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BG1 Questions: Map S-SW of Beregost (NW of Nashkel)

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B.G. Enthusiast

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Mar 30, 2002, 3:21:09 PM3/30/02
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Two questions:

1. Bjornin's half-ogres quest. I think I've found and killed all the half-ogres
(4 of them and they're all just north of the lake), but for some reason
Bjornin doesn't think so. I've gone through the whole map with a fine comb
(esp. north of the lake where I think the band of half-ogres should be) and I
can't seem to find any more half-ogres. Am I missing something here? How many
half-ogres have to be killed to finish off this quest?

2. Encounter with Drizzt. I talked to Drizzt and agreed to help him kill a bunch
of gnolls. After the battle I tried to talk to Drizzt but he won't talk to me.
Now I read from other guides and walkthroughs that he's supposed to tell you
about the bandits or something. Does anyone know how to get him to talk?

Kish

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Mar 30, 2002, 3:34:11 PM3/30/02
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"B.G. Enthusiast" wrote:
>
> Two questions:

> 2. Encounter with Drizzt. I talked to Drizzt and agreed to help him kill a bunch
> of gnolls. After the battle I tried to talk to Drizzt but he won't talk to me.
> Now I read from other guides and walkthroughs that he's supposed to tell you
> about the bandits or something. Does anyone know how to get him to talk?

Talk to him in Chapter Three, when you're supposed to be hunting the
bandits. Not before.

Sir_...@worldnet.att.net

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Mar 30, 2002, 4:36:02 PM3/30/02
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On 30 Mar 2002 12:21:09 -0800, quiet...@hotmail.com (B.G. Enthusiast) wrote:

>Two questions:
>
>1. Bjornin's half-ogres quest. I think I've found and killed all the half-ogres
> (4 of them and they're all just north of the lake), but for some reason
> Bjornin doesn't think so. I've gone through the whole map with a fine comb
> (esp. north of the lake where I think the band of half-ogres should be) and I
> can't seem to find any more half-ogres. Am I missing something here? How many
> half-ogres have to be killed to finish off this quest?
>

I seem to recall more than 4 total, and not all together. Did you reload or
restart before finishing?? That would affect it. Also, wasn't there a cave on
this map with loot??

>2. Encounter with Drizzt. I talked to Drizzt and agreed to help him kill a bunch
> of gnolls. After the battle I tried to talk to Drizzt but he won't talk to me.
> Now I read from other guides and walkthroughs that he's supposed to tell you
> about the bandits or something. Does anyone know how to get him to talk?

Hmm. Check South. There Might be more Gnolls to kill.

Alternatively, did you accidentally hit Drizz't??


Daniel L Newhouse

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Mar 30, 2002, 4:39:09 PM3/30/02
to

"B.G. Enthusiast" <quiet...@hotmail.com> wrote in message
news:953f89cd.02033...@posting.google.com...

> Two questions:
>
> 1. Bjornin's half-ogres quest. I think I've found and killed all the
half-ogres
> (4 of them and they're all just north of the lake), but for some reason
> Bjornin doesn't think so. I've gone through the whole map with a fine
comb
> (esp. north of the lake where I think the band of half-ogres should be)
and I
> can't seem to find any more half-ogres. Am I missing something here?
How many
> half-ogres have to be killed to finish off this quest?

There are 4 half-ogres. Try talking to Bjorning twice. Do you have the
latest patch
installed? If you didn't talk to Bjornin until AFTER you killed the ogres
then you are
experiencing a known bug fixed in the patch. The patch fixes problems where
you
complete a quest before you go through the dialog that initiates it. The
patch fixes it,
but if you complete the quest before you talk to the person who initiates it
you have
to talk to them twice. Once to receive the quest, the next time to get the
reward.


Cynthia Crise

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Mar 30, 2002, 4:56:58 PM3/30/02
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"B.G. Enthusiast" <quiet...@hotmail.com> wrote in message
news:953f89cd.02033...@posting.google.com...
> Two questions:
>
> 1. Bjornin's half-ogres quest. I think I've found and killed all the
half-ogres
> (4 of them and they're all just north of the lake), but for some reason
> Bjornin doesn't think so. I've gone through the whole map with a fine
comb
> (esp. north of the lake where I think the band of half-ogres should be)
and I
> can't seem to find any more half-ogres. Am I missing something here?
How many
> half-ogres have to be killed to finish off this quest?

I thought that there were four as well, but it is easy to miss some. Did
you check all the way across the top of that map? Sometimes they hide
behind the house, IIRC.

