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Running DOS door games in Linux

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George Burdell

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Oct 6, 2021, 6:52:17 PM10/6/21
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Hello all!

new Synchronet sysop here. Just getting back into running a BBS.

I'm thinking of running Synchronet in Linux and using DOSEMU to run old DOS doors like LORD, TW2002, BRE, etc.

I looked at the Synchronet wiki for setting up doors in Linux, but it's a bit confusing.

Anybody successfully set up doors in Linux (RH, Ubuntu, etc.) willing to share how they did it, (example: LoRD) would be appreciated. Like a screen shot of the SCFG and maybe any batch files used.

Thanks!

G. Burdell
--- Synchronet 3.19a-Win32 NewsLink 1.113
* Vertrauen - Riverside County, California - telnet://vert.synchro.net

Digital Man

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Oct 6, 2021, 8:30:06 PM10/6/21
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To: George Burdell
Re: Running DOS door games in Linux
By: George Burdell to All on Wed Oct 06 2021 03:52 pm

> Hello all!
>
> new Synchronet sysop here. Just getting back into running a BBS.
>
> I'm thinking of running Synchronet in Linux and using DOSEMU to run old DOS
> doors like LORD, TW2002, BRE, etc.
>
> I looked at the Synchronet wiki for setting up doors in Linux, but it's a
> bit confusing.
>
> Anybody successfully set up doors in Linux (RH, Ubuntu, etc.) willing to
> share how they did it, (example: LoRD) would be appreciated. Like a screen
> shot of the SCFG and maybe any batch files used.

Firstly, a JavaScript port of LORD is included with Synchronet - no DOSEMU needed for that one.

Secondly, running DOS doors on Linux isn't too hard once you have DOSemu setup:
https://wiki.synchro.net/howto:dosemu

And yes, a lot of Synchronet sysops have done so successfully. There's usualy nothing special for the configuration (same for Linux/DOSEMU or Windows) and you could even use the automated external program setup scripts/.ini files included with Synchronet to do so.
--
digital man

Breaking Bad quote #2:
We flipped a coin, OK? You and me. You and me! Coin flip is sacred! - Jesse
Norco, CA WX: 73.7øF, 60.0% humidity, 6 mph NNW wind, 0.00 inches rain/24hrs

Digital Man

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Oct 6, 2021, 8:31:49 PM10/6/21
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To: George Burdell
Re: Running DOS door games in Linux
By: Digital Man to George Burdell on Wed Oct 06 2021 05:30 pm

> And yes, a lot of Synchronet sysops have done so successfully. There's
> usualy nothing special for the configuration (same for Linux/DOSEMU or
> Windows) and you could even use the automated external program setup
> scripts/.ini files included with Synchronet to do so.

For information on the external program setup scripts/.ini files, see:
https://wiki.synchro.net/module:install-xtrn
--
digital man

Rush quote #65:
He's got to make his own mistakes and learn to mend the mess he makes

MRO

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Oct 6, 2021, 10:59:46 PM10/6/21
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To: Digital Man
Re: Running DOS door games in Linux
By: Digital Man to George Burdell on Wed Oct 06 2021 05:30 pm

>
> Firstly, a JavaScript port of LORD is included with Synchronet - no DOSEMU
> needed for that one.

that's no replacement for the real l.o.r.d
you cant use igms and utils with it.
---
ţ Synchronet ţ ::: BBSES.info - free BBS services :::

Nightfox

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Oct 7, 2021, 12:38:31 PM10/7/21
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To: Digital Man
Re: Running DOS door games in Linux
By: Digital Man to George Burdell on Wed Oct 06 2021 05:30 pm

DM> Firstly, a JavaScript port of LORD is included with Synchronet - no DOSEMU
DM> needed for that one.

Does the JS LORD support all the LORD add-ons that were made for the original LORD?

Nightfox

---
ş Synchronet ş Digital Distortion: digitaldistortionbbs.com

MRO

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Oct 7, 2021, 1:27:33 PM10/7/21
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To: Nightfox
Re: Running DOS door games in Linux
By: Nightfox to Digital Man on Thu Oct 07 2021 09:16 am

> Re: Running DOS door games in Linux
> By: Digital Man to George Burdell on Wed Oct 06 2021 05:30 pm
>
> DM> Firstly, a JavaScript port of LORD is included with Synchronet - no
> DM> DOSEMU needed for that one.
>
> Does the JS LORD support all the LORD add-ons that were made for the
> original LORD?
>
> Nightfox

nope.
---
ş Synchronet ş ::: BBSES.info - free BBS services :::

Digital Man

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Oct 7, 2021, 11:43:29 PM10/7/21
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To: Nightfox
Re: Running DOS door games in Linux
By: Nightfox to Digital Man on Thu Oct 07 2021 09:16 am

> Re: Running DOS door games in Linux
> By: Digital Man to George Burdell on Wed Oct 06 2021 05:30 pm
>
> DM> Firstly, a JavaScript port of LORD is included with Synchronet - no
> DM> DOSEMU needed for that one.
>
> Does the JS LORD support all the LORD add-ons that were made for the
> original LORD?

