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Eem's Mutations!

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Bean 118

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Jun 15, 1998, 3:00:00 AM6/15/98
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Using the genomes "Mum1" & "Dad1", I compared Eem's .gen file with them and
found some odd stuff... Some of it I think might just be the forest norn in
him, but some of it's really weird... Here's the English version (Not the byte
version, the last thing anyone wants to do is scroll through numbers) Of all
the mutations that weren't obious... (Example, Eem is bright blue, so that is a
obious mutation.)

Child: 01 E - Mut/Dup/Del 1 Pain++ -> 1 Pain + 1 Not Allocated 4--, Rate=8
Parents: 01 E - Mut/Dup/Del 1 Pain++ -> 1 Pain + 1 Punishment, Rate=8

Child: 06 E - Mut/Dup/Del Creature : Drive : Hotness. Tiredness (Exhaustion)
binds to receptor. Threshold level=00 Nominal Output=00 Gain=FF Output=Neither
Parents: 06 E - Mut/Dup/Del Creature : Drive : Tiredness. Tiredness
(Exhaustion) binds to receptor. Threshold level=00 Nominal Output=00 Gain=FF
Output=Neither

Child: 04 E - Mut/---/--- Pointer Slaps Me Nudges neuron by: 32, Sense: I've
been slapped. Intensity of nudge is 255. Sensory features: Detected even if
asleep. Chemicals emitted: 75 of Not Allocated 4, 32 of Fear++, 16 of Anger++,
16 of Hotness--
Parents: 04 E - Mut/---/--- Pointer Slaps Me Nudges neuron by: 32, Sense:
I've been slapped. Intensity of nudge is 255. Sensory features: Detected even
if asleep. Chemicals emitted: 75 of Pain++, 32 of Fear++, 16 of Anger++, 16 of
Sleepiness--

Child: 09 E - Mut/---/--- Object Comes into view Nudges neuron by: 255, No
Sensory Neurone. Intensity of nudge is 0. Sensory features: None. Chemicals
emitted
Parents: 09 E - Mut/---/--- Object Comes into view Nudges neuron by: 255,
No Sensory Neurone. Intensity of nudge is 0. Sensory features: Modulate using
sensory signal. Chemicals emitted

Child: 12 E - Mut/Dup/Del Unknown Organ (16) : Undetermined Tissue (8) :
Undetermined Site (13). Reinforcement binds to receptor. Threshold level=00
Nominal Output=00 Gain=FF Output=Neither
Parents: 12 E - Mut/Dup/Del Brain : Lobe 8 : Air is this cold.
Reinforcement binds to receptor. Threshold level=00 Nominal Output=00 Gain=FF
Output=Neither

Child: 31 E F Mut/Dup/Del 1 Adrenaline + 1 Oestrogen -> 3 Sex Drive--, Rate=72
Parents: 31 E F Mut/Dup/Del 1 Adrenaline + 1 Oestrogen -> 1 Sex Drive--,
Rate=72

Anyone care to decode?

Bean

"Bad spellers of the world: Untie!"
-Pinstar

"To play is human, to cheat, divine."
-Hey, I said that!

Bean 118

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Jun 17, 1998, 3:00:00 AM6/17/98
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>Well, obvious things are: He gets hot when you slap him, can't feel the
>cold, and will have a slightly higher sex drive than normal. Mind you I'm
>not an expert on the neurone stuff.. have CreEd makes them difficult to
>decode :-(

He also doesn't feel pain when slapped, which, even though is listed right
there, I've noticed that when I had to smack him once, he didn't scream or
anything. (Good mutation to have if AntiNorn gets him.) He also says "Eem Hot"
often, and I can't cool him down no matter what I do.

Bean

"Weirdo Copyright: It's mine. I made it this year. If you try to copy it, I'll
kill you."
-Goofball Gazette.

Lis Morris

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Jun 17, 1998, 3:00:00 AM6/17/98
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Bean 118 wrote in message
<199806170055...@ladder01.news.aol.com>...


>>Well, obvious things are: He gets hot when you slap him, can't feel the
>>cold, and will have a slightly higher sex drive than normal. Mind you I'm
>>not an expert on the neurone stuff.. have CreEd makes them difficult to
>>decode :-(
>
>He also doesn't feel pain when slapped, which, even though is listed right
>there, I've noticed that when I had to smack him once, he didn't scream or
>anything. (Good mutation to have if AntiNorn gets him.) He also says "Eem
Hot"
>often, and I can't cool him down no matter what I do.


Well, slapping him will still punish him, just not as much. He'll get an
increase in fear and anger, which should punish him, I reckon. Although I've
noticed the forest norns and rons don;t seem to have the normal fear
increaser gene- it's missing the punishment part- anyone care to explain?

