Theunis de Jong
aka [Jongware]
When E4 comes around, would you be interested in creating something like
this for that game ?
I know you can't really decide now because we have no details (except
for the fragments on Frontier's website) about the game yet, but I'm
just wondering.
I found it funny how you told the other visitors to b*gger off, I've
never come across a site containing that before :-)
Lee.
About the "b*gger" remark: a friend asked me what I'd been doing the past
few months. When I proudly showed the website and program he said sth like
"So? What's it FOR?" So if you don't know what Elite/Frontier is, b*gger 2U!
Theunis de Jong
aka [Jongware]
(1) Note on the number of star systems: I disagree with John Jordan's! But
the idea someone else bothered to check the number is *scaring*...
"Lee Walder" <l...@lwalder.freeserve.co.uk> wrote in message
news:d2jv3j$f04$1...@news8.svr.pol.co.uk...
The numbers are in the same ballpark anyway :-)
The code for mine follows, feel free to pick holes:
xor esi, esi
.loopy
xor edi, edi
.loopx
push dword 0x0
push esi
push edi
call FUNC_000853
add esp, 0xc
shr eax, 0xa
add dword [systemCount], eax
inc edi
cmp edi, dword 0x2000
jl .loopx
inc esi
cmp esi, dword 0x2000
jl .loopy
C equiv:
for (int y=0; y<0x2000; y++)
for (int x=0; x<0x2000; x++)
systemCount += FUNC_000853 (x, y, 0) >> 10;
--
John Jordan
i'll kick myself 513,982,470 times in the head, or until my leg drops off --
whichever comes first.
[jongware]
"John Jordan" <jo...@jaj22.demon.co.uk> wrote in message
news:EF9xf5IX...@jaj22.demon.co.uk...
Nah, F853 includes code for counting the number of stars in handcoded
sectors, although I'm not sure that it's ever used in FFE because F841
doesn't call F853 for handcoded sectors. The functionality is duplicated
anyway.
--
John Jordan
th.
on your site you mention 255 technical levels, of which there should
only be 10 different. Yet I tried to visit all inhabited systems in
Schwempa's list and I found at 12 different upgrade lists (see the
Tech level info hosted by Jades: http://www.jades.org/ffe.htm).
Are you really sure there can be only 10 different tech levels,
because I saw 12 in the game!
Groeten,
Huug
groeten terug,
Theunis de Jong
aka [Jongware]
"Huug Schenk" <hs...@oce.nl> wrote in message
news:c0720f4b.05040...@posting.google.com...
There are 14 different tech values used by equipment upgrades, including
<0x13 (no tech at all) and >0xeb (thargoid tech). So probably 12 levels
that are actually used.
--
John Jordan
Thanxx -- I'll cross-reference that with the tech levels from the star
systems to see if there is any useful overlap.
[jongware]