On perhaps a simpler note, if you don't want to use your map screens
much (I would strongly advise using them though), you can usually (not
always) tell whether there is an inn or a shop in front of your face. Inns
tend to have signs advertising that they are in fact inns, though they may
not be the neon-lighted displays you're expecting. You have to keep in mind
all they have to work with in these games is boards and paint. Don't expect
something to jump out at you. Shops and vendors can usually be recognized
too. Street vendors tend to stay in one spot, usually near a "goods stand"
or some such thing. And shops, well, let's just say that since there aren't
many big enterable buildings around, you've got good chances of just
stumbling into a shop. I don't know, I tend to notice when something's a
shop, but I don't think it's a uniform code for the appearance of a shop.
Sometimes there's nothing more but water troughs outside the windows...
evidence of a smithy, perhaps? Sometimes there are signs depicting swords or
shields. That's a good hint.
Anyway, if you've read this far you're probably wondering why you did, so
I'll stop. And I've had pretty good luck on this group having people
understand my intentions. When I give my long-winded speeches it's because I
am feeling helpful, nit-picky, and/or argumentative (in a good-natured way,
of course). I think in this case it's all of the above.
Wasn't I just saying I was going to shut up....?
"Patrick R. Weaver" <zymur...@citlink.net> wrote in message
news:2Fvv6.126$td2....@news-west.eli.net...
Patrick R. Weaver wrote in message
<2Fvv6.126$td2....@news-west.eli.net>...
__
Replies to anakha{at}paradise{dot}net{dot}nz
To stop your toasting, before you go posting, read this:
http://www.demonspawn.net/bg/usage.htm
- the alt.games.baldurs-gate posting guide - read it, learn it, do it