Your Daily digest for Tech Geek`s Tools, Tips, Tricks and Tutorials

162 views
Skip to first unread message

Blogtrottr

unread,
May 7, 2015, 8:13:35 AM5/7/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Popular Multi-Purpose WP Themes for Creating Websites
May 7th 2015, 07:03

Most of the multipurpose WordPress themes you will see in this list have been included because of the flexibility, their multiplicity of features, and the overall quality that sets them apart. Most of these themes can be used for a wide variety of different purposes, although several have been selected because they are top choices for the dedicated purposes they have been designed for. You will also find a couple of templates that could prove useful for startups, or for developers working on a limited budget.

Every item here is worth a look, but those we have placed at or near the top of the list are there for a purpose. It is our belief that the top two or three represent the best themes money can buy, even if they address a multiplicity of uses rather than being dedicated to a given area. You should find what you are looking for here.

X Theme

1

Version 4 of the X Theme will once again set a standard for WordPress themes with the release of an incredible new front end page builder. This multipurpose theme is already the most versatile and fastest selling theme on the market today. The release of Version 4 is imminent, but you don’t have to wait. Purchase X Theme today, and when Version 4 rolls out, its new and exciting features will be yours to use. Plus, a couple of weeks later another X Theme major update promises to impress its buyers.

You can achieve virtually any look and layout you can visualize with this multipurpose theme. Page building is super-fast since you have at your disposal a large and diverse collection of elements that are supported and continuously updated by Themeco. When you purchase X, you are purchasing more than just a theme, albeit an extremely powerful theme. You are also buying into a community of users who are eager to share their knowledge with you. You will also benefit from the type of excellent customer support you would expect to be associated with a premier product such as this.

Be Theme

2

With more than 100 ready-to-use, pre-designed and built layouts, Be Theme easily qualifies as being the biggest theme ever to appear on the market. This multipurpose theme has more than size going for it however. It is definitely a premium offering, and you will be hard pressed to find an excuse for no purchasing it. Its look and feel design is practically unmatched, as is the multiplicity of its practical and useful features.

Be Theme lends itself to smart, professionally-looking business and professional websites, but you can use this theme for virtually any type of website you have in mind. The large selection of layouts to choose from makes getting started, or coming up with a good idea, an easy task. The overall design is extremely robust, so you can take full advantage of the theme’s available functionality without fear of compromising responsiveness or usability.

Enfold

3

Enfold is another premium theme we have listed for your consideration. This is another top seller on ThemeForest. It is an extremely user-friendly WordPress theme, and it is another excellent choice for developing a professional or business-oriented website. It is fast loading, it features an incredibly easy to use drag and drop layout editor, and you can easily integrate it with WooCommerce if you want to convert your website to a virtual store. This versatile, full-featured theme, is well documented, and so easy to use that it will get you off on a quick start in setting up your site. Enfold’s customer support is highly rated, which is what you would expect for a premium product. Finally, this theme is the highest rated Themforest Top seller theme. You can’t simply find a good reason for not purchasing this theme.

Philanthropy Multi-Purpose Theme

4

Although Philanthropy is properly categorized as a responsive multi-purpose nonprofit WordPress theme, its wide variety of features makes it more than useful for other website applications as well. As a nonprofit theme however, it definitely stands out from the crowd with its multiple slider options, layouts, mega menu, and an events calendar that is so important for this type of a theme. It is highly customizable, and responsive and retina ready, and if you open an account, you can try it for free. Try before you buy is always a nice option.

Divi

5

Elegant themes calls Divi the most flexible and smartest theme in their collection. It now comes with more than 20 pre-made layouts (up from 18), or you can create your own layouts using the Divi Builder. Either way, this theme is a serious time saver. It is responsive, and it speaks 32 different languages, making it a theme that can be used by any one, which appears to be the case, as it has become one of the most popular WordPress Themes ever made.

Kallyas Theme for WordPress

6

Kallyas is another best-selling WordPress theme on ThemeForest. At last count, this theme has powered over 14,000 websites. It uses the popular Bootstrap framework, it is compatible with both WordPress 4.x and the WooCommerce plugin, it features more than 10 slider variations and a drag and drop page builder, and it is multi-language ready and responsive. Kallyas covers virtually every website niche thanks in part to its multiplicity of customizable options.

GoodStart Magazine Theme

7

GoodStart is a responsive, multipurpose magazine theme, ideal for the website owner who wishes to display a large number of products, or run a number of banner ads. This is also an excellent WordPress theme for blog sites and review sites. You can use any widget you like, choose between fixed and sticky menus, and include blocks or columns for review, blog, and timeline posts. You can also add banners, videos, together with content, images, and video.

Zeyn

8

Zeyn lends itself to a multiplicity of uses. Its nicest feature may be that it is highly customizable, but it is not at all complicated to use, and it is in fact ready to use right out of the box. Zeyn, together with Visual Composer, which is included, allows you to create almost any page layout you can think of. Ready-to-use landing page designs makes this one of the better themes for Internet marketers.

Circle Flip WordPress Responsive Theme

9

You can try Circle Flip before you buy, which could be quite entertaining, as this WordPress theme can certainly be described as being innovative in its design and its features. It is WooCommerce ready, bbPress Forum ready, WPML ready, responsive and retina ready, and is in fact ready for about any application you can think of. It features 9 different home layouts, and the newly added drag & drop header builder made your choice of sidebars limitless. Recent updates made Circle Flip an especially good choice for a travel website.”

KLEO – Next Level WordPress Theme

10

If building a social network website is your objective, using KLEO as your multipurpose theme will get you off to a quick start. Check out several of their demos and you will see that it is ideally suited for that purpose. KLEO has been the top selling social theme this year, and a best-selling BuddyPress theme for several years. It features multiple grid layouts, a drag and drop page builder, easy integration with Facebook, and first-class customer support.

Phoenix Minimal Multipurpose Portfolio

11

Phoenix Minimal Multipurpose Portfolio template is inexpensive, but definitely of high quality. It should be considered a good buy, since updates, including new and useful features, are coming thick and fast. This responsive template is cross-browser and Bootstrap 3.x compatible. Earlier versions were not WordPress compatible, to the disappointment of more than a few. That has now changed, and WordPress, Joomla, and Drupal versions are now available. This template has received very good reviews.

Vozx

12

This multipurpose WordPress theme is agency oriented, whether it be a PR, creative design, web development, or fashion agency. Vozx may be what you are looking for if yours is a startup company, as has most of the standard features web developers have come to expect. Features include parallax sections, drag and drop shortcodes, WooCommerce support, slider revolution, and responsive ready with a non-responsive option. Its list of drag and drop elements is particularly impressive.

Perfecti

13

This responsive, retina ready theme, with its drag and drop page builder is a business-oriented multipurpose theme. Business-oriented means minimalistic design to many, as that is often the best way to get a message across, and minimalistic design is what you get with Perfecti. A selection of shortcodes, WPML compatibility, a megamenu with icons, and a revolution slider, are among the many features offered. Online documentation is readily available.

Lucifer HTML

14

Lucifer is a fully responsive multipurpose HTML template. It does not have all of the features the other entries on this list contain, but it is inexpensive, easy to use, and a good choice if it happens to meet your needs. It does feature three home page options, a revolution slider, Google web fonts, and a large selection of icons. It is also easily customizable. It is compatible with the major browsers and Bootstrap 3.x.

Final thoughts

We hope you have found exactly what you’ve been looking for, and if you have had any problem, it has been that of having to choose between two or more excellent options, since all of the products listed have a great deal to offer. Let us know your thoughts, whether you found what you were looking for of not.

The post Popular Multi-Purpose WP Themes for Creating Websites appeared first on WebAppers.

Hak5 1812 – Building a Friendica Server
May 6th 2015, 21:12

Rolling your own Friendica node! From setting up the LAMP stack to configuring Postfix and MySQL. Time time on Hak5, Darren and Shannon take the scenic route setting up their very own Distributed Decentralized Open Source Social Network! All that and more, this time on Hak5!

Download HD | Download MP4

# Install dependencies
apt-get install php5-curl php5-cli php5-gd libapache2-mod-php5 mcrypt
echo “<?php phpinfo(); ?>” > /var/www/html/check.php
# check http://webserver/check.php and ensure SSL support

# Enable mod rewrite
a2enmod rewrite
sudo nano /etc/apache2/sites-available/000-default.conf
# find DocumentRoot /var/www/html and add the following right after:
<Directory “/var/www/html”>
AllowOverride All
</Directory>

sudo chown www-data:www-data -R /var/www/html/*
service apache2 restart

# Setup Postfix with test Gmail account
sudo apt-get install postfix mailutils libsasl2-2 ca-certificates
libsasl2-modules
nano /etc/postfix/main.cf
# delete first appearance of relayhost
# add the following to the end of the file
relayhost = [smtp.gmail.com]:587
smtp_sasl_auth_enable = yes
smtp_sasl_password_maps = hash:/etc/postfix/sasl_passwd
smtp_sasl_security_options = noanonymous
smtp_tls_CAfile = /etc/postfix/cacert.pem
smtp_use_tls = yes
# add password to sasl_passwd file
nano /etc/postfix/sasl_passwd
# add the following
[smtp.gmail.com]:587 USER...@gmail.com:PASSWORD
sudo chmod 400 /etc/postfix/sasl_passwd
sudo postmap /etc/postfix/sasl_passwd
cat /etc/ssl/certs/Thawte_Premium_Server_CA.pem | sudo tee -a
/etc/postfix/cacert.pem
sudo /etc/init.d/postfix reload

# Test email config
echo “Test mail from postfix” | mail -s “Testing Postfix” y...@example.com

# Setup database
mysql –password
show databases;
create database friendica;
quit;

# Finish Install
Follow the wizard from http://localhost
# Installing Plugins
http://friendica.com/extend

https://github.com/friendica/friendica-addons
# Example: Install Gravatar plugin

https://github.com/friendica/friendica-addons/tree/master/gravatar
mkdir /var/www/html/addon

cd !!

wget https://github.com/friendica/friendica-addons/raw/master/gravatar.tgz

tar zxvf gravatar.tgz

The post Hak5 1812 – Building a Friendica Server appeared first on Technolust since 2005.

6 Kickstarter Projects That Want To Make Your Apple Watch Awesome
May 6th 2015, 21:09

The Apple Watch may be a little slow out of the gate thanks to extended backorders, but third-party accessory manufacturers are racing ahead with additional products intended to supplement or improve the smartwatch you might still be waiting for.

The following six projects, some of which have already received funding after meeting their project goals, hope to improve Apple Watch user’s experience.

Premium One, An iPhone/Watch Dock

A convenient dock for charging your Apple Watch is good; a dock that also charges your iPhone and iPad would be even better. That's why the Enblue team created the Premium One, which does just that.

The Power One comes in three models. The most basic is a simple Apple Watch charging stand; the most complex will also charge an iPhone 5 or 6 series (including the 6 plus) in addition to an iPad of the mini/Air/Air 2 persuasions. Prices range from $55 to $400 (for a limited edition stand in gold and mahogany).

The Kickstarter project is a go; 1,616 backers pledged a total of $202,666, well over the $35,000 sought. It's still taking pre-orders; shipments should start moving in July.

Click M: Use Any Strap

Click M makes it possible to use any 22mm watch band with the Apple Watch. These small gizmos attach to multiple pin styles standard with watch bands, making it possible to move your favorite watch band to the Apple Watch with minimal effort.

The project also handily overshot its $30,000 goal, raising $216,436. You can still pre-order the Click M, which is available in aluminum ($25) and stainless steel ($35). A polymer version available for $15 during the Kickstarter project has apparently sold out. Kickstarter backers should see their adapters by June.

Duet Charging Stand

The Duet is another combination charger stand for the Apple Watch and iPhone. Duet is still in the funding phase, though, so it’s not too late to take advantage of the early discounts that come with being a Kickstarter backer.

Available in space grey, silver, and a gold finish, the Duet is compatible with Apple Watch as well as the full iPhone 5 and 6 series. Backers can pre-order the Duet for $79 (suggested retail $99) through June 8.

WeBoard, An Apple Watch Keyboard

A software keyboard for a watch? You bet! This ambitious project hopes to make it possible to easily text your friends from either Android Wear or Apple Watch devices using an integrated one line software keyboard.

Using the Apple Watch’s built-in sensors, WeBoard would make it possible to navigate through and use a one-line keyboard that takes up minimal screen real estate while in use.

WeBoard raised $3,274 from 43 backers on April 8, just over it's $2,000 goal. The app will eventually work on both Android Wear and Apple Watch.

Unify Dock for Apple Watch and iPhone

Yet another charging stand, the aluminum Unify dock resembles a bowler hat. The Apple Watch serves as the hatband; up on the crown there's a charging station for iPhone 5 and 6 series devices.

The project is open to funding between now and May 27. As of writing, it had raised $2,639 of the $40,000 project goal.

CyClip Handlebar Mount

When you’re riding down the road on two wheels, letting go of the handlebars to swipe your watch can be a hassle.

The CyClip offers an innovative handlebar mount that takes advantage of the Apple Watch’s band mount for a secure fit. Alternatively, you can fit the Apple Watch to CyClip using the band itself, a convenient way of bringing it along for the ride.

Backers have until May 29 to pledge $35 ($30 for the early bird special) for a CyClip of their own. Shipment is expected by July. As of writing, CyClip had raised $1,270 towards its $48,000 goal.

Lead photo by Kārlis Dambrāns; WeBoard image by Erik Groset

Media files:
MTI5OTkyNDIzMTk0NTMxMDkw.jpg (image/jpg)
Speaker Profile: Inspired By Star Trek, Scanadu's Sam de Brouwer Seeks To Demystify Medical Info
May 6th 2015, 17:59

Wearable World Congress, ReadWrite's signature annual conference in San Francisco on May 19-20, will feature the key players who are shaping wearable technology and the Internet of Things. This series profiles some of the experts who will be speaking at the conference.

Imagine this: You’re in the hospital, and your son is sick. His vitals are being recorded by various machines beeping and humming away. Your only way of understanding what’s happening is to wait for the doctor and nurses to make their way over to your room and interpret all of that data. 

Without the medical staff, you’re clueless, and stuck with the sinking feeling that something is wrong, and you don’t know what.

Samia and Walter de Brouwer know that feeling all too well. In 2011, their son was hospitalized for a year. The experience inspired the couple to learn everything they could about medical data, so they could eliminate that feeling of helplessness. 

Buy tickets now: Wearable World Congress, May 19-20

Inspired by medical technology seen on Star Trek, the couple founded a company called Scanadu and invented a new device that could easily read a person’s vital health information and relay it in easy-to-understand terms. In advance of "Sam" de Brouwer's panel discussion on connected health at Wearable World Congress this month, I chatted with her about the company and its vision for connecting patients to medical information. 

A Dose Of Inspiration 

Taking a cue from the tricorder on Star Trek, Scanadu created the Scout, a small, sensor-laden disc that connects to a user's smartphone via Bluetooth. 

The Scanadu Scout

After being held up to a person's temple, the Scout can record and transmit useful biometric data that can be understood by anyone, regardless of whether or not they have a medical degree. Armed with knowledge, users can decide what to do next. 

Scanadu took to crowdfunding site Indiegogo in 2013, raising more than $1.66 million in pledges. Now the company is in the process of fulfilling those order, sending units to 8,500 backers. Having completed two funding rounds, for a collective $45.5 million, de Brouwers are now working on U.S. Food And Drug Administration approval to use Scout and its urinalysis device, Scanaflo, for medical use. 

Some of the screens you may see on your smartphone after scanning with the Scout.

Sam and Walter have experience taking on heady causes. They were instrumental in creating Europe’s "One Laptop Per Child Foundation," with Sam serving as its Advocacy Director. She was also the Director of the National Institute for Teleworkers in Belgium, a member of MIT’s MediaLab’s Starlab team, and founder of Jobscape, one of the first online recruitment companies in Brussels. In addition to her work at Scanadu, she also serves as Director of TEDxBrussels

Solving problems with technology is nothing new for Sam. But when I spoke with her, it became clear that her company's not just a business. It's also personal. 

How did you come up with the concept for Scanadu?

My husband and I co-founded the company in 2011 after spending a year in the hospital with our son. During this time, we were completely in the dark about medicine, and felt such a sense of powerlessness. To cope with this frustration, Walter began to log the numbers on the machines and teach himself what certain patterns meant. Once we understood the data, we were able to have better and more informed conversations with the doctors.

Our goal is to make this the last generation to know so little about our health. By empowering people with information about their own bodies, we believe we can bridge the gap of information between the medical community and the people. 

Tell me about the process of taking Scout from idea to reality. What was that like? 

We set out to create a device inspired by the medical tricorder once imagined in Star Trek. We set up our labs at NASA-Ames Research Center in 2011, unveiled our first prototype of the Scanadu Scout in late 2012, and during the summer of 2013 we held a record-breaking Indiegogo campaign.

No one has ever done what we’re doing. This is the first time someone has been able to deliver blood pressure readings without a cuff, or SP02 readings without a clip. To bring this device to reality our team had to find a way to create a seamless fusion of both hardware and software—a combination of sensors, data and complex algorithms that all work together to deliver results right on your smartphone. It has not been an easy path, but we’re so proud of what our team has accomplished.

Scanadu Scout units being manufactured, packaged, and sent to Indiegogo backers.

We are currently delivering the Scanadu Scout investigational devices to our Indiegogo backers. Feedback from these backers is a valuable part of our usability study, which will help us develop a final Scanadu Scout to submit for FDA clearance. 

What is your ultimate goal for the company and the Scanadu Scout? When will the device launch in the retail market?

[Scout and] Scanadu’s family of consumer medical tools can help people understand their personal health like never before, to not only improve conversations with our doctors, but take the fear out of medicine.

Sam du Brouwer and Scanadu's next device, the Scanaflo

The FDA process is very in-depth, but we’re committed to meeting the gold standard set by the FDA to ensure the device is accurate, universally accepted and trusted among both consumers and the medical community. We hope to be in market as soon as possible. 

To hear more from Sam de Brouwer and other innovators and experts, register for Wearable World Congress 2015, May 19-20 in San Francisco.

Photos courtesy of Sam de Brouwer and Scanadu

Media files:
MTI5OTg5ODg0NjAwMzk2NDE5.jpg (image/jpg)
Surveillance Is Legal In France, Netflix Releases FIDO, Warrantless Cell Phone Tracking – ThreatWire
May 6th 2015, 17:53

France passes a law allowing legal surveillance of its citizens. A US court deems warrantless cell phone tracking to be legal. Unleash the hounds! Netflix announces FIDO, its security analysis and response system.

 

Links:

http://www.zdnet.com/article/law-enforcement-warrant-for-cell-phone-records/#ftag=RSSbaffb68

http://www.wired.com/2015/05/courts-reversal-leaves-phones-open-warrantless-tracking/

http://www.wired.com/2014/06/cell-tower-data-requires-warrant/

http://www.scribd.com/doc/264285179/Davis-Reversal

 

http://techblog.netflix.com/2015/05/introducing-fido-automated-security.html

https://github.com/Netflix/Fido

 

http://www.zdnet.com/article/french-lawmakers-approve-new-sweeping-spying-powers/#ftag=RSSbaffb68

http://www.bbc.com/news/world-europe-32587377

 

https://internet.org/platform

https://www.facebook.com/legal/terms

 

The post Surveillance Is Legal In France, Netflix Releases FIDO, Warrantless Cell Phone Tracking – ThreatWire appeared first on Technolust since 2005.

The Oculus Rift Will Ship In Early 2016
May 6th 2015, 15:07

Oculus VR has finally announced that the long-awaited Rift headset will launch in the first quarter of 2016, with the opportunity to pre-order later this year. The news comes by way of a blog post from Oculus on Tuesday evening, which also offers up what appear to be renders of how the Rift will look when the final consumer version of the headset appears.

That black slab could be the most advanced virtual reality headset ever created: the Oculus Rift.

Plenty Of Details Left Out

Despite the announcement, this is far from a definitive launch date. It still feels pretty fluid, and given how long Oculus has been working on the Rift, it stands to reason that the date could get pushed back even further.

Still, Q1 2016 makes a fair amount of sense, since that’ll put it squarely against Sony’s Project Morpheus headset, which will supposedly launch in the first half of 2016, as well. And both headsets will still launch months after the joint effort between HTC and Valve in the form of the Vive virtual reality headset.

Sony's Project Morpheus, designed for use with the PlayStation 4 console, could give the Rift a run for its money. Maybe.

There’s also a lot of information that Oculus has decided to leave out of its announcement today. For starters, how much will the Rift cost? That same question has yet to be answered by the coming competition, too. It’s possible that they’re all eyeing each other warily, looking to see who announces a price first so the others can match it…or undercut it.

But We'll Have Lots Of Games

We also don’t know for sure what software will be available for the device at launch. However, the easy access to Oculus’s dev kits over the last few years has spurred developers to create Rift-compatible titles for Valve’s Steam PC gaming platform. This list boasts 57 Rift-compatible titles already, so if nothing else, PC gamers will be spoiled for choice when the consumer-grade headset finally launches—assuming, of course, that developers can ensure compatibility with the final version of the device.

The Rift’s long development period has been frustrating for gamers in some ways, but that list proves it’s also been extremely fruitful. Personally speaking, this August 2014 Kotaku piece on what it’s like to play Elite: Dangerous with a Rift was enough to convince me that virtual reality headsets might just change the way we game forever. 

With the Rift, gamers can easily take a look around their virtual cockpits in the spaceship sim Elite: Dangerous.

When I can become a virtual spaceship captain, I think that’ll be the end of my social life. And that’s just fine with me ... and probably a lot of other gamers who've been waiting for virtual reality technology to catch up with our imaginations.

The Electronics Entertainment Expo, or E3, is just around the corner in June. Oculus will have more to show off there—and so will HTC, Valve, and Sony.

Rift images courtesy of Oculus; Project Morpheus image courtesy of Sony; Elite: Dangerous screenshot courtesy of Frontier

Media files:
MTI5OTg1NjYzOTg5NzQ5MDEw.jpg (image/jpg)
The Apple TV’s Supposed New Touchpad Is A Terrible Idea
May 6th 2015, 14:00

Apple’s rumored touchpad in its upcoming Apple TV remote control sounds like a horrendous idea. And yet, citing an anonymous source, the New York Times contends that the touch-friendly hardware will join the new streaming set-top box this summer. 

The Times noted that the original version’s minimalistic design exemplified the company’s approach to easy usability. But with the new addition, Apple will bring the remote in line with other accessories that support touch, including its wireless Magic Mouse and Magic Trackpad. 

See also: Apple TV Will Reportedly Get Siri And Apps—But There's More In Store

On paper, it makes some sense. In real life? Maybe not so much.

Force Touching In The Dark

We tend to think of remote controls as dispensable and trivial, and they can be, if you replace them with a universal remote. The current generation Apple TV supports third-party remotes, for instance. But if Apple’s planning to slap specialized hardware in its new version, it’s not at all clear if the updated gizmo will follow suit.

That forces a reexamination of that humble device. If we're stuck with it, the candy bar-style accessory isn't so inconsequential after all. It's the primary conduit between TVs and users, and how well it works will inform a large part of the experience. 

Unlike the Magic Mouse and Magic Trackpad, the Apple TV remote won't head for desktop use. We grip remote controls with one hand, sometimes in the dark. Adding a touchpad or trackpad into that equation sounds like a recipe for frustration. 

When we binge-watch The Unbreakable Kimmy Schmidt or tune into Transparent, we often reach for our remotes quickly and grab without looking. A trackpad on a device that people fumble around with just begs for accidental finger flubs. Then whammo, you’re suddenly and inexplicably watching Love, Actually.  

People who use their iPhones as touch-friendly TV remote controls already know this irritation, and gingerly handle their mobiles accordingly. Apple’s new remote might account for that by, say, activating the trackpad via a button trigger. But that would introduce complication, and might even require two-handed use—on a device people prefer to manage with one hand.

See also: Here Are The Best Ways To Watch HBO—Ahem, "Game Of Thrones"—Online

There's also no word on what people are supposed to use that touch pad for. Does Apple want us to "Force Touch” our way through TV apps?

The Horror Of Remotes

For Apple, whose push into the living room (and possibly the whole smart home) seems to hinge on its Apple TV, the stakes can get pretty high for that single accessory. It can't afford to clutter that up. 

Not that remotes aren't in sore need of changes. Companies have tried for years. The simple devices our parents used have morphed into monstrosities riddled with dozens and dozens of keys and complex features that require programming.

But even Logitech, maker of some of the most advanced remote controls on the market, largely bypasses touchpads. Instead, most of its products come with a touchscreen, which can sleep when not in use. The only trackpad Logitech offers, in fact, is in the massive QWERTY Harmony Smart Keyboard, whose expansive control over computers, smart home appliances and televisions somewhat justifies its beastliness. 

Talk To Me Instead

When it comes to remote controls, the smarter conversation may revolve around voice support. 

People are growing accustomed to talking to their gadgets, thanks to Siri, Google Now and Cortana infiltrating our phones, smartwatches, computers, homes and cars. Even Logitech, with its penchant for keys and touch, just joined the chorus. In March, the company linked up with smart home companies Ubi and Ivee to give its Harmony remotes the ability to understand your spoken smart home commands.

Nuance, a leader in voice technology, may be known commercially for its Dragon Dictation software, but it also powers Apple’s Siri, voice for Intel PCs and other systems. Now, thanks to the juice it has gotten in recent years, it’s turning its eye toward security with voice biometrics. Imagine a smart home that unlocks your door for you because it recognizes your voice, or someday, a television that can switch parental profiles on or off depending on who’s talking to it. 

For basic functions, like search, speech has become a popular trend in TV technology. Amazon Fire TV, Roku, Xbox One, Samsung Smart TVs and Android TV’s latest Nexus Player are all training customers to chat up their televisions. The reason: the dreaded remote control search. 

Standard remotes were built for channel surfing, not pecking out search terms one character at a time. It’s no coincidence that voice's rise among TV and set-top makers follows the fast growth of streaming OTT (or "over-the-top") services. 

TV apps have been hitting the scene in big waves, with even traditional cable providers, broadcasters and premium channels, like HBO, invading the space that has been dominated by Netflix, Hulu, Amazon Prime and others. With so many choices, navigating the options more easily isn’t just a feature; it has become a fundamental necessity.

It’s Not Remotely Easy

Not that voice is perfect. Even when systems can understand what you’re saying, they tend to have limitations preventing you from searching every title or fully commanding your TV or set-top box. But the technology is improving. And when it works, it makes couch surfing feel positively futuristic. Compared to that, a trackpad would come off like a relic. 

Apple may not have to choose. Rumors run high that its TV product, too, will get Siri integration. Given that the NYT report mentions a possibly fatter remote, it's not hard to imagine the bigger device housing both a trackpad and a microphone. The source didn't mention that at all, but it’s very unlikely that the iPhone maker, which has trumpeted Siri since its inception, will ignore voice features. 

However, we’d wind up with a single gadget that foists no less than three different ways of interacting with the set-top box—via microphone, trackpad and the physical keys. Apple may find a way to make its new variation work, but it won't be as elementary as its current three-button metal remote. And it probably won't be as much fun as commanding your television by talking to it. 

So much for simplicity. 

Photos by Adriana Lee for ReadWrite

Media files:
MTI5OTcyNzUyNTEyNzUyMDk0.jpg (image/jpg)
Apple's App Store Really Doesn't Seem To Like Pebble Apps
May 6th 2015, 13:00

Do apps that work with Pebble's smartwatch violate Apple's App Store guidelines? Apple reportedly says no. But for some reason, the App Store keeps rejecting them anyway.

In late April, the App Store rejected a Pebble app called SeaNav US for mentioning Pebble in its metadata. Not long after that story broke, an Apple spokesperson told Business Insider that the company had no policy against Pebble apps. Now another developer’s experience suggests otherwise.

Rejections Going Overboard

The latest app to be hit with a rejection is the Swim.com Pebble Uploader, which is like “Strava for swimming,” according to the app’s developer, Davis Wuolle. The app logs how many strokes a Pebble-wearing swimmer takes, plus lap times, pace and distance. The app uses the Pebble Data Logging API to store swim workout files, and wearers can use the Pebble Uploader to beam that data to their Swim.com accounts.

Wuolle and his team got the app approved back in October, despite a few problems at first.

“They spit it back out several times,” says Wuolle, who believes the App Store's resolution center didn't fully understand what the app was supposed to do:

They were giving us a hard time about the metadata, so we ended up cleaning all that up, fixed some small bugs that we had, and we got into the submission process probably three or four times before it actually went through.

Once he explained the uploader’s sole function to the resolution center, something finally clicked at Apple and the app was approved. “From there we really had no issues submitting updates for it under the same name: Swim.com Pebble Uploader,” Wuolle says.

That is, until the app’s most recent update, which added a pop-up notification to tell users that the Uploader would soon be discontinued in favor of a new Swim.com iOS app that supports multiple wearable devices such as the Pebble, Garmin wearables, and the Poolmate Watch.

Wuolle submitted the update on April 27, only a few days after Apple stated it wasn’t rejecting apps connected to Pebble. It didn’t take long to get a rejection notice dinging the app for mentioning “irrelevant platform information in its App Name”:

The rejection notice from Apple over the Swim.com Pebble Uploader update

“We submitted a response in the resolution center saying the app name literally describes exactly what the app does,” says Wuolle, noting that the name—“Swim.com Pebble Uploader”—has remained the same since the app was approved back in October.

“Literally nothing changed except for adding this one pop-up,” he says.

For now, Wuolle is waiting to hear back from Apple about what—if anything—he can do next. The good news is that the fully featured Swim.com iOS app, for which the Pebble Uploader was just a stopgap solution anyway, is available for his users.

“Luckily for us, the app update didn’t contain anything that was critical to users to fix,” he says. “It just contained information about our new app, so they can download our new app.”

I’ve reached out to Apple for comment. In the meantime, Wuolle is still optimistic about Swim.com’s future with Apple, and perhaps its presence on an Apple-made wearable someday.

“We’re really happy that Apple has launched a wearable,” he says. “Obviously the Apple Watch isn’t waterproof enough to swim with officially, and there are some other constraints regarding that. But our goal for Swim.com is to support every wearable possible, and we really don’t want to be exclusive to anyone. We want Swim.com to be available to swimmers no matter which wearable they choose.”

Lead image by Adriana Lee for ReadWrite; other images courtesy of Swim.com

Media files:
MTIyMzAxNTcyNjI4NjM5MDAx.jpg (image/jpg)
You are receiving this email because you subscribed to this feed at blogtrottr.com.

If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

Blogtrottr

unread,
May 8, 2015, 8:14:39 AM5/8/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
The Marvel Comics API for Developers
May 8th 2015, 07:03

The Marvel Comics API is a tool to help developers everywhere create amazing, uncanny and incredible web sites and applications using data from the 70-plus years of the Marvel age of comics. The Marvel Comics API is a RESTful service which provides methods for accessing specific resources at canonical URLs and for searching and filtering sets of resources by various criteria. All representations are encoded as JSON objects.

You will only be able to call most services a certain number of times within a particular time period (calculated on a rolling basis). Most services default to 1000 calls per day but some services may have different rate limits. You can view your particular rate limits on your developer account page. If you attempt to make more API calls to a service than your allotted amount, the call will be rejected by the Marvel Comics API.

marvel-api

Requirements: –
Demo: http://developer.marvel.com/
License: See License Agreement

The post The Marvel Comics API for Developers appeared first on WebAppers.

Check Out This Coding Toy—For Grownups
May 7th 2015, 20:08

The line between toy and tech tool barely exists anymore, as companies increasingly turn hardware hacking and programming into a fun kids' play. London-based Kano, one of the hottest (and newest) of the technological child whisperers, wants to bring that youthful exuberance to everyone—young and old alike.

Kickstarted into existence in 2013, with a campaign that blasted through its $100,000 goal with $1.5 million in pledges, Kano now makes Raspberry Pi–based computer kits commercially available to children ages 6 to 14. Inspired by those young users, who founder Alex Klein says have created and shared as many as 5 million lines of code, he wants to spread that enthusiasm to a larger audience.

See also: Raspberry Pi 2 Brings Six Times The Power, Same $35 Price Tag

“Most of the innovation—the magic—is sealed away in a tiny one percent of one percent in the valley and accelerators,” said Klein, at TechCrunch Disrupt in New York City this week. “We want to democratize the ability to make technology, not just consume it.” He might just get his wish. Having raised another $15 million from investors, the founder has the fuel to reach for the company’s next, more grown-up stage of evolution.

Here’s how Klein plans to bring the spirit of play to budding adult programmers.

Why Kano Wants To Grow Up

Engineering kits have been popular among kids and a natural fit in the educational space. Likewise, Kano set out following in the footsteps of companies like Little Bits, Adafruit, and Goldie Blox. But Klein now wants to extend Kano’s reach, taking it into grown-up territory. Simply put, he wants to appeal to everyone’s inner “inventor and tinkerer,” he said. 

See also: LittleBits' Ayah Bdeir: Making Hardware As Hackable As Code

Klein looks to tech giants like Facebook and Apple for inspiration: The social network started as a youth movement, “but [it’s] now an indispensible platform for all of our expression,” he said at TechCrunch Disrupt. "Apple democratized tech usage; we hope to democratize tech creativity.” 

This shift stems from the company's usage findings—it noted that some adults were using the kits—and analysis of the global technology ecosystem. Klein pointed out that with 8.2 billion connected devices, most interactions with technology come from the consumer standpoint, rather than the creator's. 

Klein wants to push into the adult maker market by putting out products that are both gender- and age-neutral. The core design, he hopes, speaks to fundamental human impulses: “Everyone has shared urges to look inside,” he said. "Everyone wants to take control. Everyone wants to make and play.”

Sometimes, “play” has nothing to with it. People can learn coding for a variety of reasons, he discovered. 

When I contacted Klein, he laid out a range of possible scenarios: “We've seen 45 year old Operation Desert Storm veterans use Kano to gain new professional skills,” he said. "Eighty-one-year-old grandmas use it to build websites, teens in Sierra Leone to build radio stations, entrepreneurs in Cape Town to make solar cinemas.” To serve them and others like them, Kano's strategy can't involve merely slapping a new coat of paint on plastic toys.

It won’t. Klein told me he has deeper changes in store for Kano, which will open it up from the inside out.

Going From Toy To Developer Platform

Kano’s next stage of evolution will involve some fundamental shifts. The company is expanding its line-up with new add-on kits, and plans to open up Kano Blocks—its game-making arena—and online platform Kano World to community development.

The latest kit, called "Power-Up," teaches connectivity principles and IoT concepts through light-up components. Kano Blocks, a desktop-enabled web program for educational programming, lets users drag and drop pieces of code to invent new things—such as their own variations of game classics like Pong and Minecraft. 

"Make Art,” another new entry, puts a digital easel in front of users, so they can learn to code through painting characters, fractals and planets. Playable online as well as through the kit, the experience emphasizes the game aspect by incorporating achievements and unlocks for different levels. 

All Kano products run on Kano OS, the open source operating system that sits on top of Raspberry Pi. It boasts high computational powers that let it run fast, boot quickly and offer clear graphical rendering. For developers, this means that they will have ample resources to jump on board and quickly create their own projects. Kano World allows for the Kano community to share their creations and add on to existing projects. 

The company is in the early stages of developer relations, but their open source software and in-office Raspberry Pi Meetups lay the groundwork for more to come.

In other words, Kano’s bid for the grown-up market may have its roots in toys, but that doesn’t mean it’s not serious business. “As we grow, we’re going to start opening up more of the aspects of Kano Blocks for community development as well,” said Klein. “The idea is to make a developer platform that is both really simple, but also as powerful as a Raspberry Pi engineer would expect.”

Photos courtesy of Kano

Media files:
MTMwMDE0OTIzNzIyOTExNzE0.jpg (image/jpg)
Hacking Our Brains: Motivating Others By Snatching Back Rewards
May 7th 2015, 19:33

This post first appeared on the Ferenstein Wire, a syndicated news service; it has been edited. For inquires, please email author and publisher Gregory Ferenstein.

Cognitive psychologists have refined a clever brain hack for improving performance on challenging tasks: Give people their maximum reward up front, but deduct from it when they don't hit the mark.

Turns out that if we start off assuming people will live up to our highest expectations, imposing consequences for falling short ends up being a better motivator than tying rewards to doing well.

First Giveth—Then Taketh Away

The strategy exploits a unique fact about motivation: Humans generally care way more about losses than gains.

The theory is based on famous experimental studies on the so-called “endowment effect.” When people get something for free—a coffee mug, say—they get attached to it and want more money to let it go than they’d pay to acquire it in the first place. For instance, someone might ask $5 for the mug when selling it, but wouldn't pay more than $3 to buy it themselves.

More recent research exploited the endowment effect to help teachers improve student test scores. Researchers found up to a 10 percentile score improvement when teachers got their entire bonus pay up front, but had to hand part of it back if they failed to meet their goals at the end of the school year. By contrast, promising teachers a bonus at the end of school produced no score improvements at all.

In the most recent study (PDF link), a team at the University of Washington found a similar effect when testing people on challenging sensory tasks. When researchers deducted money from a preexisting reward pot, subjects made fewer errors than a group that received incremental rewards for each correct response.

Rewards Make Us Risk-Averse

But that study showed something else interesting. First, consider the study's visual task. Participants watched randomly flashing lights from the right and left side of a screen and had to quickly determine which side blinked more frequently.

Subjects receiving traditional rewards were more likely to choose the side they had previously guessed, even though each round of the game was completely random. Those in danger of losing money, by contrast, were less likely to be biased toward their previous answer — and, hence, were better at guessing correctly.

“Objectively, you’d think that winning 25 cents would have the same magnitude of effect as losing 25 cents, but that’s not what we find,” explained Jan Kubanek, lead author and graduate student at the Washington University School of Medicine.

The upshot: presuming people will perform at their very best may be a better strategy than hoping they can get somewhere close to a goal.

Brain image courtesy of Shutterstock

Media files:
MTIyNDM1NjE3NDg0Mjc2MzI2.jpg (image/jpg)
Now Google Wants You To Play Games While You Run
May 7th 2015, 17:39

Google wants Android Wear developers to get fit, to get with the program, to go the extra mile—and to have fun while doing so. And it's going to show them how.

The tech giant has just unveiled Games in Motion, an open-source smartwatch game that logs fitness data while pitting runners against imaginary enemies. The game, which appeared on the Android Developers Blog on Wednesday, looks like a Google push for more Android Wear apps that more fully exploit smartwatch sensors and other capabilities.

The majority of existing Android Wear games on the Play Store currently rely almost wholly on touchscreen swipes for user interaction. Games in Motion, meanwhile, combines running data and the touchscreen UI to create something new.

Secret Agent, Man

The premise of the game couldn’t be simpler:

Do you ever go on a job and feel like there is a lack of incentive to help you run better? What if you were a secret agent and had to use your speed and your nifty gadget to complete missions?

From there, the game pings your Android Wear device and provides on-screen prompts while you run. The app triggers in-game events based on how long you've been running. In one scenario, for instance, you're only 90 seconds into your run before the game tells you there's a zombie on your tail.

As you run, Games in Motion will pit you against enemies

Then you'd get to choose an action—here, to blend in by acting like a zombie or to throw an axe at your undead stalker. The choices aren’t equal, though—one equals a defeated zombie, and the other equals mission failure. (You'll have to play—or read the code—to find out which is which.)

It’s not a revolutionary game mechanic, but it’s interesting in the way it combines a user’s running data with interactive events. Maybe a developer with more creative ideas can take this idea and, well, run with it.

How It Works

Google's blog post highlights the various Android features Games in Motion uses to realize such scenarios. Android Wear connects runners’ wrists to their phones; Google Play Games unlocks achievements; the Google Fit API logs fitness data; four different Android audio APIs come together to provide in-game speech during audio playback.

Altogether, Games In Motion seems like a novel use of an Android Wear device—even though the game itself may not sound all that incredible on its own. But building an awesome game wasn't really Google's aim in the first place, since it posted the game on GitHub for developers to dissect and use as a springboard for their own ideas.

A few existing running apps have already taken a stab at making running more fun. Runtastic’s Story Running, for instance, lets you download audiobook-style stories accompanied by music whose tempo is supposed to encourage you to adjust your pace. The app Zombies, Run!, meanwhile, aims to immerse you (via headphone audio) in a zombie apocalypse that just happens to require a lot of, well, running. Both are effectively smartphone-based, though.

Smoke bombs are just one way to dispatch bad guys who want to get between you and your daily burn.

Google still faces an uphill battle with Android Wear, which has been available since last summer and yet isn't really lighting the world on fire. Maybe its new sample game will spark developers’ imaginations and spur an Android Wear renaissance. It’s also possible that Android Wear, at least in its current incarnation, simply isn’t cut out for compelling gaming.

Lead image by Frank Kovalchek; Games in Motion images courtesy of Google

Media files:
MTMwMDExNTU1MTI2MzIzODQz.jpg (image/jpg)
Second That Emotion
May 7th 2015, 13:00

This article is sponsored by MakerCon, the epicenter of the maker movement. It reflects the views of the sponsor, not ReadWrite's editors.

"What's neat about working in the wearables space right now is that it is coming to life now more than it ever has before," says artist, author, and professor Kate Hartman.

"We're seeing a number of wearable computing products come out that sense, track, and augment our activities in ways that a few years ago seemed completely out of reach."

The author of Make: Wearable Electronics, Kate joins a panel moderated by Wearable World CEO Redg Snodgrass on May 12 at MakerCon to discuss emerging trends in wearable technology. (Wearable World is ReadWrite's parent company.) 

What's fascinating about Kate's point of view is that she doesn't consider the Apple Watch, for example, to really fit the rubric of "wearable tech" other than at its essence, it's technology that you wear.

Register now: MakerCon 2015, May 12

Rather, she and other panelists in MakerCon's Wearables Breakout Session—who include Lumo BodyTech founder and CEO Monisha Perkash and data scientist Rachel Kalmar—view wearables as possessing the ability to further the personality, express emotion, showcase attitude and point of view, and extend the generous dimensions of an individual's soul.

"I’m specifically interested in how we as humans relate to ourselves, each other, and the world around us," Kate told the TED audience when she presented there in 2011. In her work, Kate has played with how to interact with a highly trafficked Canadian glacier, for example, finally deciding to refashion a heat-attractive shield as a body blanket that would allow her to hug the ice mass.

If this is all rather heady, that's because it's the leading work of artists and thinkers like Kate, Monisha, and Rachel that are poised to bring about the true promise of wearable technology.

Could your clothes blush or inflate when you're flustered or happy? Should they?

These innovators imagine a near future in which that's as commonplace as fabrics that stay just one color or can't rise of their own accord.

"We're entering a formative period where we will be deciding what technology we will be wearing and how and when we will be wearing it," Kate says. "It's a great time for people to be making in this space because it gives them an opportunity to create and think critically about what comes next."

Photo of Kate Hartman courtesy of Maker Media

Media files:
MTI5OTg5OTMzMTg3MjY0NDgy.jpg (image/jpg)

Blogtrottr

unread,
May 9, 2015, 8:13:59 AM5/9/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Node.js Drama Continues: Project Lead TJ Fontaine Is Out
May 8th 2015, 22:14

Drama over the open-source JavaScript framework Node.js continues. In the latest installment, its official project head, TJ Fontaine, has abruptly stepped aside—both from Node and from his job at Joyent, Node's longtime corporate sponsor.

Fontaine's departure comes just a few months after Joyent announced plans to turn over Node governance to an independent foundation. That decision followed an open-source schism in the Node community that led several of its primary contributors to launch their own version of the Node software dubbed IO.js. (There are now signs that the Node and IO projects may be on the road to reunion.)

See also: Joyent Waves A White Flag, Hands Off Node.js To A New Foundation

In a blog post, Fontaine said it’s the “right time” to move on. “It’s because of this strong team, community, and the formation of the Foundation that it makes it the right time for me to step back.”

Fontaine's post didn't mention that he was leaving Joyent, although a company spokesperson confirmed the departure via email to VentureBeat. Julien Gilli, a Joyent software engineer, will slide in as the interim Node lead. Fontaine praised Gilli in his farewell post, calling him an “incredible addition” to the team who has “done wonders for the project.”

Photo by Lauren Orsini for ReadWrite

Media files:
MTI4MDQ4NTQ4OTEzNjYxOTYy.jpg (image/jpg)
Android May Finally Give Users Some Control Over App Permissions
May 8th 2015, 20:52

Android users may soon be able to ride herd on their apps with fine-grained permission controls, Bloomberg sources say. If so, it's about time.

According to "people familiar with the matter,” Google will let people cherry-pick the data that mobile apps can jack into. In other words, those smartphone and tablet users could stop an app from gleaning contacts and location, but let it pull from, say, their photos.

See also: So Cyanogen's Big Plan To Seize Android Is ... To Jump In Bed With Microsoft

Google won’t confirm or deny the rumor, but it would make plenty of sense. Currently, when an app asks for access to different types of data, usually when you first install it, your only option is to allow them all or to punt on installation altogether.

Android 4.3 offered a brief glimmer of hope, thanks to a hidden feature known as App Ops that offered more user control over permissions. It looked like a step in the right direction—up until Google shut it down.

See also: Google Killed A Cool Privacy Feature In Android It Didn't Intend To Release

Greater user control has been a key reason for some people to consider alternatives like CyanogenMod, which makes an App Ops-like setting standard in its version of Android. Privacy concerns also fuel companies like security-centric Blackphone, which has also modified Android to give users more fine-grained controls. Now it appears Google may have taken up its App Ops tool once more.

See also: How Blackphone Turned A Security Fail Into A Win

The timing may help substantiate the rumor. Google I/O, the company’s annual developer conference, takes place later this month. The agenda covers a large array of technologies—including Android for Work and some sort of new moonshot wearable, not to mention an early look at the next evolution of Android, among other things.

With the growing number of users, data and gadgets on Google’s plate, the company likely saw no choice but to ditch its wholesale approach to permissions now. People using Android devices at work or wearing them on their bodies wouldn’t want apps pilfering extra information just to install a photo or game app.

Consider it part of Google’s push for tighter security in Android. Whatever the company’s reasoning, it’s long overdue. 

Photo by David Hamilton for ReadWrite

Media files:
MTI5MTU1NjI3NDY4NDk1MzI2.jpg (image/jpg)
In Praise Of The Average Developer
May 8th 2015, 15:02

Jacob Kaplan-Moss, a core contributor to Django, is many things. But he's not, he insists, an "incredible programmer." 

In fact, as he argued in his PyCon keynote, the false dichotomy of the rock star programmer and the weak developer is just that: 100%, completely false.

But also destructive. As Kaplan-Moss concludes, describing developers as either "great" or "terrible" leaves no middle ground. That often pushes them into punitive work hours to keep up, or dissuades them from making a career in technology at all. Neither is healthy.

We Are All Average Together

While Kaplan-Moss may not deserve to be labeled the inventor of Django or even its co-creator, two labels that others often affix to him, most would still call him an amazing programmer.

But he's not. At least, not by his standards. As he told the PyCon crowd, "I am, at best, an average programmer."

Really?

Yes, really. Because, as he goes on, we all are. We might like to think that we're all above average, Lake Wobegon style, but the reality is that we're nearly all at the fat part of the typical bell curve. 

And yet there's a pernicious myth of the "10X" programmer, he continues, that drives recruiters to focus on white males that "look like a programmer" and keeps diversity and honest developers out. The heavy competition for developer talent only exacerbates this myth.

This is destructive.

Above Average Angst

Because of the myth of the Linus Torvalds-esque programmer, we set "an impossibly high bar for entry", Kaplan-Moss argues. Instead, we should establish a lower bar, one that acknowledges that "average is actually pretty awesome."

Otherwise, as Jake Edge's exceptional summary captures, we end up with an unhealthy monoculture:

If the only options are to be amazing or terrible, it leads people to believe they must be passionate about their career, that they must think about programming every waking moment of their life. If they take their eye off the ball even for a minute, they will slide right from amazing to terrible again. That leads people to be working crazy hours at work, to be constantly studying programming topics on their own time, and so on.

This myth, he feels, "is driving people out of programming, and it is preventing "most of the growth we'd like to see."

Thank Goodness For Microsoft

It is an exceptional keynote, one that you should absolutely take time to watch. 

As I did, I thought a lot about Microsoft. While Microsoft is in the middle of a rebirth, even during its heyday the company took a lot of grief from the Ubermensch developers that felt Microsoft had inexcusably dumbed down programming, systems administration, and more. 

But here's the thing: Most of us need that dumbing down. Microsoft's billions in the bank are a testament to this. Microsoft made it possible for an average programmer to do good work. Microsoft, in other words, dismantled that pernicious "10X developer" myth that Kaplan-Moss lambasts.

My concern, following Kaplan-Moss, is that we're raising a new generation of developers to believe they have to be A-M-A-Z-I-N-G-! to be relevant. This, in part, has driven the "full-stack developer" phenomenon which, thankfully, is starting to wane, as Redmonk analyst Stephen O'Grady notes:

Developers have historically had an insatiable appetite for new technology, but it could be that we're approaching the too-much-of-a-good-thing stage. In which case, the logical outcome will be a gradual slowing of fragmentation followed by gradual consolidation.

Consolidation implies a dumbing down of options so that we all congregate around similar technologies to solve problems. In this way, it's very much an uprising of the average against the urge to pretend we all have to be exceptional.

Which, as Kaplan-Moss describes, is a very, very good thing.

Lead photo by Alexandre Dulaunoy

Media files:
MTI1MTAxMjM0OTgwOTc0NTYy.jpg (image/jpg)
The Greatest Potential—And Obstacle—For Wearables At Work
May 8th 2015, 14:00

Guest author Alberto Torres is the CEO of Atheer Labs and a speaker at Wearable World Congress, ReadWrite's signature annual conference in San Francisco on May 19-20. The event will feature key players who are shaping wearable technology and the Internet of Things. 

Once a small hobbyist movement, the wearables industry looks poised to ignite mass consumer interest. Innovators and investors now flock to this space in droves, propelling the market for wearable devices in new directions—one of which leads straight into the workplace.

Technologies like smartwatches and smart glasses could offer major benefits for organizations looking for unique insights into their operations, potentially even saving them billions of dollars, according to consulting firm Accenture. But with all that potential comes a rather large caveat: The proposition of businesses managing and deploying body-worn devices to track or monitor workers can set off major privacy concerns. 

Organizations need to give due consideration to those issues in advance, to head off problems before they start.

Putting Wrists On The Clock

According to a recent report by Forrester Research, 68 percent of global technology and business decision-makers consider wearables a priority for their organizations. Meanwhile, only 45 percent of US consumers expressed any interest at all.

The wearables category may have been defined and led by fitness trackers like Fitbit and Jawbone, but in the enterprise, smart glasses and smartwatches lead the way. Such workplace wearables might even follow a similar adoption trajectory as mobile phones, which arrived on job sites a decade before replacing household landlines.

Venture into any office building or construction site today, and you’ll see everyone from C-level executives to foremen doing work on their mobile devices. The smartphone revolutionized communication across the enterprise. The smartwatch has the potential to do the same. With technology’s giants—including Apple, Google and Microsoft—making major investments in wrist devices, all signs point to them becoming the next major wave of mobile computing.

The launch of the Apple Watch, in particular, puts the spotlight on smartwatches in a big way. Using devices like that or similar ones from Android Wear or Pebble rivals, employees can carry out many of the same fundamental tasks they do on their phones right on their wrist—including checking calendars, reserving time for important meetings and setting alarms. On the job, the smartwatch can also put important notes at just a glance away. That could encourage employers to supply smartwatches, just as some provide smartphones.

See also: 11 Things About The Apple Watch That May Surprise You

There’s another potential benefit that could outweigh individual productivity gains: Thanks to their connectivity, GPS hardware and sensors, smartwatches could deliver operational insights about a company’s processes across industries like healthcare, oil and gas utilities, manufacturing, warehousing and logistics. For instance, companies could potentially track thousands of new data points about how employees work across warehouses or out in the field, to identify problem areas in the pipeline and retool them for greater efficiency.

But that doesn’t mean widespread enterprise adoption will be swift or easy. Think of how long it’s taken IT departments to embrace the cloud—and they’re still not 100 percent of the way there. That’s not the only obstacle. Turns out, one of the biggest challenges with work watches also happens to be what makes them so valuable: those tracking capabilities.

Company-provided wearables could trigger privacy concerns. Employers would have to address those head on, and be prepared to answer an array of questions—for starters, what data will be tracked? How will the data get stored? Who in the organization will have access to it? How will the information be used?

Organizations thinking about supplying smartwatches need to develop well-structured, fair protocols and well-managed procedures around those critical issues.

Eyes On The Job

The value smart glasses or goggles bring to companies goes well beyond location tracking and basic computing functions.

Fundamentally, since they overlay digital information on top of users’ fields of view, they can put key information directly into their lines of sight when they look around at the real world. This “augmented reality” could help employees perform tasks faster and safer, bringing computing and communications to places where traditional computers or mobile devices aren’t usable or practical.

That’s the promise Google sought to bring businesses with the original Google Glass, and when version 2 launches, the updated model will likely pick up that mantle.

See also: Google Glass Moves On From Google X, Lands In Tony Fadell's Nest

The medical sector, an early adopter of many technologies (like tablets), has been especially quick to embrace gadgets like Glass or Epson’s Moverio. Those devices put critical information in view for doctors as they treat patients, and may even visually lay out a complicated procedure as they perform surgery.

The vision for AR as a hands-free experience has inspired numerous players—including my own company, Atheer, as well as Microsoft with its HoloLens—to actively work toward that by developing gesture-based interaction technology. 

Smart glasses can boost efficiency for documentation and record keeping as well. Instead of relying on subjective descriptions, such as “swollen” or “enlarged,” to document patient interaction, healthcare providers could capture patient interactions in real time with perfect accuracy.

See also: Holograms! Also, What Else Microsoft Announced At Its Windows 10 Event

Medical personnel wouldn’t have to sift through filing cabinets or databases to retrieve electronic health records (EHRs). Instead, patient records could transmit in real time, as doctors make rounds or conduct examinations, with the relevant data possibly called up with a simple tap, voice command or mid-air gesture. Smart glasses could have a phenomenal impact on patient care, and that’s just scratching the surface.

Once again, however, those scenarios could bring up privacy concerns, especially as they would relate to health records. For instance: During a patient visit, what can doctors capture and what should they avoid? Have patients given express permission to be recorded? How are the media files stored or shared, if at all? And with whom?

With every new technology comes an entirely new set of challenges to overcome. For wearables in the enterprise, privacy may sit near the top of the list. But it is by no means insurmountable, if companies are willing to ask the right questions and deeply consider how to address them. The benefits, they may find, may well be worth the work. 

To hear more from Alberto Torres and other innovators and experts, register for Wearable World Congress 2015, May 19-20 in San Francisco.

Lead photo and technician with smartwatch photo by Intel Free Press; doctor with smart glasses photo courtesy of Atheer Labs

Media files:
MTMwMDE4Nzc4NDU2MDM2NjI2.jpg (image/jpg)
The FAA Keeps Edging Closer To Broader Commercial-Drone Use
May 8th 2015, 13:00

Little by little, the FAA seems to be unclenching from its strict regulatory limits on commercial-drone use.

Earlier this week, the agency said it would allow three companies to push past the boundaries of restrictive drone guidelines the FAA proposed earlier this year. Specifically, the FAA will allow these companies to test commercial drones that operate beyond their operator's direct vision and, in one case, in urban areas.

Would-be commercial drone operators—particularly Amazon and its proposed Prime Air delivery service—have long chafed at the FAA's unwillingness to allow broader testing and use of remotely piloted copters. The FAA's proposed rules, for instance, would force all commercial-drone operators to obtain FAA certification, limit flights to daylight hours and altitudes of less than 500 feet, and require drones to remain within their operators' lines of sight.

See also: The FAA Finally Suggests Drone-Use Rules—And They Don't Allow Much

Now, however, the FAA says it will allow PrecisionHawk, a North Carolina-based remote sensing and data processing company, to use drones to survey crops in rural areas beyond visual range of their operators. BNSF Railroad, meanwhile, will do something with drone inspections of its rail infrastructure, again outside operator line-of-sight. 

In a separate effort, CNN will explore using drones for news gathering in populated urban areas.

"Even as we pursue our current rulemaking effort for small unmanned aircraft, we must continue to actively look for ways to expand non-recreational [unmanned aircraft systems] uses," FAA administrator Michael Huerta said at the Association for Unmanned Vehicle Systems International Unmanned Systems 2015 conference this week. "This new initiative involving three leading U.S. companies will help us anticipate and address the needs of the evolving UAS industry."

Drone enthusiasts find the FAA's move heartening.

"It's a very big development," Michael Drobac, executive director of the Small UAV Coalition, said in an interview with ReadWrite. "Based on what they had been saying, the future of commercial drone use and even continued excitement around consumer drone use looked somewhat bleak. This represents a significant pivot on their part." 

Photo by John Mills

Media files:
MTMwMDE4NDcxMzY1ODg4MDEw.jpg (image/jpg)

Blogtrottr

unread,
May 11, 2015, 8:15:35 AM5/11/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Debugging and Testing your JavaScript with Vorlon.js
May 11th 2015, 07:03

Vorlon.js is an open source, extensible, platform-agnostic tool for remotely debugging and testing your JavaScript. Powered by node.js and socket.io. You can install Vorlon.JS and add a single line of JavaScript to your web app. Run your server and start the Vorlon.JS dashboard. You can remotely connect up to 50 devices simultaneously. Run your code on each or all of them with a single click. Debug JavaScript on nearly any platform with a web environment. Plugins allow you to add new features and resources.

vorlon-js

Requirements: Node.js Framework
Demo: http://www.vorlonjs.com/
License: MIT License

The post Debugging and Testing your JavaScript with Vorlon.js appeared first on WebAppers.

Blogtrottr

unread,
May 12, 2015, 8:14:21 AM5/12/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Build Better Error Pages in 60 Seconds
May 12th 2015, 07:03

Better Error Pages helps you build free 404, 500-level, and maintenance pages in 60 seconds. Simply give them some info like your website URL, support email address, and whether or not you have a system status page. And then choose from one of the templates and then tweak the little things like colors, images, and shadows. At the end, they will zip up and email you all the files in a nice little package.

better-error-pages

Requirements: –
Demo: https://better-error-pages.statuspage.io/
License: License Free

The post Build Better Error Pages in 60 Seconds appeared first on WebAppers.

Wearable World Congress, ReadWrite's signature annual conference in San Francisco on May 19-20, will feature the key players who are shaping wearable technology and the Internet of Things. This series profiles some of the experts who will be speaking at the conference.

Women may be underrepresented in technology as a whole, but they'll loom large for one of its hottest niches, wearable devices.

The way Intel’s Ayse Ildeniz sees it, “women—as consumers, as well as designers and creators—will have a huge role to play in the wearables market,” she told me. As vice president of Intel’s New Devices Group and general manager of Strategy and Business Development, Ildeniz has a front-row seat to the emerging wearables movement. Intel itself makes body-worn devices, like the Mica smart cuff, as well as components powering other companies' "smart" accessories—from jewelry and smartwatches, to smart glasses and other products.

Many of the gadgets we rely on focus more on function than form. That may work for devices we carry in our bags or pockets, but everything changes when you strap it your body. Suddenly, those products become something more than tools; they become extensions of ourselves. It will take more than slathering a coat of paint on a gizmo to make people genuinely want to wear it. Tech makers will have to shift perspectives—going from functionality alone, to a new ethos that gives design equal (or even greater) priority. The female point of view, says the executive, is critical to that approach.

Ildeniz will join us for Wearable World Congress this month to discuss the role of women in wearable technology, but here’s an excerpt from an early conversation I had with her. 

From your standpoint, what exactly is the role of women in wearables?

Let’s first define the wearable as we’re speaking about today. I think wearables are really personal things that we put on our bodies. What you choose to wear is a very personal decision—like what kind of bag you use, what kind of glasses you put on your face, what clothing you prefer, what kind of watch you choose.

When we did some research, we saw that people wanted not just functional and comfortable things, but aesthetic things. So for women, it’s probably much more important as compared to a man—in the sense that they’d like to carry things that they identify themselves with, that they are proud to wear and that they think are beautiful things.

See also: Intel’s MICA Bracelet Just Might Be Smarter Than Your Average Smartwatch

So, from that perspective, I actually think women—as consumers, as well as designers and creators—will have a huge role to play in the wearables market. You see the types of devices that are coming to the market being much more fashion-conscious, more astute in the aesthetics, which is very good. Because the more they are, the more accessible and easier it will be for women to adopt these things.

Women bring a whole new element into electronic devices. Wearables are so personal, you easily can identify it with the types of people it tries to cater to. [It’s] really a different game-changer in the consumer electronics industry. I would say that for the first-time, aesthetics are very, very important. 

Have wearables served women well or let them down? What can companies do better?

The devices we have seen for over two years now have been rather technological—geared more toward males than females. From that perspective, function has been at the forefront. Also, they’ve been brought to market by technology companies. At Intel, we're creating beautiful accessories with our partners, but that happen to be supported by technology. There is a very big difference between the two: trying to make a technical thing prettier by changing its color, and taking [accessories] that exist and putting in technology to make it smarter.

I’ll give you examples: The ultimate is the Mica smart bracelet. We got together with Opening Ceremony, Barney’s and the FDA, and we built this thing from scratch with our partners to make sure that the aesthetics were the number one concern—how a woman would carry that, how they would look wearing it—and that it would also fit their daily needs, which is to help them stay in touch with their loved ones. It’s a pure communication device.

I remember the first time that we unearthed this device in New York City. From the tech journals, we got these articles that said, “Wow, but you cannot really type on this thing, so what is it good for?” or “You cannot talk to this device. I want to talk to my bracelet”—which I thought was funky. I don’t know any woman who would want to talk to a bracelet.

See also: Intel, Luxottica Team Up To Create Ultimate Wearable

So, from that perspective, it shows you that the industry is still very, very technical and function-oriented, rather than usage model-oriented. Who is the audience that would make the most of this thing?

There’s a big difference in how we perceive it. We're trying to push that by bringing partners that are game players in this space—like Oakley or Luxottica, which does most of the eyewear in the world. Or working with Fossil which, again, have very big iconic brands that they do watches for. We work with them on how to make their brands and products smarter out in the market. It’s a very different approach than what’s out there. Just putting the customer first, putting their aesthetics or function first, and then worrying about how the technology should serve that. 

Mica smart bracelet from Intel and Opening Ceremony

With the Mica, the display sits on the inside of the wrist. That's a very different approach than that of smartwatches and many other wearables. Is that where this usage-oriented strategy shows up?

Absolutely. I think Opening Ceremony should take credit for that. They are the ones who told us…because initially, we suggested two screens, on the outside and the inside. And they said, “You know what? The women that we sell to, they don’t want anyone knowing that they’re wearing a technical thing on their bodies." If possible, they’d like to hide that. If anything, they don’t want anyone to show or see their SMSes or messages that come to these devices. So, they asked, “Can we hide it?”

We said, “Yup, absolutely we can.” And we took away the screen at the top. It was such an easy and eye-opening conversation. There are a number of things we went through with them. The bracelet was much more rectangular and much thicker. During the engagement of our engineers and their designers, the number one topic for months and months had been, “Can you please make this rounder? And can you please make this much thinner?” It was their requirement, because as a woman, I need to use my bracelet everyday and I need daily functions. If it’s too heavy and too thick, I can’t do them.

So, all these simple and obvious things that we’ve listened to and learned from our partners showed us the way. And I think that is the future for this industry, if it is to take off, it not only has to be pleasing from an aesthetic perspective—incorporating beautiful, different materials into it and [offer] quality of design and look, which are very, very important. But besides that, it’s the usage. What are you actually going to do with it?

With a bracelet, do you really need to go play games? Do you need to download videos to a bracelet? Or is it just simply communicating and getting messages in your hurried life. It does a couple of things wonderfully. And that’s it. That's what we’ve followed.

See also: Meet Curie, Intel's Brand-New Wearable Processor

We’re very excited about that. When it comes to the market this year, all these designers, creators and innovators will be able to take this chip, and do what you or I can’t imagine today. Different form factors, different functions, it will be truly revolutionary. That's what I think is going to happen.

The button-shaped Curie processor from Intel, announced at the Consumer Electronics Show

It seems like more companies are paying attention to both form and function. For Intel, is that where the company sees its Curie (compact processor) fitting in?

We’re very excited about that. When it comes to the market this year, all these designers, creators and innovators will be able to take this chip, and do what you or I can’t imagine today. Different form factors, different functions, it will be truly revolutionary. That's what I think is going to happen.

To hear more from Ayse Ildeniz and other innovators and experts, register for Wearable World Congress 2015, May 19-20 in San Francisco.

Update: After this conversation, Intel reorganized some of its internal departments, including its New Devices Group. The move puts wearable tech chief Mike Bell into another position within the company, according to a spokesperson. We’ve reached out to Intel for comment, though it hasn't offered any further statement on this matter. However, given that the Internet of Things has become a growth sector for the company, and it’s not likely to pull back on this area, or its related connected technologies and wearable devices. Ildeniz remains in her current post as vice president. 

Photos of Ayse Ildeniz, Mica smart bracelet and Curie processor, courtesy of Intel; young women in tech photo by Todd Kulesza

Media files:
MTMwMTEzMDQ5MjMwMTEwNjkw.jpg (image/jpg)
What Developers Have Learned Building Apps For The Apple Watch
May 11th 2015, 20:58

With a brand new interface to get acquainted with and a device that most couldn't physically hold (a privileged few excepted), developers were always going to find it tricky to build the first wave of apps for the Apple Watch.

That hasn't stopped them trying though, and several weeks after the wearable's launch we're seeing feedback from coders based on how their apps have fared on the new gadget.

Chief among them is Marco Arment, Instapaper maker and Tumblr builder, who quickly revamped his Overcast podcasting app for the Apple Watch based on the experience of the first version.

Here's what Arment, and developers like him, have found so far.

Software Considerations

The Overcast app has a revamped interface.

This one was probably obvious in advance, but any approach that basically shrinks down an iPhone app isn't going to work. "It's unwise and futile to try to shove iPhone interfaces and paradigms into the Apple Watch," Arment writes. "Instead, design for what the Watch really is."

Version 2.0 of Overcast for the Apple Watch takes into consideration what users actually want to see at a glance: which podcasts are up next, together with the ability to change them. The simplified user interface is now actually more functional, Arment reports.

"Avoid the urge to 'minify' your existing iOS app," writes Brian Gilham, senior mobile developer at The Working Group. There's less space, so that space is more valuable. Both Arment and Gilham emphasize the need for a good font and a good font size that can be read in a second.

Hardware Limitations

WatchKit has proved temperamental.

Nick Lee and Markiyan Matsekh are two of the developers who've pointed out the problems that the Apple Watch has with lagginess, or "latency." The more user-interface calls an app has to make, the more of a problem lag becomes, among other things making animations difficult to do well.

Arment confirms that Apple Watch latency is an important issue for app developers. "WatchKit load times are inconsistent and problematic," he writes. That led him to completely restructure the way his app worked in order to reduce the drag on WatchKit, Apple's software framework for its smartwatch apps.

This is an issue that is likely to get less significant over time. WatchKit should see plenty of improvements and optimizations, and will eventually allow native apps to run on the watch itself. For now though, it forces developers to keep their code simple.

Unique Functionality

A smartwatch is a completely different device.

The Apple Watch brings with it interactions that you don't get anywhere else. The task for developers is to make the best possible use of the watch's unique features. "[The first Overcast app] just wasn't very good in practice, and wasn't usually better than taking out my phone," writes Arment.

That's the challenge: Making an experience that's better than it is on the iPhone. Even the same app notification is not the same from phone to watch—it's on a different screen size, on a different part of the body, with different input options.

"One of the most exciting things about Wunderlist for Apple Watch is the hands-free experience in situations where you would have had to juggle your phone," writes Benedikt Lehnert, chief design officer of the to-do app Wunderlist.

As we learn more about how smartwatches fit into daily life, software developers can learn more about the way their apps should work—and we're really only getting started. As Arment concludes:

Not every iPhone app can or should have a useful Watch app. Conversely, there’s a lot of new opportunity here: Plenty of compelling Watch apps would've been much less compelling on the iPhone.

In the end, compelling apps that are perfect for the Apple Watch might be what makes the device itself a compelling buy.

Images courtesy of Apple, Marco Arment and Wunderlist

Media files:
MTMwMTA3ODUzMTI0OTg4ODk4.jpg (image/jpg)
thumbnail 5 Ways To Get Initial Access - HakTip
May 11th 2015, 19:00, by feed...@revision3.com (Revision3)

Metasploit Minute - the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5. Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop - http://hakshop.com :: Subscribe and learn more at http://metasploitminute.com :: Follow Rob Fuller at http://room362.com and http://twitter.com/mubix

11 Things To Remember When Your Startup Tackles A New Market
May 11th 2015, 18:59

Guest author Scott Gerber is the founder of the Young Entrepreneur Council.

Getting customers in the door is a challenge that all entrepreneurs face. But even if you've been successful with one business model to date, targeting a new customer base—whether through expansion or a new venture—can feel like starting all over again.

To save you time and money, I asked several YEC entrepreneurs what one thing they'd prioritize above everything else when expanding an existing model to target a new customer base. Their best answers are below.

Customer Feedback

When expanding your existing model, it is imperative that you intensely and actively listen to your new customer base. Things that you might have assumed as a constant when moving into the field may not be.

It is essential in the first few days and months you are asking questions in as many ways and forms that you can to gather all potential feedback. Analyzing this feedback and adjusting your position quickly will help minimize glitches and potholes that you may have fallen into had you not been a vigilant listener. 

Overlooking your end user, whether B2B or B2C, is the mistake that will come back to hurt you in hours spent, dollars wasted, or misdirected effort down the road.

Kim Kaupe, ZinePak

Potential Partnerships

Before I step into another customer base, I do my research. I first look to my own partnerships and affiliations and try to determine if I know anyone who has experience in that direct customer base, and then I either call, email or ask them to lunch. I want to get every detail of their experience from the good and the bad.

That becomes my biggest learning tool to plan my strategy. From there, if I have partnerships that bridge the gap between my old and new customer base, I try to make that publicly apparent.

I believe customers enjoy this kind of synchronicity, and it's almost as if their favorite brands are humanized to them and are "friends" for lack of a better word. If they already believe in your peer's product, they'll trust their word in recommending yours.

Rob Fulton, Exponential Black

Review Site Research

Make sure you do appropriate market research. Check Amazon or similar sites that list your product category to see what people are saying about products that are already in the industry, the problems/issues they have with those products, and what they like.

Also, check to see whether people are actually purchasing the product. Amazon and/or Yelp reviews are a great place to do this kind of market research.

Kevin Henrikson, Acompli (now Outlook iOS/Android @ Microsoft)

The Competition

You should never overlook your competitors and the total addressable market size. It’s critical to understand how strong your competitors are—what they’re doing well, what they’re not doing well, how you can differentiate yourself and how big the market is. You should never assume that you’re going to be dramatically bigger than the current market leader.

Luke Skurman, Niche.com

Your Current Clients

The current users/customers of your product have already instilled their trust in your brand. Make sure to not alienate them during this change because they are the customers you have already worked to create. While you are expanding, be sure to not isolate your original business model.

Jayna Cooke, EVENTup

Potential Rebranding

When it comes to expanding your existing model to a new customer base, be open to the idea that you may need to rework your branding to best message your new audience. It can be a challenge as an organization to change your aesthetic identity or tone, but sometimes it is an important change to make in order to succeed in a new market.

As you go through the process of evaluating whether you need to adjust your existing brand, make sure to conduct interviews with your new target market customers so that you have a holistic understanding of their needs and preferences. This will help you make critical branding decisions as you expand successfully.

Doreen Bloch, Poshly

Redefining The Need

You have to spend more time and effort reaching a new customer base than you do reaching your current customer base. People often think that it’s a simple matter of changing their marketing to target a new group, but they often forget that the effort needed to reach their initial market was huge.

Think of the first marketing you did to get your business launched. It isn’t going to take as much effort as that because you probably have some brand recognition already. However, you’re still going to have to define the need for your product all over again.

Kumar Arora, Aroridex

Perspective From Other Fields

The typical approach to market research is simply looking at customer trends in your field and asking your existing customers about what they’d like to see next. Instead of pigeonholing yourself, try to gain perspective by reading about or getting exposed to other companies outside your field. Learn from their experiences in targeting new customer bases and innovate solutions from there.

Firas Kittaneh, Amerisleep

Thorough Market Analysis

You need to determine whether there is truly a need by conducting a thorough market study and gathering data. You should not make this determination based on a gut feeling.

A market study can uncover specific challenges you might face, so you can anticipate those and shape your product and campaigns appropriately. A market study should identify competitors and explore why they are not fully meeting the needs of customers. You can use this information to come up with a plan to distinguish your business from the competition.

Jyot Singh, RTS Labs

Strategic Messaging

Make sure you are purposeful with your messaging about how this new product or vertical will weave in with your existing products. Whether you want it to be totally separate or integrated somehow with your existing product or service, there needs to be purpose around that messaging.

Expanding with a new product provides you with an opportunity to excite existing customers about your growth trajectory and ability to innovate. However, if not positioned properly, your approach could be perceived as scattered, or as if your other products aren’t working.

Zach Robbins, Leadnomics

Changes In Sales And Service

Don’t overlook the challenges associated with pivoting a sales force and customer service team. You’ve hired specific people and trained them to sell to and work with a certain customer base. If you’re changing the model, you should consider that, in addition to updating your sales pitch, product differentiators and pricing to resonate with a new segment, you also may need to make adjustments to your sales and service recruiting strategies and training processes.

Ben Rubenstein, Yodle

Media files:
MTMwMTA2ODUxNTkyMjUyMDM1.jpg (image/jpg)
Chip, The $9 Computer, Could Fuel An Explosion Of New Applications
May 11th 2015, 17:50

It wasn’t so long ago that a $25 Raspberry Pi seemed like a revolution in inexpensive single-board computers—but now a $9 computer called Chip has managed to go even lower. Having already surpassed its $50,000 Kickstarter goal more than 14 times over, Chip from Next Thing is, well, the next thing in cheap and versatile computing.

In fact, it's the latest in a line of cheap but fully-featured computers that are rapidly bringing the Internet of Things within reach of your average DIY hacker or maker.

What Is Chip?

Simply put, the Chip is a teeny computer that boasts serious-enough specs to handle most basic computing tasks. It boasts a 1GHz processor, 512MB of RAM, and 4GB of internal storage, not to mention Wi-Fi and Bluetooth 4.0 connectivity. It features a built-in composite output, and it can connect to VGA or HDMI displays via an adapter.

Chip helps teach users how to program with the Scratch coding language built in.

And since it already has a fully integrated battery power circuit, all you need to do is attach a 2.7 volt lithium-ion polymer battery to the thing and you're good to build Chip into portable, hacked-together projects. Chip also features an open source operating system already baked in, which can handle the Chromium web browser or LibreOffice for productivity work.

Next Thing also offers the Pocket Chip, a Palm Treo-like housing for the Chip that features a 4.3-inch touchscreen, a full QWERTY keyboard, and a 5-hour battery—though I’m not sure how many people will be using the Pocket Chip to type out essays.

A Big Order For A Low Price

In order to offer the Chip at such a low price, Next Thing wanted to order parts in huge quantities from its suppliers. Doing so at a higher volume would obviously lower the individual cost of the parts, so Kickstarter was a natural choice. Considering that it’s already raised over $700,000 with about 25 days left on the campaign as of this writing, Next Thing probably won't face any shortage of supplies to build Chips.

A built-in GUI operating system makes Chip cheap AND easy.

With the creation of a $9 computer, makers have more tools than ever before to create the projects of their dreams. As technology continues to get smaller and cheaper, even more people will learn to code and hack together their ideas. And at this rate, even a $9 computer may soon seem ridiculously overpriced.

Images courtesy of Chip

Media files:
MTMwMTA0MTczNjgwMTcxNDg2.jpg (image/jpg)
Joomla 3.x. How to work with Kunena forum
May 7th 2015, 04:35

This tutorial shows how to work with Kunena Forum in Joomla.

Blogtrottr

unread,
May 13, 2015, 8:16:21 AM5/13/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Are You Taking Full Advantage of Pre-Made Layouts?
May 13th 2015, 10:54

The Value of Pre-made Layouts

There are a number of important features to look for when selecting any WordPress theme, with some of the more obvious ones being responsiveness, speed, SEO optimization, and ease of customization. This latter feature is often achieved through the use of multiple layouts, and the means of manipulating them. Pre-made layouts can significantly cut down on website development time, without a risk of sacrificing quality. More is better as far as the number of ready to use layouts is concerned. A theme that can boast 100 or more layouts is usually a much more effective website development tool than one that features a single, or a mere handful of these important features. Layout content and quality is important, but the usability and ease of customizing a layout is the real time saver.

Get started with Pre-made Layouts

The pre-made layouts shown here are just a sampling of the large number that are currently available, and they are excellent examples of the design quality web designers look to achieve, and have a right to expect, from a given theme’s offerings. Every one of these layouts is modern in appearance, and eachis an example of the idea-generating features a designer looks for to get a project off to a rapid start. All it usually takes is to watch a demo of one of these layouts to realize they are concepts and not mere pictures, and how useful they can be to get the creation of a web page off to a fast start.

Examples of pre-made layouts:

1

2

3

4

5

6

7

Having seen the some of the potential uses and idea-generating features these pre-made layoutsoffer, the obvious question is this:
How does one go about installing and modifying a given layout to put it to practical use?
As you will shortly see, the answer is not a complicated one.

Installing and Editing a Be WordPressTheme Pre-made Layout

If you have a minute to spare, watch this video. That is all the time it takes to show you how to install and edit a Be Themepre-made layout. Installing and initial editing will take more time than watching the video, but not all that much.

Once you get the feel for editing your layout, which will not take you very long, you will find you can do a significant amount of experimenting and editing in a remarkably short time. The following 3-step tutorial shows you how easy it us to install a pre-made layout. As you will see, it is not a complicated process at all, and it will only take a minute of your time.

Step 1 – After installing Be, click on BeTheme Demo data.

8

Step 2 – Scroll and select your pre-made layout, then click on “Import Demo Data”.

9

Step 3 – Congratulations, you have now imported a pre-made layout. Go in the Pages screen of your WordPress dashboard and start editing it. You can use Visual Composer or Muffin Builder for the task. You can even use them both at the same time.

10

To sum up, installing a pre-made layout only required three steps and the entire process can be completed in under one minute.

Core Features

Creating a list of Be Themes’ core features can be somewhat of a challenge, sinceBe is loaded with powerful features. It is, in the view of many, one of the best premium multipurpose WordPresstheme on the market, and to call it a feature-rich theme is practically an understatement. The fact that this theme has been successfully used by more than 29,000 satisfied customers speaks for itself. It takes but a single click to install Be, and many of its features are activated and manipulated by a single-click operation as well.

Pre-made Layouts

11

The more than 100 ready-to-use layouts is unmatched by any of Be’s competitors, and the sheer number of themes together with the ease of customization, constitute one of this theme’s core features.Every layout iscompletely customizable, and customizing is a lighting fast operation. You can create a page that has the precise look and feelyou want, in no time at all. The layouts configurator option adds even more versatility when working from a specific layout, as it enables you to create totally different layout schemes for different pages by choosing boxed or full width layouts, choosing different grid sizes, or by selecting among a variety of header styles, logos, or skins.

Muffin Builder/Shortcodes – The Muffin Builder feature, together with more than 200 shortcodes, makes this theme a practical web development tool and an ideal choice for those who have limited coding knowledge. If you don’t care all that much for text shortcode, or if you prefer to avoid coding altogether,Muffin Builder, in combination with Visual Composer enables you to create web pages extremely rapidly, and you can use either one, or both.

12

Visual Composer – The Visual Composer drag and drop page builder plugin that is included in Be Theme, can make a novice look like a page-building expert, plus it gives the developer the ability to create complex layouts without having to resort to using a single line of code. VC gives you total control over your pages’ layouts, and once you have achieved your objective, you can save your newly created layout as a template for later use.

Layer Slider – This feature enables you to embed videos on web pages, create image galleries slideshows, and much more. Like most Be features, it has an easy to use admin interface, and like most Be features it has a way of making you appear to be an expert in its use in no time at all. Layer Slider is responsive. It supports touch features on mobile devices and various other operations, and it comes with an impressive variety of options that will enable you to designa slider down to the minutest of details.

Summary

13

These are but a few of the many features you will find in Be Theme, albeit they are the most powerful ones. Each has been designed to use a pre-made layout to its best advantage. Customizing is as easy as dragging, dropping, and making single-click selections. Visit the Be Theme site and view the demos, and you will quickly discover just how easy it can be to take a pre-made layout, and turn it into a webpage that is informative, practical, and stunning in its appearance.

findoutmore

The post Are You Taking Full Advantage of Pre-Made Layouts? appeared first on WebAppers.

Hak5 1813 – SSL Hack Workarounds and WebRTC Flaws?
May 13th 2015, 06:00

SSLv3 and the POODLE attack, the Mozilla SSL Config Generator, and WebRTC shows public IPs and internal LAN IPs.

Download HD | Download MP4

The Poodle Attack: https://poodle.io/
Workaround for web servers, Apache: https://zmap.io/sslv3/servers.html#apache
Mozilla SSL Config Generator: https://mozilla.github.io/server-side-tls/ssl-config-generator/
Olymega Kickstarter: https://www.kickstarter.com/projects/1450851250/olymega-makerspace?ref=nav_search
Olymega: http://www.olymega.org/
Home Automation Hacking: http://homeautomationhacking.com/
RandomHak by @Anth0nyRussell: http://www.randomhak.com/
WebRTC In Browser “Feature”: http://news.softpedia.com/news/WebRTC-in-Firefox-and-Chrome-Reveals-IPs-Behind-VPN-471881.shtml
Test it here: https://diafygi.github.io/webrtc-ips/

Download episodes: wget -t 0 -c
Youtube downloader: youtube-dl.exe –list-formats https://www.youtube.com/watch?v=TR4bE7k3S5E
Youtube audio downloader: youtube-dl –extract-audio –autio-format mp3 <video url>
Or: –prefer-avconv or –prefer-ffmpeg (ffmpeg is the default)

The post Hak5 1813 – SSL Hack Workarounds and WebRTC Flaws? appeared first on Technolust since 2005.

I Made An Apple Watch App Concept In 15 Minutes, And So Can You
May 12th 2015, 23:40

Got an idea for an Apple Watch app? Now you can make your own no-fuss, interactive prototype—no device, no downloads and no coding knowledge required. ThinkApps launched a free online tool Tuesday that lets users throw together a working concept, complete with glances and notifications, using drag and drop.

An on-demand service for designing and building Web, mobile and wearables apps, ThinkApps created a DIY tool that looks both basic and robust at the same time. I’m no coder, but I gave it a whirl and created my own ReadWrite watch app in about 15 minutes. (I must be slow—the company promises people can do it in under 10.)

All the (admittedly simple) features worked well in my mock-up, and seeing it in action helped me make certain choices early on and prevent issues from cropping up later. 

See also: What Developers Have Learned Building Apps For The Apple Watch

Maybe it can’t accommodate every possible permutation or feature you might hope for, but when it comes to basic apps, it works quite well. According to ThinkApps, it's "already programmed with all of the Watch guidelines, so you don’t have to worry about knowing what’s allowed and what’s not.” Essentially, for the budding watch app developer, the tool could theoretically act as a starting point for building real apps.

Here’s a closer look.

If You Can Dream It, You Can App It (Within Limits)

ThinkApps' goal is to make watch app development easy and accessible for everyone, regardless of whether or not they have design or programming skills. “No, you need not be a designer or engineer,” ThinkApps co-founder Tarun Agarwal said in a company blog post. “This DIY tool can be used by anyone.”

Indeed, the site makes easy work of making watch apps by pre-selecting the layouts for most of the screens, notifications and glances. There’s still plenty to choose from, and you can string them up in numerous different ways. But people building watch apps from the ground up will be able to do more.

Not that they should. When it comes to watch apps, simplicity is key, developers tell ReadWrite. That makes ThinkApps’ tool somewhat compelling, since its goal is to reduce complication. The company writes:

… with Photoshop and other general purpose design tools, you have to start from scratch, including creating the screen, basic lines, boxes, etc. That allows for arbitrary flexibility to designers to create paper flyers, website designs, mobile app designs, and so forth.

ThinkApps for Watch, on the other hand, is focused on allowing everyone, including non-designers, to quickly create interactive Apple Watch concepts. So, we’ve already added the relevant Watch components that users can work with, rather than starting with lines and boxes.

Users can name their apps, upload pictures for their app icons, set up the various screens, and then decide which screens the buttons and interactions tie into. To add images, you can drag and drop them in, and for text, you can copy and paste, or write them in, and they'll populate your screens.

When you’re done, hit “preview” and test out the concept on your computer screen.

Here’s how mine looks:

Beginners will want to start small—i.e., with just a few screens—and work up from there, stopping to preview and test as they go. Experienced developers who are used to mapping out functions may also benefit from laying out their schemas in a working model. When you’re done, built-in sharing tools let you send the concept to friends, colleagues or even a small group of people for some early user research.

Fast And Simple Wins The Arm Race

The tool offers some business uses—say, to illustrate a proposal for your company to build its own watch app or to help experienced developers visualize how their apps will function. In fact, it’s the company's adherence to the WatchKit components and guidelines that take this from tinker-toy to real app-development tool. 

ThinkApps, which says it has followed the Apple Watch since the device was first previewed last fall, went through all the WatchKit requirements, so Apple presumably should have no reason to nix it. (Just don't mention Pebble. That seems like a fast track to Apple's rejection pile.) 

See also: Apple's App Store Really Doesn't Seem To Like Pebble Apps

The experience of crafting apps these days varies quite a bit, depending on the platform, but also the specific device—apps for phones vary from tablet apps, and there’s a drastically different mindset that goes into making apps for TVs, with its menu-driven, remote control–oriented usage model. Even if you have experience on all those fronts, smartwatches are inherently different.

