On 2022-12-29 18:26, Douglas Miller wrote:
> My first thought was "Asteroids", which didn't have a joystick - only buttons to turn, thrust, and fire. Might have been 4 buttons, though (left/right turn). I also seem to recall that it had the monitor mounted on its side (portrait instead of landscape). Could be an early version, or some cheap copy-cat.
Astroids have 5 buttons. Left, right, thrust, fire, warp. You could get
away without the warp button, but the other four are essential.
So no, I'd say this is definitely not Astroids. And the vertical CRT is
way odd. I was looking around some, without really finding anything
matching.
The artwork above the controls looks maybe like something western, or
desert, which could suggest something like Gun Fight, but the controls
don't seem to make sense at all.
The controls seems to only have three buttons, which could suggest
something like Sea Wolf, but then again, the artwork is nowhere near.
Also below the buttons looks like different targets with some
information. Five of them. Might make sense for something like Sea Wolf,
but again, so many other details suggest it's not.
If there was a thrust lever in there, I would have said Lunar Lander,
but I can't see one. The buttons would make sense there.
The vertical CRT could suggest some breakout variant. Also, it would
increase the chance that this was some vector design.
But in the end, I'm stumped for now.
Johnny