> 2. Encounter with Drizzt. I talked to Drizzt and agreed to help him kill a
bunch
> of gnolls. After the battle I tried to talk to Drizzt but he won't talk
to me.
> Now I read from other guides and walkthroughs that he's supposed to
tell you
> about the bandits or something. Does anyone know how to get him to
talk?

Don't know about Drizzt.

Cyn


Naomi

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Mar 30, 2002, 5:50:52 PM3/30/02
to

"B.G. Enthusiast" <quiet...@hotmail.com> wrote in message
news:953f89cd.02033...@posting.google.com...
> Two questions:
>
> 1. Bjornin's half-ogres quest. I think I've found and killed all the
half-ogres
> (4 of them and they're all just north of the lake), but for some reason
> Bjornin doesn't think so. I've gone through the whole map with a fine
comb
> (esp. north of the lake where I think the band of half-ogres should be)
and I
> can't seem to find any more half-ogres. Am I missing something here?
How many
> half-ogres have to be killed to finish off this quest?


I too have had problems with this, I killed everything in that map (I think)
and haven't managed to get the reward for it. Is the reward very big
anyways?!

>
> 2. Encounter with Drizzt. I talked to Drizzt and agreed to help him kill a
bunch
> of gnolls. After the battle I tried to talk to Drizzt but he won't talk
to me.
> Now I read from other guides and walkthroughs that he's supposed to
tell you
> about the bandits or something. Does anyone know how to get him to
talk?


I talked to him in Chapter Four... He didn't have anything to say which I
didn't already know... I tried to kill him (because I read that he has some
cool stuff on him), but he was too tough, after two tries, I just gave up :)


draakje

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Mar 30, 2002, 6:05:34 PM3/30/02
to

"Naomi" <im...@niffirg.fsnet.co.uk> schreef in bericht
news:a85fbl$r18$1...@newsg3.svr.pol.co.uk...

>
> "B.G. Enthusiast" <quiet...@hotmail.com> wrote in message
> news:953f89cd.02033...@posting.google.com...
> > Two questions:
> >
> > 1. Bjornin's half-ogres quest. I think I've found and killed all the
> half-ogres
> > (4 of them and they're all just north of the lake), but for some
reason
> > Bjornin doesn't think so. I've gone through the whole map with a fine
> comb
> > (esp. north of the lake where I think the band of half-ogres should
be)
> and I
> > can't seem to find any more half-ogres. Am I missing something here?
> How many
> > half-ogres have to be killed to finish off this quest?
>
>
> I too have had problems with this, I killed everything in that map (I
think)
> and haven't managed to get the reward for it. Is the reward very big
> anyways?!
>
>

A shield.


> >
> > 2. Encounter with Drizzt. I talked to Drizzt and agreed to help him kill
a
> bunch
> > of gnolls. After the battle I tried to talk to Drizzt but he won't
talk
> to me.
> > Now I read from other guides and walkthroughs that he's supposed to
> tell you
> > about the bandits or something. Does anyone know how to get him to
> talk?
>
>
> I talked to him in Chapter Four... He didn't have anything to say which I
> didn't already know... I tried to kill him (because I read that he has
some
> cool stuff on him), but he was too tough, after two tries, I just gave up
:)
>

Cheats : (don't work with all versions)

Talk to him while he is engaged with the gnolls.
Surround him with summoned monster and attack him with missiles, not with
the monsters.
There is an area in the lake (IIRC an 'isle' which your chars can reach but
he can't.

Pickpocketing works.
Some versions; two scimitars and his armour
Latest version : one scimitar.

Gert-Jan

I am not a complete idiot. Some parts are missing.

Daniel L Newhouse

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Mar 30, 2002, 7:13:13 PM3/30/02
to
>
> I thought that there were four as well, but it is easy to miss some. Did
> you check all the way across the top of that map? Sometimes they hide
> behind the house, IIRC.
>
There are exactly four half-ogres.


Jonathan Ellis

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Mar 30, 2002, 7:35:43 AM3/30/02
to

Sir_...@worldnet.att.net wrote in message
<3cac2ead...@news4.sucknews.com>...

>On 30 Mar 2002 12:21:09 -0800, quiet...@hotmail.com (B.G. Enthusiast)
wrote:
>
>>Two questions:
>>
>>1. Bjornin's half-ogres quest. I think I've found and killed all the
half-ogres
>> (4 of them and they're all just north of the lake), but for some
reason
>> Bjornin doesn't think so. I've gone through the whole map with a
fine comb
>> (esp. north of the lake where I think the band of half-ogres should
be) and I
>> can't seem to find any more half-ogres. Am I missing something
here? How many
>> half-ogres have to be killed to finish off this quest?
>>
>I seem to recall more than 4 total, and not all together. Did you
reload or
>restart before finishing?? That would affect it. Also, wasn't there a
cave on
>this map with loot??

