Can anyone give me directions to the camp? I'm really tired of being in
chapter 3.
Thanxx,
Adam
The papers in Mulahey's chest should have pointed you towards Tranzig in
Beregost. [The top floor of Feldepost's Inn]. Deal with Tranzig and
he will tell you where the camp is. It then appears on your map and you
can walk to the area in the normal way.
Colin E.
Adam Dare <Ad...@MSN.Com> wrote in message
news:s70g0k...@corp.supernews.com...
Adam
Adam
"Colin E" <co...@elliottc.globalnet.co.uk> wrote in message
news:84pkop$6sq$1...@gxsn.com...
Dan
mailto:ddu...@telusplanet.net
Adam
<ste...@yahoo.com> wrote in message
news:38705ded...@news.telusplanet.net...
So you're saying, Feldepost's in is blacked out (unexplored), and after
you've read Mulahey's letters, Tranzig is not there. A few options, if so.
1) Try reading the letters again, to re-load Tranzig. Be sure to talk to him
before you attack him. It's that conversation that updates your map. I
gibbed him w/a Wand of Frost, before he would give up, but my map was still
updated.
2) You may have to start the Nashkell mines again, to re-load Mulahey and
the letters.
3) You may have to start over if that's not possible.
4) or press CTRL+TAB, then type:
CLUAConsole:MoveToArea("AR1900").
This should teleport you to the TopLeft corner of the Bandit Camp. Be sure
you have Cheats=1 in the Game Options section of your Baldur.ini file. While
I do not like to cheat, in this case, if all else fails......
I have successfully opened up the bandit's camp on my map. Someone pointed
at that the on the far right of the area between Friendly and Beregost there
is a group of six bandits. You kill all but one, I chose to leave Deke
alive. He then surrendered and told me where the camp was.
Thanxx for you info though. That could prove useful if I get really stuck.
Adam
"Will`0`Wisp" <will-...@worldnet.att.net> wrote in message
news:84qgvr$ddh$1...@bgtnsc02.worldnet.att.net...
.... either the northern edge of Larswood or the western edge of
Peldvale if you have cleared out all of the bandits. But watch for
Raiken in the far NE of Peldvale ["It's your choice which hits the
ground first - your weapons or your heads"]. He starts the conversation
as soon as you see him and gives you a chance to join up.
Colin E.
Adam Dare <Ad...@MSN.Com> wrote in message
news:s70n2m...@corp.supernews.com...
> The problem is that I had to wipe and reinstall my system. I didn't
loose
> my stuff, but all of the areas that I'd found were now not visible.
So I
> need to figure out how to get back into that area, with no access to
> Tranzig.
>
> Adam
>
> Adam
> "Colin E" <co...@elliottc.globalnet.co.uk> wrote in message
> news:84pkop$6sq$1...@gxsn.com...
> > SPOILER
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > The papers in Mulahey's chest should have pointed you towards
Tranzig in
> > Beregost. [The top floor of Feldepost's Inn]. Deal with Tranzig
and
> > he will tell you where the camp is. It then appears on your map and
you
> > can walk to the area in the normal way.
> >
> > Colin E.
> >
> > Adam Dare <Ad...@MSN.Com> wrote in message
> > news:s70g0k...@corp.supernews.com...