Matt Burkhart
unread,Dec 25, 2008, 4:22:38 PM12/25/08Sign in to reply to author
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to Matt Barnes, alien-blood-b...@googlegroups.com
Next on my list for ABB is to add something like "triggers" to the maps. These will essentially just be a way to embed information, in addition to the tiles, into maps including enemy locations and weapons locations. I was thinking that this same mechanism could be used to put other types of triggers into maps for example game dialog and switches to make changes in the map such as opening doors, etc. Do you have an other ideas for types of triggers that we could add to make the game more fun and interesting?