No, no cave, no loot, and exactly 4 half-ogres. If Bjornin won't
talk to you, rest overnight at the inn and try to talk to him after
that: it's a known bug, fixed in Baldurdash.

>>2. Encounter with Drizzt. I talked to Drizzt and agreed to help him
kill a bunch
>> of gnolls. After the battle I tried to talk to Drizzt but he won't
talk to me.
>> Now I read from other guides and walkthroughs that he's supposed to
tell you
>> about the bandits or something. Does anyone know how to get him to
talk?
>
>Hmm. Check South. There Might be more Gnolls to kill.
>
>Alternatively, did you accidentally hit Drizz't??

If you accidentaly hit Drizzt, you'd know about it. And not for
very long, either, because he's an *awesome* warrior who can take out
your party in about ten seconds flat without even breaking sweat. (It is
possible to kill him - but it isn't something that should be attempted
by newbies, or without the most careful preparation. If you make him
hostile before you're ready, you're dead meat.) So, since you're still
alive and he's still alive, you haven't angered him: which must mean
that there are more gnolls within shouting distance (although this is
unlikely, since otherwise he would be off killing them), or that you're
too early in the game - or, more likely, it's one of those damn bugs
that makes everybody "too busy to talk" when you try to talk to them.
Quit, patch with the most recent patch available, add Baldurdash just
for good measure, and reload.

Jonathan.

B.G. Enthusiast

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Mar 31, 2002, 10:24:31 AM3/31/02
to
"Jonathan Ellis" <jona...@franz-liszt.freeserve.co.uk> wrote in message
news:<a85lig$sjd$1...@newsg1.svr.pol.co.uk>...

> No, no cave, no loot, and exactly 4 half-ogres. If Bjornin won't
> talk to you, rest overnight at the inn and try to talk to him after
> that: it's a known bug, fixed in Baldurdash.

Well, I tried talking to him repeatedly, both before and after resting,
but it didn't work. I've got the latest patch (1.3.5512 for TOTSC) and
I've also applied the latest patch from Baldurdash (Fix Pack 1.1), but
that didn't seem to work either.

> If you accidentaly hit Drizzt, you'd know about it. And not for
> very long, either, because he's an *awesome* warrior who can take out
> your party in about ten seconds flat without even breaking sweat. (It is
> possible to kill him - but it isn't something that should be attempted
> by newbies, or without the most careful preparation. If you make him
> hostile before you're ready, you're dead meat.) So, since you're still
> alive and he's still alive, you haven't angered him: which must mean
> that there are more gnolls within shouting distance (although this is
> unlikely, since otherwise he would be off killing them), or that you're
> too early in the game - or, more likely, it's one of those damn bugs
> that makes everybody "too busy to talk" when you try to talk to them.
> Quit, patch with the most recent patch available, add Baldurdash just
> for good measure, and reload.

AFAIK all the gnolls have been slaughtered, I've scouted the whole map to
confirm this. Also, I'm in Chapter Three, so it's definitely
not too early in the game.

As I've said before, I've got the latest patch with Baldurdash thrown in,
but it still didn't work.

----

Now that I think about it, both of these two mysteries could have the same
cause. Below is just speculation on my part (based on some of the things
that have happened in my game) and I really don't know if it makes sense.

Facts:
I've actually charmed two brown bears in the area before the encounters
with Drizzt and the half-ogres. I used the bears to kill a couple of
gnolls that were hassling Drizzt, and also at least one of the half-ogres.
Then the bears wandered off, never to be seen again (I've scouted the
whole area but couldn't find them). I've since gone back to Beregost, so I
don't think I'll see those bears ever again.

Speculation:
The kills that the bears made have not been taken into account by the
game, so it thinks that there are still more gnolls around (from the
original band of gnolls that were chasing Drizzt) for Drizzt and us to
kill. It also thinks that I haven't killed all 4 half-ogres for the same
reason.

Does this sound reasonable to anyone?

If this is indeed the case, then I would consider this a bug, because
charmed creatures are under my control; the kills that they made should be
attributed to the party as a whole. I won't expect these two encounters to
be affected by charmed creatures, unless I've charmed Bjornin or Drizzt
themselves (and yes, I know you can't charm Drizzt anyway).