Daniel Silverstone

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Jun 17, 1998, 3:00:00 AM6/17/98
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In article <eA4DjuPm9GA.286@upnetnews05> lis_m...@msn.com "Lis Morris" writes:

> have CreEd makes them difficult to decode :-(

Eh?
English Girl! Speak English...
If you have a complaint, voice it... It's the only way things get changed
--
Daniel Silverstone (Kinnison (at) farstar.demon.co.uk) of NORN
ICQ#: Broken! Site -> http://www.farstar.demon.co.uk/creatures/
C-ADD-BLOCK: 1.2g: AST/CS/AI d+() s:+>: a---,09/04/1980 y~
gQ++/W1,2---,3+,4++,5-,6+ W+ P++>++$ Gd:,/s--:,/p*:/o*: t:+ C+
rC/c/B--/N-/E1++,2++,3,4++,5++,6++,7++,8++,9++/O---/o+:, A S-


mo...@diac.com

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Jun 17, 1998, 3:00:00 AM6/17/98
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News...@farstar-NOSPAM.demon.co.uk wrote:
>
lis_m...@msn.com "Lis Morris" writes:
>
> > have CreEd makes them difficult to decode :-(
>
> Eh?
> English Girl! Speak English...
> If you have a complaint, voice it... It's the only way things get changed

Actually, I don't know how to use the scriptorium facility. I've tried
several times, but get no result. I am sure there is something I'm not
doing.


Martha Brummett
mo...@diac.com
Bonadrey Nornery
http://www.diac.com/~mokus/bonadrey.html


-----== Posted via Deja News, The Leader in Internet Discussion ==-----
http://www.dejanews.com/ Now offering spam-free web-based newsreading

eric leif

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Jun 17, 1998, 3:00:00 AM6/17/98
to

In article <898043...@farstar-NOSPAM.demon.co.uk>, NewsTray@farstar-
NOSPAM.demon.co.uk says...

> In article <eA4DjuPm9GA.286@upnetnews05> lis_m...@msn.com "Lis Morris" writes:
>
> > have CreEd makes them difficult to decode :-(
>
> Eh?
> English Girl! Speak English...
> If you have a complaint, voice it... It's the only way things get changed

Since you brought it up, are all those warnings really needed when I
inject a .cos (even when the COB currently in the editor has been saved)
I have to click on that ok message, and also when I save over another
file I get needless message boxes to attend to. Having every "save" as a
"save as..." gets annoying. It gets the job done thought so don't take
this the wrong way.


Lis Morris

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Jun 17, 1998, 3:00:00 AM6/17/98
to

Daniel Silverstone wrote in message
<898043...@farstar-NOSPAM.demon.co.uk>...


>In article <eA4DjuPm9GA.286@upnetnews05> lis_m...@msn.com "Lis Morris"
writes:
>
>> have CreEd makes them difficult to decode :-(
>
>Eh?
>English Girl! Speak English...
>If you have a complaint, voice it... It's the only way things get changed

>--
>Daniel Silverstone


Ah well, it's not a complaint as such.. as least not one you haven't heard
before.. it's those 'CreEd 32 cannot decode this gene yet' messages- They've
discouraged me from looking at neurone etc mutations, since I can't read
them all.
Lis Morris,

Get your hippy norns and grorns here!
http://ourworld.compuserve.com/homepages/morris_family/hippy.htm


Argh it's a geekcode! www.geekcode.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GS d- s+:- a-- C++ U! P L- E? W+++$
N++ o? K? w++ O? M- V? PS+ PE- Y+ PGP--
t++ 5++ X- R* tv-- b+++ DI-- D-- G++ e++(++++)*
h!>- r*% z-*
------END GEEK CODE BLOCK------


"When you've got your back to the wall, the only thing
you can do is turn around and fight"

Lis Morris

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Jun 17, 1998, 3:00:00 AM6/17/98
to

Daniel Silverstone wrote in message

<898128...@farstar-NOSPAM.demon.co.uk>...
>In article <OM#mLDhm9GA.249@upnetnews05> lis_m...@msn.com "Lis Morris"
writes:


>
>> Ah well, it's not a complaint as such.. as least not one you haven't
heard
>> before.. it's those 'CreEd 32 cannot decode this gene yet' messages-
They've
>> discouraged me from looking at neurone etc mutations, since I can't read
>> them all.
>

>Umm, How __OLD__ is your genedecoder.CEP file?
>
>Try downloading the new set - I wrote a full genedecoder over four
>months ago ::grin::
>
>--
>Daniel Silverstone


I downloaded a new one fairly recently.. bibble. Maybe I missed something.
Anyway, i've noticed that you can pay by switch for the genetics kit, so I
may be getting it.. wahooooo

Lis Morris

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Jun 17, 1998, 3:00:00 AM6/17/98
to

Just downloaded the version from your page... CreEd32_6.zip... is this the
right one? I still can't decode the instincts, Stimuli and pose genes..
grah!

