Hi,
For UVs that are per face / facevarying
```
g
v 0 1 0
v -0.942810297 -0.333329707 0
v 0.471405149 -0.333329707 0.816497624
v 0.471405149 -0.333329707 -0.816497624
vt 0.722624719 0.419783443 0
vt 0.4655599 0 0
vt 0.979689538 0 0
vt 0.14841646 0.954223633 0
vt 0 0.534440219 0
vt 0.445249379 0.534440219 0
vt 0.762392759 0.859877348 0
vt 0.46555984 0.440093935 0
vt 0.910809159 0.440093935 0
vt 0 0.257064849 0
vt 0.445249379 0 0
vt 0.445249379 0.514129698 0
g
f 1/1 3/2 4/3
f 1/4 4/5 2/6
f 1/7 2/8 3/9
f 2/10 4/11 3/12
```
How do we get the indices associated with UV?
Abc::Int32ArraySamplePtr getFaceIndices() const { return m_indices; }
Abc::Int32ArraySamplePtr getFaceCounts() const { return m_counts; }
getFaceIndices only returns those that is for the position
I wish to get the indices to querying the correct vertex UV for a given face.
Cheers
--