At any event I have it halfway working, meaning the door opens, displays
the welcome screen, then hangs and won't respond to any input through
the BBS.
In DOSBOX.CONF I have this in Serial:
serial1=nullmodem inhsocket:1 telnet:1
and I have the network card set up and functioning, or at least you can
call out to BBSes with DOS software through it.
In Synchronet I have the command line as:
dosbox -socket %h
I use the DOSBOX.CONF autoexec area to run:
ne2000.com 0x60
tw.bat
exit
Dosbox only recognizes input locally from the keyboard into the Dosbox
window, but it outputs to the BBS.
I'm running win XP SP2 and Synchronet 3.15. My Dosbox version, I think, is
0.73.
Anybody know what I'm doing wrong?
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--- Synchronet 3.15a-Win32 NewsLink 1.92
* Vertrauen - Riverside County, California - telnet://vert.synchro.net
> I'm running win XP SP2 and Synchronet 3.15. My Dosbox version, I think, is
> 0.73.
> Anybody know what I'm doing wrong?
Oh, I know, I know! You're running everything in Dosbox when it works
perfectly fine in XP. :)
> Lately I've been trying to set up Tradewars 1.03 to run as a door on the
> BBS in Dosbox. (It will run in Synchronet but the warp calculations take
> too long -- 20 to 30 seconds).
>
> At any event I have it halfway working, meaning the door opens, displays
> the welcome screen, then hangs and won't respond to any input through
> the BBS.
>
> In DOSBOX.CONF I have this in Serial:
>
> serial1=nullmodem inhsocket:1 telnet:1
>
> and I have the network card set up and functioning, or at least you can
> call out to BBSes with DOS software through it.
>
> In Synchronet I have the command line as:
>
> dosbox -socket %h
>
> I use the DOSBOX.CONF autoexec area to run:
>
> ne2000.com 0x60
> tw.bat
> exit
>
> Dosbox only recognizes input locally from the keyboard into the Dosbox
> window, but it outputs to the BBS.
>
> I'm running win XP SP2 and Synchronet 3.15. My Dosbox version, I think, is
> 0.73.
>
> Anybody know what I'm doing wrong?
I haven't tried DOSBOX myself, but just out of curiosity, why run DOSBOX when
XP's NTVDM (16-bit DOS support) runs Tradewars just fine (at least in the i386
builds of XP, which is the fast majority)?
digital man
Synchronet "Real Fact" #3:
Synchronet version 3 is written mostly in C, with some C++, x86 ASM, and Pascal.
> Re: DOS doors running in Dosbox
> By: Tark to All on Mon Jun 20 2011 09:02 pm
>
> > I'm running win XP SP2 and Synchronet 3.15. My Dosbox version, I think,
> > 0.73.
>
> > Anybody know what I'm doing wrong?
>
> Oh, I know, I know! You're running everything in Dosbox when it works
> perfectly fine in XP. :)
>
bah duh boom
"Practise safe Lunch, Use a Condiment"
---
� Synchronet � Three Stooges Gentlemens Club - Las Vegas, Nv - tsgc.dyndns.org
> > I'm running win XP SP2 and Synchronet 3.15. My Dosbox version, I think,
> > 0.73.
> > Anybody know what I'm doing wrong?
> Oh, I know, I know! You're running everything in Dosbox when it works
> perfectly fine in XP. :)
he said he's trying to run an older version of tw and it runs poorly when
ran as a door via synchronet
> From Newsgroup: alt.bbs.synchronet
>
> To: John Rambozo
> .,: This is something about DOS doors running in Dosbox,
> John Rambozo said it to Tark on Tue Jun 21 2011 07:43 am
> --����������������������-����---���������������---���������--��������
>
> > > I'm running win XP SP2 and Synchronet 3.15. My Dosbox version, I thin
> > > 0.73.
>
> > > Anybody know what I'm doing wrong?
>
> > Oh, I know, I know! You're running everything in Dosbox when it works
> > perfectly fine in XP. :)
>
> he said he's trying to run an older version of tw and it runs poorly when
> ran as a door via synchronet
>
Thanks, that is what I said. It will execute in Synchronet but no one
will play it as long as it takes 20-30 seconds to move. You can move
instantly in Dosbox.
---
� Synchronet � Blue Lobster BBS - telnet://bluelobster.dyndns.org
i have had this issue with other games and what i did was use netfoss
the launch the door. nf is pretty easy to rig up with any doorgame
> From Newsgroup: alt.bbs.synchronet
I'm still cranking around on Dosbox. If and when I give up, I may give
netfoss a try. I think I have it around here somewhere.