Daniel Silverstone

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Jun 18, 1998, 3:00:00 AM6/18/98
to

In article <OM#mLDhm9GA.249@upnetnews05> lis_m...@msn.com "Lis Morris" writes:

> Ah well, it's not a complaint as such.. as least not one you haven't heard
> before.. it's those 'CreEd 32 cannot decode this gene yet' messages- They've
> discouraged me from looking at neurone etc mutations, since I can't read
> them all.

Umm, How __OLD__ is your genedecoder.CEP file?

Try downloading the new set - I wrote a full genedecoder over four
months ago ::grin::

--

Jason Westman

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Jun 18, 1998, 3:00:00 AM6/18/98
to

And here's what Lis Morris sez, with a mouth full of PEZ!

>Just downloaded the version from your page... CreEd32_6.zip... is this the
>right one? I still can't decode the instincts, Stimuli and pose genes..
>grah!

Yesterday I downloaded "cred32_1.zip". Has it gone up so far since then or
did I get the wrong file?

=> Jason!
--
Bark bark fizz fizz.

Spamblocked, remove passion to reply!

Daniel Silverstone

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Jun 20, 1998, 3:00:00 AM6/20/98
to

In article <6m9soq$q6$1...@supernews.com>
matan...@starplace.compassion "Jason Westman" writes:

> And here's what Lis Morris sez, with a mouth full of PEZ!
> >Just downloaded the version from your page... CreEd32_6.zip... is this the
> >right one? I still can't decode the instincts, Stimuli and pose genes..
> >grah!
>
> Yesterday I downloaded "cred32_1.zip". Has it gone up so far since then or
> did I get the wrong file?

Grah! Naaarg! and Bibble?

Looks like CrEd32_??.zip files are out of sync... I'll fix that asap...
in the mean time, cred32_1.zip should be completely up to date.

Daniel Silverstone

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Jun 20, 1998, 3:00:00 AM6/20/98
to

In article <6m8mts$gsh$1...@nnrp1.dejanews.com> mo...@diac.com writes:

> News...@farstar-NOSPAM.demon.co.uk wrote:
> >
> lis_m...@msn.com "Lis Morris" writes:
> >
> > > have CreEd makes them difficult to decode :-(
> >
> > Eh?
> > English Girl! Speak English...
> > If you have a complaint, voice it... It's the only way things get changed
>

> Actually, I don't know how to use the scriptorium facility. I've tried
> several times, but get no result. I am sure there is something I'm not
> doing.

The Script Extrator is meant to be used to read scripts out of the
world.
Using the COB list, try the following sets:
2 3 4

It will make a text file on your desktop containing the scripts relating
to the relevant details you have entered.
Of course, this file will be blank if there are no scripts for that
family/species/genus option.

Daniel Silverstone

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Jun 20, 1998, 3:00:00 AM6/20/98
to

In article <MPG.ff1b850d...@news.mindspring.com>
eric...@SPAMmindspring.SPAMcom "eric leif" writes:

> Since you brought it up, are all those warnings really needed when I
> inject a .cos (even when the COB currently in the editor has been saved)
> I have to click on that ok message, and also when I save over another
> file I get needless message boxes to attend to. Having every "save" as a
> "save as..." gets annoying. It gets the job done thought so don't take
> this the wrong way.

Hmm...
Darn!
Runs off to fix problem...

Daniel Silverstone

unread,
Jun 20, 1998, 3:00:00 AM6/20/98
to

In article <exvfCRjm9GA.174@upnetnews05> lis_m...@msn.com "Lis Morris" writes:

> Just downloaded the version from your page... CreEd32_6.zip... is this the
> right one? I still can't decode the instincts, Stimuli and pose genes..
> grah!

Aargghhh!
::finds error in Lis' ways::
Try downloading cred32_12.zip - the __gene decoder__
When I made the gene mapper, I migrated the decoder to a separate plugin to
ensure that you only had to download one item when I make more decoders...

Otherwise just fetch cred32_1.zip

Daniel Silverstone

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Jun 20, 1998, 3:00:00 AM6/20/98
to

In article <6m9soq$q6$1...@supernews.com>
matan...@starplace.compassion "Jason Westman" writes:

> And here's what Lis Morris sez, with a mouth full of PEZ!

> >Just downloaded the version from your page... CreEd32_6.zip... is this the
> >right one? I still can't decode the instincts, Stimuli and pose genes..
> >grah!
>

> Yesterday I downloaded "cred32_1.zip". Has it gone up so far since then or
> did I get the wrong file?

::correction::
That is correct... There have been no major updates since february...
You have the correct file

Lis Morris

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Jun 20, 1998, 3:00:00 AM6/20/98
to

Daniel Silverstone wrote in message

<898320...@farstar-NOSPAM.demon.co.uk>...


