--
Regards, Bob
> Hi,
> I'm in the maze playing on the highest difficulty.
> How big is this maze?
> It's getting very boring, same thing over and over except
> sometimes there's 1 Modron to fight instead of 3.
Finally found him but what a boring part of an otherwise great game.
Almost as bad a Mebbeth sending you back to the markets all the
time :-)
--
Regards, Bob
I mapped this maze when I last played it. I don't have the map handy
but it's between 8x8 and 10x10. The easiest way to get through the
maze is to pause quickly when you enter a new room and send your gang
towards an exit. You will immediately go to the next room without
fighting anyone. Cheesey but it works.
Badbark.
--
Rabain
"We still remember, we who dwell
The Starlight on the Western Sea."
"Badbark" <bad...@hotmail.com> wrote in message
news:e7da9094.02031...@posting.google.com...
Yes, I mapped it too, 8x8, but as someone else pointed out it's randomly
generated. I didn't try the run quick method but I sure did pick up a lot
of experience by the time I had finished. I might keep Modron now
rather than picking up Vhailor. He only has 1 crossbow but his pic shows
2 and he seems to fire 2 arrows at a time and they are very effective.
Actually, I think I'll keep a save game where Vhailor is and play him
another time from that point in the game, I hear he is a tough ombre.
--
Regards, Bob
S
"Bob Byrne" <bobb...@dingoblue.net.au> wrote in message
news:a6p4aa$g39en$1...@ID-106971.news.dfncis.de...
It's an 8x8 maze, randomised each time you reset it (by commanding the
Modron foreman in the control room). A couple of things to bear in mind:
* There are only two 'unique' rooms
* One of these unique rooms can only be entered from the right hand side (so
you must exit a map by taking the door to the left in order to enter this
particular unique room)
* The other unique room can only be entered from the bottom (so exit the
earlier map from the top door)
* Once reset, the maze stays in that position until you command the Modron
to reset it or change the difficulty level
* After a reset, all equipment (and NPC's!) in the maze are lost forever.
No joke here, do NOT dorp any party member inside the maze!
--
Phil
"Over and out? Oh no, one hundred and thirty seven for five, last time I
heard"
- Colonel K
(remove 'your.inhibitions' to reply)