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Fighter/Thief/Swashbuckler/Assasin question...

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TylerDurden

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Jan 21, 2001, 9:28:06 AM1/21/01
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I want my main character to be of two classes - Fighter and Thief. The
question is do I go for Human Dual or Elven multiclass?

If Dual, should I start with Fighter or Thief?

When should I dual? (Exp cap removed)

Also the manual is very vague about weapon proficiencies. The main
point of the character is to be a good thief with good combat skills.
I would probably go for dual wield to begin with but don't want to
lose proficincies if I were to dual.

Should I also go for a specialist thief class? Assasin and
swashbuckler both look ideal to be combined with a fighter but again
the manual is very vague on specific abilities gained with level up. I
would also have no qualms about using Shadow Keeper in order to change
from Normal Thief into a specialist class.

Any help is greatly appreciated!

Cheers,

Tyler Durden

Pascal DI FOLCO

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Jan 21, 2001, 4:22:39 PM1/21/01
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Choose Human, Fighter as 1st class, dual at 9th level, so you'll have a
tough, high HP thief thereafter.
As a fighter you can choose a kit, try Kensai if you wish, else Berserker is
fun. As a thief you can't use a kit if it's your 2nd class (even with SK, as
a character can have only 1 kit !).
Dual wield if you wish, best is to wield long swords & katanas. You won't
lose any prof when dualing, and will be able to use all fighters weapons
when you'll attain lvl 10+ as Thief (and a shield also, but you can backstab
only with thief weapons).
I hav good experience with this , my BG1+TOSC+BG2 main char is Ftr 6/ Thief
18 now, and rocks somewhat - 150 + hp backstab damage is so damn cool (with
a critical hit )!!!

TylerDurden <tyler...@verycorrupt.co.uk> a écrit dans le message :
3a6aef7d...@news.freeola.net...

EvilB

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Jan 22, 2001, 6:02:41 AM1/22/01
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If you are going to go the dual human route, then you should start
with fighter first, because you'll get pure fighter hit points. When
you then dual to thief is a matter of choice. Level 9 is popular,
because you've got all your hit dice by then. However, if you aren't
adverse to removing the xp cap and look at this character as a long
term PC, I wouldn't dual until level 17 when your thaco is about max
and your saves are at max. The problem with this approach is it takes
a very long time to regain your fighter skills because you must reach
level 18 thief before you become truly 'dual' class.

Going multi class has the benefit of being able to use both classes at
once, but your hitpoints aren't as good and you will only get a max of
2 stars on weapon specs. I also think that focusing on an assassin may
be a mistake because you gain most of your combat bonuses through your
fighter class anyway. I'm not sure, but in the first edition rules
(ok, its been a long time since I played pnp), an assassin could make
an assassination attempt, which killed outright. Thats the only reason
to stay fighter/assassin if that skill still exists.

Derville

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Jan 21, 2001, 12:32:40 PM1/21/01
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TylerDurden <tyler...@verycorrupt.co.uk> wrote in message
news:3a6aef7d...@news.freeola.net...

Well, looking at a multi-class first, you will miss out on any kit
options for your character, which may or may not be important to you.
Elven fighter/thieves are still a powerful combination, as they can
fight hard and access all their thief skills. There's enough decent
leather armours in BG2 to allow such a chap to melee if need be. Plus,
he doesn't have the handicap of being dropped back to level 1, so I'd
suggest that a soloist may prefer a multi-class for that reason.

The dual class option is a bit trickier. You can only have a kit in
your first class, so you could go kensai/thief, but not
fighter/assassin. I've heard some good things about swashbucklers
dualled to fighters (although to be honest, the swashbuckler on his own
is a pretty tough cookie in combat, arguably as good as a fighter/thief,
missing out only on hitpoints and some weapon choices). Bearing in mind
you're prepared to use Shadowkeeper and have the XP-cap removed, I'd be
looking at assassin dualled to fighter (just dual when you get a high
enough backstab multiplier for your needs), or even bounty hunter
dualled to fighter (at level 11, when your special traps get the hold
person ability). IMHO, swashbucklers are tough enough as single
classes, and are better suited to dualling to mage (for the dual classed
fighter/mage/thief option ;-)). It also depends on what you want to use
your thief skills for. Bear in mind that only swashbucklers get the
full complement of thieving skill points every level, so can be better
thieves level for level than other kits. Also bear in mind that if you
dual a kensai to a thief, the lack of armour may hurt the thief badly,
and the no-gauntlet rule will preclude him from wearing the odd nice
item.

My personal choice would be bounty hunter dualled to fighter at level
11, as the special traps are extremely potent by then, and a vanilla
fighter is still a match for any kit fighter, with no restrictions. The
only problem there would be your starting stats - you need at least 17
strength to dual to fighter, so that ties up some stat points, but only
fighters can go on to get percentile strength at 18/XX, and with the
strength enhancing items in BG2, I'd be loking to get my character's
strength up to 19 or above, all of which means that the 17 points spent
in strength are not a good investment. Dexterity on the other hand is
always a good investment, so from that point of view a fighter (or kit)
dualled to thief may be the better choice.

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