>In article <6m9soq$q6$1...@supernews.com>
> matan...@starplace.compassion "Jason Westman" writes:
>
>> And here's what Lis Morris sez, with a mouth full of PEZ!
>> >Just downloaded the version from your page... CreEd32_6.zip... is this
the
>> >right one? I still can't decode the instincts, Stimuli and pose genes..
>> >grah!
>>
>> Yesterday I downloaded "cred32_1.zip". Has it gone up so far since then
or
>> did I get the wrong file?
>

>Grah! Naaarg! and Bibble?
>
>Looks like CrEd32_??.zip files are out of sync... I'll fix that asap...
>in the mean time, cred32_1.zip should be completely up to date.
>
>--
>Daniel Silverstone


Wel, I don;t know if you fixed it, or I was just being a twit, but it's fine
now :-) see my other message in another thread :-)

It's fuinny.. I've just come online again to check the newsgroups, and all
the really recent posts are from you.. I think you're either online, or just
gone off :-) I love the way you can tell who was here most recently.

Mepacrin

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Jun 20, 1998, 3:00:00 AM6/20/98
to

In article <et1AcOjm9GA.269@upnetnews05>, "Lis Morris" <lis_m...@msn.com>
writes:

>I downloaded a new one fairly recently.. bibble. Maybe I missed something.
>Anyway, i've noticed that you can pay by switch for the genetics kit, so I
>may be getting it.. wahooooo
>Lis Morris,

CrEd32 works better for me, no me gusta el Genetics Kit.

Jason Westman

unread,
Jun 20, 1998, 3:00:00 AM6/20/98
to

And here's what Lis Morris sez, with a mouth full of PEZ!
>It's fuinny.. I've just come online again to check the newsgroups, and all
>the really recent posts are from you.. I think you're either online, or just
>gone off :-) I love the way you can tell who was here most recently.

It's odd, whenever I come on (only once a day) it seems like all the posts
are from me. (I don't have the heart to killfile myself...)

=> Jason!
--
Avoid mailmen--they're carriers...

Lis Morris

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Jun 20, 1998, 3:00:00 AM6/20/98
to

Mepacrin wrote in message
<199806201522...@ladder03.news.aol.com>...


yeah, dont think I'll get it either now CreEd32 can fully interpret the
genome.. why bother?

martha_brummett

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Jun 20, 1998, 3:00:00 AM6/20/98
to

On Sat, 20 Jun 98 17:11:59 GMT, News...@farstar-NOSPAM.demon.co.uk
(Daniel Silverstone) wrote:

>> Actually, I don't know how to use the scriptorium facility. I've tried
>> several times, but get no result. I am sure there is something I'm not
>> doing.
>
>The Script Extractor is meant to be used to read scripts out of the

>world.
>Using the COB list, try the following sets:
> 2 3 4
>
>It will make a text file on your desktop containing the scripts relating
>to the relevant details you have entered.
>Of course, this file will be blank if there are no scripts for that
>family/species/genus option.

Oh...I was expecting the result to show up within CrEd32. Maybe I'd
better check my desktop for the files.

Thanks.

Martha Brummett

Daniel Silverstone

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Jun 21, 1998, 3:00:00 AM6/21/98
to

In article <358c394f...@news.diac.com> Martha writes:

> >The Script Extractor is meant to be used to read scripts out of the
> >world.
> >Using the COB list, try the following sets:
> > 2 3 4
> >
> >It will make a text file on your desktop containing the scripts relating
> >to the relevant details you have entered.
> >Of course, this file will be blank if there are no scripts for that
> >family/species/genus option.
>
> Oh...I was expecting the result to show up within CrEd32. Maybe I'd
> better check my desktop for the files.

Sorry about that... the Script-Xtractor is a programming/beta CEP only...

Mepacrin

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Jun 22, 1998, 3:00:00 AM6/22/98
to

In article <eZ0zcZJn9GA.247@upnetnews05>, "Lis Morris" <lis_m...@msn.com>
writes:

>


>yeah, dont think I'll get it either now CreEd32 can fully interpret the
>genome.. why bother?

Plus CrEd32 is easier than Genetics kit if you have prior gengineering
knowledge. Everything is easier to get at for a start

<claps>

Hurrah for Kinnison

Frimlin

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Jun 22, 1998, 3:00:00 AM6/22/98
to

Mepacrin wrote in message
<199806220032...@ladder01.news.aol.com>...

>Plus CrEd32 is easier than Genetics kit if you have prior gengineering
>knowledge. Everything is easier to get at for a start


I'm sure you like Cred32 for your own reasons but I definitely like
the Genetics Kit better - I feel it's much easier for me.

