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Help with Kangaxx the Demilich

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kish

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Feb 19, 2001, 1:19:12 PM2/19/01
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I've tried everything. I know this NG is full of experts and can help
me.

Kangaxx is impossible and I refuse to move on without destroying him.

I can lick him ok while he's a lich. When he turns to demilich,
forget about it. He imprisons EVERYONE (how many does he have?)
and I can't afford or find all the Freedom scrolls needed.

I have: Me (dual wielding fighter), Minsc, Jahiera, Jan, Viconia, and
Keldorn (without the carsomyr).

Has anyone beaten him? Can Power Word Kill work on him (since he's
undead)?

Please advise on strategies, techniques, and other relevant
information.

Thank you in advance

John Andersson

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Feb 19, 2001, 1:44:12 PM2/19/01
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kish wrote:

# I've tried everything. I know this NG is full of experts and can help
# me.
#
# Kangaxx is impossible and I refuse to move on without destroying him.
#
# I can lick him ok while he's a lich. When he turns to demilich,
# forget about it. He imprisons EVERYONE (how many does he have?)
# and I can't afford or find all the Freedom scrolls needed.
#
# I have: Me (dual wielding fighter), Minsc, Jahiera, Jan, Viconia, and
# Keldorn (without the carsomyr).
#
# Has anyone beaten him? Can Power Word Kill work on him (since he's
# undead)?
#
# Please advise on strategies, techniques, and other relevant
# information.
#
# Thank you in advance
#

Scroll of magic protection and +4 weapons. I used one scroll on Jaheria
and with the Staff of Rhynn she alone kicked hes ass while the other
stayed back and enjoyed the show. Ring of Ram worked on him to.
--
http://medlem.tripodnet.nu/johnandersson/

Neon

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Feb 19, 2001, 7:50:33 PM2/19/01
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I heard the spell Magic Immunity : Abjuration works, so does a Magic
Protection Scroll. You will also need weapon that is +4 or better to inflict
damage on it, do ote that damage will be halved, unless you are a warrior,
then you might do a bit more. I think i have a mage doing 1 to 2 damage for
every hit. Takes me forever to beat that thing. Good luck.

"kish" <rm...@mindspring.nospam.com> wrote in message
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M.D. Mackey

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Feb 20, 2001, 4:30:58 AM2/20/01
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rm...@mindspring.nospam.com (kish) writes:

>I can lick him ok while he's a lich. When he turns to demilich,
>forget about it. He imprisons EVERYONE (how many does he have?)

He has an infinite number :)

>and I can't afford or find all the Freedom scrolls needed.

The better solution is not to be imprisoned in the first place...

The key to Kangaxx is cheesy tactics. He always imprisons the closest
creature, so you need to work out a way to make sure that the closest
creature to him is either immune or expendable. Try:

(spoilers)

1) Protection from Magic scroll. These are *way* overpowered: there are
only two, and they're in the Adventurer's Mart.
2) Imprisonment is an Abjuration. Two words: Spell Immunity.
3) Summon a Wizard Eye and stick it next to Kangaxx. It can't be
imprisoned, but Kangaxx is too dumb to realise this.
4) Summon *lots* of assorted creatures, and get them to surround Kangaxx
while you blast him from a distance. This is tricky :)

This protects you from his attacks. To damage him, try
1) +4 or better weapons (dangerous, and only does 1-2 pts damage). If
you have the bonus disk merchants, try the +5 sling, which is safer.
2) Melf's Minute Meteors
3) Ring of the Ram.

--
Mark Mackey http://www.ch.cam.ac.uk/MMRG/people/mdm/
"Ignorance is no excuse!"
"What about stupidity, then?"