Colin E

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Mar 31, 2002, 10:35:41 AM3/31/02
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"B.G. Enthusiast" <quiet...@hotmail.com> wrote in message
news:953f89cd.02033...@posting.google.com...

> Facts:


> I've actually charmed two brown bears in the area before the
encounters
> with Drizzt and the half-ogres. I used the bears to kill a
couple of
> gnolls that were hassling Drizzt, and also at least one of the
half-ogres.
> Then the bears wandered off, never to be seen again (I've
scouted the
> whole area but couldn't find them). I've since gone back to
Beregost, so I
> don't think I'll see those bears ever again.
>
> Speculation:
> The kills that the bears made have not been taken into account
by the
> game, so it thinks that there are still more gnolls around (from
the
> original band of gnolls that were chasing Drizzt) for Drizzt and
us to
> kill. It also thinks that I haven't killed all 4 half-ogres for
the same
> reason.
>
> Does this sound reasonable to anyone?

It sounds a possibility to me. If you killed the 4 half-ogres
Bjornin should be happy. If you killed the gnolls in the
immediate vicinity of Drizzt he should talk to you - even with the
original unpatched version of BG.
Have you tried replaying the area?

Colin E


Eric P. Peterson

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Mar 31, 2002, 1:59:26 PM3/31/02
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In article <a87a95$48s$1...@newsg3.svr.pol.co.uk>,
"Colin E" <co...@c-elliott.fsnet.co.uk> wrote:

In the Mac version, I believe there are five half-ogres, not four, but
sometimes you can still kill all of them and Bjornin won't reward you. I
think this is a bug, as Bjornin acknowledges that I've fulfilled his
quest about 3/5 of the time. While it is somewhat fun to slaughter those
half-ogres, and the many gnolls Drizzt is fighting (and he won't talk to
my party after we kill all the gnolls, for whatever reason...maybe my
party's too high in level?), but the rewards from that map area are
almost not worth the trouble, IMHO.

Also, IMHO, attacking Drizzt is one of the most shameful acts anyone
could commit in the game...I was, however, able (once) to nick one of
his scimitars :)

Happy gaming, and Happy Easter!
Eric

notafish

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Mar 31, 2002, 10:14:39 PM3/31/02
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> > >
> > > 2. Encounter with Drizzt.

> > I talked to him in Chapter Four... He didn't have anything to say which


I
> > didn't already know... I tried to kill him (because I read that he has
> some
> > cool stuff on him), but he was too tough, after two tries, I just gave
up
> :)
> >
>
> Cheats : (don't work with all versions)
>
> Talk to him while he is engaged with the gnolls.
> Surround him with summoned monster and attack him with missiles, not with
> the monsters.
> There is an area in the lake (IIRC an 'isle' which your chars can reach
but
> he can't.
>
> Pickpocketing works.
> Some versions; two scimitars and his armour
> Latest version : one scimitar.
>
> Gert-Jan
>

And a cool scimitar too....
I pickpocketed it in Chapter 2 :D

Delphine


Sir_...@worldnet.att.net

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Mar 31, 2002, 10:39:51 PM3/31/02
to

Something bothering me here, and I just have to ask.............

Putting aside the question of right or wrong in killing Drizz't, wouldn't the
powers in his weapons and armour tend to unbalance the game, somewhat??


m...@tadyatam.invalid

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Apr 1, 2002, 10:02:32 AM4/1/02
to

Somewhat, yes, it does. For example, Elven F/T or dualled F/T
equipped with Mithril and Scim+5 gets x4 backstab damage in
150's

--J
Replies to: jNpolak(at)Ojuno(dot)Tcom

Kish

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Mar 31, 2002, 3:45:57 PM3/31/02
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Colin E wrote:
If you killed the gnolls in the
> immediate vicinity of Drizzt he should talk to you - even with the
> original unpatched version of BG.

Only if you're in Chapter Three or later.

Derville

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Mar 31, 2002, 9:59:09 PM3/31/02
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"draakje" <no...@none.com> wrote in message
news:a85g83$lg0$1...@news1.xs4all.nl...

> "Naomi" <im...@niffirg.fsnet.co.uk> schreef in bericht
> news:a85fbl$r18$1...@newsg3.svr.pol.co.uk...
> >
> > I too have had problems with this, I killed everything in that map (I
> think)
> > and haven't managed to get the reward for it. Is the reward very big
> > anyways?!
>
> A shield.