No, but the JS LORD 2 does.
--
digital man

Rush quote #76:
His reserve a quiet defense, riding out the day's events, the river..Tom Sawyer
Norco, CA WX: 62.8øF, 86.0% humidity, 0 mph E wind, 0.00 inches rain/24hrs

MRO

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Oct 8, 2021, 10:57:44 AM10/8/21
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To: Digital Man
Re: Running DOS door games in Linux
By: Digital Man to Nightfox on Thu Oct 07 2021 08:43 pm

>
> > Does the JS LORD support all the LORD add-ons that were made for the
> > original LORD?
>
> No, but the JS LORD 2 does.

well LORD AND LORD 2 are 2 different games. lord 2 is pretty shitty and more like practice for dink smallwood.
---
ş Synchronet ş ::: BBSES.info - free BBS services :::

Digital Man

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Oct 9, 2021, 2:03:27 AM10/9/21
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To: MRO
Re: Running DOS door games in Linux
By: MRO to Digital Man on Fri Oct 08 2021 09:32 am

> Re: Running DOS door games in Linux
> By: Digital Man to Nightfox on Thu Oct 07 2021 08:43 pm
>
>
> > > Does the JS LORD support all the LORD add-ons that were made for the
> > > original LORD?
>
> > No, but the JS LORD 2 does.
>
> well LORD AND LORD 2 are 2 different games.

Duh.

> lord 2 is pretty shitty and more like practice for dink smallwood.

Some people like playing LORD 2 and having a completely data-compatible port to JavaScript is quite an accomplishment.
--
digital man

Sling Blade quote #20:
Doyle: Hey is this the kind of retard that drools and rubs shit in his hair?
Norco, CA WX: 57.2øF, 88.0% humidity, 1 mph NE wind, 0.02 inches rain/24hrs

MRO

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Oct 9, 2021, 5:27:44 AM10/9/21
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To: Digital Man
Re: Running DOS door games in Linux
By: Digital Man to MRO on Fri Oct 08 2021 11:02 pm

> > > > Does the JS LORD support all the LORD add-ons that were made for
> > > > the original LORD?
>
> > > No, but the JS LORD 2 does.
>
> > well LORD AND LORD 2 are 2 different games.
>
> Duh.

well if it's a duh, then why do you say but lord 2 js does.

that's like asking for a pizza but saying no but we have a loaf of bread.

> Some people like playing LORD 2 and having a completely data-compatible port
> to JavaScript is quite an accomplishment.

yeah, seth made it easy to do so. again, i think this is part of his team practicing for dink smallwood because lord2 and dink have external data files and scripts. you could probably make a js dink smallwood.
---
ş Synchronet ş ::: BBSES.info - free BBS services :::

Dumas Walker

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Oct 9, 2021, 10:36:05 PM10/9/21
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To: DIGITAL MAN
> > lord 2 is pretty shitty and more like practice for dink smallwood.

> Some people like playing LORD 2 and having a completely data-compatible port t
> JavaScript is quite an accomplishment.

I don't really enjoy it as much as the original but agree that is an
accomplishment. I am glad to see any of the old games ported over to JS
and available with Synchronet. Thanks!


* SLMR 2.1a * */ --Tribble with a lightsaber

---
ž Synchronet ž CAPCITY2 * capcity2.synchro.net * Telnet/SSH:2022/Rlogin/HTTP

Digital Man

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Oct 11, 2021, 7:18:45 PM10/11/21
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To: MRO
Re: Running DOS door games in Linux
By: MRO to Digital Man on Sat Oct 09 2021 04:01 am

> Re: Running DOS door games in Linux
> By: Digital Man to MRO on Fri Oct 08 2021 11:02 pm
>
> > > > > Does the JS LORD support all the LORD add-ons that were made for
> > > > > the original LORD?
>
> > > > No, but the JS LORD 2 does.
>
> > > well LORD AND LORD 2 are 2 different games.
>
> > Duh.
>
> well if it's a duh, then why do you say but lord 2 js does.

Because I like to provide complete information in my replies.
--
digital man

Sling Blade quote #12:
Karl (re hammer): I don't rightly know. I just kinda woke up holding it.
Norco, CA WX: 66.2øF, 62.0% humidity, 11 mph N wind, 0.00 inches rain/24hrs
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