Hi Laurence,
It's already there but it is not much tested/evaluated, so your feedback would be interesting.
You should change the chunk size of the DepthMap node. It's good to have small chunks on renderfarm to compute across many machines but it should be bigger if you have multiple GPUs on each machine.
It's here,
blockSize is 3 by default (so we compute 3 depth maps per chunk which is quite bad if you have 2 GPUs..):
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