App developers can’t just take a phone app and miniaturize it. They need to distill them down, or strip them into its barest essentials, so they’ll make sense for those tiniest of screens strapped to our arms. 

To see more examples of apps built with the tool, or to give it a try yourself, you can visit the website here

Screencaps courtesy of ThinkApps, captured by Adriana Lee for ReadWrite

Media files:
MTMwMTMzMjg1NzczNzgxNjM1.png (image/png)
Push Comes To Shove: The New Way We Interact With Information
May 12th 2015, 21:56

Guest author Peter Yared is co-founder and CTO at the push-notification startup Sapho.

Since its inception in the 1960s, the modern computer has offered humans the same “pull computing” paradigm: make a query, get a response. Or, as we often experience it: Go to the haystack, try to find the needle.

But that’s quickly changing. As software grows more intelligent and learns more about our preferences and behavior, it seemingly gets to know us. That knowledge makes software more valuable because it means that it can deliver things to us, perhaps even before we know we want it. We are at the start of the era of push computing.

Pushmi-Pullyu

With push computing, a computer is no longer just a question-and-answer service; it’s expected to proactively figure out what’s interesting to you and deliver that data. On mobile, that’s often an actionable stream of cards and timely notifications of important items.

Push computing represents a major shift in architecture from the pull relationship computers have long maintained with users. Computing interfaces have evolved from green screens to GUIs to HTML5 to apps, but most applications have the same workflows and address the same needs in a pull-based fashion.

Outside the view of users, however, software delivery has steadily evolved toward a push-type model. Just consider how far we've come, from the hosted timesharing of mainframes and minicomputers to dedicated Unix servers to the PC floppy disk and CD and finally to the increasingly prevalent “software-as-a-service” we see today.

Over the past few years, push computing has also begun to infiltrate the interfaces of key consumer apps. Of course, as Chris Dixon recently pointed out, some Internet services are further along than others. Facebook, for instance, has mastered intelligent news feeds of cards and relevant notifications while Twitter delivers a straight temporal stream that grows more overwhelming the more accounts you follow.

Don’t Push Me

Not all pushes are the same, after all, and companies have to think carefully about the information that is important to push, when and why it‘s pushed, and how they expect users to react.

Major players are also trying to figure out how to make push a central part of the mobile OS. As I wrote a few months ago, Google is aggressively recasting itself as a push player with Google Now and answer cards in search. Apple is decidedly in the pull camp, as Siri is rarely proactive, although the iOS notification manager is well ahead of Android’s. Push has also become the backbone of successful mobile apps powered by real time infrastructure such as PubNub and Amazon’s Simple Notification Service.

Machine learning is key to the success of contemporary push-based services. Notifications and cards should only presented to users if they deliver relevant information users can act on easily.

Previous attempts to provide user notifications via email failed because email notifications are typically irrelevant and spammy. We’re all well trained to avoid spam like the plague, so users typically dumped all notifications into an email folder and never looked at them at all. Email is also inherently less actionable because a user has to click on a link, log into an application, and then perform an action.

For push to work, it’s crucial for applications to make their notifications actionable, friction-free, and rooted in sophisticated machine learning. Early efforts like PointCast to push information were too static and overloaded networks with continual updates.

Getting Pushy At Work

While push got its start in the consumer realm, the case for business-based push is in many ways much stronger. Enterprise systems manage discrete events that often require urgent action. For example, a sales opportunity might be closing in a CRM system, a complaint from a customer you cover could pop up in the service system, or the HR database could flag you about a new hire you need to onboard.

Conversely, the relative importance of events in consumer apps are much more nebulous. To deliver a superior experience to users, Google Now must continually learn, confirm and re-confirm details about where you live, where you work, your calendar, your travel arrangements, your preferences. Peoples’ lives and environs are constantly shifting, making it hard for the new generation of consumer apps to keep up.

What is more difficult about enterprise events is that they must be extremely secure and the data is often locked away in a variety of data siloes.

As users increasingly expect their services to be intelligent and proactive, push computing is making its way not just to mobile, but also to desktops and laptops by means of browser notifications. The new generation of push software is ushering in a new way for humans to interact with technology, and in the case of the Internet of Things, for technology to interact with itself in the form of networks of “smart” devices.

But as digital data becomes more voluminous, our systems have to get more intelligent. They have to filter, analyze, and deliver information to users—and then only when they need to know it or act on it. The goal should always be simple: for the haystack to bring you the needle—whatever it is—before you even start to look for it.

Lead photo by james moore

Media files:
MTMwMTMxOTQ1NDc1NTc4MzM0.jpg (image/jpg)
Maybe Samsung Is Starting To Think Wearables Through More Carefully
May 12th 2015, 20:15

Samsung’s new software development kit for its homegrown mobile OS Tizen offers a few hints about its upcoming Gear A smartwatch (codenamed Orbis)—namely, that it will probably sport a round display and a rotating bezel for taking a spin through the interface.

More important, though, the SDK also suggests that Samsung is taking a more measured approach to its new wearable—one that bodes well for its future efforts in the area.

Tizen Time

The all-things-Tizen website Tizen Experts explains that Samsung has redesigned its open-source operating system specifically for smartwatches. That sounds like a parallel to the way Google made Android Wear as a wearable-optimized version of Android. The post also says that developers have access to an install manager, development assisting tools, sample apps, and platform images in the new SDK.

Want to navigate through menus on the new Gear smartwatch? Its rotating bezel acts similarly to the Apple Watch's digital crown.

The new rotating bezel navigation controls also sound promising—a counter to the Apple Watch's "digital crown" that could relieve users of the repeated swipes and taps often necessary to accomplish simple tasks. Twisting the bezel probably means quicker navigation and fewer accidental swipes or taps. (Fewer finger smudges on the watch’s display, to boot.)

Smarter Samsung

What really stands out about the new SDK, however, is the timing. Previous Tizen-based smartwatches, most noticeably 2014’s Gear 2, Gear 2 Neo, and Gear Fit, all launched before Samsung provided SDKs to developers. One consequence was a paucity of third-party apps that stunted the appeal of Samsung’s burgeoning wearables lineup.

This time, however, Samsung has wisely invited developers to take a look at its SDK before formally announcing the new Gear. This gives developers time to work on bringing popular apps from other wearable platforms to Samsung’s party. It also makes Samsung look like it’s putting real time and patience into this product launch, rather than simply announcing every device it can think of as soon as it comes out of testing.

Samsung is making a big show about working with developers before launching its new wearable. That's a good thing considering the criticisms suffered by its previous smartwatch efforts.

In 2014, Samsung shipped 1.2 million Gear smartwatch units, though it’s not clear how many of those devices made it onto customers’ wrists. Android Wear devices, meanwhile, couldn’t even crack a million units shipped, even with several manufacturers crowding into the market. Now that the Apple Watch has easily surpassed both, Samsung appears ready to ake a different tack.

One thing to look for might be new features that could connect smartwatches to other smart devices at home and elsewhere. SmartThings, which is also owned by Samsung, just announced new cloud software and data-exchange protocols for tying together its clever gadgets; it wouldn't be surprising to see Samsung extend such functions to the next Gear. 

Furthermore, as we’ve previously heard, the Gear A is rumored to have a built-in SIM card, meaning it may be capable of operating independently of a smartphone. (Doing so would require a separate data plan.)

It's not clear that adding a SIM card is all that helpful these days; doing so makes devices more expensive and power-hungry for relatively little added benefit. But who knows? Maybe Samsung’s new, careful approach to its newest Gear will have it reconsidering its Dick Tracy dreams as well.

Images courtesy of Samsung; lead photo by Adriana Lee for ReadWrite

Media files:
MTMwMTI5MjM4NTcyNDM4ODAy.jpg (image/jpg)
AWS To Data-Center Worshippers: You'll Be Back, Just Like Zynga
May 12th 2015, 16:07

As if Zynga didn't have enough problems. 

The once dominant game company has been in free fall for years, struggling to make the industry shift from desktop to mobile. One reason for that struggle, it turns out, is the company's misguided attempts to scale out its own infrastructure, as Zynga CEO Mark Pincus admitted in the company's latest earnings call

Sure, some companies—like Etsy—find it advantageous to roll their own data centers. But for most companies struggling to embrace agile, scalable development, the public cloud is the way to go.

Zynga's Core Issue

To be clear, Zynga's problems are deeper than its infrastructure. While a company's hardware and software matters, it's secondary to actually having products that people want to buy. 

Zynga made its mark with games designed to be played on desktop-powered Facebook. But even as Facebook shifted to mobile, Zynga kept spamming Facebook friends with Farmville requests on their desktops. 

Zynga's primary problem, then, was an inability to embrace mobile.

As the company tried to make the shift to mobile, however, its infrastructure did it no favors. As Amazon Web Services data science chief Matt Wood told me in an interview:

Those that go out and buy expensive infrastructure find that the problem scope and domain shift really quickly. By the time they get around to answering the original question, the business has moved on.

While Wood was speaking of solving tough data science problems, the same principles apply to IT infrastructure, generally. When you build out a data center to solve particular problems, you're stuck with infrastructure that may not suit itself to new business challenges that arise.

Like, in Zynga's case, mobile.

Paying Someone Else To Scale

Which is why it's not surprising to see Zynga do an about-face on its decision to abandon AWS for its own data centers. As Pincus told investors:

When we think about scale, we['ve] got to think about where we want to get scale. And we want to get scale in places like data and analytics where we need to be world class in order to arm our game teams to deliver the most value for our players. There's a lot of places that are not strategic for us to have scale and we think not appropriate like running our own data centers. We're going to let Amazon do that. So what we're really trying to do here is have scale where it can give us a real leverage across our product teams and not maintain scale that we really can't justify.

Or, as the WSJ's Robert McMillan writes:

When Zynga built the data centers, it bet that it could operate them more cheaply than paying Amazon. But squeezing better price performance out of a city block of servers turned out to be a tricky proposition.

As mentioned, Etsy and others have gone against the cloud tide and seem to be making it work. Etsy CTO Kellan Elliott-McCrea told me that the online marketplace has discovered "very real cost savings" and higher utilization by running in its own data centers.

But Etsy is the exception, not the rule. 

The "rule" looks increasingly like AWS, wherein we pay public cloud providers to ensure elasticity and scale at a reasonable price. As mobile, Big Data, and other trends roil existing enterprises, savvy companies will build agility into their IT infrastructure, allowing them to easily experiment with new apps and new approaches.

Photo by Robert Scoble

Media files:
MTIyMjkzMzU2MzU2MjA3MjA2.jpg (image/jpg)
5 Ways To Get Initial Access – Metasploit Minute
May 11th 2015, 19:01

Metasploit Minute – the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5.

Download HD  |   Download MP4

  • Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop – http://hakshop.com

NSA metadata collection is illegal, SKYNET is real, Microsoft axes Patch Tuesday
May 8th 2015, 20:24

The NSA Program to collect bulk call data “metadata” has been ruled illegal by an appeals court. Leaked documents uncover SKYNET – an NSA program to target terrorists with such metadata. And Microsoft ends its monthly sysadmin-happy-fun-time which was Patch Tuesday.

 

Links:

 

NSA collecting bulk call data illegal:

 

http://www.npr.org/blogs/thetwo-way/2015/05/07/404898259/federal-court-bulk-collection-of-phone-metadata-is-illegal

https://firstlook.org/theintercept/2015/05/05/usa-freedom-act-desperately-important-laughably-pathetic/

http://www.nytimes.com/2015/05/08/us/nsa-phone-records-collection-ruled-illegal-by-appeals-court.html

http://www.nytimes.com/2015/05/01/us/politics/patriot-act-faces-revisions-backed-by-both-parties.html

http://www.judiciary.house.gov/index.cfm/usa-freedom-act

http://www.washingtonpost.com/news/volokh-conspiracy/wp/2015/05/07/second-circuit-rules-mostly-symbolically-that-current-text-of-section-215-doesnt-authorize-bulk-surveillance/

http://www.reuters.com/article/2015/05/07/us-usa-security-nsa-idUSKBN0NS1IN20150507

 

SKYNET:

http://www.wired.com/2015/05/nsa-actual-skynet-program/

https://firstlook.org/theintercept/2015/05/08/u-s-government-designated-prominent-al-jazeera-journalist-al-qaeda-member-put-watch-list/

 

Bye Bye Patch Tuesday:

http://www.scmagazine.com/microsoft-discontinues-patch-tuesday-updates/article/413482/

http://www.pcmag.com/article2/0,2817,2483710,00.asp

http://blogs.windows.com/bloggingwindows/2015/05/04/announcing-windows-update-for-business/

The post NSA metadata collection is illegal, SKYNET is real, Microsoft axes Patch Tuesday appeared first on Technolust since 2005.

Blogtrottr

unread,
May 14, 2015, 8:16:19 AM5/14/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Adds Interactive Programming Challenges to Any Page
May 14th 2015, 07:03

Challenger is a drop-in JavaScript library that adds interactive programming challenges to any page. Challenges are flexible and expressive, and are super simple to write. A challenge has requirements based on code structure and program output, and gives users a code editor to experiment in. When new code is written, it’s run in a sandbox and the output is analyzed. Challenges can be presented as one-off tests or linked together to form courses.

challenger-js

Requirements: JavaScript Framework
Demo: http://rileyjshaw.com/challenger/
License: MIT License

The post Adds Interactive Programming Challenges to Any Page appeared first on WebAppers.

Why Foxconn Might Be Cozying Up To Cyanogen
May 13th 2015, 21:43

Foxconn, the renowned—or infamous—Taiwanese contract manufacturer of iPhones and other gadgets, may be looking at building a smartphone of its own.

On Tuesday, Foxconn (formally known as Hon Hai Precision Industry) made a "strategic investment" in Cyanogen, the Google-free Android alternative that’s been making headlines lately. It offered no reason for the move, so it's up to us to draw some preliminary conclusions.

Cyanogen provides a very Android-like experience, but with enough different features to make it appealing to those looking to get away from Google.

For years, Foxconn has been one of the tech world’s go-to electronics manufacturers, winning major contracts with Apple, Microsoft, Sony, Huawei, Xiaomi and others. In 2014, Foxconn bought a stake in one of Taiwan’s mobile carriers, Asia Pacific Telecom, showing that the company wants to do more than build other firms’ gadgets. (The carrier subsequently merged with a Foxconn subsidiary.)

So the Foxconn investment in Cyanogen suggests that the manufacturer may be planning to release a smartphone of its own.

Not long after word got out about Microsoft’s investment in Cyanogen, the two companies made public a partnership in which Cyanogen would distribute Microsoft consumer apps in future versions of its mobile operating system. While Foxconn's investment in Cyanogen doesn’t necessarily mean it's joining that club, that certainly sounds like the most likely "strategic" move it could have in mind.

Another data point: Chinese manufacturers Xiaomi and Huawei have been turning heads with their Android handsets for a little while now. Foxconn could be looking to break into the handset market by going a somewhat different road. A Foxconn phone could enjoy all the app compatibility of an Android device, but with the deeper customization its version of the OS makes possible.

Lead photo by Adriana Lee for ReadWrite; CyanogenMod image courtesy of Cyanogen

Media files:
MTIyMzAyNzAwODYyODYwNTY5.jpg (image/jpg)
The Walled Gardens Of The Web Are Growing
May 13th 2015, 19:40

Facebook's long-anticipated Instant Articles initiative just went live, enabling a select number of media companies to publish their content inside Facebook rather than on their own sites.

Ostensibly, it's so we the users can get reading faster. "Instant Articles load as much as ten times faster than standard Web articles," enthuses the announcement post. "Once there, new features like tilt-to-pan photos, auto-play video, embedded audio captions, and interactive maps let you explore the story in beautiful new ways."

All of which is no doubt true, but it's another step in a growing movement towards segmentation and the siloing of writing, video and other content on the Web—and Facebook isn't the only one at it.

See also: Why Facebook Messenger Is A Platform—And WhatsApp Isn't

For now Instant Articles only appear on Facebook's iOS app, and then only from a handful of media partners: the New York Times, National Geographic, BuzzFeed, NBC, the Atlantic, the Guardian, BBC News, Spiegel, and Bild. The basic idea makes a kind of sense on mobile, where swapping between apps takes longer.

But Facebook's long-term goal is to keep users inside its own walled garden, and that has implications on every platform.

To this end we've seen Facebook launching Messenger apps, playing around with in-app search tools and challenging YouTube with some more sophisticated video features. Even embedded YouTube clips aren't welcome in Facebook's house, let alone links that actually take people to other places.

Stay Right Where You Are

Google may be feeling the heat from Facebook, but its aims are largely the same. Where once its intentions were to point you to the best link on the Web, now it seems more eager to keep you exactly where you are.

Movie and music information pops up right on the results page; words are defined instantly; "how to reset your iPhone" shows a list of instructions before a list of Web addresses. (To be fair, Google has been aiming for this sort of "perfect" search result for a long time.)

See also: Why The EU Hates Google—Its Goal Is Still A Single Search Result

Meanwhile Twitter has added native image hosting, native video hosting and a whole stack of cards to ensure that people spend more time in the stream and less time clicking out to YouTube or Imgur or anywhere else.

Twitter and Google aren't host outside material on their networks—at least not yet. But the pattern is the same: One stop for all your browsing needs and less of a reason to venture out onto the wilds of the Web.

We can't blame these public companies from trying to retain user eyeballs. But we should resist a slide into a scenario where the Web consists of little more than a handful of major players, and where anything outside their walls withers and dies.

AOL Version 2.0

Verizon's acquisition of AOL is a timely reminder of a company who long ago tried to replace the Web. In AOL's heyday it wasn't uncommon to see AOL keywords listed alongside (or instead of) actual URLs on posters and marketing material, in much the same way a Twitter handle might be today.

The intimation was that you could head to AOL and enter a simple keyword rather than complicate the issue with dots and forward slashes and difficult-to-remember text strings. Of course, the Web won out anyway, and we don't hear much about AOL keywords any more.

With 1.4 billion users and growing, Facebook has a much better chance of becoming the Web for the majority of people who use it. That may do wonders for page loading times and tilt-to-pan photos, but it means we're all playing by Mark Zuckerberg's rules, both publishers and readers alike.

That's not a privilege that Facebook, Google or anyone else should have. But with content creators surging en mass to wherever the viewers are, and the viewers looking for the best (and fastest-loading) content, it may be that it's already too late to stop the process.

Image courtesy of Facebook

Media files:
MTMwMTUzMzI2MzU5NjIwMjI3.jpg (image/jpg)
The Challenge With Legacy Networks
May 13th 2015, 14:00

This excerpt from ZK Research’s white paper Compute Transitions Drive the Need for the New IP Network is sponsored by Brocade. It reflects the views of the sponsor, not ReadWrite's editors.

The architecture and infrastructure used to build legacy networks have not changed in almost three decades. There have been great leaps in the speed of network connections and the density of ports, and link latency continues to fall. 

However, the network is fundamentally the same as it was 30 years ago. Many limitations need to be overcome if organizations are to make the shift to a New IP network. 

These limitations include:

Rigid architecture and topology

The architecture used to build traditional networks was designed for an era when IT resources such as compute and application infrastructure were fairly static. Therefore, the network, too, could be rigid in nature. When an event occurred that required the network to change, such as adding or deleting a new application, long lead times were often required to make even simple changes. 

In today’s era of increased agility requirements, this is not acceptable because the IT infrastructure can only be as agile as its least agile component—which is often the network. Too often, the rigidity of legacy network infrastructure is a huge impediment to organizations becoming agile businesses. 

Siloing of the network inside IT

The network has always been treated as its own silo within the IT department. Network changes can certainly impact the performance of applications and compute infrastructure, but historically the network was managed independent of the technology that sits “up the stack” from it.

Legacy networks built on closed, proprietary protocols

Market-leading vendors have used closed, proprietary technologies as a way to deliver features faster instead of waiting for industry standards to be developed. Often, this leads to “vendor lock-in” and inhibits customers from implementing a best-of-breed technology. 

Despite these limitations, closed, proprietary networks were sufficient when the network existed in its own silo. The cloud has driven the need for greater integration among applications as well as compute and network infrastructure. Closed and proprietary technologies can hinder cloud ecosystems and limit innovation.

Inefficient use of network resources

Traditional, multi-tier networks use Spanning Tree Protocol (STP) to protect against routing loops and broadcast storms. When multiple paths exist between two points, STP will enable the fastest path, disable the alternative route, and only make it active when the primary connection fails. 

STP was a great leap forward for networking a few decades ago. However, as networks have grown, the use of STP has caused organizations to overbuild networks. Today, as a result of STP, up to half of network ports are inactive because they are passive links. 

Consequently, service providers and enterprises have had to overbuild networks significantly, resulting in a less-than-optimal average network utilization of approximately 30%, according to ZK Research.

Hardware-centric

With legacy networks, any kind of scaling for additional capacity or new services must be done through the addition of new hardware. This typically requires “forklift upgrades” of the existing technology over a long period of time, resulting in lower application and data availability. 

In addition, the hardware-centric nature of legacy networks makes running a network very expensive, particularly for service providers and global enterprises that often need to add capacity or services quickly.

Manual configuration processes

Traditional network devices, such as switches and routers, are designed with integrated control and data planes. Therefore, the majority of configuration and management must be done on a box-by-box basis. This leads to lengthy change management periods and a high amount of human error.

The ZK Research 2014 Network Purchase Intention Study reveals that human error is the number- one cause of network downtime today (Exhibit 2). To enable rapid, accurate changes, automation has become a top priority, with IT leaders and business executives looking to automate changes to their compute and application infrastructure based on business policies. The device-centric nature of managing network devices makes it difficult, if not impossible, to bring automation to the network. 

Lack of programmability

Because converged infrastructure has become more commonplace, it’s important that the network is able to interface with a wide range of applications and infrastructures to optimize performance. For example, when a video call is being initiated, the application needs to direct the network to reserve a certain amount of bandwidth for the voice and images. 

This is challenging today because legacy infrastructure lacks programmable interfaces, which prohibits application developers from programming the network to automatically accommodate these types of random traffic spikes. 

Designed for “yesterday’s” applications

Traditional networks were optimized for old-school applications such as email, voice, CRM and other static applications. Today’s applications are enabled by the cloud and include mobile applications, big data analytics and social business. These new-age applications have significantly different network requirements from their old-school counterparts, though there is still a need to simultaneously support both. The shift to cloud computing is ushering in a new era in networking. A New IP network that is optimized for the cloud era is now required. 

Historically, organizations made network infrastructure decisions based on brand, incumbency and market share versus technical superiority because “good enough” was adequate to support legacy compute models. 

But as the cloud era gains momentum and hybrid clouds become the dominant compute model, the network will continue to increase in value. Infrastructure that was good enough for Internet computing will not be sustainable for cloud computing. A New IP network is now a business mandate.

Photo by dominik99

This excerpt from ZK Research’s white paper Compute Transitions Drive the Need for the New IP Network is sponsored by Brocade. It reflects the views of the sponsor, not ReadWrite's editors.

Media files:
MTIzNjEzMTkwNjgxOTUzODA2.jpg (image/jpg)
Speaker Profile: Sensum’s Gawain Morrison, On Quantifying Emotions
May 13th 2015, 13:00

Wearable World Congress is ReadWrite's signature annual conference, taking place in San Francisco May 19-20. Every week, we'll introduce you to interesting speakers you can meet at the event.

Today’s wearables can track all sorts of things about our physical condition. Some even track our brain waves. But emotional states may be the last frontier. For years, companies small and large have attempted to quantify feelings for years, but new sensor technology has powered a new crop of players—like Sensum.

Its CEO and founder, Gawain Morrison, started off as a film producer, but then jumped into wearables with Unsound, a emotional response horror film that premiered at SXSW in 2011. The creative project hooked up nine audience members with finger sensors to monitor pulse and other physiological responses, which then directed the action they would experience. Think of it like a choose-your-own-adventure story, but guided by the body’s response to action or scary scenes. 

Buy tickets now for Wearable World Congress, May 19-20

The experiment led to new wearables feedback software made by Sensum and Morrison, who will speak at Wearable World Congress about his mood-tracking technology. I spoke with Gawain in advance, to get his take on the importance of quantified emotions.

What was your first experience with wearables like?

My first experience was actually for Unsound, our emotional response horror film. It was a wearable in that we were asking people to wear straps to collect biometric data, but it wasn't mobile. 

We used the heart rate and the skin conductance of the audience to control the score, the sound effects, the scene selections and the endings. It meant that every audience had a unique cinematic experience based on how they emotionally responded. We even had a sub-sonic frequency that would make people's skin crawl if they weren't scared enough. It was a whole lot of fun.

Things have changed an incredible amount since then. They've gone mobile. People are starting to find different use models for them, more specific to the kind of data they can capture. We're beginning to move beyond hardware that can capture data, into the value of contextualizing the data to provide insights.

Are there any other wearables that impress you?

My favorite marriage of hardware, data and insights is Urska Srsen's Bellabeat. It's a perfect model of understanding a market, understanding the problems and taking the same kind of electronics that everyone else has to work with, and making it ergonomically and aesthetically fit for purpose, offering real value to pregnant women. 

Recently, your focus has been on connecting wearables to physiology (EEG, GSR). What's the immediate opportunity there for businesses and for consumers?

Every person is unique, yet we have social structures, economic structures, entertainment and retail structures, These are largely built for a group approach to our worlds. If we augment those systems to allow for degrees of personalization that benefits the individual, [it would] open up different kinds of relationships with the institutions that we work for, play with or are bound by. Then there could be less stress and better engagement.

See also: BellaBeat's Urska Srsen Designs Health Trackers For Women From The Inside Out

Measuring biometrics could allow you to 'visualize' these responses to provide insights to these kind of things.

This has obvious personal benefits, but it can have massive business effects by having a happier and healthier workforce. The only issue for business is whether they should make it a policy or a recommendation. Is it right to force your employees to do this? Or is it enough to have advocates show off what it can do, and for the majority follow suit because it will genuinely make them feel better?

As for consumers, wearables will only continue to get smaller, with better battery life and more sensors picking up data from your person, as well as contextual data from the world around you. There will be a phenomenal amount of "personal data" that really needs to have a home that is yours—your digital self in your digital space, representing the real-world you. It's the digital presentation of you, and as such should be respected in the same way.

What is the community learning about the influence of wearables on human behavior? How are wearables shaping us?

The large and chunky, self-identifying early-adopter versions of almost all wearables have largely been due to spin-outs—garage-engineers and indie designers chasing their dreams, and not having big budgets to throw at R&D. The early adopters, largely in health and fitness, are happy to be wired up and have something chunky while running or cycling. Or to have a smartphone strapped to their body.

But these aren't scale solutions as yet. That's clearly apparent by the slower than expected sales uplift in the wearables sector—which everyone is expecting the Apple Watch to change.

The other side that has potentially slowed things, but is also a human behavior change, is the more something can identify you or covertly identify the world/society around you, the more there is likely to be a backlash, mostly due to our collective paranoia around surveillance. We cannot change overnight what we've come to believe—trust and distrust in our 'real' world. These behaviors and beliefs carry into our 'digital’ world.

We're happy to embrace a technology if it can genuinely help or offer things in ways never before experienced. Get enough “useful" wearables on the market for a range of “real" world reasons, and all human behaviors will change. And quickly.

To hear more from Gawain Morrison and other innovators and experts, register for Wearable World Congress 2015, May 19-20 in San Francisco. 

Photos courtesy of Gawain Morrison

Media files:
MTMwMTQ0Mjk3NTMzMDU3NjY3.jpg (image/jpg)
You are receiving this email because you subscribed to this feed at blogtrottr.com.

If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

Blogtrottr

unread,
May 15, 2015, 8:15:02 AM5/15/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Create a Responsive Mega Dropdown with Sub-Categories
May 15th 2015, 07:09

One of the most challenging part when you’re working on a web projects with lots of content is to make it easy for a user to navigate through this content. One example we can all think of is Amazon: infinite categories, each one with its own sub-categories, that’s why they currently provide an easy-to-access navigation, in the form of a mega-dropdown element on the top-left corner of the page.

Codyhouse has been working on a similar concept, a Responsive Mega Dropdown component with sub-categories.

dropdown

Requirements: –
Demo: http://codyhouse.co/demo/mega-dropdown/index.html
License: License Free

The post Create a Responsive Mega Dropdown with Sub-Categories appeared first on WebAppers.

Qualcomm Makes Its Bid To Connect Our Future
May 14th 2015, 22:40

Connecting your home, car, body and city to the Internet looks set to go from sci-fi fantasy to inevitability. And when that future finally becomes our de facto way of life, Qualcomm wants to make sure that its parts are running that multitude of devices and appliances.

Which explains the chipmaker's deep interest in bringing forth its vision for the “Internet of Everything” (more commonly known as the “Internet of Things” by almost everyone else). At a press event in San Francisco, Qualcomm president Derek Aberle and other executives laid out plans for new processors; a plug for AllJoyn, Qualcomm's open-source system for inter-device awareness and communication; and the AllSeen Alliance, the group it co-founded to drum up support for AllJoyn.

It may seem like an elaborate play for a company with little name recognition outside people who really care about smartphone processors. But Qualcomm insists that its experience in mobile may be its strongest asset in the Internet of Things—er, Everything.

All Your Gizmos Are Belong To Us

According to Aberle, Qualcomm thinks 5 billion connected devices will ship by the time 2018 winds down. To grab as much of that market as possible, the company just announced two new IoT-oriented processors, the QCA401x and QCA4531 Wi-Fi-based chips, to connect gadgets and their sensors and apps. But hardware’s only part of the puzzle. 

On the audio front, its AllPlay SAM (Specialized Audio Module) just got a new Bluetooth stack, so companies don’t have to build their own, plus improvements that let users stream audio that’s jacked in over line-in/aux ports. Basically, AllPlay vendors interested in better wireless audio features may not have to do much more than stuff in Qualcomm’s chip.

Consumers don’t want to fuss with gadgets, just to get them to work together. Qualcomm thinks even disparate gadgets from different brands can and should all work seamlessly—ideally, of course, under the banner of AllJoyn, the Internet of Things system it developed and then open-sourced. Qualcomm says 140 companies are now members—including Microsoft, which just joined this past year.

Of course, membership doesn't always imply exclusive support; companies sometimes hedge their bets by joining multiple alliances. And Qualcomm’s ambition pits it in a race against other giants, including chipmakers Intel and Broadcom, as well as Samsung and Apple. 

So huge is Apple’s play, in fact, that it doesn't seem to have it all together yet. Fortune reports that Apple's HomeKit initiative—which intends to unite various smart-home products under an Apple-controlled framework—probably won't launch until the fall, instead of sometime over the summer as expected.

Meanwhile, Qualcomm has been drumming up support for a few years. And while the maker of Snapdragon processors for smartphones and tablets might seem like an odd would-be leader for the Internet of Things, Qualcomm—of course—figures that this mobile expertise gives it a leg up. 

Mobile technology's challenges—like physical size constraints, battery life and security—tend to overlap with those of smaller connected devices, said Raj Talluri, a Qualcomm vice president for product management. "We spent a lot of time bringing security to smartphones," he said, "and we’re bringing that to this space.” 

Photos by Adriana Lee for ReadWrite

Media files:
MTMwMTc3NzMwMDk1MzYwNjQz.jpg (image/jpg)
The Time For Software Conferences Is Over
May 14th 2015, 20:09

Wearable World Congress is ReadWrite's signature annual conference, taking place in San Francisco May 19-20. 

Wearable World Congress, the first big conference ReadWrite has put on in years, is just days away. My apologies for being quieter than usual in my writing, as I've been absorbed in making this event a big success. 

I've been recruiting speakers and planning my role as master of ceremonies, and I'm bouncing out of my chair thinking about what we're about to show you.

Buy your tickets now: Wearable World Congress, May 19-20

As I reviewed the agenda again this morning, it struck me: Software conferences have gotten boring. Big companies bombard developers with incremental update after incremental update, new tools to learn, and more code to wrangle.

Pebble Time (photo by youtubers watch)

Hardware is where the excitement is, and that's because devices are the way we experience software. Software may still be eating the world, but as I've observed before, hardware is the plate from which it feasts. It's the link between the digital and physical worlds.

Wearable World Congress is a different kind of technology conference, one where we don't shoo hardware off into some kind of metaphorical alley. Instead, we let it stride down Main Street with pride. We give our stage over to the creators, tinkerers, and backers of innovative devices.

Of course hardware is supported by software and services, and we're convening everyone who matters to be part of the conversation. But you can't have an Internet of Things without things. Those are front and center at Wearable World Congress.

If you haven't bought your tickets, there are still a few seats to grab. Here are some highlights of what we're putting on:

  • Eric Migicovsky, the CEO of Pebble, will take the stage just as his new Pebble Time smartwatches begin shipping. We'll talk about how he raised $20 million in preorders and how he's staying ahead in a hotly contested category.

  • Marcus Weller, the CEO of Skully, will talk about what it took to invent a new category in wearables. Forget face computers—Weller's motorcycle helmets are full-on head computers.

  • We have panels on payments, fashion, medicine, fitness, and more—and we've stacked them with experts who go far beyond the usual subjects. For example, CNN's chief product officer, Alex Wellen, is talking about the wearable future of media. And Kelly Starrett, a best-selling author and fitness expert, is offering perspective from outside the tech bubble on the relationship between our bodies and gadgets.

  • My colleague Redg Snodgrass, the CEO of Wearable World and ReadWrite, will reveal the IoT for Cities Initiative, an effort we've been quietly spearheading to reimagine how humans in urban environments connect. 

  • And we have just landed a surprise speaker to close out the second day of the conference. I'm holding back the name, but this entrepreneur sold a wearable startup to a major social player, and will be sharing thoughts on the future of the industry for the first time on our stage.

Find out more about our speakers at Wearable World Congress—and if by now you're as excited as I am, please join me in San Francisco as we prove that hardware's time in the sun has come.

To join me and other innovators and experts, register for Wearable World Congress 2015, May 19-20 in San Francisco. 

Lead photo by Ruben Schade; photo of Pebble Time by youtubers watch; photo of The Palace of Fine Arts by Alex Mason

Media files:
MTMwMTgwODg1MDE3MzI1NTM4.jpg (image/jpg)
Welcome Back, Windows Mobile
May 14th 2015, 15:20

It took hundreds of years, but thanks to Microsoft, we finally have an answer to William Shakespeare’s immortal question: “What’s in a name?” 

Apparently, the identity of the company's mobile platform. Microsoft announced Wednesday that it's effectively resurrecting the predecessor to the ungainly Windows Phone label it slapped on its mobile software five years ago. Mobile versions of its Windows operating system will be known again as Windows Mobile—specifically, Windows 10 Mobile—helping cement Microsoft’s unofficial title as the boss of bewildered branding.

See also: Windows Wants Apps! Specifically, Android And iOS Apps

Historically, Microsoft has pivoted more often than a prima ballerina—with a string of platform name changes, a Nokia acquisition it wound up gutting for parts, and a dizzying profusion of variations on the same software. (Quick, remind us of the difference between Windows 8 and Windows RT. In fact, remind us what "RT" stood for in the first place.) 

Here, though, it looks like Microsoft is putting its best foot forward with Windows 10, itself an attempt to unify software for PCs, tablets and phones. Now when it launches this summer, Windows 10 will have a fancy new/old name riding shotgun on mobile.

What’s In a Name?

Let's take a walk down the windy path of Microsoft’s mobile efforts. Two decades ago, the company's Windows desktop software spun off a mobile version called Windows CE, an operating system designed for non-PCs—in particular, palmtop devices that were effectively tiny, and profoundly underpowered, laptops.

Windows CE begat Windows Mobile, an OS for personal digital assistants and advanced productivity phones. When Microsoft became collateral damage in Apple and Google’s smartphone wars, then-CEO Steve Ballmer unveiled another name change to Windows Phone in 2010. (Windows Phone also came with a wholesale redesign, including a new tile oriented interface.

That was Microsoft's signal that it was ready to do battle with Apple and Google. Too bad it could never quite get off the bronze-medal spot on the podium. Slow updates and a paucity of apps stymied the platform.

With Windows 10, current Microsoft CEO Satya Nadella has a new (and rather promising) version up his sleeve, along with more developer interest than Windows has seen in years. So maybe it’s no surprise that, in his apparent bid to cleanse the past, he's erasing Ballmer's stamp from Microsoft's mobile efforts.

The name "Windows Mobile," after all, does hark back to the days when the company made the world’s leading smartphone OS, back before the iPhone arrived in 2007. (Of course, that didn't mean much even then.) It also now perfectly fits into Microsoft’s naming convention across Windows 10 products—with Windows 10 Home, Windows 10 Enterprise and others.

Windows On The World

Windows 10 will offer features like Continuum, which reconfigures itself from a keyboard-and-mouse-focused desktop to touch-friendly tiles for tablets and phones, and universal apps that work across various gadgets—and not just for phones and computers. In a way, Microsoft’s emphasis on consistency now may be its “mea culpa” of sorts, to make up for the lack of it in recent years.

"We designed Windows 10 to deliver a more personal computing experience across a range of devices. An experience optimized for each device type, but familiar to all,” wrote Tony Prophet, Microsoft's Windows marketing chief. "Windows 10 will power an incredibly broad range of devices—everything from PCs, tablets, phones, Xbox One, Microsoft HoloLens and Surface Hub.”

The mere mention of HoloLens—a holographic technology that, perhaps, represents the company’s most intriguing effort in years—sprinkles some fairy dust on the matter. It certain can’t rely on the waning popularity of its game console to do that. Altogether, it plays into Microsoft’s hope to spread Windows 10 everywhere—not just across its products, but even ATMs, cars, appliances and other connected gizmos. It may need to, if it hopes to reach its goal of a billion Windows 10 devices by 2018.

Not that everything’s straightforward. This is Microsoft, after all, and even as it pushes a universal approach, it just can’t resist a little homegrown fragmentation. Toward that end, it has come up with no less than six different variations of Windows 10:

  • Windows 10 Mobile, for smaller, mobile, touch-centric devices like smartphones and small tablets.
  • Windows 10 Home, the consumer-focused desktop edition.
  • Windows 10 Pro, desktop edition for PCs, larger tablets and two-in-one devices.
  • Windows 10 Enterprise, essentially Windows 10 Pro with additional security features for medium and large organizations.
  • Windows 10 Education, an adaptation of Windows 10 Enterprise, but for schools.
  • Windows 10 Mobile Enterprise, for business smartphone and compact tablet customers.

Looks like old habits die hard. 

Lead photo courtesy of Nokia UK; Windows CE palmtop photo by Noah (ax0n); Lumia smartphone photo by Nicola; glass-block Windows by Urs Steiner

Media files:
MTI1NDI3Njc3OTk2ODI4Njgy.jpg (image/jpg)
Jigoshop Troubleshooter. How to fix “blockui requires jquery v1.3 or later you are using v.1.11.2″ alert
May 8th 2015, 09:48

This tutorial shows how to fix 'blockui requires jquery v1.3 or later you are using v.1.11.2' alert in Jigoshop.

Blogtrottr

unread,
May 16, 2015, 8:16:02 AM5/16/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 

This post first appeared on the Ferenstein Wire, a syndicated news service; it has been edited. For inquires, please email author and publisher Gregory Ferenstein.

I spent the last week gliding around San Francisco in the now infamous “Suitsy,” an adult-sized pajama onesie disguised as a full business suit. At bars and in meetings, no one seemed to notice anything amiss. 

See also: This Business Suit Onesie Is Ingenious Laziness In Clothing Form

Perhaps, I thought, this was because San Francisco is the home of weird attire and my colleagues were just unfazed.

So finally, I sought out the only place in the Bay Area where most people were guaranteed to be wearing suits: a Republican convention.

Last weekend, the liberty-loving tech organization, Lincoln Labs, held a rally for presidential hopeful Senator Rand Paul. There were suits oozing out the front door waiting to get a selfie with the libertarian icon. I blended right in.

Indeed, one dressed-down hip conservative asked me why I chose to join the other square stiffs wearing formal attire, “This is Silicon Valley,” he chuckled to himself. “What are you doing?”

It was at this point that I unzipped my onesie suit and revealed the comfy glory of what I was actually wearing. Gasps of disbelief echoed around me, as if Chris Angel had just made a statue of Ronald Reagan appear out of thin air.

The consensus was clear: Everyone thought I was wearing a traditional suit.

The Story Of Suitsy

Last fall, a crowdfunding campaign to create the Suitsy became an instant meme, turning the Suitsy into a totem for everything that people loved and loathed about Silicon Valley. Good Morning America praised its quirky bohemian ingenuity; GQ hailed it as an omen for the end times.

See also: The Suitsy Phenomenon: Is The Adult Onesie The "Yo" Of Fashion?

For the past six months, its creator, Jesse Herzog and Silicon Valley-based retailer, Betabrand, have been heads down turning the concept piece into a reality. 

I managed to get my hands on the first production run and tested it out in the real world. Below is the first hands-on review of the Suitsy and, below that, is a data-driven analysis of how our economy got to a point where it’s acceptable for grown men to wear pajamas at work.

To be sure, without the twin Silicon Valley powers of Internet crowdfunding and casual tech office attire, Herzog never would have never been more than faint blip on the fashion radar.The question I had in reviewing the Suitsy was whether it’s just a gimmick or a legit substitute for men’s office attire. 

So I tested it quantitatively.

A Suit Comfortable Enough To Sleep In

The Suitsy, inside out

For four days I barely took the Suitsy off — and never wanted to. I worked out, went grocery shopping, held business meetings, and went out drinking at a bar while wearing it. As a blogger who spends most of my workday in pajamas anyways, it was like wearing my normal attire all day long. Were it not for occasional glances in retail shop windows, I would have thought I was at home in sweatpants.

Indeed, the Suitsy is just as comfortable to sleep in. Compared to the night before sleeping in sweatpants, my deep sleep actually improved about 3% while in the Suitsy—at least as measured by the Basis band health tracker.

This isn’t to say that the Suitsy improved my sleep; but it certainly didn’t keep me from a restful slumber.

But Does It Look Like A Real Suit?

For style, the Suitsy is no match for an expensive tailored ensemble, especially for folks who like to don the latest seasonal colors. But, that’s like comparing the top speed of a Ford Mustang to a Prius, when all you really want is a car to pick up milk at the grocery store. The Suitsy is meant to satisfy the bare minimum requirements of suit-dom, not to make a statement.

So long as it can pass undetected as just another neck-strangling suit, the Suitsy has achieved its goal. I decided to test the Suitsy’s style prowess as scientifically as I could.

I compared professional photos of me in my normal suit to the Suitsy, and conducted a small poll online using Survey Monkey and and a sample of U.S.-based Amazon Turks

Respondents were asked, “Which suit do you like better” — no other details were provided. My normal suit won the poll, of course, but the Suitsy managed an admirable showing, with 20% of respondents preferring the disguised adult onesie. (See the full details here.)

One poll respondent even noted that the Suitsy “appears a bit more refined and professional.”

At the end of my trial, the Suitsy definitely proved its worth in both style and comfort. It won’t make you look like the sharpest trendsetter at the negotiating table. But if you’re like me and only wear a business suit once or twice a year, the Suitsy is more than a sufficient substitute.

Creative Class Fashion

The Suitsy is no one-hit wonder; it’s part of a long line of comfort-first clothing items successfully crowdfunded through the Silicon Valley clothing startup Betabrand. Rather than rely on a few expert designers to predict next season’s fashion trends, Betabrand’s own audience votes on prototypes using a Kickstarter-like platform.

If enough consumers commit to pre-ordering a pair of pants or a onesie business suit, a batch gets sent to the factory for mass production. “When we develop products, we try to connect them to Web communities and let them do the talking,” explains Betabrand co-founder Chris Lindland.

Betabrand’s avid early consumers were mostly bi-coastal professionals who wanted pants that could withstand a bicycle commute to the office. When Betabrand offered up “Bike To Work Pants” for crowdfunding, the Internet exploded. 

“Something like a thousand unique sites point at our pants and we sold batch after batch,” Lindland said. Mark Zuckerberg’s famous hoodie-wearing habit become the inspiration for Betabrand’s next viral sensation: a hoodie with business suit-like stripes.

Lindland’s early vision for Betabrand was “fashion for the Creative Class,” referring to the growing legion of geeks-turned-highly-skilled professionals first identified by University of Toronto Professor Richard Florida. Creative Classers are “educated early adopters who’re professionally connected to the Web and tend to have larger-than-average social reach,” Lindland says.

So while Facebook’s engineers can lallygag into work in a pizza-stained hoodie, most creative class workers aren’t lucky enough to have a billionaire CEO that wears t-shirts to press events; many are the lone data scientist or designer sandwiched in between Burberry-clad sales reps.

Crowdfunding is the collective action glue that helps creative class workers around the country band together and fund clothing that feels like pajamas, but are indistinguishable from regular work attire. As Lindland says:

Fifty years ago, you’d be insane to open up a Suitsy Shop on Main Street. Because each town is blessed with only a handful of gents who’d appreciate the majesty of [Suitsy designer] Mr. Herzog’s invention. [But] add up these lone wolves of style from every city, and you have a large-enough pack to sell product to.

For now, Betabrand is a relatively small tech startup that gets substantial media play through stunts that appeal to its highly connected audience. The Suitsy officially debuted at the company’s self-titled “Silicon Valley Fashion Week,” which made headlines for drones that flew shiny pants down the catwalk.

Suitsy Up!

Unsurprisingly, Betabrand’s penchant for silly, trolling stunts that needle the traditional fashion establishment make it an easy target for critics. But behind the silliness, Herzog says that the fashion industry itself won’t recognize the next generation of fashion, especially from folks who don’t share their values.

“I love a good fashion magazine on a flight,” he says. “But they’re kind of like the Bible. If you read it literally, you’re not doing it right. They are a great way to learn about what is generally acceptable, and traditions in attire, but something like a Suitsy from a nobody in fashion, that is counterculture to everything they’ve espoused.”

Herzog is aware of his critics, but believes there’s a sea change in the culture that will propel the idea of pajama-like clothes into the mainstream of work attire. “When J. Crew says sweatpants are now a fashion item,” he concludes, “that apparently is not the end of fashion.”

Photos by Greg Ferenstein for the Ferenstein Wire

Media files:
MTMwMTg4MTYyNTcwOTg4MTYz.jpg (image/jpg)
Europe's Mobile Carriers Are Plotting An Internet Hold-Up Of Google
May 15th 2015, 18:31

The major European mobile operators are weighing up a blanket ban on mobile advertising, enforced through ad-blocking software installed at the carrier level, according to the Financial Times.

Such a move would have a potentially calamitous impact on both apps and websites funded by mobile advertising—the vast majority of them, in other words. It would also strike at the heart of Google's business model, which appears to be the point. Ads embedded in feeds (such as those on Twitter and Facebook) would be exempt, the FT says.

The blocking technology itself is developed by an Israeli startup called Shine. The company points to large data drains as one of the reasons mobile ads are bad for carriers and consumers, and seems unrepentant about the effect its software could have on publishers.

"We believe ad blocking is a right, full-stop," Shine's chief marketing officer Roi Carthy told Business Insider. "If the consumer decides to use it, we believe that it should be their right, and they should be able to do it with full integrity... nobody [in business] has a God-given right to exist."

Anonymous sources say the system could be opt-in to begin with or may be limited to certain types of ads. However, a blanket ban is also being considered, which suggests no firm decisions have yet been made.

But for sites who rely on the billions of dollars spent on mobile advertising every year, it's going to set alarm bells ringing. Consumers will no doubt enjoy an ad-free experience on mobile—but how would they feel about their favorite sites shutting down?

Mobile Turf Wars

Given the huge ramifications of such a move, this is not something carriers are going to be able to deploy quietly or without a great deal of regulatory red tape. It may be that they're merely testing the waters in an attempt to get Google to the negotiating table.

All over the world, carriers labor under the impression that running data networks—often highly profitably—should rightfully entitle them to a cut of the activity that takes place on those networks. Europe's are no exception. The FT's Robert Cookson recycles this age-old carrier grievance as established fact:

Many mobile operators are frustrated that digital media companies profit from their high-speed networks without having to invest in the infrastructure behind them. Such irritation was inflamed last month when Google launched Project Fi, its own wireless carrier in the US.

Of course, the carriers are already handsomely paid ... by their actual customers. (Even Google's Project Fi is going to end up paying Sprint and T-Mobile, since it's reselling their bandwidth.) What they'd really like, though, is to get Google and other Internet companies to cough up some extra cash. As ReadWrite's Dan Rowinski noted here last year:

What [carriers] want is the freedom to levy additional fees on service providers—in essence, so they can get paid twice for transmitting the same data. Economists call this "rent seeking," and it's basically the antithesis of competitive, customer-focused behavior.

And to do that, they're willing to consider what's basically a high-tech stickup. Cookson again:

The idea is to specifically target Google, blocking advertising on its websites in an attempt to force the company into giving up a cut of its revenues.

Google argues that it has its own infrastructure to invest in—data centers to power YouTube, Gmail and its other products—and that adverts are crucial in funding the free services users rely on.

As the Wall Street Journal reported last year, Shine is also in discussions with carriers in the US. How close any operator is to applying a block on advertising isn't clear, but Verizon's $4.4 billion purchase of AOL—largely, it seems, for the company's advertising-automation technology—suggests it won't be stamping on online publishers anytime soon.

It doesn't seem likely that legislators would let operators pick and choose the data they display on websites, no matter how unsightly pop-up ads are—but the EU is no friend of Google's dominance of advertising and search either, so it's difficult to predict how the debate will pan out.

What's clear is that the multinational corporations already making millions from consumers are eager to get a bigger slice of the pie any way they can, with mobile advertising likely to be the next battleground.

Lead image courtesy of Shutterstock

Media files:
MTE5NDg0MDYzNjY1NTIyMTkx.jpg (image/jpg)
Wearable Technology Is Sensing Technology
May 15th 2015, 16:00

This post is sponsored by StretchSense. It reflects the views of the sponsor, not ReadWrite's editors.

Smart wearables require sensors that are small and able to move with the human body without restricting natural movement. They need to be able to receive information, process it and relay it back to the wearer in a way that is meaningful and useful. 

The main challenge in creating sensors that can make these measurements lies in the nature of the body itself. The human body is a soft structure, and many of the objects that people interact with everyday—such as clothing, shoes, and furniture—are also soft. The human body is mobile; it can bend, stretch, twist, and be squashed, and there is a real need for sensors that can accurately measure complex body movements in an unobtrusive way.

StretchSense has solved this problem by developing wireless stretch, bend, pressure, and shear sensors that are made of soft materials. The basic StretchSense sensor is made of a soft material (such as fabric or silicone) connected to a Bluetooth circuit and a battery. 

As a wearer moves, the sensor stretches with the movement and transmits motion information to a Bluetooth enabled device. By providing realtime feedback on a wearer’s motion, posture, or technique, StretchSense sensors are becoming increasingly important in providing better healthcare, sports training and gaming experiences.

The opportunities afforded by smart, soft sensor technologies are limitless.

For more information, visit StretchSense on the Web or see our Expo Stage presentation at Wearable World Congress.

This post is sponsored by StretchSense. It reflects the views of the sponsor, not ReadWrite's editors.

Media files:
MTMwMTgyNjg4MzY2Njk1Njk4.jpg (image/jpg)
Music Streaming: What Your Options Look Like Now
May 15th 2015, 14:00

Apple's relaunch of Beats Music—possibly to be known as Apple Music—could come as soon as its Worldwide Developer Conference in June. But Apple is relatively late to the streaming game, and as a result will be facing off against a fair bit of entrenched competition, from independents like Spotify to big names like Google and Microsoft.

To give you an idea of what Apple's taking on—and the level of choice you have if you're in the market for a music streaming app—we've rounded up all the major services and picked out the key features for you.

First, though, a caveat: Weighing one music streaming service against another is more challenging than you might think. For a start, there's no easy way to compare the availability of music among the millions of tracks on offer. The mix of tracks on each service also varies between countries and markets.

Then there's support for the dozens of third-party platforms to consider, from Sonos speakers to Chromecasts to games consoles. Add to that features like music curation, editorial content, exclusives, family plans, integration with external apps (such as Last.fm) and attempting a side-by-side comparison can quickly become an overwhelming task.

We've also had to leave out certain services for reasons of brevity, including Amazon Prime Music (with a much smaller library, it's more of a Prime add-on than a serious challenger) and Pandora (which focuses on radio streams rather than on-demand playlists). 

With those caveats in mind, consider our summaries below as a brief taster of what you get with each service. All of them have free trials available, so check them out individually to see if your favorite tunes and features are included. All data is correct as of May 2015 and has been checked with company representatives.

Spotify

  • Launched: 2008
  • Songs: 30 million
  • Users: 60 million, 15 million subscribers
  • Platforms: Web, desktop, iOS, Android, Windows Phone, BlackBerry
  • Quality: Up to 320kbps
  • Free plan: Stream songs on demand to desktops and tablet devices with a limit on track skipping and audio quality, as well as occasional adverts. Stream shuffled radio-style playlists on smartphone devices.
  • $9.99/month plan: No restrictions on audio quality or track skipping, and no adverts. Plus the ability to cache songs and playlists for offline listening on desktop, tablet or smartphone.

Spotify is the first name that springs to mind when it comes to music streaming, as it's largely responsible for pioneering the model. Its key features are broad availability, both in terms of supported platforms and countries where it can be used; the option to import your own MP3s in addition to streamed tracks; and the general polish of its apps.

Rdio

  • Launched: 2010
  • Songs: 32 million
  • Users: Undisclosed
  • Platforms: Web, desktop, iOS, Android, Windows Phone
  • Quality: Up to 320kbps
  • Free plan: Like Spotify, you can listen for free on Rdio on desktop or mobile—there's no skipping, no offline listening, and you're limited to algorithm-driven radio stations based on mood, genre or a particular artist.
  • $3.99/month plan: Rdio's newest plan gives you ad-free, higher-quality listening on mobile, though you're still stuck with radio-style stations. 25 songs can be cached for offline use. On desktop, there's no difference from the free plan. 
  • $9.99/month plan: Subscribe at the top level and you get everything Rdio has to offer, including on-demand listening without skip limits or ads, and offline playback on mobile devices for times when you don't have a connection.

Rdio is often to be found in Spotify's shadow, which is a shame because it does a lot of things rather well. The Web interface is cleaner and handles swapping between computers better than Spotify, although the big miss is the ability to import your own local tracks. That aside, there's very little to choose between Rdio and Spotify in terms of features and speed.

Google Play Music All Access

  • Launched: 2011
  • Songs: 30 million
  • Users: Undisclosed
  • Platforms: Web, iOS, Android
  • Quality: Up to 320kbps
  • Free plan: Google lets you upload up to 50,000 of your own tracks to the cloud for free and then stream them to computers and mobile devices. As long as you're only interested in your own purchased MP3s, it works well.
  • $9.99/month plan: If you subscribe you get a Spotify-style service on top of the locker, so millions more songs to stream on demand. You get mood-based playlists too, as well as YouTube Music Key for no extra charge.

Google's offering is actually one of the most comprehensive out there, particularly if you want to bring your own tracks along, so it's strange that it doesn't have the same kind of high profile as Spotify. However, there's no desktop app, the Web apps aren't quite as polished as some rival ones, and you can't collaborate on playlists with other people.

Deezer

  • Launched: 2007
  • Songs: 35 million
  • Users: 16 million, 6 million subscribers
  • Platforms: Web, iOS, Android
  • Quality: Up to 1411kbps
  • Free plan: Deezer offers its own ad-supported tier, like Spotify, and it's almost exactly the same—you get adverts when listening on desktop or tablet, and on smartphones you're limited to radio-style mixes.
  • £9.99/month plan: Pay for a premium plan and you get all the usual goodies (no ads, offline support, freedom with your playlists and so on). It also has a team of global editors picking out the best music picks.
  • £14.99/month plan: For an extra £5 you can get Tidal-style lossless quality, though this Deezer Elite package is only available via Sonos speakers for now (it's also the only part of Deezer to launch in the US up to this point).

Popular in Europe but less well-known in the U.S. (where it's yet to fully launch), Deezer hits all the same features as Spotify and Rdio, even if its apps are a little less intuitive and slick. It also includes local MP3 uploads for paying members, like Spotify and Google Play Music, so you can fill gaps in its catalog with CD rips or digital music purchased elsewhere.

Tidal

  • Launched: 2014
  • Songs: 25 million
  • Users: Undisclosed
  • Platforms: Web, iOS, Android
  • Quality: Up to 1411kbps
  • $9.99/month plan: There's a free trial available for Tidal but no free tier, and this cheaper option gives you access to Tidal's 25 million tracks up to a quality of 320kbps. 75,000 high-quality music videos are included too.
  • $19.99/month plan: To get the uncompressed, lossless music that Tidal is known for, you need to pay double the money. To be able to notice the difference you'll want to pay more for your audio equipment as well.

Tidal's lossless, CD-quality music is its headline feature, but it's keen to highlight the music videos and curated content on offer too. Social media features are tightly integrated and there's plenty of extra material from artists as well, plus an appealing bunch of apps. Whether it's enough to tempt subscribers to pay twice what they do with Spotify is up to you.

Xbox Music

  • Launched: 2012
  • Songs: 38 million
  • Users: Undisclosed
  • Platforms: Web, Windows, iOS, Android, Windows Phone
  • Quality: Up to 256kbps
  • $9.99/month plan: Xbox Music ditched its free tier last year (a 30-day trial is still available) so you can pay $9.99 a month or $99.90 for a whole year. That gets you unlimited streaming and caching across all of your devices, which of course includes the Xbox.

Microsoft's take on Spotify/iTunes is a confusing beast, complicated by its Zune-related history, its original reliance on the Xbox and a half-hearted attempt at Windows 8 integration. (It may, however, finally be shifting away from the confusing "Xbox" branding for its music service.) Recently a new feature enabled users to stream local MP3s via OneDrive alongside millions of other tracks, making this most akin to Google's offering, but it needs a lot of refinement.

Rhapsody/Napster

  • Launched: 2001
  • Songs: 32 million
  • Users: Undisclosed
  • Platforms: Web, Windows, iOS, Android, Windows Phone
  • Quality: Up to 320kbps
  • $4.99/month plan: Rhapsody's basic unRadio service is a Pandora-style shuffled stream that you can't fully control, though you do get unlimited skips and the option to save up to 25 'favorites' for offline listening.
  • $9.99/month plan: Unlimited access to millions of songs, offline downloads and up to three registered devices come with the Premier package. You can sign up for a 30-day free trial first to see if you like it.

Rhapsody is one of the oldest digital music services around (streaming or otherwise) and has acquired sister service Napster (now a genuinely legal platform) in the UK. Thanks to Rhapsody's longevity, it has a large library of tracks and supports a lot of different devices, though the newer alternatives feel more nimble and better at mobile and music discovery.

Beats Music

  • Launched: 2014
  • Songs: 20 million
  • Users: Undisclosed
  • Platforms: Web, iOS, Android, Windows Phone
  • Quality: Up to 320kbps
  • $9.99/month plan: Unlimited streaming, offline listening and a personalized experience are what you can expect. You can also pay $99.99 per year. There's no free tier, just the obligatory free trial period.

When Apple unveils its new streaming service we're expecting Beats Music to form the foundation of it, so it's worth mentioning even if it won't be around in its current form for very much longer. Beats Music puts a lot of emphasis on its curation and discovery features, which are handled by human editors rather than computer algorithms.

Lead image by juliana luz

Media files:
MTMwMTI1Nzk1NjE5MjgwMTQ2.jpg (image/jpg)
The Apple Watch's Future Is Bright—And You Can See It In Android Data
May 15th 2015, 13:00

You can learn a lot about the Apple Watch ... by digging into Android smartphone data.

Specifically, App Annie's latest report—Insights Into App Engagement: Q1 2015—How (And How Much) Users Use Their Apps—offers insight into how Android owners use their phones. With most usage tied up in communication and social apps, two categories perfectly positioned for the Apple Watch, the future for the Apple Watch looks more like that of the iPhone, not the iPad.

Namely, that is, a big deal now—but an even bigger deal in the future.

How We Use Our Phones

We may not call each other much anymore (voice has been in decline for years), but that doesn't mean we're not social. We're constantly chatting with others, as App Annie's report of Android smartphone usage shows. We just don't talk to people that happen to be in the same room with us, and we tend to talk in text.

Source: App Annie

This predilection for communications and social apps isn't just an American thing, either:

Source: App Annie

And though there are regional preferences for particular apps, Facebook and WhatsApp tend to dominate:

Source: App Annie

All of which should be making Apple feel pretty comfortable with its watch.

Built For Social Communication

The Apple Watch, after all, can be the perfect communications device. But maybe not in the way we normally think of communication. (And, I suspect, not in the somewhat cheesy ways Apple suggests we will use its Watch, like sending heartbeats.)

For instance, I suspect we're veering toward a world of even shorter-form chatter. On the desktop we moved from letters to the more informal (and, hopefully, abbreviated) email, which in turn gave way to 160-character (and even more informal, LOL!) text messaging. 

Typing on the Apple Watch is not great. But it's also not really what the Watch was designed for. Sure, you can do it, just as I can write this post on my iPhone. But my iPhone is far better suited to checking interest in my post on Twitter and responding there, and the watch is even better for quick feedback on our digital lives.

In other words, it's not really for "authoring" texts or other messages; it's more for receiving feedback and then giving some of our own.

Some (like my wife) will point to Siri as a way to send longer-form text-based messages, but I can't see us all blathering away to our wrists. It's noisy, anti-social, and not really the point.

That point isn't necessarily to author on the Watch. Most of us don't actually do that anywhere, including when we have a laptop sitting nearby. We're lurkers and tend to read what others write, and look for signals of approval (likes, favorites, retweets, etc.). 

As Drupal founder and Web visionary Dries Buytaert has argued, this is what the future looks like:

The current Web is "pull-based," meaning we visit websites or download mobile applications. The future of the Web is "push-based," meaning the Web will be coming to us. In the next 10 years, we will witness a transformation from a pull-based Web to a push-based Web. When this "Big Reverse" is complete, the Web will disappear into the background much like our electricity or water supply.

Think notifications, not apps. Which is exactly what the Apple Watch does well, and will soon do better. 

Build For The Watch

Despite Apple Watch's natural fit for a communicative world, app developers have been struggling to build apps that fit into its paradigm: long on notifications and glanceable moments and short on iPhone-lite experiences.

This should perhaps be obvious but, as ReadWrite's David Nield highlights, developers have found it "tricky to build the first wave of apps for the Apple Watch." 

The reason, as Instapaper and Tumblr developer Marco Arment learned through hard experience, is that Apple Watch developers want to port their iPhone and Android apps to the Watch, just as many first tried porting their websites to smartphone apps a few years ago.

It doesn't work.

Arment writes: "It's unwise and futile to try to shove iPhone interfaces and paradigms into the Apple Watch. Instead, design for what the Watch really is." 

Having spent some time with the Apple Watch, it's clear that some developers grok this. The Uber experience for Apple Watch, for example, feels like it was born there. Other apps, like Twitter, don't, simultaneously giving too much and too little information. 

As developers figure out how to build for the Watch (rather than merely optimizing a smartphone experience for it), the Apple Watch will move from "so-so luxury" to "must-have companion." We're still a ways from that point, but given our urge to communicate, and the Apple Watch's ability to streamline our communications, the odds are very good that it will become an enduring hit like the iPhone, not a fading fad like the iPad.

Lead image courtesy of Apple

Media files:
MTMwMTA3ODUzMTI0OTg4ODk4.jpg (image/jpg)

Blogtrottr

unread,
May 17, 2015, 8:15:13 AM5/17/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
How To Capture The Action From Your Mac Desktop
May 16th 2015, 16:00

Sometimes, explaining what happens on a computer display doesn't capture the action like moving visuals can. Fortunately, for desktop software developers, budding tech reviewers and others, screencasting programs can step in when words fail. 

The software can record every click, window switch or animation, making it simple to record video desktop demonstrations. 

See also: Podcasting On A Budget: How To Record Great Audio For Less

Plenty of options cater to Mac OS X and Windows users; for now, I'll go over some top tips and picks for people with Apple desktops and laptops. (If you have a Windows machine, don't fret—I'll cover those choices in a separate post.) 

What To Look For In A Screencasting App

Screencasting can involve more than just doing a flat capture of a whole desktop. You may need to zoom in on certain parts or focus on other nuances. 

Subtle effects, such as keystroke display and mouse-click effects—which show the characters you type and the options you click on, respectively—can make a huge difference in the quality of your video. Callout effects, like arrows and highlights, can draw attention to other specific elements on the screen. 

A mouse-click effect in ScreenFlow 5

If you're recording a tutorial, for example, such effects can illustrate the steps clearly, so that viewers can follow your movements. 

Most screencasting applications offer these features, so you'll want to practice and get comfortable with them. Every program handles them a bit differently. 

As you assess different apps (see: below), don't forget to consider their video export options. Videos rendered with a lot of compression, so they come out as smaller files, may work well for streaming. But you'll have to be a one-shot wonder. In other words, don't count on editing that footage further. Programs like iMovie, Final Cut Pro, Adobe Premier and others compress the file when they export, which means you will have compressed it twice. To avoid significant loss to video quality in those scenarios, choose screencasting apps that support an uncompressed, or lossless, format. 

You'll want to think about those types of needs and others early on in the process, so it can help you choose the right program. Do you need video-editing capabilities built-in, or will you use an external editor? What format(s) will the video be published in? Do you want the program to upload it to video sharing sites for you? Use the answers to help guide your selection process. 

Once you have this list, you're ready to start searching for screencasting software. I recommend spending a little time with them on test videos. Many paid programs even offer trials or demos. Start small, so you don't invest a lot of time, only to find out that the exported video has, say, a time limit or a huge watermark. 

Good Screencasting Apps for OS X

Ultimately, good screencasting apps get out of your way. There are dozens of screencasting apps out there, many of which offer the same basic features. 

Mac OS X (version 10.6 or later) also offers a built-in screencasting tool, but it offers only limited video-export options—none of which are lossless—and has no built-in editing. That means, if you want to edit the clip, you have to use a separate app and you will wind up with lackluster quality, regardless. That's the primary reason people grab third-party applications. 

Below, I've listed a few top picks that I've used to record video tutorials. Each have pros and cons, but all of them can produce quality screencasts. 

ScreenFlow 5

My personal go-to app for screencasting in OS X is ScreenFlow 5 ($99) by Telestream. It doesn’t just record your desktop; it also hooks into your webcam, microphone and system audio, as well as the screen of a connected iPhone, iPad or iPod touch. 

ScreenFlow 5’s advanced video editing, audio mastering tools, high-quality recording, and export options make it one of the best equipped all-in-one screencasting solutions for OS X. 

The program also comes with a pretty powerful video editor and effects—including pointer zoom, click effect, keystroke display, media management, captions and others.

When you're done recording, you have a slew of posting options, with presets available for YouTube, Vimeo, Wistia, Google Drive, Dropbox and Facebook. You can also export and save videos to your computer in a range of file types, or even set up batch exports for larger jobs. 

iShowU, HD, HD Pro, and Studio

iShowU by shinywhitebox offers a whole family of products for screencasting.

The original iShowU app ($20) offers a robust list of user-configurable settings and presets—including a dedicated one for recording World of Warcraft gameplay. However, deciding on those configurations on the fly, while you're in the recording stage, can be confusing to new users. Also bear in mind that you have to choose effects, like mouse-click blips and cursor-tracking, before hitting the record button. 

For a much more user-friendly interface, consider iShowU HD ($29.95) and HD Pro ($59.95) instead. Though simpler, they also feature live video preview and a plethora of recording options.

Power users looking for a decent built-in video editor could find what they need in the premium version, iShowU Studio ($79). But note that it requires OS X 10.9 (Mavericks) and above. 

One caveat: iShowU can't record system audio on its own. But for a fairly simple fix, you can download Soundflower, a free program lets you pipe any application or system audio to any other program, so you can record it.  

Camtasia

Camtasia for Mac ($99) by TechSmith proves just as capable as ScreenFlow, in terms of editing and export options. But it also has a few extra tricks up its sleeve. 

The software, which supports both OS X and Windows, also ties into other TechSmith apps that, together, add additional recording options to the mix. TechSmith Fuse, for example, lets you capture video and photos from your mobile device while you’re out and about, and then upload it to Camtasia to add it to your video project. 

QuickTime

QuickTime is free and comes pre-installed with OS X (10.6 or above). All you have to do is fire it up, go to File > New Screen Recording in the QuickTime menu, select your options and begin recording. To record all or part of your screen, just click and drag the area you wish to capture. You can even set it to record "blips" (or visual cues) for every mouse click. 

Apple's software is simple and easy to use, but there are downsides. First, your video is captured in a compressed file—a lossy H.264 .mov file, to be exact. That won't necessarily look bad for simple, straightforward projects. But the quality will get worse, if you have edit, and then export that, which compresses it again. 

Either way, you can get better quality using one of the paid applications listed above. All of them have free demos available, if you'd like to try one out.

Budget users might be tempted to check out other free offerings, such as Screencast-o-matic. But they usually come with compromises in quality or other limitations that may or may not work, depending on your project. If the penny-pinching winds up costing you in other ways, the resulting proof could be as clear as the screen in front of your face. 

Lead photo courtesy of ShutterstockiShowU screenshot courtesy of shinywhitebox ltd.; Modern Family image courtesy of ABC; Camtasia screenshot courtesy of TechSmith

Media files:
MTI1MDczOTM3MjQyNjM4MzQ2.jpg (image/jpg)
VENOM breaks VMs, mSpy gets pwn3d & more
May 15th 2015, 19:41

VENOM breaks out of Virtual Machines, Stolen Apple Watches pair with any iPhone, Google’s Blocking 3rd party Chrome extensions and mSpy gets pwned. All that and more, right now on ThreatWire.

 

Links:

 

VENOM

http://www.forbes.com/sites/thomasbrewster/2015/05/13/venom-vulnerability-could-hit-amazon-oracle-rackspace-citrix/

http://www.computerworld.com/article/2921242/cloud-computing/venom-poisons-the-cloud-itbwcw.html

http://www.engadget.com/2015/05/13/venom-virtual-server-bug/

http://www.zdnet.com/article/venom-security-flaw-millions-of-virtual-machines-datacenters/

 

Chrome Extensions

http://www.theverge.com/2015/5/14/8604667/google-chrome-extensions-install-web-store-developer

https://developer.chrome.com/extensions/getstarted#unpacked

 

Apple Watch

http://www.idownloadblog.com/2015/05/13/the-apple-watch-thieves-reset-no-activation-lock-security/

 

mSpy Hack

http://krebsonsecurity.com/2015/05/mobile-spy-software-maker-mspy-hacked-customer-data-leaked/

 

Photo Credit: http://fpesantez.deviantart.com/art/Venom-408851871

The post VENOM breaks VMs, mSpy gets pwn3d & more appeared first on Technolust since 2005.

Blogtrottr

unread,
May 18, 2015, 8:14:54 AM5/18/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Kore – Writing Scalable Web APIs in C
May 18th 2015, 07:03

Kore.io is an easy to use web application framework for writing scalable web APIs in C. Its main goals are security, scalability and allowing rapid development and deployment of such APIs. Because of this Kore is an ideal candidate for building robust, scalable and secure web things.

Kore makes it easy to get started without having to fiddle with build frameworks such as make. Using the builtin commands you can create, compile and run Kore applications. Kore exposes an easy to use API to build your applications.

kore

Requirements: –
Demo: https://kore.io/
License: License Free

The post Kore – Writing Scalable Web APIs in C appeared first on WebAppers.

Blogtrottr

unread,
May 19, 2015, 8:15:11 AM5/19/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Apache Directory Index You’ll Ever Need
May 19th 2015, 07:03

LastAutoIndex is a completely customizable auto index, and is designed to replace Apache’s pre-installed auto index. Installation is very simple, in your server root .htaccess, just disable Apache’s default indexer, and a add LastAutoIndex as a directory index. You can also customize the theme, checkout the src/public/themes directory.

directory-index

Requirements: –
Demo: https://github.com/Project-CleverWeb/LastAutoIndex
License: MIT License

The post Apache Directory Index You’ll Ever Need appeared first on WebAppers.

Facebook Wants To Bring Games To Messenger
May 19th 2015, 04:36

In its transformation from simple messaging tool to app platform, Facebook Messenger is fixing to take another step: The social network’s standalone chat app will soon tie into game apps, according to The Information. At least, that’s the gist of Facebook’s latest maneuver. The company confirmed that it’s in talks with third-party developers to bring their games to the messaging service.

The move ticks another checkbox for Facebook as it tries to transmogrify Messenger from a simple communication tool used by more than 600 million people every month to an environment that lets those users run and connect to outside apps. 

At its F8 developer conference in March, Facebook announced Messenger would tie into external apps, such as those for photo, animation and video—i.e., the sorts of media that might naturally fit into a chat tool. The list of Facebook’s early launch partners included JibJab, Giphy, ESPN and the Weather Channel. 

The move into gaming would expand the scope of the company’s integrations, hammering home Messenger’s platform ambitions. 

So far, changes to Messenger have brought in “stickers” (or large, cutely drawn chat graphics), photo messaging, voice and video features, and even payments.

See also: Looks Like Facebook Messenger Is Pulling Up To The Platform

Facebook’s efforts in attracting third-party developers have been numerous, but so far, they seem slow to start. The Information describes the social network’s bid to lasso outside apps as “sluggish,” and it's not at all clear if gaming will be the salvation the company is hoping for. A lot depends on the details, few of which have emerged at this point—including how the fundamental integrations will work.

Games could run directly within Messenger’s swelling walls, or they could simply use the app to connect players, like some sort of watered-down version of the Mumble chat tool popular among gamers. Facebook reportedly hasn’t decided which path it wants to pursue yet. 

Photos by Adriana Lee for ReadWrite

Media files:
MTI5MzIxNTU5MjM1MDA4OTkw.jpg (image/jpg)
Google Just Put Its Search Design Chief In Charge Of Cardboard VR
May 18th 2015, 19:54

Google's whimsically named Cardboard virtual-reality effort has a new chief, and possibly a new vision. Jon Wiley, who formerly headed up design for the company’s search division and—among other things—came up with the Cards user interface on Google’s mobile platforms, will be taking over a division that started off a little more than a joke a year ago.

No one's laughing now. Wiley’s new position, first reported by Fast Company on Monday, could signify Google’s growing commitment to virtual reality as way more than a cardboard curiosity.

Google’s Growing Cardboard Commitment

Google’s decision to shuffle Wiley out of search and into Cardboard occurred sometime in mid-May, although neither the company nor Wiley himself have said much about it. Fast Company says Google confirmed Wiley’s new position, and I’ve asked the company to elaborate on the move. Even without hard details, it’s not difficult to imagine that Google has big plans for its DIY virtual reality headset.

Jon Wiley, formerly the lead designer of Google Search, now principal designer of Google Cardboard and VR (image via Twitter)

Back in April, Google launched “Works with Google Cardboard,” a new certification system for hardware and software makers to help ensure their own cardboard VR designs are consistent with Google's ideas. Even more telling, the Wall Street Journal reported in March that Google had plans to build a new, virtual reality-focused operating system based on Android, presumably in concert with its Cardboard initiative. Those two details show Google’s interest in pushing Cardboard into new, more ambitious territory; Wiley’s addition all but confirms it.

As Fast Company points out, Wiley’s big claim to fame is the creation of Google Now Cards, which anticipate mobile users’ needs based on their search history and Google services. If you have flight details sent to your Gmail inbox, a Google Now card will appear on your Android phone or Android Wear device to tell you whether or not it’s on time. Likewise if you search a particular movie you’re curious about, Google Now will often hook you up with nearby showtimes.

Google Now's Card UI was Wiley's brainchild

It’s not clear how Wiley’s experience with Cards can translate to Google’s virtual reality plans, but there’s no question that Cardboard (and most other virtual reality platforms) could use a more user-friendly interface. Cards reduce the distance between a user and relevant information, so it stands to reason that Wiley’s task for VR might be similar.

Meanwhile, the VR field is growing more crowded every day. Samsung recently released its second iteration of the Gear VR, this one made for the hugely popular Galaxy S6 handset. HTC and Valve’s headset, the Vive, is set to launch later this year, while Sony and Facebook-owned Oculus have plans to launch their own headsets in 2016. Whatever Wiley’s going to do with Cardboard, he’ll have his work cut out for him.

Lead photo by Adriana Lee for ReadWrite; Google Cardboard images courtesy of Google; Jon Wiley image from Twitter

Media files:
MTI2NzcwMjc1MTA5ODkyMDY2.jpg (image/jpg)
thumbnail Hiding Shells: Prepend Migrate - HakTip
May 18th 2015, 19:15, by feed...@revision3.com (Revision3)

Metasploit Minute - the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5. Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop - http://hakshop.com :: Subscribe and learn more at http://metasploitminute.com :: Follow Rob Fuller at http://room362.com and http://twitter.com/mubix

Apple TV And The Apple Watch Are Both About To Get Smarter
May 18th 2015, 18:51

The Apple TV is reportedly in line to get its first software-development kit, or SDK, which will for the first time give developers the tools to code apps and more for the tiny black box of entertainment tricks.

This news comes by way of a "proven source" speaking to 9to5Mac, who also told the site that the Apple Watch is in line for its first major software update—also via its SDK.

The Joy Of SDK

While SDKs don't usually get consumer pulses racing, they're enormously important to the coders who build the apps that end users will eventually get to play with. An Apple TV SDK, for instance, will give the device third-party app support that hasn't previously been available.

Based on 9to5Mac's information, the new tools will introduce a Find My Watch feature for the Apple Watch, enabling users to locate lost timepieces in the same way they can hunt down lost iPhones. It may also include a 'Smart Leashing' feature where an alert is sounded if iPhone and Apple Watch lose connection with each other.

Health and fitness software components are in line for an upgrade too, although a planned heart rate warning system may not see the light of day due to regulatory concerns. Sleep tracking and blood pressure monitoring are said to be on the way, a rumor we've heard before.

Apple has promised developers will eventually be able to create standalone apps on its smartwatch, and that looks to be a likely upgrade in the next SDK. Access to Complications—the small widgets available for watch faces—is also said to be on the table.

Apps And More For The Apple TV

The Apple TV, set for an upgrade

With the Apple TV in prime position for a refresh at WWDC at the start of June, it makes perfect sense that an SDK would also be imminent. In addition to adding support that will let users control the Apple TV with an Apple Watch, the new coding tools are apparently going to add Siri to the Apple TV.

See also: What To Expect From Apple's June 8 WWDC Keynote

Many industry watchers are also expecting some kind of cord-cutting 'Live TV' service on the Apple TV, and the new SDK will reflect that. 9to5Mac's sources say the service won't arrive until after the new hardware, however.

Then there's third-party app support, opening the doors to Apple TV for everything from Facebook to Candy Crush. Gaming is another important area of potential growth, with the hardware box set to be larger and more powerful than the current version.

We've had no official confirmation from Apple, but it would be a surprise if it wasn't planning these kind of software upgrades in the near future. The approaching arrival of Windows 10 is a reminder that we're living in an increasingly multi-device world, and getting Apple Watch and Apple TV up to speed is crucial (especially with HomeKit finding its feet).

Lead photo by Kārlis DambrānsApple TV image courtesy of Apple

Guest author Scott Gerber is the founder of the Young Entrepreneur Council.

The ideal manager is someone who solves problems before they reach the CEO. Sometimes, though, communicating honestly about business problems is important, especially if a lower manager isn't sure how to handle a specific situation.

If you're a leaders who suspects you aren't hearing everything you should, perhaps tweaking your approach to communication with colleagues is the way to go. I asked nine entrepreneurs from the Young Entrepreneur Council (YEC) to share the No. 1 question that founders and CEOs can use to get honest feedback. Their best answers are below.

What's The One Thing You'd Change About Your Job?

Asking your team leads the number-one thing they could change about their job will typically make them unveil valuable insight into what's really happening. This can peel back the covers to problems in the business and allow you to address the underlying issues to their answer.

Mark Cenicola, BannerView.com

If You Were Me, What Would You Change Tomorrow?

Honest feedback can be hard for employees to share when they feel insecure or weary. An easy solve is to reframe the question so an employee is answered by using "I" phrases instead of "you" phrases.

Instead of giving a backseat driver observation, "You don't care about the customers" or "Jane doesn't come into work on time," the employee is able to put themselves in the driver's seat to be the agent of change. By asking them what they would change, they are empowered to answer with "I would..." statements such as, "I would gift the customers with a discount after each large purchase" or "I would set up a clock-in system."

This also gives an actionable opportunity for management to agree with the idea and have that employee lead the charge on it, thus fostering both honest feedback and change!

Kim Kaupe, ZinePak

What's The Most Tedious Thing About Your Job?

This question allows you to walk a day in their shoes, and find out whether they're really paying attention to the job or simply just going through the motions. The answer that they give will give you insight into their character, and the environment that is most conducive to their productivity. Working together, you will be able to minimize the "tedious" tasks, and maximize of the most profitable ones.

If the most tedious part of the job is also the most profitable, speaking to your leaders about this fact will allow them to see the bigger picture, and not just feel like another cog in the system.

Cody McLain, SupportNinja

Where Do You See This Company Next Year?

To be more specific, ask them where they seem themselves in this company next year. The answer you get will show you, as a leader, the 'path' you have laid out to your team leads. If that path or vision isn't where you see the company going, then you need to communicate more.

Show them where you want to take this company and how their honest feedback will get them there. If the team lead has a clear path to success, they will give you honest feedback because you're all headed to the same place.

Keep this type of communication going and it will build a rapport with your team leads. They'll know and see how that their honesty leads to improvement. You will become a better owner and leader, with a more cohesive team.

Kyle Clayton, Set Jet

What Is Your Biggest Challenge?

The key here is to lead by example. Be very candid about your own problems and shortcomings. Let employees see that you are human and also struggle. When you face challenges, recruit help, develop creative solutions, and quickly bounce back with a resolution. Employees are more likely to seek assistance if leaders do the same.

This lead by example approach, coupled with open communication, will create an environment in which it’s encouraged to ask for assistance, and acceptable to not have all the answers. Ask employees what is and isn’t working, and what their biggest challenge is. These questions are crucial when trying to make every team run as efficiently as possible. When employees detail their challenges, show them you value that feedback by making it a priority to fix them.

Dusty Wunderlich, Bristlecone Holdings

Why Are You Facing These Challenges?

Many leaders ask their team members "what" they are struggling with. By doing this, you're putting your team member in a tough spot. "Do I complain or do I keep quiet?" Instead, always ask, "Why?" For example, instead of asking, "What issues are you facing in your project?," ask, "Why are you facing challenges in your project?"

This subtly redirects perceived blame away from the person and lets them separate themselves from the issue at hand. It frees their mind to think objectively about the issue without fear of being the person who complains about issues. By asking "why," you've become a partner in finding a solution, and the team member will speak more openly with you.

Adam Roozen, Echidna

How Can I Help You Be More Successful?

A lot of people don't want to give you bad news, but they love to offer new ideas. Don't make your question about asking about negative things, because most people won't tell you the hard facts.

Instead, focus on the positive and update your angle accordingly. Instead of asking about the problems they're having, ask them for advice on how to improve. Whatever you do, don't implicate them for the failure (unless they are actually the failure, but that's up for you to judge). The best route is to empower them first and foremost, and to give them a chance to say what they really think. That might actually take you in the right direction.

Andy Karuza, SpotSurvey

How Is Your Team's Morale?

Team leads may be more willing to be honest with their feedback if they are sharing their own outlook and opinion on the moral of their team. Asking "How is your team's moral lately?" takes the focus off of their own feelings and possible problems and instead allows them to reflect on the team that they work with and what they have been seeing lately.

Team leaders can then give feedback on how each team member has been working and feeling in the work environment, which will give more insight into possible problems or concerns within your business.

Miles Jennings, Recruiter.com

What Keeps You Awake At Night?

I find that this question always elicits a team member's deepest concerns about the business. It also is disarming because it is not necessarily asking directly about what they are having a problem with, rather asks them to reflect on the business as a whole. Oftentimes, the concerns that they raise are not even directly about their area of the business but overall big-picture areas that they think we need to address as a company.

Douglas Baldasare, ChargeItSpot

Lead photo by Lake Crimson

Media files:
MTMwMjY2MTY3NzY2OTgxMDg2.jpg (image/jpg)

Blogtrottr

unread,
May 20, 2015, 8:12:33 AM5/20/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
How to Create a Single Page Website with Qards
May 20th 2015, 07:03

It’s a must to possess an URL of your business, hobby, blog, product, you name it, but you also need to do it right and fast.Your online presence is your new business card so make sure you’re aware of it.

Starting from here, is time to simplify everything in terms of building a single page website: information architecture, customer journey, user interface and experience and everything related. You can easily do that if you choose to use Qards – a robust visual editor for WordPress.

Stick to next lines and find out more about the positive impact that Qards could bring into your life and your clients’ businesses as well. Below, you can fully understand how this design plugin works at its best. Read the following step-by-step guide and let yourself be surprised in a beautiful and engaging way.

Step 1

Let’s start with the basics: create a new single page with Qards and make sure you give a relevant and easy-to-remember name. Enter the main menu by clicking on the + symbol from the left-corner. To add a beautiful image in the cover sections just select the Image option (from the menu, of course) and click on it. Now, you can edit whatever you feel like editing.

For example, we choose to add some text and a call to action button. You can do that in minutes. Also, you have the creative freedom to modify the font and its size, but also the color. Let’s move on.

1

Step 2

Next, dive deeper and learn how to easily add a case-study. Choose the Grid button and select one of the many pre-designed cards. You can opt for different types of grid in order to match your needs. On top of that, don’t forget that everything is fully editable so if you feel that something doesn’t fit with your vision you can change it in minutes.