Frimlin

Lis Morris

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Jun 22, 1998, 3:00:00 AM6/22/98
to

Frimlin wrote in message <89849640...@newsch.es.co.nz>...


I prefer CreEd32... but only cos I'm a cheap skate and it's free.. I also
like the gene mapper function, and the norn autopsy

Frimlin

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Jun 22, 1998, 3:00:00 AM6/22/98
to

Lis Morris wrote in message ...

>I prefer CreEd32... but only cos I'm a cheap skate and it's free.. I also
>like the gene mapper function, and the norn autopsy


Well I like Slink's dDNA Analyser for the analysis of the genes..
and I haven't needed to know why a norn died, Norns just don't
seem to die in my world LOL They usually find themselves exported
after their second or third child - to avoid over population :)

I didn't think the Genetics Kit was too expensive.. I was quite happy
to pay it. And.. I'm looking forward to the C2 Genetics kit.. a friend
and I sent Cyberlife a few suggestions for it.... like a graphical
pose editor :)) Doubt ones like that will make it through though..

Anyhow....will be good getting my hands dirty with c2 genetics,
might go further than I did with c1 genetics because at least I know
they won't be quickly surplanted with a new version in only a couple
of months like c1 genetics are about to be.

Anyhow, I have no problem with CrEd32 and I like the fact
that people use different things.....variety is the spice of life! :))

Frimlin

Daniel Silverstone

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Jun 22, 1998, 3:00:00 AM6/22/98
to

In article <OyArI5a...@upnetnews02.moswest.msn.net>
lis_m...@msn.com "Lis Morris" writes:

Hmm, this compulsion to reply... mebbe I'm suffering from a USENET
news posting compulsion... Mebbe I'm obsessive, mebbe I'm compulsive,
mebbe I'm bored outta my skul ::grin::

> I prefer CreEd32... but only cos I'm a cheap skate and it's free.. I also
> like the gene mapper function, and the norn autopsy

Well, the free bit is 'cos I can't stand to make money from something
which game me such pleasure to write...
The Gene mapper and autopsy functions were written as requests from
people on a.g.c... You could say that CrEd32 was designed by a.g.c,
written by myself, for a.g.c

Daniel Silverstone

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Jun 22, 1998, 3:00:00 AM6/22/98
to

In article <199806220032...@ladder01.news.aol.com>
mepa...@aol.com "Mepacrin" writes:

I feel that I should respond to this

> Plus CrEd32 is easier than Genetics kit if you have prior gengineering
> knowledge. Everything is easier to get at for a start

Well, CrEd32's gene editor was once basically a hex decoder/encoder for
GEN files...

> <claps>

::bows::

> Hurrah for Kinnison


::blushes::

Daniel Silverstone

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Jun 22, 1998, 3:00:00 AM6/22/98
to

In article <89849640...@newsch.es.co.nz>
fnil...@guhi.oc.zn "Frimlin" writes:

Again, I feel that a response is necessary:

> >Plus CrEd32 is easier than Genetics kit if you have prior gengineering
> >knowledge. Everything is easier to get at for a start

> I'm sure you like Cred32 for your own reasons but I definitely like


> the Genetics Kit better - I feel it's much easier for me.

This also makes sense... the genetics kit has a better interface and
allows more high-level editing of the genes. As it was written by
cyberlife, it is less likely to have bugs etc. I personally never
liked the preview kit... but then that's me!

Daniel Silverstone

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Jun 22, 1998, 3:00:00 AM6/22/98
to

In article <8985014...@newsch.es.co.nz>
fnil...@guhi.oc.zn "Frimlin" writes:

> Well I like Slink's dDNA Analyser for the analysis of the genes..
> and I haven't needed to know why a norn died, Norns just don't
> seem to die in my world LOL They usually find themselves exported
> after their second or third child - to avoid over population :)

I like the dDNA Analyser for a number of reasons... Not least of which
is the complete decoding of the LOBE genes.
Creatures often died in my world due to bad genetics experiments... I was
not very good at understanding gene interaction in those days....
Also people wanted the ability to peer into the creature's chemical details
after death... something which the science kit does not allow.

> I didn't think the Genetics Kit was too expensive.. I was quite happy
> to pay it. And.. I'm looking forward to the C2 Genetics kit.. a friend
> and I sent Cyberlife a few suggestions for it.... like a graphical
> pose editor :)) Doubt ones like that will make it through though..

Heh... Having no Credit Card in the family (In 3 generations thereof) I
can't get the GENKIT to pass judgement... Although I did not like the
preview kit, I understand the GENKIT was a lot better...
A graphical pose editor would be cool... and way beyond my current
single person production team...

> Anyhow....will be good getting my hands dirty with c2 genetics,
> might go further than I did with c1 genetics because at least I know
> they won't be quickly surplanted with a new version in only a couple
> of months like c1 genetics are about to be.

Heh... I wish I could join you...

