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[ToB] Mercenaries/Monks attack in Amkethran

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Jonathan Ellis

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Feb 8, 2002, 1:37:20 AM2/8/02
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I just got back to Amkethran after killing Abazigal and Sendai, and
was not entirely surprised to be ambushed just outside the tavern, by a
gang of mercenaries and monks.

I was, however, somewhat more surprised to find out that the
mercenaries and monks appear to keep on respawning and respawning, like
the ever-respawning (and scummable-for-XP) army of Yaga-Shura in his
siege camp before you kill the giant himself.

Is this an unlimited respawn, like that - i.e. intended to simulate
Balthazar sending his entire army after me (and equally scummable for
XP, in the hope of getting my party some more xp - currently they're all
on about 6.5 million, apart from the main one who has about 6.9 million,
and I don't think I can make it to 8 million with the little that
remains in the game)? Or will it eventually finish (i.e. will I be able
to wander around the streets of Amkethran safely without having to kill
Balthazar first - I certainly expect the ambushes to end once Balthazar
is dead)?

And will I *EVER* get the chance to kill Saemon Havarian, who
richly deserves it for the number of times he's tried to screw my party
over?

Jonathan.

Chris Carter

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Feb 8, 2002, 5:17:06 AM2/8/02
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"Jonathan Ellis" <jona...@franz-liszt.freeserve.co.uk> wrote...
>
SPOILERS
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> I just got back to Amkethran after killing Abazigal and Sendai, and
> was not entirely surprised to be ambushed just outside the tavern, by a
> gang of mercenaries and monks.
>
[snip]

This is scripted and, IIRC, if you kill enough of them then the attacks
stop.


> And will I *EVER* get the chance to kill Saemon Havarian, who
> richly deserves it for the number of times he's tried to screw my party
> over?

[Grinds teeth and makes fists] No, that scumbag gets away with it yet again.

I *really* hope he makes an appearance in NWN and they give us the option of
screwing him over royally, if Bioware don't do it then I really hope some
other DM does - it would make for a great game!

William Hull

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Feb 8, 2002, 3:18:36 PM2/8/02
to

"Chris Carter" <c...@chriscarter.fslife.co.uk> wrote in message
news:u679d52...@corp.supernews.com...

> "Jonathan Ellis" <jona...@franz-liszt.freeserve.co.uk> wrote...
> >
> SPOILERS
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .

>


> > And will I *EVER* get the chance to kill Saemon Havarian, who
> > richly deserves it for the number of times he's tried to screw my party
> > over?
>
> [Grinds teeth and makes fists] No, that scumbag gets away with it yet
again.
>
> I *really* hope he makes an appearance in NWN and they give us the option
of
> screwing him over royally, if Bioware don't do it then I really hope some
> other DM does - it would make for a great game!
>
>
>

You could go back to a previous save and get the satisfaction of killing him
when the Githyanki attack the ship. That's lots of fun, worth doing at
least twice IMO.

William Hull


Mike Hall

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Feb 10, 2002, 4:22:41 PM2/10/02
to
Jonathan Ellis wrote:

> And will I *EVER* get the chance to kill Saemon Havarian, who
> richly deserves it for the number of times he's tried to screw my party
> over?

He can be killed at sea (after the Sahaugin attack) and in his ToB cave.
He'll escape at other times or the game will crash. I believe the best
method is Aerie's 3 * flamestrike sequencer. 30 to 480 damage is sufficient
recompense in my humble opinion... Hmm... Imprisonment and Flesh to Stone
seem like reasonable repayment also.


Mike Hall


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