-steve
PS.. by the way you like all the "......" (just a habit i guess... =) )
Steven Eckwielen
___ _ _ ___ ___ ___ ___ ___
| __| | | __|__ |__ |_ | _ | Bitnet : she3328@ritvax
,-- | | _| |_ ||_ |/ /| _ | Internet : she...@ritvax.isc.rit.edu
|___|_|_|___|___|___|___|___|
=Bill
What an awful game. The graphics were acceptable, but the gameplay stank.
It was too slow on a 150kb/s drive, but that's my own fault for having
a slow CD. The Windows version had bugs and lockups and a senseless
ending. I thought the premise was great, but found the implementation
quite lacking. I got suckered into paying too much for this as soon as it
was released due to the very positive Mac reviews I had read. I ran
(not walked) back to the store to return this one.
-Russell Webb
rw...@panix.com
: =Bill
I have to agree with the original post.
The game itself (not the graphics) is slow moving and boring.
By the way, why should we be "impressed" with how the game was made. That
doesn't matter. It's the final result that counts.
When I buy a car, the typical auto dealer doesn't tell me how many
coats of paint were used or how many laser-guided milling machines cut
the engine block, he focuses on the issues important to the buyer.
Multimedia authoring is very immature right now and the initial
developers are programming for their own egos more than paying attention
to the final product.
If 7th guest wasn't such a great title, we would have already trashed
them royally for including that egotistical "how the game was made"
video which was a self-serving, self-congratulatory waste of film.
Keep in mind that "perception is reality". If the users of the game
feel it is slow and boring, it is, no matter what techno-babble
details seem to "prove" otherwise.
---
ş KingQWK 1.05 # 141 ş Everybody must believe - I believe I'll have another beer.
>
> What an awful game. The graphics were acceptable, but the gameplay stank.
> It was too slow on a 150kb/s drive, but that's my own fault for having
> a slow CD. The Windows version had bugs and lockups and a senseless
> ending. I thought the premise was great, but found the implementation
> quite lacking. I got suckered into paying too much for this as soon as it
> was released due to the very positive Mac reviews I had read. I ran
> (not walked) back to the store to return this one.
>
Well, it wasn't all THAT bad. The first mission was a little difficult,
but beyond that it was fairly easy. I was a little disappointed myself
that the cost didn't seem to match what the game offered. With the reviews
that I read, I put it tops on my list. Now I wish I saw a demo of the game
first before I purchased it.