> Anyhow, I have no problem with CrEd32 and I like the fact
> that people use different things.....variety is the spice of life! :))

Unfortunately, it is unlikely that CrEd32 will have a Mark2 as was originally
planned as my current financial situation looks to get worse as I head off
to university... If someone wants to purchase a copy of C2 for me (and send
it as a present) I would not complain ::nudge nudge::
::grin::

Still, CrEd32 will continue to get improvements, and as soon as Toby comes
through with some info I'm trying to get, there may just be a little
surprise for all you CrEd32 Junkies out there...

Frimlin

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Jun 23, 1998, 3:00:00 AM6/23/98
to

Daniel Silverstone wrote:

>Heh... Having no Credit Card in the family (In 3 generations thereof) I
>can't get the GENKIT to pass judgement... Although I did not like the
>preview kit, I understand the GENKIT was a lot better...


Yes, I definitely like the full Genetics Kit better than the preview one,
means you can actually do something other than export clones
& crosses of existing .gen s..... :)

>A graphical pose editor would be cool... and way beyond my current
>single person production team...


Yeah, and probably not an idea that Cyberlife will act on. Though
I did feel at least I made the suggestion, it's up to them what they
do with it.

>> Anyhow....will be good getting my hands dirty with c2 genetics,
>> might go further than I did with c1 genetics because at least I know
>> they won't be quickly surplanted with a new version in only a couple
>> of months like c1 genetics are about to be.
>
>Heh... I wish I could join you...


You can, for only $9999.99 :o)

>> Anyhow, I have no problem with CrEd32 and I like the fact
>> that people use different things.....variety is the spice of life! :))
>
>Unfortunately, it is unlikely that CrEd32 will have a Mark2 as was
originally
>planned as my current financial situation looks to get worse as I head off
>to university... If someone wants to purchase a copy of C2 for me (and send
>it as a present) I would not complain ::nudge nudge::
>::grin::


Shame about CrEd32 mk2.... Good luck on the hopes for a charitable
C2 donation :O)

>Still, CrEd32 will continue to get improvements, and as soon as Toby comes
>through with some info I'm trying to get, there may just be a little
>surprise for all you CrEd32 Junkies out there...


Oooh :o) Sounds interesting!

Frimlin

Frimlin

unread,
Jun 23, 1998, 3:00:00 AM6/23/98
to

Daniel Silverstone wrote in message

<898532...@farstar-NOSPAM.demon.co.uk>...

>> I'm sure you like Cred32 for your own reasons but I definitely like
>> the Genetics Kit better - I feel it's much easier for me.
>
>This also makes sense... the genetics kit has a better interface and
>allows more high-level editing of the genes. As it was written by
>cyberlife, it is less likely to have bugs etc. I personally never
>liked the preview kit... but then that's me!


Well there *is* a few things that annoyed me about the Genetics
Kit..... one being that you can't maximise the window to full screen
Another is that you couldn't cut, copy & paste genes ( which would
be sooooo much easier! )... also, drag and dropping of genes
from one open genome in a Genetics Kit, to another one opened
at the same time.... :o)
Also, I would prefer to see the slider number at the end of each slider
rather than at the status bar at the bottom.....

Oh I could go on a bit more ( just a bit, I like most of the kit... : )
But for now I'll leave it :o)


Frimlin

Mark Ashton

unread,
Jun 24, 1998, 3:00:00 AM6/24/98
to

>Frimlin wrote in message and Daniel Silverstone both speculated:


>
>>A graphical pose editor would be cool... and way beyond my current
>>single person production team...
>
>
>Yeah, and probably not an idea that Cyberlife will act on. Though
>I did feel at least I made the suggestion, it's up to them what they
>do with it.

I never actually saw your suggestion, but what makes you think we don't have
one already?
<grin>

--
Mark Ashton
CyberLife Technology Ltd
Cambridge, England

Mepacrin

unread,
Jun 24, 1998, 3:00:00 AM6/24/98
to

In article <A41EFAA0620AD111B2B700805F0D182F3CECBA@cyberserver>, "Mark Ashton"
<mark....@cyberlife.co.uk> writes:

>
>I never actually saw your suggestion, but what makes you think we don't have
>one already?
><grin>

Well? Do you?

Indigo

unread,
Jun 24, 1998, 3:00:00 AM6/24/98
to

Mark Ashton graced us with his presence once again and left:

>>Frimlin wrote in message and Daniel Silverstone both speculated:
>>>A graphical pose editor would be cool... and way beyond my current
>>>single person production team...
>>Yeah, and probably not an idea that Cyberlife will act on. Though
>>I did feel at least I made the suggestion, it's up to them what they
>>do with it.
>I never actually saw your suggestion, but what makes you think we don't
have
>one already?
><grin>

Well of course all you folks chez Cyberlife have one, but for us lowly
mundanes...