2

Step 3

Building a single page website can be tricky if you lose your focus. With Qards is easy to keep track the process of showcasing the main benefits of a product,

company or group of people. Select Feature from the menu (use + icon) and let your imagination flow through the amount of pre-designed cards. Our 2 cents is to add high-quality images and appealing content to highlight your visual story.

3

Step 4

Talking about images, Qards provides you generous space to upload them on the layout. Click on the Image button and choose one of those catchy pre-designed cards. You can upload a picture from your computer with Drag & Drop so that you save time. Moreover, you can effortless add blocks of content to support the visual story.

4

Step 5

Furthermore, you can go back to Grid and choose another pre-designed card to correctly showcase a portfolio. In the end, everyone loves to watch great work packed in a creatively way. In this section, but not only, your playground is full of opportunities: insert images, add text, change colors, fonts, sizes, take advantage of a smart call to action and much more than that.

5

Step 6

As you’re presenting a company through this single page website, make sure you don’t miss one great asset: services provided. You can add them by duplicating blocks of content and then just change the images and the content itself. You have some great items you can test around: Header, Hero, Media, Title and Description. Enable or disable everything you think it makes sense.

6

Step 7

Invite people to get in touch with you by adding a smart and friendly call to action. You can let them know that talented people are always wanted on board or invite them to visit your creative office and talk more about business opportunities.

7

Step 8

It’s time to celebrate! By following this exciting journey powered by Qards you succeeded to create a beautiful single page website. Click for full view and take a digital ride on your work to make sure everything is flawless.

8-view-full-image

Now that you have the entire picture in front of your eyes, feel free to explore the best features of Qards. Basically, with them on board you’re able to build appealing single page websites without losing precious resources, no matter what that means for you.

  • A various palette of pre-designed cards, ready to help you
  • Typekit integration to make sure you highlight the story with the right fonts
  • Interactive backgrounds, well positioned in the layout (insert videos from YouTube by adding the URL with copy-paste)
  • Drag & Drop builder to make everything move smooth
  • SEO ready to improve your Google ranking
  • Cache friendly for W3 Total Cache, WP Super Cache and Quick Cache
  • 100% editable components, such as Grid, Text, Image etc.

This being said, there’s not much to add. Maybe some inspiring example of one single page websites created with Qards, such as the next ones:

10

11

12

Now, it’s up to you to make it happen, but keep in mind that people lack time and you need to grab their attention and interest in seconds. By building eye-candy single page websites with Qards you have the chance to start a dialogue with the prospective users. And yes, it doesn’t matter which are their real desires: finding a hot destination for their holidays, searching for their favorite movie or book or simply staying up to the date with the latest gadgets on the market.

The post How to Create a Single Page Website with Qards appeared first on WebAppers.

Oculus Will Bring Virtual Reality To Real Reality On June 11
May 20th 2015, 00:25

Mark your calendars, virtual reality fans: Oculus plans to hold a press event on June 11 in San Francisco. The event announcement follows earlier news that the Facebook-owned company will open consumer-ready Rift headsets for pre-orders later this year.

The invitation bears a “Step into the Rift” tagline, which could refer to the various stages of the device as it goes from preview to pre-order to shipments, which will put them in customers’ hands in early 2016. At the very least, the VR company will likely disclose more details about the commercial product launch—Oculus’ first—as well as hardware specifications.

See also: The Oculus Rift Will Ship In Early 2016

The image shows a very different design than the current or previous models of the headset, one that's much slicker and polished than developer models released to date (at least as much as a mocked-up graphical rendering can). The components to the left and right seem likely to be the built-in audio, as the company promised. However, it’s not clear if the finished retail version will actually look like this when it finally comes out, or how much it might ultimately cost.

Interest in VR technology has heated up quite a bit since Oculus held its successful 2012 Kickstarter. Now there are numerous entrants vying to alter our realities—everyone from Samsung and its wire-free Gear VR headset, to HTC, which blew away folks who got an early peep at its Vive headset.

I’ve tried out all three, including Oculus’ latest “Crescent Bay” prototype, which has made significant improvements to graphics handling. All share the goal of bathing eyeballs in pseudo-realistic (read: immersive) environments without also making you vomitous, a common hazard of earlier VR setups.

See also: 6 Ways The HTC Vive Will Freak Out Virtual-Reality Geeks

Oculus Rift will need to cover that base if it hopes to beat back HTC’s Steam OS-powered Vive or Sony’s PS4-exclusive “Project Morpheus,” and steal some spotlight back from other interesting face-gear projects such as Microsoft’s HoloLens and Google’s forthcoming reboot of Google Glass. One thing that helps: The enthusiastic fanbase Oculus has drummed up among developers, who have had a couple of years lead time to work with the technology.

Soon, the public will get the chance to check out the results for itself. 

Image courtesy of Oculus

Media files:
MTMwMjk2NDYzMTI0MTA5Nzkw.jpg (image/jpg)
Pebble CEO To Google And Apple: Keep Your Platforms Open
May 19th 2015, 20:53

Pebble founder and CEO Eric Migicovsky has a message for tech giants like Apple and Google: Keep your platforms open unless you want to crush innovation and disserve your customers.

Here's what Migicovsky said at Wearable World Congress, a San Francisco conference put on by ReadWrite's parent company:

We’re building on top of other people’s platforms. In this world where everything is interconnected, and you see devices like Fitbit, Jawbone, Nest and other connected devices that are using the Android, using the iOS platforms, it’s kind of a time for these entrenched, kind of old school, mobile-generation [companies] to make sure that they’re keeping a fair and open environment for newcomers who are building on top of these platforms.

It would be crazy to think of Apple blocking an app like Misfit, or Jawbone, or Fitbit even because they make products that compete with the Apple Watch.

In the same way you look at products like Nest, and you see that Nest hasn’t bought into [Apple's] HomeKit SDK. Should they be blocked from selling apps or selling their hardware that works with the iPhone? I think it’s crazy to think that. I think it’s an important thing that Apple and Google need to be aware of as we move into the next generation of devices that work with the existing devices that you have.

Some history here. Not that long ago, Apple body-blocked Fitbit by booting it from the Apple Store—perhaps coincidentally after Fitbit declined to sign onto Apple's HealthKit system for sharing health and fitness. There have also been recent reports of Apple's App Store rejecting Pebble apps simply because they explicitly offered support for Pebble—now a competitor with the recently launched Apple Watch. 

“There was an issue a couple weeks ago where Apple was misidentifying Pebble apps as being non-compliant,” Migicovsky said. “They fixed that—Apple made a statement to the world that that was a mistake on their part.”

Migicovsky also firmed up his company’s plans to launch the Pebble Time in retail locations this summer, shortly after backers receive the first batch of units to roll off the assembly line. When exactly we might see that happen, however, is still a mystery. I’ve reached out to Pebble for more clarification and will update this post if I hear back.

Lead image by Michael O'Donnell

Media files:
MTMwMjkyNDM3NjY2MDEwMzg2.jpg (image/jpg)
Why Apple Just Wasn't Feeling It For The TV Set
May 19th 2015, 18:59

Thanks to the Wall Street Journal, we now know that Apple really was working on its own television set before it ditched the idea over a year ago. The project got shelved, Gene Munster has said his mea culpa, and we can all move on.

It puts a different perspective on the tech rumors of today: Even when they're right they can be wrong. In other words, speculation about an upcoming product might be spot on, but that doesn't necessarily mean it'll ever see the light of day. Apple Car, anyone?

The Simple Reasons Apple Bailed

In retrospect, it's not difficult to see why Apple canned its idea for a TV set to call its own. As one commenter at 9to5Mac put it:

As expensive as they are, TV screens are a commodity. Selling different sizes and features would be a nightmare, and so would lugging one into the Genius Bar for warranty support.

In other words, televisions are bulky pieces of equipment that tend to last a lot longer than the rapidly obsolete electronics you'd expect in a smart TV. Margins are slim and making a profit is hard, as LG, Sony, Samsung, Philips and others have all discovered in recent years. Buyers wouldn't be upgrading very often, and Apple wouldn't make much money when they did.

These are all points that have been repeatedly made down the years. No doubt they played some part in Apple's thinking.

But Wait, There's More

But aside from the practicalities of TV engineering or the realities of the marketplace, Apple's decision also suggests it just couldn't figure out a way to put its own distinctive mark on the screens that fill our dens and bedrooms.

By contrast, Apple had no problem green-lighting its smartwatch. Whether the Apple Watch goes on to be a roaring success or not, it's certainly distinctive, premium and disruptive. Could any television set Apple might have come up with have made the same impact? It's doubtful.

MacBook Pros, iMacs, iPhones—these bits of kit are compelling and iconic in a way that you can't really envisage a television set being, even with the best efforts of Sir Jony Ive.

Ultra-high resolutions are already here, as are super-slim bezels, curved screens, integrated apps, gesture control and lots more. How would Apple's version have stood out? Or stood out enough to make the endeavour worthwhile?

Indeed, it's the things that would have made an Apple TV set truly compelling that are being built into the Apple TV box that it actually does sell: smart home control, live TV streaming, Siri integration, access to the App Store, and so on.

The Real Apple TV

It's perhaps no coincidence that the real Apple TV is getting a lot more love and attention since the theoretical Apple TV bit the dust. Maybe Tim Cook and his team realized that all the best parts of their new project could be added to the one they had under their noses all along.

And look at the competition: Google, Microsoft, Amazon... these companies are all building boxes to go under your living room TV, without worrying about the actual sets themselves.

Ultimately, a TV is simply a window into something else, plus a small package of extra smarts, and Apple has realized putting those smarts in a separate puck-shaped black box gives it the flexibility it needs to do something that can really make an impact.

Lead image courtesy of Apple

Media files:
MTMwMjY3MzQzNTE0MjQ5ODU5.jpg (image/jpg)
Why Your Private Cloud Will Fail
May 19th 2015, 16:52

Are you building clouds, or are you building applications that run in the cloud?

This is a crucial question, and many companies are getting it wrong. By frittering away their time building out infrastructure rather than building on others' infrastructure, the IT department's quest to control infrastructure is causing companies to get left behind. 

With the primary reasons for moving to the cloud being agility and speed of development, the more enterprises spend on building out private clouds—i.e., ones they host in their own data centers—the less time they spend in the cloud. This contention is borne out by new Gartner data.

Why Go Public

Though most enterprises recognize the value of the cloud, 83% of CIOs are struggling to rein in unauthorized cloud adoption, according to a new Brocade survey. By "unauthorized" they essentially mean public cloud—i.e., computing services offered by the likes of Amazon and Microsoft—since it's impossible to sneakily spin up a private cloud with all the required infrastructure. 

And yet the very presence of that unauthorized (public) cloud adoption should tell them something. It should tell them that their efforts to make agile infrastructure, whether delivered as traditional data center assets or private cloud assets, are failing.

It's therefore not surprising that public cloud is growing much faster than private cloud (20x vs. 3x). 

But not all public cloud is created equal. And not all of public cloud providers will thrive. As Gartner analyst Lydia Leong highlights, "few providers have the financial resources to invest in being broadly competitive in the cloud IaaS market." Such "relentless economies of scale", as Redmonk analyst Stephen O'Grady cautions, don't simply favor big providers over small, but also big over big. 

Amazon, for example, builds its own hardware, including networking gear. There is simply no way to compete without following suit, as Google and Microsoft have. 

Customers are buying in. As Gartner finds, 2014 saw the absolute growth of public cloud "infrastructure as a service" (IaaS) workloads exceeding the growth of on-premises workloads (of any type) for the first time. In fact, Gartner's 2015 CIO survey shows that 83% of CIOs actively consider cloud IaaS as an infrastructure option, and 10% are already cloud-first with cloud IaaS as their default infrastructure choice.

What Do You Want To Build Today?

And yet some workloads will continue to find their way to the private cloud, for both good and (many) bad reasons. 

Some will succeed. You can absolutely make a private cloud work. 

But much of your effort is spent ... building the cloud, rather than focusing on the applications that leverage the cloud. And in the case of OpenStack, you're going to have to invest a heck of a lot of resources to make it work to get beyond what Gartner calls "the nine circles of [private cloud] fail."

As Gartner analyst Alan Waite told an audience in Sydney recently, "[OpenStack] is a science project," one that can be made to work but demands skilled resources to achieve success. 

This may be one reason Gartner is only able to find 740 production OpenStack deployments. If even remotely true, that's a damning indictment of the private cloud's poster child.

Some commentators rightly complain that such "comments about OpenStack could be applied to ANY private cloud software (proprietary or open source)," insisting that "There are very few successful platforms mostly because the guys designing them...never think through the actual use cases, so end up building a platform that has no value to end users because they are locked into the usual IT department echo chamber."

Which seems to be an awkward defense, indeed.

Others, like this one, claim "For the average user, any cloud system, OpenStack included, is something which someone else puts together for you. It's sort of like the next level of operating system." You probably don't want to cobble together your own OS (no, really, you don't), and so those who embrace private cloud, and more often than not this will involve OpenStack, will do well to go with a leading distribution like Red Hat.

But this still isn't as easy as AWS. 

Give Them What They Want

AWS has been winning because it was the first to really focus on developers. This gave them a surprising "seven-year head start," according to AWS cloud chief Andy Jassy.  

Microsoft and Google also have the developer religion, and are making gains accordingly. But most others still seem to think that the primary customer for their clouds is the CIO, and they're flailing and failing accordingly. 

OpenStack, for its part, counts 30,000 community members. That's great. But what is really, desperately needed is a product that makes it easy for developers to get up and building apps, not infrastructure.

Lead image by George Thomas

Media files:
MTI1MjU5NTY5MjE4NzUzODEw.jpg (image/jpg)
I’m Phed Up With Phablets
May 19th 2015, 13:00

Tuesday's North American release of Asus’s new flagship handset, the ZenFone 2, confirms a growing trend that, frankly, fills me with sadness: the rise of the phablet.

Phablet Phatigue

This isn’t a new complaint, of course. Our own Adriana Lee had similar thoughts back in 2013, and since then, the problem has only grown worse. It was clear that the phablet was an unstoppable force when even Apple, the aesthetic-obsessed company that wouldn’t give up on 4-inch phones, unveiled the giant sized iPhone 6 Plus.

As a result of Apple’s journey into the land of giants, the ZenFone 2’s similarly sized 5.5-inch screen has barely raised an eyebrow—even though a phone of that size would have been considered utterly huge only a year ago. We’re all so used to seeing enormous handsets by now that it barely even registers when another one joins the list.

Obviously, there are plenty of benefits to using a larger phone. Bigger displays mean more potential to get things done. A large phone also gets a large battery, which—again—increases a mobile user’s productivity quite a bit.

Put A Ring On It

That said, from an ergonomic standpoint, big phones are also a big pain. At 5’8”, I’m just about average in terms of height for an American male, but just about every new phone that comes out is definitively too hard to handle in my statistically normal-sized hands. 

Even Adriana, who wished in vain for smaller phones back in 2013, has gone over to the dark side with her iPhone 6 Plus. Her solution? She’s got an iRing affixed to her phone’s case, which helps her get a grip. And here I thought all you really needed to hold your phone would be, well, hands. Call me old fashioned.

I'm sorry—this is bonkers

The real problem isn’t so much that there are too many phablets, but that there aren’t enough non-phablets these days—at least none that are truly interesting. Consider Asus, LG and Google (by way of Motorola). All three of their flagship phones have screens of at least 5.5 inches. And though the HTC One M8 and One M9 have 5-inch screens, once you add in top and bottom speakers, the phones are again mammoth-sized in the average hand.

Samsung, amazingly, has actually shown something resembling restraint, having opted to reserve its truly ginormous handsets for the Galaxy Note series. Of course, the Galaxy Note is primarily responsible for bringing the current phablet craze to the world, so Samsung only gets partial credit for that one.

At the end of the day, there’s something to be said for a device that can actually fit comfortably in your hand and pocket. I’m still holding out hope—quite possibly forlorn—that Apple won't let the iPhones 5S and 5C shuffle away without designing a new 4-inch iPhone. We need Apple to lead by example for more modest devices—you know, ones that don’t make me look like a baby holding a tablet up to his face.

ZenFone 2 image courtesy of Asus; iPhone 6 Plus photo by Adriana Lee for ReadWrite

Media files:
MTMwMjcxOTA2OTE3MDMwMzY2.png (image/png)

Blogtrottr

unread,
May 21, 2015, 8:12:24 AM5/21/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Easy to Use Dialog System for Modern Web Apps
May 21st 2015, 07:52

BasicModal is a dialog-system for modern web-apps. It includes everything you need to display information, ask questions or request input from the user. Modals can be chained, so you can easily build a setup-assistant or show dialogs in a predefined order. Invalid input can be highlighted and handled using the included function.

BasicModal uses SASS, CoffeeScript, CSS3 Flexbox and only requires jQuery on your website. It has been tested with the latest versions of Mozilla Firefox, Apple Safari, Google Chrome, Microsoft Internet Explorer (10+) and Opera.

basic-dialog

Requirements: jQuery Framework
Demo: http://basicmodal.electerious.com/
License: MIT License

The post Easy to Use Dialog System for Modern Web Apps appeared first on WebAppers.

A Smartglasses Pioneer Has A New Vision For Wearables
May 21st 2015, 00:01

Erick Miller talks fast. That’s fitting, considering he runs a boutique venture-capital firm called Hyperspeed Ventures.

At Wearable World Congress, Miller was in stealth mode, his role unrevealed until the very end of the conference. That's when ReadWrite editor-in-chief Owen Thomas announced Miller as the surprise speaker he'd alluded to in a post last week.

Miller took to the stage Wednesday to talk about where he sees the future of wearables in general, and augmented and virtual reality in specific.

Those two areas are right in Miller’s wheelhouse. Before starting Hyperspeed, he cofounded Vergence Labs in 2011. His company was ahead of the curve in terms of wearable tech built for a person’s eyes. Its one major release, Epiphany Eyewear, crammed a tiny camera and a computer into a fashionable pair of frames. Think of a distilled version of Google Glass, but predating Glass by about two years.

Epiphany Eyewear

Vergence Labs started as an idea that fueled Miller’s MBA thesis at UCLA. By 2011 Miller and his cofounder, Stanford student Jon Rodriguez, were working on an unreleased headset they referred to as an “immersive visor.” 

Once again, theirs was an idea that was a bit ahead of its time: a VR headset that meshed virtual- and augmented-reality interfaces into one device, well before Oculus started heating up the virtual-reality market. It's just another example of how Miller seems to be moving faster than the rest of us.

I sat down to speak with Miller before he went on the Congress stage to pick his brain on what he's seen and where the industry is going.

One thing we couldn't talk about: The reports that Vergence Labs had been acquired by Snapchat in 2014. That deal became public as a result of 2014’s massive hack of Sony, including the inbox of Sony Pictures chairman Michael Lynton, a Snapchat board member. Miller declined to talk about the acquisition or his departure for Hyperspeed. That still left us with plenty to talk about.

This interview has been edited and condensed for clarity.

Tell me about the "immersive visor" you were working on.

It had a completely new paradigm for human-computer interaction. We prototyped this to various stages, but the concept was brain-computer interface, gesture control, eye tracking, and a fully immersive visor with optics. And we had really wide-angle optics that you could both see through and be fully immersed in—AR and VR. You could see through the computer, but you were seeing through digital cameras, sort of like looking through a cell-phone camera.

We worked on it toward the end of 2010, but we really didn’t have anything but a prototype that was huge and clunky, crazy, attached to a laptop. We finished the prototype in 2011.

That was a really fun time, because we were pretty convinced that we were creating the future of computing. Maybe a little bit inspired by Pirates of Silicon Valley. We were pretty convinced that this was going to be the future of computing at that point. 

Once we put that first prototype together and you could look through it and you could wear it and it was pretty compelling—the optics were almost completely surrounding you. And then what happened was this new paradigm we were imagining, it turned out it was really, really difficult to build. So we wanted to simplify.

And that led to the Epiphany Eyewear? I feel like I’ve seen those.

You might’ve seen those. They look similar to your glasses. They would record video or photos through the software, and they would also integrate with mobile as well as desktop software.

And this was a product you released.

Yeah. We shipped in very small batches, because manufacturing a product like this was pretty much completely new to the whole team. For the most part, we were all pretty new to the manufacturing process. During my MBA, I was in China and I understood how that sort of relationship could work, and we interfaced with a lot of manufacturers, but we never really manufactured products ourselves.

We learned a lot in that process, and it was really challenging.

A close-up look at Epiphany Eyewear's well-hidden camera.

So what happened with the visor?

The challenge that we had was figuring out how can we simplify this immersive reality computer into something we could iterate on quickly? Our version of that was to just focus on the smartglasses.

It was hard. As a startup we were a very small team, so we sort of saw it as something that we could evolve over time.

So the smartglasses got more of your attention as the visor appeared to be too much for a small team to tackle.

Totally. The thing that we would always talk about is creating an entirely natural human-computer interface. Something that was super simple to use, that would self-calibrate, that you could basically put on and it would be a transformative, magical experience.

This is one of the reasons that we didn’t focus on building that because we realized the complexity involved. And this is one of the reasons why we ended up dropping the display as well. It was just the level of complexity involved with having the display and having a product that was really appealing and well designed—they were conflicting with each other. 

Having a pair of glasses that looked like yours and having the additional components required for display—those two things conflicted too much. So we kind of took the minimum-viable-product approach.

I feel like that decision did make a lot of sense. We said, "Let’s take this future computer that we want to build, this crazy concept, and minimize it down to the very basic core, the simplest thing that we think people would buy." And then we could evolve it over time.

What are your thoughts on Oculus Rift and Google Glass and the other VR and AR devices that are coming out? Do they represent a viable future market or just a niche?

This is part of the challenge with building something, and this is something that Apple has done incredibly well at. You need to focus on some niche, or some vertical, and this was one of the challenges that we were having. We really wanted to build a product that everyone would want and everyone would use. We wanted to build a pair of glasses that everyone would think were cool.

I think if you look at some of the products that are out there, if you look at Skully, they’ve done an amazing job at this. They focused on a vertical that’s really appealing to a certain demographic that they can target with laser focus. And they can sell their product, and they can be successful. And I think that’s what Oculus did as well, with the gaming segment.

Skully, an AR-infused motorcycle helmet

So don’t try to be all things to all people?

I think maybe a better way of doing it is maybe, build something that can be all things to all people, but then have a really good idea of which vertical you’re going to focus on. And make sure that all the little nuances that make that product great for that vertical are in the first version.

Lead photo of Kyle Ellicott and Erick Miller by Michael O'Donnell for ReadWrite

Media files:
MTMwMzE5NzUwNzA1MjM1OTc4.jpg (image/jpg)
A Flextronics Exec Has Some Advice For Wearable Start-Ups: Scale It Back
May 20th 2015, 20:50

When Flextronics Jeannine Sargent took the stage at Wearable World Congress 2015 Wednesday, she came with important advice for entrepreneurs who want to make the next big thing in tech: scale it back a bit.

“I think there’s a lot of opportunity,” she said, addressing the assembled audience at the Palace of Fine Arts in San Francisco, “but I think you should proceed with caution.”

Sargent should know. She's not only president for innovation and new ventures at the contract manufacturer, she oversees the company's technology and innovation labs. That includes Lab IX, a a hardware accelerator that aims to help small companies and startups make the leap from concept to reality.

Citing the example of Apple yanking a few promised functions from the Apple Watch a few months before its April 2015 launch, Sargent explained the importance of keeping product plans as realistic as possible:

I think giving too much functionality, too soon, to your user base may actually poison them from thinking about how to really take advantage of your new concept. So [take] a staged approach and think about how it’s going to be digested and valued by whoever your target audience is.

In the case of Apple, I think it’s also part of considering the total supply chain of all of the solutions—how are they going to get to market? How are they going to be integrated, both the hardware and the software, so that it’s a robust and resilient system?

Photo by Brian P. Rubin for ReadWrite

Media files:
MTMwMzE2MDYwMjU0NTczODQy.jpg (image/jpg)
Google Glass Is Edging Toward A Reimagining—And A Relaunch
May 20th 2015, 20:22

On January 19, Google Glass went off sale to consumers, the end of the first chapter in the story of a device that had sparked scorn and excitement in equal measure. "We're continuing to build for the future," promised Google, "and you'll start to see future versions of Glass when they’re ready."

Since then there's been a low rumble of behind-the-scenes activity from the Glass unit, now under Tony Fadell's stewardship in the Nest corner of the Google empire. Business partners are, apparently, still getting devices, and the Google Glass team is working out what comes next.

It's a team that's growing. Over the weekend we heard news that Google was hiring several new engineers to work on "smart eyewear and other related products," suggesting that Glass will be bringing some spin-off devices with it on its return.

The job postings spotted by Business Insider cover audio, RF systems, automation and ergonomic design, so feel free to join up the dots and draw your own picture. What's certain is that Google's horizons are expanding.

Yesterday, Fadell spoke publicly about Glass for the first time since being put in charge of the division. "We've decided to go and look at every detail, have no sacred cows and figure out the way forward," he said. "I have a really engaged team, they're really excited about the future and expect more things to come soon."

That sounds very much like a team that's ready for a second try than one that's being wound down. And the mention of "sacred cows" would suggest nothing is off limits when it comes to reimagining Glass.

Changing Landscape

Microsoft HoloLens Minecraft demo

While we know little about what Glass 2.0 is going to look like, we can be certain that it will be entering a very different market than the one Glass 1.0 had to contend with. Microsoft HoloLens, for example, was unveiled just days after Google Glass went off sale.

At its recent appearance at Microsoft's Build conference, HoloLens' mixture of augmented reality and Windows left most onlookers impressed. Here was a device even clunkier than Google Glass, but somehow a lot more appealing too.

The main difference is that Glass was designed to be worn non-stop, a wearable extension of the smartphone. HoloLens is a single-purpose headset for wearing at home or in the field—it's not designed to be something you never take off.

Reactions to the Oculus Rift, the HTC Vive and other VR headsets are proof that people can get enthusiastic about head-mounted technology after all. Glass is no VR headset, but it's in the same ballpark, and no doubt the engineers working on it are paying close attention to the changing landscape.

A world where virtual and augmented realities are more common is likely to be more welcoming when Google Glass does decide to make a return: It's always felt like a device that was ahead of its time.

Part of the pause in Google Glass operations is to "make it ready for users" according to Eric Schmidt. By the time version 2.0 sees the light of day, chances are that users will be more ready for it, too.

Images courtesy of Flickr and Microsoft

Media files:
MTIyMzAyNTgwNjAzNzc2Mjgx.jpg (image/jpg)
Tzoa's Wearable Enviro-Tracker Wants To Clear The Air
May 20th 2015, 18:50

Given the seemingly endless supply of fitness trackers and health bands, there's are no shortage of wearables that record and report user data coming from within. But a new device called Tzoa, which appeared on the floor of Wearable World Congress in San Francisco, provides insights into a person’s health by recording data from without.

Billed on Indiegogo as a “Wearable Enviro-Tracker,” Tzoa analyzes the air around it, scanning for particles and quantifying them to offer meaningful information about air quality. In the short term, that could help users make informed decisions about where they spend their time. But Tzoa’s long term goals are much grander than that: the company wants to inspire meaningful change about what we pump into the air we breathe.

(Disclosure: ReadWrite's parent company, Wearable World, owns a small equity stake in Tzoa as a result of its participation in the Wearable World Labs program.)

Air Apparent

A tiny fan and an equally small laser inside the Enviro-Tracker make it work. The unit periodically sucks in air for analysis, and whenever particles cross the laser’s beam, the device identifies each one it based on its size—whether pollutants like black carbon emitted by diesel engines or allergens like pollen and dander.

“It can say, here’s the particles that are really dangerous for your health, because they can enter past your cilia into your lungs and then not only affect your lungs but create scar tissue,” explained company co-founder and Tzoa inventor Kevin Hart. “They can also get through the blood barrier of the lungs into your bloodstream.”

TZOA co-founder and inventor Kevin Hart at Wearable World Congress 2015

The device also boasts light, UV, temperature, and humidity sensors, which help the device understand whether it's inside or outside or what weather conditions are like. If the relative humidity hits 70 percent, for example, the Tzoa compensates for the way particles change in size as a result. All those sensors work in concert to give users a full picture of the air around them—both what they can see, and what they can't.

Tzoa can also track a user’s location via a smartphone’s GPS sensor when linked up with Bluetooth. An accompanying phone app will rate the air quality on a scale of one to ten, and might recommend that a user turn on an air purifier when things get bad. The app also provides what Hart calls a “daily digest,” which tells users about their air quality exposure throughout the day and then offers suggestions such as trying to avoid locations thick with pollutants and allergens.

The TZOA app provides a real-time air quality report, a daily digest of a user's environmental exposure, and crowdsourced air quality maps

“If you’re indoors, it might say something like, ‘you should open the windows because we know the outdoor air is better than the indoor air’,” said Hart.

Crowdsourcing The Air Supply

And how does it know that? “We’re aggregating all the different sensor data from different people,” Hart said. “We’re making citywide apps of air quality, both indoors and outdoors.”

If lots of Tzoa units make their way out into the world, they can then share enough data to create crowdsourced air quality maps. It’s a lot like Waze, the traffic-reporting app that helps users plan their routes to avoid major jams or accidents. But instead of making your commute shorter, Tzoa wants to make your trip to work a little easier on your lungs and body.

Says Hart:

Just like you can manually report that there’s been a traffic incident or a police officer spotted, we can manually report when someone who has asthma has had an attack—you can report that by tapping the device.

It’s sort of the first solution for people, because we don’t know typically what triggers this. We know air pollution is a major factor, and the environment. So we’re crowdsourcing this information and warning other people, stay out of this area.

Air Of Authenticity

The wearable version of Tzoa is just half the equation. The Vancouver-based company has also teamed with the University of British Columbia to deploy ten “Research Edition” versions of the Tzoa for use in a public health study in India to measure people’s daily exposure to pollutants. The Research Edition has a bigger battery and larger internal storage than the Enviro-Tracker, allowing the researchers to leave the devices at study sites for longer.

The Research Tzoa will give the researchers an insight into the effects of burning wood or dung for cooking in huts. While the larger version costs at least a hundred dollars more than the Enviro-Tracker version, it’s significantly less expensive than the air quality analysis equipment used in past studies.

“We have a queue of researchers who want to do these studies,” said Hart. “Researchers are looking for low cost devices, and they don’t exist right now. This is the first one that they’re looking at that they’re getting very excited to try out.

“They’re typically $1,000 to $2,000 or more—up to $20,000,” he added. The Tzoa Research Edition costs $250.

The larger TZOA Research Edition

Researchers aren’t the only ones looking forward to the study’s results. The research edition’s deployment will also provide more data to help refine the Tzoa’s technology and design, while also providing a proof-of-concept for the wearable version that’s set to launch in 2016.

And proving the Tzoa’s power and potential is important if the company hopes to succeed. Since crowdsourced air quality maps are one of the device’s chief selling points, its success hinges on getting as many Tzoas out into the world as quickly as possible.

Hart said that consumer distribution and sales is only one avenue the company is currently exploring. Tzoa hopes to enter into partnerships with the likes of GE to embed air quality units in smart LED light bulbs for deployment around cities like San Francisco.

Of course, while smoggy areas like New York, Los Angeles, and Beijing are easy targets for a device aimed at improving air quality awareness, there are plenty of sparsely populated places throughout the world that may not see air quality problems as something worth exploring. I asked Hart how Tzoa planned to target people living in smaller cities where air quality isn’t a daily concern.

“This is an awareness campaign,” he said, posing a hypothetical data set built from sensors deployed in Tzoa’s home city of Vancouver:

We might say, “hey we thought Vancouver was really clean, however when we went and put a thousand sensors around the city, we found X, Y, and Z. We found that restaurants were venting fumes onto a busy city street. We found that laundromats were venting lint right into a garage where people were getting their cars.” There’s all sorts of crazy scenarios.

As the data sets get built out, as we have a proof of concept city established, we can then turn to a smaller city and say, look at what we learned here. You may not think you have a problem, but neither did they. And look at what they found, and look how we’ve improved their quality of life because of it.

Waiting To Exhale

For now, the $99 crowdfunding price (and the planned $139 launch price) might make the Tzoa just a little too expensive to see widespread consumer adoption, —and it’s a hurdle that Hart acknowledges. He didn’t hesitate with his answer when I asked him if he saw the Tzoa’s asking price as a potential barrier to widespread adoption:

Absolutely. We’re starting with $99, seeing what happens with $99, and what we’re really trying to do is just expand the amount of volume manufacturing we’re doing so we can drive that cost down as low as possible. But we need people to be part of this movement for clean air and get engaged with using these and building the maps.

We have ambassadors from around the world who have signed up and said, “we want to be the first people to build maps for you in our cities, and we want to tell people and spread the word.” Because the more people that use this, the lower the cost gets, and the better the maps get, the higher resolution they are, and the more useful this is for everybody.

Regardless of the Research Edition’s results or any arrangement with GE, for Tzoa, the crowdfunding campaign is do-or-die. “We absolutely need to hit our goal in order to manufacture that in volume,” Hart said. 

The good news is that, after only one day, Tzoa's Indiegogo campaign is already nearly halfway funded. The bad news is that, so far, the number of backers is still only hovering around 200 people—not quite enough to incite a major social change around the world just yet.

If we can’t get enough people to wear this and get a high resolution picture of the environment, then we can’t. And so as much as this is a campaign about a product, it’s a campaign about a movement for clean air that’s empowered by the product. If we can’t find enough people who are interested in that topic, then maybe it’s not a topic that’s worth pursuing.

But I personally believe, and we have a hundred ambassadors around the world who believe, that it is an important problem.

Tzoa and Kevin Hart photos by Brian P. Rubin for ReadWrite; Tzoa app and Research Edition images courtesy of Tzoa

Media files:
MTMwMzEyOTI1NDY1MzQxOTIy.jpg (image/jpg)
Time To Grush Your Teeth
May 20th 2015, 17:48

Brushing your teeth isn't generally the most exciting part of the day for most people. But suppose you could visibly brush away monster germs that are threatening to erode your enamel?

Voila! Suddenly a daily chore—more than daily, if you're doing it right—has become a game for you or your child. And somewhere the founders of Grush are smiling big pearly white smiles.

Grush, as you might have guessed, is a startup that's making an eponymous Bluetooth-equipped toothbrush, one that connects to a smartphone so you can make like the dental Delta Force while performing your everyday ablutions. (If your violent impulses are more restrained, you can also use your brush to conduct a kind of oral orchestra or groom a giraffe.)

Don't Grush Me Off

The Grush might sound like something you'd find in the B story of a Simpsons episode, but it's a serious product. The goal, of course, is primarily to help kids develop better brushing habits via Grush-specific games that coax them into brushing in the right areas for the right amount of time. (Disclosure: ReadWrite's parent company, Wearable World, owns a small equity stake in Grush as a result of its participation in the Wearable World Labs program.)

Here's how it works. You put the smartphone connected to the Grush in a holder you can stick to a mirror (the holder comes with the brush) and queue up one of the games. Start brushing, and the motions of the Grush should take care of the rest.  

While its name could use work—"Grush," derived from "gaming toothbrush," sounds more like a cartoon villain than a weapon of dental hygiene—the product sells for an approachable $59. That's way more than you'd pay for a plastic-and-bristles children's toothbrush, but way less than super high-end electric brushes.

According to Ethan Schur, a Grush co-founder and COO, the brush heads are designed to last three months; Grush will sell you replacements for $5 apiece. Grush will also periodically release new games. 

Schur, who worked at Electronic Arts and other game companies before founding Grush with his partner, Yong-Jing Wang, said the toothbrush will ship within the next two weeks. After that, it'll also be available at select retail locations like Fry's Electronics.

Grush In A Rush

Grush comes with a "parental dashboard" that tracks your brushing "scores." Schur said the software is designed to send more extensive data directly to dentists that opt into the Grush program, although he was exceedingly vague on how exactly that would work or whether any dentists are yet signed up.

Anubha Sacheti, a pediatric dentist and the company's "chief dental officer," likewise insisted that Grush has tested its data-to-dentists program, but couldn't offer any details. Sacheti, however, did say that Grush wants to start clinical trials for the product that would show whether or not it helps improve kids' dental health. (Hard data might also help it win a seal of approval from the American Dental Association similar to the one that probably graces your toothpaste tube.)

In the meantime, Schur said the company is also developing a version of the Grush marketed towards adults, as well as an attachment that encourages better flossing through phone games. 

Lead image courtesy of Grush

Media files:
MTMwMjkzMzMyMDkyOTczMDI2.jpg (image/jpg)
Shopify. How to enable/disable password protection for store frontend
May 20th 2015, 11:43

This tutorial shows how to enable/disable Password Protection for Shopify frontend.

Blogtrottr

unread,
May 22, 2015, 8:14:26 AM5/22/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Build Apps Inside Gmail with InboxSDK
May 22nd 2015, 07:03

The InboxSDK is a high level Javascript library used to easily build browser extensions that interact with both Gmail and Inbox by Google. It provides all of the necessary APIs to create full-fledged applications directly inside Gmail and Inbox. Because the SDK is fully maintained and evergreen, you’ll never be forced to maintain your app.

With InboxSDK, you interact with simple high level classes like ComposeView. You call straightforward methods (like adding buttons or getting the subject) on the class and the SDK abstracts the entire DOM away from you.

inbox-sdk

Requirements: –
Demo: https://www.inboxsdk.com/
License: License Free

The post Build Apps Inside Gmail with InboxSDK appeared first on WebAppers.

Get Your Faces Ready: Oculus Announces 2nd Developer Conference This Fall
May 22nd 2015, 02:36

Oculus CTO John Carmack at Oculus Connect in 2014.

In mere months, Oculus will show off its latest cool tools for virtual reality game and app makers. The Facebook-owned company announced Thursday that its second annual developer conference, Connect 2, will get underway September 23 to 25 in Hollywood, Calif.

Developer conferences have become much more than geeky industry events in recent years. They’ve become hype machines for tech companies, who do their best to tempt developers into making apps—the lifeblood of any budding platform—as well as whet appetites among tech enthusiasts. 

See also: Oculus Will Bring Virtual Reality To Real Reality On June 11

According to Oculus, 1,000 attendees came to the first Connect conference last year. This time around, those numbers could balloon, now that the VR company will open up consumer-ready headsets for pre-orders later this year. (The product will ship some time in early 2016.)

The developer tools also cover more than just one device: According to the company's blog post, the event will go over “everything developers need to know to launch on the Rift and Gear VR.” Samsung’s Oculus-powered Gear VR headset is also on the verge of a commercial launch for later this year. 

With new versions of two devices on the way, the announcements could make for maximum froth for the upcoming event. 

Expect keynote addresses from Oculus honchos Michael Abrash, John Carmack and Brendan Iribe, along with plenty of demos, likely with the very latest version of the Rift. The company plans to hold a June 11 press event in San Francisco, where it’s expected to show off the model heading to people's faces. 

In other words, VR’s about to get real. Brace those eyeballs. 

Oculus Rift invitation for June 11 press event

Images courtesy of Oculus

Media files:
MTMwMzQ2MDg3OTgxNTc2MTYy.jpg (image/jpg)
"Virtual Rooms" For The Apple Smart Home Sound Like A Great Idea
May 21st 2015, 20:04

Since Apple announced its HomeKit smart home initiative last year, it's been mostly quiet about just how iPhones and other Apple gadgets will wrangle those connected devices. Now, however, the company may have a fancy new app in the works—complete with virtual rooms, a clever and apparently easy-to-grasp metaphor for running a smart home.

Apple’s approach, according to a 9to5Mac report, will be to launch a new "Home" app for controlling smart-home gadgets—think smart locks, sensors, garage openers, thermostats, lights, security cameras and other connected appliances. The Home app will sort gadgets by function and location into a visual arrangement of virtual rooms

The goal is to simplify the otherwise bewildering task of finding, adding and controlling smart devices and appliances from Apple and other companies.

Smart homes are quite likely to be collections of disparate gadgets from various manufacturers that need to identify and share information with each other as well as with a controlling "hub." Giving users an intuitive way to grasp what's where and who's doing what is something this industry badly needs.

Here's what Apple's take supposedly looks like. 

The Kit And Kaboodle

When it comes to smart home systems, interfaces matter. Samsung’s still relatively new SmartThings division has a powerful, though complex, mobile app that it has been trying to simplify for users. Revolv, now owned by Google’s Nest division, used to offer an app with simple setup and management features, using graphical representations to symbolize connections to devices. 

See also: Apple Makes Its Move In The Smart Home With HomeKit

Apple's version might be even easier. The app, which supposedly sports a house icon against a dark yellow background, reportedly connects to a user’s Apple TV, using that as a hub or stationary command center for the system. There’s still a big question mark over how well it works, though—the Apple blog says that in its current form, it has only basic, limited features, and so far, only Apple employees have been allowed to take it for a spin. 

The new “Home” app—or whatever it will be officially called when it debuts (possibly with iOS 9)—seems like just the sort of thing Apple would want to spotlight at its Worldwide Developers Conference keynote in June. But that's only if the app’s ready for public viewing, which isn't at all certain yet.

As 9to5Mac notes, the app might be too basic and unrefined at this point. Even if it’s not, it might be intended for use solely within Apple’s walls as a testing or development tool.

If the latter is true, then people might manage their "Apple smart home" using their Siri voice assistant to control third-party apps. In essence, that would let people talk to their iPhones, Apple Watches and likely Apple TVs to remote control their home appliances. 

Bring It On Home 

Either way, Apple will have to pick a path and fairly soon. The tech giant announced its HomeKit framework last year, and it's been losing steam in this area ever since. Rumors of more delays prompted an uncharacteristic Apple response in which it publicly promised that its first gadgets to support HomeKit will debut next month.

When they arrive, users will have to have something with which to manage them. Otherwise, it might start looking like Apple bit off more than it could chew in the complicated smart-home arena. 

Simplicity is something this area sorely needs, if smart homes are ever going to attract broad interest. Of course, it has to be good, too. Launching an "Apple Maps bad” HomeKit initiative could ding the whole industry. It’s not hard to imagine even Apple loyalists (who are legion) walking away from a crummy experience and thinking, “If even Apple can’t make this work, then no one can.” 

If Apple does launch the new Home app soon—and if it works—its new metaphor could go a long way toward helping newcomers understand just why they'd want to equip their homes with connected, smart gadgets. In that way, you can imagine the smart-home industry at large holding its breath as WWDC opens. Next month, we’ll know if it's ready to exhale. 

Screenshots courtesy of Apple, captured by ReadWrite

Media files:
MTIyMjkzNjYwMjI1MTM3OTQ1.jpg (image/jpg)
Google Is Readying Its Own OS For Running The Internet Of Things
May 21st 2015, 19:06

With Google's I/O developer conference around the corner, you can expect the rumors to start coming thick and fast, and The Information has the scoop that the Mountain View company is working on a new OS for the Internet of Things.

It's codenamed "Brillo" for now, though it emerge under the Android brand, reports The Information. It will be able to run on as little as 64MB or 32MB of RAM, with or without a screen.

Those minimum specs explain the need for a whole new OS for the fledgling Internet of Things—these lightweight, low-powered, low-cost devices don't have the processing oomph to run Android or iOS.

The Internet of Things may be a clunky title, but no one has yet come up with a better phrase to describe the smart lightbulbs, doorbells, fridges, washing machines and other gadgets that are rapidly invading the home—all of which need software to operate and get online.

Anyone expecting a clean and open fight to become the dominant software provider is likely to be disappointed. At this point, in fact, the best we can hope for is that the companies' competing formats all decide to play nicely with one another. But where's the profit in that?

Runners And Riders

Samsung has its own IoT plans.

Last week Samsung unveiled its Artik family of products, a series of modules and an underlying platform to power IoT innovation. The South Korean firm has been particularly active in the field, gobbling up independent startup SmartThings last year.

Also last week we heard about Qualcomm's "Internet of Everything" strategy, combining both a series of chips as well as a software platform called AllJoyn. The company promised to play nicely with other standards, but—like everyone else—would prefer its own standard to win out.

The most recent runner to declare was Huawei, unveiling its LiteOS operating system only a few days ago. Just 10KB in size, it supports zero configuration, auto-discovery and auto-networking—in other words it just works, as long as you have other LiteOS-compatible equipment at home.

Those are three major moves in the last seven days, on top of initiatives already in progress from Intel, Apple, Microsoft and others. Confused yet? Your smart desk lamp probably will be.

It's still early days to talk about interoperability, with so many systems yet to launch or in the nascent stages of development. Many firms are likely to hedge their bets by supporting multiple partners. Even Apple might have to work with more third-party manufacturers than it usually likes to.

Even for those on the inside, it's difficult to get a handle on this shifting landscape, and it'll be a while before consumers come to know or care about the capabilities of these Internet-of-Things OSes. Right now it's about companies setting their stalls out, and you can expect Google to open the shutters before I/O is out.

Lead photo by Anita Hart; Samsung photo by Adriana Lee for ReadWrite

Media files:
MTI2MTE3ODcxNDU2NjY3NjU4.jpg (image/jpg)
Why Retail Beacons Still Have A Long Way To Go
May 21st 2015, 15:57

Remember 1980? That was the year AC/DC released Back in Black, and the same year that Black Sabbath backfilled Ozzy with Ronnie James Dio (resulting in the incredible song "Heaven and Hell," but not much else). It was a golden year for metal.

The same can't be said for marketing. Sure, the 1980s gave us classic campaigns like Wendy's "Where's the Beef?" But marketers mostly had to pray their print or TV advertisements resonated with the right audiences.

Compare that today, when the Internet offers marketers increasingly deep insight into consumer behavior. With the combination of smartphones and "beacons"—short-range gizmos that track you through a store—comes the ability to reach those consumers with the right offer in the right place at the right time.

At least, that's the sales pitch. Literally.

The reality of beacons, however, is that while the technology can largely deliver as advertised, most marketers still don't know quite what to do with it.

Converging Physical And Digital Worlds

With this promise in mind, it's not surprising to see more than half of the top 100 U.S. retailers rolling out beacon trials, as BI Intelligence details. 

Source: Adobe Mobile Marketing Survey 2014

And given the early days of beacon technology, it's even more impressive that 18% of those surveyed by Adobe (full disclosure: my employer) say they've rolled out beacons.

Organizations as diverse as GameStop, the U.S. Open, and Hillshire Brands report successful beacon deployments. (Conversely, Nordstrom and others have canned theirs due to privacy or other concerns.)

Still, that interest is nowhere near translating into the massive, near-term adoption that BI Intelligence projects.

Today, companies are still toe-dipping on beacons. Try finding an active, effective beacon deployment at your local mall, bank, or even your local Apple Store. 

It's hard.

In fact, if you ask marketers about their priorities, location technology is pretty far down the list, with more basic blocking and tackling (analytics, A/B testing, etc.) claiming more interest:

Source: Adobe & eConsultancy Digital Intelligence Briefing 2015

This isn't because marketers don't care about putting GPS, beacons, and geo-fencing to work. And it isn't because beacons and location technology won't be big.

Rather, it's because enterprises still struggle to know how to deploy them effectively.

Teach Me To Fish

Think about your favorite retailer, bank, or any other business or location that you regularly visit. Imagine that store manager, event organizer, or sales associate masterminding a complex digital strategy. No, they're not stupid. This just hasn't been part of their job description.

At a Nordstrom, a sophisticated team manages the Web presence. At your local Nordstrom store, there is simply no equivalent.

The technology exists to segment users who enter a store. To track their foot traffic as they walk through the store. To present them with offers (assuming they have the vendor's app) keyed to past purchasing history, dwell time in certain departments, and more. 

But that campaign to nudge a user to visit a bathroom renovation seminar at the local Ace Hardware still needs to be conceived, planned, and implemented by someone, and most physical locations simply don't have someone charged with digital. Also the cost of deploying beacons—even given plummeting hardware prices—is non-trivial. Lastly, as one head of mobile at a large U.S. retailer told me, they're simply not set up to orchestrate physical interaction based on digital data.

Not yet.

So part of what we need to truly blend the physical and digital worlds is for enterprises that depend on physical locations to stop thinking of themselves as such, and instead to staff up to go digital, even "offline."

Taking Mobile Seriously

But first, not surprisingly, enterprises need to get serious about mobile. Oh, sure, everyone knows mobile is big, and companies tend to acknowledge this in surveys.

Source: Adobe

But what this data actually shows is that we still have a ways to go. After all, with Ericsson projecting 90% of the world's population over the age of 6 to own a phone by 2020, mobile can't simply be another screen to which companies cater. It has to be the screen.

While not every business is necessarily a mobile business (a company that builds windmills, for example, probably doesn't need an app), it's hard to imagine many consumer-facing businesses that can get away without deep and abiding investments in mobile. 

Source: Adobe

Which is why it's not enough to talk about mobile. You also need to fund it.

While the Adobe survey cited above found significant pockets of mobile investment—30% of those surveyed reported a minimum of $5 million spent annually on mobile apps and websites and an average annual investment of $5.5 million on mobile apps and $4.9M on mobile websites—the chart above suggests we have a long way to go.

And until we get there—until mobile becomes core to a company's DNA—it's hard to imagine the kinds of dramatic investments in beacons that BI Intelligence projects. Location is critical to mobile, but not until companies first get their mobile acts together.

This article roughly follows the presentation the author gave at M1 Summit in New York City in May 2015.

Lead photo by Intel Free Press

Media files:
MTMwMzM1MjI2Mjc3NzA5ODM0.jpg (image/jpg)

Blogtrottr

unread,
May 23, 2015, 8:12:55 AM5/23/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Open Platforms, Open Networks: The New IP
May 22nd 2015, 22:55

This post is sponsored by Brocade. It reflects the views of the sponsor, not ReadWrite's editors.

The Internet has grown enormously in the past 20 years. But in many fundamental ways, Internet Protocol-based networks haven't. 

New application models require a New IP. See how the New IP architecture is designed for a new environment where cloud, mobile, big data, and open ecosystems are driving change.

Watch this video to learn more.

This post is sponsored by Brocade. It reflects the views of the sponsor, not ReadWrite's editors.

Photo courtesy of Shutterstock

This post first appeared on the Ferenstein Wire, a syndicated news service; it has been edited. For inquires, please email author and publisher Gregory Ferenstein.

A team of British and American researchers have developed a hacker resistant process for online voting (PDF) called Du-Vote. The technique could theoretically allow citizens to securely cast online ballots in public elections, even if their computer is infected with malicious software.

The development is be a significant step forward for the prospect of secure online voting, one of those ideas that seems like a no-brainer until you start thinking about how to ensure that the system couldn't be tampered with. (Say what you like about paper ballots, at least they can be recounted.)

The specific method used by Du-Vote, however, is clearly a first-generation prototype that's cumbersome and thus possibly not well suited for general use.

How To Get Out The Du-Vote

Du-Vote, which stands for "Devices that are Untrusted used to VOTE," relies on dividing knowledge of a citizen's votes between multiple devices, each with its own unique security. Election authorities would run a voting website containing the names of candidates, and would distribute a hardware token—in this case, a pin-pad device that never connects to the Internet—to voters. The token would contain a list of secret digits associated with each candidate name.

To vote for a particular candidate, a user would go to the website. Instead of just punching a button for a candidate, though, the voter would input a secret code from the Du-Vote token. Even if a hacker completely controlled a citizen’s computer and could change the name of a candidate entered on a website unbeknownst to the user, the malicious software wouldn’t know which digits to enter.

“In simple terms, the credit card sized device helps to divide the security sensitive tasks between your computer and the device in a way that neither your computer nor the device learns how you voted,” research team member Gurchetan Grewal told me via email.

What If A Hacker Controls The Token?

The Du-Vote is protective against a variety of nightmare scenarios, including if hackers manage to infiltrate both the Du-Vote token and a user’s computer.

The process includes a 100% hacker-proof technique: a coin flip. On the voting website, citizens are given two columns of random digits to choose from and asked to flip a coin, which decides which column of digits they enter into the DuVote token. For instance, if a coin flips heads and the citizen wants to elect Alice, she inputs all of the digits in column A into the DuVote and just top right cell of Column B “7970” (and vice-verse if it lands tails).

If a hacker managed to control the computer and the DuVote token, the malicious software still wouldn’t know the outcome of the coin flip and could end up guessing the wrong column. “That will cause the vote to be rejected,” explained co-author Mark Ryan. So, the vote gets rejected and it could alert authorities to tampering.

And Now Some Challenges

You can already imagine some of the problems that might result from trying to enact Du-Vote in, say, the U.S. For starters, you have to figure out how to send every registered voter a secure voting token. That's no easy project in a population as large, diverse and geographically dispersed as in the U.S.

Then you'd need a process for handling cases where people lose or misplace their tokens. And for reporting tokens lost so they're not misappropriated. 

Finally, you'd have to have faith that people would be willing to enter strings of numbers into both a handheld token and the online electoral website. Not to mention the fact that the system's security also depends on voters' willingness to flip a coin and take action based on the result. If in practice most people just entered the "column A" digits out of habit, that would undermine the system's reliability.

There are already a few countries with online voting, most notably Estonia. But Estonia has a national ID system that allows the federal government to regularly correspond with its citizens on a variety of sensitive issues. Americans are hesitant to adopt a federal national ID, making secure government interaction more difficult.

Short of adopting a national ID, the DuVote could be an alternative, and bring us one step closer to online voting.

Lead photo courtesy of Shutterstock

Media files:
MTMwMzYxMjA4MTQ1NTA2Mjc0.jpg (image/jpg)
Hak5 1814 – NASA LEAPTech and Maker Faire!
May 20th 2015, 20:21

The future of electric air travel is upon us – Darren reports on LEAPTech from the NASA Armstrong Research Center. Plus, tracking the International Space Station from a Raspberry Pi! Maker Faire is all Iabout Arduino and Raspberry Pi this year! All that and more, this time on Hak5!

Download HD  |   Download MP4

http://www.nasa.gov/centers/armstrong/Features/leaptech.html

http://issabove.com/

https://www.kickstarter.com/projects/1762626887/cubit-the-make-anything-platform

 

The post Hak5 1814 – NASA LEAPTech and Maker Faire! appeared first on Technolust since 2005.

Mobile Encryption, Safari Browser’s Flaw, Laplace’s Demon, and Hackers on a Plane! – Threat Wire
May 20th 2015, 18:39

Our fight for mobile encryption won’t end anytime soon, Safari is facing a troubling flaw, United Airlines has a depressing bug bounty program, and in Russia, government stop you.

The Ongoing Fight For Encryption

http://www.cnet.com/news/google-apple-among-tech-giants-that-want-us-to-support-encryption/

http://www.cnet.com/news/fbi-director-demands-access-to-private-cell-phone-data/

https://static.newamerica.org/attachments/3138–113/Encryption_Letter_to_Obama_final_051915.pdf

 

Laplace’s Demon Searches Your Tweets

http://arstechnica.com/tech-policy/2015/05/pre-thoughtcrime-russian-think-tank-app-catches-protestors-before-they-protest/

http://izvestia.ru/news/586559

 

Safari URL Spoofing Exploit

http://arstechnica.com/security/2015/05/safari-address-spoofing-bug-could-be-used-in-phishing-malware-attacks/

http://thehackernews.com/2015/05/safari-url-spoofing.html

http://www.deusen.co.uk/items/iwhere.9500182225526788/

 

Hackers on a Plane

https://www.youtube.com/watch?v=zOwKk7Cwc0k

http://arstechnica.com/security/2015/05/alleged-plane-hacker-said-he-pierced-boeing-jets-firewall-in-2012/

http://www.wired.com/2015/04/twitter-plane-chris-roberts-security-reasearch-cold-war/

http://www.wired.com/2015/05/feds-say-banned-researcher-commandeered-plane/

http://www.wired.com/2015/05/united-will-reward-people-flag-security-flawssort/

http://www.united.com/web/en-US/content/Contact/bugbounty.aspx

 

Photo Credit

https://upload.wikimedia.org/wikipedia/commons/thumb/6/6d/IPhone_5S_home_button.png/1280px-IPhone_5S_home_button.png

The post Mobile Encryption, Safari Browser’s Flaw, Laplace’s Demon, and Hackers on a Plane! – Threat Wire appeared first on Technolust since 2005.

Hiding Shells: Prepend Migrate – Metasploit Minute
May 18th 2015, 21:00

Metasploit Minute – the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5.

Download HD  |   Download MP4

  • Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop – http://hakshop.com

Hack Airline Flight Controls?!? Kill A Torrent Site, Boost Piracy! Privacy Policies vs. Bankruptcy
May 18th 2015, 09:00

Shutting down torrent sites (like Kino.to) doesn’t stop piracy. (It’s like the War on Drugs!) Be careful about how you disclose security vulnerabilities, aka The First Rule About Hacking Planes in Flight: Don’t Tweet About Hacking Planes in Flight! Wonder what happens to your personal customer data when a retailer, say, RadioShack, goes out o’ bidness??? Watch the video to find out more!

Image Credit: http://commons.wikimedia.org/wiki/File:Enjoying_the_in-flight_entertainment_system_(10832720896).jpg

Links:
Shutting Down Pirate Sites Is Ineffective: http://torrentfreak.com/shutting-down-pirate-sites-is-ineffective-european-commission-finds-150514/
Shutting down huge pirate sites has no ‘positive effect’
http://www.wired.co.uk/news/archive/2015-05/15/european-piracy-study

FBI: Banned Security Researcher Admitted to Hacking Plane In-Flight
http://thehackernews.com/2015/05/fbi-plane-hacking.html

FTC recommends conditions for sale of RadioShack customer data:
http://www.pcworld.com/article/2923372/ftc-recommends-conditions-for-sale-of-radioshack-customer-data.html

The post Hack Airline Flight Controls?!? Kill A Torrent Site, Boost Piracy! Privacy Policies vs. Bankruptcy appeared first on Technolust since 2005.

Thousands of Routers Infected, Starbucks Auto-Reload Hacked, and Is PC Border Seizure Unreasonable?
May 13th 2015, 19:00

Thousands of routers are infected with malware, a court deems PC border seizure unreasonable, and hackers really like their caffeine fix. All that coming up now on Threat Wire.

Thousands of Routers Infected With Malware
http://arstechnica.com/security/2015/05/researchers-uncover-self-sustaining-botnets-of-poorly-secured-routers/
http://www.yougetsignal.com/tools/open-ports/
https://www.incapsula.com/blog/ddos-botnet-soho-router.html

Court Deems Border Search and Seizure Unreasonable
http://www.wired.com/2015/05/ruling-may-stop-willy-nilly-gadget-searches-us-borders/
http://pdfserver.amlaw.com/nlj/Opinion%20on%20Kim%20motion%20to%20suppress%20NLJ.pdf

Hackers Abuse Starbucks Auto-Reload Feature
https://bobsullivan.net/cybercrime/identity-theft/exclusive-hackers-target-starbucks-mobile-users-steal-from-linked-credit-cards-without-knowing-account-number/#

Image Credit:
http://commons.wikimedia.org/wiki/File:Phishing_Login.jpg

The post Thousands of Routers Infected, Starbucks Auto-Reload Hacked, and Is PC Border Seizure Unreasonable? appeared first on Technolust since 2005.

Blogtrottr

unread,
May 25, 2015, 8:15:56 AM5/25/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Create Tooltip Style Toolbars with Toolbar.js
May 25th 2015, 07:03

Toolbar.js is a jQuery plugin that creates tooltip style toolbars. It allows you to quickly create tooltip style toolbars for use in web applications and websites. The toolbar is easily customisable using Font Awesome icons and provides flexibility around the toolbars display and number of icons.

You can run as many toolbars as required. Toolbars can be attached to any element required. Plenty of options to customised how your toolbar functions including position, animations and events. Toolbars are responsive and follow the buttons on resize.

toolbar-js

Requirements: jQuery Framework
Demo: http://paulkinzett.github.io/toolbar/
License: License Free

The post Create Tooltip Style Toolbars with Toolbar.js appeared first on WebAppers.

Blogtrottr

unread,
May 26, 2015, 8:16:58 AM5/26/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Wee – A Tiny Blueprint for Modern Web Development
May 26th 2015, 07:26

Wee bundles many of the components developers need to architect and produce responsive, interactive websites and apps. True to its name, Wee does this all with a tiny footprint. Wee is mobile-first CSS framework with reset, base, and Less mixin library < 4KB gzipped.

Wee is organized in a simple, scalable hierarchy with a consistent structure for both style and scripts. Wee’s core JavaScript toolset brings logic to what can often become a daisy-chained nightmare. Compiling, minifying, and optimizing everything can be a pain, but Wee manages it all with a simple config file.

wee

Requirements: –
Demo: https://www.weepower.com
License: Apache License 2

The post Wee – A Tiny Blueprint for Modern Web Development appeared first on WebAppers.

Forget Pizza: In The Future, Drones May Deliver You
May 25th 2015, 19:07

Drones may edge closer and closer to becoming our common couriers, photographers and even hunters, but when it comes to autonomous electric flying technologies, there's still one area that seems out of reach: personal transportation. Joby Aviation aims to change that with its battery-powered aviation technology. 

For Joby CEO and founder JoeBen Bevirt, fast, convenient air travel seems nearly ready to hit the tarmac, and he's been working on his baby—the S2 two-seat electric aircraft—since 2005. In addition to the piloted S2 and the newer four-seat S4, Joby has also started mapping out plans for its next-generation of unmanned, remotely controlled versions. In essence, drones for people. 

See also: Drones Are Getting Smarter—And More Useful

But don't pack your bags just yet. Plenty of challenges dot the landscape between here and there, not least of which are regulatory approvals. Bevirt figures it will take at least seven to 10 years to iron out the rules that will govern his upcoming aircraft.  

Up, Up And Away

Joby's plans for "people drones" and its S2 aircraft share the same basic DNA. They rely on the same sort of battery power, sensors and electrical components that, the company hopes, improves on short-haul air travel. 

Ten years ago, the S2 would not have been possible, but advancements in battery efficiency over the last decade have made such technologies much more viable. As a two-seat, fixed-wing electric plane, the S2 was designed to travel up to 200 miles—placing it firmly in weekend-jaunt or commuter territory. 

"If we can build an aircraft which is quiet, safe, and efficient, and you get door-to-door at five times the speed of ground transport, it will radically change life," Bevirt told ReadWrite. "It will have a transformative effect." Imagine skies littered with sky taxis carrying passengers to work or short-hop destinations. 

The intention smacks of another famous transportation project, Elon Musk's intriguing (and technically still theoretical) Hyperloop ground transport system. The S2, which can travel at 200 miles per hour (mph), can't quite catch up to the Hyperloop's promised 760 mph. However, it also doesn't involve the same infrastructure costs: With the ground-traveling "pods," hundreds of miles of tracks must be laid down, and that's just for the initial test from Los Angeles to San Francisco. 

Meanwhile, the S2 doesn't even require a runway. Packed with 12 different propellers and sensors, the lightweight unit operates as a vertical take-off and landing (VTOL) aircraft. In other words, it can lift off and land on helipads, making it suitable for use between densely populated areas or other points too awkward or inaccessible for standard flights. 

Although Joby won't face the same infrastructure costs as the Hyperloop, that doesn't mean it won't have any—particularly if it becomes as popular and "transformative" as Bevirt hopes. For example, San Francisco currently boasts six heliports. According to the U.S. Census Bureau, roughly 265,000 people commute into San Francisco each day. 

Initially, Joby may have to stick with servicing occasional weekend trips—from, say, San Francisco to Lake Tahoe—instead of handling daily work commutes. But that's one of its goals, and even in the meantime, the scenario operationally would still require more helipads. 

It's Hard, Making Drones For People

For Bevirt, the most pressing matter—apart from safety, which is paramount—is sound: "You can build one that's safe, but if it's also loud, it would be dead before it arrived as a product, because of the noise," he said. "Our goal is [to make it] 100 times quieter than a helicopter." Put in quantitative terms, Joby wants its newer S4 (the S2, but with two more seats) to be approximately 65 decibels at 250 feet altitude. 

"That's a magical number where [humans] tend to find things not too annoying," he said. 

That's not the only challenge, particularly when it comes to Joby's next-generation autonomous electric aircraft. 

The Federal Aviation Administration could classify them as either commercial planes or massive passenger drones, the latter of which could throw a monkey wrench into the works. Until recently, the FAA has been reluctant to even allow a trial for commercial use of compact drones, much less a final set of rules regarding their use. That's just for delivering Amazon packages or other goods. But it may look like a walk in the park compared to the likely debate and analysis around super-sized drones carrying actual human beings.  

See also: The FAA Keeps Edging Closer To Broader Commercial-Drone Use

Joby may have a load of obstacles in front of it, with no easy answers, but Bevirt seems optimistic. It helps that he also knows how to present a persuasive argument to rally support: Presenting at a drone conference in Santa Cruz, Calif., the CEO noted that in terms of fuel, speed, and efficiency, the cost of using a sky taxi would be approximately $1.20 per mile. 

Joby's S2 technical paper (.pdf) shows a more apples-to-apples comparison, listing the approximate price tag and energy cost of its S2 aircraft as $200,000 and $0.05, respectively, while pegging the Robinson R22 helicopter at $291,700 and $0.53. It also shows operating costs at $0.20 (Joby S2) versus $1.30 (Robinson R22). 

The possibility of fast, efficient travel at rock-bottom prices and minimal infrastructure costs could make for sky-high potential. Certainly Bevirt imagines that, instead of ordering Amazon packages or pizza for air delivery, we may one day hop in our sky taxis and go for a drone-powered weekend of shopping and dining before too long. That future may be farther off in the distance than he imagines, but it still looks like it's on the horizon. For now. 

Photos courtesy of Joby

Media files:
MTMwMzYyMzYwMDAyMDQ3OTcw.jpg (image/jpg)
thumbnail Stagerless Meterpreter - HakTip
May 25th 2015, 19:00, by feed...@revision3.com (Revision3)

Metasploit Minute - the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5. Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop - http://hakshop.com :: Subscribe and learn more at http://metasploitminute.com :: Follow Rob Fuller at http://room362.com and http://twitter.com/mubix

MediaTek’s Linkit One Platform Could Make Makers Of Us All
May 25th 2015, 15:00

MediaTek, a Taiwan-based semiconductor company, took to the Wearable World Congress floor last week to show off a new way for makers to bring their ideas off the drawing board and into the real world. Priced at just $79, the LinkIt One development kit seems geared specifically for tomorrow’s Internet of Things and wearable tech entrepreneurs.

Big Power, Little Chip

LinkIt One relies on the Aster 2502 chipset, a tiny-but-powerful system-on-a-chip that boasts 4MB of RAM and 4MB of flash memory, as well as support for Bluetooth LE, Wi-Fi, GSM cellular connectivity, and more. The chip itself is only about half the size of your pinkie nail, which leaves plenty of room to pack in whatever other hardware you might want to build.

The hardware platform includes a Arduino-based developer board made by Seeed Studios, the same Chinese company working on Pebble Time smartstrap compatibility.

The Linkit One Arduino development board

“Pretty much anything you want to do with [the Internet of Things] in home or a wearable product, you use this board to design your product,” Marc Naddell, VP of MediaTek Labs, tol me. MediaTek Labs represents the company’s attempt to branch out into maker-focused areas.

Currently, most of MediaTek’s business comes from contracts with big tech companies; their chips show up in dumb phones, smartphones, DVD and Blu-Ray players, and even the Xbox 360 console. But Naddell said that they recognize the innovations that are happening on much smaller scales, and wanted to get in on the action.

“We want to attract innovation, so provide a platform for anyone basically to create their concept and have success, whether it’s just as a hobby or whether they plan to do a commercial business,” he said.

Of course, don’t think that MediaTek Labs’ LinkIt platform and its low price tag is a sign of the company’s altruism. Getting in with the makers means more MediaTek chips will be out in the world.

“We want to put our chipsets in the hands of the next generation customers, so whether there’s a new disruptor out there, or the next creator of a new device kit, we’d like to see that being done with MediaTek’s chipset,” said Naddell.

As the world of computing continues to shrink, so does the cost of that computing. It wasn’t too long ago that we heard about the crowdfunding success of Chip, a compact, $9 computer also geared towards makers who want to tackle tech challenges. MediaTek’s Aster 2502 chipset costs about eight times as much, but it’s also a whole lot smaller, and comes with the backing of MediaTek’s 18 year corporate track record and support system.

Brave New Brew

Naddell said that the LinkIt One’s versatility is already bearing fruit, with recent projects on display at Maker Faire UK.

One demo we showed at the Maker Faire was a smart brewer. Somebody wanted to brew their own alcohols from their home, they basically would put their ingredients into this air sealed, airtight container, and it has sensors on the inside to detect pH level, pressure, temperature, alcohol level, those kinds of things.

Sensors were coming out of the bottom of the lid, so you could see what’s going on inside the airtight container.

This smart brewer was made using LinkIt One, and was on display at Maker Faire UK

The markets for wearables and the Internet of Things are still wide open, so it’s telling that huge companies like Flextronics and MediaTek acknowledge the importance of garage inventors, and have developed new means for them to give shape to their ideas.

If nothing else, the LinkIt One might definitely give new meaning to the word “microbrew.”

LinkIt One and smart brewer images courtesy of MediaTek

Media files:
MTMwMzY1NTg3NDAxNTI1MjU4.jpg (image/jpg)

Blogtrottr

unread,
May 27, 2015, 8:15:36 AM5/27/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Atomic – The Fastest Way to Design Beautiful Interactions
May 27th 2015, 07:03

As of today anyone can set up an account and start prototyping in seconds. Atomic approaches prototyping in the way designers think: design your different states as separate pages, then create automatic animations between them.

Create your designs from scratch in Atomic, or bring your assets in from another drawing tool. Draw Hotspots over elements in your design and link pages together into a prototype. You can choose to animate these transitions between pages. When the same object exists on both pages, Atomic will animate any changes automatically. These connections between objects are created when you copy-and-paste them from one page to another, or when you duplicate a page. Anything that only exists on one page will be faded in or out. Happy prototyping.

atomic

Requirements: –
Demo: https://atomic.io/
License: License Free

The post Atomic – The Fastest Way to Design Beautiful Interactions appeared first on WebAppers.

Samsung’s Tizen Z1 Smartphone Is Number One! (In Bangladesh)
May 26th 2015, 22:28

From smartwatches and smartphones to smart televisions, Samsung is putting its homegrown Tizen operating system into as many products as it can. While Tizen has yet to take off in the way the company has hoped, a new report published by Counterpoint Research reveals that there’s one place that Tizen mania has struck at least one place: Bangladesh. 

The relatively small country is one of the most densely populated in the world, and its people are apparently crazy for Samsung's Tizen-powered Z1. The report says that, in Q1 2015, it was the top-selling smartphone in Bangladesh’s nascent mobile market. 

See also: Samsung Announces The First Tizen Smartphone, The Z1

This is a big win for Samsung, not just because rivals like Apple and others have been vying to own emerging markets, but because the South Korean tech maker desperately wants to validate Tizen apps and services. The company has been trying to jumpstart an app ecosystem to rival Android, but one that doesn’t share a nickel with Google. 

That’s usually the biggest hurdle for any rivals to Android or iOS; without users, there’s little incentive for developers to bother making apps for a given platform. It's the same conundrum Windows Mobile (née Windows Phone, née old Windows Mobile) has faced for years. 

Tizen is starting to look a lot more interesting on smartwatches. But can Samsung replicate that excitement on smartphones, and claim more markets?

Samsung has struggled to justify Tizen’s existence, and has more or less failed to do so. Recent hints provided by Samsung’s revamped Tizen smartwatch SDK seem to indicate a more careful approach towards its wearables. But what may work for wearables doesn't necessarily translate to smartphones. As TechCrunch points out, the Z1 has only captured about 1 percent of the smartphone market in its initial launch territory of India

In the end, the only way for Tizen to truly take off is for Samsung to prove it's worthwhile for users. With Bangladesh embracing the platform, at least the company now has data it can point to, which may give it a fighting chance, at least in the developing world. As for anywhere else, the jury is still out. 

Images courtesy of Samsung

Media files:
MTI3Mzk2NDg2MTczNDg3MDc0.png (image/png)
The Force (Touch) May Be Strong With iOS 9
May 26th 2015, 21:05

Force Touch, one of Apple’s newest and most unique features, may end up in the next version of its iPhone and iPad, according to a recent report on 9to5Mac

The feature, which can trigger actions based on the amount of force users apply in tapping a display or touchpad, first showed up in the Macbook and the Apple Watch, and it could become an important part of the upcoming Apple TV remote. We suspected that the iPhone might be next in line, and now the site's unnamed sources claim that Apple will imbue iOS 9, the next major update to its mobile software, with Force Touch support. 

See also: How The New Apple MacBook Retired Steve Jobs’s Vision Of Computing

If true, the move, which would require Force Touch-capable displays going into the new Apple smartphone and tablet, could wind up being limited to the company's homegrown features only. But the site seems convinced that Apple will give app makers access to the feature—which could change the way we interact with games and other iPhone apps. 

Show Of Force

Force Touch is essentially a pressure-sensitive twist on the touch-based gestures that have become standard on trackpads and smart-device displays. Instead of merely touching or pressing to hold an icon, button or other element on the screen, people can change the weight of their taps to perform different actions on their displays. 

An Apple Support page offers all kinds of examples of how to use Force "click" on the new Macbook, with options ranging from quick-editing a file’s name, or seeing a Maps preview of an address or location. 

The feature also lets you know when it registers the input using "haptic feedback," or small vibrations that alert you when something happens. Those can be simple buzzes that acknowledge a Force Touch entry, or a shake that tells you when you've reached the end of an iMovie clip.

New Macbook owners have more options for how they want to set up Force Touch

The addition of pressure-sensitive touches and taps may not sound like a big deal on the face of it. But there are no shortage to the ways developers might take advantage of the new feature. For proof, we can look back to the year 2000, when Sony released the PlayStation 2 game console and its controller with pressure-sensitive buttons.

In the console’s flagship racing title, Gran Turismo 4, players could more subtly apply gas or brakes to their cars depending on how hard they pushed each button. Other games like Metal Gear Solid 2 and MLB the Show offered improvements to gameplay based on similar touch features. However, by the time the PlayStation 4 came out, Sony had dropped pressure-sensitive buttons.

The DualShock 3 was the second PlayStation controller to feature pressure-sensitive buttons. Sony dropped the feature for the PS4's gamepad, however.

Apple, on the other hand, is not likely to drop Force Touch anytime soon, especially since it just spread the feature across its device categories. 

Use The Force, Devs

With straight taps—read: without Force Touch—the experience is pretty binary. You’re either touching the screen, or you’re holding your finger on the screen. Adding varying degrees of pressure means that developers can start thinking of more creative ways to connect users with their software. 

If iOS 9 delivers the feature, as rumored, then it could bring a shift in the fundamental ways we experience apps. Take game apps, for instance. An iPhone user might find playing a baseball game on a Force Touch-equipped iPad more engaging, since they could control the strength at which they hit the ball. Players could change the speed of their pitches based on how hard they touch the screen. 

Force Touch could also open up new ways for developers to take advantage of the iPhone’s small screen real estate. If you're trying to move spreadsheet items around, a Force Touch could present more options than a simple tap. Developers could add new contextual menu options, and make other features more accessible, all based on how hard people hit their screens. 

Apple may or may not reveal its intentions next month, when it shows off iOS 9 at its Worldwide Developers Conference in June. If the company sticks with its typical pattern, the new iPhones (likely named the iPhone 6S and 6S Plus) may not offer very many hardware changes, so new Force Touch hardware might be the star of the show during its fall press event. The company may not be willing to tip that ahead of time, even to show off the new software tools that would go along with it. 

Then again, Apple may want to tempt them with it sooner rather than later, if it wants developers to "use the Force." 

Lead photo by Pauli Carmody; Macbook trackpad image courtesy of Apple; DualShock 3 image courtesy of Sony

Media files:
MTMwNDU1MjE0MjQyMTc0MjI2.jpg (image/jpg)
What Jony Ive’s Fancy New Title As Chief Design Officer Means
May 26th 2015, 18:40

Apple’s move to bring its product designer extraordinaire, Jony Ive, into its "C suite” should surprise no one, given how large he looms over the company’s products. At the same time, the news of Ive’s new position as Chief Design Officer—which broke on Memorial Day—seems to have come out of left field.

Three years ago, CEO Tim Cook gave Ive dominion over Apple’s mobile software interfaces and hardware design. The new responsibilities gave him control over the way the company’s devices looked and behaved, from the inside out. Now, according to The Telegraph, he will head back to his native England (to raise his family), leaving his old responsibilities split between two Apple middle men. Reportedly, Ive’s new assignment will have him working with London's Foster and Partners to design Apple's Spaceship Campus 2 and weighing in on the growing Apple Retail Stores springing up worldwide.

See also: Why Apple Just Wasn't Feeling It For The TV Set

Despite the fancier title, the new designation seems like a goodbye, which is notable because Ive always represented the "old guard," a remaining legacy of Steve Jobs’ rule at Apple. Sentimentality aside, though, the larger concern is over what the move means to Apple devices.

Thanks For Everything, Sir Jony

When the company shunted software chief Scott Forstall aside in 2012, it essentially added those duties to Ive’s plate. The changes were positioned as the company marrying its software and hardware efforts, which seems to have paid off. Apple just can’t stop bragging about its monster iPhone sales. From its initial October to December timeframe, iPhone shipments amounted to 74.5 million units, up 46% against a year earlier.

Now we’re on the precipice of what looks like a divorce between Apple’s hardware and software development, at least when it comes to the daily nuts and bolts. Effective July 1, Alan Dye will become VP of UI design, and Richard Howarth moves into the VP of industrial design role. 

See also: "Virtual Rooms" For The Apple Smart Home Sound Like A Great Idea

Ive supposedly won't step completely back, according to what appears to be an Apple internal memo from Cook to staffers about the change. From 9to5Mac: 

His new role is a reflection of the scope of work he has been doing at Apple for some time. Jony’s design responsibilities have expanded from hardware and, more recently, software UI to the look and feel of Apple retail stores, our new campus in Cupertino, product packaging and many other parts of our company...

As Chief Design Officer, Jony will remain responsible for all of our design, focusing entirely on current design projects, new ideas and future initiatives. On July 1, he will hand off his day-to-day managerial responsibilities of ID and UI to Richard Howarth, our new vice president of Industrial Design, and Alan Dye, our new vice president of User Interface Design. 

Translation: Ive will still weigh in on the broad strokes on both sides. But it won't be his hands guiding and managing daily development. 

The impact of this re-shuffling likely won't show up right away, at least not for the iPhone 6S (or whatever the new model will be called) or for the next version of iOS that Apple will showcase next month at its Worldwide Developers Conference. Those changes, if any, will likely materialize in the company’s following product development cycle. 

The only thing we might be able to count on in the short term is that Dye and Howarth will probably take on bigger roles at the company’s WWDC keynote. We'll see then if they can wax as breathlessly poetic about Apple products. 

Photo courtesy of Apple

Media files:
MTIyNDM0NjY4ODMzMzAzODMz.jpg (image/jpg)
It's Official: Microsoft's Cortana Is Coming To iOS And Android
May 26th 2015, 16:42

The rumors were true: Microsoft has confirmed that Cortana is coming to iOS and Android later this year. Most of the voice assistant's functionality will be available on Apple and Google's platforms, though users won't be able to launch apps or toggle settings as they can on Windows Phone.

For anyone with more than a passing interest in Microsoft's journey under CEO Satya Nadella, the move won't be a surprise. The Redmond firm has been busy focusing on getting its mobile apps available on all platforms (such as its flagship Office suite), and making Windows 10 work better across computers, smartphones, tablets and even game consoles. 

See also: Google Now’s Open API Plans Could Spell Trouble for Siri And Cortana

The new Cortana releases tie into a newly unveiled Phone Assistant app for Windows 10, which aims to make using the desktop software with iOS and Android devices easier. 

Cortana Grows Up And Moves Out

To take on Google Now and Apple's Siri, Microsoft has been focusing on Cortana as an integral part of the Windows 10 operating system (OS), due to arrive this summer. The company wants to offer ubiquitous access, so it plans on bringing the assistant to desktops, laptops, the Xbox One, Windows 10 Mobile devices and even competing platforms. 

Cortana on iOS and Android will recognize who you are, sync your notebooks across devices, and display notifications about reminders and updates. You'll be able to tap into its search capabilities and access anything that's available in the cloud (like results from your favorite sports team). 

See also: Microsoft's Edge Will Let You Scribble On The Web—And That's Awesome

Aside from the ability to launch specific apps or toggle device settings with your voice (something Apple and Google doesn't allow), the experience will be much the same as it is on Windows Phone.  

The Android Cortana app is scheduled for a late June release with the iOS version following "later this year." We still don't have an official release date for Windows 10—July is a good bet—but once it arrives, it should come with decent iOS and Android compatibility out of the box.

Talking Strategy

Bringing Cortana to competing platforms looks directly opposed to Apple's strategy. (Good luck trying to get your Android or Windows Phone device talking happily to a Mac.) But it's a common sense approach when you've got a sliver of the mobile phone market—some 3.8 percent in the US according to the latest figures.

So far, Windows 10 looks like Microsoft's best shot at gaining ground, as a growing number of people seem intrigued enough to at least try out the preview version. The company obviously wants to attract new users, while giving the initiated a reason to stay.

As Google Chrome proves, getting your software on your competitors' platforms can bring some benefits. Microsoft is likely crossing its fingers, hoping that embracing iOS and Android will draw users towards Windows. But tech maker beware: At the same time, the strategy could backfire, ensuring Windows is less vital to Microsoft's overall success. 

Images courtesy of Microsoft

Media files:
MTMwNDUyMDExMjcwMzE0NDYy.jpg (image/jpg)
Tools For Screencasting On Your Windows Desktop
May 26th 2015, 13:00

Text and still images can document a computer process or describe software features well, but video can do so much more. With a screencast, you can capture that elusive bug which seems to disappear the moment anyone else looks at your screen, create stunning visual presentations of software or websites, and create tutorials.

See also: How To Capture The Action On Your Mac Desktop

I covered tips and advice for screencasting in a previous article, along with software for Mac OS X, but plenty of options also cater to Windows users at varying prices, from free to expensive. Read on to check out a few of my favorites below.  

TechSmith Camtasia Studio, Jing, and Snagit

TechSmith has a very diverse line of screencasting and capturing solutions, including Camtasia Studio, Jing, and Snagit.

Camtasia Studio ($299), TechSmith’s screencasting powerhouse, offers a powerful built-in video editor with a multi-track timeline, which makes it easy to layer multiple video, image, and audio media for a full-featured production. 

Jing (free), also from TechSmith, targets users who want to share photos and screen recordings quickly and easily. Once you capture video of your screen, you can send it directly to Screencast.com or share it via IM, email, and social media. But bear in mind that Jing limits recordings to five minutes. That may be great for short tutorials and other concise captures, but it's not ideal if you need to record longer footage or long-form presentations.

Snagit ($50) got its start as an image capture and editing program, and those are still its primary features. But it also offers a very basic video editor that lets you to trim out bloopers. 

These programs either come free or offer trial downloads.

VLC Media Player

VideoLAN’s VLC media player (free) is an open-source virtual Swiss Army knife for video playback, recording, and streaming.

While it's best known for the ability to play videos with a wide range of file types, it also gives users the ability to stream and record their desktop, as well as other multimedia input devices in a variety of formats. 

But user beware: While testing VLC for this post, I experienced crashes using both the 32-bit and 64-bit versions of VLC 2.2.1 in Windows 8.1. I dug into some research, and this appears to be a known issue with the current version.

Screencast-O-Matic

If you want something another free, simple tool, check out Screencast-O-Matic. The Web-based screen recording program works for both Mac and Windows, and it only requires the installation of a small piece of software. Users of the free version can record up to 15 minutes of video with a small watermark, while pro users ($15/year) can record more than 15 minutes at a time. 

You will also need to upgrade to the pro version if you want to record system audio. Both free and pro users can narrate their screencast using their microphones, and publish directly to YouTube or export video in AVI, FLV, and MP4 file types. The program can also record the whole screen or a specific part of it, a feed from your webcam, or both. 

Open Broadcaster Software

Currently in beta testing, Open Broadcaster Software (free) looks like it could be one of the most impressive stand-alone programs for streaming and screen recording programs. It lets you stream your screen live to Twitch, YouTube, DailyMotion, Hitbox, and more. You can also record your screen directly to your hard drive in a range of file formats. 

One feature that sets it apart from many traditional screen recording programs is its GPU-based capture mechanism, which lets it to record gameplay without hammering your system. 

Fraps

Fraps is a long-time favorite among gamers. Built to capture video gameplay, it has a number of useful features for screencasting, including an overlay that displays your current frame rate and recording status. 

ShadowPlay

Nvidia’s GeForce ShadowPlay (free) makes it easy to record your screen whether you are at your desktop or embroiled in the latest video game. 

Desktop recording is only possible with desktop-class GPUs. For instance, if you are running it on a laptop with a mobile Nvidia GeForce graphics processor, you will only be able to record gameplay in DirectX 9, 10, and 11 games.

A stand-out feature in ShadowPlay is appropriately called shadow mode, which automatically records your gameplay for up to 20 minutes in the background. To export it and make sure you never miss the big play, just hit a hotkey combination. You can also easily stream directly from ShadowPlay to Twitch.tv.

Read the fine print before you use it, though. ShadowPlay only works with GeForce GTX 600, 700, 800, and 900 series cards, including its own mobile variant.

If you are an AMD graphics card user, you’re not out of luck. AMD teamed up with Raptr to create the AMD Gaming Evolved client, complete with its own in-game recording capabilities for owners of AMD Radeon HD 7000 series (GCN) and newer cards.

These are just a few of the large array of screen-recording options for Windows users, and they can help you immortalize your desktop behavior—whether you’re putting together a video tutorial or showing off your first-person shooting skills. Ultimately, your ideal solution depends a lot on what you're recording and why, so use the picks above as a starting point to run your own tests. Good luck! 

