Install Directx End-user Runtime

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Manases Blakemore

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Aug 5, 2024, 2:14:43 PM8/5/24
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TheMicrosoft DirectX End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, XACT, and/or Managed DirectX 1.1. Note that this package does not modify the DirectX Runtime installed on your Windows OS in any way.

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The DirectX End-User Runtime Web Installer (DXEUDRI) is a software package developed by Microsoft that simplifies the installation of DirectX, a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming.The package consists of a collection of DirectX libraries and components required to run several graphical interfaces on Windows.The runtime includes support for a wide variety of hardware and software, including graphics cards, sound cards, and other hardware, as well as support for a range of programming languages and APIs.Includes DirectX 9.0, 10 and 11The main download of DirectX, dxwebsetup.exe will download all currently available versions of DirectX and its updates including DirectX 9.0, 9.0c, 10 and 11. This particular version was released in June 2010.After extracting the files in a directory, you can run DXSETUP.exe which will update a Windows 7, Windows 8 or Windows 10 system will all of the required libraries to run DirectX-compliant applications.Not all of these libraries are installed by default on Windows 10, so DirectX End-User Runtime Web Installer application may be necessary.This web installer includes many of the fixes for errors encountered with older versions of the installation for a variety of graphics cards such as MSI, NVIDIA, AMD.Note about the installerDXEUDRI also automatically detects the hardware configuration of the user's PC and only downloads the components of DirectX that are needed for the optimal performance of their games.Features of DirectX RuntimeAudio: Spatial sound for immersive gaming experiences.Compression: Improved compression of game data.Developer Tools: Optimized tools for game developers.DirectCompute: Support for GPGPU programming.DirectX Raytracing: Cutting-edge raytracing capabilities.Graphics: High-performance real-time 3D graphics.Hardware Support: Enhanced support for modern hardware.Multi-GPU: Support for multiple GPUs.Multi-Threading: Improved multi-threaded performance.Networking: Network gaming and real-time communication.SDK: Robust Software Development Kit.Security: Improved security features.Shader Model: Enhanced support for shader models.Video: Improved video playback and streaming.Compatibility and LicenseDirectX Runtime is provided under a freeware license on Windows from components with no restrictions on usage. Download and installation of this PC software is free and 9.29.1974.1 is the latest version last time we checked.


I have been able to produce the error in several ways, HAGS, overclocking, cooling and even bringing the settings to a point my PC could not run the game at 900x900 LOD everything ultra yet I was also able to fly at 600x600 LOD all maxed with no errors at 2FPS. Note that some users went and did a full Windows reinstall to find it worked, again HAGS is off by default.


The Microsoft DirectX End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, XACT, and/or Managed DirectX 1.1. Note that this package does not modify...


The only time I get this error is running in DX11 and I do not get it while the sim is rendering, it only occurs during menus and while a flight is loading (the loading bar gets to 80% and then it crashes with the error), no 3D graphics are being rendered at this point so there is no GPU load


Two days ago i tryed the "bimonthly updates" redistributable package from microsoft page. That version was not most newest - from february 2007, but of course Windows 9x was not mentioned in the list of supported systems.


I dont know if the bimonthly updates are sent throught automatic updates to Windows XP users, but to me it seemes that these small differences in versions can cause amount of unspecified and hardly identificable issues if they are installed on win9x system.


Another file I believe might be needed by some/few apps/games [?] is D3DREF9.DLL [must also reside in %windir%\SYSTEM], and the last version/build is 9.16.857.0000 [322,328 Bytes], installed by the December 2006 edition of DX 9.0c SDK.


you DONT need to "roll back" to the Dec. 2006 release of DX9.0c, plonkeroo. .NET Framework is only required if you are installing the "DirectX for Managed Code" files. these files such as MDGx mentioned "D3DX9_24.DLL, D3DX9_25.DLL, D3DX9_26.DLL, etc" require .NET Framework. Download and install .NET Framework 2.0 if you need to use those D3DX files. I have NFR 2.0 and DX 9.0c installed on my WinME computer


Other kinds of hardware that require DirectX 9.0c are camcorders like the Sony Digital8 Handycam DCR-TRV460 camcorder I have. This camcorder also came with the Picture Package CD that also bundled the DirectX 9.0c redistributable files. Good thing this camcorder can be used under Win98/ME as well as Win2000/XP.


The DX end-user runtime web installer should work under Win98 AND WinME, rainyd. It's just that MS forgot to mention ME in the supported systems list (perhaps MS ran out of room). Same thing with the latest DX redist release. It should run under Win98/2000/ME/XP/2003/Vista. the latest DX redist runtimes no longer include the DX files for Win98/ME but you can still use the ones from the Dec. 2006 release.


i tried the DX bimonthly update from february. the newest file there was Wsock.dll from february 2007. most of systems were working correctly but the teletext did not. that was the only measurable error.


The ever reliable MDGx has the December 2006 as the latest version of DirectX for Win98 se users, but i just tried to install August 2007 and it installed fine, and lots of new files were added to the system. But is there any point? And i wish MS would stop playing silly buggers with the 'Supported OSes' info ... no mention of Windows 98, but others sites are advertising it as a Win9x installation.


The reason August 2007 doesn't install on a clean Win98se system is because the redistributable doesn't contain the DirectX core installation files for Win9x/Me systems, it only contains the NT and XP versions and also the monthly update files.


Here's an unofficial installer for DirectX 9.0c August 2007, it was designed to be used with the UBCD project. You cannot use the standard redistributable file from MS to install DirectX 9.0c from scratch, you can only use it after installing any of the previous versions of DirectX 9.0c (ie December 2006 or before) ... this installer is in effect the regular DirectX 9.0c with the August 2007 files installed as an add-on and as such is 39 MB in size. I will also (hopefully) be releasing an update from December 2006 to August 2007 which will be much smaller in size, so wait for that if you already have December 2006 (and you can also just use the standard redistributable file from MS).


PS : On Windows ME, DX9.0c does not install if SFC.DLL, SFPDLL.DLL and SMGR.DLL are missing, which happens if System File Protection and/or System Restore is removed from the OS (not sure anymore which of them those files actually belong to).


Edit : DirectX 12 is built into Windows 10, it cannot be installed separately, nor could it be uninstalled. By having the current version of Windows 10 installed you have the capability of running (DirectX 9.0, DirectX 10.0, DirectX 11, and DirectX 12) software.


Sitting in the blob above is the GPU chipset information.

In this case an Intel G45/G43 device. The specification for this chipset is it supports up to, and including Direct3D v10. This is Directx 10, not 11.


Hi all, after 3 days investigating I don't know that to do next with my game: Alice Madness Return. I have two laptops with Windows 10 and the game is working in older one, but not working in the newer one - there ends with error on launch - There is a problem with your game's setup. Please, reinstall your game (see the error attached). I own DVD version of Alice game. I was trying Origin stuffs, reinstall, NVIDIA adjustments, C++ redistributable stuffs, firewall and antivirus exceptions, EA chat, but nothing helped. I thought OS is the same so the game will be working on both HW, but there are maybe different setting what can stop the game running. I run following file: C:\Program Files (x86)\EA Games\Alice Madness Returns\Game\Alice2\Binaries\Win32\AliceMadnessReturns.exe (this runs an activation.exe and an EACoreServer.exe processes)


The disc installer should install everything appropriately without needing to be run in compatibility mode, but you could try uninstalling the game (again), and running the disc installer executable in Windows 7 compatibility mode.

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