Were/Are you planning on releasing one to us?? Perhaps to keep us from going
insane until C2 is released??

::hopeful grin::

Indigo

--
Don't forget to remove the Z from my email to reply!!
UIN: 1530587
AOLIM: Indigo3721

Frimlin

unread,
Jun 25, 1998, 3:00:00 AM6/25/98
to

Indigo wrote in message <6msds2$k...@sjx-ixn4.ix.netcom.com>...


>Mark Ashton graced us with his presence once again and left:
>>>Frimlin wrote in message and Daniel Silverstone both speculated:
>>>>A graphical pose editor would be cool... and way beyond my current
>>>>single person production team...
>>>Yeah, and probably not an idea that Cyberlife will act on. Though
>>>I did feel at least I made the suggestion, it's up to them what they
>>>do with it.
>>I never actually saw your suggestion, but what makes you think we don't
>have
>>one already?
>><grin>

Hmmmmm I didn't get Mark Ashton's post...though it's apparent
from this post that he did post a reply to me.

Can someone *please* email it to me?

Thanks!!!!!!!

Frimlin
fri...@ihug.co.nz

Frimlin

unread,
Jun 25, 1998, 3:00:00 AM6/25/98
to

Frimlin wrote in message <89875584...@newsch.es.co.nz>...


>
>Indigo wrote in message <6msds2$k...@sjx-ixn4.ix.netcom.com>...
>>Mark Ashton graced us with his presence once again and left:
>>>>Frimlin wrote in message and Daniel Silverstone both speculated:
>>>>>A graphical pose editor would be cool... and way beyond my current
>>>>>single person production team...
>>>>Yeah, and probably not an idea that Cyberlife will act on. Though
>>>>I did feel at least I made the suggestion, it's up to them what they
>>>>do with it.
>>>I never actually saw your suggestion, but what makes you think we don't
>>have
>>>one already?
>>><grin>


Okay, well I'm taking it that all that is quoted here from Mark is
all there was from the post ( thanks Lis for ICQ'ing it to me).

So here is my reply:

Mark, I've never taken anything you have or haven't said for
granted - as you know from the ettin thing. *grin*
Nothing would surprise me about what you may or may not
decide to include with C2.
But that of course doesn't mean I wouldn't LOVE most of it LOL

Anyhow, you said you missed my suggestions.. they were
sent to you via the c2 Mail List when my friend Rebecca
decided to subscribe. I lost all sense of dignity and blatantly
took the opportunity to stick heaps of suggestions into
her "Comments & Feedback" fields.. here is a copy of what
I suggested...for you Mark and anyone else that is interested:

Any comments?

Sure :O) Cyberlife being more interactive with the third party
developers & webmasters. Also I'd love to see different breeds
of Grendels, from the viscious looking to the more soft and
domestic looking. Having instant vocabulary & picking up
norns...etc as non Cheat things. Also I think that infinite scroll
shouldn't be cheat only either. An easier-to-use Genetics Kit
with Visual pose, pigment & appearance editing. For example
you could see instantly what pose or pose string looks like when
you add it as a gene. And you could see instantly what the
appearance of your Norn/Ettin/Grendel will have when you
edit it's appearance genes - and finally you'd be instantly able
to see what effect the editing of pigment genes would have... all
on an adult creature rather than a baby..etc I'd like to see instant
vocabulary teach all words rather than just verbs. Also I'd like
to be able to manually edit that internal world list to words I like
using, this would make it easier for non-english speakers as well.
I would like to be able to print out the data from the new family
tree applet. I would like to log chemical changes to a text file.
I would like to be able to turn the hand pointer off so that when
I have wolfling runs I don't have problems with creatures trying
to interact with my hand pointer while I am asleep. Also, I'd be
happy to pay money for extra norn/ettin/grendel breeds ( with
new sprites ) as well as new worlds - eg very cold worlds, hot desert
worlds, water worlds.. with different plants & animals in them..
You could make quite a bit of money out of such things!! :O)
Recommendations on good, quality third party web sites that
do well explaining in different areas, eg: newbie help, genetics
kit help, reliable & useful COBs & utilities.. help make it
easier to find these sites rather than simply bulk listing links
and leaving them as is.. I feel you could make the use of mulitple
worlds even easier by having a menu popup at the start asking
which world you'd like to work in... so that means multiple users
of the same computer could have personalised worlds & creatures.


--------

Some of the suggestions are more Rebecca's than mine.. but
I agreed with them all.

I'm disapointed that you didn't get to see them, Mark.
But heck..... sounds like you have some surprises up your
sleeve....( of COURSE! ) :O)

Frimlin (Ashley)
fri...@ihug.co.nz
http://homepages.ihug.co.nz/~frimlin/creatures.html

Frimlin

unread,
Jun 26, 1998, 3:00:00 AM6/26/98
to

Mark Ashton wrote in message ...