> I'm still cranking around on Dosbox. If and when I give up, I may give
> netfoss a try. I think I have it around here somewhere.
you can download it from the website too.
Hi, Thanks for the information.
I'm running Synchronet 3.15a under Windows 7 SP1 and I would like to put
online some old DOS Door games from the early to mid-90's designed to run on
8088 or on a 286. My BBS machine is a 3GHz P4.
I heard that many old DOS doors won't run at all under these wrappers. What
would be the best approach to go about? (commercial and/or freeware?) I really
want to resurrect old DOS door games.
Thanks,
Dimitri Papadopoulos
Trans-Canada BBS
www.trans-canada.org
---
ş Synchronet ş Trans-Canada BBS - www.trans-canada.org
> > I haven't tried DOSBOX myself, but just out of curiosity, why run DOSBOX
> > when XP's NTVDM (16-bit DOS support) runs Tradewars just fine (at least
> > in the i386 builds of XP, which is the fast majority)?
> Hi, Thanks for the information.
>
> I'm running Synchronet 3.15a under Windows 7 SP1 and I would like to put
> online some old DOS Door games from the early to mid-90's designed to run
> on 8088 or on a 286. My BBS machine is a 3GHz P4.
>
> I heard that many old DOS doors won't run at all under these wrappers.
What wrappers? If you're running Windows 7 32-bit, then the only "wrapper" you
need is NTVDM, and that's built into the OS.
> What
> would be the best approach to go about? (commercial and/or freeware?) I
> really want to resurrect old DOS door games.
If you're running a 64-bit Windows, try running a 32-bit Windows version (XP or
whatever) in a VM.
digital man
Synchronet "Real Fact" #21:
The second ever Synchronet BBS was the Mid-Nite Hacker BBS (sysop: The Zapper).
> I'm running Synchronet 3.15a under Windows 7 SP1 and I would like to put
> online some old DOS Door games from the early to mid-90's designed to run
> on 8088 or on a 286. My BBS machine is a 3GHz P4.
>
> I heard that many old DOS doors won't run at all under these wrappers. What
> would be the best approach to go about? (commercial and/or freeware?) I
> really want to resurrect old DOS door games.
>
> Thanks,
>
> Dimitri Papadopoulos
> Trans-Canada BBS
> www.trans-canada.org
One method you could use would be to run a virtual machine using vmware or
virtualbox, throw a different operating system in it (an older windows, or a
linux...older windows is probably better if you primarily are looking for door
support, though probably costly unless you have an old license laying
around...), and then install synchronet onto that virtual machine. It doubles
as being more secure as well, because if for whatever reason your BBS machine
were to be hacked through an unforeseen flaw in synchronet (or some other
attached software), your native operating system would be untouched, leaving
you only needing to reinstall the virtual machine. And, with regular backups,
that really shouldn't be a problem.
There may be other ways, but that's my 2 cents.
cykros
Discordia BBS: An apple a day keeps the goddess at play...fnord.
telnet://discordia.dyndns.info
---
ş Synchronet ş Discordia BBS
> I heard that many old DOS doors won't run at all under these wrappers. What
> would be the best approach to go about? (commercial and/or freeware?) I real
> want to resurrect old DOS door games.
if you're running on windows 7 /32 you are fine. copy your fossil
to windows\system32
Yes, I'm running Synchronet 3.15a under the 32-bit Windows 7 SP1. I
understand that if I will copy fossil to the Windows/system32 directory, all
old DOS door games will run with no issues? or with no other additional
software?
Thanks,
Dimitri Papadopoulos
Trans-Canada BBS
www.trans-canada.org
---
ş Synchronet ş Trans-Canada BBS - www.trans-canada.org
> Yes, I'm running Synchronet 3.15a under the 32-bit Windows 7 SP1. I
> understand that if I will copy fossil to the Windows/system32 directory, all
> old DOS door games will run with no issues? or with no other additional
> software?
> Thanks,
32bit windows will run the 16bit doors...
---
ş Synchronet ş Joe's Computer/BBS - joesbbs.no-ip.com
> Yes, I'm running Synchronet 3.15a under the 32-bit Windows 7 SP1. I
> understand that if I will copy fossil to the Windows/system32 directory, all
> old DOS door games will run with no issues? or with no other additional
> software?
> Thanks,
just run it dude. no need to question everything.
> > if you're running on windows 7 /32 you are fine. copy your fossil
> > to windows\system32
>
> Yes, I'm running Synchronet 3.15a under the 32-bit Windows 7 SP1. I
> understand that if I will copy fossil to the Windows/system32 directory,
> all old DOS door games will run with no issues? or with no other additional
> software?