BART

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Feb 20, 2001, 12:50:44 PM2/20/01
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use the dispel magic ability from keldorn, it works very well, and you can
also cast lower resistance, greater maisilon, breach, etc. when I used all
these spells, I was able to beat him, (I was hasted, and protected by all
sorts of spells like stoneskin, draw upun holy might, negative plane
protection, chaotic commands).
Another advice: Find carsomyr.... It is very helpful agains this guy, and
you will *need* it later in the game.

bart


"kish" <rm...@mindspring.nospam.com> schreef in bericht
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David Haire

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Feb 20, 2001, 12:57:00 PM2/20/01
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I have just (earlier today) killed him by having Edwin stand next to him
with the staff of the magi + spell trap + spell immunity: abjuration. Edwin
and Jaheira (using the staff of rynn) then clobbered him while Viconia stood
back and pelted him using Everard's sling. When he was down to 'badly
injured', Viconia used the ring of the ram on him, which killed him and sent
his skull bouncing across the room.

AFAIK, there are only 6 weapons in the game that can harm Kangaxx - staff of
the magi, staff of rynn, Everard's sling, carsomyr, mace of disruption +2
and crom faeyr. Anyone know of any others?

David

"kish" <rm...@mindspring.nospam.com> wrote in message
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Ryan Hare

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Feb 20, 2001, 3:35:27 PM2/20/01
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David Haire wrote:
>
> I have just (earlier today) killed him by having Edwin stand next to him
> with the staff of the magi + spell trap + spell immunity: abjuration. Edwin
> and Jaheira (using the staff of rynn) then clobbered him while Viconia stood
> back and pelted him using Everard's sling. When he was down to 'badly
> injured', Viconia used the ring of the ram on him, which killed him and sent
> his skull bouncing across the room.
>
> AFAIK, there are only 6 weapons in the game that can harm Kangaxx - staff of
> the magi, staff of rynn, Everard's sling, carsomyr, mace of disruption +2
> and crom faeyr. Anyone know of any others?

Flametongue.

Jeremiah

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Feb 20, 2001, 7:08:25 PM2/20/01
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In article <toyk6.17394$LE3.1...@nnrp4.clara.net>,
"David Haire" <art...@olympia.freeuk.com> spake thusly:

> AFAIK, there are only 6 weapons in the game that can harm Kangaxx - staff of
> the magi, staff of rynn, Everard's sling, carsomyr, mace of disruption +2
> and crom faeyr. Anyone know of any others?

I haven't tried most of these, but they're all +4 or better:

* Flame Tongue
* Wave
* Dragon's Breath
* Darts from the Cloak of the Stars
* Melf's Minute Meteors
* Boneblade
* Cutthroat
* Spear of Withering
* Warblade


BTW, how can the Mace of Disruption hit him? It's only +2...
OTOH, the arrows of piercing (+4 THAC0) are reported not to work...
and finally, the "best" way to kill him:

* Slayer claws

Thief of Dreams

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Feb 20, 2001, 7:18:05 PM2/20/01
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On Mon, 19 Feb 2001 18:19:12 GMT, rm...@mindspring.nospam.com (kish)
wrote:

1. First you kill Kangaxx (not demi-lich yet) Just before he dies
summon a creature to stand fairly close to him.
2 As soon as the demi lich abppears, run upstairs and leave the house.
The demi-lich should now be doing something unpleasant to the creature
you summoned and leave you well alone.
3. Save your game ;-)
4.Get down into the lich's lair - he should still be standing in the
space where he first appeared (nice floating skull, eh?). Summon a
wizard's eye and move it close to the demi-lich. Keep standing at the
exit of the tomb. The demi-lich will now try to imprison the eye
(without any chance of success though) and you can finish him of with
Minute Meteors. I used 3 casters and they had to cast the spells
twice. About 80 to 100 meteors should finish him off. Move the casters
in until they are able to hit the demi-lich. If you get too close you
will be imprisoned instead of the eye.

Geoffrey Brent

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Feb 20, 2001, 9:16:36 PM2/20/01
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David Haire wrote:

> AFAIK, there are only 6 weapons in the game that can harm Kangaxx - staff of
> the magi, staff of rynn, Everard's sling, carsomyr, mace of disruption +2
> and crom faeyr. Anyone know of any others?

+5 darts (you can find a cloak that produces these), and
IIRC the Gesen Bow. Melf's Minute Meteors also, if you
count the meteors as weapons.

There may be other weapons that work, but I haven't tried
them yet - Silver Sword, perhaps?

