Nuke + Cryptomatte and Deadline problem

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Pavel Ivanushkin

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Nov 21, 2016, 10:19:06 AM11/21/16
to alshaders
Hi.
When send task Nuke in Deadline, every time writing error
---------------------------
z:/nuke/gizmos/Cryptomatte.gizmo is for nuke7.0v10; this is nuke7.0v8
Shuffle0.in: uCryptoObject00 is not a layer or channel name
ShuffleCopy_in_keyable.in2: uCryptoObject is not a layer or channel name
---------------------------

If I create render in local it's OK, but the error is same.
No problem with sequence.
My Nuke version nuke7.0v8

It's need to change version Nuke or may be have another method?

Jonah Friedman

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Nov 21, 2016, 10:53:09 AM11/21/16
to Pavel Ivanushkin, alshaders
It sounds like perhaps you have a gizmo plugged in somewhere in your script to something that's not a cryptomatte. Could you check if that's the case? 


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Nikita Tokin

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Nov 21, 2016, 11:30:32 AM11/21/16
to alshaders
Hi!

Pavel is my colleague. So let me continue explanation. While creating cryptomatte node, nuke gives me this warning:

https://drive.google.com/open?id=0Bzk86UA07QgRQ0xLRkpidlV2NDA

Cryptomatte is still doing the masks I need and rendering locally. But if I send it to deadline, I get the same error.

Thank you!

Jonah Friedman

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Nov 21, 2016, 11:49:11 AM11/21/16
to Nikita Tokin, alshaders
Quick test shows the problem is reproducible in Nuke 7. 

I can't really get into this at the moment too deepy, but if you want to try to fix it yourself, the first thing I'd try is editing the gizmo with a text editor to change the default values that are currently pointed at uCryptoObject to none. 

Alternatively as a workaround, you can use "decryptomatte" before submitting to the farm to convert your gizmos to script nodes. 




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Nikita Tokin

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Nov 22, 2016, 4:12:55 AM11/22/16
to alshaders
Decryptomatte works, thanks a lot!

Jonah Friedman

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Dec 2, 2016, 4:39:51 PM12/2/16
to Nikita Tokin, alshaders
This is fixed in the latest version of the nuke plugins. 

On Tue, Nov 22, 2016 at 4:12 AM, Nikita Tokin <tokin...@gmail.com> wrote:
Decryptomatte works, thanks a lot!


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