In Novembers issue of PC Gamer, the only difference they state is the
DOS version is VGA, Windows 95 version is SVGA.
Do you mean it's NOT a re-sizeable window up to the size of your
desktop?
Mike.
Well see, the diffrence between the Dos version and the Win95 version is
simple. Take for instance, you like to play multyplayer games. Ok now if
you know of a program that allowes you to dial in to your server then
your pretty good. For thoes who really dont have that, you can dial in
through win95. This allowes a network conection and if you configure it
correctly then you have a connection that allowes you to play over the
net. If you by aney chance have aneymore then
mailto:mav...@ma.ultranet.com
--
-----------------------------------------------
| Homepage: http://www.ultranet.com/~maveric |
| mailto: mav...@ma.ultranet.com |
| _/_/_/ _/_/_/ |
| _/ _/ _/ |
| _/ _/ _/ _/_/ Dave G. |
| _/ _/ _/ _/ |
| _/_/_/ _/ _/_/_/ _/ |
-----------------------------------------------
**End Of Message**
>Do you mean it's NOT a re-sizeable window up to the size of your
>desktop?
Yes, that is what I mean. It runs in full-screen 256 color mode.
-Roger
Roger Wong's
THE UNOFFICIAL C&C STRATEGY FAQ
http://www10.torget.se/temple
>Mike Baker <mi...@tascomp.demon.co.uk> wrote:
>
>>Do you mean it's NOT a re-sizeable window up to the size of your
>>desktop?
>
>Yes, that is what I mean. It runs in full-screen 256 color mode.
>
>-Roger
>
>
>
That sucks. I run win95 in 1024x768 in 65536 colors and I have to cripple my displayto play Red Alert. Everything on the web looks better in 65536 and now I'll have to run it in 256. Is there anyway around this crap?
>The win95 ver will have the same tcpip mpath setup as quake did. And it
>will also have a high res mode too.
I thought you had to play through WChat. Hope they did add a "real"
TCP/IP driver though... (Not many WC servers in Europe.)
Marcus Hast. O-
AKA Unbeliever.
Living long and prosperous in Sweden.
Unlikey. I'm not too sure how DirectX handles colour depth
changes. But I think that it maintains the colour depth you have and
just drops to a lower resolution. The only penalty you'll get is a
slight performance hit due to the larger colour depth. But the game
itself will only display 256 colours.
I run Mercenaries with the same config as you do, and I don't
have any problems runing the game (well execpt for the fact that my
computer starts smoking when I get more than 3 mechs on the screen)
Jason Doyama
--
email doy...@skule.ecf.toronto.edu
WWW-page http://www.ecf.toronto.edu/~doyama/
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Check for updates to The KOR Project and The Ranma 1/2 Project
> That sucks. I run win95 in 1024x768 in 65536 colors and I have to cripple my displayto play Red Alert. Everything on the web looks better in 65536 and now I'll have to run it in 256. Is there anyway around this crap?
Hi, Lance.
You don't need to cripple anything. Red Alert switches to fullscreen
mode without user intervention. Just click on the icon, and bamm,
you're in. My normal display mode is also a very high resolution mode
with millions of colors. Your monitor will make a faint clicking sound
as it switches sync.
By the way, if you go to Microsoft's website, you can download some
Windows 95 and NT powertools that will let you do things such as
switch resolutions and video modes on the fly (without rebooting).
Maybe you can benefit from something like that.
PS- You can set your line lengths in your Forte Free Agent newsreader
by going to Options... Preferences... Posting, and setting characters
per line at 75 or less for readability.
> That sucks. I run win95 in 1024x768 in 65536 colors and I have to cripple my
>displayto play Red Alert. Everything on the web looks better in 65536 and now
>I'll have to run it in 256. Is there anyway around this crap?
Well, most full screen windows stuff doesn't need your main display to
run at the same resolution/number of colours as the game, so you don't
have to worry. It may run slower though. The best method in my opinion
is to get Microsoft's power tools (free from their homepage). It comes
with a utility called Quickres which lets you change resolution/colours
without resetting. Have a look, it's pretty good.
---
Yoav Zingher Yo...@yoav.demon.co.uk
...
"Traders, trouble-makers and ambassador | The only reason some people
all tucked snugly in their little beds... | get lost in thought is because
I love this time of night." | it's unfamiliar territory.
-- Cmdr. Susan Ivanova, GROPOS; Babylon 5 |
>
> > That sucks. I run win95 in 1024x768 in 65536 colors and I have to
cripple my
> >displayto play Red Alert. Everything on the web looks better in 65536
and now
> >I'll have to run it in 256. Is there anyway around this crap?
Don't download quickres. It is a waste. Buy a good video card like the
Diamond Stealth 3240 with 4 megs (what I have) or (even better) a Matrox
Millenium...Both have software built in that allows switching resolution on
the fly....
Don't know about the Matrox, but I am VERY happy with my stealth....Best
investment I have made with my computer...And GREAT for games...
> That sucks. I run win95 in 1024x768 in 65536 colors and I have to
cripple my displayto play Red Alert. Everything on the web looks better in
65536 and now I'll have to run it in 256. Is there anyway around this crap?
>
>
Yes, get quickres from the micosoft site at http://www.microsoft.com it
will change resolution and colours in seconds. If you can't find it there I
have seen it in cover CDs and on webpages. The whole power toy package is
free and very small. Quickres is part of the power toys and I use it all
the time for games that won't run in 65000 colours.
