What I do wish to say to you (and all that worked on the masterpiece that is
Baldur's Gate) is please...please...please do not let these few individuals
(or even the one) sour you on the legions of B.G. fans. I think I speak for
most of us when I say that we truly appreciate the extraordinary effort that
was put into this game. It was obviously a labor of love. It's great that
you continue to keep the lines of communication open to the fans.
I have purchased many games in the past and some were worth the purchase
price and others wern't, but in the case of B.G. I will actually go so far
as to say that I would gladly have paid more for the game. It's that good.
If some choose to break the law and pirate the game, well, that's their
choice. But, I believe it needs to be said that myself and others appreciate
your hard work and are happy to support your continued efforts by actually
"purchasing" your products.
Thanks.
On the February 99 issue of Computer Gaming World, the editor foreseen
in the nearest future that because of the availability of CD burner, most
companies are thinking of going back to the bad o' days of copy protection.
Yep, entering a code word from the manual while in the middle of the game,
etc... At lease no bad sector copy protection like when I was still using
the C-64 in the good o' days. As far as pirate of CD goes, I don't think it
is as bad as the days of floppy game which you can download easily. You
can't compress the whole CD and set it to somewhere. I brought my copy of
Baldur's Gate on the fourth day and was greatly happy of it. Can't wait for
further development of the expansion pack and sequel. Again, another note,
to Ray and everyone in Interplay, please get the license to the Dragonlance
world. It will be greatly fun to adventure in Krynn again.
Thanks!
--
F-14 DUDE
Check http://home.att.net/~f-14dude/index.htm for all engravable gifts.
> On the February 99 issue of Computer Gaming World, the editor foreseen
>in the nearest future that because of the availability of CD burner, most
>companies are thinking of going back to the bad o' days of copy protection.
>Yep, entering a code word from the manual while in the middle of the game,
>etc... At lease no bad sector copy protection like when I was still using
>the C-64 in the good o' days. As far as pirate of CD goes, I don't think it
>is as bad as the days of floppy game which you can download easily. You
>can't compress the whole CD and set it to somewhere. I brought my copy of
>Baldur's Gate on the fourth day and was greatly happy of it. Can't wait for
>further development of the expansion pack and sequel. Again, another note,
>to Ray and everyone in Interplay, please get the license to the Dragonlance
>world. It will be greatly fun to adventure in Krynn again.
I second that.... Dragonlance.... home of the All Mighty Dragons..... I could
wear black robes or a be a Knight of the Rose.... or a cleric of Paladine.... or
be a pest of a kender.....
Ha! Dragonlance.... the realm of my dreams.
Lestat Majere®
"Have you ever seen your own brain?" - Major Kusanagi (Ghost In The Shell)
"Take the best sex you've ever had, multiply it by a thousand and you're still nowhere near it."
- Renton about Heroine (Trainspotting)
>What I do wish to say to you (and all that worked on the masterpiece that is
>Baldur's Gate) is please...please...please do not let these few individuals
>(or even the one) sour you on the legions of B.G. fans. I think I speak for
>most of us when I say that we truly appreciate the extraordinary effort that
>was put into this game. It was obviously a labor of love. It's great that
>you continue to keep the lines of communication open to the fans.
With the huge outpouring of support and kudos from the Baldur's Gate
fans, there's no way someone like our friend Q-Ball could sour anyone
from Black Isle/Interplay, and Bioware too (but I imagine Ray would
want to speak for them!).
There's so much talk in the halls here at BIS/Interplay about the
amazing response to the game; I know it's almost overwhelming and
gratifying to everyone who had anything to do with the game. The few
bad apples can't spoil that.
I didn't even create the game, just did a little promotion and some
chats, and I feel proud too.. having 700 people show up for the last
chat I hosted was mind-blowing and gratifying, and I've met tons of
great people online through them.
So, thank YOU for the words of support, and don't ever worry that one
or two idi^H^H^Hpeople could make the thousands of true fans look bad!
--
Meghan S. Jenks Interplay Productions By Gamers. For Gamers.
mje...@interplay.com http://www.interplay.com alt.games.interplay
To the fans who eagerly anticipated Baldur's Gate and many who pre ordered the
game long before it was released, we at BioWare applaud you for your eternal
patience (it seems!), and useful thoughts, criticisms, and suggestions, all
which were taken to heart. Baldur's Gate is our poem to you. We will always work
hard to satisfy the gamer in you, and keep in touch on the newsgroups, message
boards, emails, and chats.
Thanks again and hope to see you on GameSpy/Heat!
-kevin c
lead QA - Baldur's Gate
ICQ: 1971204
Seacat wrote:
> There have been some individuals (Ok, one especially) on this newsgroup who
> have proudly tried to justify their crimes of pirating Baldur's Gate. I
> won't attempt to comment on that particular topic; I think the other's have
> accomplished that task quite well.
>
> What I do wish to say to you (and all that worked on the masterpiece that is
> Baldur's Gate) is please...please...please do not let these few individuals
> (or even the one) sour you on the legions of B.G. fans. I think I speak for
> most of us when I say that we truly appreciate the extraordinary effort that
> was put into this game. It was obviously a labor of love. It's great that
> you continue to keep the lines of communication open to the fans.
>
Ted
In my enthusiam about the game itself I forgot to mention about the manual.
All the indepth info is so much better than the "here's how to load and play
the game" basic approach that so many companies have adopted. I love a game
manual that I can curl up in bed with and read til I fall asleep. (Of
course, my wife might have another point of view on the matter.) : )
Meghan Jenks (Interplay) wrote in message
<369e38aa....@news1.newscene.com>...
Can't wait till the add-on is out, and use the engine to make tons of new
'stories' like the goldbox did!
Ziroc
--
---- The Great Escape Studio's -----------
http://www.amtc.net/users/~ziroc/index.htm
Creator's of Startrek Meshes, a Fully Animated Startrek TNG Era
Animated Movie, Truespace3 Support, and Tons More!
----------------- Lakeland, Florida. USA -
Seacat wrote in message ...
>There have been some individuals (Ok, one especially) on this newsgroup who
>have proudly tried to justify their crimes of pirating Baldur's Gate. I
>won't attempt to comment on that particular topic; I think the other's have
>accomplished that task quite well.
>
>What I do wish to say to you (and all that worked on the masterpiece that
is
>Baldur's Gate) is please...please...please do not let these few individuals
>(or even the one) sour you on the legions of B.G. fans. I think I speak for
>most of us when I say that we truly appreciate the extraordinary effort
that
>was put into this game. It was obviously a labor of love. It's great that
>you continue to keep the lines of communication open to the fans.
>