Lead photo by David Brown; Camtasia screenshot courtesy of TechSmith

Media files:
MTMwNDQzODg2NTM0MzY3NzEw.jpg (image/jpg)
thumbnail Stagerless Meterpreter - HakTip
May 25th 2015, 19:00, by feed...@revision3.com (Revision3)

Metasploit Minute - the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5. Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop - http://hakshop.com :: Subscribe and learn more at http://metasploitminute.com :: Follow Rob Fuller at http://room362.com and http://twitter.com/mubix

WordPress Troubleshooter. How tо fix “Google API key is invalid” error
May 22nd 2015, 05:14

This video tutorial shows how to fix "Google API key is invalid" error in Wordpress.

WordPress. How to duplicate posts and images for site’s languages using WPML
May 21st 2015, 05:19

This tutorial shows you how to duplicate posts and images for your site's languages using WPML.

May 18th 2015, 19:15, by feed...@revision3.com (Revision3)

Metasploit Minute - the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5. Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop - http://hakshop.com :: Subscribe and learn more at http://metasploitminute.com :: Follow Rob Fuller at http://room362.com and http://twitter.com/mubix

WordPress Troubleshooter. How to solve issue with Breadcrumbs after performing CherryFramework update
May 18th 2015, 05:07

This tutorial shows how to solve issue with Breadcrumbs after performing CherryFramework update.

Blogtrottr

unread,
May 28, 2015, 8:14:11 AM5/28/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Giveaway: 3x Six Months Enterprise Minterapp Plans
May 28th 2015, 07:03

Business has evolved! No longer are entrepreneurs, business owners, project managers and freelancers chained to their desks! Savvy business people around the globe have discovered the freedom of working from anywhere and everywhere!

Minterapp.com is an online app that tracks time, tracks and creates invoices, quotes and estimates and detailed reports with a click of the mouse. Never has it been so easy and effective to track projects. The online time sheet gives you complete insight into where your time and money is going. You can easily control issues before they become problems. You can streamline payments and tag invoices. It is like having an accounting pro, billing clerk and virtual assistant in your pocket. You are not limited to 9-5 – pouring over details that may have been forgotten from the week’s business calls.

minterapp

Minterapp.com is offering a free trial of one of their most popular plans. Further, all users who use the coupon code “WEBAPPERS” will get an extended trial period. But it gets even better. Minterapp is giving away six months of the top-of-the-line Enterprise Plan Packages to THREE lucky winners! All you have to do is post a comment below this post. That’s it; you are entered. Entries must be received by June 6, 2015 to qualify.

The Enterprise Plan Package encompasses all the standard and premium features available. With the Enterprise Plan Package, you can have unlimited users. You can have unlimited clients. You have full Enterprise support. This is in addition to the unlimited projects, invoicing and tracking already offered to all customers. The value of each of these prize packages is $359.70. ($59.95 per month X 6 months) And for three lucky clients these will be provided zero cost to them! For six months, maximize profits. For half a year, discover where profits are leaking. For six months, run your business with the freedom you have always wanted. Take full advantage of technology made available by the best professionals in the industry. It just doesn’t get any better!

More than 2000 companies have incorporated Minterapp into their businesses with great success. Remember, even if you are not a winner of the contest, you will still get a free trial from Minterapp.com to try out this sensational online tracking program. And the coupon code “WEBAPPERS” will extend that trial. You have nothing to lose and everything to gain. It will cost you nothing to find out how much more effective you and your team can be. Once you apply these solid business practices into effect in your business, you will never go back to the old fashion, time consuming way of doing things.

The post Giveaway: 3x Six Months Enterprise Minterapp Plans appeared first on WebAppers.

Google I/O 2015: What We're Most Excited To See
May 27th 2015, 20:48

In its courtship of developers and expanded share of the consumer market, Google's never been afraid to go the extra mile during its annual I/O conference—even resorting to James Bond-style antics when it suits the occasion. 

We may or may not see anyone drop out of the sky with Google tech strapped to their bodies this week, but there should be plenty for developers and consumers to sink their teeth into at the Google I/O developer conference on May 28 and 29, 2015.

With its opening keynote less than 24 hours away, here's what we're looking forward to.

Android M

Google is very likely to unveil its next version of Android and related software development tools at I/O. No surprise there, considering it's a developer conference. There's not only precedent for the company using the conference to introduce new Android software, but the company basically leaked aspects of this news itself (see below). As for what we can expect, here are some of the most consistently reported features:

See also: Google’s ARC Welder Gives You A Glimpse Of An Android-Anywhere Future

One-touch fingerprint authentication for apps: The company is expected to release developer tools, so app makers can support the biometric login. With this, users would be able to access every supported application on their Android devices without punching in a password, just as iPhone users can. 

Greater app-permission control: Instead of forcing users to approve or reject a blanket set of permissions for access to data, Google wants to give users more fine-grained control over permissions. People would then be able to pick and choose which pieces of information to funnel through to apps, and which to block. 

Android Pay: Announced at Mobile World Congress, Google's new mobile payments technology will vie with the tap-to-pay juggernaut that Apple Pay aims to become. But this isn't the Android maker's first entry into payments (see: Google Wallet). This time, the company looks like it may be pinning its hopes on a new HCE-based (host card emulation-based) alternative. HCE refers to a software platform that essentially duplicates credit cards, ATM cards, transit cards and the like as digital representations. Developers who support Android Pay could allow users to pay for goods or services inside apps or at stores with a single tap. 

Android for Work Update: So far, Android for Work has aimed to help employees separate their personal and work data on a single Android device without the pain of user-switching, i.e. constantly logging in and logging back out under a different account. As for what the update could hold, the short description that briefly hit the Google I/O agenda didn't offer many clues. (It was unceremoniously yanked in short order.) Given how important security is to companies, it's very likely Google will focus on locking things down even further. 

The text of the missing session description seems to corroborate that Google (as expected) will refer to its next-generation software platform as Android M. From Ars Technica: 

Android for Work Update

Android M is bringing the power of Android to all kinds of workplaces. This opens huge new markets for hundreds of millions of devices to workers at small business, deskless workers, logistics and warehousing jobs; all be powered by adoption of Android devices at Work. 

Android Wear

Now that the long-anticipated Apple Watch is finally on the wrists of consumers and Pebble makes its new Pebble Time ready for its close-up, Google's not likely to ignore the wearables category. 

See also: Google Unlocks Wi-Fi, Wrist-Flicking And More For Android Smartwatches

Its smartwatch software already got a major update last month, which brought Wi-Fi support and wrist flicks to the table. If the company hasn't saved some secret new additions for its developer conference, then it will probably use the time in one or two ways: either reveal new integrations for the watches, show off the cool things apps can now do with the recent changes, or both. 

If all that's too mundane for attendees, Google's Advanced Technology and Projects (ATAP) group aims to show us ideas for wearables that will "blow [our] socks off," adding, "(We mean this more literally than you might think…)." Consider it the team's vision of where smartwatches and other body-worn devices could go. And it has something, apparently, to do with socks. 

Project Ara

Speaking of ATAP, it may have just the thing for those of us who are bored with today's smartphone choices. If you were excited by the prospect that Phonebloks put in front of us in 2013—a modular smartphone with replaceable parts—then you'll want to take note of the Project Ara portion of the conference. 

After unveiling the Spiral 2 Project Ara prototype earlier this year and announcing its plans for a test market in Puerto Rico, Google could follow it up with a peek at the next hardware version, presumably called Spiral 3. ATAP proclaimed that "The engines on Project Ara are revved." 

Virtual Reality

At last year's conference, Google presented attendees with foldable Google Cardboard "headsets"—basically inexpensive cardboard boxes tricked out with lenses, for basic virtual reality viewing using Android devices. The notion seemed laughable at the time, but the company has been all too serious about it—issuing out software development tools for Cardboard, creating a certification program, and making its Search Design Chief the new Cardboard boss, amid rumors of a new VR operating system. 

Plus, over the past year—with all the hype over long-delayed VR goggles—the notion of fast, affordable virtual reality experiences has charmed us. 

At its core, the way it works is very familiar to anyone who's ever picked up a Mattel View-Master, which makes it hardly surprising that the toy maker teamed up with Google to update the old stereoscopic staple with virtual reality features. 

The market for smart goggles has been ramping up, making for a crowded space, as Oculus Rift (Facebook), Microsoft HoloLens and possibly even Apple push in. Google itself has more than just one bid for our faces in play, between its VR-oriented Cardboard and AR (augmented reality)-focused Google Glass, which just got a reprieve

Home Entertainment

Google has had varying shades of success in its efforts to become part of your ever-smartening home, but its $35 Chromecast streaming media dongle was rated as the top connected device according to App Annie last October. An I/O Chromecast 2 reveal would hardly come as a surprise. 

It's interesting that there has been relatively little buzz over the prospect of a new Nexus Player, considering the device basically houses a Chromecast within it. The only hint is that Google quietly dropped the Player's price by $20, which seems to indicate that a new and improved version may debut at I/O. Either way, we know the company wants to get Android TV and Google Play into more houses. 

Consider it part of the tech giant's larger push into our houses. The tech giant will actively court developers to integrate with its Nest smart home division, so it can put the smart thermostat, carbon monoxide alarm and Dropcam cameras at the heart of a holistic system that controls and automates our abodes.  

Real-Time Satellite Maps

Last year, Google bought satellite imaging company Skybox for $500 million. That paves the way for an overhaul of the Google Maps and Google Earth infrastructure—which may give us real-time views of the world, instead of street views that are updated every few years or so. Although it probably won't be done and ready to launch this week, the company will offer some glimpses of what we can expect on the mapping front.  

On The Road

On Tuesday, CNET's Brian Cooley reported positive experience with how Android Auto works as the go-between connecting a Nexus 5 to a new Hyundai Sonata's navigation screen. As he describes it:

The apps and processing still run on the phone; Android Auto is largely a projection technology that filters, reshapes and presents services on the car's screen. 

The process still involves a physical cable to connect the phone to the car. It's hard to believe that such a cobbled melding of tethers would be considered cutting edge by Google's standards—and perhaps it's not really supposed to be. 

In December 2014, a Reuters report revealed that Google "is laying the groundwork for a version of Android that would be built directly into cars," instead of relying on physically jacking in. The media outlet called it "a major step up from Google's current Android Auto software." 

From cars and phones, to wrists and homes, Google's universe has been expanding outward in all directions. Starting tomorrow, we'll find out how it plans to take developers along for the ride. 

Lead photo, Cardboard, Chromecast and Android Auto photos by Adriana Lee for ReadWrite; Android vs. Apple photo by Tsahi Levent-Levi

Media files:
MTMwNDkwMDg5NjQ1MDY2MjUw.jpg (image/jpg)
How Oculus Could Extend Into The Real World, Thanks To Surreal Vision
May 27th 2015, 17:09

While Oculus has created immersive virtual 3D worlds inside the Rift headset, there isn’t much it can do with the actual world around the headset. However, that might change soon, as the Facebook-owned company announced the acquisition of computer vision startup Surreal Vision on Tuesday. 

See also: Get Your Faces Ready: Oculus Announces 2nd Developer Conference This Fall

The deal could be the beginnings of Oculus' bid to extend its virtual reality (VR) promise to actual reality, including technology that can map out users' physical environment and replicate it digitally, to augmented reality (AR), which layers information over their view of the real world. Here's what Surreal Vision may bring to Oculus' table.  

The Surreal Deal

The announcement describes the talent at Surreal Vision as “one of the top computer vision teams in the world focused on real-time 3D scene reconstruction.” The three founders, Richard Newcombe, Renato Salas-Moreno, and Steven Lovegrove, have all created impressive examples of computer vision in action, including KinectFusion, DynamicFusion, DTAM, SLAM++, and Dense Planar SLAM

Armed with a Microsoft Kinect, these tools can interpret and identify the real world and reproduce it in a virtual one. KinectFusion, for example, can digitally map the layout of a room:

SLAM++ (short for “Simultaneous Localisation and Mapping at the Level of Objects") can identify specific objects in a room based on digital reference models. So if the Kinect captures a room with two chairs and a table, it can figure out what those objects are and make a virtual copy using digital objects:

Developers could use these tools to make virtual replicas of actual places, opening the door for virtual tours or faster game development. 

So far, various prototypes of the Rift VR headset have been the only hardware we’ve seen out of Oculus. But the company likely hasn't ignored augmented reality, particularly since its appeal got a boost recently, thanks to news that Google will reboot Glass development and Microsoft has entered the niche with its intriguing HoloLens project. Oculus, for its part, may also have an augmented reality device up its sleeve, one that blends digital creations with real world objects and environments. If so, the Surreal Vision deal would also represent a major leap forward in AR development. 

From there, it’s not hard to think of what Oculus could accomplish with Surreal Vision's computer vision prowess. Imagine taking a virtual stroll with your vacationing friends in real time, or playing virtual laser tag across the country, with digital recreations of your living rooms. 

A Vision Of The Future

The computer vision field’s power and potential has been growing at an exponential rate lately. Two Google projects in particular have shown off just how far computer vision has come in a short time, with an impressive showing in the form of its 3D mapping Project Tango initiative, and the ever-evolving self-driving car project, which would have to map out real-world roads (and obstacles) and digitally interpret them. 

Magic Leap may be a little guy, but the much-hyped startup has laid out its vision for an upcoming initiative, courtesy of a video that relies heavily on the kind of 3D mapping tools Surreal could bring to bear at Oculus. 

With this acquisition, Oculus may have taken a solid step forward to extend its road map into new areas that blend the physical world with its digital VR version. With a press event coming in June and its second developers conference scheduled for September, Oculus likely won’t be waiting long to usher us into the age of virtual surreality. 

Photo by Owen Thomas for ReadWrite

Media files:
MTI5MDQwNjM4MzA5MDkxMzM4.jpg (image/jpg)
Got A Mobile Strategy? You're Probably Doing It Wrong
May 27th 2015, 14:20

Your mobile strategy is all wrong. 

Perhaps "all" is too strong a word. If you even have one, you're already ahead of the game. Less than a third of North American companies have a mobile strategy that goes out at least 12 months, according to a new Econsultancy/Adobe survey

But for many of those organizations, that strategy often begins and ends with "fitting our website into a mobile app," or goes only a few steps further, showing some key functionality within a mobile app. Neither is enough. 

See also: Why Retail Beacons Still Have A Long Way To Go

No, as Intercom vice president Paul Adams declares, the most effective strategies aren't necessarily "mobile first." They tend to revolve around customer experience more than any blind attempt to capture mobile devices. Translation: The optimal way to build a mobile experience is to define what the overall experience should be first, then figure out how mobile can help. 

Mobile ... Last?

With 90% of the world's population over six years of age destined to have a phone by 2020, it's not surprising that businesses have woken up to the need to reach a mobile audience. Indeed, most companies now at least pay lip service to mobile. 

According to the Econsultancy/Adobe survey, just 31% of companies in North America claim to have a mobile strategy (34% in Europe). Meanwhile, a collective 69% don't even have one: 

Source: Adobe

At least some claim they're working on it, though it's not exactly clear what those strategies will include. 

For many, as Paul Adams stresses, the answer is to focus on "mobile first." That's not necessarily the right strategy. (In and of itself, it's not really a strategy at all.) "If 'mobile' is our future, why are almost all the most successful mobile driven businesses building web apps designed for larger screens?" he asks. 

He's referring to Uber, Waze, and other "mobile-only" apps that now also reach out to computer screens. Granted, the argument is not quite fully formed or very persuasive on its own—Uber still requires a mobile phone to actually hail a car, for example—but it does suggest that the complete user experience encompasses more than just smartphones.

What Are You Trying To Do?

Adams argues that sound mobile strategies require companies to figure out the "job-to-be-done." This is very much a Clayton Christensen idea, a core concept espoused by Harvard's innovation and business expert. It basically boils down to figuring out what jobs your customers are trying to accomplish. 

This is the framework within which Adams suggests we're doing it all wrong:

[W]e’ve been looking at “mobile” using the wrong frame of reference. For years I’ve pushed the idea that “mobile” is not about devices, it’s about access to consuming and publishing information. For me, obsessing about specific devices was a bad path (they change too frequently), obsessing about iOS versus Android OS was a bad path (they are both important) and obsessing about phone versus tablet was a bad path (they have merged into one larger category of portable screen and continue to evolve all the time). Information via screens not devices – this is the key idea.

But it's not just about gadget choice or screen size. It's also a matter of convenience. For example, in a recent panel conversation, John Bollen, chief digital officer for MGM Resorts International, talked about how a mobile app is a poor fit for its clientele, given that people visit Las Vegas every two years on average. Forcing them into downloading an app for that brief experience doesn't make sense, so has invested in responsive websites instead. 

Of course, he acknowledges that apps are exactly right in other contexts—as our check-in kiosks, check-out attendants and other screens. But rather than being fixated on a default "mobile first" model, he's focusing on specific ways mobile can improve his customers' experience.

Zeroing In On The Best Screen For The Job

Customers increasingly expect to get information, or have a particular experience, right now. That immediacy practically demands mobile. As Forrester analyst Ted Schadler told me, "Mobile is the ability to get what you want, on the device of your choice, in the immediate moment you need it." 

See also: Why Your Private Cloud Will Fail

The important consideration is whether you should offer only one way to interact with your brand, and generally the answer will be "no." 

For example, I'm unlikely to order my Dominos pizza from an Apple Watch, but I'd love the ability to track my pizza's delivery to my house on it. I can see myself ordering an Uber and tracking it on a watch, but I wouldn't ever want my phone to be my only means of authoring and reading email. 

On this note, Adams cautions that we need to "think about the screen best suited for input, and the screen best suited for output." Sometimes mobile will be the answer. Sometimes not. It depends on what the customer wants to do. 

Lead photo by Jason Howie, chart courtesy of Adobe

Media files:
MTI2OTA3MDY3MTMzOTE1MTA2.jpg (image/jpg)
How Snoops Can Track Your Wearables and Phone From Half A Mile Away
May 27th 2015, 13:00

Bluetooth is everywhere these days—from your Android Wear smartwatch and fitness tracker, to the iPhone in your pocket. Thanks to the Bluetooth Low Energy (BLE) profile, they can connect to each other easily without draining your battery power. 

All those wireless connections, however, could make irresistible targets for hackers and snoops, who—say researchers at Context Information Security—could use the same signals to track your location remotely. 

See also: Your "Strong" Password May Be Weaker Than You Think

In other words, the same technologies we use to count our steps can also give away our locations to outside parties. 

How Bluetooth Location Tracking Can Bite Back

Bluetooth Low Energy devices announce their presence, sending out signals so that other gadgets can pair with them. This form of broadcasting or "advertising" allows for the primary line of communication between your smartwatch or step counter and smartphone, or iBeacons used in stores, so they can send promotions to your iPhone, based on where you are in a store. 

The team cobbled together various "sniffers" to pick up transmissions. In one case, it used cheap hardware, Nordic Semiconductors' NRF51 chip, as an add-on dongle for a laptop; in another, it created a mobile app to scan for devices from Android smartphones. In one session, the group detected 149 devices—including  26 FitBits, 2 Jawbones, some Nike products, an Estimote iBeacon, an Alcatel Pop C5, and several iPhones. 

The researchers ratcheted up the range using a high-gain antennae, going from an open-air area of about 100 meters to as far as roughly 800 meters (about half of a mile). 

What they're actually latching onto are the devices' MAC (media access control) addresses, which uniquely identify the gadgets on a Internet or wireless networks. They're often fixed, though even devices that change MAC addresses are sometimes easy to identify. As a blog post Context Information Security researcher Scott Lester explains, "...they have a counter that increments the last few bytes of the address, and often send out constant identifying information." 


See also: Whisper Says It Doesn't Track Your Exact Location—But It Still Could

If there's good news here, it may be that the nature of sniffing out devices or the need to tie a MAC address to a given gadget seems to rule out accidental discovery. It's not likely that even malevolent hackers could stumble across your FitBit, know that it's yours and then proceed to track your movements. 

However, the relative simplicity of the researcher's process means that any targeted user could be fairly easy to surveil. From Lester's post: 

"If I have an easy way to scan for these devices, and can attribute a device to a particular person such as a celebrity, your CEO or the police officer leading an investigation against your company, then I can easily tell when they’re nearby. Many of the available fitness trackers are waterproof and measure sleep, so there’s no need to ever take them off. Some stories are already starting to appear about organisations with concerns about wearable devices, for example the Chinese military."

Beating The Blues

Lester told Infosecurity that while BLE devices broadcast their presence constantly to be detected by paired smartphones, "vendors could do more to anonymise devices, for example by not allowing the user to name the device, or by implementing some of the measures in the latest version of the protocol to obscure the device address.” 

Bluetooth does offer a Bluetooth Smart LE Privacy feature, which replaces MAC addresses within such "advertising" packets (which broadcast the presence of a Bluetooth device) with random values at preset intervals. 

According to Martin Woolley, a member of the Bluetooth Special Interest Group's Developer Programs and Evangelism team, "any malicious device(s), placed at intervals along your travel route, would not be able to determine that the series of different, randomly generated MAC addresses received from your device actually relates to the same physical device." In other words, nosy parties could try to track your iPhone, but they would pick up what looks like several different phones at various points. 

That's not quite what Context IS discovered. "Contrary to the intentions of the SIG, most of the devices we've seen have a random MAC address, in that it’s not possible to identify the vendor from the beginning of the address," Lester wrote, "but it’s still fixed." 

Users concerned about privacy may shut down unnecessary Bluetooth connections, and update their software regularly, to make sure they have the latest security fixes as they become available. They may also want to think twice before naming their devices “Jules' Watch” or "Janet's Galaxy." 

The researchers have made their test app available on the Google Play Store, so if you're interested, you can click here to download it and check out this "proof of concept." (The group attests that it works on their phones, a Nexus 4 and a Sony Xperia Z3.) The app requires the new BLE libraries from Android 5.0. 

Fortunately, Context IS's methodology didn't reveal vulnerabilities for other forms of data, but it's worth keeping an eye on. Given the prevalence of BLE devices in wearable gadgets—not to mention home, car, mobile, iBeacon and health devices—it's clear that much of the rising innovation hinges on Bluetooth. In some ways, it's like the glue holding together various areas of technology, so the stakes are too high not to keep track of it. 

Lead image by Transformer18, Android app screenshots courtesy of Context Information Security, pin on map photo by Damian Gadal

Media files:
MTMwNDU2MzYzOTUxMjMzNTAy.jpg (image/jpg)
You are receiving this email because you subscribed to this feed at blogtrottr.com.

If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

Blogtrottr

unread,
May 29, 2015, 8:14:19 AM5/29/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Let’s Chat – Like #Slack but Open Source
May 29th 2015, 07:03

Let’s Chat is like #Slack, but opensource and self-hosted. It is a persistent messaging application that runs on Node.js and MongoDB. It’s designed to be easily deployable and fits well with small, intimate teams. It’s free (MIT licensed) and ships with killer features such as LDAP/Kerberos authentication, a REST-like API and XMPP support.

webchat

Requirements: –
Demo: https://sdelements.github.io/lets-chat/
License: MIT License

The post Let’s Chat – Like #Slack but Open Source appeared first on WebAppers.

Hak5 1815 – Drone 3D Mapping and MakerFaire!
May 29th 2015, 00:12

Aerial 3D Mapping the high seas! Darren does ‘drones’ Photogrammetry! Plus Shannon checks out the ProtoPalette and Zatar at Maker Fair 2015.

Download HD  |   Download MP4

123D Catch: http://www.123dapp.com/catch
ProtoPalette with Will Pemble: https://www.kickstarter.com/projects/willpemble/protopalette-for-arduino-0
Zatar with Bayo Onigbanjo: http://www.zatar.com/

The post Hak5 1815 – Drone 3D Mapping and MakerFaire! appeared first on Technolust since 2005.

Google's Offering Smarter Tools For Smarter Apps And Homes
May 28th 2015, 21:36

When it comes to developer tools, Google made them rain like a dance enthusiast bestowing dollar bills on a virtuoso performer Thursday at its Google I/O developer conference in San Francisco.

The announcements covered updates on existing software tools, as well as brand-new ones for everyone from game developers, virtual-reality media creators, as well as app makers trying to connect our smart homes.

Now it's time for developers to strut their stuff and show what they can do to earn their keep.

Android Studio 1.3 Fills In The NDK Pothole

Two years ago, Google announced Android Studio, an IDE (integrated development environment) for building Android apps. Although it has since graduated out of beta, some developers were still stymied by it—mainly because, if you used Google's Native Development Kit (NDK) to use C and C++ code, you were out of luck.

The company’s new upgrade, Android Studio 1.3, now offers built-in NDK support. The news may surprise folks who have been paying attention to Android development, primarily because Google generally discourages the use of the NDK, unless it’s absolutely essential. The company is a staunch believer in using Java to write Android apps. 

That doesn’t quite cut it for certain types of apps, like games that rely on physics simulations and other intensive processes. Sometimes, you just can’t beat native code. 

Android Studio releases will work somewhat like Chrome: Developers can stick with the more standard “Stable” avenue; dive into possibly buggy, but new features with the "Beta channel; or the very newest (read: most likely very glitchy, but probably coolest) updates available through “Canary" releases. 

As such, the very latest studio version 1.3 will hit Canary first, so if you've got a strong constitution and are willing to deal with some (likely) bugs, you don’t have to wait for the wrinkles to smooth out later. 

More from Google:

Android Studio v1.3 Preview - To help take advantage of the M Developer Preview features, we are releasing a new version of Android Studio. Most notable is a much requested feature from our Android NDK & game developers: code editing and debugging for C/C++ code. Based on JetBrains Clion platform, the Android Studio NDK plugin provides features such as refactoring and code completion for C/C++ code alongside your Java code. Java and C/C++ code support is integrated into one development experience free of charge for Android app developers. Update to Android Studio v1.3 via the Canary channel and let us know what you think.

Google didn't leave out Web developers either. The newly announced Polymer 1.0 lets developers make their desktop and mobile Web apps and services feel more like native apps running locally on devices. They can add toolbars, menus, maps and other features. 

Brillo And Weave Aim To Make Smart Homes Simpler

The tech giant took aim at the complexity inherent in the Internet of Things (IoT)—the movement to connect gadgets, sensors, appliances and more to the Internet and each other—in particular, the smart home niche. Along with its Nest division, the company introduced Brillo, its now-official operating system for the IoT, and Weave, which will give developers a common language so they can talk to each other.

Brillo, essentially a modified form of Android, gives budding smart-home players a very small, lightweight, and more secure platform (or so Google promises) that can power a variety of hardware products. 

It’s downright stingy when it comes to power management, to help spare batteries in things like sensors and other connected hardware that may not get jacked into a power outlet.

Brillo, which ties into a central command console, will support wireless connectivity through Wi-Fi and Bluetooth Low Energy.

Google bills Weave as its cross-platform communications layer—which means it will allow a variety of devices, not just Android gadgets, to talk to each other. The company says that with Brillo and Weave, it will offer a modular approach that lets developers use one or both. Google will also produce a certification program, to outline specifics and guidelines.

Of course, simplifying the often frustrating, complicated smart-home-using experience is a popular mission. Groups like Qualcomm’s AllJoyn Alliance and frameworks, like Apple’s HomeKit all share a common goal of getting all those lights, door locks, moisture sensors and more talking to servers in the cloud and other local devices more easily.

Brillo’s developer preview will launch some time this fall, with Weave to follow later in the year.

These tools just scratch the surface. The company unleashed a slew of other tools in the Android M developer preview covering fingerprint scanning authentications, cloud messaging, app install ads, a new developer console and more. Google also revealed its Cardboard “Jump” plans to help virtual reality video creators piece together their own rigs. For the full rundown, visit the Android Developers blog

The company did not make any major hardware announcements at its keynote address, though it paid some lip service to products and initiatives such as Chromecast, Android Auto and Android TV. 

Instead, it relied on its software and cloud presentations (including Now On Tap and Google Photos) to bring the excitement. For app makers, the company may well have succeeded, if the new tools fill the gaps and simplify things, as promised. We’ll know how well they work once the tools actually get in developers' hands. 

Photos by Adriana Lee for ReadWrite

Media files:
MTMwNTAyNzg2OTEwNTMwMTc5.jpg (image/jpg)
How Google Photos Will Store And Organize Your Junk Drawer Of Memories ... For Free
May 28th 2015, 21:16

These days, having the ability to capture digital photos and videos on a whim with our mobile devices of choice has become almost effortless. What's proven less than effortless is how we organize this overwhelming accumulation of data over time. 

Most of us wind up with a virtual shoebox of digital imagery that we hoard in hopes that it'll come in handy at some unforeseen point in the future—like a scrapbook that never gets made.

At the Google I/O conference on Thursday, Anil Sabharwal, a director of product management, said that by "applying machine language and intelligence" to this chaotic smorgasbord, Google Photos will automate that process. If that doesn't seal the deal, Google is giving us unlimited storage for all of these memories and moments, to boot.

What's The Big Idea, Google Photos?

Google Photos is the successor to Picasa, an early Google acquisition, and Google+, Google's photo-centric social network. 

This third attempt at the photo-sharing market centers around three big ideas, Sabharwal said: giving users a safe, private home for all of their photos and videos that's accessible from any device; taking "the work" out of photos and letting users "focus on making memories, not managing them"; and giving them an easy way to share and save these memories with others.

He demonstrated Google Photos with a gallery that was organized not only by time, as we've seen from practically every other photo-organizing app under the sun, but by context. People, places, and things that feature most prominently in a user's collection are moved to the front, where they're most easily accessible. Browsing from image to image seemed very fluid and quick in the demonstration.

These images can be easily grouped and summoned by their context—people involved, or an event like a snowstorm in Toronto, as Sabharwal showed us—and edited on the go to make "collages, animations, movies with soundtracks, and more." Google even uses facial-recognition technologies to group people together.

How Safe And Unlimited?

If you trust Google with your email, as Gmail users do, or already use Google+ for photos, this probably won't give you pause. But if you're used to keeping the bulk of your photos stored locally on a desktop computer and only selectively uploading certain photos, you'll have to think through whether you're comfortable with the idea.

Google is hardly alone here: Amazon, Facebook, Dropbox, and Apple, too, are pushing people to store all their photos online by default, while only sharing some publicly or with friends.

Google Photos seems like a promising addition to the stable of image and video organization tools available today; we'll keep an eye on how it lives up to its claims and report our full findings once we get a chance to play with it.

Google Photos will be available for the Web and iOS and Android devices today.

Photos by Adriana Lee for ReadWrite

Media files:
MTMwNTAyMTQwMjQ5NTE2Njc1.jpg (image/jpg)
Google Jump Will Revolutionize Making Virtual-Reality Experiences
May 28th 2015, 19:43

Google has officially revealed Jump, an open-source VR platform that includes plans for a 16-camera array capable of filming 360-degree, three-dimensional pictures and video. 

Clay Bavor, the creator of Google Cardboard and a vice president of product management at the company, announced the new platform at Google I/O Thursday. Here's how he described it:

It’s about capturing and sharing these real-world experiences, like the great wall, the coral reef, in an entirely new way, one that looks and feels like you’re actually there. Because the world is filled with all these awesome places and events, like Great Barrier Reefs, and Golden Gate Bridges, and birthday parties and mountain tops.

Jumping In With Hardware And Software

There are three main components to Jump: the aforementioned 16-camera rig that relies on “very specialized geometry,” an assembler that takes raw footage and compiles it into VR video, and a player—which Bavor revealed will live inside Google-owned YouTube.

Google Cardboard inventor Clay Bavor explaining the three parts that comprise Jump

The plans for the array itself will be made available to anyone who wants to make one, meaning that, just like Google Cardboard’s launch from 2014, any company will be able to make and sell a Jump array. 

Moreover, users can buy any still or video cameras off the shelf and slide them into the rig to start taking 360-degree 3D videos, though Google also announced a partnership with GoPro, which will result in what’s likely to be the highest-end iterations of the Jump camera set up. No word yet on when we’ll see that, or how much it’ll cost.

GoPro's Jump rig

With regard to the assembler, which pieces all 16 cameras’ footage into one VR video, Bavor explained it relies on “computational photography, computer vision, and a whole lot of computers to recreate the scene as viewed from thousands of in between viewpoints everywhere along the circumference.”

The result is not just a circular video, but a stereoscopic one, meaning that it’ll offer users full 3D video in whatever headset they decide to use. And since the videos will be available on YouTube, there will be very few barriers between content and potential viewers.

That’s what makes Jump such a huge reveal: Google has managed to offer a solution to the big VR content problem. Having a virtual reality headset is all fine and good, but unless you have something to use it with, it’ll gather dust. With Jump, professional and amateur video creators will suddenly fill the VR void with tons of videos on YouTube. 

We’re about to enter the first VR video boom.

Cardboard and Expeditions

While Jump was the biggest reveal of Bavor’s presentation, he also offered up exciting details about the future of Cardboard, and a new educational initiative called Expeditions.

Since 2014’s Cardboard model was built for midsized phones, 2015’s model takes the phablet craze into account, supporting handsets with displays of up to six inches. The new Cardboard’s construction has also gotten a lot simpler, with the magnetic ring being replaced by a single button, and a three-step construction process.

The new and improved Google Cardboard, which now supports devices with screens measuring up to six inches

Best of all, the new Cardboard will also be compatible with iPhones, revealing a willingness on Apple’s part to let Google through the App Store door for its virtual-reality efforts.

Expeditions, meanwhile, will bring Cardboard headsets and handsets to schools looking to dive into a virtual reality-based curriculum, controlled by one teacher tablet. 

While it’s too soon to say whether or not Expeditions will truly take off, it seems like a low-cost way to prove the educational possibilities of virtual reality in general, and mobile VR specifically.

Google Expeditions

Expeditions will start to roll out to more schools later this fall, while Jump will get underway this summer. The VR revolution seems to be just around the corner, and Google looks to be leading the charge.

Screenshots by Brian P. Rubin for ReadWrite

Media files:
MTMwNTAxNTMxNzA2MzY2NDMw.png (image/png)
Now On Tap Is The Latest Smart Upgrade For Google Now
May 28th 2015, 19:05

With Cortana expanding to iOS and Android, and Apple working on upgrades to its own personal assistant, Google Now can't take anything for granted. At Google I/O in San Francisco today, we got a preview of Now on Tap, a new feature arriving with Android M.

As the name suggests, it works with a tap-and-hold on the Home button. The clever part is that Google Now can scan whatever's on screen—whether a chat conversation or a Web page—and bring up relevant information.

See also: Here's What's New In Android M

One example shown on stage was a movie mentioned in an email: Now on Tap brought up reviews, information and a trailer with one push. In another example, tapping on a photo of Hugh Laurie on a website brought up background information about the actor.

Now on Tap was also able to scan a thread inside a third-party chat app and create a reminder to pick up dry cleaning, because that's what the conversation was about. Another demo showed a Skrillex song in Spotify (not a Google app of course); asking "what's his real name?" brought up the correct answer.

In short, it makes Google Now better able to identify key items of interest within apps, parse natural language and prompts, and then take action on them. This is on top of other recent improvements to Google's digital assistant: it now works with third-party apps and is expanding its reach into more areas.

"Too often, you have to leave what you’re doing just to look for what you need somewhere else on your phone," explains the official blog post. "With Now on Tap, you can simply tap and hold the home button for assistance without having to leave what you're doing — whether you’re in an app or on a website." No effort is needed on the part of developers provided their apps are indexed by Google.

Aparna Chennapragada, Google Now's product director, emphasized the three pillars of Google Now: Context, Answers and Actions. It's clear that in the digital assistant race, Google is keen to stay ahead of the competition. Now on Tap is going to arrive with Android M in the third quarter of 2015.

Screenshots of Google I/O taken by ReadWrite

Media files:
MTMwNTAwNzkyMTY2NjU2NjQz.jpg (image/jpg)
Here’s What’s New In Android M
May 28th 2015, 17:46

Dave Burke, Google’s vice president of engineering for Android, took to the stage at Google I/O Thursday to reveal a few cool new features that’s coming to Android M. The new features focus on refining the user experience that was ushered in with Android L last year.

“We’re working incredibly hard to release our most polished Android release to date,” said Burke.

App Permissions

To start, Android M will offer users finer-grained control over app permissions. Currently, when Android users download new apps, they grant broad permissions to various features and data on a device. This has been a source of frustration for users and at times a cause for security concerns, with apps from little-known developers asking for too much personal data.

With Android M, users will have the ability to decide which features each app will be able to access.

For instance, Burke demonstrated the new permissions feature using WhatsApp. When he tapped the microphone icon to send a voice message, a dialogue box appeared to ask if he would grant permission for WhatsApp to use the device’s microphone. Permissions will come up each time an app wants to access a different part of your device’s system.

Chrome Tabs & App Links

Apps that give users links on the Web will now have the ability to create in-app Chrome Tabs, rather than launching the Chrome app separately. Even better, those in-app tabs will still retain a user’s Chrome data, including profiles, preferences, and passwords.

A feature called New App Links gives developers the ability to eliminate the annoying "disambig"—short for "disambiguation"—boxes that pop up when there are multiple ways to access particular links. When someone emails you a link to Twitter, you’ll be able to click it and jump right into the Twitter app to see it, rather than have to decide between Twitter or your web browser each time.

Android Pay & Fingerprint Support

The name says it all: Android Pay is Google’s new mobile payments service to compete with Apple Pay. Burke said that Android Pay will be available at 700,000 stores across the United States, and will work at any payment terminal equipped with NFC. To use it, users will simply unlock their phones and wave their devices on the pay terminal.

Android M will also bring fingerprint support to apps, Android Pay in particular, though it’s contingent on devices having those sensors built in by manufacturers. Devices like Samsung’s Galaxy S6 and Note 4 have fingerprint sensors, but with M’s support, expect to see those sensors on a lot more devices before too long.

Doze

Burke also explained that Android M will bring a new power-saving feature to devices called Doze. Using devices’ built-in motion sensing capabilities, Doze will know whether or not a devices is in someone’s hands, and will go into a deeper powered down state to save battery in the long run. However, it won’t turn off entirely, since it’ll still be able to activate alarms or wake up for incoming chat requests.

Burke said that two Nexus 9 tablets were tested head to head—one with Android L, one with Android M. The Android M tablet was able to last two times longer than the one with Android L.

Other Details

Soon Micro USB will disappear from Android devices as Google is bringing in USB Type C support. Android M will also bring in smarter text-selection controls, as well as better control over volume streams.

The developer preview for Android M is available today, and the official release is set to hit devices starting in the third quarter of 2015.

Screenshots by David Nield and Brian P. Rubin for ReadWrite

Media files:
MTMwNDk5NjkxMzEyODUxNTg3.jpg (image/jpg)
Apple Preps Proactive To Take On Google Now
May 28th 2015, 17:00

iOS already has its own personal assistant app in the form of Siri, but it seems Apple wants a more direct competitor to Google Now: 9to5Mac reports that a new service called Proactive is on the way.

With deep ties to Siri, Contacts, Calendar, Passbook and third-party apps, Proactive would reportedly surface timely and relevant information in the same way that Google Now does. This could be hugely useful on the Apple Watch as well as the iPhone and iPad.

While Google Now and Siri have several features in common, Apple's app concentrates on controlling devices and running searches using voice input. Google Now focuses more on being an intelligent assistant, mining collected location, search and email data to automatically show alerts (like flight delays) when they're needed.

And that appears to be what Proactive is targeting. 

"Proactive will automatically provide timely information based on the user's data and device usage patterns, but will respect the user's privacy preferences, according to sources familiar with Apple's plans," says 9to5Mac.

The roots of Proactive can be traced back to Apple's 2013 acquisition of personal assistant app Cue, which enabled users to "know what's next" based on calendar and email information. With the notification and search capabilities inside iOS growing, Proactive is a logical next step.

Battle Of The Digital Assistants

Cortana on Android.

Google Now has become the major component of stock Android—the unmodified version of Android that Google is increasingly pushing on phone makers—and is available on iOS devices and inside the Chrome browser too. With Microsoft's Cortana assistant spreading out to Windows 10, iOS and Android, it's time for Apple to make a move.

Siri has always been seen as Apple's Cortana or Apple's Google Now, but it lacks the smart, pre-emptive elements found in Microsoft and Google's products. Proactive would plug that gap—9to5Mac says it will show estimated travel times to scheduled events in exactly the same way that Google Now does.

It's another sign of the growing importance of these digital assistants and the ecosystems they tap into: Will we be choosing our next phones based on the digital assistant we get on best with? Or the one that knows most about us from our emails and searches?

9to5Mac says Proactive could even rearrange apps based on the time of day and usage patterns, and that third-party app integration will be an important element of the new service. If Proactive arrives with iOS 9, as is expected, we'll be hearing about it at WWDC.

We'll have to wait and see just how comprehensive the new app ends up being, and how well it competes with Google Now and Cortana. One thing we can predict with a good degree of certainty: It will only be available on Apple's platforms.

Images courtesy of Apple and Microsoft

Media files:
MTMwNDk4Mjg0NzExMDkwNjU0.jpg (image/jpg)
Soon, You'll Shop Directly From Google Search Results With New "Buy" Button
May 28th 2015, 16:29

It’s already pretty easy to go shopping on the web, but Google may have a way to make it even easier. A new “Buy” button is set to make an appearance alongside Google Search results, said Google Chief Business Officer Omid Kordestani at the Code Conference on Wednesday.

“There's going to be a buy button,” said Kordestani, as  reported by the BBC. “It's going to be imminent.”

The Buy button would allow users to stay within Google’s search platform, reducing the “friction” between the impulse to buy and actually doing so. Users won’t have to navigate to retailers’ websites to follow through on their shopping desires, while Google will presumably collect a small percentage on each successful purchase.

It’s unclear just now how the system will work in practice, though—including whether retailers will be able to opt in or out of the system, and what impact refusing the system would have on search rankings. 

Chances are very good the tech giant will reveal more details at the Google I/O conference. We’ll know soon, but one thing is clear now: Google definitely has plans to make it easier for you to spend your money online.

Lead photo by Gayle Nicholson; Google Search Buy button screen captured and modified by Brian P. Rubin for ReadWrite

Media files:
MTMwNDk4ODgwMTAwOTMyMDYy.jpg (image/jpg)
How To Watch The Google I/O Keynote
May 28th 2015, 14:58

Google I/O, the company's annual developer conference, is upon us, and we'll be scouring the event for what's new and noteworthy. Were our predictions right on the money, or way off the mark? Let's all find out together! 

The Google I/O keynote kicks off at 9:30 a.m. Pacific. We'll be covering the keynote, as well as the rest of the conference throughout Thursday and Friday. 

Join us, won't you?

ReadWrite's Adriana Lee is on the scene at the Moscone Convention Center in San Francisco. You can also watch the keynote live on the I/O website.

Media files:
MTMwNDk3MDM5MTcwNTg2NjM0.png (image/png)
JS Animated. How to disable “To Top” button
May 27th 2015, 05:12

In this tutorial you will learn how to disable the "to the top" button in JS Animated templates.

Stagerless Meterpreter – Metasploit Minute
May 25th 2015, 19:05

Metasploit Minute – the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5.

Download HD  |   Download MP4

  • Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop – http://hakshop.com

Blogtrottr

unread,
May 30, 2015, 8:13:29 AM5/30/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
How Google ATAP's Wacky Ideas Could Change The Way We Use Gadgets
May 30th 2015, 01:27

With a presentation rivaling Google I/O's keynote in scope and ambition, Google's Advanced Technology and Projects (ATAP) team took to the stage Friday to give the world a peek at its latest "badass," unconventional whacks at technology. 

Plucked from Motorola shortly before its sale to Lenovo in 2014, ATAP has spawned some of Google’s most intriguing initiatives, including the Project Ara modular smartphone and Project Tango 3D-mapping, spatially aware mobile devices. 

The group showed off a broad array of projects, including the latest updates for those devices, plus concepts to shake things up for wearable gadgets, passwords, interactive storytelling and much more. 

Do You Want To Tango In Virtual Worlds?

Phone-based virtual reality, as touted by Google's Cardboard and Samsung's Gear VR, offers a lot of benefits: With a smartphone acting as the brains and display, there's no need for cables. The upshot: You don't feel like part of The Matrix, jacking yourself into a made-up world. 

But there's also a downside: Unlike full systems, like the ones based on the Oculus Rift, HTC Vive or Sony's Project Morpheus, smartphone-powered VR can't place your location or what direction you're moving in. That's why, in those virtual worlds, you're usually pinned down in one place. You can look around, but you can't walk around. 

Enter Project Tango. ATAP's compact tablet, released last year, showed off "spatial awareness" using three specialized cameras and a variety of sensors. Now Google has teamed up with Qualcomm on a smartphone version, fitting the hardware and software into a smaller package. 

By holding up and pointing one of these devices—whether tablet or the new phone—a user can map out a room in real time or even take virtual measurements that's accurate to within a few inches, Google reps say. Add-ons give the technology even more juice. Fit the gadget into a headset and take a stroll to explore a virtual world. Stuff it into a Nerf toy gun, and you can whip around (or run around) to shoot enemy robots. 

The smartphone, produced by Qualcomm, runs off the chipmaker's 810 Snapdragon processor, which should crunch those processes easily. End result: The unit should work without lag or jitters. It looks larger than your average phone—even your average phablet—but that may not matter. It's not entirely clear if or when it may come to market. Qualcomm built the unit as a reference device, so if it decides to sell it at all, it will probably come with plenty of caveats—it's not a commercial product, it's really intended for testing and development, etc. Yes, that's all fine. As long as I still shoot virtual drones down with it. 

Abracadabra! The Interplay Of Finger Play

Project Soli can track a user's hand movements. So instead of swiping or tapping a screen, you could run your forefinger along your thumb. 

Project Soli tackles the problem that comes with interacting with increasingly small displays: usability. With so little real estate, there’s only so much space to accommodate a finger. (Good luck, if said digit is of the sausage variety.) 

To solve this, ATAP's Soli crew removed the display—and its limited real estate—from the equation, focusing instead on mid-air gestures using radar. They shrunk down a radar gesture-tracker to a miniscule size, so it could fit into wearable gizmos like smartwatches. 

On stage, ATAP’s Ivan Poupyrev and his team demonstrated how the gestural hocus pocus works. Apparently, the radar sensor can even pick up somewhat subtle movements: In one example, the hand motion mimicked turning a tiny, imaginary dial, and in another, tapping fingers together stood in for pushing buttons. 

Soli could hit hardware makers as soon as later this year, so touchless control presumably should show up in some future Android Wear devices—which means that our smartwatches could become much more usable for many more people. That is, if Soli's gesture play works as well in the real world as it does in the demos. Fingers crossed. 

Connected Clothing

Poupyrev also spilled the beans on Project Jacquard, ATAP’s take on smart fabric. 

The concept of smart textiles isn't new—plenty of companies have managed to fuse wires, LED lights, sensors and other flexible components into fabric. But those efforts can be problematic, with finicky results that either require careful handling or complex production that nixes any hope for large-scale manufacturing. 

The Jacquard team thinks it can make smart, conductive fabric stronger, more colorful, and better suited for large production.

Its version boasts capacitive features, which means it can touch and interact with the growing array of touch screens in our lives. 

Patches of what looked like Jacquard fabric popped up in the new version of Cardboard, which replaces the fussy metal ring input/trigger on the original virtual reality viewer. Pressing the "button" (really, a divot on the upper, right) on the new box pushes the fabric swatch onto the screen, which accepts the input as though it were your finger touching the glass. 

ATAP wants to see the fabric used in other ways—from clothing to pillows and couches. Poupyrev announced that Levi's will be Google's first official partner in the Jacquard initiative, so we may soon see wash-and-wear smart jeans that can connect with Android phones before long. 

Can ATAP Kill The Password?

ATAP boss Regina Dugan wants to kill the password, and she may have just the weapon to do it in Project Abacus. 

In partnership with universities across the country, ATAP has been working on a system that can judge whether or not an authorized user was using a device based on how they spoke and typed—not simply what they said or wrote. 

According to Dugan, the ultimate goal of Project Abacus is to get rid of passwords: 

Because authentication sucks. Passwords suck. We forget them to our frustration, we reuse them to our peril, we need better methods, and squirrel noises are not scalable.

Even so, Project Abacus won’t be able to free us from the tyranny of passwords just yet. Given what Dugan showed off, you apparently have to use the device before it can authenticate you; it doesn't block you from accessing it to begin with. However, as a secondary form of security, it looks like an interesting step in the right direction, if coupled with another login procedure. 

In that sense, Abacus could be a sort of hyper-aware digital watchdog that acts as an extra layer of security for your digital life. Users would first use a PIN code or pattern-swipe to access the device, then the system kicks in later, assessing a user’s typing and vocal patterns to determine whether or not he or she is the authorized owner. If not, it can clamp down and limit access to data or apps. 

This Teensy Memory Card Packs A Full Computer For Encryption

Speaking of security, ATAP also showcased Project Vault, which takes the form of a bite-sized, secure computer that's completely housed inside of a micro SD memory card. 

The Vault comes with 4GB of storage, its own ARM processor, an NFC chip, antenna, and a whole host of cryptographic features, to keep your communications safe from prying eyes. 

Thanks to its mundane and universal format, the card can be used on nearly any device powered by just about any operating system, including Android, Windows, OS X, and Linux. Google has distributed enterprise-focused Vault units internally, but it plans to bring the security initiative to consumers in the future as well.

Interactive Storytelling, With A Twist

All the video, audio and photos we stream, capture and share in the mobile phone era really amounts to one thing: We have all become story tellers in our own way. Now the Spotlight Story group wants to help us tell those tales, but in a new, more interactive way. 

Known for its Windy Day film, which came out on the original Moto X when ATAP was still part of Motorola, the group has a new Story Development Kit on tap, to give creative folks tools to make visually interactive films. The premise is somewhat simple, at least in theory: When a Spotlight Story film plays through on a smartphone, the film will change or progress based on where on the screen the user chooses to look. 

Behind the screens of Windy Day, an example of Spotlight Story's SDK, which in this case, stands for Story Development Kit.

Given Google's interest and concentration on virtual reality and immersive experiences across projects like Cardboard, Jump, Project Tango and other areas, Spotlight Story seems to line up quite nicely. Windy Day, in fact, is one of the default videos when users first download the Cardboard app, revealing a deep relationship between these two divisions. 

The Spotlight Stories app went live on Google Play on Tuesday, and the team explained that more stories will start to appear on YouTube—likely in conjunction with this summer’s plans to bring Jump VR videos to YouTube as well.

The Ultimate Build-Your-Own Smartphone

Last but not least, the Project Ara modular smartphone popped up on stage, looking surprisingly polished. ATAP’s Rafa Camargo pieced together a prototype out of various modules, practically Lego-style, right in front of the audience. 

Then, in a carefully staged “afterthought,” Camargo admitted he had forgotten the camera module, so he slid the block into place, held the phone up to the audience—which was powered on the entire time—and took a photo. Cue rousing applause. 

Project Ara remains ATAP’s most high-profile initiative, and there was no shortage of interest in it at Google I/O. With its swappable, upgradeable parts, the Android-powered device has big potential to free users from the expensive and aggravating phone upgrade cycle—typically $200 every two years for an entirely brand new smartphone. Instead, with this piecemeal device, people could switch out parts as better ones come out. 

That prospect may excite software developers as well for one simple reason: Apps that take advantage of powerful hardware—like better cameras or crisp display resolutions—won't be restricted to only users with top-tier phones. If people can affordably upgrade parts of their devices as needed for specific features, the result may lead to surges in usage for particular apps. That's one possibility. But there could be another looming: Android fragmentation, with numerous companies' own software and screen sizes, have vexed some developers for years. Would fragmentation all the way down to the component level—with people running all sorts of different bits and bobs—create more problems than it solves? 

We'll know shortly. Users in Puerto Rico will get to test the phone later this year. Stay tuned. 

Screenshots by Brian P. Rubin for ReadWrite, photos by Adriana Lee for ReadWrite

Media files:
MTMwNTI1MzgzODA3MjQzNTM4.png (image/png)
The New Network Imperative For Today’s Clouds
May 29th 2015, 20:04

This SDxCentral video is sponsored by Brocade. It reflects the views of the sponsor, not ReadWrite's editors.

With cloud architectures becoming pervasive across enterprise and service provider data centers, it’s important to understand the reasons why this new architecture is so compelling from both a business and technical standpoint. 

It is just as important is to understand what makes up these cloud architectures and how they will drive new networking requirements. 

SDxCentral has prepared a video presentation on the key attributes of this New Network Imperative and what any enterprise or service provider building a cloud needs to look for from their networking vendor.

If you’re an enterprise or service provider building out cloud architectures or looking to do so in the near future, you should watch this 20-minute webinar that covers the different flavors of clouds, key components in clouds, the new role of networking in cloud architectures and most importantly, the seven critical attributes needed to build a successful cloud network.

Watch the SDxCentral video to learn more.

This SDxCentral video is sponsored by Brocade. It reflects the views of the sponsor, not ReadWrite's editors.

Video (c) SDxCentral, used by permission; photo courtesy of Shutterstock

Media files:
MTI1MzI2NjY3MDc2OTAwMTE0.jpg (image/jpg)
Want To Test Microsoft's Continuum? This May Be The Windows Phone You Need
May 29th 2015, 19:06

A new, high-end Windows Phone was spotted on the GFXBench benchmarks database on Friday. This could wind up being Microsoft’s next flagship Lumia—and the first one to offer its exciting new Windows 10 feature, Continuum, which lets you turn your phone into a desktop PC.

Neowin noted that NokiaPowerUser was the first to spot the listing, which calls the phone a “Nokia RM-1106,” and says it runs the Windows Phone operating system. 

Nokia’s mobile division is now a subsidiary of Microsoft proper, so its designation as a Nokia device is likely a holdover. What’s important are the specifications listed on the benchmarks entry, and what they might mean for Windows Phone users waiting for Microsoft to flip the switch on for Windows 10, the first truly unified desktop/tablet/phone operating system from Microsoft.

Inspecting The Specs

The entry seems to reveal some high-end specs that suggest it could be the handset codenamed “Talkman” that we’d heard about in early May, which Neowin and NokiaPowerUser theorize could be a Lumia 930 follow-up. It’ll sport 32 GB of onboard storage, 3 GB of RAM, a six-core CPU, a 20-megapixel rear camera, and a 5.2-inch HD display.

Screenshot via GFXBench

The actual figures in the entry differ a bit from the ones listed above, but that’s only because the benchmarks record the space available at the time of the test itself; 27 gigabytes of storage is what’s left over after accounting for the space taken up by the OS itself, while the 1.5 GB of RAM shows what’s not being used.

What’s most significant, however, is that these specs seem to confirm that Microsoft has big plans for its mobile devices. Windows 10 Mobile—which will replace the “Windows Phone” name of its mobile OS—will offer users the Continuum feature, which changes the user interface based on its context.

For instance, if I’m using my Surface Pro 3 with a keyboard, I’ll have a traditional desktop-like Windows interface. But if I take the keyboard off, Continuum will know this, and ask if I want to switch to tablet mode. That mode sports a touch-optimized interface, one more conducive to using a stylus or my finger to interact with Windows.

A glimpse at how a Windows 10 Mobile device will look on the big screen with continuum

The same powers will come to Microsoft’s mobile offerings. When you plug a Windows 10 Mobile phone into a larger display along with a keyboard and mouse, for instance, Continuum will know what’s happening and change its UI to reflect its new setting. 

Suddenly mobile phones will be able to become real, full-fledged PCs—and the specs revealed in this benchmark entry show that Microsoft won’t skimp on the power when it comes to showing off what Continuum can do.

In the meantime, developers experimenting with Windows 10 Mobile Technical Preview via the Windows Insider program ought to think about all that can be done on a device with those specifications. 

While Microsoft has said that the mobile version of its new operating system will likely come out a little while after the desktop version, it’s never too soon to start thinking about new and interesting ways that Continuum will change the way we work with Windows.

Windows Phone images courtesy of Microsoft; GFXbench and Continuum screenshots by Brian P. Rubin for ReadWrite

Media files:
MTMwNTIxMzgwODk3NzQ2OTE0.jpg (image/jpg)
Apple's Latest Acquisition Shows It's Serious About Augmented Reality
May 29th 2015, 18:16

While Google was busy showing off its latest innovations in the field of virtual reality yesterday, Apple was quietly acquiring a augmented reality startup by the name of Metaio. TechCrunch confirmed the news

Apple, as is typical, had very little to say on the purchase, and the terms have not been disclosed.

Metaio began as a project inside Volkswagen in 2003 to build a platform for augmented-reality experiences. It later spun out of the German automaker. One of the projects the firm has worked on in the past is a showroom app for Ferrari that lets users overlay various virtual graphics on top of the cars in front of them.

The San Francisco-based firm had given its customers cause for concern after canceling its user conference and disabling its Twitter accounts. Now the reason for that disruption has been revealed.

With Metaio boasting around a thousand customers and 150,000 users across 30 countries, Apple is getting some serious expertise with its purchase. Metaio had previously received funding from Atlantic Bridge and Westcott.

As Oculus Rift gets closer to a consumer launch and Microsoft wows users with demos of HoloLens, virtual worlds are taking the technology landscape by storm. Even Google's much-maligned Glass is preparing a return. Oculus recently made a purchase of its own, picking up augmented reality startup Surreal Vision earlier this week.

Augmented And Virtual Realities

Augmented reality (where digital graphics are layered over the real world) and virtual reality (where an entirely digital world is created) are distinctly different technologies, though they have a lot in common.

Google Glass and HoloLens offer augmented reality (AR); devices like the Oculus Rift and the HTC Vive are in the virtual reality (VR) camp. AR equipment has to do more work in terms of identifying what's in front of the user and calculating distances and areas.

A demo video shows Metaio software running on the Epson Moverio, a Glass-style device. With the technology advancing so quickly, Apple has little choice but to get involved.

Interesting though this acquisition is, it's hardly a big reveal: Apple was awarded a patent for a head-mounted VR display back in February, and the iOS 9 version of Maps is rumored to include an augmented reality element, enabling users to point their iPhones at a scene and see nearby places of interest.

We don't know whether Apple will eventually produce some kind of headset of its own or simply develop software to put inside iOS, but our augmented and virtual realities are approaching faster than you might think.

Image courtesy of Metaio

Media files:
MTMwNTIxMjc4MDg2OTU3MDY2.jpg (image/jpg)
Chevy And Hyundai Step Up To Take CarPlay and Android Auto On The Road
May 29th 2015, 13:30

There are a lot of important choices when buying a new car. "What color?" "Two doors or four?" "Manual or automatic?" "Sunroof?" Soon, "Android Auto or Carplay?" could be one of the common questions, at least at Hyundai and Chevrolet dealerships. 

The two car companies are the first mainstream automakers to start offering new vehicles tricked out with Apple and Google’s automotive-oriented operating systems (that aren't Ferraris, that is). The software—part of that growing class of car tech commonly referred to as "infotainment systems"—connect to phones to pipe calls, messages, music, navigation and other mobile features to vehicle consoles. Apple's CarPlay and Google's Android Auto both aim to win drivers over, but so far, the long ramp-ups have produced a lot of hype and a lot of promises, but few real-world examples. 

Now Hyundai and Chevy will hit the road with one or both of these systems in tow. Seemingly all of a sudden, the fight to smarten up your dashboard has begun in earnest. 

Chevrolet's 14

On Wednesday, General Motors, Chevrolet’s parent company, announced that Apple CarPlay and Google’s Android Auto would be available in 14 different 2016 car models, including the Cruze compact car hitting the market on June 24. 

Apple CarPlay in the 2016 Chevy Cruze

Chevy will support both sets of auto-optimized software through new versions of its MyLink smart dashboard system.

MyLink, which is already available in Chevy cars and trucks, lets owners pull up either Android Auto or CarPlay, depending on which smartphone they plug into the system. The announcement notes a caveat, however: Only the seven-inch MyLink system will be compatible with both platforms. The eight-inch version will only offer CarPlay to start, with support for Android Auto to follow at some point later. 

"We expect to offer Android Auto on the 8-inch system once the validation work is completed, it is just a matter of time," a GM spokesperson told me when I asked about the discrepancy. 

Hyundai's One

Despite GM’s bold, 14-vehicle plan, Hyundai has beaten the American car company to the punch. The Verge reported Tuesday that the first batch of 2015 Sonatas with Android Auto on board have rolled off the assembly line, and that more Hyundai vehicles would come equipped with Android Auto later in 2015. 

Android Auto in the 2015 Hyundai Sonata

Interestingly, where Android Auto is absent from Chevy’s eight-inch MyLink system, so too is CarPlay missing in all of Hyundai’s offerings. 

Back in November, the South Korean auto company issued two different press releases, each claiming that it would offer versions of the 2015 Sonata with Android Auto and CarPlay. As the 2015 model year winds down, Hyundai appears to have only just now pulled off half of its claim, with no whiff of CarPlay at all. I've contacted Hyundai for more information, and will update this post if the company responds. 

Two Platforms, Two Plans

Despite the excitement of seeing the software finally accelerating toward the market, the car companies' varying approaches, at least initially, may conjure more questions than answers. 

What happens if a driver buys a car with Android Auto built in, but then switches to an iPhone? If bugs force a navigation application to crash while you're en route, could that pose a safety hazard? Are there other stability or performance issues that come with, say, a Chevy MyLink system that supposedly supports both platforms?

With Hyundai and Chevy both jumping into the smart dashboard game at nearly the same time, there’s at least one question that may have an answer: How long will it take for the rest of the auto industry to follow suit? Probably not long. 

Chevrolet Android Auto and CarPlay photos courtesy of Chevrolet and General Motors; Hyundai Android Auto photo courtesy of Hyundai

Media files:
MTMwNDc5NTA3NjUwOTY1NDc0.jpg (image/jpg)
Google Beefs Up Chromecast With Super Binge-Watching Powers and Motion Control
May 29th 2015, 13:00

The $35 Chromecast has been on the market since July 2013, and it’s still one of the best devices you can plug into your television. Now Google aims to make it even better with updates designed to boost binge watching and multiplayer gaming. 

See also: See What's New In Android Me

At the Google I/O developer conference, the company announced new tools that enable auto-queueing of videos—letting apps roll from one clip right into the next—and allow developers to support multiple devices connecting to a single Chromecast for multi-player games. Here's how they work. 

Watch This

Up to this point, watching videos using Chromecast has been a one-and-done kind of experience. Users select and fling videos to the TV, one at a time.

Soon users will be able to cast content in a queue, rather than one-by-one.

Google wants its streaming stick to evolve, but without losing the simplicity that helped vault it to the top of the sales charts. The new auto-queueing feature seems to fit the bill. Users still fling (or "cast") videos from their mobiles to their televisions, but the software now automatically lines up the next video in a playlist, buffering it while the first one is still playing.

Users might even be able to manage their queues and reorder the videos, if the app developer supports that detailed level of control. 

Game On

Google also created a new Game Manager API (application programming interface; see our API explainer), which lets multiple devices connect to a single Chromecast receiver, That support paves the way for  multi-player gameplay and motion control  inputs through mobile devices. 

Not that the dongle couldn't connect to several devices at once before. Multiple users can cast videos to the TV, if they're on the same network. However, with the new tools, Chromecast  make support multi-player scenarios for game apps. 

The new Game Manager API makes it easier for developers to make multiplayer Chromecast games than ever before.

Previously, developers interested in making multiplayer games had to spend time writing the fundamental code that allowed devices to connect to the Chromecast, keep track of what each player was doing, and how that all affected the main game on the TV. 

But the new Game Manager API does all that for developers, presumably easing development headaches, so they can come up with other creative ideas. 

A new Remote Display API might make virtual controllers out of all of our smartphones.

The company also offers the Remote Display API, so developers can create apps that let users control the action on the big screen with their handsets. 

For instance, with the Remote Display API, app makers can rely on smartphones or tablets as virtual controllers. Google Cast-supporting devices can run games using a smartphone's motion detection as the method of user input. 

The Remote Display and Game Manager APIs could help us all turn our Chromecasts into Nintendo Wii-like game consoles, with our smartphones or smartwatches playing the roles of motion-sensing nunchucks. 

Google Cast product manager Nathan Camarillo goes over some of the new tools at developers' disposal at I/O.

Nathan Camarillo, product manager with the Google Cast team, went over some of these new features during the "Growing Games at Google" session during I/O on Thursday, but he promised to go into greater detail on Friday morning during his Designing Games for Google Cast session. 

Of course, gaming developers aren't the only ones who could take advantage of the Remote Display API. For instance, developers could create image editors or slideshows using motion control to make changes. 

The improvements apply to the Chromecast streaming dongle, plus any other Google Cast-enabled devices, including the Android TV-powered Nexus Player as well as third-party devices. 

Screenshots by Brian P. Rubin for ReadWrite

Blogtrottr

unread,
Jun 1, 2015, 8:15:35 AM6/1/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Google’s Roboto Font is Now Open Source
Jun 1st 2015, 07:03

Google introduced the Roboto font nearly four years ago as part of Android 4.0 Ice Cream Sandwich. Since then, it’s grown to be the default for Android and Chrome OS, and it’s a big part of Google’s overall Material Design language that we’re seeing spread across many of its web services as well. Google has announced that their signature font “Roboto” is now officially free to use by any e-reader company.

The font family supports all Latin, Cyrillic, and Greek characters in Unicode 7.0, as well as the currency symbol for the Georgian lari, to be published in Unicode 8.0. The fonts are currently available in eighteen different styles.

roboto_specimen_small

Requirements: –
Demo: https://github.com/google/roboto
License: License Free

The post Google’s Roboto Font is Now Open Source appeared first on WebAppers.

Blogtrottr

unread,
Jun 2, 2015, 8:13:25 AM6/2/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Sassline – Set Text to a Baseline Grid with Sass
Jun 2nd 2015, 07:03

Sassline sets text on the web to a baseline grid with Sass & rems using a responsive modular-scale. Sassline aims to spread better typography across the web. It can be used for prototyping, blogs or full website builds. It has recommended base typography styles and Sass mixins to work proportionally from the baseline grid using rems.

Due to the way CSS handles text setting a baseline grid on the web is tricky. Sassline does all the heavy lifting and gives you near print level typographic control. Easily align text across columns and use a precise vertical rhythm based on the baseline grid. Sassline lets you set a modular-scale for each of your breakpoints and easily work from these values to size your type. This combined with the baseline grid allows you to have harmonious proportions across all aspects of your website.

baseline

Requirements: –
Demo: https://sassline.com/
License: MIT License

The post Sassline – Set Text to a Baseline Grid with Sass appeared first on WebAppers.

The Wireless Power Merger Is Official
Jun 1st 2015, 20:23

Two of the three major wireless-charging standard groups—the Alliance for Wireless Power (A4WP) and the Power Matters Alliance (PMA)—finally announced Monday that their plans to merge are official. After over a year of discussion, PMA and A4WP are officially becoming one, leaving the Wireless Power Consortium and its Qi wireless charging platform as the sole alternative.

While two is better than three for hardware developers trying to sort out which wireless-charging bandwagon to jump on, the combined entity has technical challenges to overcome in unifying its own efforts.

Oh, and it needs a name, too.

Inductive Versus Resonant

The PMA’s board of directors includes representatives from the likes of Duracell, Powermat Technologies, Flextronics, AT&T, and Starbucks, to name a few. A4WP, meanwhile, counts Qualcomm, Samsung, and Broadcom on its board, among others. 

The union of these two organizations means a whole lot of tech companies coming together to form a wireless charging standard that PMA president Ron Resnick hopes will change the way the world powers its electronics.

The Powermat wireless charging station is based on PMA's charging standard.

“We’d like to see this [organization] really be the [organization] that takes it global and the biggest companies in the world have bet on it,” Resnick said in an interview. “We plan to really be aggressive about building out and seeing infrastructures go everywhere for our wireless charging. So we have a lot of work ahead of us, but that’s our plan.”

Resnick said that the newly established entity plans on figuring out a name in a couple of months. What’s more important is that when the A4WP and PMA join forces, they’ll combine both of their wireless charging standards into one multi-mode solution for device-makers to rely on. 

Currently, PMA’s standard relies on magnetic induction, which requires devices to be placed on a charging surface for power transfer to happen. On the other hand, A4WP’s charging standard relies on resonance charging, which pumps power out at a a greater distance, meaning devices can be a foot or two away to receive power.

“It just seemed like it was a natural evolution path to combine the two into one industry org that really does one thing: the goal is to deliver a really good experience for users regardless of what the use case is and having the different technologies work collaboratively together under one roof made a lot of sense,” said Resnick. “So both boards of directors agreed to that, and so we’re real happy that we’ve now signed the merger agreement, and we will be one industry organization.”

The WPC’s Qi standard remains an outlier, albeit one that boasts a growing list of high-profile products with its wireless charging standard built in—devices made by the likes of LG, HTC, Motorola, and Sony, to name but a few. The Samsung Galaxy S6 supports charging standards from both the PMA and Qi.

The Samsung Galaxy S6 is compatible with PMA and Qi wireless charging stations.

Resnick explained that this is a result of broad similarities between Qi and PMA’s inductive charging technology.

“The chip companies who manufacture the inductive technology, they’re already doing dual-mode,” he said, adding that their similarities make it relatively easy for devices like the Galaxy S6 to support both standards.

The new organization’s edge comes from the fact that it’ll also boast the longer-range resonant charging technology under the same umbrella.

“You can have a phone that has our resonant technology and inductive and it’s going to work,” he said. “We think that has the better story.”

Why This Matters

While it’s still not a widely used technology, wireless charging is clearly the next step in how we power our gadgets. It affects hardware makers and consumers. And common standards drive down prices over time, benefiting builders and buyers alike.

Now that there are only two organizations vying for supremacy, we’ll likely start to see a lot more devices that offer wireless charging technology. With a more binary choice in front of them, device makers will soon pick a side, just like manufacturers once did during VHS and Betamax’s infamous format wars (and the less memorable Blu-ray and HD-DVD battle a few decades later).

It’s very possible that the combined might of the PMA and A4WP could be enough to make their wireless charging stand out against the WPC’s Qi standard. Then again, if Resnick gets his wish, WPC will come into the fold before too long.

“I’d love to see a unification of the whole ecosystem,” he said. "I would absolutely encourage the WPC to approach us and figure out how we can get their inductive technology.… We’d be happy to do it.”

Lead photo by Adriana Lee for ReadWrite; Powermat image courtesy of Powermat; Galaxy S6 image courtesy of Samsung

Media files:
MTI2MTc4NTU4MjcwODE4MzE0.jpg (image/jpg)
Get Your Windows 10 Apps Ready
Jun 1st 2015, 17:40

At long last we have an official launch date for Windows 10. The next edition of Microsoft's desktop operating system will be available on July 29.

As Microsoft made its announcement, Windows 7 and Windows 8 users were seeing Windows 10 upgrade offers appear on their machines. If users opt in, they'll get the update in much the same way they get patches to their current operating system.

For the first year after its release, Windows 10 is going to be a free upgrade for anyone with a Windows 7 or Windows 8 machine. Microsoft says the software will be available in 190 territories globally.

Anyone who clicks through on the Windows 10 offer appearing in their system tray can 'reserve' a copy of the OS. On July 29, downloads will begin automatically and users can choose when to apply the upgrade.

It's clear Microsoft is targeting a broad upgrade, creating a wide base of updated systems for developers to target, much like Apple does with new versions of iOS.

Reasons To Upgrade

If you're not up to speed on what Windows 10 has in store, it keeps the colorful tile-based interface introduced with Windows 8 but softens some of the edges. It's now easier to use with the desktop, and the Start menu is back.

Modern apps (once known as Metro apps) can run in windows on the desktop, and the OS can adapt into different modes based on whether a keyboard and mouse are attached (handy for those 2-in-1 tablet-cum-laptop devices).

Windows 10 also ushers Microsoft's vision of universal apps that run the same across desktops, laptops, tablets, smartphones and the Xbox One. Also heading to all of your devices (including iOS and Android) is Cortana, Microsoft's digital assistant.

Internet Explorer is being left to languish in the shadows while a new Edge browser takes the limelight—it's fast, streamlined, and designed with today's Web in mind.

Do All The Windows

There are no fewer than seven different editions of Windows 10, a sign that this truly is a cross-platform OS. First up is the familiar Home edition, aimed at everyday consumers and offering all the basics.

Windows 10 Pro is Home for the serious user and small business. It gives more granular security controls, better device and app management, and other features most casual users won't care about.

Windows 10 Enterprise is Pro with a boost for medium-to-large corporations who need even more control over security and user management. Copies will be sold in bulk.

Then there's Windows 10 Mobile, the replacement for Windows Phone. We don't yet know when this will appear—Microsoft has only said it will be at some point after the desktop OS launch, though it shouldn't be far behind.

Rounding out the seven are Education (for academic use), Mobile Enterprise (for smartphones in the workplace) and IoT Core (for the growing Internet of Things market).

The Xbox One will also be getting a Windows 10-based update—complete with the ability to stream games to a Windows 10 desktop—but we don't yet have a confirmed date for this.

Images courtesy of download.net.pl and David Hamilton for ReadWrite

Media files:
MTI3NTUwNjUxMzQwMjAwNDE0.jpg (image/jpg)
There Are No More Easy Answers In Mobile App Development
Jun 1st 2015, 17:28

Pity the mobile developer. 

For years she was told to "build an app for that." But then questions were raised about whether to focus on Web or native. And now, according to Intercom's Paul Adams, you shouldn't be thinking about a mobile-first strategy at all. You should instead be thinking about screens.

Confused much?

Well, it gets worse. Just this week Andreessen Horowitz's Benedict Evans questioned whether the future is really about apps and mobile at all. Marching to Evans's beat, mobile platform strategist Peter-Paul Koch piled on, telling mobile Web developers that "it’s time to revisit the Web vs. native debate, and concede defeat." 

What's a mobile developer to do?

What Does "Mobile" Mean?

First, let's rethink the term "mobile." As Evans stresses, "mobile" may be a misnomer.

[M]ost use of "mobile" devices happens at home or at work, or sitting down in a coffee shop—at any rate, not just while you're walking down the street or queueing at a shop. People use their mobile devices everywhere, and mostly, that actually means when they're sitting down.

So while we sometimes think that a "mobile experience" should be for that moment when you're waiting in line, walking through a store, etc., the reality of how we actually use our mobile devices may call for something very different:

[I]ncreasingly [people] spend half an hour burrowing though the Web or into an app, while they're sitting at home, even with a laptop in reach. So the mobile experience needs to be complete. That might, paradoxically, mean that your total experience might need to be edited, to fit, but it's dangerous to pick a subset of your offer and put just that on mobile—it might be your only touch point.

In other words, getting mobile right requires real thought, and real strategy. It's not enough to shrink your website into an app and call it done.

Not only is it critical to get the strategy right, but it's also important to recognize that an app strategy may not be right for everyone, as I've argued. If you can't imagine a customer putting your app on their home screen, as Evans argues, you need to seriously consider whether you should be building apps at all.

App Or Web?

But wait! It gets worse. 

Even as Evans questions the meaning of mobile and the need to build native apps, Koch declares that mobile Web developers have lost, too. That is, lost the Web vs. native battle.

The Web cannot emulate native perfectly, and it never will. Native apps talk directly to the operating system, while Web apps talk to the browser, which talks to the OS. Thus there’s an extra layer Web apps have to pass, and that makes them slightly slower and coarser than native apps. This problem is unsolvable.

While it's absolutely the case that many apps (including high-profile apps like Instagram) are already hybrid, and that it's possible to build exceptional, native-like mobile Web apps, Koch argues the collateral damage is significant: "[O]ur desire to take on native heads-on has given rise to unnecessarily complex toolchains that slow down what could be simple websites."

But an even bigger problem, he argues, is that we may be underselling the Web by trying to turn it into a native app.

We shouldn’t try to compete with native apps in terms set by the native apps. Instead, we should concentrate on the unique Web selling points: its reach, which, more or less by definition, encompasses all native platforms, URLs, which are fantastically useful and don’t work in a native environment, and its hassle-free quality.

All good advice, especially since notifications are taking on more of the workload previously assigned to apps, as Drupal founder Dries Buytaert has argued

So What To Build?

Where does this leave us? In a morass of confusion.

If you want an easy answer, it's this: Maybe.

Should you build a native app? Maybe. Should you have a responsive website and/or a rich web app? Maybe. Should you privilege Android's reach in emerging markets or iOS's strength with heavy wallets in established markets? Maybe. Should you build for mobile, glanceable moments? Maybe. 

Which may not be a satisfying response to those that want a ready-made mobile strategy: "Let's build an app!" But it's the right one, given all the complexities inherent in mobile. 

Besides, we've already learned that the facile "strategies" of mobile's early years didn't work. How many companies have built native apps that sit in the app stores collecting one-star ratings?

Mobile Importance

Most of them. Including yours.

It's time to stop accepting canned mobile strategies, and instead think deeply about how to make mobile work for a particular brand or enterprise. 

This will require that enterprises make mobile not simply a second screen or second-tier priority, as many do (see right). 

Once companies really view mobile as central, and accord the strategic planning to mobile that it requires, we'll start to see highly nuanced mobile strategies. And a lot fewer one-star ratings. 

Photo by Cristiano Betta

Media files:
MTIxNDI3Mjk1NDYyOTE3NjQ1.jpg (image/jpg)

Blogtrottr

unread,
Jun 3, 2015, 8:15:58 AM6/3/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Deal of the Week: The Big 50 Font Bundle
Jun 3rd 2015, 01:41

Fonts present us with imagery that enhances the theme or distracts from it, utilizing the Big Font Bundle, enables online licensing that offers options with real time visual cues to the style you want. The visual balance within the media presentation has everything to do with the Font. A complete feeling can be transmitted at first glance.

This Big 50 Font Bundle is accessible on all programs, some fonts offer dingbats and/or ornaments, many of them include extra design features and some of them include open type features.

An amazing value for both the beginner and experienced project designer, this font package allows the art to be expressed by the imagery of the words, enhancing the emotional style with each statement. Increase production with the ease of selection and delivery. This amazing The Big 50 Font Bundle is available for just $29. Hurry, as this offer of 96% off the $850 retail price is only available for the month of June.

font-bundle

The post Deal of the Week: The Big 50 Font Bundle appeared first on WebAppers.

SQL Is Alive And Well
Jun 2nd 2015, 17:39

What's the next big opportunity for developers after mobile? Distributed systems may be the answer, according to Eric Frenkiel, the cofounder and CEO of MemSQL.

When Apple introduced its first version of iOS nearly eight years ago, it did more than introduce a smartphone operating system. That launch sparked a new platform for developers and a novel category of businesses built around mobile apps.

Today, distributed systems visionaries see yet another platform emerging, but this time it is happening at datacenter scale. Rather than building businesses around mobile apps, leading developers are building them around distributed systems.

Eric Frenkiel

Frenkiel's MemSQL, a San Francisco-based startup, is one of the pioneers aiming to help enterprises manage big data quickly and accurately. 

 A former Facebook engineer, Frenkiel believes the future of databases is distributed—and that SQL, a specialized programming language familiar to many database engineers but discarded by many big-data initiatives, has a big role to play. I recently caught up with Eric to find out why.

ReadWrite: MemSQL's founders came from the Facebook engineering team, ground zero for thinking about scale and performance. What problem did you see in the market that you wanted to address with a new distributed data store?

Frenkiel: I was an engineer working with Facebook partners to help them make use of the Facebook social graph. It was such a firehose of data that many partners couldn't handle the incoming data stream.

I remember wondering, "If these early big data adopters can’t handle it, what about traditional companies?" One of the reasons we founded MemSQL was to help every company that wants to operationalize big data and become a real-time enterprise do so, without hiring armies of PhDs and writing their own software.

What was very controversial at the time we started the company, back in 2011, was our idea to marry the Facebook scale-out concept to SQL. The conventional wisdom then was to go with NoSQL for more performance and scale, and that SQL was perceived as a hold up.

RW: What problems does MemSQL solve better than NoSQL databases like MongoDB or Cassandra, traditional datastores, or other distributed datastores?

EF: A lot of companies with big data needs are struggling with Oracle, SQL Server, and legacy solutions.

NoSQL emerged as a new way to handle Big Data. MongoDB, for example, is great if you want to build an app. But it’s challenging when you want to scale. It’s even more challenging to do analytics. Cassandra has its advantages and disadvantages, too. It’s a wonderful database if you only want to store keys and values, but again, it proves challenging if you want to run analytics.

Both MongoDB and Cassandra jettisoned SQL for their reasons. But the world knows SQL. Now if you want to use Cassandra, you have to learn Cassandra’s proprietary query language. So in practice, people who use MongoDB or Cassandra probably don’t care that much about analytics.

At MemSQL, we developed a scalable solution that captures data down to the last click or transaction, and simultaneously runs SQL analytics on that data. Everyone in an enterprise is familiar with SQL.

RW: I see that you are partnering with Mesosphere and have MemSQL running on their datacenter operating system (DCOS). What does that mean?


EF: We share the same thinking about distributed systems as Mesosphere. We are ardent advocates that distributed systems are the next wave of computing.

Seven years ago you were considered a bit loopy if you were building applications for the iPhone. Back then, early developers who embraced iOS were placing big bets on a nascent platform and technology ethos. Now, there are thousands of companies building mobile apps and participation in the mobile app economy is considered mainstream.

Today we see Mesosphere’s DCOS as the modern platform that will spawn a whole generation of mainstream distributed systems. The distributed systems that run natively on Mesosphere’s datacenter operating system (DCOS) are very relevant to MemSQL, projects like Apache Spark, HDFS, Kafka and more.

We want to be the database of choice in a world of distributed apps and we see Mesos and Mesosphere as a way to make that happen.

RW: When I talk to you or the folks over at Mesosphere, I hear an almost religious zeal for distributed systems. Is there a big picture here?


EF: Yes, the big picture is the belief in distributed systems.

A lot of people in the tech industry talk about distributed as a means to scale. An equal or more powerful message is how to use distributed systems as a way to reduce complexity, increase resiliency, and contain costs more effectively.

When people go and say they want to build a data pipeline with distributed systems then they should deploy Mesosphere to manage those systems, Kafka for messaging, Spark for transformation, and MemSQL for the datastore tier. I call this the new real-time trinity stack.

Mesosphere is a way for organizations to build distributed systems easily. By partnering with Mesosphere, we get a leg up.

RW: But won’t Oracle just tell me they can do it, too?

EF: You can’t do this on Oracle profitably. You need ultracheap hardware that scales out to meet profit objectives as well as the data analysis requirements of the business.

RW: How does running MemSQL on DCOS translate to actual use?

EF: The power comes from that combination of the real-time data pipeline: Mesos plus Kafka plus Spark plus MemSQL.

For example, at Pinterest, how do they monitor repins as they happen in real time around the world? They have a lot of customers in retail, fashion, and media communications where relevance is determined by being appropriate to the moment. 

Say there is a hailstorm in Chicago and some people are pinning photos of that. Well, outdoor clothing brands like REI might want to participate in real time during that hailstorm, not an hour or a day later.

Another use case is in financial services. People are tracking market trades and running queries and analytics up to the last trade. Conventional systems have streaming data come in, then they require ETL to capture and harmonize the data stream and then they run analytics. Well, by then the data insights may already be out of date. Hedge funds need insights in real time.

A final example is media. Look at a giant data-streaming company like Comcast. They measure their network health absolutely in terms of video streams. If latency is increasing in different areas they need to add capacity and rebalance to keep delivering their customers a great viewing experience and keep complaints down.

Lead photo by Bob Mical

Media files:
MTMwNjAxMzk4Mjg2MDYyODY2.png (image/png)
Pinterest Is Announcing Buyable Pins And A Partnership With Stripe
Jun 2nd 2015, 17:09

Observers—ReadWrite included—have long expected Pinterest to get into the e-commerce business directly, instead of just driving traffic to retailers' websites.

At an event at Pinterest headquarters in San Francisco, CEO Ben Silbermann revealed that blue "Buy It" buttons would soon appear on the site, next to the site's familiar red "Pin It" buttons. 

This wasn't a surprise to me—because minutes before his announcement, I happened to read a copy of a speaker's script left lying on the floor before an event staffer whisked it away.

The Buy Button Is Here

Pinterest's new product is called Buyable Pins, which builds on Pinterest's existing Rich Pin features. Rich Pins allow websites to populate Web pages with details that Pinterest's crawlers can easily read. When an item is marked up correctly with Rich Pin data, Pinterest will add information like price and discounts to a page that a Pinterest user creates when he or she pins it to a board.

The product will launch initially on Apple's iOS devices in June, with other platforms supported "in the coming months," said Silbermann.

Shopify appears to be a partner. That e-commerce site builder has already purchased Google ads against the term "Buyable Pins" which takes people to a page explaining how to sell items on Pinterest.

A Shopify ad for Pinterest's Buyable Pins product which appeared prior to the product's launch.

Sumeera Rasul, the founder of Madesmith, an e-commerce site, presented her use of Buyable Pins at the event. Madesmith is built on top of Shopify.

Macy's, Neiman Marcus, and Nordstrom are making items buyable on Pinterest at launch, among other retailers.

According to the script ReadWrite reviewed, Stripe is Pinterest's payments processor. Silbermann said that Pinterest's buy buttons would work with Apple Pay and other payment methods.

A Pinterest engineer, Wendy Lu, mentioned on stage at the event that Pinterest was working with both Stripe and Braintree so that Pinterest wouldn't handle users' credit card details directly. 

Michael Yamartino, Pinterest's product manager for commerce, said that merchants would choose whether to use Stripe or Braintree.

Organizing Around Shopping

The introduction of Buyable Pins isn't a huge surprise. Tim Kendall, Pinterest's head of partner products, revealed mockups of "buy buttons" at EmTech Digital, a conference in San Francisco produced by MIT Technology Review, on Monday. At the time, though, he said that the buttons were "coming soon."

In a recent reorganization, Kendall, a veteran of Amazon and Facebook, was put in charge not just of e-commerce and advertising technology at Pinterest, but sales as well. Pinterest sales chief Joanne Bradford, a veteran of Microsoft and Yahoo, now reports to Kendall, according to a Pinterest spokesperson.

Pinterest is not charging merchants or consumers a fee when they buy through a Buyable Pin. Which raises the question: How will Pinterest make money?

