tiny toons

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beetl...@webtv.net

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Oct 28, 1998, 3:00:00 AM10/28/98
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what happened??
this looked so great!
i still have the screen shots for this game.
was it produced?jaguar was showing this at the same time as avp.


Dave Homenuck Jr.

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Oct 29, 1998, 3:00:00 AM10/29/98
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>beetl...@webtv.net wrote in message
<15351-36...@newsd-154.iap.bryant.webtv.net>...


I'm sure somebody here will correct me if I'm wrong, but I believe that this
game was done twice, but didn't get past Atari's notorious(ly odd) quality
control.

Considering that stuff like Checkered Flag flew through this same QC, it was
either a terrible game, or some genius at Atari decided not to release it.

Dave

Andrew Seed

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Oct 30, 1998, 3:00:00 AM10/30/98
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After I fini.hed Bubsy, Atari asked Imagitec if they were interested in
doing Tiny Toons ( I believe I would have been doing it) but after checking
how much memory was required for map blocksets, it was discovered that we
could have a map some music but no sprites or program unless we could could
increase the size of RAM - not feasable.

Andrew Seed

Andrew Seed

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Oct 30, 1998, 3:00:00 AM10/30/98
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When I was finishing Dinodudes( as Jag was being launched) somebody had been
working on Tiny Toons. Atari had good Quality control - if anybody didn't
like a feature they would persuade the Tramiels it was bad ( apparently
easy ) annd then it HAD to be changed, but the games which Imagitec worked
on , Atari tested to destruction.

Andrew Seed

Dave Homenuck Jr. wrote in message ...


>
>>beetl...@webtv.net wrote in message
><15351-36...@newsd-154.iap.bryant.webtv.net>...
>>what happened??
>>this looked so great!
>>i still have the screen shots for this game.
>>was it produced?jaguar was showing this at the same time as avp.
>
>

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