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Better to buy geForce 3 Ti200 or geForce4 MX?

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Luke Piasecki

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Mar 26, 2002, 3:13:09 AM3/26/02
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What is a better buy (i.e.. faster/more features, better for DirectX and
OpenGL):
geForce 3 Ti200 or geForce4 MX?

Thank you,
Luke

Ryan

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Mar 26, 2002, 3:32:51 AM3/26/02
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Luke Piasecki wrote:

> What is a better buy (i.e.. faster/more features, better for DirectX and
> OpenGL):
> geForce 3 Ti200 or geForce4 MX?


Geforce3 Ti200 still beats the Geforce4 MX. In most cases, the Geforce
3 Ti200 has double the fps in the most popular games. Geforce4 MX is
like a Super Geforce 2 card. It doesn't have the Geforce3 or 4 chipset.
It is based on Geforce 2 chipset. If you cannot afford the Geforce 3
Ti200, then yeah, go for the Geforce 4 MX card. But, you are not saving
much by going with a Geforce 4 MX. Geforce3 Ti200 = $130. That is
considered average for a video card. But, the quality and performance
is definitely not average. For video cards, you pretty much get what
you pay for. You buy a sub-$100 video card, which the Geforce4 MX is,
you are going to get sub-par results. You spend $100-$150 for a video
card, you are going to make most gamers happy. Then, you have the guys
have too much money and buy the 128MB cards or Geforce4 Ti, so they can
brag to their friends about their card or how many hundreds of fps they
can get in Quake III.

Read some reviews on the web. You will see the numbers and screen shots.


Ryan
Techm...@usa.net

Margolis

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Mar 26, 2002, 4:26:40 AM3/26/02
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geforce3 Ti200 is better. Not only is it faster in a lot of games, it is
also superior. The geforce3 is based on nvidia's nv20 chipset, the geforce4
mx is nv17, and more of just a geforce2 on steroids. The gf4 mx is lacking
the pixel and vertex shaders that the geforce3's and gf4 ti's have.

--
Margolis
http://www.agqx.org/faqs/AGQ2FAQ.htm
http://www.agqx.org/faqs/AGQ3FAQ.htm
http://www.agutng.org.uk/

"Luke Piasecki" <lpia...@rogers.com> wrote in message
news:p4Wn8.3475$e94....@news01.bloor.is.net.cable.rogers.com...

Q

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Mar 26, 2002, 5:47:30 AM3/26/02
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GeF3Ti200 spanks the GeF4MX's for speed.

Kevin Steele

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Mar 26, 2002, 7:33:17 AM3/26/02
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In article <p4Wn8.3475$e94....@news01.bloor.is.net.cable.rogers.com>,
lpia...@rogers.com says...

The GF3 Ti200 is an overall better choice, but the Geforce4 MX does have
a better anti-aliasing architecture, so if you're a heavy flight-sim
user, it might be a better choice.

Otherwise, the GF3 Ti200 is the most "future-proof" and should
outperform the GF4MX in most situations.

--
Kevin Steele Steele Writing Services
WARNING: E-mail address in header is a "mail trap" for spam.
E-mail replies to: steelekb "at" yahoo.com

Luke Piasecki

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Mar 26, 2002, 8:12:55 AM3/26/02
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Thank you all for the advice!

Luke

Mark Nusbaum

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Mar 26, 2002, 10:27:10 AM3/26/02
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"Ryan" <techm...@usa.net> wrote in message
news:3CA03238...@usa.net...

This is not very accurate at all. The GF4 MX460 is about identical to the
GF3 Ti 200 in all current games, maybe 10% difference one way or the other.
The MX440 is a little slower, but no way is either hard half the speed,
measured in framerate, of the Ti 200. The worst case scenario is the Unreal2
test, and there the MX440 is almost exactly half the speed as the Ti 200.
Excuse me for quoting myself, but this is what I said on the topic in a post
in the Beyond3D forums:

"The Ti 200 is quad pipelined at a core speed of 175mhz, and the MX460 has a
dual pipeline architecture running at 300mhz. So it seems to me the Ti has a
theoretical 17% advantage. But this card like most is ultimately memory
bandwidth-limited in the real world, so probably less than that in
performance. The MX has a 35% memory speed advantage, 270mhz DDR to 200mhz,
and this is a real world advantage. The Ti counters with Lightspeed I,
4X32-bit memory controllers plus the Z-buffer stuff. The MX has Lightspeed
II MX, which features 2x64-bit controllers, but (I assume) adds the upgraded
Z-occlusion culling of the GF4 Ti's that the GF3 Ti's don't have. So what do
the benchmarks say?

"TH at 12x10 and 16x12 shows the Ti up 10% in Giants, about even in Max
Payne, and 10% edge to the MX in Q3A. Anandtech shows that Q3A edge down to
5%, a 10-15% advantage to the Ti in SerSam2, a very small edge to the MX in
RTCW, and a huge 55-65% advantage to the Ti in Unreal2 test. So other than
Unreal2 it's really a wash. Seems like the advantage the GF3 has is with its
version of Lightspeed, which must make up that 35% memory speed
disadvantage."

Then there's the AA edge to the MX and the DX8 edge to the Ti 200. Regarding
price, Pricewatch's current lowest price on the Ti 200 is $119 and the MX440
is $83, but retail is different - Best Buy has a deal on a Ti 200 at $139
last week (normally $169), and are selling the MX440 at $179. I don't
believe the MX460 is even out yet, so no hard comments can be made on its
pricing. Lastly, the MX has a broader focus in terms of features.


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