Through "partners," Bradford said in a question-and-answer session following the announcement. (Pinterest calls retailers and other advertisers "partners," in a form of tech newspeak that probably doesn't even strike Pinterest employees as pretentious, though it should.)

Pinterest charges these companies to promote pins referencing their wares to users, in a form of advertising. Advertisers will be more likely to spend if they believe it will lead to sales, which a product like Buyable Pins arguably should.

Media files:
MTE5NDg0MDYyMTE5NDYyNDE1.jpg (image/jpg)
The First HomeKit Products Are Here
Jun 2nd 2015, 16:25

The first batch of HomeKit-certified devices are here, exactly one year after Apple announced the smarthome protocol at its Worldwide Developers Conference in 2014. While nearly every smarthome product has offered some form of iOS compatibility in the form of a third-party app, these new devices stand apart because they communicate through Apple’s own software. 

With that comes deep, intuitive voice-based controls via Siri, and the potential for developers to take advantage of the well of data flowing through users’ iOS devices.

No Place Like HomeKit

In May, a report on Fortune surfaced claiming that Apple's first HomeKit products would be pushed back to August or September, citing development problems that slowed the company's plans. However, whatever problems Apple may have faced in bringing HomeKit to the world were either exaggerated or unfounded entirely.

Lutron's Caseta Wireless smartlighting platform will soon work with Siri-based voice commands.

A post published on MacRumors Tuesday reports that five companies have announced devices certified for use with HomeKit so far: Lutron, iHome, Elgato, Ecobee, and Insteon. The products from those companies run the gamut, ranging from Wi-Fi connected lighting and thermostats, to more broadly focused “smartplugs” and complete home sensors. As it stands, the products made by Lutron, iHome, and Elgato are available for preorder starting Tuesday, while Ecobee and Insteon’s devices will be ready to buy a little bit later this year.

The biggest selling point of devices made to work with HomeKit is their integration with Apple’s personal digital assistant, Siri. Users will be able to ask Siri to check and control lights in other rooms in the house, or to simply tell Siri that it’s “time for bed,” prompting the digital pixie to power down your house’s connected devices and lock the doors—assuming, of course, you’ve installed HomeKit-approved smartlocks.

Without this certification logo, a smarthome device won't be HomeKit compatible.

HomeKit’s arrival also raises a few questions. Will other already-established smarthome device makers offer new versions that are HomeKit compliant? Or will older devices be made compatible with an over-the-air firmware update?

Philips’ Hue smartlight system, for instance, is compatible with both Android and iOS devices via a Philips-made app. Connecting a home’s Hue system with Siri requires some more technological workarounds, like relying on IFTTT or diving into Hue’s API and writing a brand new program. Needless to say, most users would probably prefer that Philips simply find a way to connect devices with HomeKit directly.

Chat Rooms

In the meantime, the full extent of HomeKit’s potential is still something of a mystery. The latest WWDC is right around the corner, scheduled for June 8, at which point we’ll likely see HomeKit put into action on stage. We’re also likely to hear plenty more details and possibilities for the smarthome protocol; up to this point, Apple’s been pretty vague about what HomeKit will and won’t do, so some clarity would be welcome.

Elgato's Eve home sensor will likely provide a treasure trove of data to hungry apps ready to communicate with HomeKit.

Most interestingly, however, is how other developers might take advantage of the wealth of data HomeKit promises. Previously, smarthome products talked to users’ smartphones or tablets via different apps—HomeKit ensures they’re all speaking the same language. Giving these devices a common tongue means other developers will soon be able to create apps and services that can join the conversation.

Lead image screencapped by Adriana Lee for ReadWrite; Caseta image courtesy of Lutron; Eve image courtesy of Elgato; HomeKit certification image courtesy of Apple

Media files:
MTIyMjkzNjYwMjI1MTM3OTQ1.jpg (image/jpg)
Facebook Is No Longer Just Importing French Brains
Jun 2nd 2015, 15:01

If you look at Facebook's efforts to understand the human brain and build digital analogs of it, one thing jumps out: the French connection.

Starting with Yann LeCun, the director of Facebook's artificial-intelligence research efforts since December 2013, a startling number of Facebook's AI researchers hail from France. That's no accident: French universities have some of the best AI research programs around.

To date, Facebook has been housing those researchers at its headquarters in Menlo Park, Calif., or its New York office. On Tuesday, it announced a third base in Paris. (In fact, some recently hired researchers started listing Paris as their home base in May.)

A Natural Place For Artificial Intelligence

So what kind of work is Facebook AI Research, or FAIR, going to have these researchers pursue?

One doesn't have to be a fan of dystopian science fiction cautionary tales to understand the reservations that some famously rational minds have about the development of systems that exhibit artificial intelligence.

At what point, they reason, does building machines that could solve human problems more capably than the humans themselves render such humans obsolete—and ultimately disposable—in the glowing, soulless eyes of our new robot overlords? 

Not everyone agrees that human extinction is an inevitability of tapping into the potential of AI. Some of its most radical proponents, like Ray Kurzweil, see the evolution of AI as a natural extension of the tool-building ingenuity that brought human civilization this far, and believe it's what will propel us to even greater heights in the not-so-distant future.

And then you have the more moderate and arguably more realistic—but still ambitious—goals of Facebook, which views AI as the means by which it will best make sense of the never-ending cascade of information that human beings generate on the Internet. 

By hiring a big gun like LeCun, a pioneer in machine learning, the social network seems to be quite serious in this pursuit. 

In an interview with IEEE Spectrum earlier this year, LeCun said that Facebook CEO Mark Zuckerberg formed FAIR when the company was about to celebrate its 10th birthday. 

Since his career started in the '80s, LeCun endured several periods he describes as "AI winters," when general interest and funding for AI projects periodically fall by the wayside. That season seems unlikely to descend on Facebook, given its importance to the social network's need to understand its users. Here's how LeCun puts it at FAIR's website: "If your dream is to solve AI, then Facebook—with its incredible infrastructure, rich data and top talent—is simply the most exciting place to be." 

For someone who doesn't shy away from calling out AI projects that he sees as engaging in what Richard Feynman once termed "cargo cult science," it certainly seems like more than the promise of a steady paycheck talking. 

There's A Place In France ...

The opening of the Paris office suggests that, despite this sales pitch, LeCun has been challenged to lure some Paris-based researchers, who often float between posts in academia and corporate labs, to America. Who'd want to leave the stomping grounds of prophetic visionaries like Voltaire, Cyrano de Bergerac, and Jules Verne?

Establishing a base of operations in the general neighborhood makes recruiting from this talented pool of scientists a much easier (and less expensive) prospect than relocating candidates over to the US en masse. 

To give us an idea of this what this new team's role in improving Facebook's services will be, LeCun writes:

"The Paris team will work on ambitious long-term research projects in image recognition, natural language processing, speech recognition, and the kinds of physical and logical infrastructure required to run these AI systems. It's our hope that this research will ultimately help us make services like News Feed, photos, and search even better and enable an entirely new set of ways to connect and share."

Hervé Jégou, for example, is an expert in computer vision and large-scale image indexing. And Gabriel Synnaeve previously worked on "reverse-engineering the acquisition of language in babies."

If Facebook is one day able to see and speak, in other words, it will have a bunch of French brains to thank.

Image of Paris courtesy of J. M. Molinelli

This post first appeared on the Ferenstein Wire, a syndicated news service; it has been edited. For inquires, please email author and publisher Gregory Ferenstein.

Chart by the Ferenstein Wire

I don’t enjoy email — I just want to get my daily digital chore done and get on with my life.

There are two great new mobile-email apps from Google and Microsoft and both offer helpful features, such as location-aware emails and calendar scheduling. While both apps offer something unique, I think one way to compare them is based on a single metric: which app gets me to inbox zero fastest. 

So, to measure which app was the speediest, I took a stopwatch and answered the exact same set of 20 emails on both Google’s and Microsoft’s mobile email app, as well as their popular competitor Mailbox, an app purchased by Dropbox in 2013.

I found that Mailbox was overwhelmingly the quickest of the top three email apps. Mailbox took 5 minutes and 8 seconds to send all 20 emails, Google took 7:15 minutes, and Outlook took the longest at 8:48.

Mailbox was the original breakout email app star, pioneering a super-fast design based on right and left swipes, where users could quickly archive a message or schedule an unanswered email to return to the inbox later. (See screenshot below.) 

Since Mailbox burst on the scene, Google and Microsoft have spent enormous engineering resources building their own slightly different versions, with Inbox and Outlook respectively.

The core feature of all three apps is email scheduling. Swiping left allows me to set a reminder if the recipient never responds or if I simply want to deal with an email later. This ensures I never miss an message. Before this feature, I can’t count the number of times important messages got lost because I simply forgot about them. Now, if someone doesn’t respond to a message, it pops back in my inbox.

Scheduling messages has vastly increased the speed and efficacy of how I email. I no longer need to keep messages in my inbox; I simply schedule them for later. This way, I can get to inbox zero (nearly) every day.

So, ultimately what makes Mailbox quicker is its scheduling prowess. I can quickly select to return a message later tonight, tomorrow evening, over the weekend, the beginning of the weekday or next month.

With Google and Microsoft, there are very few default scheduling options. For instance, with Microsoft, there are default options to schedule a message for today and tomorrow — that’s it. This means I need to hand select a custom date for many messages, manually scrolling through the days of the week.

The way Google designs manual scheduling ends up taking about 3–10 seconds each, partly because dates are not matched up with days of the week, so I have to spend time thinking whether June 2 is a Tuesday or Wednesday.

It may seem trivial, but seconds add up to minutes very quickly. And, for those of us who answer a lot of email, that can mean an extra 10–30 minutes a day of wasted time.

I also really like Mailbox’s responsiveness when I’m in area of bad reception. Google’s Inbox tends to hang and wait for a signal. Even around San Francisco, there are many (many) spots of bad reception. I never have to worry about this with Mailbox.

There are other more sophisticated features of each app too numerous to detail in this review (you can read one thorough review of those features here). But, ultimately what I want is speed and that makes Mailbox king — for now.

The Method To My Mail

This section is for those who care about the method of my (relatively) unscientific study. I replicated 20 emails from my inbox and sent them to myself. There were a wide variety of emails, where I had to schedule a lunch, send an intro, or send a reminder. I then downloaded all 20 messages, put my iPhone in airplane mode and answered all 20. Mailbox was the quickest because I spend a lot of time scheduling email reminders. If you use other features, it may not be the fastest app for you.

Lead photo by Gabriele Diwald; chart and screenshots by the Ferenstein Wire

Media files:
MTMwNTk2NjkwNzMzMzYzMTcw.jpg (image/jpg)
WordPress. How to change the author of post
May 29th 2015, 10:37

This tutorial is going to show you how to change the author of post in WordPress.

WordPress. How to remove “WP Super Cache Plugin” cache
May 29th 2015, 04:24

This tutorial shows how to remove "WP Super Cache Plugin" cache in WordPress.

Blogtrottr

unread,
Jun 4, 2015, 8:12:35 AM6/4/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Tabio – Effortless Tab Management for Chrome
Jun 4th 2015, 07:06

Tabio is a Chrome extension designed to make managing lots of browser tabs significantly easier. The search feature allows you to quickly and easily find the tab you’re looking for. Tabio makes it easy to organize your tabs. Simply drag and drop to reorder. You can also use the enter, delete and arrow keys to navigate your tabs without leaving the keyboard. Best of all, Tabio is open source.

tabio

Requirements: –
Demo: http://colebemis.github.io/tabio/
License: MIT License

The post Tabio – Effortless Tab Management for Chrome appeared first on WebAppers.

FBI Aerial Surveillance, Facebook Adds OpenPGP Encryption, Dark Web Coupon Fraud!
Jun 3rd 2015, 21:01

Is the FBI collecting our information from above? Facebook announces the ability to use OpenPGP for their emails, and couponing fraud on the dark web!

http://www.theguardian.com/us-news/2015/jun/02/fbi-surveillance-government-planes-cities

https://www.documentcloud.org/documents/2090186-fbi-surveillance-plane-documents.html

 

https://www.facebook.com/notes/protect-the-graph/securing-email-communications-from-facebook/1611941762379302?_rdr

http://arstechnica.com/security/2015/06/facebook-users-can-now-add-openpgp-keys-for-improved-email-security/

 

http://www.wired.com/2015/05/inside-a-million-dollar-dark-web-coupon-counterfeiting-scheme/

 

Photo credit: https://upload.wikimedia.org/wikipedia/commons/e/ec/Cessna.182j.g-atpt.arp.jpg

The post FBI Aerial Surveillance, Facebook Adds OpenPGP Encryption, Dark Web Coupon Fraud! appeared first on Technolust since 2005.

Google’s Study Kit App Could Open Up Health Data
Jun 3rd 2015, 18:40

Google has big plans for your body, and Study Kit—the name shared by a mysterious Android app and Chrome Extension—is proof.

The apps appear to be the next phase in Google’s Baseline Study initiative, a “moonshot” the company first acknowledged in 2014 via a report in the Wall Street Journal

On Wednesday, TechCrunch reported on the newly available Study Kit browser extension. Both it and the Android app released in March suggest that Google is expanding the Baseline Study to more participants and making it easier for them to contribute data.

Intriguingly, these new bits of software could make their way into other devices that collect data about our bodies.

Establishing A Baseline

The Journal explained the impetus behind Google’s Baseline Study as an attempt to gather as much data as possible about what a healthy human body looks like. 

The study began with 175 participants, with data collection (via blood, urine, saliva, and tear samples) and the usage of that data being overseen by Duke and Stanford's medical schools. According to the initial study, those samples were collected by a clinical testing firm—the old-fashioned, expensive way to do it.

Here's what you see if you install the Study Kit app and you're not a registered participant.

Now, roughly a year later, Baseline Study seems to be moving into new territory that could involve some as-yet unrevealed gadgetry—perhaps devices that can analyze samples and send in data without needing to send it into a lab.

The description for the Study Kit app and extension seems to hint at the need for specific hardware related to the study:

This application is for use with the Google Study Kit to upload and view data from your Study Kit devices.

As to what constitutes a “Study Kit device,” those of us who aren’t participating are completely in the dark. A Google spokesperson offered a boilerplate statement regarding the app and extension:

We are in the early stages of designing the Baseline Study and are exploring ways to make it easy for participants to share their health information and habits with researchers on a routine basis. An app is one route we’re considering and some of our pilot participants are testing this early version.

Healthy Hardware

Google has revealed some ideas for health-tracking hardware. A glucose-monitoring “smart contact lens," for example, promises to greatly simplify the analysis of blood-sugar levels.

Add to the mix an ever-growing line of Android Wear devices—many of which feature heart rate monitors and pedometers—and it’s possible that Google has been stealthily seeding “Study Kit devices” out among the populace for months.

Maybe your Android Wear device could link you into a larger Study Kit ecosystem down the road.

So "Study Kit devices" could well turn out to be a generic descriptor of devices with the right software to collect and send health-related data, like Apple's HealthKit and ResearchKit.

Google's Google Fit software lets software and hardware makers add fitness-tracking functions, though its rollout has been very slow, with many initially promised features yet to make an appearance. 

There’s no reason why Study Kit couldn’t fill a comparable role for more in-depth biodata. The app could potentially make sense out of the data collected by the wearable devices of tomorrow—gadgets like hydration or sleep monitors that take passive readings of a human body. 

If developers and makers continue to push the boundaries of how to collect information about our health, Google’s Study Kit—or some piece of software Google builds on top of it in the future—might prove the key to helping us understand our bodies and learn to live better.

Smart Contact Lens, Study Kit, and Android Wear images courtesy of Google

Media files:
MTMwNjM5MTMwOTE1ODA1NjYy.jpg (image/jpg)
Blocks, A Modular Smartwatch, Is Building Excitement
Jun 3rd 2015, 17:09

Blocks Wearables, a UK-based startup that’s been working on a modular smartwatch since early 2014, announced its plan Tuesday to release its first product through a crowdfunding campaign set to launch this summer.

The company earned a finalist spot in Intel’s Make it Wearable contest in late 2014, and the experience seems to have given it the jumpstart it needed.

The Blocks smartwatch embraces the idea of modularity at a time when consumers are growing sick of needing to upgrade smartphones every year—and could put both Android Wear and the Apple Watch to shame.

Building Blocks

As the name suggests, a Blocks smartwatch will be built out of modules. The smartwatch’s “core module” will have Bluetooth, Wi-Fi, motion sensors, and a microphone built in, putting it on par with many wearables on the market already. 

The module will also boast a Qualcomm Snapdragon 400 processor, which offers support for GPS location, SMS messaging, and NFC payments. Those features won't be in the core module, but other connected modules could contain GPS sensors or SIM cards to expand its bag of tricks.

It's a concept very similar to Pebble's new smartstraps, which promise to add hardware features to the new Pebble Time smartwatches without requiring a replacement.

Blocks will run Android—but not Android Wear. The core module will have an optimized version of Android Lollipop installed. That's a strategy that early smartwatches adopted, like the Sony SmartWatch 2 or Samsung's first Gear smartwatch (before Samsung replaced the operating system with Tizen). 

The company explains that skipping Android Wear will allow the device to offer compatibility with both iOS and Android smartphones, as well as the all-important ability to “hot-swap modules” without powering the watch down.

The big tradeoff is that developers will have to write and test apps specifically for the device, and can't rely on the tools Google is offering to simplify development across Android Wear devices and Android smartphones and tablets. 

However, going with Android Wear probably wouldn’t have worked too well; Google won’t allow device makers to alter its wearable operating system’s form and function.

A Blocks smartwatch prototype being assembled

As such, going with a modified version of Android proper gives Blocks Wearables the flexibility to potentially make good on its promise of modular wearables. 

There are still big questions that need answering, of course. For starters, we don’t know how much the Blocks smartwatch will cost, nor do we know how users will get new modules. 

The announcement does say that Taiwan’s Compal Electronics has entered into an agreement to manufacture Blocks. That’s a reassuring detail, considering how may crowdfunded hardware projects stumble at the assembly line. But having a manufacturer lined up is no guarantee of success, either.

Another Piece Of The Puzzle

We ought to know more about the device by the time the campaign launches this summer. In the meantime, it seems that Blocks is in good company as far as a new wave of modular gadgets is concerned. At I/O, Google's ATAP group took to the stage to show off the stunning progress of its modular smartphone, Project Ara

Meanwhile, the Pebble Time will make its way to wrists all over the world very soon, along with its own take on modular wearables, the smartstrap.

It’s possible that Blocks is the latest example of a modular revolution hitting the electronics industry. We have nothing to lose but our replacement cycles.

Images courtesy of Blocks Wearables

Media files:
MTMwNjIwNTQ1MjUwMTYwNjEw.png (image/png)
Magic Leap Launches A Developer Platform For Apps, Games And Movies
Jun 3rd 2015, 16:16

One of the brief glimpses Magic Leap has given of its work.

Augmented-reality innovator Magic Leap is launching a developer platform for third-party coders to build products on top of its technology. CEO Rony Abovitz announced on stage earlier this week at MIT Technology Review's EmTech Digital Conference that a software-development kit, or SDK, will be available soon.

It's another significant step forward for the company that first attracted widespread attention in October after a substantial round of funding—Google and Qualcomm were two of the companies willing to bet more than half a billion dollars in total on Magic Leap's potential. 

A video released in March stoked speculation about what Magic Leap was offering in the fast-growing field of augmented reality. Unlike virtual reality, which substitutes a 360-degree view of another world for the physical one around you, augmented reality overlays digital additions on top of a view of the real world.

Magic Leap's fundraising efforts and the subsequent video raised a lot of questions, and we've had few answers since: All we know for sure is that it involves augmented reality but details of the scope of the technology and any associated hardware remain unclear.

Abovitz has offered a few hints about his company's endeavors, explaining in a Reddit AMA that the system in development creates a "profound" and "awesome" experience (and throwing some shade in the direction of Microsoft HoloLens at the same time).

Developers, Assemble

Another Magic Leap promotional image.

Magic Leap's newly opened Developers page invites interested parties to register their interest via an online form. The new SDK will be compatible with the Unreal and Unity game engines, both popular resources for developers and perhaps some indication of where Magic Leap is headed.

Here's how the company is currently teasing developers:

Using our Dynamic Digitized Lightfield Signal, imagine being able to generate images indistinguishable from real objects and then being able to place those images seamlessly into the real world. Imagine what experiences you could create if you had this ability. Imagine how this would completely transform how people interact with both the digital and real worlds. Imagine you being one of the first to help transform the world forever.

As TechCrunch reports, Magic Leap has recently built a 300,000-square-foot facility in Florida to manufacture chips for the aforementioned Dynamic Digitized Lightfield Signal. Indications are that it shoots light directly into the eye, rather than displaying a screen in front of it (as Google Glass and Microsoft HoloLens do).

The company now sounds ready to share some of its magic sauce with developers—after the appropriate NDAs have been signed of course—but the rest of us will have to keep speculating. If the finished platform is anything like the demo below, then there's plenty of potential for developers to tap into.

"We're out of the R&D phase and into the transition to real product introduction," Abovitz said on stage, though based on the length of their jobs page there's still a long way to go.

Images courtesy of Magic Leap

Media files:
MTI4MzY0OTQwNjMyMzExODE4.jpg (image/jpg)
Facebook Is Now Pushing For Stronger Encryption
Jun 3rd 2015, 15:43

Facebook has demonstrated as well as any company could that sometimes the left hand does not know what the right hand is doing. Take the news that Facebook is now supporting strong encryption in the emails it sends.

Yes, this from the company that broadcasts user location data within a meter in Facebook Messenger and requires the use of real names

Facebook now lets  users to add OpenPGP public keys to their profile, and to sign up for encrypted Facebook notifications.

PGP, or Pretty Good Privacy, is a program that lets people encrypt and decrypt emails, and allows users to authenticate messages with digital signatures. It was once banned by the US government as a "munition." 

Though legal for decades now, intelligence agencies have warned that widespread use of strong encryption could endanger their data-gathering efforts. For Facebook, which has felt burned by revelations about government snooping on its users, that's kind of the point.

See also: Understanding Encryption—Here's The Key

Here's how it works: Facebook now allows users to upload their public keys onto their profile, where they can be made visible to friends or to the public, just like other contact information is. Facebook  further offers the option of encrypting notifications it sends to your email account. This provides some added protection, and also prevents your email provider from learning what you’re doing on Facebook.

You can read more about the tool in the PGP section of Electronic Frontier Foundation's Surveillance Self-Defense Guide, along with installation instructions for Linux, Windows, and Mac OS X.

“If you use Gmail and have configured Facebook to send you all the notifications you can possibly configure in your Facebook settings to your Gmail account, obviously Facebook would be feeding Google ... lots of interesting information that Google could stuff into [its] database,” says security adviser Per Thorsheim, founder of the Passwords hacker conference. Encrypted notifications prevent that.

Using this feature further means that if your email account is hacked, or messages intercepted in transit, your Facebook notifications will be safe from prying eyes. Thorsheim believes that password reset requests are where this is most important. 

“The inbox has for a long time been a weak spot in attacking someone’s digital life,” he points out.

PGP to the Masses?

Will Facebook enabling encrypted notifications lead to widespread adoption of PGP?  

“I would love to say that the answer is yes, but we all know that PGP is really difficult to use compared to the other tools that are out there," says privacy and security researcher Runa Sandvik. 

Critics are quick to point out that if a user is not paying for a product, they are the product, and of course encrypting notifications from Facebook won't stop the social media behemoth from accessing all the data itself. The only way to protect one's data from Facebook is to stop using Facebook. 

But encrypting notifications, and perhaps accessing Facebook over its Tor onion service, provides safer alternatives for those who won't heed the rallying cry.

“It’s important to remember that we can’t tell people not to use Facebook because they’re going to use Facebook regardless," said Sandvik. "That’s just the way it is. What we can do and what Facebook can do and is doing is making it safer and easier for people to securely use the platform.” 

Despite its addition of this feature, it's worth pointing out that Facebook in itself is far from being a secure platform. For example, Facebook Messenger does not offer end-to-end encryption, lagging behind companies like Open Whisper Systems and Silent Circle. Even Apple's iMessage offers encryption, as Apple CEO Tim Cook recently pointed out at EPIC's Champions of Freedom event.

In addition, just because Facebook notifications sent to you are encrypted in your inbox, your responses to them can leak into your friends' inboxes if they do not have the feature enabled. And even if your contacts have private key listed, this doesn't mean they've signed up for encrypted notifications.

Who's Next To Encrypt?

Google announced that it was working on a Chrome extension called End-to-End around a year ago. Twitter, in the past, was working on encrypting direct messages, and then halted the program for no apparent reason. But perhaps this development will encourage other companies to step up their game.

“I believe that companies are now slowly starting to realize how much privacy means to the public, and how privacy and security done right can actually be a selling point," Sandvik says. "I don’t know how many will actually follow suit and enable [encrypted] email notifications, but I do believe that more will actually start to consider privacy from the get-go as opposed to trying to sprinkle it on top when it suits them later on.” 

Lead image by MKH Marketing

Media files:
MTMwNjE5MDAwNjcyNTI0NzY2.jpg (image/jpg)
Free Download: DO UI Kit with 250+ Components
Jun 3rd 2015, 13:41

The DO UI kit is now available for free for Photoshop & Sketch! It’s got over 130 stunning screens, 10 complete themes, and 250+ components to mix and match to create stunning apps. They are all remixable and retina ready. Best of all, they look very clean and colorful, which makes it perfect fit for today’s flat aesthetic.

do-ui-kit

Requirements: –
Demo: http://www.invisionapp.com/do
License: License Free

The post Free Download: DO UI Kit with 250+ Components appeared first on WebAppers.

The Patriot Act Expired Last Night?!? New Google Security Tool, TSA Security Fails 67 of 70 Tests!
Jun 1st 2015, 21:06

No More Telephone Records for the NSA??? Google Makes Privacy and Security Easier, Hola VPN Ain’t Secure?!? Annnnd a TSA Red Team Stomps TSA Security

 

No More Telephone Records for the NSA???

http://www.npr.org/sections/thetwo-way/2015/05/31/411044789/live-blog-facing-midnight-deadline-the-senate-debates-parts-of-the-patriot-act

#Breaking: The National Security Agency officially shut down the bulk metadata collection program at 7:44 p.m. Sunday, according to official

— CNN Politics (@CNNPolitics) June 1, 2015

 

Google Makes Privacy and Security Easier

http://googleblog.blogspot.com/2015/06/privacy-security-tools-improvements.html

https://myaccount.google.com/

http://www.engadget.com/2015/06/01/google-privacy-security-hub/

https://privacy.google.com/

 

Adios-Hola vs. Hola VPN

http://www.cnet.com/news/security-researchers-claim-hola-operates-as-insecure-botnet/

http://adios-hola.org/

 

TSA Security Fail

http://abcnews.go.com/ABCNews/exclusive-undercover-dhs-tests-find-widespread-security-failures/story?id=31434881

 

Windows 10 Release Date

http://arstechnica.com/information-technology/2015/06/windows-10-release-date-set-for-july-29-for-pcs-and-tablets-only/

 

Photo Credit: http://commons.wikimedia.org/wiki/File:US_Congress_02.jpg

The post The Patriot Act Expired Last Night?!? New Google Security Tool, TSA Security Fails 67 of 70 Tests! appeared first on Technolust since 2005.

Botnet masked as Free VPN, Ransomware Made Easy, iOS Text Crash
May 30th 2015, 00:38

iPhone text crash bug now for Twitter, Snapchat, a Free Ransomware Builder Takes 20% Cut, and a Free VPN comes at a cost. I’ll give you a hint – it’s a botnet.

Links:

iPhone text crash bug now for Twitter, Snapchat
http://www.popularmechanics.com/technology/a15756/how-effective-power-crashes-your-iphone/
http://www.theguardian.com/technology/2015/may/29/iphone-text-crash-bug-twitter-snapchat
https://support.apple.com/en-us/HT204897

Free Ransomware Builder Takes 20% Cut
http://www.darkreading.com/cloud/tox-offers-ransomware-as-a-service/d/d-id/1320616

Free VPN comes at a cost
https://torrentfreak.com/hola-vpn-sells-users-bandwidth-150528/
http://www.theverge.com/2015/5/29/8685251/hola-vpn-botnet-selling-users-bandwidth

Photo Credit: https://www.flickr.com/photos/mager/2659619029

The post Botnet masked as Free VPN, Ransomware Made Easy, iOS Text Crash appeared first on Technolust since 2005.

Data Mining the IRS Website, Adult Friend Finder Hacked, and NSA Collections on Hold
May 27th 2015, 21:08

Ring ring! This is the NSA, this call isn’t currently being recorded, but the IRS is giving out your information, and so are adult dating websites…

http://arstechnica.com/security/2015/05/report-irs-admits-its-been-hacked-tax-info-stolen-for-100000-plus/
http://www.irs.gov/uac/Newsroom/IRS-Statement-on-the-Get-Transcript-Application
http://www.irs.gov/Individuals/Get-Transcript

http://ffn.com/security-updates/
http://arstechnica.com/security/2015/05/database-of-4-million-adult-friend-finder-users-leaked-for-all-to-see/

http://www.wired.com/2015/05/senate-fails-end-nsa-bulk-spying-votes-usa-freedom-act/
http://www.cnet.com/news/nsas-collection-of-phone-call-data-could-be-cut-off-for-a-time/

Photo credit: https://www.flickr.com/photos/teegardin/5512347305

The post Data Mining the IRS Website, Adult Friend Finder Hacked, and NSA Collections on Hold appeared first on Technolust since 2005.

Blogtrottr

unread,
Jun 5, 2015, 8:16:17 AM6/5/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Color Extraction Experiment using Vibrant.js
Jun 5th 2015, 07:03

Codrops has shared a fun little color extraction experiment with us. The idea is to create a color palette from an image with a subtle effect on the image itself and some fanciness on the palette.

They are using Vibrant.js by Jari Zwarts to extract the colors from the images, and CSS Filters to transition the image to a black and white version. They also implemented a simple slider with a special “curtain” effect. Please note that this experiment uses some CSS properties that might not work in older browsers (CSS Animations, CSS Filters) though.

coloring

Requirements: –
Demo: http://tympanus.net/Development/ColorExtraction/
License: License Free

The post Color Extraction Experiment using Vibrant.js appeared first on WebAppers.

Google’s New App For Android TV Fixes Its Discovery Problem
Jun 4th 2015, 20:46

Here’s some good news for Android TV users: Now there are apps you can download. Like, about 600 more of them.

And it's good news for developers as well, who can have confidence their TV-optimized apps might gain an audience.

It's all thanks to an update to the Android TV Play Store app which went live on Thursday. It does away with the threadbare, handpicked list of compatible apps for the Android TV platform, the version of the Android operating system for set-top boxes that Google unveiled in 2014.

Instead, now users can browse through scads more apps. They're divided into 20 different categories, including “TV Time,” “Stay Informed,” “For Music Lovers,” and roughly a dozen or so different gaming categories that include "Multiplayer Games," "Arcade Fun," "Role Playing Games," and more.

The gaming options on Android TV devices suddenly got a lot more interesting...

Dust Off Your Nexus Player

If you’re one of the folks who bought a Nexus Player—the Asus-made Android TV puck Google announced alongside the Nexus 6 and 9 in the fall of 2014—you’ve probably been frustrated at how few apps were available to download. I know I was.

With actual apps to download, you might not rue the day you dropped $99 on the Nexus Player.

Thursday’s update makes the Nexus Player, as well as the Razer ForgeTV and NVIDIA Shield consoles, much more useful for media viewing and game playing. 

That also goes for any Sony, Sharp, or Philips smart television sets with the Android TV OS preinstalled. I’m actually excited to use my Nexus Player—and that’s something I haven’t felt since the day I first plugged the device into my TV.

Unarrested Development

More importantly, Google’s Play Store update means that developers hoping to connect with users on the Android TV platform now might actually have a chance at that. 

While developing for Android on mobile can mean your app gets lost in a sea of shovelware, the Android TV platform is still new and niche enough to give every developer an audience. Now that there are actually apps worth using, the platform’s audience also has a chance to grow more now than ever before.

It also highlights Apple's lack of an app store for Apple TV—though that might change next week at Apple's Worldwide Developers Conference.

In short, if you’re a developer who’s been on the fence about working with Android TV, today’s the day you take the plunge. It’s up to you to determine the future of channel surfing. 

Media files:
MTI3MjA2MDg2NTE1MTQ4ODEw.jpg (image/jpg)
Airbnb Opens Data, Machine Learning Code
Jun 4th 2015, 19:01

Seeking to be a good host for code, too, Airbnb flung open the doors to several of its internal engineering innovations Thursday, releasing parts of its data infrastructure as well as a machine learning package as open source

Airflow and Aerosolve join a third resource, Airpal, which Airbnb made open source earlier this year. Airbnb also announced airbnb.io as a destination for all of its open-source projects, supplementing its existing Github page.

Mike Curtis, Airbnb's vice president of engineering, made the announcements at the company's developer-focused OpenAir conference in San Francisco Thursday morning.

For Airbnb, which makes money by operating a marketplace for unconventional lodging in people's homes and apartments, not by selling software, releasing its in-house software projects as open source serves to bolster its image as a technical innovator. There was a lot of talk about the company's "engineering brand" at OpenAir. Allowing others to examine and use its code should, in theory, help the company recruit engineers and retain its current technical employees by publicizing their coding feats.

Unclogging Data Pipelines

Data pipelines are the systems companies use to ingest and move the vast amounts of data their websites, mobile apps, and other systems generate. Airflow allows you to programmatically author, schedule, and monitor data pipelines. 

Airflow came about because the company wasn't satisfied with the data-pipeline infrastructure it used beforehand. 

"We found that what we were applying was at least one generation behind what we actually needed," said Curtis. "We had created a monster. The data warehouse was kind of a mess."

Now all of Airbnb's data pipeplines use Airflow. 

"The data warehouse was kind of a mess," said Airbnb VP of Engineering Mike Curtis at OpenAir 2015 in San Francisco.

Teaching Machines To Learn

Aerosolve represents Airbnb's latest efforts in machine learning, the creation of systems that automate the continuous improvement of algorithms. It powers a new product the company unveiled on Thursday, Price Tips. 

Price Tips gives Airbnb hosts recommendations on how to price their listing every day of the year. Curtis said that initial testing of Price Tips indicated that if a host made the price for their listing within five percent of the price recommended, the listing was four times as likely to get booked. That kind of intelligence is what Aerosolve is meant to enable.

Will you use Airflow or Aerosolve? Let us know in the comments.

Media files:
MTMwNjYyMDE5MDY0OTczMzIy.jpg (image/jpg)
Your Business Really, Really, Really Needs Two-Factor Authentication
Jun 4th 2015, 18:01

Yesterday, my wife's Gmail account was hacked. Eventually I recovered it for her, but it took over an hour and veered dangerously close to being irretrievable. If the same thing were to happen to a corporate account within your company, the consequences could be far more painful than an hour of someone's time.

Which is why your business should do exactly what I did after I'd reclaimed my wife's account: I set up two-factor authentication (2FA).

Two-factor authentication is the use of something besides just a username and password to identify you. Typically, it's a code sent by text message or generated through an app on your phone, but it could also be biometrics—think of the way Apple's Touch ID sensor on an iPhone authenticates payments for Apple Pay. 

It took me just a few minutes to set up 2FA on my wife's Gmail account. Is it much harder for businesses? To answer that question I turned to Steve Manzuik, director of Security Research at Duo Security.

ReadWrite: As in the case of my wife, often security is something companies address after a breach. Recent mega hack breach examples remedied after the attack by two-factor include Apple (celebrity photos stolen from iCloud), Bitly, Evernote, and even the investment bank, JP Morgan. While these companies should be applauded for applying two-factor after the fact, how can we convince companies to proactively prepare?  

Manzuik: There are a few reasons for companies to take this seriously, some obvious, and some not so obvious.

First, your company’s board is not going to blame the CIO or CISO [chief information security offficer] for the breach. They’re going to blame the CEO. 

Breaches are no longer a technology issue. They’re a core business issue. According to a recent survey of 200 corporate directors conducted by the New York Stock Exchange and the security company Veracode, more than two in five respondents said that CEOs should face the brunt of any breach-related backlash.

Second, the security industry is notoriously complicated and expensive. Very savvy companies like JPMorgan are investing a quarter of a billion dollars a year—doubling over the next five years to half a billion dollars—to block future breaches when there’s little data to support the actual value of these expensive services and products. What are the rest of us to do?

Third, most breaches happen not because of sophisticated cybercriminals burrowing into companies in complex ways, but rather because of lost or stolen employee credentials, according to the annual Verizon Data Breach Investigations Report. Yes, it’s almost certain that someone in your company is using 123456 as his password. 

Bet on it.

RW: OK. So walk our readers through how two-factor works.

SM: Two-factor authentication stops easy access with stolen credentials by requiring a second level of authentication after the user enters their username and password. Since a password is something that a user knows, ensuring that the user also needs to have something else to log in thwarts attackers.

In the past, this second factor of authentication could have been a token with a numerical code, a smart card, or a text message sent to your phone. 

Modern two-factor authentication takes advantage of push technology found on smartphones to allow users to authenticate with the tap of a finger like swiping your phone to hail an Uber ride (the same Verizon breach report I noted before points out that your smartphone poses a “negligible” threat for cybercriminals to exploit).

By requiring a second factor of authentication after the password, two-factor can prevent attackers from accessing your systems with passwords captured with a spear phishing email (phony email that looks like it came from your bank, for example).

 It can also mitigate the damage from many other attacks by making it difficult for cybercriminals to use login credentials that are harvested through other means, such as malware. 

In effect, two-factor means you will be notified any time hackers try to log in no matter how they stole your credentials so you can take immediate steps to protect yourself from any further damage.

RW: I get it, because I've seen it work. But what are the primary selling points for two-factor for a business?

SM: Let me name three.

First, two-factor requires little user education. 

Too often, implementing security solutions requires employees to perform unnatural acts in the workplace. The “solution” imposes unrealistic expectations on people trying to get their work done. Security should be designed to function in a frictionless way so employees don’t notice it. 

Complex solutions drive employees to not participate or, worse, find ways around the systems supposedly implemented to protect them. This, of course, decreases the overall security of an environment. 

Complexity is the enemy of security. 

A properly designed two-factor solution requires minimal interaction with employees and seamlessly integrates in to day-to-day activities without annoying everyone every day.

Second, with two-factor, no IT admin training is required. There are no complex IT processes to implement.

Most security solutions come with the overhead of installing and configuring systems just to monitor and manage the solution, not to mention budgeting for expensive outside experts to provide ongoing maintenance, monitoring, and customization of that solution. 

In sum, organizations are forced to hire additional internal security team members and invest tons of money in employee training just to run a solution that’s overly complicated, probably ineffective and most likely outdated within a year.

Modern two-factor systems do not require specialized training for employees or expensive consultants to implement. In addition, two-factor is more than just a passing security technology fad. It’s been a security best practice for decades. It’s future proof.

Lastly, two-factor simplifies password policies.

In a failed attempt to prevent passwords from being easily guessed, the security industry rushed to implement standard protocol for strong passwords. 

Over the years, the protocol has called for even more complicated passwords. Today average users not only struggles to create what we call a “strong password” but they also have no hope in actually remembering that password. 

How do employees typically react? Just like you, most people write their “strong password” down and leave it in plain sight or they re-use passwords across multiple websites for convenience. That way they only need to remember a single password, making it much easier for cybercriminals to wreak havoc. 

The cycle continues. But it doesn’t have to.

Why are companies turning to two-factor after they’re breached? It’s simple, it’s affordable, and it blocks the majority of attackers from accessing your company’s valuable data. 

But it's better to be smart before the breach and see if two-factor makes sense for your company. After 20 years in the business of battling hackers, I don’t think there is any better bang for your security buck.

Photo by Tim RT

Media files:
MTE5NDg0MDYzOTA5MzE2MTEx.jpg (image/jpg)
Apple Is Keeping Pebble In App Store Limbo
Jun 4th 2015, 16:59

It’s happened again: Apple is taking its sweet time to approve the latest versions of Pebble’s new smartwatch apps, which are essential to the launch of its new Pebble Time line.

Though Pebble Time units started shipping last week to backers who preordered the device on Kickstarter, iPhone-using customers won't be able to connect their new Pebbles to their smartphones without the new app. 

The holdup has gotten so bad that Pebble sent an email to its backers on Wednesday to explain the situation, and to solicit them for help convincing Apple to stop holding the new app hostage:

We’re sure Apple, like Pebble, loves its fans and is responsive to feedback. Together, we can kindly express our desire to see the AppStore #FreeOurPebbleTime with a speedy approval of Pebble Time Watch for iPhone.

The Pebble Timeline

According to the email, Apple approved the Pebble Time Watch management app on May 18, only to reject an updated version of the app a few days later on May 22. Pebble has resubmitted the app, and has been waiting for approval since then—about two weeks as of this writing. (For technical reasons that have to do with how Apple operates the App Store, Pebble can't just have customers use the earlier version.) 

As to what led Apple to reject the app remains a mystery, as does the reason for the current holdup. Meanwhile, Apple has also been sitting on approval of an update to the original Pebble app since April 21. Now, over 40 days later, Pebble has asked its backers to start asking Apple via the App Store support page, Twitter, and Facebook to approve the apps already.

In the meantime, Pebble has a recommendation for iPhone users who receive their Pebble Time units while the app is still pending. They ought to make a phone call—to their Android phone-using friends:

While waiting for the iPhone app, iOS backers may borrow an Android device from friends or family to perform initial setup, add cool watchfaces, or install standalone apps that don’t require a paired smartphone.

I’ve reached out to both Pebble and Apple for more information about the situation, and will update this post should I hear back.

A History Of Pebble Prejudice

This is far from the first time Apple has expressed tacit disapproval of the Pebble. In fact, two different Pebble app developers in April and May reported having app updates rejected for expressing Pebble support in their metadata. Those rejections were later overturned, with an Apple spokesperson saying that the apps were rejected in error. However, it’s difficult not to see a trend forming here. 

Pebble founder and CEO Eric Migicovsky speaking his mind on Apple's lack of openness at 2015's Wearable World Congress in San Francisco.

Furthermore, this latest issue seems to shed more light on Pebble founder and CEO Eric Migicovsky’s comments at Wearable World Congress in San Francisco in May. There, he chided big companies like Apple for its closed ecosystem, which stifles innovation and creativity among the little guys—like Pebble.

[…] it’s kind of a time for these entrenched, kind of old school, mobile-generation [companies] to make sure that they’re keeping a fair and open environment for newcomers who are building on top of these platforms.

It would be crazy to think of Apple blocking an app like Misfit, or Jawbone, or Fitbit even because they make products that compete with the Apple Watch.

Migicovsky made those remarks on May 19, only a day after Apple approved the initial Pebble Time Watch app—at a time, in other words, when Apple seemed to be behaving as Migicovsky thought it should.

While it’s hard to imagine the subsequent rejection of the app’s update could be related to Migicovsky’s comments at Wearable World Congress, the coincidental timing seems striking.

Pebble Time images courtesy of Pebble; Eric Migicovsky photo by by Michael O'Donnell

Media files:
MTI4NTAwNzcyOTk5NTM5MzMx.png (image/png)
Hak5 1816 – Free Yourself From Google, Arduino Art, Open Source Friendica Plugins
Jun 3rd 2015, 21:00

Blogtrottr

unread,
Jun 6, 2015, 8:16:46 AM6/6/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
China blamed for US Gov Hack, NSA needs no warrants to spy on hackers
Jun 5th 2015, 20:35

China suspected in massive government data breach, the NSA doesn’t need warrants to spy on ‘hackers’, and Edward Snowden celebrates 2 years as a whistleblower. Support ThreatWire at https://www.patreon.com/ThreatWire

http://www.wsj.com/article_email/u-s-suspects-hackers-in-china-behind-government-data-breach-sources-say-1433451888-lMyQjAxMTE1NjA2NDYwMzQ2Wj

http://www.theregister.co.uk/2015/06/04/nsa_warrantless_internet_snooping/

http://www.nytimes.com/2015/06/05/opinion/edward-snowden-the-world-says-no-to-surveillance.html?ref=opinion

http://www.washingtonpost.com/news/morning-mix/wp/2015/06/05/edward-snowden-claims-victory-on-surveillance-in-nyt-op-ed/

http://www.dailytechnewsshow.com/
Youtube Thumbnail credit: http://commons.wikimedia.org/wiki/File:Backlit_keyboard.jpg

The post China blamed for US Gov Hack, NSA needs no warrants to spy on hackers appeared first on Technolust since 2005.

Apple Has Finally Approved Pebble’s Apps
Jun 5th 2015, 20:30

Less than 48 hours after putting out a call to action to its supporters, Pebble has apparently convinced Apple to move its new smartwatch apps onto the App Store. 

The smartwatch maker posted an update on its Kickstarter page for the Pebble Time on Friday to share the good news—and to thank its supporters for letting Apple know that they’d sure like to have access to Pebble’s apps.

“It’s thanks to you, the one-million-and-growing community of Pebble users, developers, and fans that Pebble Time Watch is on the App Store today,” reads the update. “You carried this torch across the finish line.”

Pebble’s Problems

Pebble rallied its iOS-using fans when it looked like Apple was sitting on both of its smartwatch management apps. Without Apple's approval, the apps couldn't reach the App Store, which meant that Pebble's new smartwatch, the Pebble Time, would be all but useless. 

Pebble went as far as recommending that iPhone users borrow a friend's Android phone to set up their Pebble with basic watchfaces and apps that didn't rely on a smartphone connection.

Neither Apple nor Pebble have responded to inquiries about the reasons for the delay. 

Now that the issue is cleared up—for the moment, anyway—Pebble was quick to show gratitude to Apple for taking care of Pebble-owning iPhoners:

“We thank Apple for honoring the people who love both their Pebble watches and Apple devices. Apple’s attentiveness to the community means iOS Pebblers with iPhones can now enjoy both their Kickstarter rewards and Pebble’s awesome iOS-compatible apps. We’re glad to have Apple be a part of Pebble’s journey then, now, and into the future.”

This was not the first time Apple seems to have taken issue with Pebble and its developer community. Pebble app developers reported incidents of App Store approval delays or rejections in April and May. Pebble has characterized those episodes as "misunderstandings."

The latest delay, which hit Pebble's own app, raises questions. Will Pebble have to rally its community to pester Apple every time it updates its apps?

Or, if fault lay with Pebble and its app submission, say, because of some technical flaw which violated Apple's platform rules, who's to say another delay like this won't happen again soon? If that was the cause, though, it seems strange that Apple and Pebble wouldn't come out and say as much.

Until both companies open up about what led to these snags and give us real reason to believe they won't happen again, iPhone-using Pebble owners face an uncertain future.

Images courtesy of Pebble

Media files:
MTMwNjg3ODkxMTQyNjY4MjU4.jpg (image/jpg)
27% Of Americans Want To Restrict Human Driving
Jun 5th 2015, 18:25

Source: The Ferenstein Wire

This post first appeared on the Ferenstein Wire, a syndicated news service. Publishing partners may edit posts. For inquiries, please email author and publisher Gregory Ferenstein.

In a new national poll, more than 1 in 4 Americans said they would support limits on humans driving cars in the near future, given the fact that robotic self-driving cars could be safer.

Google says that self-driving cars will likely be commercialized in about 5 years and their widespread use could overtake human-driven cars soon after. From the available evidence are much much safer: Self-driving cars have been involved in only a few minor accidents, which is why they could save the lives of around 21,000 people a year in the U.S. and avoid billions of dollars in cost.

Hence, this is why the world’s happiest mad scientist, Tesla founder Elon Musk, thinks that the government may eventually outlaw humans driving cars altogether, or at least place severe restrictions on them.

At this stage, 27% is a much higher poll number than I was expecting. It was only 17 years ago that 27% of Americans favored legalizing marijuana — and now a majority do. That's roughly the same trend for gay marriage as well.

Typically, Americans are averse to any sort of restrictions, which is why phrasing a survey question as something that the government “forbids” normally ends up in biasing the results towards heavy opposition.

At the moment, as expected, most respondents still support the right of Americans to drive their own car.

“i support the movement toward self driving vehicles however i personally enjoy the freedom … based on this view I feel that autonomy should be optional when driving and not mandated." —survey respondent

Still, these numbers are quite high. I expect they could reach a majority in favor of restricting humans driving cars less in than a generation after self-driving cars are widely available.

Statistics nerds can read the full results and methods of the Ferenstein Wire poll conducted with the help of Google Surveys.

For more stories, subscribe to the Ferenstein Wire newsletter here.

Media files:
MTI2OTMzNTkxNzc4MTcwMTMw.png (image/png)

Blogtrottr

unread,
Jun 8, 2015, 8:16:48 AM6/8/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Rocket Chat – Your Own Open Source Chat Solution
Jun 8th 2015, 07:03

Rocket.Chat is a Web Chat Server, developed in JavaScript, using the Meteor fullstack framework. It is a great solution for communities and companies wanting to privately host their own chat service or for developers looking forward to build and evolve their own chat platforms. You can own an open source Slack-like chat. Note that Rocket.Chat is distributed under the MIT License.

rocket-chat

Requirements: Meteor Framework
Demo: http://rocket.chat/
License: MIT License

The post Rocket Chat – Your Own Open Source Chat Solution appeared first on WebAppers.

Blogtrottr

unread,
Jun 9, 2015, 8:15:36 AM6/9/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Discourse – Open Source Civilized Discussion Board
Jun 9th 2015, 07:03

Discourse is the 100% open source discussion platform built for the next decade of the Internet. It works as: a mailing list, a discussion forum and a long-form chat room. Why break conversations into awkward and arbitrary pages, where you have to constantly find the Next Page button? They’ve replaced all that with the power of just-in-time loading. Want to read more? Keep scrolling down.

When someone quotes your post, they’ll notify you. When someone mentions your @name, they’ll notify you. When someone replies to your post… well, you get the idea. And if you’re not around, they’ll email you, too. Reply from anywhere. Discourse is a simple, flat forum, where replies flow down the page in a line. Expand context at the bottom and top of each post to discover the full conversation – without breaking your flow. You can even expand quotes.

disclosure

Requirements: –
Demo: http://www.discourse.org/
License: GPL License

The post Discourse – Open Source Civilized Discussion Board appeared first on WebAppers.

Here’s What’s New In iOS 9
Jun 8th 2015, 21:52

At Apple's Worldwide Developers Conference, executive Craig Federighi offered up tons of announcements about changes heading to iPhones and iPads with iOS 9—namely, smarter voice features and updates designed to improve the experience of making apps and using them. 

See also: App Makers Now Have More Access To The Guts Of The Apple Watch

The new version of the company's mobile software enters the developer preview phase Monday, followed by the public beta stage in July and the official roll-out this fall. Here's what we can expect. 

Siri Smartens Up

According to Federighi, Siri is getting a lot more intelligent. The well-coiffed exec showed off a demo of Apple’s digital assistant understanding natural language, letting users speak in their own words to get meaningful responses. So if you’re reading an email and ask your device to “remind me about this when I get home,” Siri will know exactly what “this” is, and will set the reminder to ping you once you get to your place.

Talk to Siri, and she'll listen. 

Siri is also going to be more “proactive”: The feature can queue up audiobooks when you get into your car, give you reminders about when to leave for appointments based on traffic, and play music as soon as you plug in your headphones. Siri will also auto-add events you receive in your email to your calendar, and can search your emails for possible caller ID suggestions, when calls from an unknown number come in. 

Android users will find some of these tricks familiar, since Google Now has offered many similar features. However, Google Now's predictive abilities have been rather hit or miss. Apple clearly thinks it can do perform better, but the real proof will come this fall, when the public gets to put the new and supposedly improved Siri through its paces. 

Siri doesn't care how mundane your request might be. Want to know something about potatoes? Siri has potatoes.

And Apple’s search API and deep linking features round out how much smarter iOS 9 will be overall. With Siri and more comprehensive Spotlight searches, users will be able to speak or type search terms to uncover results from the Web, from Apple's services or deep within supporting third-party apps. 

See Also: Apple’s iOS 9 Search API Is Huge For App Developers

New Apple Pay Powers

The tap-to-pay feature that iPhoners love to use, Apple Pay, is also getting a bit fancier. 

Jennifer Bailey, one of two female executives Apple put on stage Monday, explained more stores  new stores will start accepting Apple Pay. To help speed the initiative further, the company joined forces with Square to produce a new Apple Pay-supporting Square reader. The hardware unit—which will come equipped with the Near Field Communication short-range wireless technology that enables the tap-to-pay action—could make it easier for a broad range of brick-and-mortar retailers to join the Apple Pay fold. Square will shell out initially for 250,000 free readers, but the later cost—at $49—still comes in at a mom-and-pop shop-friendly price tag, as does the 2.75% transaction fee.  

Apple Pay will also support the purchase of goods via Pinterest’s forthcoming buyable pins and the transmogrification of Apple's Passbook app into a new app called Wallet

See Also: Apple Embraces The "W" Word—As In "Wallet"

Notes, Maps, News, and Swift

Apple is taking on other companies’ services in a few other areas, too, imitating Google’s Keep app with Notes, making improvements to its Maps app, and rendering Flipboard useless via a redesigned News app, which seems to replace the old Newsstand app. 

Susan Prescott explains the new News app on iOS 9.

Notes has a new checklist feature, and can support sketches and drawings, giving a new way for users to keep track of their thoughts and ideas. Meanwhile, the Maps app finally offers public transit directions. Previously, the app kicked users out to other third-party apps for bus and train navigation. Now, Maps will directly support transit features, including “multi-modal routing,” so users can select different forms of public transportation, when necessary. 

As for News—stop me if you’ve heard this one—users will choose publications and topics, and the new app will form a list based on those selections.

These changes amount to more robust features for Apple's homegrown apps, but third-party developers haven't been left out of the loop. In fact, Apple just open-sourced the second version of its Swift programming language, giving outside app makers access to all of Swift 2's inner workings and the opportunity to participate in its evolution. They'll also get a suite of improved development and testing tools, to make app creation better and faster: Developers can use Swift 2 to make apps for Mac OS X as well, or use the new Linux versions of the software tools, which won't require the use of an Apple gadget just to make apps for Apple's platforms. 

The iPad Is A Computer Now

The QuickType keyboard has an amazing improvement that turns your iPad into a trackpad. By using a two-finger gesture on the virtual keyboard, users will be able to bring up a cursor for easier selection on-screen. It’s a brilliant tweak that’ll make the iPad much more friendly for productivity.

The iPad's new Slide Over feature

After being rumored for over a year, split-screen multitasking has finally come to the iPad—though, not every iPad, unfortunately. Federighi showed off two new multitasking features that join the app switcher that has lived on iPads for a while. Slide Over allows users to swipe in from the side and open a second app, while the first app goes dark in the background. That feature’s coming to all iPads that can run iOS 9. It’s a welcome addition to make the iPad much more useable, at least for those devices that can run it. 

The Split View multitasking feature is exclusive to the iPad Air 2, much to older iPad owners' chagrin.

Split View might be even better. The feature allows two apps to remain open on the screen at the same time. It looks a whole lot like Microsoft's Snap feature, which has been a staple of PCs since Windows 7 (as well as Samsung and LG’s same screen multitasking on some of their Android handsets). Unfortunately, Apple is only bringing Split View to the iPad Air 2.

One More Thing…

This year, Tim Cook’s “One more thing”—the catch phrase predecessor Steve Jobs was known for—didn't relate to a new hardware announcement. Rumors ran high at one point that Apple would introduce a new, revamped Apple TV, but last-minute reports nixed that notion. Instead, Cook gave us Apple Music. 

The company’s new music streaming service seems to take a lot of old ideas and mix in a few new ones. Think of it as a cross between Spotify, Twitter, YouTube, and Rdio, all in one app. 

For starters, Apple Music will pick up where the old Beats Music left off, creating individualized playlists created by human beings. But that also smacks of the Google-owned Songza service. Both offer playlists based on genre and activity, though Apple Music benefits from the wider breadth of its music catalogue. A new Connect feature will let users follow their favorite artists and check out behind-the-scenes content about the music creation or touring process. 

Tony Cue croons about Apple Music. 

Finally, Beats One is a 24/7 music streaming service that broadcasts out of New York, Los Angeles, and London, presumably with exclusive content. All of this can be yours for $10 a month, or $15 for a six-person family subscription. The first three months of the service will cost nothing when it launches on June 30 on iOS devices. Somewhat surprisingly, it will hit Windows and Android in fall 2015.

Speaking personally, as far as “one more things” go, Apple Music was a bit underwhelming, considering that the features have been available in one form or another elsewhere. The key, of course, will be Apple’s deals. For instance, when Beyoncé released a new album exclusively on iTunes in late 2013, it showed how the iPhone maker could generate new, exciting interest in its music platform. 

Features can only do so much to draw in users; ultimately, it's the catalog that matters. Apple's library is vast, as is its reach. If it tempts popular artists to offer exclusive content that can’t be found anywhere else, Apple Music could be a smash. (In that regard, Jimmy Iovine could be pivotal.) If not, it might as well get in line behind Samsung's Milk Music on the growing list of music streaming services no one cares much about. 

Screenshots by Brian P. Rubin, Richard Procter, Adriana Lee, and Owen Thomas for ReadWrite

Media files:
MTMwNzU3NjI1MDM2OTQxOTU1.png (image/png)
App Makers Now Have More Access To The Guts Of The Apple Watch
Jun 8th 2015, 20:38

On Monday, at Apple's Worldwide Developers Conference in San Francisco, the closed-off Apple Watch cracked open a little wider for developers, who will now get to build truly native apps that take full advantage of the wrist device's hardware features.

See also: Apple Just Threw Some Shade At Pebble And Watch App Developers

As the company noted, it has been six weeks since the wearable device’s launch, and with Apple’s Kevin Lynch taking the wraps off the new smartwatch operating system, known now as WatchOS, the device’s software evolution appears to be racing forward. 

Time To Go All In

Until now, the Apple Watch offered what more or less amounted to a jazzed-up, extended interface for iPhone apps. Software primarily ran on a paired iPhone connected to the watch. With a fairly limited set of apps, it was hard for Apple to really make a convincing case for its new device. Even now, people still aren’t quite sure what they’re supposed to use it for, or how the pricey device can improve the way they do things. 

With WatchOS 2, developers will be able to create apps that operate directly on the watch. Along with Wi-Fi support, the way has been paved for more independent features that may not require the iPhone’s presence at all. That, and other improvements, opens up much more room for developers to come up with creative uses.

App makers will get access to the watch’s microphone, to catch audio so they can pipe it into their apps, as well as its little speaker to play audio. The device can even play short videos, if need be. 

Fitness apps also get access to sensors and HealthKit directly on the watch, which could give their apps a real boost, since they can collect presumably more accurate heart rate and other health or data. 

They can also jack into the accelerometer, as well as the device's Taptic Engine—Apple's really fancy name for the watch's buzzer which sends vibrations down your arm. Those features could be useful for workouts, detecting when you've completed a move and alerting you to what's next. 

The most interesting change Apple has made is to the watch's display—and the way developers can access it.

Apple previously reserved "complications," a term borrowed from the watch industry which Apple uses to describe bits of information that float across the watch's surface. Now developers will be able to determine and offer their own complications. 

Users will be able to navigate them with the Digital Crown dial, rolling through them to move forward chronologically. 

That digital time-trip feature is called Time Travel, and its appearance is a bit of a surprise. According to a Wired story earlier this year, the company considered a chronological approach similar to Pebble Time, but then ditched the notion. 

ReadWrite noted then

In one section, the Wired story reveals that previous versions of the Apple Watch software took a chronological approach, setting information in a timeline. But the concept was tossed aside early on for Short Looks, which prioritizes info based on whether or not you engage with it, and Glances, which offer a unified place for fast news and updates.

Guess the company changed its mind. 

Some other features:

New watch faces: Includes new Photo Album face and a new 24-hour Time-Lapse face.

New nightstand mode: If you don’t wear your Watch to bed, then you’ll be able to stash it on your bedside, where it can act as your alarm clock. The face will show an indicator for the remaining battery level and the time. 

Digital Touch sketches in color: Now you’re not stuck with just a hue or two for your caveman drawings, but you can get your micro Da Vinci on (that is, if you’re a quick draw. Those sketches do fade away rather fast). 

Other updates hitting our wrists soon: 

  • Email replies
  • FaceTime Audio calls
  • iOS 9 updates: Includes Apple Pay support for gift and loyalty cards, Siri-powered Maps on the watch complete with transit directions
  • Native fitness apps with Siri: Users can start workouts by speaking to their wrists, no manual launching of apps necessary
  • Siri support for Glances, even those that aren’t already installed

The free developer beta of WatchOS 2 is available today, with a wider software release coming later in the fall. 

Screenshots by Brian P. Rubin for ReadWrite

Media files:
MTMwNzU3MzcwMDIzMjk5MDgy.png (image/png)
OS X Sleep Security Flaw, HackerOne Brokers Bounties, MS Answers BitLocker Security Questions!
Jun 8th 2015, 20:21

Americans have given up on privacy says the latest study… and they need to learn more about it. Should you stop letting your Mac go to sleep? Only if you want to avoid getting rootkitted! HackerOne aims to broker bounties for security flaws. Microsoft answers some serious questions about BitLocker security. Watch the video to find out more!

Americans Resigned To Give Up Their Privacy: http://www.cnet.com/news/americans-resigned-to-giving-up-their-privacy-says-study/

The Tradeoff Falacy: https://www.asc.upenn.edu/sites/default/files/TradeoffFallacy_1.pdf

The Empire Strikes Back Apple – how your Mac firmware security is completely broken: https://reverse.put.as/2015/05/29/the-empire-strikes-back-apple-how-your-mac-firmware-security-is-completely-broken/

HackerOne Connects Hackers With Companies, and Hopes for a Win-Win: http://www.nytimes.com/2015/06/08/technology/hackerone-connects-hackers-with-companies-and-hopes-for-a-win-win.html?_r=0

MICROSOFT GIVES DETAILS ABOUT ITS CONTROVERSIAL DISK ENCRYPTION: https://firstlook.org/theintercept/2015/06/04/microsoft-disk-encryption/

BestCrypt: http://www.jetico.com/

Youtube Thumbnail credit: http://pixabay.com/p-367975/?no_redirect

The post OS X Sleep Security Flaw, HackerOne Brokers Bounties, MS Answers BitLocker Security Questions! appeared first on Technolust since 2005.

HTC's Vive VR Headset Is Now In Developers’ Hands
Jun 8th 2015, 20:01

Valve and HTC’s Vive—the most high-profile virtual reality headset that isn’t called Oculus Rift—has started its journey to would-be game makers. 

The news broke in a blog post by Valve’s Chet Faliszek on Friday, who explained that the first batch of developer kits have shipped to folks all over the content-making map. That includes movie studios and game developers—of both the top-tier and indie variety; remaining developers will receive units through the rest of this summer. 

In addition to the headset itself, the developer kit also includes a few key components: two “Lighthouse base stations," the mounted hardware that the Vive relies on to locate and track users within a given room; two wireless Steam VR handheld controllers; and a bunch of cables and “everything else needed to get started.” 

That sounds like a lot of gear—and remember that most if not all of those parts will likely end up in the consumer version slated for the end of this year.

That timeframe is significant, too. While the impressive Vive has earned plenty of buzz since its March 2015 appearance at MWC in Barcelona, there’s precious little time for developers to actually work with the kit in time for the launch. 

For comparison’s sake, developers have been experimenting with pre-release versions of the Oculus Rift for years now. Even with more than 60 games on deck, Oculus still plans to release the device in early 2016, a few months after the Vive’s scheduled debut. 

The Oculus Rift is arguably the Vive's biggest competitor, and it's had developers working on compatible software for years.

With that in mind, one would hope that Valve has been working with third-party developers in secret, prior to the Vive’s unveiling, to ensure that a significant software library will be available when the headset goes on sale. Additionally, maybe Valve has an easy plan in place that will allow the aforementioned list of Rift-ready games will be compatible with the Vive, too. Otherwise, with only a few months of hands-on time with the headset, developers may be facing an uphill battle to get their wares ready in time for its projected launch.

In the meantime, I’ve reached out to Valve and HTC to find out how the companies went about selecting which developers would receive dev kits thus far, and I’ll update this post should I hear back. 

If you’re eager to get on the waiting list for a developer kit, head over to Valve’s sign-up page and try your luck.

Update, 3:55pm PT: An HTC spokesperson responded to my inquiry, saying, "We don’t have anything new to discuss regarding the HTC Vive right now." 

Vive image courtesy of Valve and HTC; Oculus Rift image courtesy of Oculus

Media files:
MTMwNzU0MTQxMjgxNjM0MzE0.png (image/png)
We're All Speed Freaks, So We Should Love Apple's New OS X
Jun 8th 2015, 18:37

The next version of Apple's Mac OS X is nearly here, and has been dubbed, in a departure from cat names and national parks, "El Capitan."

Presented by Apple executive Craig Federighi at Apple's Worldwide Developers Conference in San Francisco Monday, the new OS X features a number of small but noticeable tweaks to things, improvements to Safari, and better support for game developers. 

Craig Federighi, Apple's senior vice president for software engineering, updates the WWDC 2015 audience on OS X El Capitan delivery dates.

Starting with El Capitan, Safari will support "pinned" websites, which functions like having a bookmarks bar near the top, not unlike some other browsers. Safari will also allow users to mute tabs without having to find the offending ad or video (also not unlike some other browsers). 

El Capitan also improves other persistent parts of Apple's OS like Mission Control, with smoother navigation, and Mail, with more dynamic controls. It offers better app and window management. Different applications can be dragged into their own distinct desktops or more easily lined up next to each other

Federighi also highlighted the speed of El Capitan, saying that apps open 1.4 times faster, PDF files open four times faster, and app switches happen twice as fast. 

The new OS X also brings Metal out of iOS, which offers more efficient rendering for games. As a result, game developers may be more motivated to build Mac games. 

According to Federighi, a beta version of El Capitan is currently available to developers, and a consumer beta begins in July. El Capitan get pushed out as a free update in September. 

Screenshots by Brian P. Rubin for ReadWrite

Media files:
MTMwNzU1ODM1MTA5MzIxMzQ3.png (image/png)
Apple Embraces The "W" Word—As In "Wallet"
Jun 8th 2015, 18:29

Goodbye, Passbook. Hello, Wallet.

With the growth of Apple Pay and new features like store cards and rewards points, Passbook, the iOS app where Apple's payments features have lived, is getting retired in favor of a new Apple Wallet app.

Apple executives announced the retirement of Passbook at the company's Worldwide Developers Conference in San Francisco on Monday.

What does it mean that Passbook is now Wallet? It means that Apple is going all-in on payments following the launch of Apple Pay last fall. "Passbook" represented a tentativeness on Apple's part. It was the name for an app that held coupons, tickets, and rewards cards—but not cash or credit cards, as a wallet might.

The arrival of Apple Pay changed that, of course. So the Passbook name seemed increasingly out of place.

The risk is that—as other "wallet"-labeled products have found, to their makers' dismay—is that consumers will expect a digital wallet to do everything a physical wallet can.

Apple Wallet is definitely getting closer. Jennifer Bailey, the company's vice president of online store, announced that Apple Pay will be accepted at a million US locations and 250,000 locations in the UK when it launches there in July.

Apple Pay will also work on London's transit system, expanding the kind of uses the payment system can handle. (There's been talk of bringing Apple Pay to US transit systems, but none have launched yet.)

Bailey also confirmed that Square, which had previously announced its intention to support Apple Pay, will be coming out with an Apple Pay-compatible reader in the fall. She briefly showed a picture of the device, which, with its puck-like rectangular shape and rounded corners, looks not unlike a white Apple TV or a scaled-up version of Square's original card swiper.

Apple is also working to integrate Apple Pay into more mobile apps for phone- and tablet-based transactions, like Pinterest, which announced its plans to use Apple Pay with a new click-to-buy button last week.

Screenshots by Owen Thomas for ReadWrite

Media files:
MTMwNzU1Njg5MDgwNDYxNzkw.png (image/png)
Apple’s iOS 9 Search API Is Huge For App Developers
Jun 8th 2015, 18:12

On stage at WWDC, Apple’s Craig Federighi announced new developer tools to give app makers deeper search powers in iOS 9. 

The new search API (application programming interface) will offer developers deep linking, and their users will be able to more easily conjure search results from within third-party apps with a single tap. 

See also: Don't Look Now, But Deep Linking Just Got Hot

Federighi explained:

We now have an API for search. So now when a user performs a search, we can find content behind the apps they have installed on the device, and pull those up in results. And when they tap, they’re deep linked directly into the application. We even provide a convenient back link so they can get right back to their search results. We think these kinds of intelligence features really make a huge difference in your experience in iOS.

The search API is a major move for developers. Now, when users enter terms into their iPhones or iPads, supporting apps will be able to return relevant results. In short, that takes the burden off of users to figure out what the best app might be to find what they’re looking for. Now, iOS 9 and Siri will do the heavy lifting there. 

Deep linked, on-device content delivered via the new search API, along with the integrated back button to return users to their search.

Even better, the new deep linking feature will allow users to stay focused on the task at hand. They won’t have to abandon their search to open up separate apps to access the content they’re looking for. The deep link feature will bring them right to the correct apps and content, and the integrated “back” feature brings them back to their searches so they can stay focused on what they’re looking for.

Screenshots by Brian P. Rubin for ReadWrite

Media files:
MTMwNzU1MjgyNjY5MjAzNDI2.png (image/png)
With Women On Stage, Apple's WWDC Finally Reflects The Future Of Tech
Jun 8th 2015, 18:01

The first forty minutes of Apple's Worldwide Developers Conference stayed on the race-and-gender script past events have established, with one white man, Apple CEO Tim Cook, handing off to another white man, Apple executive Craig Federighi, who handed it off to another white man, Billy Bramer of Epic Games.

On Sunday, in an interview with Mashable, Cook promised that this year's WWDC keynote would be different.

"You'll see a change tomorrow," Cook told Mashable's Christina Warren.

And sure enough, he delivered, with Federighi introducing his colleague Jennifer Bailey, who runs Apple Pay. Bailey walked through a number of announcements, from the UK launch of Apple Pay to partnerships with Pinterest and Square, that—had Apple stayed on a script which strictly limited which executives got stage time—might have been presented by executives like marketing chief Phil Schiller.

Bailey is a powerful executive at Apple and a veteran of e-commerce, having done online-retail deals at Netscape, where she worked in the 1990s. She joined Apple in 2003, where she rose to run the company's online Apple Store, taking her present role with Apple Pay last year. 

Apple easily could have put her on stage years ago, in other words.

Bailey's appearance was followed by another executive, Susan Prescott, who showed off Apple's new News app. Prescott joined Apple in 2003 from Adobe.

A Stage Built By Women

Women like Prescott and Bailey have been instrumental in building the products Apple has showed off on stage. Until 2015, though, they weren't the ones talking about them in public.

Their inclusion comes after a long history of putting women on the sidelines of the Worldwide Developers Conference, Apple's most important annual event for app makers and other technologists building on top of the company's hardware and software platforms. 

Apple's consumer-friendly product-launch events haven't been much better—at March's Apple Watch, the only woman was Christy Turlington Burns, who's best known for her career as a supermodel.

ReadWrite has been vigilant in noting the poor representation of women on stage at Apple events, which goes back decades.

"I think it's our fault — 'our' meaning the whole tech community," Cook told Mashable Sunday. "I think in general we haven't done enough to reach out and show young women that it's cool to do it and how much fun it can be."

Apple's WWDC event is great fun. And with finally more than just a token woman or two speaking, women can finally picture themselves on Apple's big stage.

Screenshots by Owen Thomas for ReadWrite

Media files:
MTMwNzU1MzI1ODg3MzAxNjQy.png (image/png)
Yahoo Shuts Down Pipes, The First Service To Make APIs For Everyone
Jun 8th 2015, 14:44

Yahoo Pipes, a service which enabled users to connect and mash together content from around the Web, is closing its doors on August 30. Yahoo says the move is to help "focus our efforts on core Yahoo product experiences"—the usual company line when the aging Web giant realizes that it has neglected a service for so long that it can't afford to save it.

New Pipes cannot be created after that deadline; existing ones will only work until September 30. Instructions for exporting Pipes have been posted on the platform's blog.

Pipes was an apt name for both the service itself and the cross-Web plumbing it enabled users to build. Launched in beta form in February 2007, its mission was to help users "rewire the Web."

ReadWrite initially described it as an "RSS remixer," but we soon came to understand it as the first glimmerings of the heretofore unstructured Web as a giant database. In a sense, these were application programming interfaces, or APIs, rendered in a visual, drag-and-drop format.

Essentially the platform could gather content from multiple sources—websites, feeds, apps—and then filter and modify it to create something new. For example, RSS feeds could be filtered to exclude certain topics or words.

An example that shows off the power of Yahoo Pipes would be matching New York Times keywords against Flickr photos to show a visual representation of the day's news. It could also translate feeds from one language to another using an appropriate engine.

Unfortunately for power users on the Web, the big tech giants don't see much reason to continue supporting services for users who like to tinker and customize. Google Reader was another recent, much-mourned casualty.

Life After Pipes

One of the IFTTT mobile apps.

There is hope for a post-Pipes world though, with more modern successors offering at least some of the same functionality. Perhaps the biggest and best known amongst end users is IFTTT (If This Then That), which can pull in data from a host of sources, adapt it, and export it elsewhere.

Gmail, Dropbox, Facebook, Twitter, SoundCloud, Evernote, Slack, Google Calendar and more are all supported by IFTTT, and there's basic RSS and SMS integration as well. It works with a number of smart home systems and there are mobile apps too.

Zapier is another service looking to offer straightforward integration and automation between apps and platforms, like , though it has a more professional angle than IFTTT (and isn't free). Zapier, for example, pipes messages from status-monitoring systems and Zendesk's customer-support tools into Slack chatrooms, among many other possible routings.

Yahoo Pipes refugees might also want to check out Built.io, which helps businesses streamline the process of building apps. You might think of mobile apps as a very different world than the desktop-centric RSS feeds Yahoo Pipes drew on. But these app-building platforms depend on data drawn and filtered from Web feeds—so under the hood, they require something that looks conceptually like Yahoo Pipes.

Though all of these replacements owe Pipes a conceptual debt, against these more polished, more powerful and more accessible alternatives, Yahoo Pipes looks rather outdated, and it's clear that the writing was on the wall.

Nevertheless, we'll miss it—not just Pipes itself but the way it gave non-programmers and programmers alike the opportunity to take more control over the content they got from the Web. We need more of these democratizing tools online, not fewer.

Images courtesy of Yahoo, ReadWrite, and IFTTT

Media files:
MTMwNzUxNzAwMTI5NTU3MTIz.jpg (image/jpg)

Blogtrottr

unread,
Jun 10, 2015, 8:16:29 AM6/10/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Make Better Presentations with Slides
Jun 10th 2015, 07:37

The Slides editor is available online, right in your browser. Unlike traditional presentation software, like PowerPoint, there’s no need to download anything. All of your work is stored securely on our servers, accessible wherever you are. Whether you speak at a conference, host a meeting, or just send your deck out by email, your story is conveyed in the beauty in which it was crafted. You can also export a PDF and share or print it for your audience.

Decks are freely viewable anywhere on desktop, tablets and phones. They can be embedded inside of your site or blog and downloaded for full offline access. Slides is great for sharing anything from a photo album with family to a business plan with your colleagues. It’s free to sign up, you don’t even need a credit card.

slides

Requirements: –
Demo: http://slides.com/
License: License Free

The post Make Better Presentations with Slides appeared first on WebAppers.

Nest May Drop A New Dropcam Next Week
Jun 9th 2015, 20:12

The mystery of Nest’s June 17 event might have been solved, thanks to a just-discovered filing at the Federal Communications Commission. The Google-owned smart home company, which bought Dropcam last year, entered paperwork with the FCC for a new "wireless camera" of some sort. 

See also: Google's Offering Smarter Tools For Smarter Apps And Homes

Spotted by 9to5Google, the FCC application by Nest Labs Inc. was submitted and approved in March, and includes various documents, including wireless and radiation test results. The mystery device appears to have been in development at least long enough to produce a test gadget, so it's not a stretch to imagine the work may have begun last year—possibly around the time Nest acquired wireless camera company Dropcam in June of 2014 for a cool $555 million. 

Dropping Clues

Dropcam is a relatively popular connected camera, and yet, since Nest acquired it last year, its new owner has remained relatively quiet about it. Apart from connecting the camera to Nest's smart thermostat and carbon monoxide detector, the company didn't appear to be doing much of anything with the product line. 

Looks now appear to be deceiving. The FCC filing suggests that the smart home company may have been quietly working on a new camera model all this time. That makes plenty of sense, especially considering parent company Google's push into the smart home, which got some extra juice recently at its Google I/O developer conference. 

See also: Dropcam Lands In Google’s Nest

The tech giant's interest in smart home technology led it to scoop up Nest two years ago, which in turn bought Dropcam and smart home hub–maker Revolv last year. This year, at its Google I/O developer conference, Google may have just connected those dots. The company introduced Weave, a new protocol based on the Nest's Weave, and Brillo, and operating system for the Internet Of Things (IoT). With these announcements, Google made it clear that it hoped to give smart home products a common language, so they can interoperate more effectively, and a cohesive environment they can plug into. 

Obviously a new Nest-developed Dropcam, built from the ground up, would probably snap right into this system. 

The FCC filing reveals that the new camera will come with support for Bluetooth Low Energy 4.0. and a 802.15.4 radio, the same IEEE standard used by Zigbee, a common smart home wireless protocol, as well as Weave. Presumably, the device will be able to work within a mesh networking environment—a system setup in which lights, locks, sensors and, yes, cameras would connect to each other directly without going through a central hub. Google's very interested in mesh networking—so much so, that when its Nest bought Revolv, it promptly ditched the acquisition's flagship hub hardware. 

Although Nest honcho Tony Fadell may be swamped, trying to spruce up whatever the next iteration of Google Glass will turn out to be, his division appears to be pressing forward to make our homes smarter. Perhaps someday, he might even figure out a way to link up the face gear and our smart homes, making a Dropcam feed viewable from the monocle. But that may be too much to hope for next week. 

Lead photo courtesy of Dropcam

Media files:
MTMwNzc3MzgwNTQ0NDMyMTM4.png (image/png)
Twitter's Latest Tweak Aims To Cut Out The Noise In Conversations
Jun 9th 2015, 19:24

Twitter engineers are on a never-ending quest to balance quality with quantity. Too much of the firehose, and it becomes unusable; too little, and ... well, you're just left with Facebook Lite. 

On Monday, they rolled out another tweak which attempts to nudge the balance back towards quality.

The new change applies to conversation pages for individual tweets. Before today, viewing a single tweet or conversation page would show all the replies to it in one unfiltered stream. That's not so helpful for popular posts.

From now on, opening up a tweet's page—the page you get to if you click on the time or date on a tweet—shows the most noteworthy responses to it at the top. In a blog post, Twitter product manager Akarshan Kumar says it uses a variety of criteria to determine this, such as whether the original account has replied. It's a little bit like the way Facebook filters items for the News Feed, but applied to replies to single tweets.

Conversations are also getting grouped together underneath the tweet so they're easy to follow; clicking on a conversation expands all of the replies. The changes are rolling out across Twitter today for logged in and logged out users, and will be coming to the mobile apps "in the future."

"Like with other features, we will continually be iterating and improving on this experience to make it easier to understand and participate in conversations on Twitter as well as to find the best, most relevant content we have to offer," writes Kumar.

Feel The Noise

The new feature in action.

At first glance it's a much needed feature: A lot of Twitter's most interesting conversations come from replies between users and don't necessarily show up in timelines. This should help surface "the most interesting exchanges," according to Kumar.

What it doesn't seem to take into account is Twitter's ongoing trolling problem—will the to-and-fros with the most bile get promoted over more worthwhile conversations? We've asked Twitter for some more clarification on exactly how it works.

The nonstop barrage of updates is one of Twitter's greatest strengths (during breaking news events and live sports for example), but it can also be a major problem. It makes it less easy for casual users to catch up afterwards, which is part of the reason a new feature called While You Were Away was launched at the start of the year.

This is a small change, but it's another step forward for Twitter in trying to refine the user experience, whether those users sit in front of TweetDeck all day or catch up in the mobile app a couple of times a week.

Media files:
MTMwNzc5NTEzMjY0MDUyNzAy.jpg (image/jpg)
Why The iPad Pro Is More Likely Than Ever
Jun 9th 2015, 16:00

By now, the notion of a work-optimized iPad Pro is a cliché, with rumors about Apple's not-quite-a-laptop having circulated for years. But with Monday’s reveal of new features coming to iOS 9-powered Apple tablets, the long-awaited release of the iPad Pro finally seems more like inevitability than fantasy. 

The company certainly wants to give its prized tablet a boost, considering the device's slumping sales. Apparently, Apple sees productivity features as just the thing to reinvigorate it. 

See also: Here’s What’s New In iOS 9

At the company's Worldwide Developers Conference keynote address on Monday, Craig Federighi, senior vice president of software engineering, showed off new additions to the iPad’s repertoire that seem specifically designed to help users get more done with the device. If that's the mentality going into the product category, it may be paving the way for a work-friendly tablet to finally hit the market before long. 

Hard Evidence In Software

At its keynote, Apple highlighted its iPads by calling these times the "post-PC era"—despite the fact that the company still makes more from its computers than its tablets. But the company seems to want to sell its iPads as work devices, sending out a new wave of software changes to support that notion. 

See also: Apple’s iOS 9 Search API Is Huge For App Developers

The tablet's QuickType keyboard has a new Shortcut Bar that includes easy access to copying and pasting tools, while iOS 9 will also feature shortcut support on external keyboards. Previously, Apple has emphasized the iPad’s status as a fun consumption machine. That it would point to keyboard support seems to indicate it has plans for a physical keyboard of its own.

Keyboard shortcuts will help users get more work done on an iPad...or an iPad Pro.

Apple also just announced mouse pointers for the iPad. Users just move two fingers along the virtual keyboard, and a cursor will appear, making text editing and selection much easier. 

Most importantly, Apple unveiled new same screen multitasking features called Split View and Slide Over. Slide Over lets users swipe in from the side of the iPad screen to open up a new app while pushing an already-open app into the background. Both are viewable on the screen at the same time, but only one is usable. It’s a nice addition that will hit all iOS 9 compatible iPads. 

Split View, however, is the real star. It allows for two apps to be open and usable on the screen at the same time. It’s not revolutionary as far as computers in general are concerned, but it's a first for the iPad. Tellingly, Split View is only available in the iPad Air 2. Likely, whatever new iPads we see in the fall of 2015 will also boast Split View. 

The new Split View for iPad suggests that an iPad Pro may be on the way.

The changes seem to refocus the iPad for getting work done. Working on an iPad has been possible before, but it’s never been particularly easy because of the tablet's previously simplistic interface. 

A New Competitor Surfaces

New software isn’t the only reason Apple may release an iPad Pro. In March, Microsoft revealed the Surface 3, a modestly-powered tablet that’s priced against the iPad, and runs full Windows. It will be even more powerful with the ability to run universal Windows apps once Windows 10 drops in July.

The Surface 3 is Microsoft's answer to the iPad: an affordable, powerful-enough tablet that can imitate a computer if it wants to.

Windows 10 will also transform Microsoft’s mobile devices into productivity powerhouses, as the forthcoming Continuum feature will adjust a device’s UI (user interface) depending on the context. If you plug a phone running Windows 10 Mobile into a monitor with a keyboard and mouse, suddenly you’ve got a full Windows PC you can fit in your pocket. 

Between Microsoft’s transforming devices and the overwhelming number of cheap, functional Android devices out there, Apple must offer more practical options than its overpriced 2015 Macbook, if it hopes to appeal to the mobile workforce. A reasonably priced iPad Pro—with a bigger display, a keyboard, and more processing power and storage—would do nicely. Perhaps this fall. 

Apple iPad images courtesy of Apple; Surface 3 image courtesy of Microsoft

Media files:
MTMwNzU4Njg0ODIwMTcyNzcw.jpg (image/jpg)
Funding The Web With Ads: This Outdated Model Has To Go
Jun 9th 2015, 14:30

I hate ads. I hate them so much that I've banished them from my life. It's always a shock to see ads when I borrow someone else's browser, as Adblock Plus long ago gifted me an ad-free online life

Striking back, companies like Hulu are determined to force us to watch insipid, often irrelevant ads just to watch old Saturday Night Live skits ("I've gotta have more cowbell!"). Other sites blow incredible stores of time, talent and energy—resources that could go toward product or feature development—on trying to get more traffic and ad clicks. 

For years, online advertising has been the primary way to finance the Web, and that remains true, even for newer Web companies. That's a shame, because they're jumping on a bandwagon that's old and broken.  

A Waste Of Brain Power

Far too many of today's biggest, most richly funded Web entrepreneurs are obsessed with advertising. Pinterest? Advertising. Ditto everyone else you can think of, including Snapchat—no matter how it attempts to style itself differently. 

A recent Businessweek cover story on Snapchat reported CEO Evan Spiegel's "incredibly secretive" business plan, declaring it a "major turning point" for his company. Two sentences later, readers feasted their eyes on the big reveal: 

After starting to run select video ads earlier this year, Snapchat is about to begin soliciting other big advertisers with some new numbers that assert its audience is bigger, younger, and more obsessive than anything on television.

Who would have guessed? Advertising. But not just any advertising. Spiegel's approach is different (he believes). Instead of "creepy" ads that follow a user around the Web, or other targeted ads, Snapchat will lead with—wait for it!—full-screen video ads. "In its sales document to advertisers," the article reports, "Snapchat claims its users are nine times more likely to watch an entire ad because they don’t have to rotate their phone." 

Ads may be good for Snapchat's bottom line, as well as those of Google, Facebook, and other online services that provide cool services for free, or the pretense of free. But just because advertising lines the tech industry's pockets, that doesn't mean it's actually good for business. 

