Any good spells in there or should I just sell it when the time comes.
TIA
Gordon
As far as I can remember, if you use a spell once, that page either
diappears or turns, and a new spell is presented to you. If you don't want
the fireball, just fire it off arbitrarily, and a new spell should replace
it.
--
"On the edge of sleep,
I heard voices behind the door
The known and the nameless,
familiar and faceless
My angels and my demons at war
Which one will lose -- depends on what I choose
Or maybe which voice I ignore..."
- Rush: Double Agent
No, it doesn't turn you can just wait and the spell will be ready at the end
of a resting period. However you can right click it and say turn page.
The spells there aren't exactly awe inspiring though. Fireball's probably
the best of the batch. Just give it to a non casting npc like Ano or
something and have him throw a fireball in with the rest of the mages before
closing in for close combat.
Or sell it.
Z
Turning the page is an action, so be sure to unpause after selecting
Turn Page. Similarly, after telling someone to use it to cast a spell,
don't give them any new commands until they actually cast the spell.
> "Gordon Hamlett" <gordon....@btinternet.com> wrote in message
> news:ai2rdg$mhl$1...@paris.btinternet.com...
> > Any tips for how to use this - whenever I click on turn page, nothing
> > happens. I'm still stuck with fireball which I don't particularly
> > want.
> >
> > Any good spells in there or should I just sell it when the time comes.
> >
> > TIA
> >
> > Gordon
>
> As far as I can remember, if you use a spell once, that page either
> diappears or turns, and a new spell is presented to you. If you don't want
> the fireball, just fire it off arbitrarily, and a new spell should replace
> it.
>
No, I used the fireball some times and also stuck to that, but I did never try
to turn to the next page, so I can't help, but if this is a common bug, maybe
you should try the newest patches from Black Isle.
Martin Dietz
There are some good spells in there, True Seeing being one of the better
ones.. especially if you give it to a Fighter or other character who
normally cannot cast such a spell.
Fireball (Level 3) [first page always]
Lightning Bolt (Level 3)
Stinking Cloud (Level 2)
Wyvern Call (Level 6)
Spell Turning (Level 7)
Farsight (Level 4)
True Seeing (Level 5)
Protect / Evil (Level 1)
Invisibility (Level 1)
Burning Hands (Level 1) [last page always]
It's entirely possible to find other Fireball pages; the selection is
random. Sometimes your book will be able to be turned about fifty times,
others, just once or twice. And no, if you get a "bad" book it isn't
permanent.. the random function goes off the game timer or some such
thing, so just try turning the page at a later time if you're having bad
luck.
If you get Wyvern Call, then you can use the book as another figurine,
which can be quite helpful as wyverns are rather strong and can poison.
At the least, they last longer then most spiders that you can summon
do..
This item is very underestimated in it's power, and if you get a good
spell, then make use of it every "day"!
--
J.C. Bengtson - "Makoru"
* http://home.ptd.net/~golbez
* http://sailorscout.redversusblue.com
JB (I could be wrong but I don't think so)
=\=
J.C. Bengtson <gol...@ptd.net> wrote in message
news:3D453FE7...@ptd.net...
There's a limit to how many times you can turn the page. When you get to the
last page, thats it, no more page turning for you. It should tell you though
if you examine it whether or not its on the last page.