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BG1: Bow + 3 Firewine Ruins under Gullykin

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Yannick Priol

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Nov 11, 2002, 6:09:10 AM11/11/02
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Hi

I've read in a walkthrough that The Ghosts Knights in the ruins have a magic
bow that can be stolen.

But when I try to steal it, it says that they haven't got an item for me.

is there really that special bow& how to get it ?

thanks !!!


m...@tadyatam.invalid

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Nov 11, 2002, 7:02:50 AM11/11/02
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Yes, there is. Just keep pickpocketing, repeatedly. Thief
succeeds eventually (rarely on the 1st try; might take 20+
minutes real time).

--J
Replies to: jNpolak(at)Ojuno(dot)Tcom

Henry Lockwood

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Nov 11, 2002, 12:26:41 PM11/11/02
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> >Yes, there is. Just keep pickpocketing, repeatedly. Thief
> >succeeds eventually (rarely on the 1st try; might take 20+
> >minutes real time).
> >
>
> But won't they turn against you after the first failed attempt?

This is why you cast the spell known as 'Quick Save' before trying to
pickpocket them.


m...@tadyatam.invalid

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Nov 11, 2002, 3:06:24 PM11/11/02
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Jeff George wrote:
>
> On Mon, 11 Nov 2002 12:02:50 GMT, m...@tadyatam.invalid added the
> following words of wisdom:
> But won't they turn against you after the first failed attempt?
>
> Jeff George
>
> Power to the People! Vive le revolution!
> Oi! Where's the fucking bar, John?
> Life is not measured by the number of
> breaths you take, but by the moments
> that take your breath away.

No, they never will.

--J
Replies to: jNpolak(at)Ojuno(dot)Tcom

Munchies

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Nov 12, 2002, 7:35:54 AM11/12/02
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"Yannick Priol" <ypr...@nordnet.fr> wrote in message
news:aqo37n$kr1$1...@news.nordnet.fr...

Can I ask what walkthrough you're looking at? Strange how none of the
walkthroughs at gamefaqs.com have this.


Enkidu

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Nov 12, 2002, 12:32:49 PM11/12/02
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Jeff George wrote:
> On Mon, 11 Nov 2002 17:26:41 -0000, "Henry Lockwood"
> <jumper.hnl...@cam.bra.ac.trousers.uk> added the following
> words of wisdom:
>
>
> I can't do that! I just can't! Don't ask me why!
>
> Jeff George
>

Just one of them has the bow. IIRC, it is the ghost to the left of the
northern entrance to the room. If not it is the one to the right. When
I did it, Imonen got it on the second try. The ghosts won't attack so
pick away.

Enkdiu

John

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Nov 13, 2002, 6:29:06 AM11/13/02
to

Jeff George wrote:

>
> I can't do that! I just can't! Don't ask me why!
>
> Jeff George
>

Why?

John

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Nov 13, 2002, 11:45:13 AM11/13/02
to

Jeff George wrote:

> On Wed, 13 Nov 2002 06:29:06 -0500, John <jl...@eci.esys.com> added the
> following words of wisdom:
>
> >
> >

> Damn!


>
> Jeff George
>
> Power to the People! Vive le revolution!
> Oi! Where's the fucking bar, John?
> Life is not measured by the number of
> breaths you take, but by the moments
> that take your breath away.

Why damn!

Enkidu

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Nov 13, 2002, 4:54:21 PM11/13/02
to
Jeff George wrote:
> On Tue, 12 Nov 2002 12:32:49 -0500, Enkidu <Enk...@spamblock.com>

> added the following words of wisdom:
>
>
>>Jeff George wrote:
>>
>>>On Mon, 11 Nov 2002 17:26:41 -0000, "Henry Lockwood"
>>><jumper.hnl...@cam.bra.ac.trousers.uk> added the following
>>>words of wisdom:
>>>
>>>
>>>
>>>>>>Yes, there is. Just keep pickpocketing, repeatedly. Thief
>>>>>>succeeds eventually (rarely on the 1st try; might take 20+
>>>>>>minutes real time).
>>>>>>
>>>>>
>>>>>But won't they turn against you after the first failed attempt?
>>>>
>>>>This is why you cast the spell known as 'Quick Save' before trying to
>>>>pickpocket them.
>>>>
>>>
>>>
>>>I can't do that! I just can't! Don't ask me why!
>>>
>>>Jeff George
>>>
>>
>>Just one of them has the bow. IIRC, it is the ghost to the left of the
>>northern entrance to the room. If not it is the one to the right. When
>>I did it, Imonen got it on the second try. The ghosts won't attack so
>>pick away.
>>
>>
>
>
> I didn't mean that I couldn't get the bow, I meant that I couldn't
> bring myself to save, try, and reload if it failed. It just seems to
> lose some of its "epicness" that way.
>
> Jeff George
>


Ah, but you don't have to save and reload. No matter how many times
you fail, the ghosts will not attack you. Unlike the paper and dice
game, a thief can try again and succeed after a failed pick. A purest
might be upset by this, but there are numerous other changes (like
only 16 item slots per character) in the computer adaptation. In the
long run, this the multi-attemptability of thief skills is crucial in
later parts of the game that are particularly pick and trap intensive.
It gives thieves something to do, otherwise the spell and sword
slingers have all the fun.

BTW, the bow is a Longbow of Marksmanship and there is another
available, so you don't really have to get it if you don't have more
than one fighter-type providing bow support. That was Khalid's job in
my group, since was such a Barney Fife about being in the front ranks.
It was often the case that my back-rank missile support (Khalid,
Jaheira and Imonen) would take out the opponents before my tanks
(Minsc and my Paladin) would get in swinging range.

Enkidu

John

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Nov 14, 2002, 1:17:38 PM11/14/02
to

Jeff George wrote:

> On Wed, 13 Nov 2002 11:45:13 -0500, John <jl...@eci.esys.com> added the


> following words of wisdom:
>
> >
> >
> >Jeff George wrote:
> >
> >> On Wed, 13 Nov 2002 06:29:06 -0500, John <jl...@eci.esys.com> added the
> >> following words of wisdom:
> >>
> >> >
> >> >
> >> >Jeff George wrote:
> >> >
> >> >>
> >> >> I can't do that! I just can't! Don't ask me why!
> >> >>
> >> >> Jeff George
> >> >>
> >> >
> >> >Why?
> >>
> >> Damn!
> >>
> >

> >Why damn!
>
> Alright. Away with you and your endless questions!
>
> Jeff George
>
>

Alright, alright I'll stop with the questions! I just couldn't resist. Sorry.

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