>I never actually saw your suggestion, but what makes you think we don't
have
>one already?
><grin>
>

>--
>Mark Ashton
>CyberLife Technology Ltd
>Cambridge, England


Oh heheeh *now* my server shows it me.... :O)

Bean 118

unread,
Jun 26, 1998, 3:00:00 AM6/26/98
to

>
>I'm sure you like Cred32 for your own reasons but I definitely like
>the Genetics Kit better - I feel it's much easier for me.
>
>Frimlin
>
>

I like Cred32 for _vewing_ how bad the norn is mutated, but for fixing or
hacking a norn, I love the Genetics Kit! (Can't figure out how to do anything
hackerwise with Cred32)

Bean

"Everybody neat & pretty? Then let's get on with the show!"
-Mickey Mouse on the Mickey Mouse club.

"To play is human, to cheat, divine."
-Hey, I said that!

Daniel Silverstone

unread,
Jun 27, 1998, 3:00:00 AM6/27/98
to

In article <199806260016...@ladder03.news.aol.com>
bea...@aol.com "Bean 118" writes:

> >I'm sure you like Cred32 for your own reasons but I definitely like
> >the Genetics Kit better - I feel it's much easier for me.
>

> I like Cred32 for _vewing_ how bad the norn is mutated, but for fixing or

Anyone else catch the irony in this?

Genetics Kit: High Level - Nice interface, easy to alter genes.
CrEd32: Low Level - Hacky Interface - Designed to allow you to get you
hands dirty (so to speak)

Bean's argument for why GenKit over CrEd32:

> hacking a norn, I love the Genetics Kit! (Can't figure out how to do anything
> hackerwise with Cred32)

--

Bean 118

unread,
Jun 27, 1998, 3:00:00 AM6/27/98
to

>
>Anyone else catch the irony in this?

Let me try again then.

I like to use the Gen. compare feature of Cred32 to compare a norn to it's
parents or to Mum1 and Dad1, and that's something I can't do easily with the
Genetics Kit. However, with the Genetics kit, I can fix any bad mutations, and
make new genes, while with Cred32, I can't even find the gene editor...

Bean

"I pump my norns so full of chemicels they fizzle like pop rocks."
-Iguana King (Note: Probobly not exact...)

Daniel Silverstone

unread,
Jun 27, 1998, 3:00:00 AM6/27/98
to

In article <199806270014...@ladder03.news.aol.com>
bea...@aol.com "Bean 118" writes:

> >
> >Anyone else catch the irony in this?
>
> Let me try again then.
>
> I like to use the Gen. compare feature of Cred32 to compare a norn to it's
> parents or to Mum1 and Dad1, and that's something I can't do easily with the
> Genetics Kit. However, with the Genetics kit, I can fix any bad mutations, and
> make new genes, while with Cred32, I can't even find the gene editor...

Ever tried:
"PluginMenu İ Gene Editor"

bro...@my-dejanews.com

unread,
Jun 28, 1998, 3:00:00 AM6/28/98
to

While we're on the subject of hacking, has anyone ever hacked/changed files
and exported a pregnant Norn? I've never heard of anyone who has done it but
it could be possible.

> >
> >I'm sure you like Cred32 for your own reasons but I definitely like
> >the Genetics Kit better - I feel it's much easier for me.
> >

> >Frimlin


> >
> >
>
> I like Cred32 for _vewing_ how bad the norn is mutated, but for fixing or

> hacking a norn, I love the Genetics Kit! (Can't figure out how to do anything
> hackerwise with Cred32)
>

> Bean

BroncoX

-----== Posted via Deja News, The Leader in Internet Discussion ==-----
http://www.dejanews.com/rg_mkgrp.xp Create Your Own Free Member Forum

Emy S.

unread,
Jun 28, 1998, 3:00:00 AM6/28/98
to

bro...@my-dejanews.com wrote:
>
> While we're on the subject of hacking, has anyone ever hacked/changed files
> and exported a pregnant Norn? I've never heard of anyone who has done it but
> it could be possible.
>

Of course it's possible to export a pregnant norn, but you don't have to hack to
do it... You just need the 1.0.2 update...

--

Just a thought from:

Emy
(AKA: Elis/Eris/Eilan/Eliantha/Morgan/Nyx/Psyche/Lethe/Elana/
Erida/Iris/Nemesis)
Probably more as I think of them!

Mail to:
Emy-...@mediaone.net
Emy...@yahoo.com
Emy...@hotmail.com
Emy...@usa.net
And many, many more!!

ICQ: 8980276
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"The problems that exist in the world today cannot be solved by the
level of thinking that created them."
~~Albert Einstein

Remove the obvious to reply.
(In case it isn't obvious, look up!)

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