Geoffrey Brent

Ctr014

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Feb 20, 2001, 11:52:39 PM2/20/01
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For some reason, the weapon immunity magic takes things other
than the "plus-value" into account. I wish someone would publish
how this works. The mace of disruption +2 can kill the demi-liche
in seconds. I guess it has a special consideration that make the
weapon in the same class as +4 or +5 weapons.

Derville

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Feb 21, 2001, 1:54:16 PM2/21/01
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David Haire <art...@olympia.freeuk.com> wrote in message
news:toyk6.17394$LE3.1...@nnrp4.clara.net...

> I have just (earlier today) killed him by having Edwin stand next to
him
> with the staff of the magi + spell trap + spell immunity: abjuration.
Edwin
> and Jaheira (using the staff of rynn) then clobbered him while Viconia
stood
> back and pelted him using Everard's sling. When he was down to 'badly
> injured', Viconia used the ring of the ram on him, which killed him
and sent
> his skull bouncing across the room.
>
> AFAIK, there are only 6 weapons in the game that can harm Kangaxx -
staff of
> the magi, staff of rynn, Everard's sling, carsomyr, mace of disruption
+2
> and crom faeyr. Anyone know of any others?
>
> David

I could well be wrong here, but I think I heard someone say that the +4
hammer against Giantkin actually works on Kangaxx in demi-lich form, due
to some weird and bizarre glitch somewhere along the line. But wouldn't
any weapon which normally strikes as +4 or better (Wave halberd, +5
darts, that +4 two-handed sword whose name escapes me) harm ol' Kangaxx?

--
P.
(Remove 'your.inhibitions' to reply)
Read the alt.games.baldurs-gate Usage FAQ:
www.demonspawn.net/bg/usage.htm


David Haire

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Feb 23, 2001, 6:42:34 AM2/23/01
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Yes, any +4 or better weapon will do. The thing was, I was wondering how
many weapons there were available in chapters 2 & 3 (before your 'epic
journey' and before you can assemble things like crom faeyr and the wave).
It seems pointless waiting until chapter 6 to deal with Kangaxx (or the
twisted rune for that matter).

David

"Derville" <ph...@your.inhibitions.gledson.fsnet.co.uk> wrote in message
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Derville

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Feb 23, 2001, 3:32:49 PM2/23/01
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David Haire <art...@olympia.freeuk.com> wrote in message
news:FJtl6.4898$sB4.7...@nnrp4.clara.net...

> Yes, any +4 or better weapon will do. The thing was, I was wondering
how
> many weapons there were available in chapters 2 & 3 (before your 'epic
> journey' and before you can assemble things like crom faeyr and the
wave).
> It seems pointless waiting until chapter 6 to deal with Kangaxx (or
the
> twisted rune for that matter).
>
> David

True, since the items you get from these battles are of greater benefit
the earlier you get them (even though I still hold that the SotM is so
ridiculously overpowered as to be unbalancing - still can't get rid of
it though ;-)). Working on that premise, I list;

* Carsomyr.
* Staff of Rhynn
* Sling of Everard (bonus CD)
* Staff of the Magi
* Melf's Meteors (spell effect - attack rolls made as per a +5 weapon)

Daystar and the Mace of Disruption may well work as well (I think I've
heard that Daystar doesn't but the Sunray effect does work), and Arrows
of Piercing by rights should work, but aparently that +4 to hit doesn't
count against Kangaxx. Flametongue may work, but I can't recall what it
hits as a +4 weapon against, and whether that +4 actually counts for
Kangaxx. Overall, I'd say that there's still an argument for waiting
until later in the game when you can afford to buy the Staff of Rhynn
etc, and have all the parts for From Faeyr, before trying anything too
flashy on Kangaxx. Still, it's obvious why the scrolls of Magic
Protection and the +4 staff are available straight off the bat for
anyone who wants Kangaxx's head on a stick (now, parading enemies' heads
on the end of spears ought to be an option - bonuses of up to +2 to
reputation, depending on the level of the enemy displayed ;-)).

