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Your edge pixels contain both your grid, and your yellow cube. Let's say, a pixel is divided up 50-50. Your matte tells you that pixel is 50% cube. Great, so if you darken your yellow cube, you darken that pixel 50% as much as the pixels in the center. However, what you've really done to that pixel is darkened both the grid and the yellow cube half as much as the other yellow cube pixels, creating a fringe. A good compositor can also sometimes work around these edge issues but it is case by case. However, these mattes are exactly as accurate as RGB mattes.
Sample compositing (read: deep images) can potentially solve this, however using deep mattes used to modify shallow images does not. You would need deep beauty images as well as deep mattes to separate the samples properly.
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JONAH FRIEDMAN
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