But there isn't much talk between my partymembers.
Are the females not interested in half-orcs?
Koelkast!
Koelkast <koelka...@glas.its.tudelft.nl> wrote in message
news:lajvvssas7bnhvord...@4ax.com...
I got the same with my Half-orc barbarian.
But eh...... he wasnt exactly the most charming person on the planet.
Never played a half orc but you have to show the ladies that the interest is
mutual. I am playing a handsome Talassan cleric that just told Viconia that
she was a bloody bitch who should just shut the hell up and follow his
commands to the letter.
Viconia has not made any attempts after that.
So, choose your words carefully.
F.
OTOH, a D&D friend used to play a half-orc, and the number of female PCs
and others that would sidle up to him, look him up and down and ask...
"Is it true what they say about half-orcs?"
The character was a pain in many ways, but it gave the games some life.
Gillian
(And I tell them I ued to be a Dungeon Mistress, and they give me this
odd look...)
Hm .. remember the beginning with the room with two
golems in it? If you stay in it for some time
(maybe 20 years) .. well you never know. I don't
know much about a clay golems gender, though.
Hmm this discussion starts to sound juuust like the things Morte talks
about...
"Dont kill the female zombies PLEASE!" ;)
/S
> Hmm this discussion starts to sound juuust like the things Morte talks
> about...
> "Dont kill the female zombies PLEASE!" ;)
"Hey, did you see the way she was looking at me?"
One guy who played a thief was bored and to liven things up, he stole
a magic item from a fighter. The fighter got pissed and attacked the
thief. A brawl ensued and everyone jumped in. Missiles and spells flew
through the air, the mysterious stranger left in a hurry and when we
were finished fighting, we had more or less destroyed the entire inn.
We stood there among the smoking ruins, looked at our DM (who was
weeping softly by now) and asked "Hey! What happened to that job?"
Needless to say, being DM was the least popular position in our gaming
group.
Do you guys and girls have any memorable experiences?
</Anders Simonsson>
http://www.ozplanet.net/~simonsson62/
---
"Argh, a stinking den of evil..! Cover your nose, Boo!"
- Minsc from Baldur`s Gate 2.
Again with PnP we had a small campaign going when a friend of the DM's
wanted to join.
Joining wasent a problem however he was determined that he should be allowed
to play a pixie,
After agreeing the guy then spent an *age* rolling up his chartacter (we
just had lunch and got steadily more drunk whilst he was doing this).
The game starts.
We are asailed by a group of bandits on the other side of a rope bridge. The
bandits destroy the bridge. Full of the glees of flight the pixie decides
to fly across the chasm. Almost immediatly the pixie is stuck by an arrow
and falls to his death after maybey 3 mins of gameplay...
At the risk of boring everyone with the equivalent of telling about my
really weird dreams last night...
...my all-time favorite PC vs. PC story has to be the ill-fated time only 3
of us were playing. One friend and I were thieves and this other friend was
a whiney, cheating mage (he never showed anyone his memorized spells for the
day and always had just the right one up his sleeve...). Anyway, this mage
felt all mighty and powerful because he had a helm of brilliance and a
flying carpet while we thieves had nothing but a ring of teleportation
between us. We convinced our mage buddy to fly us smack dab in the middle
of some incredibly dangerous situation deep in the dankest depths of the
local dungeon when the thieves each grabbed onto a hunk of flying carpet,
the helm of brilliance and each other and, just as the battle was drawing
near...*poof*...popped back to the local tavern (sans worthless, whiney
mage) for a good laugh and a few drinks. Boy, was our friend ever pissed!
The good news was he quickly decided that role-playing was not his cup of
tea.
> Do you guys and girls have any memorable experiences?
Playing a game back in school with one other player and a DM, each player
taking a 'loner' character through the same game separately, in competition
with each other. My player was lagging behind (and was eventually killed by
an insta-death trap, in the form of an electrified coil of rope left next to
an otherwise-impassable chasm). Meanwhile, the other player reached the
end-game area, and our (admittely very inexperienced) DM announced, "ahead
of you, you see a large spaceship." You can probably imagine the rest, but
your imagination won't equal the true level of cheesiness of the rest of
that game.
--
Mark.
mar...@bigfoot.com
* Sometimes it's better to light a flamethrower than curse the darkness
Almost too many to mention, but one of the best was with a DM who set up a
scene based on Stephen Donaldson's Illearth trilogy. Unfortunately for her,
none of us players had read the books. One of the first NPCs encountered
was, unknown to us, Thomas Covenant, who launched into a typically long,
maudlin, self-pitying monologue. Which was too much for my CN (with the
emphasis on the C bit) fighter, who got bored in the middle, and casually
decapitated the essential NPC hero. Oops.
Ian Blenkinsop
Was I surprised to find the players approaching Charon and paying for a
ride to the Other Side. Had to improvise here, it wasn't at all what I
expected them to do.
So I had Vergil pop up, and explain that Hades was going through
remodelling right now, that the place had been sold and would reopen under
new management. He did explain that the new owner would be happy to meet
with the PC's and make a deal for their immortal souls. Vergil did go on
quite a bit about how the newly remodelled Tartarus would feature a
ringed, seven-tiered motif, and that plenty of new tortures had been
installed.
Eventually they got the picture. . . .
--
IHCOYC XPICTOC http://members.iglou.com/gustavus ihcoyc(at)aye.net
+ NOLI Vibrabimus volvemurque usque ad reditum boum. ABDUCI +
+ Let's put RU-486 in the water supply! +
**** This message has been placed here by the Tijuana Bible Society ****
Sadly, I was one of the causes of a "memorable experience." After playing for
a few months in a rather deadly (though terribly interesting) Call of Cthulhu
campaign (we averaged one dead or insane character every two weeks), we had
finally managed to scrape up a number of absolutely critical books containing
spells of protection and transportation. Without these, we had had various
monsters devour our various professors, reporters, an occasional cultist or
private investigator, but after getting these books we had somehow managed to
slow the attrition rate to a level where we weren't each rolling up a new
character every week.
My gangster character (yes, I was playing a complete non-intellectual with a
Tommy Gun) had managed (just barely) to remain alive this entire time, and was
among only three characters who had - one was run by a guy who only showed up
every third week or so, so his survival wasn't quite as amazing, but the other
survivor was my roommate (who also played a gangster). Don't ask me how we did
it, but the two of us <did> manage to survive the entire campaign.
Given the importance of these books, it was of course critical for the party
not to lose them, so they gave the books to the one guy who was 1.) guaranteed
not to look at them (and go insane) 2.) who'd had the best luck in remaining
alive, and 3.) was actually going to show up every week.
Unfortunately, while travelling down the Danube river, some bad guys set fire
to our boat and my gangster dives overboard, carrying the books (in a sack) in
one hand and his beloved Tommy Gun (the third one- he'd lost the previous two
and had had to convince his contacts back in the U.S. to send him another) in
the other. Also unfortunately, Vito wasn't a very good swimmer, and our rather
sadistic referee tells me "George, you gotta lose one or the other. As it is,
you're drowning."
Guess what I gave up?
Luckily for me, the rest of the PC's had <already> thrown me the life
preserver, and when I grabbed the life preserver, the Tommy Gun was still
working (or at least, they all thought it was still working).
Waldo
"Be born then, gasp wind, screech at the surgeon's slap, seek manhood, taste a
little of godhood, feel pain, give birth, stuggle a little while, succumb.
(Dying, leave quietly by the rear exit, please.)"-A Canticle for Leibowitz