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3dfx Descent 2 - Change Resolution?

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Daniel "{FlyD}The_DEW" Wood

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Jun 1, 1998, 3:00:00 AM6/1/98
to

Well I don't know but you might try while in the game changing to 800x600
resolution. I think thats the highest, I'm not shure cause I'm using a 14
inch monitor only capable of 640x480.

DEW

Chaos is the root of the human spirit, a world without it wouldn't be
worth living in.
-Daniel "{FlyD}The_DEW" Wood


Jennifer Cross wrote in message <35735613...@ecel.uwa.edu.au>...
>Hi All!
>I've finally gone voodoo (2 even!) and descentII looks great
>however, the boucing is driving me crazy!
>(and more than a bit seasick!)
>with the pre-3dfx version I was able to correct this by
>going to a higher resolution, but I cant find any
>switches/options for resolution in the 3dfx version (1.06b)
> -part of the problem is the 17" monitor, which at the
>default resolution means it's bouncing over an inch!
>I've tried -width (worth a try anyway) and -superhires
>neither seemed to help.
>
>Any Suggestions to stop/diminish the bounce??
>
>TIA!
>jennifer

Martin

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Jun 1, 1998, 3:00:00 AM6/1/98
to

>Hi All!
>I've finally gone voodoo (2 even!) and descentII looks great
>however, the boucing is driving me crazy!
>(and more than a bit seasick!)
>with the pre-3dfx version I was able to correct this by
>going to a higher resolution, but I cant find any
>switches/options for resolution in the 3dfx version (1.06b)
> -part of the problem is the 17" monitor, which at the
>default resolution means it's bouncing over an inch!
>I've tried -width (worth a try anyway) and -superhires
>neither seemed to help.


put the line
SET FX_GLIDE_SWAPINTERVAL=2
in the batchfile that calls d2_3dfx.

This will limit your framerate to 30 (or 37.5 depending on your
refresh rate), which should help you out.

==========================
Martin van der Plas
m v d p . k @ w x s . n l
http://home.wxs.nl/~plas0006


Jennifer Cross

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Jun 2, 1998, 3:00:00 AM6/2/98
to

Hi All!
I've finally gone voodoo (2 even!) and descentII looks great
however, the boucing is driving me crazy!
(and more than a bit seasick!)
with the pre-3dfx version I was able to correct this by
going to a higher resolution, but I cant find any
switches/options for resolution in the 3dfx version (1.06b)
-part of the problem is the 17" monitor, which at the
default resolution means it's bouncing over an inch!
I've tried -width (worth a try anyway) and -superhires
neither seemed to help.

Any Suggestions to stop/diminish the bounce??

TIA!
jennifer

Jennifer Cross

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Jun 2, 1998, 3:00:00 AM6/2/98
to

Daniel "{FlyD}The_DEW" Wood wrote:
>
> Well I don't know but you might try while in the game
> changing to 800x600
> resolution. I think thats the highest,
> I'm not shure cause I'm using a 14
> inch monitor only capable of 640x480.
ouch, most 14" should still be capable of 800x600!
anyway, do have a suggestion of how to change the resolution
"in the game"?
It's not in the options screens in the 3dfx version of D2...

--
thanks for listening,
Jennifer
>
> DEW


> Jennifer Cross wrote in message

Dustin Evans

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Jun 2, 1998, 3:00:00 AM6/2/98
to

I bought Descent 1 and II the definitive collection a few months back. At
the moment, Descent II supports acceleration from a Diamond Stealth 3D. I
don't have a diamond stealth but I do have a Voodoo2.

Is there a patch out there that makes the normal Descent 2 - 3Dfx
accelerated?

Dustin Evans
"This is a dark day for the Alpha Quadrant"

Jennifer Cross wrote in message <35735613...@ecel.uwa.edu.au>...

Kevin Murphy

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Jun 2, 1998, 3:00:00 AM6/2/98
to

Sorry folks, the voodoo versions are 640x480 ONLY! You can reduce the
bounce some by limiting frame rate with the SWAP variable. (I am at
work and don't have all the info in front of me. Check www.descent2.com
for the voodoo SET variables.

*************************************************
* Kevin Murphy ktmu...@ix.netcom.com *
* "Silicon Valley" California, USA *
* *
* 'http://www.descent2.com/sickone' *
* Murphy Engineering and Consulting Services *
* and Asylum Engineering *
* *
* "Sick_one" on Kali & Kahn Descent(2) Addict *
*************************************************

In <3573AEE3...@ecel.uwa.edu.au> Jennifer Cross


<jcross...@ecel.uwa.edu.au> writes:
>
>Daniel "{FlyD}The_DEW" Wood wrote:
>>
>> Well I don't know but you might try while in the game
>> changing to 800x600
>> resolution. I think thats the highest,
>> I'm not shure cause I'm using a 14
>> inch monitor only capable of 640x480.
> ouch, most 14" should still be capable of 800x600!
> anyway, do have a suggestion of how to change the resolution
> "in the game"?
> It's not in the options screens in the 3dfx version of D2...
>
>--
>thanks for listening,
>Jennifer
>>
>> DEW

>> Jennifer Cross wrote in message

Fred Scheifele

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Jun 3, 1998, 3:00:00 AM6/3/98
to

jcross...@ecel.uwa.edu.au wrote:
>Daniel "{FlyD}The_DEW" Wood wrote:
>>
>> Well I don't know but you might try while in the game
>> changing to 800x600
>> resolution. I think thats the highest,
>> I'm not shure cause I'm using a 14
>> inch monitor only capable of 640x480.
> ouch, most 14" should still be capable of 800x600!
> anyway, do have a suggestion of how to change the resolution
> "in the game"?
> It's not in the options screens in the 3dfx version of D2...

Sadly, you can't change the resolution of any Voodoo-enhanced version
of D2. It only supports 640x480. :-(

There are other ways to reduce your framerate, which should help with
the bobbing. Here are a couple of "set" commands I use that limit my
framerate to 42.5 fps:

Set SST_SCREENREFRESH=85
Set FX_GLIDE_SWAPINTERVAL=2

I think you said you have Voodoo2, so you may have to change SST to
SSTV2 in the first command. (Not sure, since I don't have a Voodoo2
at the moment.)

BTW, I do this to keep the mouse responsive enough to use.

Hope this helps.

Cheers,
Fred Scheifele
E-Mail: Scheif [at] pluto [dot] njcc [dot] com
Web: http://pluto.njcc.com/~scheif/

Moogie

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Jun 6, 1998, 3:00:00 AM6/6/98
to

> Is there a patch out there that makes the normal Descent 2 - 3Dfx
> accelerated?

I downloaded it about 6 months ago from ftp.cdrom.com for my Monster 1, I
don't know if it's still there or not.


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