Ff14 Graphics Upgrade

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Pierpont Oldham

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Aug 4, 2024, 8:20:52 PM8/4/24
to almagafo
Basedon this page the Framework 16 with the integrated graphics alone should be between the minimum and recommended specs for the graphics card and way better than the recommended for all other categories.

I found this article which covers iGPU performance for FF14. They report a 780M in an AMD 7840U getting 70fps on average on the laptop preset. I am willing to believe it. They show a 12700H getting around 35fps which is about what my laptop with a 13700H/Iris Xe hits when running the game on laptop settings at 2560X1600. The 780M is supposed to have roughly twice the performance of Iris Xe so that tracks almost perfectly here.


Out of curiosity for the graphics upgrade it looks like Square Enix will not be dropping PS4 support for FF14, so we can expect the game to run (hopefully) acceptably on the PS4 after the 7.0 update. That gives us some baseline because we can compare the PS4 GPU and the Radeon 780M. The 780M has fewer compute units but is much newer silicon with theoretically better performance listed. The newer minimum specs on the PC listing are higher but so long as they are maintaining PS4 support I suspect iGPUs will do fine with the game.


Dawntrail sees the stage of adventure shift to the western continent of Tural. In this land whence the legend of the golden city originates, the rite of succession will soon take place, and your involvement may well determine who next rules the diverse peoples of the nation of Tuliyollal...


Take up the brand-new jobs viper and pictomancer while exploring the extensive updates to the battle system, including new actions for existing jobs and a level cap that has been expanded to triple digits for the first time.


The season of adventure has pulled into port with scores of new dungeons, raids, and other fresh challenges to test your mettle. Need a vacation? Chart a cosmic course with expansive new lifestyle content for crafters and gatherers.


Immerse yourself in the beauty of Eorzea and beyond with an all-new graphics update. The long-awaited female Hrothgar playable race is only one of many exciting additions and upgrades that will enrich your journey.


Here is a summary of Naoki Yoshida's Keynote speech during the Final Fantasy XIV (FFXIV) FanFest 2024 in Japan. The Keynote contained the final bits of information about the upcoming Dawntrail expansion, as well as some small updates that are coming soon.


The FFXIV Japan Fanfest 2024 keynote started with the final iteration of the teaser. This full trailer included a lot of things that weren't part of the previous teaser and extended teaser. This biggest change in the trailer is the introduction of the new Magic DPS: Pictomancer, as well as the reveal of the Female Hrothgar race. The trailer also changed the overall pacing of the trailer, to show more of the new map, as well as extended cuts of the Scions.


After the trailer finished showing, FFXIV Director Naoki Yoshida walked on-stage to start his FFXIV Japan Fanfest 2024 keynote speech. He also welcomed in his translator, Kate Cwynar . They then apologized that, although players were expecting a release date reveal today, they will not be able to give an exact date. This is due to the fact that they did not want to have a repeat of Endwalker, which had its release date delayed. They did mention that although they cannot reveal the release date yet, they promise to still stick to the Summer 2024 release window. They promised that they would get the information of the release date out to players as soon as they can.


Afterwards, they moved onto the new Job that the trailer revealed: Pictomancer. They brought up that in FFVI, Pictomancers drew their enemies to attack. In FFXIV, however, is different, as they can paint a broader range of things. They mentioned the ability to paint landscapes, alongside the ability to draw monsters. Krile, one of the Scions, becomes a Pictomancer for Dawntrail. The reason they mentioned was that Krile was always in the background providing support in the previous expansions. It would appear that in Dawntrail, Krile will be playing a more front-line role. They also brought in a cosplayer wearing the Pictomancer job gear, complete with the brush and paint palette. Yoshida joked that he didn't cosplay the job because it wouldn't look good on him.


It is important to note, however, that althogh Pictomancer has support skills, it is not a primarily support job. It is also not an attack focus job like Black Mage. They also mentioned that the job cannot cast Raise on their fallen allies. They then brought up that for the players who are playing in German that they will not be using the German translation of the job back in FFVI: Duplikant. Instead, the job will be called Piktomant in German. This is because duplicating has a different meaning in MMORPGs, and they want to avoid that.


