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JONAH FRIEDMAN
PSYOP NYC | LA OFFICE: +1 (212) 533-9055 MOBILE: +1 (347) 873-3992 45 HOWARD ST, 5TH FLOOR, NEW YORK NY 10013 | |
Try turning off deferred loading on your standin.Second problem, I have no idea.
On Fri, Dec 8, 2017 at 3:17 PM, blossom ghuntla <bghun...@gmail.com> wrote:
Hello,
I am currently facing difficulty rendering standin with cryptomatte object(aov)
I am using arnold 4.12, Maya 2017
1) i exported a standin with alSurface Crypto AOV's
2) i create the same file in maya create AOV's with same name
3) create renderlayer add objects to the lyr
4) I create render overrides with alSurface shader
5) i try rendering with arnold render the crypto - asset , crypto - material works
but crypto - object dosent render atleast with render override
but if we assign alsurface shader directly to the standin then it render the crypto - object
The second problem is,
when i take the file to nuke cryptomatte node is not able to detect the type?? no clue
Thanks in advance.
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Hello,1) i exported standins with alSurface Crypto AOV's and create standin and saved it in a ma file
2) referencing all the standins that are saved in a ma file
3) assigning all of them alsurface shader
4) imported the aovs
5) rendered with arnoldrenderview which gave me the result
6) but now some assets are rendering black and some are displaying IDs
7) and the nuke node is also attaching with the crypto object
even though the alpha is coming proper the file is not containing the crypto object and few of the object are render black any suggestions will be very helpful
On Sunday, December 10, 2017 at 11:25:52 AM UTC+5:30, Sachin Shrestha wrote:Have you checked if the override standin shaders option on the standin node is off? That’ll use whatever shaders were baked into the .ass files.
-Sachin
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