Ryan Hare

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Feb 26, 2001, 12:45:54 PM2/26/01
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Derville wrote:
> Flametongue may work, but I can't recall what it
> hits as a +4 weapon against, and whether that +4 actually counts for
> Kangaxx.

Flametongue *does* work; it's what my character used. It's +4 vs.
undead.

Ryan

Ryan Hare

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Feb 27, 2001, 4:03:53 PM2/27/01
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Derville wrote:
> I know it's +4 and +5 weapons only, but what sort of damage does each
> weapon inflict on him, and will +5 weapons significantly reduce the
> length of the fight with him?

When using Flametongue, my character dealt 2 points of damage, 4 with a
critical hit.

Ryan

(By the way, I have found that Azure Edge works against some undead, but
for some reason not all. I've seen it work against vampires, skeletons,
and IIRC zombies, but not mummies or skeletal warriors. Don't know why.)

YellowTeeth

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Feb 27, 2001, 4:11:01 PM2/27/01
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The Wizard's eyetrick was the solution.....Thanks I too was stuck and
too proud to quit. @ mages with over 7 meteor spells. I ran out but
thanks to the ring of ram for the finishing touch.

On Wed, 21 Feb 2001 00:18:05 GMT, bga...@aol.com (Thief of Dreams)
wrote:

to...@one.net

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Feb 27, 2001, 7:08:55 PM2/27/01
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Where does one find these elusive items?
Ring of Ram?
Staff of the Magi?
I've completed the game once but never found either of these items.
Location spoilers are greatly appreciated!!!
Thanks

nwnmaster

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Feb 28, 2001, 1:33:04 PM2/28/01
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I know Tolgerias has it (Cowled Wizard) who is in the Government District.
However I got the ring from the Wizard Stronghold where I had to kill him
and got the ring that way. You get the Staff of Magi from defeating the
Twisted Rune (you need a Rogue stone) which is around the back of the
Delosar Inn (Bridge District).

<to...@one.net> wrote in message news:3a9c4104...@news.one.net...

Taco Heuts

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Feb 28, 2001, 3:18:38 PM2/28/01
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"Derville" <ph...@your.inhibitions.gledson.fsnet.co.uk> schreef in bericht
news:978fcf$35e$7...@newsg1.svr.pol.co.uk...


Nobody mentions that bow that doesn't need ammo (damn, i need to remember
that name, i'm using it numerous times in my postings!). It also damages it.
For me, it's probably the bast ranged weapon in the game! Give it to mazzy
and fire away!

See ya...


Jeremiah

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Feb 28, 2001, 7:10:51 PM2/28/01
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In article <y2dn6.116275$z7.8...@dbsch1.home.nl>,
"Taco Heuts" <thund...@hotmail.com> spake thusly:

>
> Nobody mentions that bow that doesn't need ammo (damn, i need to remember
> that name, i'm using it numerous times in my postings!). It also damages it.
> For me, it's probably the bast ranged weapon in the game!

There are actually three that don't require ammo... two
Tansheron's Bows and the Short Bow of Gesen. Gesen hits him, but I'm
not sure about Tansheron's.

Also, I believe that aerial servants can hurt him. Are there
any (other) summoned creatures that can?

David Haire

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Mar 1, 2001, 1:32:10 PM3/1/01
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Tansheron's doesn't.

You can also use Everard's sling.

David

"Jeremiah" <br...@spam.to.dev.null> wrote in message
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Derville

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Feb 28, 2001, 2:32:39 PM2/28/01
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David Haire <art...@olympia.freeuk.com> wrote in message
news:YNSm6.14164$vI.22...@nnrp3.clara.net...
> A +4 or +5 weapon will do 1-3 damage per hit, or thereabouts. He's
only got
> something like 50 hp, though. The only thing I have seen do
significantly
> more damage is the ring of the ram, which does about 25-30 damage - I
knock
> him down to 'badly injured', then hit him with that to finish him off.
>
> David

If he's got less than 50 hitpoints, then surely a couple of Lower
Resistance spells followed by Power Word:Kill should polish him off too?
It was said on this NG that a mage casting PW:K from an ethereal plane
is one of the few ways to get rid of a demi-lich for good, so the spell
may well inflict harm even when cast on the same material plane as
Kangaxx. I suppose there's also the Silver Sword (can't think of it as
Vorpal, as it doesn't go thwicker-thwack ;-)), which could kill him
outright, assuming Kangaxx is forced to actually make saving throws.

