Dear Ladies and Gentlemen,
First of all, I´d like to say how impressive and great your software is.
I´ve run into a problem, that I cant find a fix for. Every time I create a mesh with your default settings, the result looks amazing, but the program creates three individual Textures, randomly splitting the UVs of the mesh up into those three parts. I tried changing the Number of images to fuse setting and hit commit before executing the Texturing step. It doesn´t work. Could you give me any advice on what to do here?
Yours sincerely,
Marius