I also wish for a new version of alShaders for the reasons mentioned above!The refraction in alShaders also has more choices, and I find it easier to achieve the look I want with it.Crytomatte support is also a huge thing :)søn. 23. apr. 2017 kl. 12:08 skrev Alex Oddbratt <alex.o...@gmail.com>:Not to mention the extremely useful features the alShader has that is at this moment sorely lacking in the new aiStandardSurface shader.
- Built-in separation of the two specs into their own AOVs.
- Built-in simple and straight forward lightgroup support, ie not having to deal with custom AOVs, LPEs and collections if you just want to split lights into layers.
- And probably most important, built-in support for IDs on the shaders making it simple and easy to output a lot of mattes/masks without having to do a lot of manual custom AOV setups.I'm hoping these or similar features are planned for future releases, but as we currently use all of them in our productions, it's going to make switching over to Arnold 5quite tough as we would have to rewrite parts of our pipeline to somehow create an automate workaround for these awesome features that alShaders made so easy to use.On Sun, Apr 23, 2017 at 9:46 AM, Brett Sinclair <sinclai...@hotmail.com> wrote:
The new Arnold surface is really good. I do agree the sss needs direct sss and the multiple lobes. At the moment it feels there is a front and back but no middle scatter. Sorry my terminology for all of this is poor. Maybe its a radius and scale setting we have to tweak till we hit the sweet spot. I felt it was quicker getting there with alsurface though.
It is using empirical and it would be nice if solidangle will allow us to switch between directional and empirical. From what I saw in my tests the surface got blobby because it wasn't calculating the individual pores.
*Typed with my thumbs.
-------- Original message --------
From: Daniel Hennies <de...@gmx.de>
Date: 2017/04/23 9:04 AM (GMT+02:00)
To: ht...@solidangle.com
Cc: alsh...@googlegroups.com, The Maya-to-Arnold plugin <mt...@solidangle.com>, KtoA <kt...@solidangle.com>, c4d...@solidangle.com, The Softimage-to-Arnold plugin <si...@solidangle.com>
Subject: [MtoA] Re: [HtoA] alShaders Arnold 5 transition version
Thank you Anders,
I understand well the intention and honor your opinion. Still hoping for your port of alSurface for v5 when you have time.
Given that even Vray adapted your shaders to stay competitive, it would be a shame for Arnold to stay behind in that regard.
Once the new standard surface surpasses the need for alSurface I am all golden, but the time is not yet I fear.
We are all set for directional sss with multiple lobes for instance on daily work. So far I couldnt match up the look and control in the new standard surface (which uses empirical sss I assume)
Also in my quick tests, alSurface still renders faster for transmissive setups.
One thing I loved Arnold for was the openess for third party shaders and I take it granted that this added to its success among the community.OSL underlines this I guess.
Please give it another shot when ever you have the time:)
Cheers and thanks for all your work, Anders!
Daniel
------
You received this message because you are subscribed to the Google Groups "HtoA" group.
To unsubscribe from this group and stop receiving emails from it, send an email to htoa+uns...@solidangle.com.
You received this message because you are subscribed to the Google Groups "MtoA" group.
To unsubscribe from this group and stop receiving emails from it, send an email to mtoa+uns...@solidangle.com.
--
You received this message because you are subscribed to the Google Groups "MtoA" group.
To unsubscribe from this group and stop receiving emails from it, send an email to mtoa+uns...@solidangle.com.
You received this message because you are subscribed to the Google Groups "MtoA" group.
To unsubscribe from this group and stop receiving emails from it, send an email to mtoa+uns...@solidangle.com.
----Med vennlig hilsenAlexander SommaDirector / VFX Supervisor+47 958 00 508HELMET AS, Nedre Ila 397018 Trondheim
You received this message because you are subscribed to the Google Groups "MtoA" group.
To unsubscribe from this group and stop receiving emails from it, send an email to mtoa+uns...@solidangle.com.
--
Aloha,
I'm testing up against 3ds max, all seems fine so far, but I
can't get Crypto working, the names and channels are written to
the test exr I am using, but I can't call any pixels, post.
I wonder why that is?
- Mads
--
You received this message because you are subscribed to the Google Groups "alshaders" group.
To unsubscribe from this group and stop receiving emails from it, send an email to alshaders+...@googlegroups.com.
For more options, visit https://groups.google.com/d/optout.
The OSX link loads the win version. Maybe this is wrong.--
You received this message because you are subscribed to the Google Groups "C4DtoA" group.
To unsubscribe from this group and stop receiving emails from it, send an email to c4dtoa+un...@solidangle.com.
The transitioning version of the alSurface is not available in rc20 is it?
Do I understand this correctly?
The dll can't be found in the bin folder and the shader doesn't show up in Maya.
Sylvain Berger
Hybride Technologies
--
You received this message because you are subscribed to the Google Groups "HtoA" group.
To unsubscribe from this group and stop receiving emails from it, send an email to htoa+uns...@solidangle.com.
--
You received this message because you are subscribed to the Google Groups "SItoA" group.
To unsubscribe from this group and stop receiving emails from it, send an email to sitoa+un...@solidangle.com.
--
I'm also seeing only the win version instead the OS X version.
--
You received this message because you are subscribed to the Google Groups "C4DtoA" group.
To unsubscribe from this group and stop receiving emails from it, send an email to c4dtoa+un...@solidangle.com.
--
To unsubscribe from this group and stop receiving emails from it, send an email to alshaders+unsubscribe@googlegroups.com.
JONAH FRIEDMAN
PSYOP NYC | LA OFFICE: +1 (212) 533-9055 MOBILE: +1 (347) 873-3992 45 HOWARD ST, 5TH FLOOR, NEW YORK NY 10013 | |
--JONAH FRIEDMAN
PSYOP
NYC | LA
OFFICE: +1 (212) 533-9055
MOBILE: +1 (347) 873-3992
45 HOWARD ST, 5TH FLOOR, NEW YORK NY 10013
--
You received this message because you are subscribed to the Google Groups "C4DtoA" group.
To unsubscribe from this group and stop receiving emails from it, send an email to c4dtoa+un...@solidangle.com.