Graeme Dice

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Mar 1, 2001, 9:56:15 PM3/1/01
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Derville wrote:
>
> David Haire <art...@olympia.freeuk.com> wrote in message
> news:YNSm6.14164$vI.22...@nnrp3.clara.net...
> > A +4 or +5 weapon will do 1-3 damage per hit, or thereabouts. He's
> only got
> > something like 50 hp, though. The only thing I have seen do
> significantly
> > more damage is the ring of the ram, which does about 25-30 damage - I
> knock
> > him down to 'badly injured', then hit him with that to finish him off.
> >
> > David
>
> If he's got less than 50 hitpoints, then surely a couple of Lower
> Resistance spells followed by Power Word:Kill should polish him off too?
> It was said on this NG that a mage casting PW:K from an ethereal plane
> is one of the few ways to get rid of a demi-lich for good, so the spell
> may well inflict harm even when cast on the same material plane as
> Kangaxx. I suppose there's also the Silver Sword (can't think of it as
> Vorpal, as it doesn't go thwicker-thwack ;-)), which could kill him
> outright, assuming Kangaxx is forced to actually make saving throws.

A vorpal sword is actually supposed to cause damage against a demi-lich
when being used by a fighter, ranger or paladin, I can't remember if
it's normal or 1 or 2 damage however.

Graeme Dice
--
Panda Mating Fails; Veterinarian Takes Over

Derville

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Mar 2, 2001, 9:40:17 AM3/2/01
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Jeremiah <br...@spam.to.dev.null> wrote in message
news:fsgn6.321583$w35.52...@news1.rdc1.nj.home.com...

Tansheron's Bow wouldn't hit, as it's only a +3 weapon.

As for summoned critters, I'd guess Pit Fiends are the only real choice,
since anything summoned in can be killed off with Death Fog. PF's are
Gated, so can survive that instant death. I'm not sure if a PF hits as
a +4 or +5 weapon, but they have phenomenal magic resistance (don't know
if they could make all their saves against Imprisonment) and can hit
hard, assuming Kangaxx isn't Protected from Evil. Since he's still
undead, though, I'd assume that fire elementals could hurt him (what
with the undead's general vulnerability to fire based attacks), although
I doubt if the attack would class as +4 or +5 to actually hurt Kangaxx.

Jeremiah

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Mar 2, 2001, 6:30:57 PM3/2/01
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In article <97onk8$a7a$7...@newsg4.svr.pol.co.uk>,
"Derville" <ph...@your.inhibitions.gledson.fsnet.co.uk> spake thusly:

>
> Jeremiah <br...@spam.to.dev.null> wrote in message
> news:fsgn6.321583$w35.52...@news1.rdc1.nj.home.com...
>> Also, I believe that aerial servants can hurt him. Are there
>> any (other) summoned creatures that can?
>
> As for summoned critters, I'd guess Pit Fiends are the only real choice,
> since anything summoned in can be killed off with Death Fog.

Not by the Demilich... he can't cast Death Fog. Of course,
he can imprison the summoned creatures one by one, so you'll need a lot
of them to get the job done, but it at least might buy you time to
cast protection from magic or spell immunity on someone...


Derville

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Mar 2, 2001, 2:17:45 PM3/2/01
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Graeme Dice <grd...@sk.sympatico.ca> wrote in message
news:3A9F0B4D...@sk.sympatico.ca...

What's the exact enchantment of the Silver Sword? AFAIK it's only a +3,
so may be coded to not hurt Kangaxx. As I recall some of the PnP
requirements stated a while ago, some weapons only function in the hands
of certain individuals (such as Defenders only working if wielded by
rangers or paladins, as opposed to mere fighters or bards). In any
event, from the sound of David's post, +4 and +5 both hit for such small
amounts that there's no real discernable difference between the two, so
the only advantage the Silver Sword may have is forcing that save
against death.

