We're getting an issue with the crypto_object aov where the nuke cryptomatte node doesn't generate a matte for the picked colour. The maya scene contains particle instanced geometry of tents in a field, they all have alShaders on and the crypto_material aov is behaving correctly.
Specifically Blue change has values way above 1.0 on output from Nuke Crytomatte node (values fine in aov_image)
Just wondering if this is a known issue with particle instances maybe?
Maya 2016, Arnold 4.2.13.4
We're getting an issue with the crypto_object aov where the nuke cryptomatte node doesn't generate a matte for the picked colour. The maya scene contains particle instanced geometry of tents in a field, they all have alShaders on and the crypto_material aov is behaving correctly.Specifically Blue change has values way above 1.0 on output from Nuke Crytomatte node (values fine in aov_image)
Just wondering if this is a known issue with particle instances maybe?
Maya 2016, Arnold 4.2.13.4
JONAH FRIEDMAN
PSYOP NYC | LA OFFICE: +1 (212) 533-9055 MOBILE: +1 (347) 873-3992 45 HOWARD ST, 5TH FLOOR, NEW YORK NY 10013 | |
Hi Jonah,We are running:alShaders-linux-1.0.0rc17-ai4.2.12.2
nuke cryptomatte gizmo - version 7.0 v10
--You received this message because you are subscribed to the Google Groups "alshaders" group.
To unsubscribe from this group and stop receiving emails from it, send an email to alshaders+unsubscribe@googlegroups.com.
For more options, visit https://groups.google.com/d/optout.
Hi John,
To unsubscribe from this group and stop receiving emails from it, send an email to alshaders+...@googlegroups.com.