Former Facebook and current Cloudera executive Jeff Hammerbacher once declared, "The best minds of my generation are thinking about how to make people click ads. That sucks." He was right, but perhaps even he didn't appreciate just how stuck we'd become in this model. 

When Things Don't Click

Some (like 37signal's David Heinemeier Hansson) argue that ad-based business models, often focused more on generating eyeballs than cash, can't sustain a real business. Responding to an article that bemoaned social platform company Ning's inability to match sustainable business with traffic growth, DHH ridicules the notion: 

Are you kidding me? The company has blown through $120MM of VC funding over six years, built up massive traffic, yet just had to slash and burn, and you’re saying that “traffic growth is no longer good enough”. How the hell was it ever good enough? Ning’s problem is not a lack of eyeballs but its inability to turn them into cash money to pay the bills. Getting more of something that’s a net-negative is not going to make up for it.

But the bigger issue may actually dovetail with financial success. While Google's intent-based search meshes well with advertising, most business models don't. 

Consider Facebook. In theory, the social giant learns about us through our interactions with each other on its network, so it can display appropriate updates or ads. In practice, its algorithms were designed to serve us things that they think will keep us clicking. 

In other words, we get the optimal experience—for Facebook, that is. But not necessarily for us. The company says it's all for our own good, as we'd be overwhelmed by information if we got a straight list of friends' posts dumped on our feeds. But I've missed my family's posts too often, frequently in favor of shared links from acquaintances, to believe that. As for Facebook's stabs at advertising, those can be pretty hit or miss. 

Since Facebook doesn't charge me for its services, I am, in fact, the product. I know that. But fortunately, unlike most users, I'm not a "paying" product, thanks to Adblock Plus. 

Maybe A Digital Trade War's Just What We Need

As it becomes easier to install ad-blocking software like Adblock Plus, we may see its global users grow significantly above the estimated 200 million users today. On the one hand, this could create short-term pain for users, as The Economist writes:

If lots of mobile subscribers did switch [ad-blocking] on, it would give European carriers what they have long sought: some way of charging giant American online firms for the strain those firms put on their mobile networks. Google and Facebook, say, might have to pay the likes of Deutsche Telekom and Telefónica to get on to their whitelists. 

If that happened, the online firms would surely fight back. If an operator were, say, to block the ads on Google’s search service, Google could retaliate by trying to stop that operator’s subscribers from accessing their Gmail accounts. Such a tit-for-tat is not as far-fetched as it may seem: Google closed its news-aggregation service in Spain after a new law required it to pay for using excerpts of publishers’ content. If the mobile firms are not careful, they could start the world’s first digital trade war.

But that might not be a bad thing. Maybe, just maybe, if enough people start blocking intrusive ads, the Web would figure out new ways to fund itself. 

Already Google is experimenting with a Contributor program, which lets users contribute cash in lieu of gaping at ads. Baked into the cost of Internet service, something like this could work. Those who don't want to pay $10 per month can continue to field advertisements. Meanwhile, I (and I suspect others) would gladly pay for an ad-free existence. Absolutely. 

Or maybe we'd find other ways to earn our keep. The problem is that the old advertising model so consumes us, we don't even try to innovate and find alternatives. Given enough ad-blocking, however, we just might realize that there's life after advertising. 

Lead photo courtesy of Shutterstock

Media files:
MTIyNDM0MDIyOTc3NTk2Njk3.jpg (image/jpg)
What Apple Open-Sourcing Swift 2 Means For App Makers
Jun 9th 2015, 13:00

Amid celebrity appearances, OS X updates, and Apple's various ways of coming after your wallet, the company slid in a brief mention of its plans for Swift on Monday at its Worldwide Developers Conference—and it's a doozy. Among other things, the company is open-sourcing the second version of its programming language

In other words, the company will make Swift's source code freely available, which means others may be able to redistribute it and even modify it. 

See also: What's New In iOS 9

"We're stepping on the gas this year with Swift 2," said Apple Senior Vice President Craig Federighi. "We think Swift is the next big programming language, the one we will all do application and systems programming on for 20 years to come. We think it should be everywhere and used by everyone." 

That's an interesting turn of events for a company known largely for restrictions and a rather closed attitude toward the people who make apps for its platforms. But the company has been loosening up lately—over the past year, in particular. Now it will liberate its programming language. Despite the short shrift the news got at WWDC, that's a major turn of events for the app makers who stock its App Store. 

Moving Swiftly Along

Introduced last year, Swift aims to make app writing both faster and easier. Creating a language specifically to accelerate app creation makes sense for a company whose platforms are largely powered by apps. According to Apple, some high-profile ones you've likely used have been written in Swift, including LinkedIn, Yahoo Weather, and Hipmunk, among others. 

With the newly announced Swift 2, Apple aims to make the app-making process even better. Thanks to better debugging and error handling, along with syntax improvements, developers will get tools to help deal with or even prevent problems before they start. 

When it goes open source, developers will be able to dig into the source code, so there are no surprises. They may even be able to customize their own software development tools for different environments—in other words, Swift applications running in non-Apple environments. Apple itself announced that Swift will come to Linux, proving that the iPhone maker has been thinking along that line. 

If this move amount to a grand unshackling for developers, it's not entirely surprising, if you look at all the new areas Apple has been pushing into. Remember: Before last year, HealthKit, HomeKit, the Apple Watch, even Swift itself, didn't exist (at least in the public eye). The company has been pushing new and bigger-than-ever iPhones, CarPlay systems and likely a new—and still forthcoming—Apple TV product and app eco-system. 

Apple doesn't just want to make them fly; it wants them to soar, and it seems to realize, perhaps more than ever, that it will take apps to get them off the ground and keep them afloat. 

Opening Up

It's worth noting, of course, that Apple still holds the reins on App Store approvals and iOS development. But its rigid, iron grip has been loosening, as its courtship of developers makes steady progress. 

Between the bevy of Android software tools Google just unleashed at its recent Google I/O conference and Apple's latest moves at WWDC, it seems like quite a good time to be a developer. 

Last year with iOS 8, Apple gave app makers more access than ever before. The company effectively lowered the sandbox walls, so apps can communicate with each other, and offered more access to core iOS features. With iOS 9, developers get even more room to innovate. Apple now offers deeper access to sensors and other hardware, as well as fundamentals in the iOS 9 and WatchOS 2 operating systems. 

By going the open-source route, the company has a new way to court developers, while ensuring that Swift gets plenty of eyes on it—which should presumably help ferret out security vulnerabilities. (That's important, considering how many areas of our lives Apple wants to get a grip on.) Now able to look deep into the heart of the programming language, developers could also feasibly extend it however they please and even help shape how it will evolve. 

If given the chance, many app makers likely will. According to Stack Overflow's 2015 developer survey of 26,086 people from 157 countries, Swift—at 77.6%—was the "most-loved" language, as measured by the number of developers currently working it or interested in continuing development with it in the future. 

Those numbers could even swell further at the end of the year. That's when Apple will set its code—and to a lesser, but still important degree, its developers—free. 

Screen captures by Adriana Lee and Richard Procter for ReadWrite

Media files:
MTMwNzU5MDMxMTAxODYwNDgz.png (image/png)
You are receiving this email because you subscribed to this feed at blogtrottr.com.

If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

Blogtrottr

unread,
Jun 11, 2015, 8:16:16 AM6/11/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
CamanJS – Image Manipulation in JavaScript
Jun 11th 2015, 08:33

CamanJS is (ca)nvas (man)ipulation in Javascript. It’s a combination of a simple-to-use interface with advanced and efficient image/canvas editing techniques. CamanJS is very easy to extend with new filters and plugins, and it comes with a wide array of image editing functionality, which continues to grow.

It’s completely library independent and works both in NodeJS and the browser. Both CamanJS and this website are fully open-source and accepting pull requests. To contribute: fork either project, create a new branch for your changes, and send a pull request when ready.

manipulate-pictures

Requirements: Meteor Framework
Demo: http://camanjs.com/
License: License Free

The post CamanJS – Image Manipulation in JavaScript appeared first on WebAppers.

Unity Dives Into The Rift With Virtual Reality Tools For Games
Jun 10th 2015, 21:03

As the virtual reality boom draws near, developers have to adjust to a new software-making reality. Fortunately, game companies joining the ranks are bringing new tools with them specifically for creators of games and apps. The latest: Unity Technologies. 

See also: Google Jump Will Revolutionize Making Virtual-Reality Experiences

Tuesday, Unity Technologies, maker of the Unity game engine—the software powering many of today's most popular game applications, including Assassin's Creed, Temple Run, Wasteland 2 and many others—announced new development tools that cover VR and augmented reality apps for some of the most talked-about headsets, starting with the Oculus Rift. 

According to the company's blog post, Unity Engine 5.1 will bring native support for the Facebook-owned VR goggles, along with other VR-oriented updates. 

Unity For You And Me

Unity developers will able work with the Oculus Rift for testing without needing to do any extra coding. The update also features a bevy of VR-specific features from the get-go—including head tracking, appropriate field of view, tweaks to optimize frame rates, and stereoscopic rendering, to create the dual-display views necessary to create VR environments. 

Rift won't be the only connected facegear. Before long, future updates will also cover Microsoft's Hololens AR headset and Samsung Gear VR headsets. The latter's not exactly a shock, though, considering the smartphone-powered goggles runs Oculus' technology and already offers an immersive VR version of Temple Run (though the easily nauseated may find the fast action to be a bit much). Now that Unity is baking virtual reality tools into this release, we're likely to see many more titles coming to our faces. 

The company also previously joined forces with Google, which introduced Cardboard software development kits for both Android and Unity at the Google I/O developers conference last month. Altogether then, there may be few, if any, VR or AR headsets that won’t enjoy Unity support. 

See also: Once A Virtual-Reality Joke, Google Cardboard Is Unfolding Into Something Real

Content Is King

Right now, Google Cardboard and Gear VR are leading the charge in the form of mobile virtual reality devices. Meanwhile, PC and game console headsets are set to debut in late 2015 and early 2016, with the Steam OS-powered Vive from HTC and Valve, the Oculus Rift, and Sony’s Project Morpheus for the PlayStation 4. 

With so many devices slated to hit in such a short amount of time, the onus is on developers to figure out how to create exciting and engaging games and apps as quickly as possible, and at high quality to boot. One of the greatest dangers facing the nascent VR industry is the possibility that these headsets might land on store shelves with a resounding ‘thud’ if there aren't compelling apps. 

Lead image of The Gallery courtesy of Cloudhead Games; Oculus Rift image courtesy of Oculus

Media files:
MTMwODAwMzU0ODYxMzAzODE4.png (image/png)
Microsoft's Massive Surface Hub Opens For Orders July 1
Jun 10th 2015, 18:18

Start making space in your conference rooms, IT managers: Microsoft will open its monster Surface Hub for orders on July 1, with shipping in September. 

Essentially an oversized, touch-friendly tablet, the device will come with huge prices to match, at $7,000 (55-inch model) and $19,000 (84-inch model). The device is targeted at companies in need of massive digital whiteboards for sharing presentations and documents, allowing team-based annotation, and piping video conferences. 

Microsoft insists that its Surface Hub prices are affordable, and for some companies, maybe they are. Its blog post reads: "Surface Hub replaces a number of disparate tools and technologies, including the audio-video conferencing system, display, projector, wireless receiver, and the analog or digital whiteboard at a lower upfront cost.” 

While a large workplace display or tablet isn't a new concept, it's still a decidedly different approach than, say, Google’s Chromebox. A glorified Chrome browser stuffed into a square casing, the unit offers limited features and no peripherals at all—you bring your own keyboard, mouse and monitor. However, its sub-$200 pricing will likely draw much more interest from bootstrapping small businesses.

That may suit Microsoft just fine. It’s clearly catering to a higher echelon of business customer that would consider $7,000 to $19,000 reasonable.

So-called “enterprise” technologies can be major potential profit centers for technology companies. Samsung and Apple, for instance, seem to view companies as saviors that can buoy other areas, like slumping mobile business. (Adding productivity features seems to be Apple’s ethos for turning around waning iPad sales.) 

Corporate use has always been Microsoft’s sweet spot, however. While its mobile division works on its best attempts yet to catch up in the phone and tablet race, it has been and remains a behemoth when it comes to the desktop. Various versions of its computer operating system collectively still own the OS market, largely thanks to company adoption. 

Microsoft took the wraps off Surface Hub earlier last January, at its Windows 10 event, where CEO Satya Nadella called it “enterprise TV.” 

Photos courtesy of Microsoft

Media files:
MTMwODAxOTU0MTk5NzYwODY2.jpg (image/jpg)
Apple's Mapping Battle With Google Hits The Streets
Jun 10th 2015, 17:13

Apple's street fight with Google just became official: The iPhone maker confirmed that it's building its own mapping database, complete with Street View-style imagery, through a new page on its website

"Apple is driving vehicles around the world to collect data which will be used to improve Apple Maps," the site reads. "Some of this data will be published in future Apple Maps updates." 

The revelation solves the mystery of the unmarked Apple minivans spotted around the Bay Area in February. Rumors were rife that the Cupertino, Calif. company was working on either self-driving or electric cars. But 9to5Mac nailed it, when the site revealed that the camera-equipped vehicles were, in fact, collecting data for Apple's homegrown maps database—though it's not clear yet whether the company will pursue a variation of Street View that blends it with the existing 3D "flyover" view, as the blog asserted. 

Either way, Apple apparently wants to reduce its heavy reliance on third-party services and data collected from external sources. The Maps app's notorious inaccuracies have often stemmed from problems aggregating all this data. 

Now the tech giant wants to take more control over Maps as it ratchets up the stakes in its rivalry with Google.

Mapping Wars

Changes are coming to Maps in iOS 9.

Since launching its native Maps app in 2012, replacing Google Maps as the default mapping application on iPhones and iPads, Apple has been busy acquiring smaller companies to bolster its database of local businesses and transportation links. Meanwhile, it has relied on data from TomTom to flesh out its mapping and navigation information. 

Yet, after working steadily to banish the infamous errors and glitches that riddled the app in its premiere year, the general perception is that it still lags behind Google. Three years in, and public transit information is only just arriving with iOS 9. Apple Maps also has no Web interface and, of course, no presence on Android. 

In ComScore figures released last year, Google Maps had a 46.2 percent reach among iOS and Android users in the US, with Apple Maps down on 27.5 percent. With maps so central to the mobile platform, Apple knows it has to do better. 

Right now we don't know much about the data Apple is collecting, but it promises to "blur faces and license plates on collected images," which sounds like a Street View-style feature will be in the mix. The likelihood is that end users won't notice much difference in the actual app. 

The company doesn't seem in much of a rush, though: It lists just 14 locations in the United States, plus a handful of spots in England and Ireland, where its vans will be visiting through June. 

It might want to get a few more vans out on the road—and on the ski slopes—if it's serious about catching up to Google. 

Screenshots by ReadWrite

Media files:
MTMwODAwMjE1NTQzMzEyMzU0.jpg (image/jpg)
How (And Why) Apple's Obsessed With Our Health
Jun 10th 2015, 13:00

This post first appeared on the Ferenstein Wire, a syndicated news service; it has been edited. For inquires, please email author and publisher Gregory Ferenstein.

If you want an idea of how the phone in your pocket and watch on your wrist are trying to change you, Apple's announcements Monday are a great place to start. 

The company will offer new metrics for its expansive health-data monitoring system, Healthkit. Apple will begin tracking behaviors essential for a happy mood and focused mind, including hydration and ultra-violet light exposure. Of all the medical measurements that the world’s richest tech company could have announced at its much-hyped developers conference, it chose to a make a big deal out of little behaviors that the most health-obsessed people among us already do. 

Apple seems to be inching forward in its pursuit of the perfect human: It apparently wants to make people smarter, faster, and stronger, prodding them along with little Apple buzzes throughout the day. Exactly 10 minutes before every hour, the Apple Watch vibrates on countless wrists across the country to prompt users to “stand up!” 

Now reminding users to drink water or get some sun will become the next iteration of Apple nudges. Consider it the latest step toward the company's ultimate goal: keeping its users strong and healthy. 

Hydration and Sunlight Matter

There’s a reason why health coaches constantly bark about keeping hydrated during the day: Dehydration can alter our mood and mind. 

“Even mild dehydration that can occur during the course of our ordinary daily activities can degrade how we are feeling,” Harris Lieberman, a research psychologist at the US Army’s Military Nutrition Division Research, explained to UConn Today. It has been associated with “degraded mood, increased perception of task difficulty, lower concentration, and headache symptoms,” he added, especially for women. 

Ironically, to date, the best known consumer wearable technology for measuring hydration is not the sophisticated Apple Watch, but the more limited Jawbone Up3 activity tracker. Its metal contacts line the inside of the Jawbone’s black wrist band, meeting skin so it can monitor the body's H2O levels. 

Ultra-violet (UV) light exposure can influence our well-being too. Though we typically associate UV with evil cancer-causing rays, the body is designed to soak up the sun like a nutritional sponge. Along with Vitamin D, exposure to very bright sunlight boosts the vital neurotransmitter serotonin, which can help reduce the risk of depression and even carb cravings. Research also shows that light therapy (or adequate sun exposure, say, in the winter) can help thwart fatigue. Personally, I like to go outside and answer emails on my phone in the morning, which helps give me a coffee-like mental stimulation from the sun’s rays. 

The iPhone's built-in ambient light sensor can help determine if users are getting too little (or too much) sun in a given outing. The Apple Watch also features an ambient light sensor, primarily to adjust the screen's brightness to suit dark or light settings. While it's no ultraviolet sensor, as early rumors suggested, it could still prove similarly useful to broadly keep track of time spent in well-lit environments. 

Developing Healthy Apple Users

When it comes to tracking the sun, the current Apple Watch may be somewhat helpful, but it will still have a tough time measuring up to rivals. These competitors include a new crop of ultraviolet-sensing devices, like Tzoa, and smartwatches like Samsung's Gear S. The latter sports a UV sensor and an API (application programming interface), so developers can build apps that hook into it. (See ReadWrite's API explainer.) 

That may be true for now, but Apple has only just begun. The company is constantly working on its HealthKit framework, the latest updates for which also include reproductive health features for women. 

On the hardware front, Apple may not have produced the super health-monitoring gadget of its dreams just yet. According to The Wall Street Journal, the iPhone maker reportedly wanted to pack its Apple Watch with loads more sensors, but those plans were stymied by a range of issues—from glitchy, inconsistent hardware to overly complicated systems, to say nothing of facing approvals from the Food and Drug Administration (FDA). They may be typical challenges for dedicated health devices, but for companies entering this arena for the first time, they can be overwhelming. Even for tech giants as large as Apple. 

Not that it has given up. The company's ongoing development on HealthKit and the debut of its medical research project, ResearchKit, suggest Apple's not ready to abandon its high-minded health aspirations. It's still early days for the device, as well as those initiatives. For the foreseeable future, the company will certainly continue inching its way toward its ultimate goal: turning us all into optimally healthy humans, with many more years of Apple usage ahead of us. 

Photos courtesy of Apple. 

For more stories, subscribe to the Ferenstein Wire newsletter here.

Media files:
MTI4NzM2MDg0MDU3MTY4MzUw.jpg (image/jpg)
WordPress. How to get rid of /wordpress/ in your site URL
Jun 9th 2015, 15:03

This video tutorial is going to show how to get rid of /wordpress/ in your Wordpress site URL.

WordPress. How to disable parallax effect of the parallax slider
Jun 9th 2015, 14:13

This tutorial shows how to disable the parallax effect of the parallax slider for a certain screen resolution in WordPress templates.

Blogtrottr

unread,
Jun 13, 2015, 8:17:37 AM6/13/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
WordPress. How to create a skills page
Jun 12th 2015, 10:47

The following tutorial will teach you how to add a "skills" page (if it's enabled in your Wordpress template).

A Mini-Library of Page Scroll Effects
Jun 12th 2015, 07:03

Codyhouse has put together a set of Page Scroll Effects, they are some fancy effects that take place while the user is surfing through the sections of a web page. Some of the effects are quite extreme, but they can prove very useful if your goal is to create an immersive user experience. All animations have been created using Velocity.js.

Please note that these effects are not visible on small devices, where the user can simply scroll through the list of sections. They have tested the effects on mobile and performance was poor, therefore they decided to limit them to bigger and more powerful devices.

scrolling-effects

Requirements: JavaScript Framework
Demo: http://codyhouse.co/demo/page-scroll-effects/scaledown.html
License: License Free

The post A Mini-Library of Page Scroll Effects appeared first on WebAppers.

Blogtrottr

unread,
Jun 14, 2015, 8:18:41 AM6/14/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Freebie: Responsive Sports Icon Set (40×4 Icons, AI, CSH, PNG, PSD, Sketch, SVG)
Jun 13th 2015, 18:26

Free icons are always great to spice up our work with minimal effort. Today, we’re happy to release a free set of 40 sports icons in four styles and six formats. Each icon in this set comes in four styles: flat colored, glyph, Google material palette, and line strokes. Additionally, the line icons morph into four responsive sizes, comprising a unique icon at every breakpoint. That way, details adjust according to size while preserving the icons’ style and identity.

All icons are included in six formats: AI, PSD, SVG, PNG, CSH and Sketch. We’ve optimized the SVG format, producing really light and small-size files that will enhance your websites’ and applications’ performance. Additionally, it makes creating web fonts a lot easier. The set is still in its infancy with plenty more icons currently in production. It’s licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

icon-styles-opt-small1

Every icon in the set is named and archived in the appropriate folder, which makes finding icons very easy.

colored-opt-small2
Colored style. (View large version3) glyph-opt-small4
Filled glyphs. (View large version5) responsive-line-icons-opt-small6
Responsive line stroke. (View large version7) material-opt-small8
Google material palette. (View large version9)

Download The Icon Set For Free!

Insights From The Designer

“With responsive design thriving, the need for scalable iconography increases. After all, adaptability is key. Simply scaling an icon won’t do: details get lost during downsizing, lines disconnect or overlap, and minimalistic icons don’t always suffice when enlarged. We decided to create an extensive library of responsive icons, or in other words, icons that adapt. Whether your design needs detailed flat-style icons, glyphs or simple line strokes of any size, we’ve got them all.”

We sincerely thank Ramy Wafaa12 for the design — we appreciate your time and effort, and please do keep up the brilliant work.

(ml, og)

Footnotes

  1. 1 http://www.smashingmagazine.com/wp-content/uploads/2015/06/icon-styles-opt.png
  2. 2 http://www.smashingmagazine.com/wp-content/uploads/2015/06/colored-opt.png
  3. 3 http://www.smashingmagazine.com/wp-content/uploads/2015/06/colored-opt.png
  4. 4 http://www.smashingmagazine.com/wp-content/uploads/2015/06/glyph-opt.png
  5. 5 http://www.smashingmagazine.com/wp-content/uploads/2015/06/glyph-opt.png
  6. 6 http://www.smashingmagazine.com/wp-content/uploads/2015/06/responsive-line-icons-opt.png
  7. 7 http://www.smashingmagazine.com/wp-content/uploads/2015/06/responsive-line-icons-opt.png
  8. 8 http://www.smashingmagazine.com/wp-content/uploads/2015/06/material-opt.png
  9. 9 http://www.smashingmagazine.com/wp-content/uploads/2015/06/material-opt.png
  10. 10 http://provide.smashingmagazine.com/responsive-sports-icon-set/responsive-sports-icon-set.zip
  11. 11 http://iconsresponsive.com/
  12. 12 https://twitter.com/RamyWafaa

The post Freebie: Responsive Sports Icon Set (40×4 Icons, AI, CSH, PNG, PSD, Sketch, SVG) appeared first on Smashing Magazine.

Effective Logo Design, Part 2: Using Nature’s Patterns In Logo Design
Jun 12th 2015, 14:10

There are only a handful of fundamental patterns that create all of the natural diversity around us. Nature’s patterns perform three basic tasks that get the work of the universe done by moving, storing and connecting energy.

Nature communicates within an interconnected and intricate system of checks and balances to weave patterns and processes together for perfect and purposeful outcomes. Nature is the ultimate economist when it comes to creating so much from so little. Everything gets used in this supremely elegant system. Nothing is wasted. And all of it happens in the moment. We covered Symbols, Metaphors And The Power Of Intuition1 in the first post of the series last week; this week let’s take a closer look into nature’s patterns.

“Man invented things by imposing a shape on nature. Man discovered things by revealing the pattern of nature.”

– Alan Fletcher

The essential property of a pattern is repetition. Because they are continuous, they read like a story. Human beings learned the language of nature to survive. The periodic migration of herds, the transit of constellations across the sky and the distinct features of different terrains are all examples of patterns that create expectations upon which we depend. Designers use patterns based on nature because they are reliable. Biomimicry is relevant not just to product and industrial designers. Bio-inspired graphics yield more communicative power to a logo by relating it to a pattern that all human beings inherently know.

Handprints2
Handprints. (Image credit: elnavegante3) (View large version4)

This three-part series explores fundamental creative strategies for designing effective logos. The first part5 showed how to use symbols, metaphors and the power of intuition. The second part shows how to use nature’s patterns in logo design.

The Relationship Between Natural Patterns And Design

Natural patterns establish relationships between dynamically opposed, seemingly unrelated or invisible forces — everything that compels good communication. A designer’s understanding of this can be carried into the planning of a logo’s “genetic material” to integrate universal relationships, giving the logo a wider reach. Intuitive sensing is free of cultural associations and the encumbrances of language because it uses imprints far older than civilization. It is a direct route to establishing a connection with your audience.

Awareness of how patterns work in nature helps a designer choose the most appropriate visual elements to describe a client’s unique qualities while simultaneously using easily understood, universal concepts. When the audience’s initial glance is bridged with relevant visual information, a profound opportunity to get into the details of the communication is established.

Essential natural patterns combine in ways that are stable and efficient enough to be practical within the limits of three-dimensional space. These basic patterns underlie processes that are pervasive from micro- to macro-scales throughout the universe. As movement is the fundamental principle of life, we’ll begin there.

Patterns Of Movement: Branching And Meanders

Patterns of movement transfer energy from one place to another and occur in a variety of circumstances. The linear patterns of tree branches and roots, rushing rivers, blood veins and neural circuitry, streams meandering through pastures, and brain and intestinal convolutions are all examples of energetic transference.

The branching pattern transfers energy from leaf to plant in the same focused manner it moves impulses through our nervous system, while the lackadaisical meander distributes energy over a broad area in an easy roll-and-turn motion, much like brain or intestinal convolutions.

Branching pattern, the nervous system, and the lackadaisical meander6
Branching pattern, the nervous system, and the lackadaisical meander. (Image credit: AlterYourReality7, www.visuallanguage.com8, Xavier Marchant9) (View large version10)

The purpose of the branching and meandering patterns are implied by their forms: A point of origin is connected to its destination point in a line. Our bodily fluids carry air, water and nutrients through an intricate system of tubes from the outside in and the inside out; sunlight is converted into energy in a plant’s leaves and transported throughout its branches, stems, trunks and roots; waterways meander and branch into the contours of the earth to provide nutrients and water to plants and animals; and lightning transforms carbon and nitrogen into compounds that plants can assimilate from soil.

The two basic patterns of movement have specific differences but are equally efficient for the tasks they perform. Branching patterns are direct, angular and no-nonsense, while meanders roll and relax into their destination. There’s a reason for that — nature always has a good reason — branching is concerned with the task of getting energy urgently from one place to another, while meanders distribute energy in curves that slowly and evenly wind their way to an eventual destination with greater coverage (a clue as to when to use angles and when to use curves as dominant shapes for different clients).

The Branching Pattern in a Logo

The logo for ISTEC (Ibero-American Science and Technology Education Consortium…sometimes acronyms are essential for certain clients!) has multiple cultural and technological references that provide information instantly about the organization. ISTEC is a non-profit that procures technology software, hardware and training from large tech companies in the United States and delivers them to universities in Central and South America, as well as Spain and Portugal. The corporations that provide the tech services have access to the best students graduating from these programs, providing a back-and-forth exchange.

The underlying template of the branching pattern intuitively suggests movement to describe the process of exchange, an appropriate metaphor for a tech-transfer business that moves the energy of current (or urgent) technology from one place to another. The overall square shape of the logo further substantiates the client as stable and reliable, an important consideration when representing new technologies and establishing cross-cultural relationships. (More on shapes in part 3, “How Geometry Influences Logo Design.”)

The process of the ISTEC logo11
The process of the ISTEC logo. (Design: Maggie Macnab) (View large version12)

The conceptual process for this logo shows specific references to the client in both cultural and technological terms, and the design is further supported by integrating the branching pattern to address its purpose of tech transfer.

The Meander Pattern in a Logo

The meander transfers energy just as a branching pattern does, but with a significant difference: it displays no real urgency and has a certain amount of fluidity and freedom. Duffy+Partners created an identity to brand the Islands of the Bahamas with distinctly atypical and vibrant characteristics of form and color. A meander isn’t a typical pattern to use in logo design because it is so loosely organized, but in this case — as a descriptor of travel, fun and spontaneous island-hopping — it works perfectly.

The Bahamas’ identity design by Duffy+Partners
The Bahamas’ identity design by Duffy+Partners.

The designer’s process shows the conceptual development of blending the island chain with the bright flora typical of a Caribbean destination as appropriate visual cues for this logo.

Process of the The Bahamas’ identity design13
Process of the The Bahamas’ identity design. (Image credit: Duffy+Partners14) (View large version15)

At first glance, the logo doesn’t look like a meander, but think a little deeper, as in below the surface. Island chains are connected below the ocean’s surface (maps were also referenced by the designer in the conceptual roughs). The bright colors, random shapes and underlying meander pattern all fit and support the idea of a relaxing, fun-filled tropical vacation.

Stacking And Packing Patterns: The Hexagon And Other Tessellating Shapes

The stacking and packing pattern accomplishes two primary objectives in nature: it stores and stabilizes energy for later use. Drying mud, bubbles and cracking cement all tend to break at approximately 120° angles. There’s a reason for that. Nature is primarily composed of spherical atoms, molecules, germs, viruses and cells, which achieve the tightest fit when packed with their own kind — a hexagon made up of approximate 120° angles.

Spherical objects make up the bulk of physical space and have the tightest fit in a six-around-one configuration.
Spherical objects make up the bulk of physical space and have the tightest fit in a six-around-one configuration.

Spherical objects make up the bulk of physical space and have the tightest fit in a six-around-one configuration. The hexagonal pattern results when the objects are compressed by heat, gravity and pressure in physical space. This perfect-fit pattern, called a tessellation, has neither empty space nor redundant overlaps, just like pieces of a puzzle. Because of its perfect fit, it is the most efficient and stable mode of energy storage. Only two other shapes can achieve a periodic, or regular, tessellation: four-sided and triangular figures.

Classic examples of the stacking and packing pattern: Breaks in a cement sidewalk and the beehive16
Classic examples of the stacking and packing pattern: Breaks in a cement sidewalk and the beehive. (Image credit: Amy Walters17, Dainis Derics18) (View large version19)

Classic examples of the stacking and packing pattern: Breaks in a cement sidewalk at approximately 120° angles from the molecular scale up display a self-similar pattern. The beehive is perfectly formed for extraordinary strength and economy of space — a shape also adopted by architect Buckminster Fuller for the ultra-energy-efficient geodesic dome.

Stacking And Packing Patterns In A Logo

Stacking and packing patterns are a perfect fit for businesses that want to communicate security or storage. Angled shapes in general are included in this group (the triangle, rectangle and square are discussed further in part 3 of this series). An angled shape sits squarely on its bottom, and the corners provide exact points of measurement. This suggests reliability and precision, which, in turn, imply transparency and honesty. When something can be accurately measured it is said to be “true” or “trued up.”

Angled shapes are favored by banks and other organizations in the financial industry for this reason, as well as contractors and others who want to imply those qualities in physical space. (Keep in mind that today’s technology allows decimal points to be manipulated at will: Reinforcing the idea of security is very important — most particularly with digital currency.)

The logos of HSBC and the NYSE20
The logos of HSBC and the NYSE. (View large version21)

The logos of HSBC, Chase Manhattan, the NYSE and many other financial players use angular templates in their design to reinforce their message of security and stability.

Connection And Regeneration Patterns: The Helix And Spiral

The helix and spiral have similar shapes but different purposes, much like the meander and branching patterns. A helix’s diameter never expands or contracts but remains a constant distance from its center, enabling it to penetrate substantial structures or stand up to formidable forces. The spiral, on the other hand, follows an ever-expanding path in a geometric progression of self-similar curves. As you may have guessed, each has specific — but related — purposes.

The Helix Pattern

The helix is a concentrated form of energy designed for a serious and intentional purpose. In nature, the singular helix is the underlying pattern of the concentrated power of funnel clouds and waterspouts. We apply this principle to tool design to create the drill, which penetrates strong structures so they can be bound together for longevity, or a corkscrew that grips and extracts a plug from an ultra-tight fit. When paired, the back and forth twisting motion of two helices weave a complementary relationship that bring together and balance opposites. The double helix pattern points to the immense power necessary to funnel the genetic blueprints of DNA into a new generation.

Natural helices of the waterspout, an example of human design mimicking nature’s pattern, and an artist’s interpretation of DNA’s double helix22
Natural helices of the waterspout, an example of human design mimicking nature’s pattern, and an artist’s interpretation of DNA’s double helix. (Image credit: NOAA23, Matthew Gough24, Sebastian Kaulitzki25)

The Helix in a Logo

The helix communicates information about cooperation between opposites, intense strength at minute sizes and longevity that spans generations. It was the template pattern I chose to describe an acupuncture clinic. When you understand how patterns work you can validate your initial intuitive choice as the right one. Intuition is the genius of our senses and helps us to make choices that are inherently correct. (See the first part of this series, “Symbols, Metaphors and the Power of Intuition.”) Understanding this information also helps sell your idea to the client because the logo has been “trued up” to the story it needs to tell — and it’s easy to explain.

The Oriental Medicine Clinic logo was almost fully formed upon conception
The Oriental Medicine Clinic logo was almost fully formed upon conception. (Design: Maggie Macnab)

Several years ago I created this logo for an alternative healthcare clinic with a concentration in Chinese medicine. The founders were already traditional Western medicine caregivers and expanded their services as licensed acupuncturists. I used a caduceus to incorporate both traditional Western medicine and the “qi” (chi) — or the balancing of energy in Eastern medicine. This was one of those logos that didn’t need a lot of conceptual thought. The solution presented itself in my first sketch (a reminder to collaborate with your intuition to get “inside” access to workable ideas). The hybrid caduceus-chi logo addresses the two healthcare modalities, and the underlying pattern of the helix alludes to the (literally) penetrating nature of acupuncture to achieve effective results by stimulating the energetic meridians of the body.

The Spiral Pattern

The spiral is a pattern of creativity and regeneration with the purpose of connecting energies together. This is geometrically described in the construction of the logarithmic spiral, or a spiral that grows geometrically at a progressive rate. The connecting circles that create a phi spiral demonstrate this fact in form.

A phi spiral is constructed when a series of ever larger and geometrically progressive circles are connected at their points of intersection. This particular construction is based on the Fibonacci sequence.


A phi spiral. (Animation: Aldo Vidrio)

The progressing spiral is a pattern of growth in nature, and it is the only pattern that is also a shape (see more about the spiral in part 3, “How Geometry Influences Logo Design”). This pattern expresses new life as it unfurls into the world. It is common in developing embryos and sprouting seeds.

From unfurling ferns to a mouse embryo, life displays its process of becoming in the spiral of creative regeneration.
From unfurling ferns to a mouse embryo, life displays its process of becoming in the spiral of creative regeneration. (Image credit: Alkalyne26, Seth Ruffins)

The Spiral in a Logo

A helix and spiral were both included in the logo design for Valle Encantado, a small farming group that grows food for their communities. The helical tendril curling up the handle of the spade defines the handle and represents the intense work of digging and growing, while the logarithmically progressing spiral points to the creativity of producing food to support the community. Other graphical elements are used in the design to more specifically address the client (see part 1, “Symbols, Metaphors and the Power of Intuition,”27 for more about them).

Valle Encantado logo
Valle Encantado logo. (Design: Maggie Macnab)

Exercises

Patterns exercise #1: Walk the nature talk

Get your sketchbook and pencils and go on a walk.

  1. Focus only on natural forms (not buildings, sidewalks or anything else manmade)
    Try to identify each of the five basic patterns discussed in the article: branching, meander, stacking and packing shapes, and the spiral and weaving (helix) patterns. As you find them, sketch them and identify what pattern you think is dominant in the forms you are observing, as nature typically weaves several pattern processes together.
  2. Look a little deeper
    What does their form tell you about the kind of work they do (moving, storing, connecting)? Can you identify what the pattern is doing in the context of how it is used?
  3. Patterns work together
    Can you find more than one pattern working together? How do they interact or support one another?
Artist and Design by Nature student Robert Barberena, with one of his pattern sketches at Casa de los Tres Mundos, Granada, Nicaragua, 2013.
Artist and Design by Nature student Robert Barberena, with one of his pattern sketches at Casa de los Tres Mundos, Granada, Nicaragua, 2013. (Image: Alejandro Vasquez)

Patterns exercise #2: Expressing pattern as design

To be an effective logo designer, you must learn to identify and extract valuable information. This pattern exercise is designed to give you a true working context of observation, interaction, refinement, extraction, elimination and reordering, while using critical thinking skills in all stages of the process. Choose any form from nature that intrigues you (animal, plant, mineral, any of the elements), and use this exercise as an opportunity to learn more about it in an immersive experience.

Design by Nature pattern exercise, Santa Fe University of Art and Design.28
Design by Nature pattern exercise, Santa Fe University of Art and Design. (Student: Jimena Valdez) (View large version29)
  1. Create a realistic drawing
    Draw your subject as accurately as you can with your choice of media (pencil, colored pencils, pen, etc.). If the subject is too detailed and you find it overwhelming to draw the entire object, pick a part of it and focus on that.
  2. Explore your subject in three dimensions
    Take an aspect of your subject (or the whole subject, if you care to), and create a three-dimensional representation of it. You can do this with paper folding, craft materials or natural materials. Observe the primary movements or shapes of patterns to help define a three-dimensional representation that accurately conveys the pattern. Origami is not difficult to do, and you can find all sorts of instructional videos on the Internet of how to create different folded forms.
  3. Create a detail
    Find an aspect of the object to detail. This could be an edge, a shape or the overall pattern refined as a simplified detail. (Note: You might want to research micrographs of your subject as well. Seeing it at different scales or dimensions will give important clues to help identify the dominant pattern.)
  4. Stylize the form
    From the previous parts of the exercises, identify the dominant pattern you are working with and stylize it as black-and-white vector illustration, created in Illustrator as a repeating form.
Example of a simplified and stylized natural pattern created in Illustrator.30
Example of a simplified and stylized natural pattern created in Illustrator. (Image credit: JuRitt31) (View large version32)

Conclusion

The process of distilling general information into specific communication provides value for your audience. When you develop your awareness of the universal meanings of the basic patterns of nature, you can effectively integrate them as simple strategies for good logo design.

Integrating patterns appropriately reinforces the message at every level — beginning with the first glance, which queues the audience’s intuition and interest. Combined with effective symbolism and metaphors, pattern templates bring more communicative depth to your logo. Another sound design strategy is the use of basic geometric configurations in logo design, coming up next in part 3, “How Geometry Influences Logo Design.”

(il, ml, al)

Footnotes

  1. 1 http://www.smashingmagazine.com/2015/06/05/effective-logo-design-symbols-metaphors-intuition/
  2. 2 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-01-handprints-opt.jpg
  3. 3 http://www.shutterstock.com/g/phc
  4. 4 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-01-handprints-opt.jpg
  5. 5 http://www.smashingmagazine.com/2015/06/05/effective-logo-design-symbols-metaphors-intuition/
  6. 6 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-02-branching-meander-opt.jpg
  7. 7 https://secure.istockphoto.com/profile/alteryourreality
  8. 8 http://www.visuallanguage.com
  9. 9 http://www.shutterstock.com/g/xavier
  10. 10 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-02-branching-meander-opt.jpg
  11. 11 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-03-istec-process-opt.jpg
  12. 12 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-03-istec-process-opt.jpg
  13. 13 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-05-Bahamas-process-opt.jpg
  14. 14 http://duffy.com/
  15. 15 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-05-Bahamas-process-opt.jpg
  16. 16 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-07-sidewalk-beehive-opt.jpg
  17. 17 http://www.shutterstock.com/g/pixelbrat
  18. 18 http://www.shutterstock.com/g/dreef
  19. 19 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-07-sidewalk-beehive-opt.jpg
  20. 20 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-08-hsbc-nyse-logos-opt.jpg
  21. 21 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-08-hsbc-nyse-logos-opt.jpg
  22. 22 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-09-helix-opt.jpg
  23. 23 http://www.noaa.gov/
  24. 24 http://www.shutterstock.com/g/tonmeistermat
  25. 25 http://www.shutterstock.com/g/eraxion
  26. 26 https://secure.istockphoto.com/profile/alkalyne
  27. 27 http://www.smashingmagazine.com/2015/06/05/effective-logo-design-symbols-metaphors-intuition/
  28. 28 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-14-jimena-pattern-opt.jpg
  29. 29 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-14-jimena-pattern-opt.jpg
  30. 30 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-15-stylized-pattern-opt.jpg
  31. 31 http://www.shutterstock.com/g/JuRitt
  32. 32 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p2-15-stylized-pattern-opt.jpg

The post Effective Logo Design, Part 2: Using Nature’s Patterns In Logo Design appeared first on Smashing Magazine.

Dealing With Redundant, Out-Of-Date and Trivial (ROT) Content
Jun 11th 2015, 05:36

Publishing content to the web is expensive. I know what you’re thinking: no, it’s not; it costs nothing, especially when compared to print. And you would be right, from a certain point of view. The problem is that publishing is cheap. This seduces you, encouraging you to put more and more content online.

In fact, the cost is so cheap that many organizations let almost any employee put content online. They install a content management system and give staff free rein. Even those who enforce standards for consistency and accuracy still produce a lot of content. After all, somebody might find that piece of content useful.

But you will soon discover hidden costs. Costs that are crippling larger organizations.

The Hidden Cost Of Content

Although there is a cost to producing this content in the first place, there is a far higher cost in maintaining that content over time. It costs huge amounts of money and time to review content on a regular basis and ensure it is still accurate and relevant. This is especially true when some organizations have millions of pages online. In the end, many companies just give up. We often forget content once we hit “Publish”, unless it is a particularly prominent piece.

The hidden cost is not just limited to maintenance. It also impacts the usability of sites. With so much content online it can be hard for users to find content that is useful. For example, at one point microsoft.com had over 10 million pages online1, over 3 million of which a user had never visited. This clutter only succeeded in damaging findability and lowering customer satisfaction.

Large sites like microsoft.com have millions of pages, many of which are ROT.2
Large sites like microsoft.com have millions of pages, many of which are ROT. (View large version3)

But there is a final hidden cost: a cost to an organization’s ability to evolve its site over time. Take, for example, a company that wants to make its site responsive. In theory we can do this with some updates to the CSS or, at most, the templates in the content management system. But when you have millions of pages produced over an extended period of time this is often not the case. Content producers will have marked up content in a variety of different ways making design changes hard.

Many digital teams give up on the idea. Instead, they redesign the core site and leave legacy content alone. This leads to a fragmented experience as users struggle to adapt to the changing user interface across the site.

How can this enormous challenge be overcome? It begins by addressing the ROT on your site.

What Is ROT?

ROT stands for redundant, out-of-date and trivial. Much of the content on our sites falls into one of these three categories. ROT is a huge problem on many larger websites.

The European Commission recently undertook a content audit. It removed a staggering 80% of its online content because it was ROT. This created a better user experience while reducing costs. It also allowed them to evolve their digital offering.

The European Commission removed a staggering 80% of its content.4
The European Commission removed a staggering 80% of its content. (View large version5)

Much of the content that organizations put online is trivial. It caters to edge cases that most users do not care about. Yet it takes time and effort to maintain and makes finding important content harder.

But even important content can become ROT. As an organization evolves so should its online content. Yet it often doesn’t and that content becomes redundant.

Finally, a lot of the content we put online has a limited shelf life. Events that have come and gone, or news stories from years ago that clutter up search results.

Sooner or later this ROT will need addressing. But how do you do that?

Start From A Clean Slate

Often the best solution is to start from scratch. On larger sites even auditing what content you have online is too expensive in both time and money. It is not uncommon for digital teams to be unaware of all the content that exists. In such situations the best they can do is migrate content. But that is like putting lipstick on a pig. It doesn’t address the underlying issue.

Instead, many organizations are starting from scratch. They are beginning with user needs by identifying top tasks and producing content around those. This allows them to migrate only the relevant content, often rewriting it as they go.

This is exactly the approach adopted by the Government Digital Service6 when working on the beta for GOV.UK. They translated the content on existing government websites into a user need, such as “I need to report a lost passport.” They then passed these needs through a series of criteria to judge whether that need was worth addressing. They tracked this process through a small web app they created called the Needotron7.

Unfortunately, in many organizations the digital team would be unable to take such radical action. They often do not own the content and so do not have the authority to remove it. I could argue that this shouldn’t be the case but I doubt that would make any difference. Instead, let’s look at some options that might be more possible.

Removing The Redundant

The first area to target is redundant content: products or services that no longer exist; campaigns that have long since ended. These are easy to spot, appearing in navigation, search results and analytics.

Addressing this content is often easy, too. Nobody much cares for redundant content and so you won’t hear many complaints when you remove it. What is more, there is less of it so the digital team has the capacity to deal with it.

Out-of-date content is a trickier challenge.

Dealing With The Out-Of-Date

Out-of-date content is harder to spot. It is that phone number that no longer works, or a reference to a member of staff who has left; it is that event buried in the events calendar, or a mention of a product that no longer exists. You can find this kind of content deep within pages or subsections on a site.

There is also a lot more out-of-date content than completely redundant content, too much for the digital team to track down. This is going to involve a degree of automation and the cooperation of content producers across the company.

One approach is to archive content such as news and events after an agreed amount of time. This removes the content from site search and navigation, but makes it available for those that want it. But what about content with a less obvious end date?

The best approach is to establish a policy to enforce content review. This will make sure content producers check their content to ensure it is not out of date. For example, this might need people to log in to the content management system once every six months to check their content.

If out-of-date content cannot be removed it should at least be marked as out of date.8
If out-of-date content cannot be removed it should at least be marked as out of date. (View large version9)

Of course, there will need to be consequences if they don’t do that, otherwise they just won’t bother. This will involve removing the offending page from the main navigation and search results as well as adding a banner to the page; the banner will warn users that the content maybe out of date, a technique used by the BBC in the past.

It would be easy enough to use the last modified date in your CMS to trigger an email telling the person who created the page to check it. If that person has left the company and nobody else is supporting the content it needs flagging anyway.

You could go further and notify content producers if their content fails to reach a traffic threshold or a minimum dwell time. The possibilities are limitless. But be careful you don’t chase a false metric. Traffic and dwell time are not always the best measure for all content.

But What About Trivial Content?

The hardest type of ROT to deal with is trivial content, because you will face disagreement over what is trivial. What you consider an edge case might be business critical to another member of staff.

To address this problem you need a set of criteria to assess the value of content. These should be:

  • Analytics
  • Users’ top tasks
  • Business objectives

First, you should look at the amount of traffic hitting a page. Falling below a certain traffic threshold should flag it for review. This does not mean that the content is trivial, it is just a way you can find content that might be trivial.

Next, you should compare that content with a list of top tasks10 you know users want to complete. You do have a list like that, don’t you? This should be the major criterion for judging if something is trivial. If the content is not on that list then we have a potential problem.

Of course, a task might not be particularly important to the majority of users and yet be business critical to the organization. Only a fraction of users of a site go on to buy, but this is still considered an important action!

This means it is important to ask whether a piece of content supports one of the top two or three objectives of the business. Supporting some minor business goal is not enough.

If the content fails to meet any of these criteria then it is trivial. But that doesn’t mean you should remove it. Some content needs to be online for regulatory reasons or is of crucial importance to a small but valid user group.

The key here is to ensure it does not interfere with the findability of more important content. You could make it only accessible via search or maybe remove it from the main site completely. It is often much easier to point people at a specific page via social media, email or other communication channel. Easier than expecting them to navigate through the hierarchy of a site to find an obscure page.

A Difficult But Important Challenge

Dealing with ROT can feel intimidating on a large site. In fact, it can feel impossible. But it isn’t. Often it is just a matter of putting some processes in place to deal with it.

I would encourage you not to dismiss the clean slate approach out of hand. You may think it will be out of the question in your organization but you may well be wrong. If you create a prototype that gives people a sense of how much better the site could be, they are often more amenable than you think. Now is not the time to be timid. Now is the time to confront the ROT.

(ml, og)

Footnotes

  1. 1 http://www.gerrymcgovern.com/new-thinking/removing-poor-quality-content-increases-customer-satisfaction
  2. 2 http://www.smashingmagazine.com/wp-content/uploads/2015/06/01-microsoft-opt.jpg
  3. 3 http://www.smashingmagazine.com/wp-content/uploads/2015/06/01-microsoft-opt.jpg
  4. 4 http://www.smashingmagazine.com/wp-content/uploads/2015/06/02-EC-opt.jpg
  5. 5 http://www.smashingmagazine.com/wp-content/uploads/2015/06/02-EC-opt.jpg
  6. 6 https://gds.blog.gov.uk/2011/09/19/introducing-the-needotron-working-out-the-shape-of-the-product/
  7. 7 https://github.com/gds-attic/need-o-tron
  8. 8 http://www.smashingmagazine.com/wp-content/uploads/2015/06/03-ofd-opt.jpg
  9. 9 http://www.smashingmagazine.com/wp-content/uploads/2015/06/03-ofd-opt.jpg
  10. 10 http://alistapart.com/article/what-really-matters-focusing-on-top-tasks

The post Dealing With Redundant, Out-Of-Date and Trivial (ROT) Content appeared first on Smashing Magazine.

Army Website Hacked, Apple’s WWDC Security Notes, and Letters to the President
Jun 10th 2015, 18:00

The Syrian Electronic Army says they hacked army.mil, Apple’s all about privacy on their systems and open source with Swift 2, and more letters to the White House. All that today on ThreatWire.

Links:

http://www.cnet.com/news/us-army-website-offline-after-hack-by-syrian-electronic-army/

http://arstechnica.com/security/2015/06/us-army-website-defaced-by-syrian-electronic-army/

https://twitter.com/Official_SEA16/status/607957210241617920

http://arstechnica.com/apple/2015/06/apple-open-sources-swift/

https://developer.apple.com/swift/

http://www.wired.com/2015/06/apples-latest-selling-point-little-knows/

http://www.cnet.com/news/tech-companies-petition-obama-to-safeguard-encryption/

http://www.itic.org/dotAsset/58fbf8de-cd86-47a0-a114-43a55776d2e6.pdf

Youtube Thumbnail credit:

https://upload.wikimedia.org/wikipedia/commons/3/32/SYRIAN_ELECTRONIC_ARMY.jpg

The post Army Website Hacked, Apple’s WWDC Security Notes, and Letters to the President appeared first on Technolust since 2005.

Hak5 1817 – Open Source Hardware Geiger Counters and Linux Tools for the Forgetful
Jun 10th 2015, 16:50

Detecting radiation with open source hardware geiger counters, and a little bit of Linux command line-fu to fix your sudo worries. Today, on Hak5!

Download HD  |   Download MP4

Links:

http://mightyohm.com/blog/products/geiger-counter/

https://github.com/nvbn/thefuck

The post Hak5 1817 – Open Source Hardware Geiger Counters and Linux Tools for the Forgetful appeared first on Technolust since 2005.

¡Mañana, Mañana! SmashingConf Barcelona 2015: An Event Where Anything Could Happen
Jun 9th 2015, 11:59

Well, almost anything. We can’t guarantee space shuttle journeys or going back in time, but we will put on a truly intimate, valuable and memorable event. Taking place on October 20–21, SmashingConf Barcelona1 will be packed with smart solutions ranging from front-end to design to UX — and a few delightful surprises along the way. To the tickets.2

SmashingConf Barcelona 20153

$469 / €345 + VAT

Get the tickets →31224 Hurry up! Early-birds are already gone.

About The Conference

We strongly believe that trends don’t matter, but techniques do. With SmashingConf Barcelona, we keep exploring interesting problems, smart solutions and lessons learned from actual projects. We highlight what has worked and what has failed — and why — so you know what to do next time you encounter similar problems. That’s what makes up the spirit of our conferences, and we take pride in it.

Palau de la Musica5
This year, the SmashingConf flags will be blowing in the breeze from the Palau de la Música Catalana — an architectural jewel of Catalan Modernism. (Large view6. Image credit: Pug Girl7).

It’s not just about techniques, though. We will also explore how designers and developers work, design and build, how they approach problems strategically and what workflows they use to find solutions. You’ll learn what warning signs and common stumbling blocks to watch out for, how to deal with them, and how to prevent them from happening. Think of it as a little playbook with handy rules of thumb: it doesn’t get more practical than this.

We also want to hear your stories and your experiences. That’s why we also invite you to speak at the meet-up before the event. Taking place on October 20–21, it’s an event that might keep you on your toes for quite some time. Seriously.

First Speakers

We’ve invited speakers passionate about their work and who’ve learned a thing or two from their own experiences. We’re happy to welcome the first confirmed speakers:

First confirmed speakers: Anna Debenham and Chris Coyier8
The first confirmed speakers: Anna Debenham and Chris Coyier.

SmashingConf Barcelona 201521

Get the tickets →31224 Oh-oh, early-birds are already gone.

Hands-On Workshops

We’ll also host hands-on full-day workshops23 with practical techniques and strategies taught by practitioners in the industry. So if you are going to attend the conference, why not attend a workshop as well? In fact, if you book a workshop too, you’ll save $100 off the conference + workshop ticket price.

Why This Conference Could Be For You

The conference could be for you just because it’s very practical. You’ll learn many valuable techniques for your workflow, and you’ll meet fantastic, like-minded people from the industry. You’ll learn:

  1. Strategies for building fast responsive websites,
  2. Clever psychological techniques for smarter interfaces,
  3. Techniques and guidelines for better mobile UX,
  4. Guidelines for scalable CSS and JavaScript,
  5. Gotchas and rules of thumb when using SVG and Flexbox,
  6. How to optimize for performance and content delivery,
  7. Techniques for better lettering and interaction design,
  8. Mistakes and lessons learned from real-life projects,
  9. Responsive design patterns for future-ready websites,
  10. Avoid generic solutions with designs that exhibit soul and personality.

Download “Convince Your Boss” PDF

We also prepared a neat Convince Your Boss (PDF)24 (0.15 Mb) that you can use to convince your boss, colleagues, friends, neighbors and total strangers to join you or send you to the event. We know that you will not be disappointed. Still not good enough? Well, tweet us @smashingconf — we can be quite convincing, too!

SmashingConf Barcelona: Convince Your Boss PDF25
“Eight reasons why you should send your incredibly hard-working, deserving employee to the SmashingConf” (PDF26). Quite self-explanatory, really.

We also welcome sponsors to help us create a truly unique, unforgettable conference experience. And you can be a major part of it. We have quite a number of attractive and creative sponsorship options (PDF)27 for you, and we’d love to adjust them to your needs. So if you’re interested, please contact us via he...@smashingconf.com28 — we’d love for you to be involved!

See You In Barcelona!

We are looking forward to seeing you in Barcelona, and who knows, perhaps months after the conference is over, you’ll look back at your workflow, at your projects and at this very article realizing that it wasn’t far off after all. After all, it’s a conference where anything can happen, right? See you there!


No, Mahna Mahna29 has nothing to do with Mañana30 or the SmashingConf, but it might help you guess what to expect in Barcelona once you are there.

Get the tickets →31224 Hurry up! Early-birds are already gone.

Footnotes

  1. 1 http://smashingconf.com/barcelona-2015/
  2. 2 http://smashingconf.com/barcelona-2015/registration
  3. 3 http://smashingconf.com/barcelona-2015/
  4. 4 http://smashingconf.com/barcelona-2015/registration
  5. 5 http://smashingconf.com/barcelona-2015/locations
  6. 6 http://www.smashingmagazine.com/wp-content/uploads/2015/06/Palau-de-la-Musica-Catalana-1500px-v3.jpg
  7. 7 https://www.flickr.com/photos/pug_girl/13994908202/in/photolist-njFyCJ-bq36iq-4WHBtw-dtxLEh-4wmW2V-4pnX6M-hKVc5D-Bb28r-ejJ4RL-4LsYKZ-cf1QDu-4gCDKA-nrunMx-8G53MV-5YNe48-iLX1mz-4zqoqf-4a9NNa-4xjVTb-a2TYd8-4wjdFY-5Dav9v-4yWU4t-iUAUYc-4HzZ9z-5Ce8YM-5CBdq4-diNSS9-9iRopP-Eqi4S-cVopvd-dhXbP2-sfMKL-5tJSAJ-BC732-u9h7F-BJoza-5qRYRf-4vydzf-e1mxNZ-3f6uDL-GxA2h-5p3ck8-5brvhC-drVLnU-9f4wVb-gCPgU-GM12c-GjVxY-hyDPkm
  8. 8 http://barcelona.smashingconf.com
  9. 9 https://twitter.com/anna_debenham
  10. 10 https://twitter.com/chriscoyier
  11. 11 https://twitter.com/mrjoe
  12. 12 https://twitter.com/leisa
  13. 13 https://twitter.com/brendandawes
  14. 14 https://twitter.com/jina
  15. 15 https://twitter.com/hellogeri
  16. 16 https://twitter.com/zomigi
  17. 17 https://twitter.com/patrickhamann
  18. 18 https://twitter.com/ebrunborg
  19. 19 https://twitter.com/seblester
  20. 20 https://twitter.com/Malarkey
  21. 21 http://smashingconf.com/barcelona-2015/registration
  22. 22 http://smashingconf.com/barcelona-2015/registration
  23. 23 http://smashingconf.com/barcelona-2015/workshops
  24. 24 http://smashingconf.com/pdf/8-reasons-for-Smashing-Conference-Barcelona-2015.pdf
  25. 25 http://smashingconf.com/pdf/8-reasons-for-Smashing-Conference-Barcelona-2015.pdf
  26. 26 http://smashingconf.com/pdf/8-reasons-for-Smashing-Conference-Barcelona-2015.pdf
  27. 27 http://smashingconf.com/pdf/SmashingConf-Sponsorship-2015.pdf
  28. 28 mailto:he...@smashingconf.com
  29. 29 https://www.youtube.com/watch?v=8N_tupPBtWQ&t=5s
  30. 30 http://en.wiktionary.org/wiki/ma%C3%B1ana
  31. 31 http://smashingconf.com/barcelona-2015/registration

The post ¡Mañana, Mañana! SmashingConf Barcelona 2015: An Event Where Anything Could Happen appeared first on Smashing Magazine.

Practical Techniques On Designing Animation
Jun 8th 2015, 14:12

Animation, like any other facet of the web, must1 be2 designed3. As web developers, we think about the effects of typography, layout, interaction, and shifting viewports, but when incorporating animation we have another factor to consider: time.

It’s not just an extra aspect to consider, either: it increases the complexity of each of the aforementioned parameters exponentially. Rather than viewing this as a heavy mass of ideas, we can bake animation into the core of our user experience process to create dazzling, exciting, and engaging work that pushes boundaries and collectively elevates the medium of the web.

“Form” And Function

Forms are one of the most important UI elements on a site. A contact form is the gateway to your company, the clearest way to capture lead generation and, therefore, revenue. The harder you make the form experience for the user, the more money you will lose. If you’re not thinking about the usability of this component, you do your company, and the user, an injustice.

The submit button is the most powerful part of a form. We usually address this by using strong colors to draw attention to it. But what happens when that submit button is activated? Does the user have to wait, not knowing if the form worked, or are they provided with instant feedback? A simple submit button, even with a push animation, sometimes cannot achieve this goal, while a button with a loader could keep the viewer engaged while data is loaded in the background. This helps with the anticipation part of the animation, but what happens when the form input is actually submitted? You should aim to give the customer a feedback rush when the process is completed. A success page is fine, but a smooth transition into something that snaps into view could give them better visual response and produce small but delightful results.

Because of the importance of the form, everyone needs to be able to access it, including screen readers. In this case, we should be using either CSS or SVG; if we use <canvas>, we should ensure there is navigable content by incorporating something like React.js4, a JavaScript library that offers a virtual DOM.

See the Pen Form with Animation That Assists in UX5 by Sarah Drasner (@sdras463828256) on CodePen473929267.

Form with animation-assisted UX. Press the button to see the animation.

These are the aspects we considered to put together the pieces of that one animation:

  • What information are you trying to convey that can’t be done with UI design alone?
  • What information does the user need to understand where they are going?
  • What is the most subtle effect (in this case, for the push of the button)?
  • What feelings are you trying to evoke (anticipation while the button loads, positive feedback when the form is successful, etc.)?
  • Are the pieces of the UI accessible to screen readers?

What A Character

The first thing to realize when you’re designing for animation is that everything is a character. This may seem counterintuitive at first, but there are a few things to consider. Usability experts know that the key to creating a seamlessly designed system is the ability to empathize with the user:

  • What is the quickest way to get to this information?
  • What would make me feel at ease?
  • What is the most compelling element I could place to direct attention?

We understand that we are inviting people into a situation they are unfamiliar with; a situation built from HTML elements rather than bricks and mortar, but a created façade all the same. A/B testing consistently shows that a viewer’s attention can meander away in fractions of a second8. Designers and developers need to create experiences that are as compelling as possible without causing tension in these interstitial moments.

How does animation help in this scenario? By holding the attention of the audience. Animation creates a character out of our interfaces. Observe how this Stripe checkout illustrates invalid user data, for instance (from this really well-written article9):


(Image credit: Michaël Villar)

Not only does it allow you to understand that something went wrong, it does so without a big warning in red, which might cause anxiety in the user. Credit card payments are already an anxiety-ridden process… why make them more so?

In contrast, this input form becomes a character, one that we’re more likely to sympathize with, engage with, and one that can command our attention better than a simple static box.

Like actors, designers must know a character inside and out. Actors don’t just know what their lines are: they know what time their character gets up in the morning and their favorite flavor of ice cream. They might never use this information in performance, but they have a complete sense of who their character is, so that they can respond to any situation in a way that presents a believable, holistic portrait. When done well, we identify with this representation completely, and the artifice of the performance disappears. This is exactly what branding strives to accomplish.

The impact of Google’s material design, in my mind, lies less with the design language itself, and more with that it was the first major industry example of a company that incorporated animation guidelines10 in its branding. For the first time, people started thinking about the style of animation as a functioning entity that had a voice, one that must be designed in cohesion with everything else.

If our company is a well-trusted, stoic insurance company, the character of any animation on our site is going to be less flamboyant and more formal, and we’ll tend to use linear eases rather than bounce or elastic motion. But with branding that’s more comfortable and friendly, like Zendesk or MailChimp, the form should follow the branding and accordingly have more lively animation, while still communicating effectively; something with the charm of Chris Gannon’s loaders11 appear to be simple, yet exciting.

If you think back to the first time you cried because of a fictional character, it was likely animated. In Aarron Walters’ “Designing for Emotion”12, he discusses how emotion is tied to the limbic system: we are more likely to remember something that becomes part of our emotional memory. Chapter 7 of his book goes into hard numbers of how much return on investment (ROI) can be gained by focusing on the impact of user’s emotive experiences.

If you have a static piece of content that looks like a Photoshop mockup on a webpage, the viewer engagement stops where your CSS does. Animation allows us to show rather than tell, a vital tactic considering users typically only scan body content13. It allows customers to attach themselves to our UIs personally, for their needs to unfold before them. If done correctly, the potential for positive engagement is staggering.

There’s been a lot of talk lately about perceived user experience. Sometimes you can’t get around the time it takes to load something (though you should try your best). If you give your users nothing to do in the interim, you will likely lose them. Animation’s special sauce is that it can move users from one interface to another, and entertain them while they wait. Seconds that previously felt arduous and had them tabbing away to Facebook are now engaging and feel seamless. This is probably the single most important reason to use animation in UX.

Elevate This

Animation has to be taught to live on its own as a substantial part of the development process. We can accomplish this in several ways:

  • Animation has to be designed just as the rest of the page is: with mock-ups, color palettes, storyboards with wireframes, and its own composition.
  • Your design process should follow the same logical structure as your code.
  • Animation must move toward being informative, appealing to rational actions and guiding users’ attention.
  • Animation should follow branding guidelines, be part of a living style guide, and appeal to users’ emotions.
  • We shouldn’t reinvent the wheel. Animation has existed outside of the web for ages. (Yes, you can go watch Toy Story for “research” purposes.)

Because animation is so engaging, it’s easy to overdo it, but not everything on the screen needs to be animated. You don’t start a war with the secret weapon. Animation can be a way of signifying the end or beginning of something, as well as directing your attention. With animation that is purposeful and planned according to viewer engagement, performance budget, and branding, we can elevate the medium. Val Head discusses this very clearly when she writes about invisible animation14. Good animation should not seem out of place, nor be an afterthought.

Check out Oleg Solomka’s Bubble layout demo15 (it’s nice with the sound on): The animation is delightful enough to keep you engaged as you navigate, but gets out of your way while you’re reading the content. Keep in mind that the purpose of these tutorials is to showcase a particular method; in the wild, the implementation can even be toned down slightly to accommodate a professional, yet engaging effect.

Time Is Money

Animation is often considered an afterthought in the corporate development process. We make mock-ups, pass them, develop them, and at the very end add an animation on top. Because of this, animated components can often look like what they are: whipped cream fluff. It is only when animation is baked into the substance of layout, storyboard, and development processes that it holds meaning as a performant and substantial piece of a web experience.

Studios like Active Theory16 get away with engaging their clients with this conversation earlier in the design process because of their own branding. “We make bold things for the big guys.” Clients who seek out Active Theory’s work know they are paying for a blockbuster, knock-your-socks-off kind of web experience. This isn’t going to be the case 98% of the time.

How do we change this? Again, the way that we usually do. In salesman’s terms that means “increase the ROI.” In developer terms it means elevating the product to something that’s useful, that increases engagement, or has a positive experience, and then it won’t be a waste of time or money. For more information on how to communicate with clients effectively, consult Mike Monteiro’s “You’re my Favorite Client”17 or “Design is a Job”18.

Before we gleefully skip into the sunset and make everything on the page move, we need to commit to some action items to make an effective change.

The first is communicating effectively with our clients. This does not mean railroading them into adhering to our beliefs. It means explaining the possible gains, assuring them we will A/B test19 our interfaces and produce measurable results, and meeting them halfway on time allowances.

Consider the form we worked on earlier. Show your client prototypes of two forms (you can show them other people’s work as an example if you don’t have the time to build; CodePen has a great design patterns20 resource). One form will present itself without feedback on the button, progress, or a snappy success UX; the other will incorporate all the lessons we’ve learned here. Or better yet, use A/B testing (usability testing with different variants) to prove the form with animation to be a more effective tool. Solid numbers are always better than subjective opinion, which can be shaped around trends, ignorance, or past bad experiences due to poor implementation.

Once we get the go-ahead, we can plan. You have performance budget allowances in new categories now:

  • time
  • experience
  • performance budget
  • color
  • composition
  • user’s time

This may seem overly complicated, but you should be able to give yourself basic ballpark figures within seconds for each of these, and they should be considered before you move on. Do you lack experience? Then you’ll need a little more time, as with most things. Do you currently have a lot of other heavy assets on the page? You will need to be very careful loading up images, SVGs, scripts, and animation libraries. Does your site already have a very rich palette? You’ll need to reuse those color variables. Are older browsers a consideration? Then you’ll likely have to use libraries like GreenSock21, which have a much deeper cross-browser backwards compatibility than even native animation rendering22 on SVGs, while providing polyfills and fallbacks23 for any vector graphics.

The Good Stuff

Now that I’ve worried your project to a smooth curve, we can get to the fun stuff. Everyone has different ways of working and nothing is gospel, but here are a few key points that I have discovered after working at this for a while.

Pay attention to how stuff moves. This one might make you laugh, it’s so simple. But how often do you really watch water pour into a glass? What makes one person’s gait so recognizable?

Most people start with a ball bouncing, and that’s a great exercise, partly because the simplicity can show you character, weight and dynamism. Here are two balls bouncing: can you guess which is hard and which is soft?

See the Pen Bouncing ball demo24 by Sarah Drasner (@sdras463828256) on CodePen473929267.

Bouncing ball demo.

How do you know which is which? First, there is the elasticity of the objects. One stays consistently round, the other is manipulated based on the impact. What else? Well, there’s the movement: one seems fairly rigid, and the other is more playful. Though they have the same timing, their physical motions imply different masses. Easing functions convey the density of the object.

Note also that even though they have the same timing, the easing function is used in such a way that they have different keyframes. If I placed a strobe light on these balls, you would see them at different places during the same time period. This concept has a term in old cel animation: spacing.

See the Pen Bouncing ball demo27 by Sarah Drasner (@sdras463828256) on CodePen473929267.

Bouncing ball demo.

This can also come in the form of the motion of secondary elements. If someone shakes a glass, how is the water inside affected? When someone kicks a rock, how does the rock express the force of impact? Here’s a great example of elemental motion design30.

As Hans Bacher discusses in Dream Worlds, when animators were working on “Beauty and the Beast” they were flown to London and France to observe the styles of these places. You might not have this kind of budget (but if you do, take me with you!); luckily the internet has plenty of visual, historical and spatial information for you to work from.

Follow your interests. If you have any leeway at all in the content of the animation, use that to your advantage. Genuine interest and enthusiasm is easily conveyed. You’re more likely to follow a project through if the content excites you.

Backwards To Move Forwards

Before you begin animating, you must storyboard. Storyboarding is a very important part of the process because it allows you to work modularly in your code, in scenes. It allows you to plan out timing. And it allows you to work backwards: to draw something and then slowly unveil it.

A common misconception is that your storyboards have to look like polished comics. I think that’s often why people don’t want to make them: they’re scared of drawing; they’re scared that their work has to look perfect; they’re scared of spending all of their creative energy in the planning process, and they just want to start working on the project. I understand this completely. To avoid all of it, I encourage you to forget the platonic ideal of a storyboard.

I was a scientific illustrator for the Field Museum of Natural History31 and Stanford. I was a professor of painting at a college. Can I draw? You betcha. Here’s what my storyboards look like:

Storyboard sketch32
Storyboard sketch. (View large version33)

Am I ashamed of this? Not in the slightest. That storyboard took me 45 seconds and allowed me to understand and edit up front what I was going to spend many days making. Without it, my workflow would have doubled. Storyboards exist behind the scenes and are for personal communication. I’m not saying you can’t create beautiful standalone work like Rachel Nabors34, just that you don’t have to.

Let’s revisit our discussion about user empathy. You can accomplish this with storyboarding all a user’s interaction from beginning to end, as well. Consider this article, “Story Map”35. A story map takes you through the entire experience of visiting your site and becoming a customer from beginning to end. It’s a storyboard with muscle, one where you see the whole picture of their visit and therefore can make purposeful decisions based on desired direction and outcome.

It’s probably not new to hear about storyboards in animation: little comics that allow animators to break down tasks scene by scene. But did you know that there are also color scripts? Just as you design color and overall branding for your site, animators at Disney and other animation houses create color scripts that work well with the colors of their main characters and inform the scene. You should be doing this, too.

This means you should spend some time on Adobe Kuler36 crafting color swatches. It takes a small amount of time at the start, but saves buckets while you’re working. We all know color is meaningful. Working with it is made so much easier in CSS with preprocessor variables: use them to your advantage.

See the Pen
When you’re an introvert…37 by Sarah Drasner (@sdras463828256) on CodePen473929267.

The animation above uses two different color palettes: one for the “before” scene and one for the “after”. The palettes are related: they have to be, to create seamless events. Just as the animation palette for a large company must correspond to the company’s branding and the rest of the site. But the cool tones in the first scene in relation to the warmer hues of the second inform the viewer. They are part of the story. And if they weren’t planned before I started drawing, the animation wouldn’t have made any sense.

Design And Code Workflows

It’s clear that storyboarding pays off in the design and planning stages of animations, but it can easily reap rewards in your code architecture, too. If your code reflects the same logical organization you use for your design, you gain all the benefits of clear, legible structure; and the more it mirrors the design process, the easier it is to share implementations between the two.

Functions should be named according to the scene you are in: even “sceneOne” will do. Similarly named variables look nice and neat, but they’ll trip up you and your team in the long run, particularly as an animation gets more complex. Naming form elements as the characters they portray, and setting up your code in a clear way that mirrors your design means less worrying about scoping problems, and more concrete divisions between JavaScript and Sass variables and assignments. It’s also particularly helpful at the end when you have to go back in and adjust something: you will easily find your place again and know what follows.

Murder Your Darlings

It’s an old quotation40, but it’s true. You’re never going to get things right the first time, so relax and make some mistakes. Don’t get too precious about it. Whether you’re a designer, a developer, or both, chances are you weren’t as good in the beginning as you are now and it took a lot of ugly stuff in the middle to get there. That’s OK. This means trying different types of animation on for size, and messing all of those up, too. Did you learn JavaScript by only programming one kind of interaction using only one library? No. Did you learn to design only using one composition? I certainly hope not. The same principles apply to learning to animate as well.

The difference between novice and experienced programmers.41
The difference between novice and experienced programmers. (View large version42)

Perhaps you could have both graphics editor and text editor open at the same time. You need to move fluidly back and forth between them. Don’t be scared of retracing your steps, adding things, or editing. You will need ready access to your tooling, like optimization43, so you can move quickly through it. The further you put these things away from you, the lazier and sloppier you will become about adjusting, editing, and re-creating images or code as you need them. And you will need them.

You’re going to have to redo your timing and easing a hundred times. Personally, I find it easiest when I’m using a tool like GreenSock’s TimelineLite44 to move pieces around. It lets you stack, stagger, overlap timings, and even animate full scenes

See the Pen
Understanding GSAP Timeline45 by Sarah Drasner (@sdras463828256) on CodePen473929267.

CSS is great for very small UI interactions; in fact I really recommend it for those use cases because you don’t need to load other resources. However, if you have more than two animations set on an object, you should probably consider switching over to GSAP. The ability to move a little forward or behind the last animation, or set them to fire at the same time no matter what, is too powerful a tool to avoid, particularly when you need to rehearse and readjust the timing. CSS makes you recalculate all of your values if something in your animation changes at the start, but the GSAP timeline does not.

This wouldn’t be such a major issue if timing weren’t so vital. Have you ever noticed how some comics have frames where there is no action? They create the illusion of a pause, and your brain treats it as such. Timing is vital for comedy, for whimsy, but also for animation UI design that appears seamless or natural.

Just like all design, the parts of an animation that look simple and effortless are sometimes the hardest to accomplish.

The Sky’s The Limit

The Illusion of Life48 begins with one of my all-time favorite quotes from Walt Disney: “Animation can explain whatever the mind of man can conceive.” This quotation is so spot on because it really is animation’s strength: you can make anything happen. You can create and destroy worlds, excite or condemn.

That said, there is a lot to consider. Animation will never be more than empty calories if we don’t design it the way we do other aspects of UX. As with our other tooling, it is a loss leader: we’ll spend more time getting the variables and parameters set up at the start. But with that preparation, the character will tell us which road it would like to take during implementation, even if the character is a UI or branding.

Animation on the web has the potential to revolutionize our small bright box. We can go even further than traditional animation because we can accept user feedback and input. With these tools we can throw away the soul-destroying, bleak, dark engagements that govern things like airline ticket purchases. We can help people by unfolding scenes like a choose-your-own-adventure that can feel fluid, interesting, and intuitive.

(ds, ml, og)

Footnotes

  1. 1 http://www.smashingmagazine.com/2015/05/14/functional-ux-design-animations/
  2. 2 http://www.smashingmagazine.com/2014/11/18/the-state-of-animation-2014/
  3. 3 http://www.smashingmagazine.com/2011/09/14/the-guide-to-css-animation-principles-and-examples/
  4. 4 https://facebook.github.io/react/
  5. 5 'http://codepen.io/sdras/pen/LEorev/'
  6. 6 'http://codepen.io/sdras'
  7. 7 'http://codepen.io'
  8. 8 http://www.statisticbrain.com/attention-span-statistics/
  9. 9 https://medium.com/@michaelvillar/improve-the-payment-experience-with-animations-3d1b0a9b810e
  10. 10 http://www.google.com/design/spec/what-is-material/material-properties.html#
  11. 11 http://tympanus.net/codrops/2015/03/25/jump-loader-animation-svg-gsap/
  12. 12 http://abookapart.com/products/designing-for-emotion
  13. 13 http://uxmyths.com/post/647473628/myth-people-read-on-the-web
  14. 14 http://valhead.com/2015/05/07/getting-to-invisible/
  15. 15 http://codepen.io/sol0mka/full/yNOage/
  16. 16 http://activetheory.net/
  17. 17 http://abookapart.com/products/youre-my-favorite-client
  18. 18 http://abookapart.com/products/design-is-a-job
  19. 19 http://www.smashingmagazine.com/2010/06/24/the-ultimate-guide-to-a-b-testing/
  20. 20 http://codepen.io/patterns
  21. 21 https://greensock.com/
  22. 22 https://css-tricks.com/svg-animation-on-css-transforms/
  23. 23 http://sarasoueidan.com/blog/svg-picture/
  24. 24 'http://codepen.io/sdras/pen/zxJWBJ/'
  25. 25 'http://codepen.io/sdras'
  26. 26 'http://codepen.io'
  27. 27 'http://codepen.io/sdras/pen/MYdQor/'
  28. 28 'http://codepen.io/sdras'
  29. 29 'http://codepen.io'
  30. 30 https://dribbble.com/shots/2000039-Foam-Explosion
  31. 31 http://www.fieldmuseum.org/
  32. 32 http://www.smashingmagazine.com/wp-content/uploads/2015/05/02-storyboard-opt.jpg
  33. 33 http://www.smashingmagazine.com/wp-content/uploads/2015/05/02-storyboard-opt.jpg
  34. 34 http://rachelnabors.com/css-amv-talk/storyboard/index.html
  35. 35 https://medium.com/design-story/story-map-3cc64033128e
  36. 36 https://color.adobe.com/
  37. 37 'http://codepen.io/sdras/pen/dPqRmP/'
  38. 38 'http://codepen.io/sdras'
  39. 39 'http://codepen.io'
  40. 40 http://en.wikipedia.org/wiki/Arthur_Quiller-Couch
  41. 41 http://www.smashingmagazine.com/wp-content/uploads/2015/05/03-programming-humor-opt.jpg
  42. 42 http://www.smashingmagazine.com/wp-content/uploads/2015/05/03-programming-humor-opt.jpg
  43. 43 https://jakearchibald.github.io/svgomg/
  44. 44 http://greensock.com/timelinelite
  45. 45 'http://codepen.io/sdras/pen/ByEWON/'
  46. 46 'http://codepen.io/sdras'
  47. 47 'http://codepen.io'
  48. 48 http://www.amazon.com/The-Illusion-Life-Disney-Animation/dp/0786860707

The post Practical Techniques On Designing Animation appeared first on Smashing Magazine.

Effective Logo Design, Part 1: Symbols, Metaphors And The Power Of Intuition
Jun 5th 2015, 12:04

No designer creates wow work 100% of the time. There’s no question that creating good design takes significant exertion, but generating the wow factor in your work can also be fairly effortless. Many designers follow their intuition during the creative process and incorporate universal symbols and metaphors simply because it “feels right.” Intuition — accessible to all people and most especially useful to those engaged in creative pursuits — guides designers towards solutions that align with a universal knowing.

“There are three responses to a piece of design — yes, no and WOW! Wow is the one to aim for.”

– Milton Glaser

Adding a universal quality to a logo provides the broadest communicative reach, what almost all identities are intended to accomplish. The intellectual exercise of connecting the dots of “thinking” is not irrelevant in design, of course — particularly when it comes to branding — but by combining the intuitive immediacy of symbols and metaphors with strategic thinking, you integrate essential information that helps your logo stand out and be remembered.

This three-part series explores fundamental creative strategies for designing effective logos. The first part shows how to use symbols, metaphors and the power of intuition.

Design’s Intuitive Process

“Intuition (is) perception via the unconscious.”

– Carl Jung

There will always be those who dismiss the non-quantifiable, but many of history’s most important thinkers have given intuition its due, including Albert Einstein, Buckminster Fuller, Carl Jung, Ray Bradbury and Steve Jobs — even Alan Turing, the infamous WWII logician and cryptanalyst, understood mathematical reasoning to be based in “intuition and ingenuity.” Great thinkers and futurists from all walks regard intuition as having a key role in the problem-solving process. Fortunately for the many designers who rely on wisps of inspiration to help materialize creative solutions, intuition is not some foreign object lodged in our process. It’s as natural as breathing. Intuition is the medium many creatives swim in, while intellect provides a formula to execute and deliver on the finished product.

As a medium, intuition is readily accessible to anyone, although it is best honed with use (try the exercise at the end of this article). As an inherent ability, it doesn’t typically get the same validation as an “educated” intellect. Culturally, we are trained to accept that only through the process of formal education (and a lot of it at significant expense) are we able to arrive at viable solutions. While I’m not here to debase a good education or strong intellectual skills (they are fundamental to anything human beings do or create), I do want to make a compelling case for the useful and reliable qualities of intuition in good design. Balancing the two can help you create a logo that appeals to a wider audience. And that’s important in a globally connected world.

p1-01-macnab-logos-opt-small1
All logos © Maggie Macnab (View large version2)

Our worldwide, interconnected technology affords any business, large or small, access to a global audience. On the flipside, this access produces an inordinate amount of background noise that has to be constantly managed. Complicating things further, today’s stressed economy demands smaller budgets with smarter thinking. Experience has taught me that the addition of a sensual experience to a logo — the integration of feeling with thinking — provides an immediate and intuitive connection. This sidesteps the need for the brain to do interpretative somersaults. Or to throw a lot of money at the logo to make it stick via redundancy. Small-budget logos that use this method get a relationship-driven response from their audience that any big-budget client would envy. By engaging the subconscious, symbols and metaphors are an optimal way to reach and hold the audience’s attention longer, and that results in better recall later.

Symbolic communication adds an immersive aspect to design. Symbols came long before written language was invented. Symbols and metaphors both expand information into meaning, but each is distinct in how it works. Symbolic communication is succinct, immediate and tightly packed, while metaphoric communication links specific elements within the design to more precisely define who the client is — sometimes unexpectedly (and even delightfully!) so.

The Symbolic Principle In Logo Design

Describing a symbol with words is like trying to capture a star in a jar, but I’ll do my best here. Symbols are whole and complete entities, while words are made up of fragmentary letterforms. Symbols are processed intuitively and immediately, while a word must be understood first in its particular language, and then be related to a visual (and words expanded into sentences must also be strung together in sequence for meaning). We process the two concepts very differently.

Symbols are immediate, while words must be associated with an image to be understood.
Symbols are immediate, while words must be associated with an image to be understood.

Symbols are immediate, while words must be associated with an image to be understood. The yin yang symbol is instantly understood as two opposites contained within a whole, but words require the additional step of visualizing the symbol before it becomes meaningful.

Symbols reference patterns and imagery common to all human beings. You could describe a symbol as a seed or egg that expands into meaning with the viewer’s participation — in the same way that seeds and eggs expand into new organisms once fertilized by an outside source. Although a tree looks quite different than the seed from which it originally grew, it has the seed’s “container” shape at its core. Human beings have a bellybutton at our center — our essential birthmark — linking us to the circular egg from which we developed.

Circles and spheres tend to manifest as original source: Molecules, cells, eggs, seeds and planets all carry this archaic shape (more on this and other geometric shapes upcoming in part 3, “How Geometry Influences Logo Design”). Symbols are the archetypes of human communication. The etymology of the word “archetype” is arche-, original, and type, kind, coined by Swiss psychoanalyst and symbolism master, Carl Jung. As original kinds, archetypes — in their pristine state — are limited in number but universal in function and meaning. Archetypal symbols are the foundation of the human systems we invent and the structures we build.

“The soul never thinks without an image.”

– Aristotle

Abstract archetypal symbols — such as the shape of a circle — contain knowledge that resides in the collective unconscious (another Jungian term) of all humans. Snakes and apples are examples of more complex symbols that are layered with cultural meaning. The basis of the symbol is existential (for example, a spiral rather than a coiled snake) but it becomes significantly more complex with the addition of cultural context. Because different cultures have varying distinctions, it is important to research the interpretation of your chosen symbol to ensure it supports the meaning you want to convey within the culture(s) in which it will be used.

Examples of symbolic integration in human systems and structures, from left to right: the yin yang symbol, the stable base of the pyramid, and Lady Liberty.3
Examples of symbolic integration in human systems and structures, from left to right: the yin yang symbol, the stable base of the pyramid, and Lady Liberty. (Images: Rickard Blomkvist4, SueC5 and Xavier Marchant6) (View large version7)

Examples of symbolic integration in human systems and structures include the yin yang symbol where opposites complete the whole, the stable base of the pyramid that points to the unknowable and infinite universe, and the sacred number seven incorporated into Lady Liberty’s feminine principles of abundance and inclusion. The seven-sided heptagon is the only polygon of the first ten geometric shapes that cannot be precisely created with geometry tools, setting it apart.

Symbolic Versus Letterform Logos

Symbols are perceived sensuously and unconsciously (and, therefore, immediately) while words are actively thought about before the subject makes the connection to an image of a thing or idea. Symbols remove the thinking step by being directly perceived, one of the reasons why symbolic logos are more effective than wordmarks. Symbols also communicate universally, while wordmarks are constrained by the limits of language. However, words and symbols can be effectively used together to expand meaning and impact.

Eclipse logo
Eclipse logo. (Design: Jeff Kimble) Health Plus logo
Health Plus logo. (Design: Maggie Macnab)

Symbol Use in a Logo Design

Symbolism was the primary communication tool for a logo I designed in the mid-’80s for an Arabian horse farm. In the first exploratory sketch, I focused on the relationship between mare and stallion, the intimacy of which was implied by touching faces. The second sketch shows this concept progressed into the relationship between mare and foal, with the foal protected under the mare’s shoulder.

