items to deteriorate. I put those spells in rings and gems
because they're cheaper. A viable option is to use "when used" spells
in high durability items like shields and armor.
> I also enchanted a Mark and a Ring with
>the Repairs Item advantage. Well, lo and behold after only one dungeon
>crawling quest, my lovely new sword's condition has fallen to slightly used.
>I've already decided to enchant the extra spell points advantage into future
>pieces of armor (Once I get some more Dragonling souls, that is) and not
>into my weapon. (Hey, I'm still experimenting, after all) My question is -
>is there anyway to keep my sword from deteriorating so quickly? I was under
>the impression that the Repairs Items advantage would do just that, but so
>far, It hasn't done anything, as far as I can tell. ALL my magic items are
>deteriorating at a rapid pace. Help!!
Repair of magical items is only possible if you edit your z.cfg file
to include "magicrepair 1". That turns it on, and you can turn it off
by changing the setting of "1" back to "0". See the patch.txt file in
your Dagger directory for details. It was enabled in the 1.06 patch.
>
>John E. Morris
>
>
Cynic
For what it's worth, have fun,
M'chelle
M'chelle wrote in message <6b92hc$f...@bgtnsc02.worldnet.att.net>...
The key to making a long lived and fun character lies in the custom class
maker, and the true heart of rpg'ing. If you make a balanced character that
is the closest to who you are, what you like to do, and what you wish you
were- you will have a long lived character who is extremely fun to play. It
will more or less be an extension of yourself.
My two favorite characters I've had are the Green Arrow and Ash, my custom
classes I based on two heroes I admire. I haven't played as Ash in a while
due to my tremendous luck with Green Arrow. I don't mean luck as far as the
game statistics go, but luck as in me simply lucking out when playing as
him. Just today, I found 2 sets of daedric gauntlets on two different
villains within 10 minutes of each other. And then I found a man who was
carrying 2 daedric cuirasses and one ebony cuirass. All of the "quilted"
style. Not to mention the start of my good luck streak I had last week- the
orcish gauntlets and greaves I found in the Odd Blades, then the Orcish
Cuirass, left pauldron, and helm that soon followed on a dead bodies. I
then took the infamous "Lord K'avar" money-train quest and racked up
approximately 30 daedric cuirasses, 30 orcish dai-katana's, and 30 dungeon
maps. Needless to say, Green Arrow is a very rich man now. Eat your heart
out, Batman. And he seems to find a magic item on one of 4 dead bodies.
Pieces of mithril+ armor appear regularly. Right now I'm just playing to
see what else he can manage to find. Hopefully the rest of his orcish
armor. I'm hoping to replace his daedric boots and right pauldron to orcish
soon... he sort of is sporting the "christmas" look right now.
Right now, at level 17 or so, he is getting way too powerful. He has so
many magical items now. None of which increase attributes however... I
discovered the same problem that you did a long time ago. A few of them are
custom created, but most are simply treasure I've found.
He is still a challenge, only having the ability to use bows, and hand to
hand. All other weapons are forbidden except for short blades. Short blade
skill is a miscellanous skill for him, but if he's hard pressed he can use
his mithril dagger of oblivion or his daedric wakazashi of life stealing.
Even with a crappy short blade skill, he has a speed of 100 so he can still
slice and dice those badasses.
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