Yes, that is correct, or mostly so. *some* old DOS programs simply won't run on
Windows because they perform access violations (e.g. errant pointer
dereferences) which cause NTVDM to halt while they did nothing obviously wrong
under DOS. Or some old DOS programs require a patch to run on modern hardware
(E.g. Turbo Pascal RT200 error).
digital man
Synchronet "Real Fact" #58:
Synchronet apparel and merchandise can be purchased at cafepress.com/synchronet
>
> Yes, that is correct, or mostly so. *some* old DOS programs simply won't run
> Windows because they perform access violations (e.g. errant pointer
> dereferences) which cause NTVDM to halt while they did nothing obviously wro
> under DOS. Or some old DOS programs require a patch to run on modern hardwar
> (E.g. Turbo Pascal RT200 error).
>
> digital man
>
I've seen that NTVDM error more times than I care to count.. Sometimes it is
just something I've misconfigured in my configuration and others it has to do
with that Turbo Pascal issue.. I have a patchcrt file I run on those and it
seems to give the files the necessary attitude adjustments to get things
working.. :-)
Rick
---
� Synchronet � Bedrock BBS - bbs.kristyandrick.com - Just online and growing...
> From Newsgroup: alt.bbs.synchronet
>
> To: Tark
> .,: This is something about DOS doors running in Dosbox,
> Tark said it to mro on Wed Jun 22 2011 09:17 am
> --ДДДДДДДДДДДДДДДДДДДДДД-ДДДД---ДДДДДДДДДДДДДДД---ДДДДДДДДД--ДДДДДДДД
> > Thanks, that is what I said. It will execute in Synchronet but no one
> > will play it as long as it takes 20-30 seconds to move. You can move
> > instantly in Dosbox.
>
>
> i have had this issue with other games and what i did was use netfoss
> the launch the door. nf is pretty easy to rig up with any doorgame
>
I finally managed to get the problem with Dosbox fixed. My command line
was OK and the serial1 command was OK. It appears that the socket
inheritance patch does not work in Dosbox 0.74, which I was using. I
went back and installed 0.73 and it works perfectly.
---
ю Synchronet ю Blue Lobster BBS - telnet://bluelobster.dyndns.org
--- Synchronet 3.15b-Win32 NewsLink 1.92
I don't think you need an inheritance patch for 0.74. If you look in the
docs: http://www.dosbox.com/DOSBoxManual.html
and search for "inhsocket" then you'll see the setting that you need to enable
to get inheritance enabled.
---
ţ Synchronet ţ fTelnet Support BBS -=- bbs.ftelnet.ca
> I finally managed to get the problem with Dosbox fixed. My command line
> was OK and the serial1 command was OK. It appears that the socket
> inheritance patch does not work in Dosbox 0.74, which I was using. I
> went back and installed 0.73 and it works perfectly.
okay did you check out that 'bbsdosbox' page that deuce has? also i sent him
some of the files it references from the webpages that are now defunct. maybe
he has it in his file areas, or you can get it from my bbs or
bbstorrents.bbses.info
> > I finally managed to get the problem with Dosbox fixed. My command line
> > was OK and the serial1 command was OK. It appears that the socket
> > inheritance patch does not work in Dosbox 0.74, which I was using. I
> > went back and installed 0.73 and it works perfectly.
>
> I don't think you need an inheritance patch for 0.74. If you look in the
> docs: http://www.dosbox.com/DOSBoxManual.html
> and search for "inhsocket" then you'll see the setting that you need to enab
> to get inheritance enabled.
>
Sorry for the confusion. I didn't mean you have to patch it. I just meant
that 0.74 did not work for me when I tried it. 0.73 did.
Do you use 0.74 to run doors in Dosbox?
---
ş Synchronet ş Blue Lobster BBS - telnet://bluelobster.dyndns.org
No I don't, but I looked into it awhile ago and remembered reading about the
inhsocket setting, and thought that might have been what you were overlooking.
At some point I'm going to try out DOSEMU, and if it doesn't work I might give
DOSBox a try, but the fact that all the doors would have to be run as single
user kind of sucks (since DOSBox doesn't support SHARE). Although it's not
like I get multiple callers at a time anyway, so I guess that's probably a
non-issue anyway :-)
---
ţ Synchronet ţ fTelnet Support BBS -=- bbs.ftelnet.ca
> > Do you use 0.74 to run doors in Dosbox?
>
> No I don't, but I looked into it awhile ago and remembered reading about the
> inhsocket setting, and thought that might have been what you were overlookin
I suspected you didn't, because I could never get the inhsocket thing to
work in that version. It worked the first time I tried with version 0.73.
---
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