The original sketches for Maddoux-Wey Arabian Horse Farm show the process for the final design.8
The original sketches for Maddoux-Wey Arabian Horse Farm show the process for the final design. (Design: Maggie Macnab) (View large version9)

The original sketches for Maddoux-Wey Arabian Horse Farm show the process for the final design. Symbolism condenses and simplifies a logo’s communication and provides universal relevance. The visual simplicity of a symbol also supports the flexibility that a logo needs in order to work in multiple future applications.

I scrapped my first attempt as unworkable, but had I not gone through that first step, I don’t know that I would have recognized the opportunity to rotate the design 180° in the second sketch. (Future opportunities are an important reason to preserve and refer back to your process.)

Because of the Arabian’s delicate bone structure, I was able to create a perfect fit between face and shoulder. This relationship was further emphasized when I enclosed the design in a circle, creating a symbolic yin yang effect (which references my first sketch of the opposites contained within the whole in the mare and stallion relationship).

The simplicity of this logo categorizes it more closely as a symbol, or a universally recognized image that expands into a personal relationship with the viewer. Another benefit of the symbolic logo is its inherent timelessness, remaining relatively unaffected as styles change. The simplicity of a symbolic design has clearly defined negative and positive space, making for broad flexibility, which is essential for many future applications. Symbols are optimal choices for long-term branding, and they help a logo retain its relevance (and, therefore, value) over the long haul.

The Arabian logo in the real world
The Arabian logo in the real world. (Image: Adam Bennett)

The Arabian logo has been printed, foil and blind embossed, used as jewelry design, applied to signage and, most recently, engraved on a granite memorial to commemorate the life of Claire Davis, an equestrian teen killed in a tragic high-school shooting in 2013.

Using Metaphors In Logo Design

Metaphoric logos expand information just like symbolic ones do, but they go one step further by making connections between distinct concepts. This helps to further distinguish specifics about the client and adds interest to the design by creating relationships that are unexpected or unusual. They are memorable because they contain the aha! component.

The Elefont logo.10
The Elefont logo. (Design: Mike Erickson) (View large version11)

One example is the Elefont logo, where every possible opportunity was taken to create a simple but powerful logo that grabs your attention on multiple levels: symbolic, metaphoric and semantic.

Valle Encantado is a farming and traditional craft-making partnership in the South Valley of Albuquerque, New Mexico. There were several opportunities to create metaphoric links between the client’s name and purpose in their logo. The primary one was to use the “V” letterform as a reinforcement of the name and to reference farming in the character’s negative space. Activating both filled and empty space (a principle of the “closure gestalt”) maximizes the logo’s communication.

The “V” also represents the Roman numeral five, one of those happy accidents you want to look for to leverage a logo’s communication. This helps connect the design to the hands-on work of farming and community endeavors. In branding the organization, the logo was further reinforced with the slogan “Cultivating Community” to tie it together. (The spiral and helix also played an important role in this logo’s communication, and a discussion of how they were used is coming up in part 2, “Using Nature’s Patterns in Logo Design”).

Valle Encantado Farmers logo12
Valle Encantado Farmers logo. (Images: Winai Tepsuttinun13, visuallanguage.com14, Design: Maggie Macnab) (View large version15)

Metaphoric logos can be tricky to create, but if you really delve into your client’s purpose and name and the potential ways in which they can be visually related and expanded upon, multiple aspects can be resolved into one coherent, tightly packed concept. I’ve used this method to create distinct and recognizable logos for over 30 years because it works for my clients and works for me: Logos designed decades ago continue to bring new clients (and many have been plagiarized and settled out of court — protecting your original work is also important). Logos that communicate simply and deeply benefit everyone: the client, the audience and the designer who created them.

Some Final Thoughts on Creating a Good Logo

Use symbols and/or metaphors as the core communication of your logo

Symbols and metaphors help establish a relationship between the client and logo, and logo and audience. If you design a wordmark, augment its communication with a relevant visual component. Secondary design considerations — color combinations, stylistic textures or typographical applications — might need updating over time, but if the logo is symbolic at its essence, secondary revisions can be made to the logo without negatively affecting the brand. Symbols help the brand hold up as styles and trends change.

Archive and refer back to your conceptual process

I have often referred back to sketches later in the design process and discovered something I hadn’t seen previously. Sometimes different thought tracks can be merged to create a more sophisticated or complete concept. Concepts you scrapped for one client might work for a future client. Respect your creative process and save it for later review. Train yourself to be a conduit between the past and future to maximize your creativity.

Design in black and white

On the practical side, if your logo works in black and white, it will work in any future medium or application — from full color to blind emboss. From a symbolic perspective, the more simply you define the meaningfulness of your logo between the negative and positive space, the more distinct and defined the symbolism of your concept will tend to be. Whenever possible, optimize the communication of your logo by utilizing the empty space as well as the filled (the closure or completion gestalt, which leads the eye without completed lines or forms).

Make sure the logo scales

Create your logo as a vector so that it has the flexibility to scale without issue. Because logos are the core component of an identity system, they have to be ready for any extreme. Logos need to scale from minuscule sizes on a website all the way up to a gigantic billboard and still retain legibility. If it doesn’t hold up at small sizes, remove superfluous information. If anything is lost, make sure it isn’t critical to the communication of the design. If it looks bulky or awkward at large sizes, review how you might alter the drawing of the logo for better flow and form.

Balance the logo

Look at your logo upside down, reflected and rotated. Optimally, it should appear balanced in any configuration. This process reveals imperfections that aren’t noticeable when the logo is right-reading, and it might help you discover ways to extend the logo into branding applications, such as a repeating background pattern.

Detect subtlety

Your job as a designer is to find solutions no one else can. Develop your instincts for subtle communication on all levels: visual, symbolic, metaphoric, word play and intuition. The following exercise will help with that.

Exercise: Intuition and Synchronistic Design

Problems aren’t negative occurrences. They’re opportunities to flex your creativity and problem-solving skills and to connect with the deepest parts of yourself. This exercise will bring more awareness to how you source information through and beyond yourself to come up with a solution that has the most possibility. The most important part of this exercise is to pay attention to how the inside relates to the outside.

p1-10-evaluz-synchronicity-opt
Evaluz Luna’s quandary of connecting head with heart in design. (Illustration: Evaluz Luna, Santa Fe University of Art and Design)

This drawing by student Evaluz Luna shows her quandary of connecting head with heart in design. The top of the head and ribcage were cut out by hand and the ribbon threaded through, creating a dimensional work that further enhances her intention of connecting the subconscious aspect of creativity to real-world design practice.

  1. Think of a design problem you’re working on or a personal issue.
  2. Sketch an image that helps to represent the problem for you. (This is not about drawing skill!) Whether your sketch is abstract or realistic, it should have a relationship with the problem that is meaningful to you.
  3. Tell yourself that you want help in finding a resolution or relationship with this issue or project and that you are open to any ideas that might lead to a viable solution.
  4. Over the next few days, be conscious of what is around you, what comes up in dreams or what happens in other situations when you are not actively thinking about the issue (in the shower, for example). External manifestations will arise spontaneously if you take care to notice them. In particular, pay attention to anything that comes up more than once, even if it doesn’t seem to be related to the problem at hand.
  5. If a common image, number or other instance of a tangible “thing” recurs in separate and unrelated events, delve into what the relationship is between it and your issue. Consider your emotions as you explore (they give clues, too). Are you anxious? Comforted? What is the relationship between the problem, you and the recurring event or object? Is the relationship related to a past experience?
  6. Understand that sometimes an unrelated issue blocks resolution to the current problem. It is particularly important that you respect whatever your subconscious reveals and try to interpret the relationship to the current problem as honestly as you can.

Conclusion

Logo design is a challenging yet satisfying balancing act. Good logos are smart but not condescending. They’re accessible and simple but have enough depth to be interesting. They’re immediate and intuitive but memorable when out of sight. And they’re both timely and timeless.

Designing a good logo is the utmost in creative problem-solving. The process makes you really think succinctly about how relationships work. The practice of logo design develops your skills of intuition to recognize obscure but effective solutions and teaches you to discover connections that aren’t apparent on the surface. These are basic tenets for any problem-solving endeavor — not just logo design — and these methods can be extended into personal issues as well. As nature artist Andy Goldsworthy says, “Everything has the energy of its making inside it.” As I tell my students, learn to design a good logo and you’ll learn to design a good life.

Coming up next: “Part 2: Using Nature’s Patterns in Logo Design.”16 Our life experience is fundamentally based in nature. We often forget this as we develop and grow through our pervasive human-made systems, but nature is the ubiquitous experience of us all. Because human beings are natural life forms at our essence — not machines and not technology — nature is an inherent part of our creative process. By leveraging the forms and processes of natural patterns in logo design, you enhance the communication of your logo by enhancing its connection to our inherent source.

(il, ml, al)

Footnotes

  1. 1 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-01-macnab-logos-opt.jpg
  2. 2 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-01-macnab-logos-opt.jpg
  3. 3 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-03-symbols-various-opt.jpg
  4. 4 http://www.shutterstock.com/g/reflective
  5. 5 http://www.shutterstock.com/g/colvil
  6. 6 http://www.shutterstock.com/g/xavier
  7. 7 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-03-symbols-various-opt.jpg
  8. 8 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-06-arabian-process-opt.jpg
  9. 9 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-06-arabian-process-opt.jpg
  10. 10 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-08-elefont-opt.jpg
  11. 11 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-08-elefont-opt.jpg
  12. 12 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-09-metaphor-opt.jpg
  13. 13 http://www.shutterstock.com/g/winaitep
  14. 14 http://www.visuallanguage.com
  15. 15 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-09-metaphor-opt.jpg
  16. 16 http://www.smashingmagazine.com/2015/06/12/effective-logo-design-nature-pattern/

The post Effective Logo Design, Part 1: Symbols, Metaphors And The Power Of Intuition appeared first on Smashing Magazine.

Upcoming Web Design Events (June–December 2015)
Jun 4th 2015, 10:55

Here we are, halfway through the 10s and 2015. And the year still has quite a few conferences in store for us. 2015 has some surprises left in it. What consequences will speakers draw from the Google I/O? What’s coming in the IoT departments near you? With so much happening in the industry, conference organizers have done their best to keep you up to date. Take a look at some of the great conferences that will close this year’s conference year.

Conferences are about gathering information and knowledge, but they’re also opportunities to get to know other like-minded folks in the web design community. Keep in mind that there’s always a benefit to attending any event, and a strong chance that you’ll be exposed to a large amount of new information, so be prepared to absorb the latest techniques brought to you by distinguished authors and speakers.

Also, I’d like to thank everyone for leaving comments in the previous round-up — they were truly helpful. I admit, I may have missed or forgotten to mention a conference (or two) in today’s round-up, but please don’t hesitate to leave a comment below in the comments section and I’ll be sure to add it to this list as soon as possible.

The list is quite lengthy, so let’s dive in.

June 2015

M-Enabling Summit: Conference and Showcase8
“The M-Enabling Summit is the only program exclusively dedicated to promoting mobile accessible and assistive applications and services for senior citizens and users of all abilities[…] With its theme of ‘Smarter Living for All,’ the 2015 M-Enabling Summit will provide a platform for empowering mobile technologies and focus on next-generation innovations and breakthroughs for users of all abilities.”

  • When: June 1–3, 2015
  • Where: Arlington, VA, USA
M-Enabling Summit Global Conference and Showcase9

Future Insights Live 201510
“Future Insights: bringing you the future, today! Future Insights Live is THE event for web designers, developers, project managers, creative directors and entrepreneurs who want to be on top of their game and engage in pushing the web forward.”

  • When: June 1–4, 2015
  • Where: Las Vegas, NV, USA
Future Insights Live - Las Vegas11

FrontEnd Summit 201512
“As the web changes for the better, so do our tools. While keeping on top of industry changes is part of the job, fighting our tools that can help us do our job faster and better shouldn’t be. In this special FrontEnd Summit, we deep dive into tools–some common like text editors and some relatively new to the scene like Grunt and Sketch–to see how they can help stay on top of cutting edge.”

  • When: June 2, 2015
  • Where: Online
Fronted Summit 201513

JSCamp Romania 201514
“JSCamp Romania goal is to gather experts from across the field of front-end development, to bring you up to speed on the latest open-web technologies. Learn more about server-side JavaScript, client-side HTML5 web and mobile apps, and generally about best practices and tips&tricks in JavaScript and front-end development in general.”

  • When: June 2, 2015
  • Where: Bucharest, Romania
JSCamp Romania 201515

SMX Advanced 201516
“Influencing industry developments is an essential mission of SMX Advanced, which connects search marketers, decision makers from the search engines, and other key industry stakeholders. You’ll participate in conversations orchestrated to debate thorny issues and move the industry forward.”

  • When: June 2–3, 2015
  • Where: Seattle, WA, USA
SMX Advanced 201517

droidcon Berlin 201518
“droidcon is a global developer conference series and a network focusing on the best of Android. The idea behind droidcon is to support the Android platform and create a strong network for developers and companies.”

  • When: June 3–5, 2015
  • Where: Berlin, Germany
Droidcon Berlin 201519

UX Sofia20
UX Sofia is a design and usability conference featuring 13 experts in the field.

  • When: June 3–5, 2015
  • Where: Sofia, Bulgaria
UX Sofia21

UXLx: User Experience Lisbon 201522
“Come to sunny Lisbon for 20 hands-on workshops to hone up your skills and 11 inspiring talks from thought leaders in the field. After hours, mingle with fellow UX Professionals from all over the globe and explore one of the world’s most beautiful cities.”

  • When: June 3–5, 2015
  • Where: Lisbon, Portugal
UXLx: User Experience Lisbon 201523

UX STRAT Europe 201524
“UX STRAT conferences are carefully curated for UX / CX leaders and experienced professionals who want to develop a more strategic approach to their product and service design programs. UX STRAT presentations are case studies about how leaders within the experience design field organize, analyze, innovate, and communicate.”

  • When: June 4–5, 2015
  • Where: Amsterdam, Netherlands
UX STRAT Europe 201525

UX Lausanne 201526
“UX Lausanne is the first Western Switzerland event dedicated exclusively to User Experience Design & how to design delightful user experiences. Opportunity is given throughout a human-sized two days program (conference and workshops) to densify local and international connections, as well as sharing innovations and ideas in a delightful atmosphere.”

  • When: June 4–5, 2015
  • Where: Lausanne, Switzerland
UX Lausanne 201527

Spark Conference28
“It only takes a spark of curiosity to ignite genius. It only takes a spark of passion to ignite teaching. It only takes a spark of motivation to ignite community. It only takes a spark. A generalist technology conference.”

  • When: June 6, 2015
  • Where: Charlotte, NC, USA
Spark Conference29

webinale 201530
webinale is the conference for digital professionals, trendsetters and makers on the World Wide Web. It is the optimal crossover platform for knowledge, inspiration and experience across all fields of Web technologies.

  • When: June 7–10, 2015
  • Where: Berlin, Germany
webinale 201531

YGLF (You Gotta Love Frontend)32
“The first international conference of its kind to be held in Israel, will take place in Tel Aviv from June 8th through June 9th, 2015. To kick off the inaugural edition of this annual conference, the world’s top leaders in the field of front-end development will be among the featured guest speakers.”

  • When: June 8–9, 2015
  • Where: Tel Aviv, Israel
YGLF33

Advatera Digital Leadership Forum34
“The digital leadership forum brings together digital, marketing and communication managers from large and mid-size organizations. It will be an inspiring event with a great selection of guest speakers sharing their thoughts and practical case studies including Heineken, Swisscom, Roland Berger and Beiersdorf.”

  • When: June 8–9, 2015
  • Where: Vienna, Austria
Advatera Digital Leadership Forum35

Layers36
A new design conference for the Mac and iOS community, Layers is “a 3-day conference during WWDC to talk about design, celebrate our industry, and eat snacks. Like a party, but for learning.”

  • When: June 8–10, 2015
  • Where: San Francisco, CA, USA
Layers37

QCon New York 201538
“QCon starts with 2 days of tutorials on Monday and Tuesday, June 8-9 followed by the full 3-day conference from Wednesday, June 10-12. The conference will feature over 100 speakers in 6 concurrent tracks daily covering the most timely and innovative topics driving the evolution of enterprise software development today. The setting is the beautiful, centrally-located Marriott at Brooklyn Bridge in New York City.”

  • When: June 8–12, 2015
  • Where: New York, NY, USA
QCon New York 201539

#dareconf underground40
“At #dareconf underground you’ll learn how to encourage your team to adopt these behaviours using simple techniques rarely seen in design teams. Taken from fields like facilitation, coaching, conflict resolution, and improvisational theatre, these techniques don’t rely on telling people what to do. They work by discovering the group’s common purpose and creating a space where everyone can learn together.”

  • When: June 9, 2015
  • Where: London, UK
#dareconf underground41

UX Scotland 201542
“A great, practical UX conference in the heart of Edinburgh. Now in its third year we expect UX Scotland 2015 to be even bigger and better than our 2013 and 2014 events. This year’s event dates include 10 June – a pre-conference day.”

  • When: June 10–12, 2015
  • Where: Edinburgh, UK
UX Scottland 201543

NodeConf Adventure44
“NodeConf is the longest running community driven conference for the Node community. Each year has featured the industry’s leading speakers and been a launching point for everything from NodeBots to NodeSchool. This is a special year and will feature the latest in io.js, IoT, and deployment technologies.”

  • When: June 11–14, 2015
  • Where: Walker Creek Ranch, Petaluma, CA, USA
NodeConf Adventure45

RubyNation 201546
“The RubyNation Conference will once again bring the best of Ruby to the Mid-Atlantic. Join 270 ruby friends for two days of Ruby and related technologies in the Nation’s capital.”

  • When: June 11–13, 2015
  • Where: Silver Spring, MD, USA
RubyNation 201547

UX Burlington48
“UX Burlington is a single day, conference-style gathering, focused on what it really takes to build a great user experience on the web. Talks will cover design, development, content, research, and process.”

  • When: June 12, 2015
  • Where: Burlington, VT, USA
UX Burlington49

Web Design Day 201550
“Beginning in 2009, Pittsburgh Web Design Day has aimed to bring the best of the Web Design to Pittsburgh in a fun, intimate and affordable event. Organized by G. Jason & Val Head of Refresh Pittsburgh and Viewsource Events, Web Design Day is designed to inspire the wonderful community of folks from Pittsburgh and beyond who work to make the web a better place.”

  • When: June 12, 2015
  • Where: Pittsburgh, PA, USA
Web Design Day 201551

DAHO.AM 201552
daho.am is back for another one day conference — 2015’s edition will be bigger and better, not just in size, but also with regard to the speakers we’ll be hosting. As the only conference of its kind in Munich, it’s designed to connect experts within the industry and share experiences amongst developers and tech enthusiasts. We once again look forward to welcoming both local developers and those from further afield, with all talks being held in English.”

  • When: June 12, 2015
  • Where: Munich, Germany
daho.am conference 201553

CSS Day 201554
“CSS Day is a one-day advanced CSS conference. Our attendees have been working with CSS for years now. They know it inside-out. So we asked our speakers to treat the really geeky CSS stuff – and that’s what we’ll deliver.”

  • When: June 12, 2015
  • Where: Amsterdam, Netherlands
CSS Day 201555

Balanced Team Summit 201556
“Balance is action guided by incremental adjustments, rather than an achieved state. At the 2015 Balanced Team Summit, we will explore and share the latest techniques and innovations of Balanced Teams in different sized organizations in the software industry and beyond. Throughout it all, we’ll be considering the question, “What does it mean to be a balanced team?””

  • When: June 12-14, 2015
  • Where: Grand Rapids, MI, USA
Balanced Team Summit 2015 - Grand Rapids MI57

GIANT Conference 201558
“GIANT Conference exists because creativity and community go together like a guitar and amp. GIANT is an event for people who do rad work. We’ll talk about rad work at a technical level, and we’ll talk about rad work in abstract levels. We’ll talk about doing rad work over drinks and music and just a generally good time. We’ll have people talking about rad work who you’ve heard of and people you haven’t. That’s because we think inspiration comes from all over, and rad work happens in all kinds of professions.”

  • When: June 14–17, 2015
  • Where: Charleston, SC, USA
GIANT Conference 201559

SmashingConf New York 201560
After the great success of last year’s New York conference, we’re bringing the SmashingConf back to the Big Apple. The rules haven’t changed: “2 days, one track, 18 brilliant speakers, and hands-on, practical and useful talks.” As always we have phenomenal speakers lined up.

  • When: June 15–18, 2015
  • Where: New York, NY, USA
SmashingConf New York 201561

DWX Developer Week 201562
For the third time the DWX – Developer Week will bring the fields of .NET, Mobile and Web development, soft skills, makers and Internet of Things under one roof in Nuremberg. The participants will get to see 200 experts in the field, some 250 lectures and practice their craft during the workshop day.

  • When: June 15–18, 2015
  • Where: Nuremberg, Germany
DWX Developer Week 201563

NDC Norwegian Developers Conference 201564
“The speaker line-up is big this year! We have over 150 international speakers ready to supply delegates with the latest and greatest trends in the software industry” and „NDC Oslo kicks off with the Pre-Conference workshops on 15 June.“

  • When: June 15–19, 2015
  • Where: Oslo, Norway
NDC Oslo 201565

GOTO Amsterdam 201566
“GOTO Amsterdam is a practitioner-driven enterprise software development conference designed for team leads, architects, and project management and is organized “for developers by developers”. As software developers and architects ourselves, we wanted to craft the ultimate conference.”

  • When: June 17–19, 2015
  • Where: Amsterdam, Netherlands
GOTO Amsterdam 201567

Front 201568
“Front is an annual product and design conference held in Salt Lake City. Targeted at designers, product managers, UX, entrepreneurs, and technologists, this three-day event of talks, panels, and workshops, will bring together some of the best talent, thought-leaders, professionals, and artists from around the Wasatch Front to collaborate, network, and inspire each other to create amazing products. Join what will become a major scene for the industry, in the state and across the nation.”

  • When: June 17–19, 2015
  • Where: Salt Lake City, UT, USA
Front 201569

enterJS 201570
enterJS tackles all JavaScript related challenges facing businesses in a series of talks and workshops. It is focused on helping developers, administrators, project managers and technology deciders design the most professional web experience.

  • When: June 17–19, 2015
  • Where: Darmstadt, Germany
enterJS 201571

Responsive Day Out 3: The Final Breakpoint72
Responsive Day out 3 is an “affordable, enjoyable gathering of designers and developers sharing their workflow strategies, techniques, and experiences with responsive web design.”

  • When: June 19, 2015
  • Where: Brighton, UK
Responsive Day Out 373

TYPO3camp Berlin 201574
Expect thrilling sessions and great social events in one of the hippest cities in the world. TYPO3camp Berlin is a chance to network with other TYPO3 enthusiasts.

  • When: June 19–21, 2015
  • Where: Berlin, Germany
TYPO3camp Berlin 201575

Web Standards Day76
Set in St. Petersburg the Web Standards Days conference features many industry experts, discussing various cutting-edge web-standards subjects.

  • When: June 20, 2015
  • Where: St. Petersburg, Russia
Web Standards Day77

Dynamic Languages 201578
“The DLC is a cross-language event aimed at Open Source Dynamic Languages, we hope to bring together all the languages in an open forum to discuss and present the manner in which these languages approach and solve tasks at the cutting edge of development technology.”

  • When: June 20, 2015
  • Where: Manchester, UK
Dynamic Languages 201579

UXcamp Europe 201580
“We are one the of the largest BarCamps for User Experience Professionals with 500+ active participants from all over the world and meet in Berlin once a year. The event is held since 2009 and is planned by a team of local volunteers and run during the weekend by everybody attending.”

  • When: June 20-21, 2015
  • Where: Berlin, Germany
UXcamp Europe 201581

NUX Camp 201582
“We’re a bunch of usability enthusiasts who like to get together to talk about anything and everything to do with the user experience – sharing knowledge, sparking ideas and supporting each other. We’re non-charging, non-profiteering, non-egomaniacal, friendly, normal people who like informal, sociable meetings that give us something to think about. We also like to put on events like this every now and again.”

  • When: June 22, 2015
  • Where: Leeds, England
NUX Camp 201583

MediterráneaJS84
“MediterráneaJS – a two-day not-for-profit conference about JavaScript and digital technology. Organised by BarcelonaJS for the community.“

  • When: June 22–23, 2015
  • Where: Barcelona, Spain
MediterraneaJS85

jQuerySF 201586
“The theme of this year’s conference is Rebirth and a celebration of new and old technologies and companies coming together to breathe new life into web development. Speakers will deliver high utility talks, including tools and information attendees can immediately put into action.„

  • When: June 22–23, 2015
  • Where: San Francisco, CA, USA
jQuerySF 201587

Design The Future: Web Conference at Penn State 201588
“We believe the web is a diverse and interdependent ecosystem, in which all elements–graphic design, code, content strategy, UX and UI development, accessibility, information architecture, instructional design, online marketing, and all other interactive technology–should integrate seamlessly to foster high quality interactive experiences. This conference brings together professionals from all of these fields not only to learn more about their own craft, but also to gain a better understanding of how these elements must work in harmony.“

  • When: June 22–24, 2015
  • Where: State College, PA, USA
Web Conference at Penn State 201589

Solid: The O’Reilly Internet of Things Conference90
“Hardware, software, sensors, and physical things are coming together in uncharted waters. To succeed, you’ll need to build teams that cross disciplines in ways never before attempted. Envision new business models. And recognize the “crazy” ideas that are now entirely possible. Learn how at Solid.”

  • When: June 23–25, 2015
  • Where: San Francisco, CA, USA
Solid North America91

IoT Cloud World Forum 201592
“IoT Cloud World Forum 2015 is the world’s leading global internet of things & cloud computing conference focused IoT Cloud Platform, based in London UK Europe. The event covers IoT Platform & Cloud Services Vendors, IoT Enterprises, OEMs and Mobile Operators & Service Providers from across the globe.”

  • When: June 25–26, 2015
  • Where: London, UK
IoT Cloud World Forum 201593

Code 201594
“Code is two day, one track conference, featuring World leading experts in JavaScript and developing for the Web platform. Produced by Web Directions, and curated by John Allsopp, we’ve got over a decade’s experience in professional events for the Web industry, and John has over 20 years experience developing for, teaching and writing about Web technologies.”

  • When: June 25–26, 2015
  • Where: Melbourne, Australia
Code, presented by Web Directions95

Edge London 201596
Edge London 2015 is a “day of group discussion and debate on advanced web technologies for developers and browser vendors, raising funds for CodeClub. Edge has no conventional talks. Instead, we run two types of session: highly structured panel debates with pre-curated questions, which use tools to surface the most relevant opinions in real time, and more intimate breakouts where everyone sits together and works through a topic in more depth.”

  • When: June 27, 2015
  • Where: London, UK
Edge London 201597

July 2015

ReactEurope98
“For more than a year now, React.js has changed the way we think about client-side applications through concepts such as the virtual dom, one-way data flow, immutable data structures and isomorphism. ReactEurope is the occasion to meet the core team and other awesome members of the community to learn, socialize and have fun in the beautiful city of Paris with great food, entertainment, connectivity, prizes and more!”

  • When: July 2–3, 2015
  • Where: Paris, France
ReactEurope99

WebVisions Barcelona 2015100
“WebVisions explores the future of design, content creation, user experience and business strategy in an event that inspires learning, collaboration and entrepreneurism. Since 2001, we’ve built a loyal audience of designers, developers and industry leaders.”

  • When: July 2-4, 2015
  • Where: Barcelona, Spain
WebVisions Barcelona 2015101

CascadiaCSS102
“CascadiaJSFest is a three-day, community-driven conference on the cutting edge of JavaScript and CSS. Browser, server, OS – we cover it all.”

  • When: July 8, 2015
  • Where: Blaine, WA, USA
CascadiaCSS103

App Promotion Summit London 2015104
“In 2013 we believed that app & game promotion deserved its own dedicated event. APS is a high quality, progressive and interactive conference.”

  • When: July 9–10, 2015
  • Where: London, UK
App Promotion Summit London 2015105

PHP South Coast Conference 2015106
“Taking place on the south coast of England in Summer 2015, where community members from around the world will come together to learn and share information about the latest trends and technologies in professional PHP development.”

  • When: July 18, 2015
  • Where: Portsmouth, UK
PHP South Coast Conference 2015107

WDCNZ 2015108
WDC Is Wellington’s conference all around the web. It will feature tech talks by 13 international speakers.

  • When: July 23, 2015
  • Where: Wellington, New Zealand
WDCNZ 2015109

Forward 3 Web Technology Summit110
“Multiple tracks will cover an abundance of technical topics including JavaScript, real-time communication, web MVC components, functional programming, scala, clojure, UX, data visualization, and more.”

  • When: July 27–31, 2015
  • Where: San Francisco, CA, USA
Forward 3 Web Technology Summit111

AnDevCon Boston 2015112
Get up to speed on the most recent innovations in Android development in 70+ sessions. “Learn what all the 2015 Google I/O announcements mean for you!”

  • When: July 29–31, 2015
  • Where: Boston, MA, USA
AnDevCon Boston 2015113

August 2015

Design And Content Conference114
“At the Design and Content conference we’ll team up and learn from industry leaders how we craft experiences and tell stories that shape the future of the web. A day of workshops, two days of talks, and some amazing extras.”

  • When: August 5–7, 2015
  • Where: Vancouver, Canada
Design & Content Conference115

Prototypes, Process & Play116
“Learn design leadership skills from Adaptive Path, Public Good Software, Google Ventures, and the Chicago Bulls–just to name a few! We’ll gain from the wisdom and experience of brilliant professionals who have been there, done that, and have shown others how to do it, too.”

  • When: August 6–7, 2015
  • Where: Chicago, IL, USA
Prototypes, Process & Play117

NEJS Conf 2015118
“Single day, single track conference dedicated to Web Development and JavaScript.” Keynote will be held by Ethan Marcotte.

  • When: August 7, 2015
  • Where: Omaha, USA
NEJS Conf 2015119

Laracon US 2015120
“Laracon US is an annual gathering of people who are passionate about building amazing applications with the Laravel web framework.” Learn from 10 industry experts at the Kentucky Center in the Heart of Louisville.

  • When: August 11–12, 2015
  • Where: Louisville, KY, USA
Laracon121

MidwestJS122
“Midwest JS is a premier technology conference focused on the JavaScript ecosystem. Midwest JS is a premier technology conference focused on the JavaScript ecosystem. There will be a variety of talks from well­known speakers in the community in a typical presentation format.”

  • When: August 12–14, 2015
  • Where: Minneapolis, MN, USA
MidwestJS123

TypeCon2015: Condensed124
“TypeCon is an annual conference presented by the non-profit Society of Typographic Aficionados (SOTA), an international organization dedicated to the promotion, study, and support of typography and related arts. Since the inaugural conference in 1998, TypeCon has explored type for the screen, printing history, Dutch design, type in motion, Arabic calligraphy, the American Arts and Crafts movement, experimental typography, webfonts, and much more.”

  • When: August 12–16, 2015
  • Where: Denver, CO, USA
TypeCon2015: Condensed125

re:develop 2015126
“An affordable one day conference packed with great speakers right on the doorstep of Britain’s top rated beach. We’ve got 9 great talks scheduled for you. With a focus on methodologies and experiences you’ll take away plenty of inspiration and practical advice to approaching development projects more effectively. Each speaker will share their own takes on popular dev subjects, with every talk giving you insight on how to get to the best out of yourself, your team and the tools you work with.”

  • When: August 14, 2015
  • Where: Bournemouth, UK
Re:develop Conference 2015127

The Conference 2015 by Media Evolution128
“During two days we explore complexity and trends in the digital world of ours. You can expect everything from brain scientists and activists to marketing experts and cool makers who’ll cover topics like storytelling, design, gut feelings, robots and so on. In the end, it all comes down to exploring our three main themes: Human behavior, new technology and how to make it happen.”

  • When: August 18–19, 2015
  • Where: Malmö, Sweden
The Conference by Media Evolution 2015129

HybridConf 2015130
HybridConf is a “web design and development conference based around bringing designers and developers together in a relaxed environment where they can learn, collaborate, and make new friends. Our core purpose is to bring you an awesome and diverse lineup. Listen to our fantastic speakers talk real world issues, motivation, communication, products, idea-creation, and so much more.”

  • When: August 19–21, 2015
  • Where: Dublin, Ireland
HybridConf 2015131

Laracon EU 2015132
“Laracon EU is the official European Laravel event. Come learn about the state of the industry while networking with like-minded and diversely experienced developers.”

  • When: August 25–26, 2015
  • Where: Amsterdam, Netherlands
Laracon EU 2015133

Frontend Conference Zurich 2015134
“The Frontend Conference in Zurich is a two-day double-track conference. The conference is an excellent platform for Swiss and European researchers, developers and designers to present their projects, latest research and technologies in the fields of Web technologies, Web design and UX/HCI (Human Computer Interaction).”

  • When: August 27–28, 2015
  • Where: Zurich, Switzerland
Frontend Conference Zurich 2015135

Write the Docs Europe136
“Join 200 people for a two-day event to explore the art and science of documentation. You can look forward to learning more about documentation systems, tech writing theory, information delivery, and more. Write the Docs brings everyone who writes the docs together in the same room: Writers, Developers, Designers, Support Folks.”

  • When: August 31–September 1, 2015
  • Where: Prague, Czech Republic
Write the Docs Europe137

September 2015

Full Stack Fest138
“Full Stack Fest is a programming event in Barcelona held during Sept 1 -5 2015, divided in two two-day single-track conferences: Barcelona Ruby Conference and Barcelona FutureJS.”

  • When: September 1–5, 2015
  • Where: Barcelona, Spain
Full Stack Fest139

New Zealand PHP Conference 2015140
“New Zealand PHP Conference is one of the most important IT events in the region and will feature renown presenters, along with other expert speakers, presenting two concurrent tracks including over 22 talks exploring PHP trends and other topics to both inspire and challenge you.”

  • When: September 2–4, 2015
  • Where: Wellington, New Zealand
New Zealand PHP Conference 2015141

ColdFront 2015142
ColdFront is Copenhagen’s cutting-edge single-day conference. It will feature 10 talks by industry leaders such Lea Verou, Jeremy Keith and Smashing Magazines’s own editor-in-chief.

  • When: September 3, 2015
  • Where: Copenhagen, Denmark
ColdFront Conference 2015143

DjangoCon 2015144
“DjangoCon has something for everyone, from the person who develops Django applications for a living, to the person who just tinkers in their spare time. Whether you’re a Django expert, just started working in Django recently, or are interested in learning, we have talks and tutorials for you. DjangoCon is a great place to learn, exchange ideas, and meet great people.”

  • When: September 6–11, 2015
  • Where: Austin, TX, USA
DjangoCon US 2015145

UX STRAT USA 2015146
“UX STRAT conferences are carefully curated for UX / CX leaders and experienced professionals who want to develop a more strategic approach to their product and service design programs. UX STRAT presentations are case studies about how leaders within the experience design field organize, analyze, innovate, and communicate.”

  • When: September 8–10, 2015
  • Where: Athens, GA, USA
UX STRAT 2015 USA147

UX Cambridge 2015148
UX Cambridge “is a community-driven, practical User Experience conference for software, mobile and web applications. The conference will consist of inspiring & practical keynotes, workshops, tutorials, case studies and experience reports as well as lots of time for informal networking and discussions. Connect and learn from your peers and leaders in the industry in a comfortable and exciting space and take away skills you can immediately use in your work.”

  • When: September 9–11, 2015
  • Where: Cambridge, UK
UX Cambridge 2015149

MOBX 2015150
MOBX is the “annual conference for Mobile User Experience, small screen Interaction Design and usable interfaces on smart devices. This conference is for all you creative minds out there who deal with User Experience, interfaces and interactions in mobile contexts. MOBX is for all those who love small, mobile interfaces and smart experiences, good usability and consistent behaviour.”

  • When: September 11, 2015
  • Where: Berlin, Germany
MOBX 2015151

The Lead Developer Conference152
“When you’re busy leading a team, coding and maintaining standards, how do you find the time to stay ahead of new technologies and develop yourself as a technical lead? The Lead Developer is a new conference featuring practical advice from experts on leading and motivating your team and high-level sessions on new and disruptive technologies.”

  • When: September 11, 2015
  • Where: London, UK
The Lead Developer153

SmashingConf Freiburg 2015154
“Our mission; to explore real-life web design problems, projects and techniques in a way that’s relevant and applicable to your work straight away. A single track with 16 speakers means a focused, well-curated learning experience, and an intimate environment of just 300 attendees ensures a friendly atmosphere!”

  • When: September 14–16, 2015
  • Where: Freiburg, Germany
SmashingConf Freiburg 2015155

SpringOne 2GX 2015156
“This is a one-of-a-kind conference for application developers, solution and data architects. The sessions are specifically tailored for developers using the popular open source Spring IO Projects, Groovy & Grails, Cloud Foundry, RabbitMQ, Redis, Hadoop and Tomcat technologies. Plus you’ll meet and learn from open source leaders who drive innovation for these technologies.”

  • When: September 14–17, 2015
  • Where: Washington, DC, USA
SpringOne 2GX 2015157

The Mobility and Modern Web Conference158
“The third annual Mobility and Modern Web Conference will take place September 16-18 2015 at the University of California, Los Angeles. Presented by the UCLA Office of Information Technology, in association with higher ed and corporate partners, it will feature two days of exciting sessions, followed by a day of hands-on workshops, covering the latest trends of mobile and the modern web.”

  • When: September 16–18, 2015
  • Where: Los Angeles, CA, USA
The Mobility and Modern Web Conference159

Generate London 2015160
“Generate conferences are presented by net magazine – the world’s leading print and digital publication for web designers. Established in 1994, net magazine has been at the heart of web design and development for over two decades, and boasts an unparalleled list of contributors and supporters. A source of inspiration, education and networking opportunities, this year’s Generate will be packed with more top content from world-class speakers.”

  • When: September 17–18, 2015
  • Where: London, UK
Generate London 2015161

Berlin Expert Days 2015162
BED Con 2015 is an web conference dealing with all practical aspects of information technologies. This is a not-for-profit event designed to deliver the most up-to-date information to its visitors, and offers a platform to exchange ideas.

  • When: September 17–18, 2015
  • Where: Berlin, Germany
Berlin Expert Days 2015163

From The Front164
From The Front is back in Bologna with an amazing line-up of speakers. This year’s theme is “Frontend in Wonderland”. See talks by Anna Debenham, Tim Kadlec and many more industry leaders.

  • When: September 17–18, 2015
  • Where: Bologna, Italy
From The Front165

MobileUXCamp DC 2015166
“MobileUX Camp DC brings together people from the fast expanding mobile user experience (UX) community in DC and the rest of East Coast. Join other mobile enthusiasts, user experience designers and anyone interested mobile UX and it’s future.”

  • When: September 19, 2015
  • Where: Washington, DC, USA
Mobile UXCamp DC 2015167

HOW Interactive Design Conference 2015168
“HIDC is for the designer working through complex processes, across platforms, and trying to please both the boss and the client. It’s for anyone looking for help demystifying emerging trends, or the designer, art director or marketer who just wants a better grasp on interactive—from the experts.”

  • When: September 20-22, 2015
  • Where: San Francisco, USA
HOW Interactive Design Conference 2015169

DrupalCon Barcelona 2015170
“It’s time for a DrupalCon unlike any other. Come enjoy the final days of summer with us in the sunny, vibrant city of Barcelona, Spain, at a DrupalCon to remember.”

  • When: September 21-25, 2015
  • Where: Barcelona, Spain
DrupalCon Barcelona 2015171

SmartWeb Conference 2015172
“SmartWeb is a conference organized for web designers & developers, UX designers, and web entrepreneurs. During the four session program, attendees will discover the latest trends in modern web and mobile development, and meet their peers and great people from web industry. SmartWeb presentations will be covering the need-to-know topics of the moment, such as Responsive Web Design, HTML5 & CSS3, SASS, JavaScript, and generally include best practices, tips and tricks and much more.”

  • When: September 22, 2015
  • Where: Bucharest, Romania
SmartWeb Conference 2015173

MakingWeb 2.15174
“MakingWeb 2.15 is a 2-day conference filled with inspiration and cutting-edge knowledge for people working within the field of front-end and web design hosted by IGM. At MakingWeb, participants with different backgrounds will expand their knowledge together with the best in the industry and are at the same time able to build new networks in a pleasant social environment. MakingWeb will focus mainly on the tools, workflow, webdesign and trends of the trade.”

  • When: September 22–23, 2015
  • Where: Oslo, Norway
makingweb 2.15175

Reject.JS 2015176
“Reject.JS is an annual, community-driven full day JavaScript conference happening in Berlin at September 24th, 2015. We provide an inclusive event that gives newcomers as well as long-time members of the community a relaxed space to meet, exchange experiences and make new friends. Together we explore tech and community topics and give a glimpse of Berlin’s flourishing tech scene.”

  • When: September 24, 2015
  • Where: Berlin, Germany
Reject.JS 2015177

PHPConf.Asia178
The “Inaugural pan-Asian PHP conference happening in Singapore this September”. Rasmus Lerdorf, the creator of PHP, will start the conference up as keynote speaker.

  • When: September 24–25, 2015
  • Where: Singapore
PHPConf.Asia179

EuroIA 2015180
“EuroIA is Europe’s premier Information Architecture and User Experience conference. In 2015, we’ll have our 11th summit. Start with us into the next decade of growing our community.”

  • When: September 24–26, 2015
  • Where: Madrid, Spain
EuroIA 2015181

Over The Air 2015182
“Over the Air is a unique tech-agnostic event for and by the developer community, featuring technical workshops where attendees can roll up their sleeves and tinker with new mobile & web platforms, operating systems, APIs & open hardware. The tutorial sessions feature real business cases, new insights and a healthy dollop of inspiration.”

  • When: September 25–26, 2015
  • Where: London, UK
Over the Air 2015183

Fluxible 2015184
Fluxible is “the UX party disguised as a conference. Like last year, Fluxible will take place in the Communitech Hub and Tannery Event Centre, in the heart of downtown Kitchener.”

  • When: September 25–27, 2015
  • Where: Kitchener, Canada
Fluxible 2015185

CSSconf EU 2015186
“In late September 2015, CSSconf EU will unite the CSS community in Berlin, Germany. This is your chance to meet top-notch engineers, great web designers, world-class speakers and anyone who cares about CSS. With this one-day, one-track conference, CSS. CSSconf EU is one of the core events of WWWTFFest – yes, you read that right: an entire TechFest celebrating the WWW. An entire week full of community-driven conferences, hackathons, workshops, and social events.”

  • When: September 26, 2015
  • Where: Berlin, Germany
CSSconf EU 2015187

NCDevCon 2015188
“The NCDevCon Conference is held annually on the Centennial Campus of NC State University in Raleigh, North Carolina and covers a wide variety of web development and design topics including Web / HTML5 / CSS, Mobile, Javascript / jQuery and ColdFusion.”

  • When: September 26–27, 2015
  • Where: Raleigh, NC, USA
NCDevCon189

#dareconf London 2015190
“To design digital experiences you need to collaborate with people from different disciplines and backgrounds. You can’t make others take part—they’ll only choose to if it meets their needs. To understand those needs you can learn to use facilitation, coaching, and listening techniques. Practising these techniques will enable more trust and harmony in your work. Attend the third annual #dareconf if you want to: learn facilitation, coaching, and listening techniques in presentations and workshops, reflect on challenges and opportunities at work and choose how to apply what you’ve learned, connect with other people who want to collaborate with their teammates.”

  • When: September 28–29, 2015
  • Where: London, UK
191

Topconf Bucharest 2015192
“Topconf Bucharest is a premier international software conference designed for Developers, Product owners / managers, Architects, Project Managers, Methods- and Process-Experts. Our speakers are authors, experts and practitioners across various areas of software development.”

  • When: September 29, 2015
  • Where: Bucharest, Romania
Topconf Bucharest 2015193

code.talks 2015194
With 1,500 attendees code.talks is one of the biggest web development conference in Europe. Learn from a large array of speakers about every subject in and around the web and meet your peers.

  • When: September 29–30, 2015
  • Where: Hamburg, Germany
code.talks 2015195

October 2015

Rebase196
“Great design happens at the points of intersection – between art, science and technology. Rebase is a conference for designers who like to connect the dots. Over two days of events, talks and workshops, you’ll engage with designers from across disciplines, learn meaningful skills, and build lasting connections.”

  • When: October 1–2, 2015
  • Where: Dublin, Ireland
Rebase197

Mobiconf 2015198
“Mobiconf is an international conference with a strong focus on mobile apps development but not only. During the conference we also plan to cover many mobile-related topics, just to mention UI/UX, apps business and mobile apps project management. This event is your chance to meet well-known speakers representing mobile brands from all over the world who are specialists in their area.”

  • When: October 1–2, 2015
  • Where: Krakow, Poland
Mobiconf 2015199

Voxxed Days Belgrade200
“We are proud to present the first Devoxx event in the Balkans – Voxxed Days Belgrade! Two-day and a two-track event in Serbia’s exciting capital will make you want more. Developers, Startup lovers, Geeks, and those of you who find tech as a true inspiration, welcome aboard!”

  • When: October 1–2, 2015
  • Where: Belgrade, Serbia
Voxxed Days Belgrade201

Midwest UX 2015202
“A 3-Day gathering of the pioneers, developers and creatives driving a thriving Midwest UX community. This fifth annual conference highlights what’s next in UX through a mix of inspiring talks, hands-on sessions and workshops.”

  • When: October 1–3, 2015
  • Where: Pittsburgh, PA, USA
Midwest UX 2015203

Made by Few204
“Made by Few is a single-track, two day conference. The conference focuses on individuals who design and create web/mobile applications and sites. At Made by Few 2015, there will be a total of 8 speakers – 4 speakers presenting each day. The speakers will be a mix of designers, illustrators, developers, and entrepreneurs.”

  • When: October 1–3, 2015
  • Where: Little Rock, AR, USA
Made by Few205

Paris Web 2015206
Paris Web, the Francophone Conference of people doing the web , will be held from 1 to 3 October 2015. It explores the themes of Web accessibility, digital design and open standards. The conferences and workshops Paris Web are organized by the non-profit organization Paris-Web.

  • When: October 1–3, 2015
  • Where: Paris, France
Paris Web 2015207

WebCamp Zagreb 2015208
“WebCamp Zagreb is a tech conference built by community for the community. With nearly 800 web developers & designers attending last years conference, the concept of sharing experiences and knowledge across different communities in South East Europe becomes even more apparent. This year we are targeting more talks in English.”

  • When: October 3–4, 2015
  • Where: Zagreb, Croatia
WebCamp Zagreb 2015209

Fronteers 2015210
Probably one of the best front-end conferences at the moment. A well-curated set of speakers, great atmosphere, affordable pricing.

  • When: October 8–9, 2015
  • Where: Amsterdam, Netherlands
Fronteers 2015211

World Usability Congress 2015212
“It‘s its application-oriented, economic and holistic approach that makes the World Usability Congress one of a kind on a global scale. We talk about Usability, User Experience (UX) & Customer Experience Management (CX).”

  • When: October 7–8, 2015
  • Where: Graz, Austria
World Usability Congress 2015213

Productized Conference 2015214
“The Productized event is a 3 day annual gathering that brings top speakers, industry thought leaders and experts to Lisbon to share their insights on how to turn ideas into well designed products, aiming to inspire through talks and workshops in areas such as Product Design, Product Management, Service Design and Hardware Startups.”

  • When: October 8–9, 2015
  • Where: Lisbon, Portugal
Productized Conference 2015215

Forge Conference216
“Home to America’s original makers, Philadelphia has tons of great people, meetups and groups, but Forge Conference is the flagship event for those making an impact in the digital space. The conference brings together extraordinary speakers and practitioners from around the country in user experience, design, development, and digital product management. There’s an intimacy to the event, and to the talks, which are focused on sharing stories and lessons learned from some of the most talented and passionate people in the industry.”

  • When: October 9, 2015
  • Where: Philadelphia, PA, USA
Forge Conference217

Node.js Conf Italy218
Node.js Conf Italy is “about production node.js usage, mad science built in node (in the past we had a talk on node.js submarines!), cool modules and new approaches.” Organizer “WEBdeBS is a group of people sharing a strong passion for everything related to the web (but not only).”

  • When: October 10, 2015
  • Where: Desenzano del Garda, Italy
Italian Node.js Conference219

Connect.JS 2015220
“After a stellar inaugural ConnectJS in 2014, we are expanding from 4 to 8 tracks, with twice as many sessions and over 800 people for 2015! With 2 more tracks on Web & JavaScript plus dedicated 2 day tracks on PHP and Ruby/Rails, we’ll have tons of great sessions to choose from – whether your build for the web, server, or mobile.”

  • When: October 16–17, 2015
  • Where: Atlanta, GA, USA
ConnectJS 2015221

ASCEND Digital Marketing Summit222
“ASCEND brings together the brightest minds in the industry to learn the strategies and tactics it takes to create successful, results-driven marketing campaigns. We’ve carefully curated our selection of talks to bring you 2-days of practical insights and anecdotes, from content marketing, conversion optimization and more. You’ll walk away with the skills you need to build a better business and become the ultimate digital marketer. Plus, a ton of valuable connections from all of the networking opportunities.”

  • When: October 18–20, 2015
  • Where: Philadelphia, PA, USA
Ascend Digital Marketing Summit223

HTML5 Developer Conference224
“HTML5Devconf is the largest gathering of technical software developers, designers and decision makers in the world focused on Internet software technologies such as JavaScript, HTML5, CSS, node.js and other cross platform web, mobile and server technologies.”

  • When: October 19–20, 2015
  • Where: San Francisco, CA, USA
HTML5 Developer Conference Autumn 2015225

ZendCon 2015226
“ZendCon, the global PHP conference, connects the vast PHP ecosystem and provides unique opportunties to engage with prominent PHP speakers, community leaders and vendors. You’ll learn about the latest innovations and network with peers to get educated, advance your PHP practices and solve business challenges. Learn from the largest variety of technical sessions, hear keynote presentations from thought leaders, improve your skills and gain competitive advantage. – See more at: http://www.zendcon.com/about#sthash.JdMGQmdB.dpuf

  • When: October 19–22, 2015
  • Where: Las Vegas, NV, USA
ZendCon 2015227

SmashingConf Barcelona 2015228
“A brand new Smashing Conference. In a brand new, special location. With the same guiding principles that we care about — a lot. Connecting with the community. Practical lessons learned. Pragmatic insights from people who’ve learned a thing or two from their very own experiences. Two days, 16 speakers, lots of networking. Sound like a good recipe to you?”

  • When: October 20–21, 2015
  • Where: Barcelona, Spain
SmashingConf Barcelona 2015229

Interact London 2015230
“Interact London is a bespoke event that explores the importance of design and the roles that User Experience and Information Architecture play in today’s digital society. The speakers and talks presented represent a mix of ‘philosophy and practice’ from some of the most accomplished thinkers and practitioners in their fields. Interact London is a forum for people to talk about design, the role it plays in the digital world and those who believe that design can make a difference.”

  • When: October 20–21, 2015
  • Where: London, UK
Interact London 2015231

AngularConnect232
“Coming to London this October, AngularConnect is a two-day, multi-track conference featuring talks from the world’s leading Angular experts, including the core Angular team from Google. We’re expecting up to 1000 developers, making this the largest Angular conference ever! Learn from your peers, get involved in interactive sessions, and contribute to the Angular project.”

  • When: October 20–21, 2015
  • Where: London, UK
AngularConnect233

Webdagene 2015234
“Webdagene is Norway’s (probably Scandinavia’s) leading conference for web communicators with 800 attendants in 2014. The conference is hosted and organized by Netlife Research, a Norwegian design and user experience consultancy. Webdagene is a 3-day conference with 1 day of workshops/tutorials and 2 days of keynotes and presentations. Web editors, marketers, communicators, content strategists, digital managers and designers are the primary audience for the conference.”

  • When: October 21–23, 2015
  • Where: Oslo, Norway
Webdagene 2015235

HighLoad++ 2015236
“HighLoad++ is one of Europe’s biggest and most famous professional conferences on the development of high-loaded web-projects. The conference has been held annually in October since 2005. It usually takes place in Moscow; from year to year we choose the best Moscow conference centers for our guests’ convenience.”

  • When: October 22–23, 2015
  • Where: Moscow, Russia
HighLoad++2015237

WebTech Conference 2015238
The WebTech Conference deals with a plethora of technical and methodical concepts, that are import for successfully working in the web today. Besides discussing HTML5 and JavaScript the conference will also feature presentations on modern architecture and methods, such as agile methodology, continuous delivery and DevOps.

  • When: October 25–28, 2015
  • Where: Munich, Germany
WebTech Conference 2015239

Aggregate Conference 2015240
“Aggregate presents Content Derby. Two days of sessions discussing content as a practice. The first #GGRGT was a conference that melded tactics with community. We’re doing that again, but with a specific focus on content as practice. Everything from getting content from one place to successes (and failures) of implementing particular tactics. Lessons learned. How you overcame challenges.”

  • When: October 26–27, 2015
  • Where: Louisville, KY, USA
Aggregate Conference 2015241

CSS Dev Conf 2015242
“CSS Dev Conf is the place to learn techniques for everyday workflows to cutting-edge specifications landing in browser nightly builds. CSS Dev Conf features some of the most well-known people in CSS making sure you get you get practical, actionable content.”

  • When: October 26–28, 2015
  • Where: Long Beach, CA, USA
CSS Dev Conf 2015243

FullStack 2015244
“FullStack is a three day, multi-track conference for full-stack developers. The first two days will consist of talks, discussions, and extended IoT workshops. The third day will include a series of workshops so that you can gain some hands-on experience with the ideas and skills you picked up during the conference. We received lots of ideas, talks and feedback in response to our Call For Thoughts this year and some hot topics, including JavaScript, ES6, Angular, Node, Microservices and IoT are clearly emerging.”

  • When: October 26–28, 2015
  • Where: London, UK
FullStack 2015245

Future of Web Design San Francisco246
“We proudly bring you the 1st ever Future of Web Design, San Francisco – the event for web designers and developers who want to be on top of their game in usability, responsive design, CSS, and front-end development. With a healthy blend of inspirational sessions and practical advice, #FOWD is the design and developer conference to take your skills to the next level and meet like-minded individuals ready to make the web awesome together.”

  • When: October 28–30, 2015
  • Where: San Francisco, CA, USA
Future of Web Design San Francisco247

Amuse UX Conference248
“If you are a UX practitioner, product manager, frontend developer, designer or market researcher of digital products or simply interested what’s happening on the other side of the screen this conference is for you. Come and see how UX is done by the greatest players, get inspiration from their successes and failures and network with other professionals like you.”

  • When: October 29–30, 2015
  • Where: Budapest, Hungary
Amuse UX Conference249

REVOLVE Conference250
“REVOLVE Conference is a two-day gathering of creatives from across the country. This special event offers the creative inspiration to rekindle your passion for your work plus the tactical, take-home information and resources you need to achieve and advance in your career. Learn from platform-changing thinkers and disruptive innovators from the creative industry through practical sessions that address the challenges you face today.”

  • When: October 29–30, 2015
  • Where: Charleston, SC, USA
REVOLVE Conference251

Droidcon London 2015252
“Want to find out about all the latest Android advances, listen to expert speakers, see fantastic new technologies, and meet the international Android community? Then come and join Droidcon London, the largest Android developer conference in Europe!”

  • When: October 29–30, 2015
  • Where: London, UK
Droidcon London 2015253

November 2015

beyond tellerrand 2015254
“The name beyond tellerrand expresses the aim, that everybody involved wants look a bit further, look beyond the edge. It also reflects the global perspective of the event. The expression is a mix of the English word “beyond” and the German phrase “Über den Tellerrand schauen,” which means “Think outside the box”.”

  • When: November 2–4, 2015
  • Where: Berlin, Germany
beyond tellerrand // Berlin 2015255

Future of Web Design NYC 2015256
“We proudly bring you the 9th annual Future of Web Design, NYC – the event for web designers and developers who want to be on top of their game in usability, responsive design, CSS, and front-end development. With a healthy blend of inspirational sessions and practical advice, #FOWD is the design and developer conference to take your skills to the next level and meet like-minded individuals ready to make the web awesome together.”

  • When: November 2–4, 2015
  • Where: New York, NY, USA
Future of Web Design New York257

Thunder Plains Developer Conference258
“Thunder Plains is a web and mobile developer conference organized by theOklahoma City Javascript User Group. The conference focuses on JavaScript and related technologies in a wide variety of different use cases and platforms that make the web all the more interesting.”

  • When: November 3, 2015
  • Where: Oklahoma City, OK, USA
Thunder Plains259

GWTcon 2015260
“A conference like GWTcon is all about new ideas, getting a renewed perspective on old topics, encouraging discussion and getting to know new people. A whole day focused on GWT and its ecosystem.”

  • When: November 11, 2015
  • Where: Florence, Italy
GWTcon 2015261

Frontiers of Interaction 2015: FrontiersX262
“From mobile payments to improved customer experiences; from wereables to the internet-of-things; new and better digital applications and improved in-branch technologies. This is what you will find at FrontiersX, workshop and staget presentations with the most innovative CEOs from traditional banks and CEOs from the most disruptive start-ups in the global fintech arena.”

  • When: November 12–13, 2015
  • Where: Milan, Italy
FrontiersX - Frontiers of Interaction 2015263

NationJS264
“Bringing the best of development with JavaScript and the Web Platform to the Mid-Atlantic.” Enjoy 2 days and 21 sessions with expert industry speakers.

  • When: November 12–13, 2015
  • Where: Silver Spring, MD, USA
NationJS265

Collaborate Bristol: UX/Design/IA266
“Collaborate Bristol is a UX, IA and Design conference in celebration of World Usability Day 2015. The conference returns for the third year running, aimed at encouraging sharing, learning and networking within the digital community. The event returns, but with the grand new location of the Arnolfini, offering a unique chance to network with peers and learn from top brands and internationally renowned speakers.”

  • When: November 13, 2015
  • Where: Bristol, UK
Collaborate Bristol - UX/Design/IA267

Ampersand 2015268
“Ampersand is an affordable one-day event for knowledgable web designers and type enthusiasts. Ampersand 2015 will be a fabulous day of nitty gritty details in all aspects of web typography, presented by experts in typeface design, layout, typesetting, performance & optimisation.”

  • When: November 13, 2015
  • Where: Brighton, UK
Ampersand 2015269

Full Stack Toronto Conference: #fstoconf15270
“Full Stack Toronto Conference hosts speakers from around the world and across the stack! We organize things a bit differently too, all of our sessions are workshop-style where you can expect to leave with actionable items to continue your career growth, we keep the sessions free of commercial content so you don’t feel like you have been pitched to, and we leave ample time for you to network with your peers to learn about how they approach similar problems. This year we are excited to bring you the same commitment to awesome content and opportunities paired with improvements from your valued feedback.”

  • When: November 14–15, 2015
  • Where: Toronto, Canada
Full Stack Toronto’s #fstoconf15271

QCon San Francisco 2015272
“QCon empowers software development by facilitating the spread of knowledge and innovation in the developer community. A practitioner-driven conference, QCon is designed for technical team leads, architects, engineering directors, and project managers who influence innovation in their teams.”

  • When: November 16–20, 2015
  • Where: San Francisco, CA, USA
QCon San Francisco 2015273

5th Global Innovation Forum274
“The 5th Global innovation Forum focuses on innovation, design, creativity, R&D, new product development and future trends. An excellent platform for pure knowledge sharing and establishing new valuable contacts. You can expect a tremendous agenda, experienced speakers, key messages, global players and intense networking.”

  • When: November 18–19, 2015
  • Where: London, UK
5th Global Innovation Forum275

Apps World 2015276
“Developer Conference & Exhibition: Now in its 6th year, Apps World has grown to be the leading global multi-platform event in the app industry. Following on from the success of the 2014 show, this year’s event is set to be the biggest yet with over 350 exhibitors and over 12,000 attendees across the app ecosystem including developers, mobile marketers, mobile operators, device manufacturers, platform owners and industry professionals registered for two days of high level insight and discussion.”

  • When: November 18–19, 2015
  • Where: London, UK
Apps World Europe 2015277

IoT World Forum 2015278
“IoT World Forum 2015 is the leading Internet of Things Conference 2015 and the world’s leading IoT Event focusing on IoT applications, IoT Solutions and IoT Companies for all verticals including automotive, healthcare, asset and fleet management, manufacturing, security, retail point of sales, smart grid, smart metering, smart home and consumer electronics industry.”

  • When: November 18–19, 2015
  • Where: London, UK
IoT World Forum 2015279

MODXpo 2015 Munich280
“Come join like-minded MODX professionals and have an amazing exchange of ideas about the role of MODX in the future, MODX development techniques, workflow, web technology in general, and some good ‘ol fashioned fun!”

  • When: November 21–22, 2015
  • Where: Munich, Germany
MODXpo 2015 Munich281

December 2015

AnDevCon Santa Clara 2015282
“AnDevCon is the technical conference for software developers and engineers building Android apps. Offering mobile app development training, embedded Android secrets, and Android app development tutorials and classes, AnDevCon is the biggest, most info-packed, most practical Android conference in the world.”

  • When: December 1–3, 2015
  • Where: Santa Clara, CA, USA
AnDevCon Santa Clara 2015283

App Promotion Summit Berlin 2015284
“After three groundbreaking conferences, the leading app marketing event is returning to Berlin. Discover from the top industry practitioners how to take your mobile app and game marketing to the next level. We are delighted to be returning to Berlin this November. App Promotion Summit Berlin 2015 will once again bring developers, media companies, app studios and brands together with the mobile ad networks, cross promotion exchanges, software providers and agencies that can help them succeed in mobile app marketing.”

  • When: December 3–4, 2015
  • Where: Berlin, Germany
App Promotion Summit London 2015285

More Links To Help You Keep Up

Here are a few links that will help you keep up with newly scheduled design and development conferences being shared through Lanyrd, sorted by category:

Where Are You Going?

If you’re planning to attend any of these events, we’d love to hear your thoughts in the comments section below! What are you most excited about? What are you looking forward to learning and experiencing?

Our next events list will be published in the middle of next year, so keep your eyes (and ears) open! And by the way, the Smashing team is constantly organizing a series of workshops295, as well as the Smashing Conferences296 — it would be wonderful and a great honor to meet you personally someday!

(vf, ml, il, og)

Footnotes

  1. 1 #Jun15
  2. 2 #Jul15
  3. 3 #Aug15
  4. 4 #Sep15
  5. 5 #Oct15
  6. 6 #Nov15
  7. 7 #Dec15
  8. 8 http://www.m-enabling.com/
  9. 9 http://www.m-enabling.com/
  10. 10 https://futureinsightslive.com/las-vegas-2015/
  11. 11 https://futureinsightslive.com/las-vegas-2015/
  12. 12 http://frontendsummit.com/
  13. 13 http://frontendsummit.com/
  14. 14 http://www.jscamp.ro
  15. 15 http://www.jscamp.ro/
  16. 16 http://searchmarketingexpo.com/advanced
  17. 17 http://searchmarketingexpo.com/advanced/
  18. 18 http://de.droidcon.com
  19. 19 http://de.droidcon.com/
  20. 20 http://www.uxsofia.com
  21. 21 http://www.uxsofia.com/
  22. 22 http://www.ux-lx.com
  23. 23 http://www.ux-lx.com/
  24. 24 http://www.uxstrat.com/europe/
  25. 25 http://www.uxstrat.com/
  26. 26 http://2015.uxlausanne.com
  27. 27 http://2015.uxlausanne.com/
  28. 28 http://sparkconf.org
  29. 29 http://sparkconf.org/
  30. 30 http://www.webinale.de
  31. 31 http://www.webinale.de
  32. 32 http://yougottalovefrontend.com
  33. 33 http://yougottalovefrontend.com/
  34. 34 http://www.advatera.com/en/dlf
  35. 35 http://www.advatera.com/en/dlf
  36. 36 http://www.bringyourlayers.com
  37. 37 http://www.bringyourlayers.com/
  38. 38 https://qconnewyork.com
  39. 39 https://qconnewyork.com
  40. 40 https://2015.dareconf.com/underground
  41. 41 https://2015.dareconf.com/underground
  42. 42 http://uxscotland.net/
  43. 43 http://uxscotland.net/
  44. 44 http://www.nodeconf.com
  45. 45 http://www.nodeconf.com/
  46. 46 http://www.rubynation.org
  47. 47 http://www.rubynation.org/
  48. 48 http://uxburlington.com
  49. 49 http://uxburlington.com/
  50. 50 http://www.webdesignday.com
  51. 51 http://www.webdesignday.com/
  52. 52 http://daho.am
  53. 53 http://daho.am/
  54. 54 http://cssday.nl
  55. 55 http://cssday.nl/
  56. 56 http://www.balancedteam.org/btgr2015
  57. 57 http://www.balancedteam.org/btgr2015/
  58. 58 http://www.giantconf.com
  59. 59 http://www.giantconf.com/
  60. 60 http://www.smashingconf.com
  61. 61 http://www.smashingconf.com
  62. 62 http://www.developer-week.de
  63. 63 http://www.developer-week.de
  64. 64 http://www.ndcoslo.com
  65. 65 http://www.ndcoslo.com/
  66. 66 http://gotoams.nl
  67. 67 http://gotoams.nl
  68. 68 http://www.frontutah.com
  69. 69 http://www.frontutah.com/
  70. 70 http://www.enterjs.de
  71. 71 http://www.enterjs.de/
  72. 72 http://responsiveconf.com
  73. 73 http://responsiveconf.com/
  74. 74 http://www.typo3camp-berlin.de
  75. 75 http://www.typo3camp-berlin.de/
  76. 76 http://webstandardsdays.ru/2015/06/20
  77. 77 http://webstandardsdays.ru/2015/06/20/
  78. 78 http://www.dynamiclanguages.co.uk
  79. 79 http://www.dynamiclanguages.co.uk/
  80. 80 http://www.uxcampeurope.org/
  81. 81 http://www.uxcampeurope.org/
  82. 82 http://2015.nuxcamp.uk/
  83. 83 http://2015.nuxcamp.uk/
  84. 84 http://mediterraneajs.eu
  85. 85 http://mediterraneajs.eu/
  86. 86 http://jquerysf.com
  87. 87 http://jquerysf.com/
  88. 88 http://webconference.psu.edu
  89. 89 http://webconference.psu.edu/
  90. 90 http://solidcon.com/internet-of-things-2015
  91. 91 http://solidcon.com/internet-of-things-2015
  92. 92 http://iotcloudworldforum.com
  93. 93 http://iotcloudworldforum.com/
  94. 94 http://www.webdirections.org/code15
  95. 95 http://www.webdirections.org/code15/
  96. 96 https://edgeconf.com/2015-london
  97. 97 https://edgeconf.com/2015-london
  98. 98 https://www.react-europe.org
  99. 99 https://www.react-europe.org/
  100. 100 http://www.webvisionsevent.com/barcelona/
  101. 101 http://www.webvisionsevent.com/barcelona/
  102. 102 http://2015.cascadiajs.com/css
  103. 103 http://2015.cascadiajs.com/css/
  104. 104 http://apppromotionsummit.com
  105. 105 http://apppromotionsummit.com/
  106. 106 https://phpsouthcoast2015.eventbrite.co.uk
  107. 107 https://phpsouthcoast2015.eventbrite.co.uk/
  108. 108 http://wdcnz.com
  109. 109 http://wdcnz.com/
  110. 110 http://forwardjs.com
  111. 111 http://forwardjs.com/
  112. 112 http://www.andevcon.com/boston
  113. 113 http://www.andevcon.com/boston
  114. 114 http://www.designcontentconf.com
  115. 115 http://www.designcontentconf.com/
  116. 116 http://chicagocamps.org/events/2015/prototypes-process-play
  117. 117 http://chicagocamps.org/events/2015/prototypes-process-play/
  118. 118 https://nejsconf.com/
  119. 119 https://nejsconf.com//
  120. 120 http://laracon.us
  121. 121 http://laracon.us/
  122. 122 http://midwestjs.com
  123. 123 http://midwestjs.com/
  124. 124 http://www.typecon.com
  125. 125 http://www.typecon.com/
  126. 126 http://redevelop.io
  127. 127 http://redevelop.io/
  128. 128 http://www.theconference.se
  129. 129 http://www.theconference.se/
  130. 130 http://hybridconf.com
  131. 131 http://hybridconf.com/
  132. 132 http://laracon.eu
  133. 133 http://laracon.eu/
  134. 134 http://www.frontendconf.ch
  135. 135 http://www.frontendconf.ch/
  136. 136 http://www.writethedocs.org/conf/eu/2015
  137. 137 http://www.writethedocs.org/conf/eu/2015/
  138. 138 http://fullstackfest.com
  139. 139 http://fullstackfest.com/
  140. 140 http://www.phpconference.org.nz
  141. 141 http://www.phpconference.org.nz/
  142. 142 http://coldfrontconf.com
  143. 143 http://coldfrontconf.com/
  144. 144 https://2015.djangocon.us
  145. 145 https://2015.djangocon.us/
  146. 146 http://www.uxstrat.com/usa/
  147. 147 http://www.uxstrat.com/
  148. 148 http://uxcambridge.net/2015/
  149. 149 http://uxcambridge.net/2015/
  150. 150 http://mobxcon.com
  151. 151 http://mobxcon.com/
  152. 152 http://theleaddeveloper.com
  153. 153 http://theleaddeveloper.com/
  154. 154 http://smashingconf.com/freiburg-2015/
  155. 155 http://smashingconf.com/freiburg-2015/
  156. 156 http://springone2gx.com
  157. 157 http://springone2gx.com/
  158. 158 http://mmwcon.org
  159. 159 http://mmwcon.org/
  160. 160 http://www.generateconf.com/london-2015
  161. 161 http://www.generateconf.com/london-2015
  162. 162 http://bed-con.org
  163. 163 http://bed-con.org/
  164. 164 http://fromthefront.it
  165. 165 http://fromthefront.it/
  166. 166 http://www.mobileuxcamp.com
  167. 167 http://www.mobileuxcamp.com/
  168. 168 http://www.howinteractiveconference.com/
  169. 169 http://www.howinteractiveconference.com
  170. 170 https://events.drupal.org/barcelona2015
  171. 171 https://events.drupal.org/barcelona2015
  172. 172 http://www.smartwebconf.com/
  173. 173 http://www.smartwebconf.com//
  174. 174 http://makingweb.no
  175. 175 http://makingweb.no/
  176. 176 http://rejectjs.org
  177. 177 http://rejectjs.org/
  178. 178 http://phpconf.asia
  179. 179 http://phpconf.asia/
  180. 180 http://www.euroia.org
  181. 181 http://www.euroia.org/
  182. 182 http://overtheair.org
  183. 183 http://overtheair.org/
  184. 184 http://www.fluxible.ca
  185. 185 http://www.fluxible.ca/
  186. 186 http://2015.cssconf.eu
  187. 187 http://2015.cssconf.eu/
  188. 188 http://ncdevcon.com
  189. 189 http://ncdevcon.com/
  190. 190 https://2015.dareconf.com/london
  191. 191 https://2015.dareconf.com/london
  192. 192 http://topconf.com/bucharest-2015
  193. 193 http://topconf.com/bucharest-2015/
  194. 194 http://www.codetalks.de
  195. 195 http://www.codetalks.de/
  196. 196 http://www.rebase.ie
  197. 197 http://www.rebase.ie/
  198. 198 http://www.mobiconf.org
  199. 199 http://www.mobiconf.org/
  200. 200 https://voxxeddays.com/belgrade15
  201. 201 https://voxxeddays.com/belgrade15/
  202. 202 http://2015.midwestuxconference.com
  203. 203 http://2015.midwestuxconference.com/
  204. 204 http://madebyfew.com
  205. 205 http://madebyfew.com/
  206. 206 https://www.paris-web.fr
  207. 207 https://www.paris-web.fr/
  208. 208 http://2015.webcampzg.org
  209. 209 http://2015.webcampzg.org/
  210. 210 https://fronteers.nl/congres/2015
  211. 211 https://fronteers.nl/congres/2015/
  212. 212 http://www.worldusabilitycongress.com
  213. 213 http://www.worldusabilitycongress.com/
  214. 214 http://www.productized.co
  215. 215 http://www.productized.co/
  216. 216 http://forgeconf.com
  217. 217 http://forgeconf.com/
  218. 218 http://nodejsconf.it
  219. 219 http://nodejsconf.it/
  220. 220 http://connect-js.com
  221. 221 http://connect-js.com/
  222. 222 http://www.ascendsummit.com/?utm_source=PR&utm_medium=email&utm_campaign=ascend2015&utm_content=SmashingConf_eventlisting
  223. 223 http://www.ascendsummit.com/?utm_source=PR&utm_medium=email&utm_campaign=ascend2015&utm_content=SmashingConf_eventlisting/
  224. 224 http://html5devconf.com
  225. 225 http://html5devconf.com/
  226. 226 http://www.zendcon.com/
  227. 227 http://www.zendcon.com/
  228. 228 http://barcelona.smashingconf.com
  229. 229 http://barcelona.smashingconf.com/
  230. 230 http://2015.interactconf.com
  231. 231 http://2015.interactconf.com/
  232. 232 http://angularconnect.com
  233. 233 http://angularconnect.com/
  234. 234 http://webdagene.no
  235. 235 http://webdagene.no/
  236. 236 http://www.highload.ru
  237. 237 http://www.highload.ru/
  238. 238 https://webtechcon.de/2015
  239. 239 https://webtechcon.de/2015/
  240. 240 http://aggregateconference.com
  241. 241 http://aggregateconference.com/
  242. 242 http://2015.cssdevconf.com
  243. 243 http://2015.cssdevconf.com/
  244. 244 https://skillsmatter.com/conferences/6612-fullstack-the-conference-on-node-javascript-html5-hackable-electronics
  245. 245 https://skillsmatter.com/conferences/6612-fullstack-the-conference-on-node-javascript-html5-hackable-electronics
  246. 246 https://futureofwebdesign.com/san-francisco-2015
  247. 247 https://futureofwebdesign.com/san-francisco-2015/
  248. 248 http://amuseconf.com
  249. 249 http://amuseconf.com/
  250. 250 http://revolveconf.com
  251. 251 http://revolveconf.com/
  252. 252 http://uk.droidcon.com/2015
  253. 253 http://uk.droidcon.com/2015/
  254. 254 http://beyondtellerrand.com
  255. 255 http://beyondtellerrand.com/
  256. 256 https://futureofwebdesign.com/nyc-2015
  257. 257 https://futureofwebdesign.com/nyc-2015/
  258. 258 http://thunderplainsconf.com
  259. 259 http://thunderplainsconf.com/
  260. 260 http://www.gwtcon.org
  261. 261 http://www.gwtcon.org/
  262. 262 http://2015.frontiersofinteraction.com/
  263. 263 http://2015.frontiersofinteraction.com/
  264. 264 http://nationjs.com
  265. 265 http://nationjs.com/
  266. 266 http://2015.collaborateconf.com
  267. 267 http://2015.collaborateconf.com/
  268. 268 http://2015.ampersandconf.com
  269. 269 http://2015.ampersandconf.com/
  270. 270 http://fsto.co
  271. 271 http://fsto.co/
  272. 272 http://www.qconsf.com
  273. 273 http://www.qconsf.com/
  274. 274 http://innovation2015.com
  275. 275 http://innovation2015.com/
  276. 276 http://www.apps-world.net/europe
  277. 277 http://www.apps-world.net/europe
  278. 278 http://iotinternetofthingsconference.com
  279. 279 http://iotinternetofthingsconference.com/
  280. 280 http://2015.modxpo.eu/
  281. 281 http://2015.modxpo.eu/
  282. 282 http://www.andevcon.com/santaclara
  283. 283 http://www.andevcon.com/santaclara
  284. 284 http://apppromotionsummit.com/BERLIN/2015/
  285. 285 http://apppromotionsummit.com/BERLIN/2015//
  286. 286 http://lanyrd.com/topics/design/
  287. 287 http://lanyrd.com/topics/web-design/
  288. 288 http://lanyrd.com/topics/web-development/
  289. 289 http://lanyrd.com/topics/html5/
  290. 290 http://lanyrd.com/topics/css/
  291. 291 http://lanyrd.com/topics/javascript/
  292. 292 http://lanyrd.com/guides/ux-design-conferences/
  293. 293 http://lanyrd.com/topics/user-experience/
  294. 294 http://lanyrd.com/topics/mobile/
  295. 295 http://www.smashingmagazine.com/workshops/
  296. 296 http://www.smashingconf.com/

The post Upcoming Web Design Events (June–December 2015) appeared first on Smashing Magazine.

Blogtrottr

unread,
Jun 15, 2015, 8:19:54 AM6/15/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Inker – A Front-end Architecture & Delivery Service
Jun 15th 2015, 07:03

Inker is an open source front-end architecture & delivery service that will change how you think about one-to-one emails in your company. Inker takes you from coding to sending, keeping it centralized
so that your team stops losing time over emails & can focus on more important things.

Inker keeps your email code clean & gives you the tools to test faster. Free templates for transactional emails (forgot password, receipts, account creation). Inker uses Zurb Ink to provide you with a superior responsive CSS framework: you get all the goodies + a Sass component oriented structure.

inker

Requirements: –
Demo: http://inker.position-absolute.com/
License: MIT License

The post Inker – A Front-end Architecture & Delivery Service appeared first on WebAppers.

Blogtrottr

unread,
Jun 16, 2015, 8:18:28 AM6/16/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Find Image Colors and Create Responsive CSS Gradient
Jun 16th 2015, 07:03

The delay between HTTP objects being requested/recieved leaves a timeframe where a webpage can look incomplete. Inspired by Soundclouds’s use of random gradients, Gradify can analyse an image for the 4 most common colors and create a gradient (or solid color) to act as a placeholder image. Gradify is a module which finds the most prominent colors in any image, and produces a scalable, responsive CSS gradient. This can provide a less jarring experience as image placeholders.

graident-background

Requirements: –
Demo: http://gradifycss.com/
License: MIT License

The post Find Image Colors and Create Responsive CSS Gradient appeared first on WebAppers.

Blogtrottr

unread,
Jun 17, 2015, 8:18:56 AM6/17/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Sitecake – Simple CMS for your HTML website
Jun 17th 2015, 09:07

Sitecake is an easy to use CMS (Content Managament System) for small websites, with a WYSIWYG, drag&drop editor. A standard web hosting packet (a web server and PHP 5.4+) is all you need to install and use it. Sitecake reads, modifies and saves changes in regular HTML files. No PHP or template language knowledge required. All changes are saved directly in HTML page, all images in file system. Once you finish editing you still have a static website.

sitecake

Requirements: –
Demo: http://sitecake.com/
License: GPL License

The post Sitecake – Simple CMS for your HTML website appeared first on WebAppers.

China Cracks Tor & VPN?!? IRS Adds Security, Cyber-Espionage Nightmare, OPM Breach Timeline
Jun 15th 2015, 19:27

The IRS is stepping up security, Krebs has a great timeline of the OPM Breach, Chinese activists and journalists that relied on Tor or a VPN and were logged into any of 15 web portals might have a problem… and, frankly, you might want air gap EVERYTHING your company cares about.

 

Links:

Cyber-Espionage Nightmare:

http://www.technologyreview.com/featuredstory/538201/cyber-espionage-nightmare/

 

Catching Up on the OPM Breach:

http://krebsonsecurity.com/2015/06/catching-up-on-the-opm-breach/

 

How I Learned to Stop Worrying and Embrace the Security Freeze

http://krebsonsecurity.com/2015/06/how-i-learned-to-stop-worrying-and-embrace-the-security-freeze/

 

Why the “biggest government hack ever” got past the feds

http://arstechnica.com/security/2015/06/why-the-biggest-government-hack-ever-got-past-opm-dhs-and-nsa/

 

I.R.S. Adds New Safeguards to Thwart Identity Theft and Fraud

http://www.nytimes.com/2015/06/12/business/irs-increases-efforts-to-prevent-identity-theft-and-fraud.html

 

Chinese Hackers Circumvent Popular Web Privacy Tools

http://www.nytimes.com/2015/06/13/technology/chinese-hackers-circumvent-popular-web-privacy-tools.html

 

Youtube Thumbnail credit: https://www.flickr.com/photos/shaireproductions/3385796392

The post China Cracks Tor & VPN?!? IRS Adds Security, Cyber-Espionage Nightmare, OPM Breach Timeline appeared first on Technolust since 2005.

Blogtrottr

unread,
Jun 24, 2015, 8:19:15 AM6/24/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
A Morphing Card Expansion Effect with SVG ClipPath
Jun 24th 2015, 07:03

Codrops has created a experimental grid layout with “Card Expansion Effect” where they have animated the card expansion with a morphing effect on the cover image and follow its motion with a delightful animation of a low-poly pattern used as the background of the page.

They are using Trianglify by Quinn Rohlf to generate the background pattern, SVG’s clipPath to morph the card image, and GSAP to animate and control the whole sequence. They could have used the CSS clip-path property to clip and morph the image but since the support is currently quite limited and inconsistent across browsers, they are using SVG clipPath instead. This way they can make the demo work across all browsers, including IE9.

card-effect

Requirements: –
Demo: http://tympanus.net/Development/CardExpansion/
License: License Free

The post A Morphing Card Expansion Effect with SVG ClipPath appeared first on WebAppers.

WordPress. How to find all the required plugins and get them installed
Jun 23rd 2015, 20:38

This tutorial will show you how to find all the required plugins and get them installed in WordPress templates.

eCommerce – A Multipurpose Theme Trend in the Making?
Jun 23rd 2015, 07:07

Soon after the online shopping trend first took hold, the number of eCommerce-related websites began to steadily increase as more and more people became comfortable with the online shopping concept, and began shopping from their PCs in the comfort of their own homes. With the advent of handheld devices, savvy shoppers began to use their tablets and phones to shop whenever and from wherever they wished, even though the manner in which information was displayed on these devices often left much to be desired.

Thegrowing number of shoppers using mobile devicesbrought about the next trend; Responsive multipurpose themes. The advent of the responsive theme resolved many of the difficulties users encountered when attempting to surf the Internet using their phones or tablets. A new trend now appears to be taking shape. It is the use ofeCommerce-focused multipurpose themes that enable developers to create feature-packed, easy to navigate, and user-friendly websitesfor all online shoppers.

Features eCommerce Themes must have to be Competitive

The number of design options currently available to web developers is virtually limitless, yet any eCommerce site, in particular one builtupon a multipurpose WordPress theme, must display certain features or characteristics if it is going to attract a large customer base.

Themes that can enable a developer to easily create an acceptable end product must be flexible and versatile enough to produce fast loading, easily navigable, attention-grabbing pages. Design elements and options such as shopping carts, reviews, and testimonial pages, ordering and wish list pages, and other commerce-related features must be readily accessible, and easily incorporated into a website.

eCommerce oriented pre-made layouts, user friendly page building and admin features, and responsive and retina ready, cross-browser and multi-platform compatible features must be characteristics of any theme. The resulting website pages must be informative, and they must be attention grabbing.

1

With these features tools in hand, a website developer is in a position to make it all happen. All that remains is to select a theme that not only has these features, but a theme that has an abundance of elements and design options, giving the developer the flexibility needed to create jaw-dropping web pages.

2

Atelier – An eCommerce Theme that just keeps Getting Better

Atelier is a fairly recent entry in the world of eCommerce-oriented WordPress themes, but it has rapidly become one of the most popular and sought after themes on the market. This theme has in fact taken the eCommerce theme world by storm. Atelier is a Power Elite Author Swift Ideas creation, and it is marketed by ThemeForest. Swift Ideas’ reputation is solid, if sales of more than 20,000 ThemeForest itemsmeans anything.

Atelier has not been resting on its laurels either. Several shop styles that can selected by the designer now include the Preview Slider. This new shop style will be particularly useful to anyone who may wish to show products with color, style, price, or other product-related variations.

One of Atelier’s 12 pre-made layouts/demos

3

An interesting add-on feature, is an Add to Cart button shortcode than enables an item to be added to the cart from anywhere, and Atelier has also added three new pre-made, eCommerce-oriented layouts (12 in total) to its library.

An Eye-Opening Choice of Theme Options

Atelier is extremely flexible and versatile in its use. There are now a total of a dozen layouts to choose among, with more undoubtedly on the way. Data embedded in the demos that accompany these layouts can easily be imported, and used as customizing features in the product-oriented page creations.

4

There are many Fast-Loading Display Configurations to Choose From

One of the first things you will notice if you pay a visit to Atelier’s website, are the different display options that are but a click or touch away. A wide range of formats, both standard and masonry are there for the asking.

5

The particular needs of mobile users have also been recognized. These on-the-move shoppers can expect nothing short of full-site functionality for their mobile devices. This theme has taken a step beyond merely being Responsive.

It is a wonderful thing to have a stunning selection of pages in a website, but if they are slow to load, visitors will usually not stay around for very long. Atelier was built on a solid HTLM5 foundation, with Google’s PageSpeed and the YSlow optimizing tools used to ensure fast page loading. As a result, this theme’s pages load much faster in comparison to most of other eCommerce WordPress themes on the market.

A Few other Features and Options Worthy of Note

The faster loading pages feature simply adds to the value of this themes variable page displays, variable product features, shopping cart features, and the like, but there is more.
Ten different header types, each of which is easily-customizable using the drag and drop configurator, gives the designer a virtually limitless number of header options.

Atelier also has its own Robust Page Builder, which comes with 50 different elements to create pages quickly and easily, and save them as templates if necessary. This theme’s page-building capability also features a huge selection of icons, including 40 custom-made for Atelier icons, and nearly 200 iconMind icons. The ever-popular Visual Composer page builder can be used as an option.