--
Boylard
Home Page: http://www.geocities.com/TimesSquare/8191
dan...@white.prestel.co.uk
In article <32913f20...@news.interport.net>, Lan...@interport.net says...
>
>ro...@powhq.nildram.co.uk (Roger Wong) wrote:
>
>>Mike Baker <mi...@tascomp.demon.co.uk> wrote:
>>
>>>Do you mean it's NOT a re-sizeable window up to the size of your
>>>desktop?
>>
>>Yes, that is what I mean. It runs in full-screen 256 color mode.
>>
>>-Roger
>>
>>
>>
> That sucks. I run win95 in 1024x768 in 65536 colors and I have to cripple my
displayto play Red Alert. Everything on the web looks better i
>
--
--
Clayton Carter -- Oversoul -- crca...@indiana.edu
http://claytonium.wright.indiana.edu
"Perot got beat so bad, he's gonna be the only man in Heaven with a
wheelchair."
>have seen it in cover CDs and on webpages. The whole power toy package is
>free and very small. Quickres is part of the power toys and I use it all
>the time for games that won't run in 65000 colours.
Just in case anyone late to the thread misunderstands, you do not have
to change your video mode to play Red Alert.
Red Alert will automatically switch to the mode it needs, and then
switch back to your former 6000x6000 128-bit svga mode when you are
done.
But, like Boylard says, Quickres is good for on the fly color depth
and resolution changing if your drivers do not allow it.
Red Alert requires you to have the DirectX 2 drivers installed.
Contact your video card manufacturer or your documentation for
information about installing DirectX 2, because Microsoft's DX2 *will*
overwrite your current video drivers (a BIG annoyance).
>
>> That sucks. I run win95 in 1024x768 in 65536 colors and I have to
>cripple my displayto play Red Alert. Everything on the web looks better in
>65536 and now I'll have to run it in 256. Is there anyway around this crap?
>>
>>
>
>Yes, get quickres from the micosoft site at http://www.microsoft.com it
>will change resolution and colours in seconds. If you can't find it there I
>have seen it in cover CDs and on webpages. The whole power toy package is
>free and very small. Quickres is part of the power toys and I use it all
>the time for games that won't run in 65000 colours.
>
>--
>Boylard
>Home Page: http://www.geocities.com/TimesSquare/8191
>dan...@white.prestel.co.uk
After getting the powertoys exe, I installed it and then rebooted.
I ran Quikres. It popped into my taskbar so I rightclicked and got this
list of possible screen res and colors. I chose one and then my machine got
screwed with wierd colors and sometimes a GPF. Was I supposed to do
something else?
******************************************
Lancer's Mech and Star Wars 3d Art Gallery
http://www.users.interport.net/~lancer/
******************************************
LAN...@INTERPORT.NET
******************************************
"If you don't stand for something, you'll
fall for anything "
No it's not a resizeable window. Like Mercenaries, if you run
at a rez higher than 640x480 (like 1024x768), DirectX will zap your
display down to 640x480 so the game runs at full screen. Once you exit
the game, the rez will return to normal (whatever taht is)
Is it going to matter if I have a LATER version of DirectX than 2? I ask
this because DirectX 3 has been released and I've got that installed and
I'd hate for any compatibility problems to crop up just because I had
a later version.
Regards
Mark Norton
--
===================+=========================================================
Mark D. Norton | Gravity is a harsh mistress
Cheryl Norton |
mno...@netcom.com |
=============================================================================
Who cares? What are you going to do, surf the web while you play Red Alert?
I doubt it! It's not like you have to change your video setup or anything.
DirectX changes the game's window to full-screen, allows it to pick the
resolution and color depth, and for all intents and purposes, it feels like
you're running a DOS game. The only difference is that the game gets to use
lots of Windows internals to make the game smaller, more compatible, etc.
When you're done with the game, you're back to your spiffy hi-color
display! Yippee! :-)
Norton, I don't know. Maybe Microsoft can help with that - it's their
DirectX drivers, and I would hope they would make certain DirectX 3
ran both DirectX and DirectX 2 apps.
-Roger
THE UNOFFICIAL C&C STRATEGY FAQ
on http://www10.torget.se/temple
A lot of people have written asking for the URL. Sorry about that
folks, I should have included it in the original post. Microsoft's
Powertools are at
http://www.microsoft.com/windows/software/powertoy.htm
<Snip>
> That sucks. I run win95 in 1024x768 in 65536 colors and I have to
>cripple my displayto play Red Alert. Everything on the web looks
>better in 65536 and now I'll have to run it in 256. Is there anyway
>around this crap?
Win95 will automatically switch resolutions on the fly...
Now, all that is cool for us (users and developers) but if they go
tweaking the old stuff then there might be problems. Also,
hardware drivers change and might introduce errors.
Derek
>Roger Wong <ro...@powhq.nildram.co.uk> wrote
>>Windows 95 offers 640x400 and 640x480 resolution. You see 4 times as
>>much in Windows 95 as you can in DOS.
Are you sure about this? Most games that support higher resolution
just show the same stuff with more detail. If you play Quake in
640x400, for example, you don't have greater "peripheral vision" than
you normally would, but the pixels are just smaller.
If you actually get to see more of the screen, the that is a huge
bonus for Windows 95.
--
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Michael Mulvaney http://uts.cc.utexas.edu/~mulvaney
Do you think the ghost of Dirk Richter haunts the bordello where his
bullet-riddled body was found?
-- Bart asks a pointed question at a Q&A session at the comic convention,
``Three Men and a Comic Book''