Oh come on, who actually goes to the trouble of doing the whole quest just
to get the reward? After all, Bjornin does have pockets in which he holds
stuff....

Phil


Sir_...@worldnet.att.net

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Apr 1, 2002, 6:12:52 PM4/1/02
to

Ive stated before, I pick his pocket for the shield, THEN go after the ogres.
Nice shield to have along...........


Sir Ghoul


Colin E

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Apr 1, 2002, 7:43:56 PM4/1/02
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"Kish" <Kis...@pacbell.net> wrote in message
news:3CA77569...@pacbell.net...

Thanks Kish. Amazing that after all the times I've played, it
looks as if I've never cleared that area *before* the mine. Ya'
live an' learn :-)

Colin E.


B.G. Enthusiast

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Apr 2, 2002, 6:37:47 AM4/2/02
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"Colin E" <co...@c-elliott.fsnet.co.uk> wrote in message news:<a87a95$48s$1...@newsg3.svr.pol.co.uk>...

> Have you tried replaying the area?

I wish I could; unfortunately my save games don't go back that far. :-(

It looks like there is nothing that can be done about this, but I still
refuse to accept that I've bungled it - the game just doesn't behave as
it should. <sigh>

m...@tadyatam.invalid

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Apr 2, 2002, 6:50:04 AM4/2/02
to

Even in patched game, there are still bugs. Something similar to
what happened to you might happen, e.g., later in the city. The
quest giver is Aldeth Sashenstar. The only defense, AFAIK, is
save, save, save, ...

--J
Replies to: jNpolak(at)Ojuno(dot)Tcom

Derville

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Apr 2, 2002, 10:43:09 PM4/2/02
to

<Sir_...@worldnet.att.net> wrote in message
news:3ca8e94a...@news4.sucknews.com...

> On Sun, 31 Mar 2002 18:59:09 -0800, "Derville"
> <ph...@your.inhibitions.gledson.fsnet.co.uk> wrote:
> >"draakje" <no...@none.com> wrote in message
> >news:a85g83$lg0$1...@news1.xs4all.nl...
> >>
> >> A shield.
> >
> >Oh come on, who actually goes to the trouble of doing the whole quest
just
> >to get the reward? After all, Bjornin does have pockets in which he
holds
> >stuff....
> >
> Ive stated before, I pick his pocket for the shield, THEN go after the
ogres.
> Nice shield to have along...........

.... But even better to sell in Nashkel. Besides, I hardly ever use Shields
anyway (they don't work well with Bows), and if I do buy any one, then it's
the +1 Large variety, again from Nashkel. Give this to a melee guy along
with Varscona, and you've got one highly effective tank who can also soak up
things like Kobold Arrows hurtling into him as he advances.

--
Phil

"Over and out? Oh no, one hundred and thirty seven for five, last time I
heard"
- Colonel K
(remove 'your.inhibitions' to reply)


Sir_...@worldnet.att.net

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Apr 3, 2002, 11:00:40 PM4/3/02
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On Tue, 2 Apr 2002 19:43:09 -0800, "Derville"
<ph...@your.inhibitions.gledson.fsnet.co.uk> wrote:

>
><Sir_...@worldnet.att.net> wrote in message
>news:3ca8e94a...@news4.sucknews.com...
>> On Sun, 31 Mar 2002 18:59:09 -0800, "Derville"
>> <ph...@your.inhibitions.gledson.fsnet.co.uk> wrote:
>> >"draakje" <no...@none.com> wrote in message
>> >news:a85g83$lg0$1...@news1.xs4all.nl...
>> >>
>> >> A shield.
>> >
>> >Oh come on, who actually goes to the trouble of doing the whole quest
>just
>> >to get the reward? After all, Bjornin does have pockets in which he
>holds
>> >stuff....
>> >
>> Ive stated before, I pick his pocket for the shield, THEN go after the
>ogres.
>> Nice shield to have along...........
>
>.... But even better to sell in Nashkel.

Once something bettter comes along.


>Besides, I hardly ever use Shields
>anyway (they don't work well with Bows),

Fotunately, I'm a sling man :-)

>and if I do buy any one, then it's
>the +1 Large variety,

Agreed.


B.G. Enthusiast

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Apr 13, 2002, 9:52:23 AM4/13/02
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quiet...@hotmail.com (B.G. Enthusiast) wrote in message news:<953f89cd.02040...@posting.google.com>...


> It looks like there is nothing that can be done about this

Well, just in case anyone is interested, I've fixed these two problems
using Near Infinity, which is a bit tedious, but now I'm a bit happier...

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