Yoshida then presented the new areas coming to the game in Dawntrail, both old and new. They first showed an updated version of the area gameplay footage that they first revealed during the London FanFest. The footage revealed even more of the new areas that players can explore. In particular, they showed off what is likely Kozama'uka and Shaaloani. They also revealed a new area which is very futuristic and modern, even more so than the underwater area of Amaurot. The area is called Solution Nine, and is an area that is very important to the story. Sadly, they did not give any more information about the area, other than it is important to the story. Solution Nine is described as such:


They showed some more screenshots of Solution Nine, although they did mention that they removed some important information from the screenshot. It is, however, a player hub, which means it will likely have some facilities. They also showed another area that is likely connected to Solution Nine: Heritage Found. The art they revealed featured a less futuristic area, as well as a steam powered train.


Moving on, they talked about the new allies that players will run into in Dawntrail. Players have already met the Pelupelu and the Moblins, but there are also other tribes that the players can meet. One of them are the Hanu Hanu, which look similar to the Vanu Vanu race. They also focused on the Mamool Ja race, which is likely going to be the main race that players will interact with in the game. They revealed that there are a variety of Mamool Ja that people will meet in the game.


System updates followed after, starting with the Level Cap increase to 100 that they mentioned before. Yoshida then took some time to thank the players who have been playing since 1.0. They also brought up the two new jobs, Viper and Pictomancer, asking the the audience which classes they will be playing. Afterward they brought up again the core battle content they will be updating, like the FATES, Level Sync quests, and more. Afterward, they showed gameplay videos of some of the dungeons that are already close to completion, if not already complete. Yoshida brought up that Soken left a message saying that the music that played during the trailer was not the final one.


Enemies came after, with them showing screenshots of new enemies. They showed screenshots of the already revealed enemies, as well as a very buff Sabotender called the Barreltender. They also brought up updates to the Duty Support. In particular, they hinted that since Kril is now a Pictomancer, players can now select her for Duty Support in Dawntrail. They also brought up the new gear and recipes coming in Dawntrail, which they said had upgraded quality thanks to the graphics update. They then showed screenshots of the new Job gear, with their visuals improved by the graphics upgrade. The new job gears they revealed were for Summoner, Samurai, Sage, Gunbreaker, Machinist, Reaper, Astrologian, and Paladin.


Expansive new lifestyle content comes next, with them showing some concept art. The first concept art they revealed showed Warriors of Light working with Lopporits and going to other planets. This new lifestyle content is called Cosmic Exploration, and is playable solo or with a group. Yoshida, however, says that playing with a group will be better. They mentioned that the stars and planets players will be working on will change every patch, so they are hoping players will enjoy the content through the patches.


Afterward, they talked about the Alliance Raids for Dawntrail, Echoes of Vana'Diel. As mentioned before, this Alliance Raid series is in alliance with FFXI. They showed concept art of one of the bosses in the Alliance Raid: the Shadow Lord. More details about the Alliance Raid will arrive in future Live Letters, but they did reveal that the new Alliance Raids will arrive in 7.1. The new 8-player came after, where they revealed some concept art. The first concept art they revealed was very futuristic, with Yoshida joking that it looks like a GPU (thanks to the lights and fans). Although it looks like that, Yoshida assures players that this is the Raid location, which they titled The Arcadion. The story is a complete FFXIV original, and will likely introduce new characters. As with most raids, this will have a Normal and Savage mode.


They then revealed some ongoing content updates. This includes the Blue Mage update, Inconceivably Further Hildibrand Adventures, Deep Dungeons, a Gold Saucer update, PvP update, and Variant Dungeons. They joked that the Hildibrand quests are eating their budget thanks to the cutscenes, but they development team wants to work on it. They also talked about the Field Operations. Players will have to work together to clear said Field Operations. More information about the new Field Operations will arrive in the future.


The new limited job came next, and will be coming in the latter part of 7.x. They, however, only revealed the name of the limited job: Beastmaster. Interestingly, this was one of the jobs that players thought would be the Mage DPS during previous FFXIV Keynotes. The class will likely have a collection feature, and the job will likely have players collecting monsters to fight with. This limited job is playable solo or with a group, much like Blue Mage.

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