Johan Parin

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Mar 4, 2001, 8:29:45 AM3/4/01
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Derville wrote:

<snip>


>
> As for summoned critters, I'd guess Pit Fiends are the only real choice,
> since anything summoned in can be killed off with Death Fog. PF's are
> Gated, so can survive that instant death. I'm not sure if a PF hits as
> a +4 or +5 weapon, but they have phenomenal magic resistance (don't know
> if they could make all their saves against Imprisonment) and can hit
> hard, assuming Kangaxx isn't Protected from Evil. Since he's still
> undead, though, I'd assume that fire elementals could hurt him (what
> with the undead's general vulnerability to fire based attacks), although
> I doubt if the attack would class as +4 or +5 to actually hurt Kangaxx.
>

Fire Elementals definitely hurt him, and doing (comparatively) lots of
damge. I had one do at least 5 damage a strike. It got killed pretty
quickly though.

Johan

Derville

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Mar 3, 2001, 11:23:00 AM3/3/01
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Jeremiah <br...@spam.to.dev.null> wrote in message
news:R2Wn6.327892$w35.53...@news1.rdc1.nj.home.com...

I guess it depends on what he can Imprison, then. Assuming most
summoned critters are vulnerable, I can only think of Ras and
Mordenkainen's Sword as possible survivors (not being "creatures" per
se). The spell description says Imprisonment has no saving throw, but I
still assume that magic resistance can defeat it (unless Kangaxx uses
the 10th level spell Cheesy Imprisonment), so Pit Fiends would again
have an advantage with their innate resistances. There's also the Horn
of Valhalla, which summons a berserker, and if he is in Rage mode, he
should be immune to Imprisonment.

Gebhard Blucher

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Mar 4, 2001, 3:28:42 PM3/4/01
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Derville <ph...@your.inhibitions.gledson.fsnet.co.uk> wrote in message
news:97tqqr$aui$1...@news7.svr.pol.co.uk...

> I guess it depends on what he can Imprison, then. Assuming most
> summoned critters are vulnerable, I can only think of Ras and
> Mordenkainen's Sword as possible survivors (not being "creatures" per
> se). The spell description says Imprisonment has no saving throw, but I
> still assume that magic resistance can defeat it (unless Kangaxx uses
> the 10th level spell Cheesy Imprisonment), so Pit Fiends would again
> have an advantage with their innate resistances. There's also the Horn
> of Valhalla, which summons a berserker, and if he is in Rage mode, he
> should be immune to Imprisonment.

I don't think MR has any effect on imprisonment. Also, while Mordy's Sword
and Ras aren't really creatures, they are creatures as far as the game is
concerned (they have *.cre file, and you can even pick Mordy's Sword's
pocket for a greenstone amulet. :-).

Berserker rage does work, however... I think. :-)

GB

Marius Seljestad

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Mar 4, 2001, 7:38:27 PM3/4/01
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I really had a hard time killing him then I changed into a slayer...No match
then as I took him down by myself.

M.


Johan Parin <Johan...@abc.se> skrev i
meldingsnyheter:3AA24349...@abc.se...

Derville

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Mar 4, 2001, 2:24:54 PM3/4/01
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Johan Parin <Johan...@abc.se> wrote in message
news:3AA24349...@abc.se...

OK, let's run with this one. Did he get killed, or merely Imprisoned?
Providing you have a stream of other fodder to get Kangaxx's attention
(or a Wizard Eye), you could try distracting him with those to let the
elemental get to work. I considered the possibility of Kangaxx being
unable to Imprison what he can't see - how about casting Improved Invis
on the elemental to make him disappear from sight?

Another thought; the spell description for Tenser's says that the spell
"causes the caster to become a berserk fighter". Well, I wonder if this
would mean the caster gets the benefits of the immunities from the
berserker rage ability, or if that is just poetic licence on the part of
the manual writers?

Graeme Dice

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Mar 7, 2001, 12:02:01 AM3/7/01
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Derville wrote:
>
> Jeremiah <br...@spam.to.dev.null> wrote in message
> news:R2Wn6.327892$w35.53...@news1.rdc1.nj.home.com...

<snip>

>
> I guess it depends on what he can Imprison, then. Assuming most
> summoned critters are vulnerable, I can only think of Ras and
> Mordenkainen's Sword as possible survivors (not being "creatures" per
> se). The spell description says Imprisonment has no saving throw, but I
> still assume that magic resistance can defeat it (unless Kangaxx uses
> the 10th level spell Cheesy Imprisonment), so Pit Fiends would again
> have an advantage with their innate resistances. There's also the Horn
> of Valhalla, which summons a berserker, and if he is in Rage mode, he
> should be immune to Imprisonment.

There's no magic resistance against imprisonement according to the PHB.

--
A random number table, once created, requires no errata.

Zippy

unread,
Mar 11, 2001, 4:16:11 PM3/11/01
to
yet another technique: a control circlet from the illithid empire in the
underdark will allow you to control him. have a thief/mage running
spelltrap (staff of the magi will give you this ability), use it on him. at
that point, quaff a potion of master thievery and pick his pocket. you will
get the ring.

since you then have control of him, you have access to his spells. he only
has one spell - imprisonment. have him cast it on himself. you won't get
the xp points, but at least you'll get the ring!

Zippy

unread,
Mar 11, 2001, 4:42:28 PM3/11/01
to
good point. i read a message a while back by somebody who claimed to have
killed kangaxx by casting absolute immunity on a fighter. but absolute
immunity only affects the caster, and the duration is far too short to kill
kangaxx. i wish people would stop claiming to have killed this guy when
they obviously haven't.

i've got his ring (via a unique technique), so i don't feel a pressing need
to kill him.

Zippy

unread,
Mar 11, 2001, 4:46:27 PM3/11/01
to
how did you do this before he imprisoned you? slayers have 0% magic
resistance.

Graeme Dice

unread,
Mar 11, 2001, 4:47:12 PM3/11/01
to
Zippy wrote:
>
> good point. i read a message a while back by somebody who claimed to have
> killed kangaxx by casting absolute immunity on a fighter. but absolute
> immunity only affects the caster, and the duration is far too short to kill
> kangaxx. i wish people would stop claiming to have killed this guy when
> they obviously haven't.

Absolute immunity wouldn't work, as it only protects against weapons.

>
> i've got his ring (via a unique technique), so i don't feel a pressing need
> to kill him.
>
> >
> >There's no magic resistance against imprisonement according to the PHB.
> >

--
"No, it is a very interesting number, it is the smallest number
expressible as a sum of two cubes in two different ways."
— Srinivasa Ramanujan (1887-1920), Indian mathematician. The
mathematician G. H. Hardy had referred to the number '1729' as
'dull'.

Graeme Dice

unread,
Mar 11, 2001, 4:47:54 PM3/11/01
to
Zippy wrote:
>
> how did you do this before he imprisoned you? slayers have 0% magic
> resistance.

No, it has more than 0% resistance. It must be immune to imprisonement,
much like berskerkers in their rage.

>
> >I really had a hard time killing him then I changed into a slayer...No
> >match then as I took him down by myself.
> >

--
"Engineers think that equations approximate the real world.
Scientists think that the real world approximates equations.
Mathematicians are unable to make the connection."

Zippy

unread,
Mar 11, 2001, 4:49:10 PM3/11/01
to
my berserker was imprisoned immediately.

Zippy

unread,
Mar 11, 2001, 5:02:55 PM3/11/01
to
i once again stand corrected - the slayer appears immune to imprisonment. i
went back down to the catacombs and cast freedom to get kangaxx back out.
(i already had the ring, from dire charming kangaxx with an illithid
control circlet and picking his pocket, then having him imprison himself).

my party's reputation declined by 2, but i got $9 and a gem out of the
deal.

Gebhard Blucher

unread,
Mar 12, 2001, 1:34:31 AM3/12/01
to
Zippy <mo...@mindy.org> wrote in message
news:Xns906186FAB15...@207.225.159.7...

Very clever! You are my hero of the week. :-)

GB


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