6

If you are looking for social sharing button features you can use in your design efforts, or CSS3 animations, or blog or portfolio options, Atelier has them all. It is fully WPML plugin compatible, it is Retina Ready, and to top it off, this premium theme comes with free updates, and free world-class support. Pre-sales assistance is there for you as well.

Join the Trend – Take a Closer Look at Atelier

Taking one more look at Atelier’s website will emphasize this theme’s primary strength, and the reason for its popularity, which lies in the elegance of its presentations. Product displays such as those shown are easily within your reach, thanks to Atelier’s incredible versatility, intuitiveness, and ease of use. It is not difficult to see why this multipurpose WooCommerce compatible theme, while still a relative newcomer, is already leading the way in this latest WordPress theme trend.

If an ever-expanding customer base is your goal, choosing this theme will get you there. It is reasonably and competitively priced, which is to say it provides outstanding value for the money you invest in it. Visit this theme’s website if you have not already done so, and be prepared to be impressed.

7

The post eCommerce – A Multipurpose Theme Trend in the Making? appeared first on WebAppers.

JavaScript Library to Create Physics-based Animations
Jun 23rd 2015, 07:03

Dynamics.js is a JavaScript library to create physics-based animations. Simply include dynamics.js into your page, and then you can animate CSS properties of any DOM element. You also can animate SVG properties. Dynamics.js has its own setTimeout. The reason is that requestAnimationFrame and setTimeout have different behaviors. And any JavaScript object. It has been tested on Safari 7+, Firefox 35+, Chrome 34+, IE10+.

dynamics-js

Requirements: javaScript Framework
Demo: http://dynamicsjs.com/
License: MIT License

The post JavaScript Library to Create Physics-based Animations appeared first on WebAppers.

Beautiful, Free Videos for Your Homepage
Jun 22nd 2015, 07:03

Coverr was built as a joint initiative between two startups “Veed.Me” & “CodersClan”. Since they experienced the need of homepage background videos from both sides; Video & Code, they decided to build something that will give these, for free – to the community.

Basically, Coverr lets you download any video that you want (mp4+webm+image) AND it also gives you code snippets to help you implement them (html,css,javascript). It’s copyright free and always will be. They will upload 7 new videos of 12-15 seconds each every Monday.

coverr

Requirements: –
Demo: http://www.coverr.co/
License: License Free

The post Beautiful, Free Videos for Your Homepage appeared first on WebAppers.

Joomla 3.x. How to manage “Olark chat” module
Jun 21st 2015, 10:28

Our support team is ready to present a new tutorial that shows how to set up the Olark Live chat module in Joomla.

Joomla. How to deal with warnings that appear just after installation
Jun 19th 2015, 11:45

This tutorial is going to explain you how to deal with warnings that can appear just after Joomla template installation.

WordPress. How to revert the last changes made in posts/pages (Revisions management)
Jun 18th 2015, 11:37

In this tutorial you will learn the way to revert the last changes made in WordPress posts.

Are You Ready to Try JavaScript?
Jun 18th 2015, 09:07

JavaScript.com is a resource built by the Code School team for the JavaScript community. It is now and will always be free. Because JavaScript is a great language for coding beginners, They have gathered some of the best free learning resources around and built a JavaScript course to help new developers get up and running.

With the help of community members contributing content to the site, JavaScript.com aims to also keep more advanced developers up to date on news, frameworks, and libraries.

javascript

Requirements: –
Demo: https://www.javascript.com/
License: License Free

The post Are You Ready to Try JavaScript? appeared first on WebAppers.

WordPress. How to redirect your 404 page to the home page
Jun 16th 2015, 07:52

This tutorial will show you how to redirect your 404 page to home page in Wordpress.

WordPress Troubleshooter. Missing visual editor
Jun 15th 2015, 11:44

This tutorial is going to show how to deal with missing Visual editor issue in Wordpress.

WordPress. How to use WPL shortcodes
Jun 15th 2015, 08:00

This tutorial is going to show you how to use WPL shortcodes in Wordpress.

Blogtrottr

unread,
Jun 26, 2015, 8:17:26 AM6/26/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Startup Launch List
Jun 26th 2015, 07:03

Startup Launch List is contains all a​rticles you need to read before launching a startup. They are written by​ ​founders, designers, investors and thought leaders.

“Make sure you read all of Paul Graham’s essays.” This little app sort of follows that thought. It’s a place where you can read essential articles from respected folks like Jason Fried, Derek Sivers, Brad Feld, Mark Suster, Sam Altman, Fred Wilson etc.

startup-launch-list

Requirements: –
Demo: http://startuplaunchlist.com/
License: License Free

The post Startup Launch List appeared first on WebAppers.

Bounce – The Fastest Way to Add a Banner
Jun 25th 2015, 12:35

Bounce is a script that allows you to publish beautiful banner bars on your site with no coding required. Target bars to users based on where they came from, what page they’re on and whether they’re blocking your ads.

You can show a bar to users who have an AdBlocker installed. Ask users to turn off AdBlock or promote alternative ways to support your site. These bars won’t be shown to users who don’t have an active AdBlocker. You can also display different bars based on which site a user was referred from. These bars display your custom message by checking the referrer that visitor came from to help convert users.

bounce

Requirements: –
Demo: http://bounce.bar/
License: License Free

The post Bounce – The Fastest Way to Add a Banner appeared first on WebAppers.

Efficient Image Resizing With ImageMagick
Jun 25th 2015, 12:11

Responsive1 images2 have been keeping us on our toes for quite some time, and now that they are getting traction in browsers3, they come with a scary problem: the need to efficiently resize all our image assets. The way responsive images work is that an appropriately sized image is sent to each user — small versions for users on small screens, big versions for users on big screens.

It’s fantastic for web performance, but we have to face the grim reality that serving different sizes of images to different users means that we first need to create all of those different files, and that can be a huge pain4.

Many tools out there automate image resizing, but too often they create large files that cancel out the performance benefits that responsive images are supposed to deliver. In this article, we’ll see how we can use ImageMagick145 — an open-source command-line graphics editor — to quickly resize your images, while maintaining great visual quality and really tiny file sizes.

Big Images == Big Problem

The average web page is about 2 MB6 in size, and about two thirds of that weight is from images. At the same time, millions of people are accessing the Internet on 3G-or-worse connections that make a 2 MB website a horror show to use. Even on a fast connection, a 2 MB website can wreak havoc on your users’ data plans and cost them real money7. Improving web performance and giving a better experience to our users is our job as developers and designers.

HTTP archive pie chart of average bytes per page by content type8
The average web page is 2,099 KB, 1,310 KB of which comes from images. (Image: HTTP Archive9) (View large version10)

Responsive images11 to the rescue! Right? Well, yes, but first we have to generate our responsive image assets, and we have to make sure those assets look good and have a small enough footprint to improve the website’s performance.

For a very small website, saving a few different sizes of each image directly in our image editor is trivial — Photoshop even provides a handy “Save for Web” option that keeps file sizes low. But what about a large website with a lot of images? An online store, for example, might have hundreds or thousands of image assets, and having to create different sizes of each of these is an enormous task.

ImageMagick

This is where automated image resizing comes in handy. A bunch of tools out there do this, including GD12 and GraphicsMagick13, but ImageMagick145 strikes a good balance between power and availability in hosting environments. ImageMagick has been around for almost 25 years and is a full-fledged command-line image editor. It is widely supported by content management systems (CMS) such as WordPress7115 and Drupal7616, integrated with task runners such as Grunt8317, and used on its own to automate image editing — including resizing.

It’s also available on desktop systems (Mac, Windows and Linux). If you use Homebrew18 on a Mac, you can install it like this:

brew install imagemagick

Otherwise, look for it in your favorite package manager, or download it directly from the ImageMagick website19.

ImageMagick provides a fast, simple way to automate image resizing. Unfortunately, with the default settings, the resized files it outputs are often really big — sometimes bigger than the inputted image, even though the output has fewer pixels. These big files completely negate the performance gains you’d expect to get from responsive images and, in fact, can make things worse for your users than if you’d simply loaded the huge unshrunk assets.

Below, I’ll describe why this problem exists and show you how to change ImageMagick’s default settings to solve this problem and get small, great-looking images.

How Image Resizing Works

The best way to solve the problem is to understand why it’s happening, and that means understanding the basics of how image resizing works.

By definition, when a computer resizes an image, the number of pixels in that image will change. If the image is being enlarged, the output will have more pixels than the input; if the image is being shrunk, the output will have fewer pixels than the input. The challenge is in figuring out the best way to store the original image’s content in this different number of pixels. In other words, we need to figure out the best way to add or remove pixels without changing what the image looks like.

Although not as common a use case, image upsampling (i.e. making images larger) can be a little easier to visualize, so let’s start with that. Consider an image of a blue 4 × 4 pixel square that we want to double in size to 8 × 8 pixels. What we’re doing is taking the same image and applying it to a new pixel grid; this is called resampling and is usually what we mean when we talk about resizing images. To resample our 4 × 4 blue square to 8 × 8 pixels, we need to add 48 extra pixels somewhere. Those pixels will need some color value, and the process of determining that color value is called interpolation. When you’re resampling, the algorithm for determining how the interpolation works is called a resampling filter.

Two blue squares, one 4 by 4 pixels, the other 8 by 820
How do we resample a 4 × 4 pixel square to an 8 × 8 pixel grid? (View large version21)

We could use all sorts of resampling filters and interpolation methods to figure out those 48 extra pixels. The absolute simplest thing we could do is to add four more rows and four more columns of pixels in some arbitrary color — say, red. This is called background interpolation, because the empty pixels are simply exposing a background color (red). This is what you’re doing in Photoshop when you resize using “Image” → “Canvas Size,” instead of “Image” → “Image Size.”

This, of course, is a terrible outcome when we want to resize an image: we don’t perceive the new outputted image to really look like the original inputted image at all; the original square is blue, the new one is blue and red. Background interpolation is only possible when adding pixels (i.e. when making the image bigger or when upsampling), and even then it is essentially useless for resizing, except as a means to show where the new pixels are.

A pink and blue square22
Background interpolation. (View large version23)

Another very simple interpolation method is to make our new pixels the same color as their neighboring pixels; this is called nearest-neighbor interpolation. This produces a much better result than background interpolation, especially for a simple square like this.

A blue square24
Nearest-neighbor interpolation: upsampling a square. (View large version25)

Downsampling (i.e. making the image smaller) with nearest-neighbor interpolation is not as intuitive as upsampling, but it helps to remember that the math involved is OK with fractional pixels. First, the new pixel grid gets applied to the orignal image. Because there are fewer pixels to store the image information, some of the pixels in this new grid will contain multiple colors; in the example below, some pixels contain both blue and white.

Outputting the image in this way to the physical pixels in the real world isn’t possible, though — each pixel can be only one color. The final color of each pixel in the new grid is determined by the color at its center point. In other words, that center point is sampled to determine the final color, which is why nearest-neighbor interpolation is sometimes called point sampling.

Four images: a circle; an 8×8 pixel grid; the grid overlayed on top of the circle with the center marked; and the resized circle, which is blocky and not very circular26
Nearest-neighbor interpolation: downsampling a circle. (View large version27)

For anything more complicated than a line or square, nearest-neighbor interpolation produces very jagged, blocky images. It’s fast and creates small files but doesn’t look very good.

Most resampling filters use some sort of variation on nearest-neighbor interpolation — they sample multiple points to determine the color of a pixel and use math to try to come up with a smart compromise for those values. Bilinear interpolation, for example, creates a weighted average of colors. It produces much nicer results than nearest-neighbor interpolation.

Two circles28
Bilinear interpolation. (View large version29)

One way that resampling — and the specific resampling filter used — can affect file size is by affecting the colors in the image. Bilinear interpolation gives the circle smooth edges, but that means giving the image more colors. The original blue circle has two colors, blue and white. The resized circle has more — some pixels are a pale bluey-white. All else being equal, more colors in an image will make the file size bigger. This is one reason why resizing an image to have fewer pixels sometimes gives it more bytes.

What All This Means for Us

In order to make our outputted images smaller, we’ll want to look at ways to reduce the number of colors without sacrificing quality. Choosing an appropriate resampling filter has one of the biggest effects, but other settings can affect the number of colors in the output as well. I’ll also discuss settings that control file compression and quality and that eliminate extraneous data.

Optimal Settings For ImageMagick

ImageMagick Basics

ImageMagick has a ton of options and functions30, and finding a good combination of these can be tricky.

Two main ImageMagick settings are of interest to us, convert and mogrify. Both of these perform similar operations, but mogrify is intended to be used with multiple files at once, while convert handles only one image at a time.

A simple ImageMagick operation might look like this:

convert input.jpg -resize 300 output.jpg

This says that we want ImageMagick’s convert function to take input.jpg and resize it to 300 pixels wide, and then save that to output.jpg. The -resize 300 part is an example of one of ImageMagick’s many built-in functions. Each function uses the same format: -functionName option.

Using mogrify is similar, but with the syntax reordered a bit:

mogrify -path output/ -resize 300 *.jpg

This says that we want ImageMagick’s mogrify function to take all JPEG files in the current directory (*.jpg), resize them to 300 pixels wide and then save them in the output directory.

Functions can be combined for more complex results:

convert input.jpg -resize 300 -quality 75 output.jpg

As before, this resizes input.jpg to 300 pixels wide, but this time it also sets the JPEG quality to 75 before saving it to output.jpg.

I’ve performed hundreds of tests31 to see which combinations of functions and options produce the smallest results at an acceptable quality.

Testing and Results

I wanted to keep the file size as low as possible but keep the quality high — indistinguishable from Photoshop’s “Save for Web.” To do this, I used both a subjective quality measure — my own opinion on whether the output looks good — and an objective quality measure — structural dissimilarity32 (DSSIM). DSSIM compares two images — in this case, my test image and a control generated by Photoshop’s “Save for Web” — and generates a score. The lower the score, the more the images resemble each other; a score of zero means they are identical. To make sure test images look the same as Photoshop’s output, I wanted a mean DSSIM score of 0.0075 or lower. In research released last year33, RadWare34 found that image pairs with a DSSIM score of 0.015 were indistinguishable to their test users.

To make sure the results weren’t biased by outliers, I tested on 40 images that are a mixture of JPEGs and PNGs; photos, drawings and line art; color and monochrome; transparent and opaque. I also tested at three output sizes (300, 600 and 1200 pixels wide) from a variety of input sizes. Finally, I tested both with and without image optimization.

From my tests, running ImageMagick with the following settings produced the smallest results, while generally being visually indistinguishable from Photoshop’s output:

mogrify -path OUTPUT_PATH -filter Triangle -define filter:support=2 -thumbnail OUTPUT_WIDTH -unsharp 0.25x0.25+8+0.065 -dither None -posterize 136 -quality 82 -define jpeg:fancy-upsampling=off -define png:compression-filter=5 -define png:compression-level=9 -define png:compression-strategy=1 -define png:exclude-chunk=all -interlace none -colorspace sRGB -strip INPUT_PATH

That’s a lot to take in, so let’s go through each bit and see what it means.

Mogrify vs. Convert

As mentioned, ImageMagick provides two similar tools for manipulating images: convert is the basic image editor and works on one image at a time; mogrify is mostly used for batch image manipulation. In an ideal world, these two tools would produce identical results; unfortunately, that’s not the case — convert has a bug35 that makes it ignore one of the settings I recommend using (the -define jpeg:fancy-upsampling=off setting, discussed below), so using mogrify is better.

Resampling

Choosing a resampling filter in ImageMagick is surprisingly complicated. There are three ways you can do this:

  • with the resizing function you choose,
  • with the -filter setting,
  • or with the -interpolate setting.
Example output from twelve different resizing functions36
One of these things just doesn’t belong here, but the rest look pretty much the same, which is why I used an objective quality measure. (Image: Richard Fisher6249464337) (View large version38)

The most obvious resizing function to use is -resize, but it creates files that are too large. I looked at 11 different functions and found that -thumbnail does the best job of optimizing quality and file size. In most cases, the -thumbnail function uses a three-step process to resize images:

  1. It resizes the image to five times the output size using the -sample function, which has its own built-in resampling filter that’s similar to the nearest-neighbor approach discussed above.
  2. It resizes the image to its final output size using the basic -resize filter.
  3. It strips meta data from the image.

This means that if we were resizing an image to be 500 pixels wide, -thumbnail would first resize it to 2,500 pixels wide using -sample; the result might be blocky and pixelated, as we saw in the examples above, but the operation would be fast and would produce a result with a small file size. Then, ImageMagick would resize this image from 2,500 pixels wide to 500 pixels wide using -resize. This smooths out the blockiness, but the file size stays pretty low. Finally, ImageMagick would remove meta data to get an even smaller file.

The second way to choose a resampling filter in ImageMagick is with the -filter setting. Some resizing functions (such as -sample) have a built-in resampling function that’s always used, but others (such as -resize) have defaults that can be overridden with -filter. The -filter setting gets used in -thumbnail’s second step, because that step uses -resize.

I tested 31 different settings for -filter and got the best results with Triangle. The Triangle resampling filter is also known as bilinear interpolation, which I discussed above. It determines pixel color by looking at a support area of neighboring pixels and produces a weighted average of their colors. I found it best to specify this support area at two pixels using the -define filter:support=2 setting.

The third way to choose a resampling filter, the -interpolate setting, is ignored by -thumbnail, so it’s not needed here.

In addition to the settings above, by default ImageMagick also uses something called JPEG fancy upsampling39, an algorithm that tries to produce better-looking JPEGs. I’ve found that it produces larger files and that the quality difference is negligible, so I recommend turning it off with -define jpeg:fancy-upsampling=off.

Sharpening

Images pretty often get a little blurry when resized, so programs such as Photoshop will often apply some sharpening afterwards to make the images a little crisper. I recommend using an unsharp filter — which, despite its name, actually does sharpen the image — with the setting -unsharp 0.25x0.25+8+0.065.

Unsharp filters work by first applying a Gaussian blur40 to the image. The first two values for the unsharp filter are the radius and sigma, respectively — in this case, both have a value of 0.25 pixels. These values are often the same and, combined, tell ImageMagick how much to blur the image. After the blur is applied, the filter compares the blurred version to the original, and in any areas where their brightness differs by more than a given threshold (the last value, 0.065), a certain amount of sharpening is applied (the third value, 8). The exact meanings of the threshold and numerical amounts aren’t very important; just remember that a higher threshold value means that sharpening will be applied less often, and a higher numerical amount means that the sharpening will be more intense wherever it is applied.

Color Reduction

I mentioned that one of the biggest reasons why resized images get bloated is because of all the extra colors in them. So, try to reduce the number of colors — but not so much that the quality suffers.

One way to reduce colors is with posterization, a process in which gradients are reduced to bands of solid color. Posterization reduces colors to a certain number of color levels — that is, the number of colors available in each of the red, green and blue color channels that images use. The total number of colors in the final image will be a combination of the colors in these three channels.

Posterization can drastically reduce file size, but can also drastically change how an image looks. With only a few color levels, it creates an effect like what you might see in 1970s rock posters41, with a few discrete bands of color. With many color levels — for example, 136, as I’m suggesting — you get a smaller file without losing much image quality.

Close up of an owl with reduced colors42
Original image. (Image: Richard Fisher6249464337) (View large version44) Close up of an owl with reduced colors45
Posterization reduces the colors in the image. (Image: Richard Fisher6249464337) (View large version47)

Dithering is a process that is intended to mitigate color banding by adding noise into the color bands to create the illusion that the image has more colors. In theory, dithering seems like a good idea when you posterize; it helps the viewer perceive the result as looking more like the original.

Two images of an old woman, the second full of image rendering artifacts48
Dithering. (Image: Richard Fisher6249464337) (View large version50)

Unfortunately, ImageMagick has a bug that ruins images with transparency when dithering is used like this. So, it’s best to turn dithering off with -dither None. Luckily, even without dithering, the posterized images still look good.

Two images of an old woman, the second full of image rendering artifacts51
ImageMagick dithering bug. (Image: Nemo52) (View large version5653)

Color Space

While not strictly a matter of color reduction, setting an image’s color space is a related concept. The color space defines what colors are available for an image. The image below shows that the ProPhoto RGB color space contains more colors than the Adobe RGB color space, which in turn contains more colors than the sRGB color space. All of these contain fewer colors than are visible to the human eye.

Map that compares how much of the color spectrum is covered by different color spaces; sRGB covers the least54
Color spaces. (Image: Cpesacreta55) (View large version5653)

sRGB was created to be the one true king of color spaces on the Internet. It has been endorsed by the W3C and other standards bodies; it is the required color space in the CSS Color Module Level 357 and the SVG specification58 and is the assumed color space of the WebP59 specification; and it is explicitly referenced in the PNG specification60. It’s also the default color space in Photoshop. In short, sRGB is the color space of choice for the web platform, and, assuming you want your images to render predictably, using it is probably a good idea.

Quality and Compression

With lossy image formats such as JPEG, quality and compression go hand in hand: the higher the compression, the lower the quality and the lower the file size. We could drastically reduce file size by setting a high JPEG compression factor, but this would also drastically reduce quality. A balance is needed.

When I was doing my tests, the control images I created with Photoshop had a JPEG quality setting of high, or 60. I’ve found that this setting works well for me and strikes the right balance between quality and file size. However, in my ImageMagick settings, I’m recommending -quality 82. Why?

It turns out that JPEG quality scales are not defined in a specification or standard, and they are not uniform across encoders. A quality of 60 in Photoshop might be the same as a quality of 40 in one program, quality B+ in another and quality fantastico in a third. In my tests, I found that Photoshop’s 60 is closest to -quality 82 in ImageMagick.

For non-lossy image formats, such as PNG, quality and compression are not related at all. High compression doesn’t change how an image looks at all and only comes at the expense of processing load (in terms of CPU usage, memory usage and processing time). Assuming that our computers can handle this load, there’s no reason not to max out PNG compression.

PNG compression in ImageMagick can be configured with three settings, -define png:compression-filter, -define png:compression-level and -define png:compression-strategy. Compression filtering61 is a pre-compression step that reorganizes the image’s data so that the actual compression is more efficient; I got the best results using adaptive filtering (-define png:compression-filter=5). Compression level is the amount of compression that gets applied; I recommend maxing this out to 9 (-define png:compression-level=9). Finally, the compression strategy setting determines the actual algorithm that’s used to compress the files; I got the best result with the default compression strategy (-define png:compression-strategy=1).

Meta Data

In addition to the actual image data, image files can contain meta data: information about the image, such as when it was created and the device that created it. This extra information could take up space without providing any benefit to our users and should usually be removed. Above, when describing the -thumbnail function that handles the actual resizing of the image, I mentioned that its third step involves stripping meta data. Even though that’s true, -thumbnail doesn’t remove all of the meta data, and there are gains to be had by using -strip and -define png:exclude-chunk=all as well. Neither of these should affect quality at all.

Progressive Rendering

JPEGs and PNGs can be saved to use either progressive or sequential rendering. Sequential rendering is usually the default: The image will load pixels row by row from top to bottom. Progressive rendering means the image is delivered and rendered in stages.

For JPEGs, progressive rendering can happen in any number of stages, as determined when the file is saved. The first stage will be a very low-resolution version of the full image; at each subsequent stage, a higher-resolution version is delivered until, in the last stage, the full-quality version is rendered.

An owl, rendering at progressively higher quality
Progressive JPEG simulation. (Image: Richard Fisher6249464337)

PNGs use a type of progressive rendering called Adam7 interlacing63, in which the pixels of the image are delivered in seven stages based on an 8 × 8 pixel grid.

Pixels being rendered in seven passes
Adam7 interlacing. (Image: CountingPine64)

Both types of progressive rendering can be controlled in ImageMagick using the -interlace setting. But should progressive rendering be turned on or not?

For both JPEGs and PNGs, progressive rendering increases the file size, but for a long time conventional wisdom held that it was worth turning on65 because it delivered a better experience to the user. The idea is that even if the full, perfect image doesn’t load quite as quickly, users would be able to see something earlier, and that something is probably better than nothing.

Last year, though, Radware66 released research on progressive JPEGs67 that shows users actually tend to prefer sequential image rendering. This is just one study (and one that hasn’t gone through a formal peer review process), but the results are interesting. Radware’s results, combined with the fact that sequential images have smaller file sizes, lead me to recommend the -interlace none setting in ImageMagick.

Image Optimization

I mentioned above that I ran tests both with and without image optimization. All of the settings I’ve described so far are what I’d recommend if you’re not optimizing your images. If you can optimize them, though, my recommendations would change slightly: I found that slightly different -unsharp settings work better (-unsharp 0.25x0.08+8.3+0.045 versus -unsharp 0.25x0.25+8+0.065 without optimization) and that there’s no need to use -strip.

mogrify -path OUTPUT_PATH -filter Triangle -define filter:support=2 -thumbnail OUTPUT_WIDTH -unsharp 0.25x0.08+8.3+0.045 -dither None -posterize 136 -quality 82 -define jpeg:fancy-upsampling=off -define png:compression-filter=5 -define png:compression-level=9 -define png:compression-strategy=1 -define png:exclude-chunk=all -interlace none -colorspace sRGB INPUT_PATH

A lot of different image optimizers are out there. I tested image_optim68, picopt69 and ImageOptim70, all of which run images through a battery of different optimization steps. I tested these tools both individually and in combination, and I found that the best results come from running files through all three, in the order listed above. That said, there are diminishing returns: After the first round of optimization with image_optim, the extra compression that picopt and ImageOptim achieve is quite small. Unless you have a lot of time and processing power, using multiple image optimizers is probably overkill.

The Results (Or, Is This Even Worth It?)

The settings I’m recommending are, admittedly, complicated, but they are absolutely worthwhile for your users. When I set out to do these tests, I did so hoping that I’d be able to drastically reduce file size without sacrificing image quality. I’m happy to report that, using the settings described above, I was successful.

On average, my recommended settings and optimizations reduced file sizes by 35% compared to Photoshop’s “Save for Web”:

Savings compared to Photoshop Creative Cloud
Condition File size: mean File size: % difference
My settings, with optimization 218,274 bytes
My settings, without optimization 259,852 bytes 19.05%
Photoshop CC, with optimization 260,305 bytes 19.28%
Photoshop CC, without optimization 299,710 bytes 35.26%

My settings without optimization even beat Photoshop’s output with optimization!

Compared to ImageMagick’s default image resizing, my recommendations resulted in file sizes that were 82% smaller on average:

Savings compared to ImageMagick defaults
Condition File size: mean File size: % difference
My settings, with optimization 218,274 bytes
My settings, without optimization 259,852 bytes 19.05%
-resize 397,588 bytes 82.15%

Compared to WordPress’s default image resizing (which uses ImageMagick under the hood), my recommendations resulted in file sizes that were 77% smaller on average:

Savings compared to WordPress
Condition File size: mean File size: % difference
My settings, with optimization 218,274 bytes
My settings, without optimization 259,852 bytes 19.05%
WordPress7115* 385,795 bytes 76.75%
* Simulation using ImageMagick with the settings that these CMS’ use by default. The specific settings used can be found in the GitHub repository for these tests8072.

Compared to other CMS’ and tools that use ImageMagick, my recommendations resulted in file sizes that were up to 144% smaller:

Savings compared to other tools
Condition File size: mean File size: % difference
My settings, with optimization 218,274 bytes
My settings, without optimization 259,852 bytes 19.05%
CodeIgniter73/ExpressionEngine74* 340,461 bytes 55.98%
TYPO3.CMS75* 359,112 bytes 64.52%
Drupal7616* 397,588 bytes 82.15%
Perch77* 416,790 bytes 90.95%
Craft CMS78* 425,259 bytes 94.83%
grunt-responsive-images79 533,030 bytes 144.20%
* Simulation using ImageMagick with the settings that these CMS’ use by default. The specific settings used can be found in the GitHub repository for these tests8072.

And remember, this is all with the images being visually indistinguishable from the Photoshop output, on average.

Using the settings I described above can get you huge file size savings without hurting quality. This can be a huge boon to your website’s performance!

How To Implement This In Your Projects

I hope the benefits of using this technique are obvious. Luckily for you, the hard part — figuring all of this out — is all done. Despite the apparent complexity of the recommended settings, implementing this in your own projects can be fairly quick and easy. Although running this whopper of a command from the terminal every time you want to resize an image may be inconvenient, there are simpler options that require very little muss or fuss.

bash shell

Most command-line shells allow you to setup aliases and functions for complicated commands. If you use a bash shell, you can add a function to your .bash_aliases (or .bashrc) file that acts as an alias for my recommended command:

smartresize() {
   mogrify -path $3 -filter Triangle -define filter:support=2 -thumbnail $2 -unsharp 0.25x0.08+8.3+0.045 -dither None -posterize 136 -quality 82 -define jpeg:fancy-upsampling=off -define png:compression-filter=5 -define png:compression-level=9 -define png:compression-strategy=1 -define png:exclude-chunk=all -interlace none -colorspace sRGB $1
}

Then, you can call it like this:

smartresize inputfile.png 300 outputdir/

Node.js

An npm package called, unsurprisingly, imagemagick81 allows you to use ImageMagick via Node.js82. If you’re using this module, you can add resizing using my recommended settings like this:

var im = require('imagemagick');

var inputPath = 'path/to/input';
var outputPath = 'path/to/output';
var width = 300; // output width in pixels

var args = [
   inputPath,
   '-filter',
   'Triangle',
   '-define',
   'filter:support=2',
   '-thumbnail',
   width,
   '-unsharp 0.25x0.25+8+0.065',
   '-dither None',
   '-posterize 136',
   '-quality 82',
   '-define jpeg:fancy-upsampling=off',
   '-define png:compression-filter=5',
   '-define png:compression-level=9',
   '-define png:compression-strategy=1',
   '-define png:exclude-chunk=all',
   '-interlace none',
   '-colorspace sRGB',
   '-strip',
   outputPath
];

im.convert(args, function(err, stdout, stderr) {
   // do stuff
});

Grunt

If you use Grunt8317 as a task runner, good news: I’ve built a Grunt task named grunt-respimg9384 (npm85) that handles everything I’ve described above. You can include it in your projects by running:

npm install grunt-respimg --save-dev

Then, you can run it in your Grunt file like this:

grunt.initConfig({
  respimg: {
    default: {
      options: {
        widths: [200, 400]
      },
      files: [{
        expand: true,
        cwd: 'src/img/',
        src: ['**.{gif,jpg,png,svg}'],
        dest: 'build/img/'
      }]
    }
  },
});
grunt.loadNpmTasks('grunt-respimg');

PHP

PHP86 has ImageMagick integration called Imagick87 that makes it relatively easy to run ImageMagick operations from within your PHP scripts. Unfortunately, Imagick is a bit limited and doesn’t let you do some things that I recommend, like setting a resampling filter to be used with the thumbnail function.

But, again, you’re in luck: I’ve created a composer package called php-respimg9488 (packagist89) that handles everything described above. You can include it in your projects with Composer90 by running:

composer require nwtn/php-respimg

Then, you can resize your images like this:

require_once('vendor/autoload.php');
use nwtn\Respimg as Respimg;
$image = new Respimg($input_filename);
$image->smartResize($output_width, 0, false);
$image->writeImage($output_filename);

Content Management Systems

If you use a CMS, you might want to take advantage of these savings for the thumbnails and other resized images that get generated when users upload images. A few options are available to you.

If your CMS is built on PHP, you could bake the PHP stuff above into a theme or plugin. However, if your PHP-based CMS happens to be WordPress, then there’s no need for you to do that work: This is now integrated into the Responsive Issues Community Group’s plugin RICG Responsive Images9591 as an experimental feature. After you install the plugin, all you’ll need to do to activate these ImageMagick settings is add the following lines to your functions.php file:

function custom_theme_setup() {
   add_theme_support( 'advanced-image-compression' );
}
add_action( 'after_setup_theme', 'custom_theme_setup' );

If you don’t use WordPress and don’t want to try to hack this into your CMS, most CMS’ include some way to modify image defaults (especially for quality). You might be able to get a lot of these benefits with a few simple changes to your CMS’ configuration. Check out the documentation and see what options are available to you.

Performance

The settings I’m recommending are obviously far more complex than simply using -resize, and this complexity brings a performance hit with it. Using my recommendations will take longer and use more resources on your computer or server. In my tests, I found that memory and CPU usage peaks were comparable but that my settings took an average of 2.25 times longer to render an image than from just using -resize alone.

Conclusion

As designers and developers, we have an enormous amount of power to shape how — and how well — the web works. One of the biggest impacts we can have is to make our websites more performant, which will improve our users’ experiences and even make our content available to whole new markets92. Cutting image weight is a relatively simple and hugely impactful way to increase performance, and I hope the information outlined above helps you make a difference to your users.

Links

Thank you to Mat Marquis for reviewing a draft of this article.

(da, ml, al)

Footnotes

  1. 1 http://www.smashingmagazine.com/2014/05/14/responsive-images-done-right-guide-picture-srcset/
  2. 2 http://www.smashingmagazine.com/2014/02/03/one-solution-to-responsive-images/
  3. 3 http://caniuse.com/#search=srcset
  4. 4 https://twitter.com/tessthornton/status/565960345467252739
  5. 5 http://imagemagick.org/
  6. 6 http://httparchive.org/interesting.php?a=All&l=May%2015%202015
  7. 7 http://whatdoesmysitecost.com/
  8. 8 http://www.smashingmagazine.com/wp-content/uploads/2015/06/01-httparchive-opt.png
  9. 9 http://httparchive.org//
  10. 10 http://www.smashingmagazine.com/wp-content/uploads/2015/06/01-httparchive-opt.png
  11. 11 http://responsiveimages.org/
  12. 12 http://libgd.github.io/
  13. 13 http://www.graphicsmagick.org/
  14. 14 http://imagemagick.org/
  15. 15 https://wordpress.org/
  16. 16 https://www.drupal.org/
  17. 17 http://gruntjs.com/
  18. 18 http://brew.sh/
  19. 19 http://imagemagick.org/script/binary-releases.php
  20. 20 http://www.smashingmagazine.com/wp-content/uploads/2015/06/02-squares-opt.png
  21. 21 http://www.smashingmagazine.com/wp-content/uploads/2015/06/02-squares-opt.png
  22. 22 http://www.smashingmagazine.com/wp-content/uploads/2015/06/03-square-background-opt.png
  23. 23 http://www.smashingmagazine.com/wp-content/uploads/2015/06/03-square-background-opt.png
  24. 24 http://www.smashingmagazine.com/wp-content/uploads/2015/06/04-square-nearestneighbour-opt.png
  25. 25 http://www.smashingmagazine.com/wp-content/uploads/2015/06/04-square-nearestneighbour-opt.png
  26. 26 http://www.smashingmagazine.com/wp-content/uploads/2015/06/05-nearest-neighbour-opt.png
  27. 27 http://www.smashingmagazine.com/wp-content/uploads/2015/06/05-nearest-neighbour-opt.png
  28. 28 http://www.smashingmagazine.com/wp-content/uploads/2015/06/06-circles-bilinear-opt.png
  29. 29 http://www.smashingmagazine.com/wp-content/uploads/2015/06/06-circles-bilinear-opt.png
  30. 30 http://www.imagemagick.org/script/command-line-options.php
  31. 31 https://github.com/nwtn/image-resize-tests
  32. 32 http://en.wikipedia.org/wiki/Structural_similarity
  33. 33 http://www.radware.com/neurostrata-fall2014/
  34. 34 http://www.radware.com/
  35. 35 http://www.imagemagick.org/discourse-server/viewtopic.php?f=3&t=27177
  36. 36 http://www.smashingmagazine.com/wp-content/uploads/2015/06/07-functions-opt.jpg
  37. 37 http://commons.wikimedia.org/wiki/File:Lesser_Sooty_Owl_at_Bonadio%27s_Mabi_Wildlife_Reserve.jpg
  38. 38 http://www.smashingmagazine.com/wp-content/uploads/2015/06/07-functions-opt.jpg
  39. 39 http://johncostella.webs.com/magic/
  40. 40 http://en.wikipedia.org/wiki/Gaussian_blur
  41. 41 https://www.pinterest.com/pin/445363850621483734/
  42. 42 http://www.smashingmagazine.com/wp-content/uploads/2015/06/08-owl-opt.jpg
  43. 43 http://commons.wikimedia.org/wiki/File:Lesser_Sooty_Owl_at_Bonadio%27s_Mabi_Wildlife_Reserve.jpg
  44. 44 http://www.smashingmagazine.com/wp-content/uploads/2015/06/08-owl-opt.jpg
  45. 45 http://www.smashingmagazine.com/wp-content/uploads/2015/06/09-posterization-opt.jpg
  46. 46 http://commons.wikimedia.org/wiki/File:Lesser_Sooty_Owl_at_Bonadio%27s_Mabi_Wildlife_Reserve.jpg
  47. 47 http://www.smashingmagazine.com/wp-content/uploads/2015/06/09-posterization-opt.jpg
  48. 48 http://www.smashingmagazine.com/wp-content/uploads/2015/06/10-dithering-opt.jpg
  49. 49 http://commons.wikimedia.org/wiki/File:Lesser_Sooty_Owl_at_Bonadio%27s_Mabi_Wildlife_Reserve.jpg
  50. 50 http://www.smashingmagazine.com/wp-content/uploads/2015/06/10-dithering-opt.jpg
  51. 51 http://www.smashingmagazine.com/wp-content/uploads/2015/06/11-dithering-bug-opt.png
  52. 52 http://pixabay.com/en/lady-nurse-spectacled-woman-female-311672/
  53. 53 http://www.smashingmagazine.com/wp-content/uploads/2015/06/11-dithering-bug-opt.png
  54. 54 http://www.smashingmagazine.com/wp-content/uploads/2015/06/12-colourspaces-opt.png
  55. 55 http://commons.wikimedia.org/wiki/File:Colorspace.png
  56. 56 http://www.smashingmagazine.com/wp-content/uploads/2015/06/11-dithering-bug-opt.png
  57. 57 http://www.w3.org/TR/css3-color/
  58. 58 http://www.w3.org/TR/SVG11/single-page.html
  59. 59 https://developers.google.com/speed/webp/docs/riff_container
  60. 60 http://www.w3.org/TR/PNG/
  61. 61 http://www.libpng.org/pub/png/book/chapter09.html
  62. 62 http://commons.wikimedia.org/wiki/File:Lesser_Sooty_Owl_at_Bonadio%27s_Mabi_Wildlife_Reserve.jpg
  63. 63 http://en.wikipedia.org/wiki/Adam7_algorithm
  64. 64 http://commons.wikimedia.org/wiki/File:Adam7_passes.gif
  65. 65 http://blog.patrickmeenan.com/2013/06/progressive-jpegs-ftw.html
  66. 66 http://www.radware.com/
  67. 67 http://www.radware.com/neurostrata-fall2014/
  68. 68 https://github.com/toy/image_optim
  69. 69 https://github.com/ajslater/picopt
  70. 70 https://imageoptim.com/
  71. 71 https://wordpress.org/
  72. 72 https://github.com/nwtn/image-resize-tests/tree/no-optimization/test38-cms-comparison#settings-used-for-this-simulation
  73. 73 http://www.codeigniter.com/
  74. 74 https://ellislab.com/expressionengine
  75. 75 https://typo3.org/
  76. 76 https://www.drupal.org/
  77. 77 http://grabaperch.com/
  78. 78 https://buildwithcraft.com/
  79. 79 https://github.com/andismith/grunt-responsive-images
  80. 80 https://github.com/nwtn/image-resize-tests/tree/no-optimization/test38-cms-comparison#settings-used-for-this-simulation
  81. 81 https://www.npmjs.com/package/imagemagick
  82. 82 https://nodejs.org/
  83. 83 http://gruntjs.com/
  84. 84 https://github.com/nwtn/grunt-respimg
  85. 85 https://www.npmjs.com/package/grunt-respimg
  86. 86 http://php.net/
  87. 87 http://php.net/manual/en/book.imagick.php
  88. 88 https://github.com/nwtn/php-respimg
  89. 89 https://packagist.org/packages/nwtn/php-respimg
  90. 90 https://getcomposer.org/
  91. 91 https://wordpress.org/plugins/ricg-responsive-images/
  92. 92 http://blog.chriszacharias.com/page-weight-matters
  93. 93 https://github.com/nwtn/grunt-respimg
  94. 94 https://github.com/nwtn/php-respimg
  95. 95 https://wordpress.org/plugins/ricg-responsive-images/

The post Efficient Image Resizing With ImageMagick appeared first on Smashing Magazine.

Royalty Free Stock Images from GrphicStock.com
Jun 25th 2015, 07:03

For many years, I worked in sales and marketing. I was employed by major corporations and part of my work included helping clients create websites, presentations, and advertising. I was able to retire early, but my love for this type of work has opened many doors for me to work on a volunteer basis for businesses like our local Chamber of Commerce, Animal Shelter and as a volunteer with programs through the library. I also help small business owners with their websites and advertising.

My experience has taught me, it matters not how well written something is, if no one reads it. Graphics, pictures and art work are what grab the eye. It is the beauty of the page, website, brochure or church bulletin that causes one to read on. This was a major stumbling block for me. My talent was words – not graphics. Then I found GraphicStock.com and it has changed my life! I wish I had known about this incredible resource when I was in corporate America.

graphicstock

The selections are endless. I have never had a problem finding exactly what I need to make my page jump out and grab a reader. This is saying a lot. You see, I do not just write about the local bake sale. I actually provide a volunteer service to small businesses and community services that are in need of professional, higher quality material but do not have the budget for a marketing team to design it.

With this simple and easy to use site, I have unlimited access to downloads. Everything is on this one site. I can use textures, download artwork, and find buttons and icons for webpages. My work is different from day to day. The industry I am working on today may be polar opposites from the industry of yesterday. But there is such a huge selection (which is indexed) that no matter what idea is in my head, I find the tools to make it come alive.

I pride myself in being unique. I do not ever do a cookie cutter look. I want the site, page, flyer, or ad to be customized to the client. GraphicStock.com is continually adding to their images. The best part is I am not charged by the download, but a flat subscription fee. This is fantastic for people like me who change their minds and tweak a page until it is perfect.

2015-06-23_160656

I would like to commend the creators of this site. The quality is second to none. Though you may not see it first hand, because of this user friendly and well-designed system, you allow people like me to thrive. You allow businesses to prosper and give people a quality and affordable option to promote their cause. Thank you! With every project I take on, I share this fantastic site!

Please don’t forget that you can apply for a Free Trail account for 7 days. You can download over 140 sample images from the site to use. It’s yours to keep, even if you don’t want to continue with the membership. Start Your 7 Day Free Trial Now!

The post Royalty Free Stock Images from GrphicStock.com appeared first on WebAppers.

Nasty Flash Hack, Update NOW!!! Wireless Password Theft by PITA, RAT Gets 57 Months
Jun 24th 2015, 18:01

Update Flash -and your Chrome browser- NOW, ’cause there’s a nasty bug that’s being exploited in the wild. Watch Out WiFi Pineappple, here comes PITA Wireless Password Theft… seriously, researchers are wirelessly grabbing passwords! Blackshades Leader Gets 57 Months for RAT… and the FBI has great info on how to figure out if your machine is infected.

Support ThreatWire: https://www.patreon.com/ThreatWire

Links:

Update Flash & Chrome NOW!!!

https://helpx.adobe.com/security/products/flash-player/apsb15-14.html

A Month Without Adobe Flash Player

http://krebsonsecurity.com/2015/06/a-month-without-adobe-flash-player/

Falafel Wireless Password Theft

http://www.wired.com/2015/06/radio-bug-can-steal-laptop-crypto-keys-fits-inside-pita/

WiFi Pineapple

http://hakshop.myshopify.com/collections/wifi-pineapple-kits/products/wifi-pineapple?variant=81044992

Blackshades Leader Gets 57 Months, $200,000 Fine

http://www.wsj.com/article_email/blackshades-leader-sentenced-to-prison-1435093984-lMyQjAxMTA1MzIyMzMyOTM3Wj

Could Your Computer Be Infected by Blackshades?

https://www.fbi.gov/news/stories/2014/may/international-blackshades-malware-takedown/could-your-computer-be-infected-by-blackshades

 

Photo Credit:  Pita kebab with french fries by André Loconte

https://upload.wikimedia.org/wikipedia/commons/thumb/2/23/20120628_pita-kebap.jpg/1280px-20120628_pita-kebap.jpg

The post Nasty Flash Hack, Update NOW!!! Wireless Password Theft by PITA, RAT Gets 57 Months appeared first on Technolust since 2005.

Hak5 1819 – Building a Home Lab Virtual Server Quick and Dirty
Jun 24th 2015, 06:01

Today on Hak5, we’re building a home lab virtual server with open source Xenserver and an Intel NUC.

Download HD  |   Download MP4

Links:

Effective Logo Design, Part 3: How Geometry Influences Logo Design
Jun 23rd 2015, 13:23

Galileo knew it. Every ancient culture that left traces of knowledge in their art knew it. Basic shapes compose the fundamental geometry of the universe. We can take credit for a lot of things, but human beings did not invent geometric shapes. We discovered them through the observation of nature1. Understanding basic shapes and their functions have taught us to mark time and space in a variety of ways inspiring mathematics, technology, language and ever-evolving civilization.

“The universe cannot be read until we learn the language in which it is written. It is written in mathematics, and the letters are triangles, circles and other geometrical figures, without which it is humanly impossible to understand a single word.”

– Galileo Galilei

Geometry tools

A handful of simple shapes have been used throughout time in the art of all cultures: the circle, intersecting lines, the triangle, the square and the spiral. Cultural anthropologist Angeles Arrien researched and documented commonalities in cultural art forms over several decades and found consistent geometric shapes embedded in all art. She called them the “five universal shapes.”

The five basic geometric shapes used in all cultural artwork in order of least to most complex2
The five basic geometric shapes used in all cultural artwork in order of least to most complex. (View large version3)

Each fundamental shape never varies in its basic function because each unifies purpose with form. A circle rolls freely, lines travel and intersect, a triangle sits securely while pointing away from itself, a four-sided shape is imminently stable, and a spiral curls with elegant persistence. Don’t let the simplicity of these forms fool you. It is because they are so simple that they have the ability to scale consistently and are used as the building blocks of nature and the man-made world. They also provide consistent messaging for a logo.

This three-part series explores fundamental creative strategies for designing effective logos. The first part4 shows how to use symbols, metaphors and the power of intuition. The second part5 shows how to use nature’s patterns in logo design. This last part is about how geometry influences logo design.

A Little Geometry (Goes A Long Way)

The purpose of a logo is to communicate the client in the simplest but most comprehensive way possible. The basic shapes communicate fundamental qualities of the organization in the most immediate way and they are used in design of every ilk — graphic, environmental, interior, product and industrial design, and architecture.

To understand the connections between form and function in each geometric shape, I’ll give an overview of how it is created, how it sets the stage for the next shape, how it appears in nature and the built world, and the kinds of clients it would be a good fit for. The shapes begin simply but become complex as they are developed, just as our experience of living does over time. They are also related to the spatial dimensions we experience through the process of living.

“To me no experience of childhood so reinforced self-confidence in one’s own exploratory faculties as did geometry.”

– Buckminster Fuller

Our senses are responsible for processing an incredible amount of information every moment of every day. Only a small fraction of that information makes it into consciousness because the brain simply can’t process the endless stream generated by the outside world. Because of the sheer quantity of it, most of our experience is absorbed subliminally.

Digital technology has removed much of the tactile experience in just a few decades. But touch has been an important part of how we have understood the world throughout our entire history. Using traditional drawing tools keeps us rooted in the tangible world. So, now and then, be hands-on to get a more comprehensive understanding of what you are creating. Draw, spend time in nature without an agenda, and experiment with geometry by hand so that your design is multifaceted in meaning but elegant in presentation. Just as geometry provides fundamental truths about the universe and how it works to help shape our understanding of it, a designer’s understanding of how the basic shapes work can give subtle and substantial reinforcement to a logo to align it with its message.

p3-03-mason-symbol-opt
The geometer’s basic tools of straightedge and compass inscribed on a Masonic Hall in Lancaster, UK.

The basic geometer’s tools are as simple as the initial shapes they construct. A drawing compass, pencil and straightedge are the only tools you need to create a range of geometric possibilities.

Not only do geometric forms describe specific functions that don’t change when scaled from micro to macro sizes (for example, the containment of a circular egg to a spherical planet), the progressed order of how the shapes are constructed parallels the order of dimensional space. Zero, one, two, three and four dimensions are also known as degrees of freedom. Degrees of freedom express the progression of independence from lower to higher dimensions, beginning with the zero dimension, which corresponds with the initial geometric shape of the circle.

The Circle: Zero Dimension

Geometry begins with the center point of a compass, the source of the all-encompassing circle. The simple point is also considered a zero dimension. In physics terminology, a zero point refers to a location in space and nothing more; therefore, it has no freedoms — or a zero degree of freedom. The starting center point of a drawing compass results in the circle, which is, interestingly, a shape independent enough to continuously roll or revolve in physical space. It doesn’t have the same constraints of angled shapes that are stopped by corners (which have their purpose, too).

The encompassing circle arises from a single point and is the source of all geometric shapes.
As the primary geometer’s shape, the encompassing circle arises from a single point and is the source of all geometric shapes.

The circle is known as the mother of all shapes because it is the archetypal shape from which all other geometry is drawn. This is true in nature as well: Life begins as an absolute in the form of a single-celled egg or seed. The primary principle of the circle — a container that protects, supports and ultimately produces life — allows it to scale from minuscule organisms like cells to the mega size of our planet, which supports an immense variety of life forms.

An egg on the verge of fertilization and “Earthrise,” taken by Apollo 8 astronaut William Anders in 1968.6
An egg on the verge of fertilization and one of earth’s first selfies, “Earthrise,” taken by Apollo 8 astronaut William Anders in 1968. (Image credit: Sebastian Kaulitzki7, NASA). (View large version8)

In geometry, the circle begins as a single point that is surrounded with an infinite number of points joined as a circle. Just as a fertilized egg contains everything necessary to create any part of a living organism, the circle holds all possibilities.

In logos, a circle template implies many individuals or parts that comprise an overall whole. A circle effectively represents encompassing groups, such as collectives, non-profits, global organizations and governmental agencies.

Examples of the circular template used in logos. The Dallas Opera, the PBS™ logo and AgriCultura.9
Examples of the circular template used in logos. The Dallas Opera, PBS™ and AgriCultura. (Design: Dallas Opera/Woody Pirtle, AgriCultural/Maggie Macnab. The PBS™ logo is a registered trademark of the Public Broadcasting Service.) (View large version10)

The Dallas Opera, PBS™ and AgriCultura are examples of circular template use in logos to convey basic information about the client. The “O” of the Dallas Opera logo represents one of the two initial caps of their name and provides an encompassing template that helps to “orchestrate” a diverse collective of musicians that compose the whole of the organization. The style of the design further supports the client by referencing the grace and flow of music. The circle surrounding the PBS™ logo encompasses the diverse demographic (represented with multiple repeating heads) of a national public broadcasting company. And the hand/leaf elements representing a network of farmers that comprise the non-profit AgriCultura are included within a circular template to describe their singular purpose.

The Line: One Dimension

Just as an egg must first divide to become a multi-celled organism, the circle must be cloned to create the next geometric shape. By placing the point of a drawing compass on the outer edge of the original circle and drawing a second circle at the same diameter as the first, the original is duplicated. This presents an opportunity to connect the two center points together and “push the point” into a line, developing the point into one-dimensional space. The line can move in only one direction (forward or backward) and, therefore, has one degree of freedom. Not much happens in one-dimensional space, but it has one more degree of freedom — or one more level of independence — than the single location in space that a point occupies.

The initial cellular division of an egg that leads to new life.
The initial cellular division of an egg that leads to new life. (Image: Lawrence Livermore National Laboratory Archives)

The two circles provide another line-joining reference at their intersections. A second line connects the overlapping circles and intersects the first line drawn between center points at a 90° angle. When two opposites come into contact with one another, they establish a connection or relationship, an important consideration for some clients.

The second shape of geometry is the line, or one-dimensional space, created by connecting the two center points.11
The second shape of geometry is the line, or one-dimensional space, created by connecting the two center points. (View large version12)

In logos, elements that intersect at right angles represent opposites working together, as the visual construction describes. The power of symbolism expands this basic concept into other uses, and this configuration can be useful to represent a merger or a cooperative relationship between two primary, but different, purposes.

The basic template of intersecting lines in the Heart Hospital of New Mexico’s logo supports its purpose of treating patients who are balancing between life and death, and it complements the more specific visual communication of the design.

The Heart Hospital of New Mexico’s logo.13
The Heart Hospital of New Mexico’s logo. (Design: Maggie Macnab) (View large version14)

Hospitals (and most of the Red Cross worldwide services) have historically used crossed lines as a generic icon. At a symbolic level, hospitals and emergency services are at the intersection of life (or birth) and death. I used the Zia (the symbol New Mexico uses to represent the state) and integrated a heart and hand to complete this logo concept for the Heart Hospital of New Mexico to depict the primary criteria the client wanted this logo to convey of New Mexico, cardiology and hands-on care. The specific visuals give metaphorical information to the basic template of the design (more on metaphors in part 1, “Symbols, Metaphors and the Power of Intuition”).

You can also communicate the idea of complementary opposites with the almond-shaped center of the two overlapping “mother” circles. This shape, called a mandorla or vesica piscis, is the byproduct of the geometric process that constructs a point-to-point connection.

Logo process for Swedish fish tackle company Broman Odell.15
Logo process for Swedish fish tackle company Broman Odell. (Design: Fredrik Lewander) (View large version16)

Swedish designer Fredrik Lewander used the principles of the mandorla shape to represent Broman Odell, a tackle company that joins the two business owners’ lifelong knowledge of fishing and tackle into one business. As his process shows, he worked on many options, beginning with overlapping the initial letters of their name. By expanding on this initial direction and within a simple range of concepts, he designed an elegant logo that says everything about who they are.

The Triangle: Two Dimensions

Once the point has been pushed into a line, you can take the next geometrical step by enclosing the three points as a two-dimensional triangular plane. Two degrees of freedom goes quite a bit further than one degree. The enclosed plane allows for independent motion of the x and y axis throughout its surface, rather than just the forward or backward motion of the one-dimensional line.

The third step of basic geometry encloses three points as a triangle, or two-dimensional space, which allows for freedom of movement throughout the plane.
The third step of basic geometry encloses three points as a triangle, or two-dimensional space, which allows for freedom of movement throughout the plane.

The triangle is very secure when set on its base or when combined with upside-down versions of itself in translation symmetry — which is why it is often used as a structural support in building construction or as a two-dimensional border design in artwork. This is the shape of geodesic domes, bridge trusses, arched doorways (a triangle that incorporates a curve at its top point), as well as the triangular skeletal scaffolding of the human pelvis which enables upright walking.

The shape of the triangle is a secure structural truss.17
The shape of the triangle is a secure structural truss. (View large version18)

As a shape, the triangle’s structure funnels from a solid base into a point. Philosophically, it is grounded in the here and now and points to something unseen. It’s evident why the triangle is used as an arrow: it leads the eye away from one thing and toward something else. Because of these properties, the triangle is often used to symbolize inspiration or aspiration beyond a current stasis. A mountain’s summit is an inspirational metaphor, as a common example.

The recycling symbol is a brilliant use of the triangle — and triangular arrows — to complete a complex concept as a simple icon.
The recycling symbol is a brilliant use of the triangle — and triangular arrows — to complete a complex concept as a simple icon. (Image credit: Will Smith19)

Recycling is the three-part act of coming into existence, existing, and then being folded back into the mix for another future purpose. More simply stated, the triangle is a metaphor for birth, life and death, or beginning, middle and end. The recycling symbol expresses this sequence in the simplest way possible: as triangular arrows that enclose the three parts of a triangle.

The triangle is also a symbol of transformation as the go-between of one- and three-dimensional space. All words that begin with the prefix tri- (for the three parts necessary to achieve the balance of a midpoint) or trans- (Latin for “across”) refer to the power of the triangle to secure space so that a significant change or movement can occur. Metaphorically, life begins as a zero dimension with a single-celled egg. It then divides in order to multiply at conception (as a metaphor for one dimension) and develops into a multi-celled embryo within the secure, triangular space of the pelvis (as a metaphor for two dimensions). When gestated, what was once a single-celled egg emerges into life fully formed and infinitely more complex (as a metaphor for three dimensions). Life is then lived through time, as a metaphoric reference to the fourth dimension.

The nineteenth-century calligraphic design by Japanese Zen master Sengai Gibon, entitled “Universe,” literally translates as “Circle, Triangle, Square.” The painting shows the universal process of wholeness dividing, transforming and becoming, as a symbolic process of shapes read right to left in traditional Asian style.

Calligraphic design “Universe,” literally translates as “Circle, Triangle, Square.”
Calligraphic design “Universe,” literally translates as “Circle, Triangle, Square” read right to left. (Image: Idemitsu Museum of Art, Tokyo)

The triangle has powerful associations. Incorporated into a logo, it can symbolize “looking beyond” or inspiration, a significant change (transformation) or a significant movement (transportation). Note that many automobile makers use a triangle or three elements to describe their products.

The triangle sitting at the top an unfinished pyramid in the dollar bill symbolizes the inspired hope of a new country, security and transforming the past into a better future. The three-legged symbol of the Department of Transportation’s logo references the ancient triskelion, a symbol of perpetual motion. Note that the circle template is also used here to represent an organization responsible for the mass movement of an entire country. Geometrical symbols are simple enough to be used together to instantly enhance meaning in a logo.

The triangle in the dollar bill and the Department of Transportation’s logo20
The triangle in the dollar bill and the Department of Transportation’s logo. (Image credit: Instamatic21). (View large version22)

In the logo design for MuSE (Multi-User Synthetic Environment), I wanted to represent the client’s purpose of interpreting raw computer data as useful visuals. For example, a surgeon must use an MRI scan to successfully navigate the brain to remove a tumor; the program can also test various launch patterns to ensure that a missile isn’t accidentally deployed in a random occurrence such as a lightning strike.

p3-16-muse-process-opt-small23
Initial sketches and final process of the MuSE logo. (Design: Maggie Macnab) (View large version24) Initial sketches and final process of the MuSE logo.
Initial sketches and final process of the MuSE logo. (Design: Maggie Macnab)

Mythical muses relate the visual to the name; the triangular template aligns the company’s purpose of transforming numerical data into something more; and the three parts of the face defined in shadow represent the quality of contour, or depth visualized in two dimensions.

Four-Sided Figures: Three Dimensions

Squares and rectangles are probably the least interesting of the basic geometric shapes, but they are still useful. Adding a fourth point of depth creates a tetrahedron (or a pyramid) with the z axis, bringing it into the three-dimensional realm. We use the shorthand of a four-sided shape to describe the four points of three-dimensional space (or three degrees of freedom).

The fourth point brings depth (the z axis) to the triangle, a stable shape in three dimensional space.25
The fourth point brings depth (the z axis) to the triangle, a stable shape in three dimensional space. (View large version26)

Everything about a shape with four points says stability. While not a common shape in nature, four-sided shapes make reliable human-made structures such as city grids, parks and center squares, buildings, building materials (bricks, adobes, ceiling and floor tiles), windows, monitors, and framed artwork — even paper money gets a boost to further substantiate its value through shape. (Precious metals minted in coins are a historical benchmark of value that remains relatively consistent because weight can be measured accurately. Conversely, the worth of paper money vacillates wildly because it is based in markets that can be willfully manipulated. The massive printing worldwide of paper currencies during the economic crisis of the last several years is an example of this.)

The four-sided figure exemplifies the world as manifest, solid and real. It is forthright, fortified and forward — words that connect the etymology of the number four to stability and tangibility. This shape is plain and boxy, and the logos that use it present the client in just that sort of straightforward way. Banks, attorneys, insurance and accounting companies and, of course, contractors commonly use this template to identify themselves as stable institutions or makers of reliable structures.

The MediaDesk NM logo.
The MediaDesk NM logo. (Design: Maggie Macnab)

MediaDesk NM gives non-profits access to advanced communication infrastructure services so that they can leverage mutual resources leaving more resources to contribute to their communities. Visual specifics were taken from the company’s name: media, desk and New Mexico. Desks are four-sided, and the shape of the state of New Mexico is squarish. These qualities were broken down into smaller boxes as a speech bubble tail to illustrate communication and media. The smaller squares also metaphorically represent the individual non-profits that contribute to the overall stability of the non-profits in New Mexico.

The Five-Pointed Star And Its Sister Shape, The Spiral: Four Degrees Of Freedom

Five points are the foundation of pentagons and five-pointed stars. Stars are associated with excellence: five star generals, restaurants, hotels and flag designs all come to mind, as do the celebrities who burn brightly above the rest of us as “stars.” The human body exhibits the number five in several iterations: we have five extensions that branch from our torso, five fingers on each hand to use tools, five toes on each foot to move us through space, and five primary senses. The number five is pervasive in human functionality.

The classic Vitruvian Man by Leonardo da Vinci
The classic Vitruvian Man by Leonardo da Vinci.

While I would never suggest you eat anything you don’t know to be safe, if you ever find yourself in the position of needing to source food from nature to survive (relatively speaking, this was the norm not very long ago), keep in mind that fruits produced from five-petaled blossoms (such as apricots and pears) or spiral flowering plants (such as the rose, which produces vitamin C in rose hips) are typically nutritious for the human body. In contrast, many six-petaled flowering plants are poisonous or medicinal (medicine and poison are the same thing in different proportions).

Apples, cherries, peaches, squash — all have five-petaled flowers that produce nutritious fruit for the human body.27
Apples, cherries, peaches, squash – all have five-petaled flowers that produce nutritious fruit for the human body. (Image credit: Rafal Ulicki28, www.visuallanguage.com29, CatbirdHill30) (View large version31)

When it comes to something as important as our body and the nutrition that feeds it, it is no wonder that stars represent the best of the best. Converse and Starbucks are two high-profile contemporary logos that use stars as a design element to convey their status as the very best. Stars are not one of the shapes used widely in cultural artwork, but they have a deep connection to the spiral, which is.

Stars Love Spirals And Spirals Love Stars

A star can be used as a template to create the spiral, one of the universal shapes. Multiple embedded rotations of the star’s triangular arm can be scaled to smaller and smaller sizes and their outline traced to create a spiral. This shape’s ability to rotate itself at smaller or greater scales consistently and infinitely speaks to the principle of regeneration.

The ability of a star’s points to scale infinitely provides a geometric source for the spiral’s construction.32
The ability of a star’s points to scale infinitely provides a geometric source for the spiral’s construction. Using curves instead of angles creates the phi spiral. (View large version33)

The spiral is a visual representation of cyclical time in space, repeating as a consistent but new cycle with each rotation. This is the fourth dimension of time and space (see the phi construction animation in part 2, “Using Nature’s Patterns in Logo Design,” for a more visceral understanding of this phenomena).

The five-pointed star and the spiral are also entwined in nature. You can see this relationship in a sunflower. From a bird’s-eye view, the five-pointed star is visible in the sequential growth of a plant’s leaves, and in profile those leaves travel around the plant’s stalk in a spiraling pattern. The two aspects work together to provide the most access to sunlight to the plant because of minimized shadows and the spiral path also funnels rainwater along the stalk, sending it to directly the roots where it does the most good.

The bird’s-eye view of leaves in a five-pointed star show the pattern of leaves spiraling around the plant’s stalk in profile.
The bird’s-eye view of leaves in a five-pointed star show the pattern of leaves spiraling around the plant’s stalk in profile. (Image credit: Andriy Solovyov34)

Clients involved in creative ventures and potential or futuristic visioning and thinking organizations (time figuring in here again) are good matches for the principles expressed by this shape.

Swan Songs is a non-profit collective of musicians who play requests for the dying, and I knew instantly that the treble clef could embody a swan in its shape. It was just a matter of drawing it out. The client chose an appropriate name for their organization, and I integrated qualities of the swan with the musical symbol to capture their purpose of providing musical last requests to individuals with a terminal illness.

The Swan Songs Logo35
The Swan Songs Logo. (Image credit: Eric Isselee36, Design: Maggie Macnab) (View large version37)

Besides integrating the organization’s most distinct visual qualities, the spiral shape of this logo relates to the symbol for infinity, a metaphor for the endless loop of existence that regenerates life. The logo’s message is consoling and positive to its audience — and it complements the non-profit’s purpose.

Conclusion

Who would have thought that simple geometry has such depth and relevance? It is supremely efficient when applied thoughtfully to a logo. While geometric shapes are far too broad to stand on their own as a logo design, their ability to communicate universally can support the overall message you want your design to convey. Add to that a combination of symbols, metaphors and relevant natural patterns, and your simple but elegantly crafted logo will speak volumes to your audience instantly, seamlessly and memorably.

(ml, al)

Footnotes

  1. 1 http://www.smashingmagazine.com/2015/06/12/effective-logo-design-nature-pattern/
  2. 2 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-02-5-shapes-opt.jpg
  3. 3 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-02-5-shapes-opt.jpg
  4. 4 http://www.smashingmagazine.com/2015/06/05/effective-logo-design-symbols-metaphors-intuition/
  5. 5 http://www.smashingmagazine.com/2015/06/12/effective-logo-design-nature-pattern/
  6. 6 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-05-circle-nature-opt.jpg
  7. 7 http://www.shutterstock.com/g/eraxion
  8. 8 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-05-circle-nature-opt.jpg
  9. 9 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-06-circle-logos-opt.jpg
  10. 10 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-06-circle-logos-opt.jpg
  11. 11 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-08-line-opt.jpg
  12. 12 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-08-line-opt.jpg
  13. 13 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-09-hhnm-opt.jpg
  14. 14 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-09-hhnm-opt.jpg
  15. 15 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-10-bromanodell-process-opt.jpg
  16. 16 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-10-bromanodell-process-opt.jpg
  17. 17 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-12-bridge-truss-opt.jpg
  18. 18 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-12-bridge-truss-opt.jpg
  19. 19 http://www.mayang.com
  20. 20 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-15-money-triskelion-opt.jpg
  21. 21 http://www.shutterstock.com/ru/s/instamatic/search.html
  22. 22 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-15-money-triskelion-opt.jpg
  23. 23 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-16-muse-process-opt.jpg
  24. 24 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-16-muse-process-opt.jpg
  25. 25 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-18-tetrahedron-opt.jpg
  26. 26 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-18-tetrahedron-opt.jpg
  27. 27 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-21-5-petals-opt.jpg
  28. 28 http://www.shutterstock.com/g/rafalulicki
  29. 29 http://www.visuallanguage.com
  30. 30 http://www.shutterstock.com/g/CatbirdHill
  31. 31 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-21-5-petals-opt.jpg
  32. 32 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-22-star-spiral-opt.jpg
  33. 33 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-22-star-spiral-opt.jpg
  34. 34 http://www.shutterstock.com/g/mastermag08
  35. 35 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-24-swansongs-process-opt.jpg
  36. 36 http://www.shutterstock.com/g/isselee
  37. 37 http://www.smashingmagazine.com/wp-content/uploads/2015/06/p3-24-swansongs-process-opt.jpg

The post Effective Logo Design, Part 3: How Geometry Influences Logo Design appeared first on Smashing Magazine.

How to change the main menu items size for different screen resolutions
Jun 23rd 2015, 12:11

This tutorial shows how to change the main menu items size for different screen resolutions and how to keep the main menu items in one line.

Australia’s New Copyright Bill, 14 Million Doxxed, Google Play Apps Lack HTTPS, & More
Jun 22nd 2015, 18:15

The Australian Gov’t’s New copyright bill, google play apps are hackable, again. Emails can be hacked with a simple code, and 14 million people just got doxxed? All that coming up now on ThreatWire.

Links:

http://www.aph.gov.au/Parliamentary_Business/Bills_Legislation/Bills_Search_Results/Result?bId=r5446

http://arstechnica.com/tech-policy/2015/06/australia-passes-controversial-anti-piracy-web-censorship-law/

https://torrentfreak.com/netflix-vpn-problem-leave-consumers-alone-aussie-minister-says-150617/

http://www.abs.gov.au/AUSSTATS/abs@.nsf/DetailsPage/6291.0.55.003May%202015?OpenDocument

http://arstechnica.com/security/2015/06/game-over-https-defects-in-dozens-of-android-apps-expose-user-passwords/

https://www.appbugs.co/home/youre-on-your-own-ensuring-the-safety-of-the-data-on-your-mobile-device/

http://arstechnica.com/security/2015/06/epic-fail-how-opm-hackers-tapped-the-mother-lode-of-espionage-data/

http://thehackernews.com/2015/06/how-to-hack-email-account.html

 

Youtube Thumbnail credit: https://upload.wikimedia.org/wikipedia/commons/7/7a/Aus_Flag.jpg

The post Australia’s New Copyright Bill, 14 Million Doxxed, Google Play Apps Lack HTTPS, & More appeared first on Technolust since 2005.

Qualities Of Good Flux Implementations
Jun 22nd 2015, 10:36

It has been an exciting year for my team. Last year we kicked off a project using React31, and over the course of the project we’ve learned a lot about React and Flux2 — Facebook’s recommended architectural principles for React apps. In this article, we’ll take a look at some of the key lessons we’ve learned.

Whether you’re new to React and Flux, or going as far as building your own Flux implementation, I think you’ll not only enjoy this journey with us, but find some thought-provoking questions and wisdom you can apply in your own endeavors.

Helpful Background

This post assumes you have some level of familiarity with React and Flux. Already familiar with them? Feel free to skip to “Introducing Lux.js” section. Otherwise, I recommend reading through the links below.

React

React31 is an open-source JavaScript library, maintained mainly by Facebook, and intended to be used in large applications that use data that changes over time. Obviously this is especially helpful when developing single-page applications. If you’re familiar with the model-view-controller pattern, React is considered to be only the view, handling the user interface in an app, and can be used in conjunction with other JavaScript libraries or larger MVC frameworks. Here’s a high level summary of React:

  • React focuses on view concerns, and does not attempt to be an “everything framework”
  • React UIs are built out of components.
  • React components can be written using JSX4 — an XML-based extension to JavaScript — or with plain JavaScript.
  • React components render to a virtual DOM. Subsequent renders are “diffed” with the previous render, and the minimum number of DOM mutations are executed to effectively patch the DOM to bring it up to date.

Check out Facebook’s Getting Started5 guide.

Flux

Flux6 is an architectural pattern recommended by Facebook for building apps with React. Whereas React’s opinions nudge you towards unidirectional data flow, Flux provides a fuller picture as to what that actually looks like. Several Flux implementations have arisen (LeanKit’s lux.js7, included), providing a fascinating insight into how different teams are tackling the challenges they face. A high-level summary of Flux would include:

  • Flux apps have three main abstractions: views (React components), stores, and the dispatcher.
  • Views “propagate” actions (e.g. user interaction) through the dispatcher.
  • The dispatcher handles notifying the various stores of the action.
  • If a store’s state changes, it emits a change event, and views depending on that store for state will rerender.

Check out Facebook’s overview of Flux8.

Introducing Lux.js

JavaScript developers crank out new frameworks as fast as a politician making promises at a campaign rally. Why, then, write another framework? I love this subject, though it falls outside the scope of this article. Lux.js9 is an implementation of the Flux architecture using React; we’ve tailored it to fit our team’s specific set of needs, skills and goals. In fact, our work with lux attempts to strike a delicate balance between consistent opinions and flexibility to include other libraries that best solve the problem at hand.

Over time, failing and succeeding in quite a few projects, we’ve found the following qualities to be the drivers of success in our own flux implementation:

  1. Don’t get in React’s way.
  2. Continuously eliminate boilerplate.
  3. Treat every input as an action.
  4. Store operations must be synchronous.
  5. Make it easy to play well with non-lux/non-React instances.

Examples

Dmitri Voronianski created flux-comparison10, which lets you see a side-by-side comparison of several flux variants (using a basic shopping cart example). I’ve implemented the same example using lux to help illustrate the explanations along the way. I highly recommend checking this project out — it’s a great way to quickly familiarize yourself with several leading Flux implementations.

OK, with all that out of the way, let’s look closer at the qualities I mentioned above.

Staying Out Of The Way

React does a great job at focusing only on what it aims to solve. By not being prescriptive on broader things like remote data communications (HTTP, WebSockets), and by providing hooks that enable you to incorporate non-React UI libraries, React gives you the opportunity to assemble the tools that best address the needs of your app. Just as React stays out of the way of concerns it doesn’t solve for, we’ve found it’s equally important to stay out of React’s way. It’s easy to get in the way as you begin abstracting common patterns in how you use another library/framework behind your own API. (Note: this isn’t always a bad thing!) For example, let’s look at the common component behaviors we’ve built into lux, and how our usage of them has evolved.

Controller Views

You will often hear React developers refer to controller views — a React component that typically sits at or near the top of a section of the page, which listens to one or more stores for changes in their state. As stores emit change events, the controller view updates with the new state and passes changes down to its children via props.

lux provides a controllerView method that gives you back a React component capable of listening to lux stores. Under the hood, lux uses mixins to give the React components different behaviors, and the controllerView method gives a component both a store mixin (making it capable of listening to stores), and an ActionCreator mixin (making it capable of publishing actions). For example:

var CartContainer = lux.controllerView({

  getActions: [ "cartCheckout" ],

  stores: {
    listenTo: [ "cart" ],
    onChange: function() {
      this.setState(getStateFromStores());
    }
  },

  getInitialState: function () {
    return getStateFromStores();
  },

  onCheckoutClicked: function () {
    var products = this.state.products;
    if (!products.length) {
      return;
    }
    this.cartCheckout(products);
  },

  render: function () {
    return (
      <Cart products={this.state.products} total={this.state.total} onCheckoutClicked={this.onCheckoutClicked} />
    );
  }
});

While we still like this convenient approach, we’ve found ourselves moving to the alternative approach of setting up a plain React component, and passing the lux mixins necessary to achieve the same result. Note that here we’re calling React.createClass and using the mixins option:

var CartContainer = React.createClass({

  mixins: [ lux.reactMixin.store, lux.reactMixin.actionCreator ],

  getActions: [ "cartCheckout" ],

  stores: {
    listenTo: [ "cart" ],
    onChange: function() {
      this.setState(getStateFromStores());
    }
  },

  // other methods, etc.
});

Either approach is valid, though we feel the second approach is more out of React’s way. Why?

  • We get a component’s displayName for free (as the JSX transformer will use our var name when it sees React.createClass).
  • Some controller views don’t need to be ActionCreators. The second approach means we could only pass the store mixin in those cases, keeping concerns focused. The first approach always gives the component both mixins, even if not used.
  • There’s no need to explicitly pass the React instance to lux (done via lux.initReact( React )) so that it knows how to create components.

Note: Why spend time explaining these two different approaches? It’s about staying out of React’s way. We can easily fall prey to either over- or underabstracting, thus we need to give ourselves room to adapt as our understanding improves. The evolution of our approach over time has been informed as we’ve asked ourselves what makes a good flux implementation. This process of continually questioning and evaluating is a vital part of the life of any library or framework.

Boilerplate Elimination

In our experience, adopting React and Flux has moved infrastructure and framework concerns into the background so we can focus on actually creating features for our app. Still, there are annoying bits of code that tend to crop up a lot. For example, consider this common approach to wiring/unwiring components to listen to store change events:

// Taken from the facebook-flux example:
// https://github.com/voronianski/flux-comparison/blob/master/facebook-flux/js/components/CartContainer.jsx
var CartContainer = React.createClass({
  // only showing the methods we're interested in

  componentDidMount: function () {
    CartStore.addChangeListener(this._onChange);
  },

  componentWillUnmount: function () {
    CartStore.removeChangeListener(this._onChange);
  },

  // more methods, etc.
});

Honestly, the boilerplate tax isn’t high here, but it’s still present. Since mixins can provide component life cycle methods, we made this automatic when you include lux mixins:

var ProductsListContainer = React.createClass({

  mixins: [ lux.reactMixin.store ],

  stores: {
    listenTo: [ "products" ],
    onChange: function() {
      this.setState(getAllProducts());
    }
  },

  // more methods, etc.
});

When our ProductsListContainer stands up, it will be ready to listen to any of the store namespaces provided in the stores.listenTo array, and those subscriptions will be removed if the component unmounts. Goodbye boilerplate!

ActionCreator Boilerplate

In Flux apps, you’ll usually see dedicated ActionCreator modules like this:

// snippet from: https://github.com/voronianski/flux-comparison/blob/master/facebook-flux/js/actions/ActionCreators.js
var ActionsCreators = exports;

ActionsCreators.receiveProducts = function (products) {
  AppDispatcher.handleServerAction({
    type: ActionTypes.RECEIVE_PRODUCTS,
    products: products
  });
};

ActionsCreators.addToCart = function (product) {
  AppDispatcher.handleViewAction({
    type: ActionTypes.ADD_TO_CART,
    product: product
  });
};

As we regularly asked what repeated code we could eliminate and replace with convention, ActionCreator APIs kept coming up. In our case, we use postal.js11 for communication between ActionCreators and the dispatcher (postal is an in-memory message bus library, providing advanced publish/subscribe functionality). 99.9% of the time, an ActionCreator method published an action message with no additional behavior. Things evolved over time like this:

// The very early days
// `actionChannel` is a ref to a postal channel dedicated to lux Actions
var ActionCreators = {
  addToCart: function() {
    actionChannel.publish( {
      topic: "execute.addToCart",
      data: {
        actionType: ActionTypes.ADD_TO_CART,
        actionArgs: arguments
      }
    } );
  }
};

That was very quickly abstracted into an ActionCreator mixin to enable this:

// The early-ish days
var ActionCreators = lux.actionCreator({
  addToCart: function( product ) {
    this.publishAction( ActionTypes.ADD_TO_CART, product );
  }
});

You’ll notice two things in the code above: first, the use of lux.actionCreator, which mixes lux.mixin.actionCreator into the target; and second, the publishAction method (provided by the mixin).

At the same time we were using the above mixin approach, we’d fallen into the practice of having matching handler names on our stores (the handler method name matched the action type). For example, here’s a lux store that handles the addToCart action:

var ProductStore = new lux.Store( {

  state: { products: [] },

  namespace: "products",

  handlers: {
    addToCart: function( product ) {
      var prod = this.getState().products.find( function( p ) {
          return p.id === product.id;
      } );
      prod.inventory = prod.inventory > 0 ? prod.inventory - 1 : 0;
    }
  },

  // other methods, etc.
} );

Matching action type names and store handler names made conventional wire-up very simple, but we saw another area where we could eliminate boilerplate: if 99% of our ActionCreator API implementations just published a message, why not infer creation of ActionCreator APIs based on what gets handled by stores? So we did, while still allowing custom implementations of ActionCreator methods where needed. For example, when the store instance in the snippet above is created, lux will see that it handles an addToCart action. If an ActionCreator API hasn’t already been defined for this action under lux.actions, lux will create one, with the default behavior of publishing the action message.

Taking this approach means our components can specify what ActionCreator methods they want in an à-la-carte style. In this next snippet, our ProductItemContainer is using the lux.reactMixin.actionCreator mixin, which looks for a getActions array, and provides the specified actions as top level methods on the component. You can see we’re using the addToCart ActionCreator method in the onAddToCartClicked handler method.

var ProductItemContainer = React.createClass({

  mixins: [ lux.reactMixin.actionCreator ],

  getActions: [ "addToCart" ],

  onAddToCartClicked: function () {
    this.addToCart(this.props.product);
  },

  render: function () {
    return (
      <ProductItem product={this.props.product} onAddToCartClicked={this.onAddToCartClicked} />
    );
  }
});

As with any convention, there are trade-offs. Composition is an important aspect of ActionCreator APIs. They should be modeled separate from the component(s) that use them. So far, we believe this approach upholds that, while trading some of the explicit nature (e.g. keeping ActionCreators in their own module) for flexibility and terseness.

Everything Is An Action

Since this behavior of providing ActionCreator APIs was abstracted into a mixin, it made it possible for both React components as well as non-lux/React instances to use the mixin. My team has been taking advantage of this when it comes to things like remote data APIs. We’re using a hypermedia client called halon12, which understands how to consume our hypermedia resources using an extended version of HAL13 (Hypermedia Application Language, an open specification for defining the structure of HTTP resources). Covering hypermedia is beyond the scope of this article, but a number of good14 resources15 exist16 if you’re interested in learning more. Our client-side wrapper for halon uses lux’s actionCreator and actionListener mixins so that it can not only publish actions, but also handle them.

We approach it this way because we believe every input — whether it be user input or queued asynchronous execution (via Ajax, postMessage, WebSockets, etc.) — should be fed into the client as an action. If you’ve kept up with any of the React discussions over time, you might be thinking, “Jim, Facebook is OK with calling dispatch directly on an XHR response, rather than use another ActionCreator”. Absolutely — and that makes perfect sense when your implementation gives your util modules (like remote data APIs) a handle to the dispatcher. With lux, we opted for the gateway to the dispatcher to be via message contract, and removed the need for the dispatcher to be a dependency of any module.

So if every input is an action, this means we might have actions in our system that none of our stores care about. Other actions might be of interest to both a store and our remote data API. The value of how this complements and forces you into the pit of unidirectional data flow success can be illustrated in this image:

Unidirectional data flow in lux.js17
Unidirectional data flow in lux.js. (View large version18)

In the above scenario, a user clicked a button on the page that resulted in a server request. When the server responds, the response is published as a new action. While we know that the two actions are related, modeling things this way reinforces the avoidance of cascading updates, and it means your app’s behavior will be capable of handling data being pushed to it, not just pulled through HTTP requests.

What if we wanted to update the UI to reflect that data is loading? It’s as easy as having the appropriate store handle the same action:

Unidirectional data flow in lux.js.19
Unidirectional data flow in lux.js: Update the UI. (View large version20)

Another benefit of treating every input as an action: it makes it easy to see what behaviors are possible in your app. For example, here’s the output of calling lux.utils.printActions():

Unidirectional data flow in lux.js21
Unidirectional data flow in lux.js: Output of calling lux.utils.printActions(). (View large version22)

Lux also provides a utility method to view what stores would participate in handling an action, and in what order: lux.utils.printStoreDepTree(actionName):

Unidirectional data flow in lux.js23
Unidirectional data flow in lux.js: lux.utils.printStoreDepTree(actionName). (View large version24)

Lux + Ajax Examples

We’ve resisted any temptation to be too prescriptive when it comes to how you should interact with remote endpoints in lux. The main guideline we follow is to wrap your remote access in a developer-friendly API in the client (rather than scatter Ajax requests throughout the codebase!), and make that API wrapper an ActionListener and ActionCreator. For example, let’s look at a couple of conceptual approaches you can take:

Plain Ajax

The example below only shows the relevant portions of each piece. Our component publishes an action message for the cartCheckout action, and our WebApi wrapper listens for it. Notice that our response handler for the Ajax call actually publishes a new action message:

// in a CartContainer.jsx module
var CartContainer = React.createClass({
  // other methods, properties, etc.

  onCheckoutClicked: function() {
    var products = this.state.products;
    if (!products.length) {
      return;
    }
    this.cartCheckout(products);
  }
});

// In a WebApi.js module
var webApi = lux.actionCreatorListener({
  handlers: {
    cartCheckout: function(products) {
      $.ajax({
        url: "cart/checkout",
        method: "POST",
        data: products
      }).then(
        function(data) {
          this.publishAction("successCheckout", data);
        }.bind(this),
        cartErrorHandler
      );
    }
  }
});
How We Use halon

One of the many things we’ve grown to love about hypermedia resources is the built-in discoverability. Instead of having to hard-code specific links (as in the example above), halon allows us to follow links returned with resources, so the only URL we have to know is where we go to get the OPTIONS. In this approach, our WebApi module initializes halon (which results in an OPTIONS request to the server), and the resulting instance will contain the top-level resources we can act on, with their “actions” exposed as methods. In this case we have a cart resource that exposes a checkout action:

// in a CartContainer.jsx module
var CartContainer = React.createClass({
  // other methods, properties, etc.

  onCheckoutClicked: function() {
    var products = this.state.products;
    if (!products.length) {
      return;
    }
    this.cartCheckout(products);
  }
});

// In a WebApi.js module
var hal = halon( {
  root: "https://some-server.com/api",
  adapter: halon.jQueryAdapter( $ ),
  version: 1
} );
var webApi = lux.actionCreatorListener({
  handlers: {
    cartCheckout: function(products) {
      hal.cart.checkout(products)
        .then(
          function(data) {
            this.publishAction("successCheckout", data);
          }.bind(this),
          cartErrorHandler
        );
    }
  }
});

Stores And Synchronicity

Actions, Stores And Remote Data I/O

I believe a classic pitfall to those rolling their own Flux implementations is putting remote data I/O in stores. In the first version of lux, I not only fell into this pit, I pulled out a golden shovel and dug even deeper. Our stores had the ability to make HTTP calls — and as a result, the need for action dispatch cycles to be asynchronous was unavoidable. This introduced a ripple of bad side effects:

  • Retrieving data from a store was an asynchronous operation, so it wasn’t possible to synchronously use a store’s state in a controller ciew’s getInitialState method.
  • We found that requiring asynchronous reads of store state discouraged the use of read-only helper methods on stores.
  • Putting I/O in stores led to actions being initiated by stores (e.g. on XHR responses or WebSocket events). This quickly undermined the gains from unidirectional data flow. Flux stores publishing their own actions could lead to cascading updates — the very thing we wanted to avoid!

I think the temptation to fall into this pit has to do with the trend of client-side frameworks to date. Client-side models are often treated as write-through caches for server-side data. Complex server/client synchronization tools have sprung up, effectively encouraging a sort of two-way binding across the server/client divide. Yoda said it best: you must unlearn what you have learned.

About the time I realized I’d be better off making lux stores synchronous, I read Reto Schläpfer’s post “Async requests with React.js and Flux, revisited25”. He had experienced the same pain, and the same realization. Making lux stores synchronous, from the moment the dispatcher begins handling an action to the moment stores emit change events, made our app more deterministic and enabled our controller views to synchronously read store state as they initialized. We finally felt like we’d found the droids we were looking for.

Let’s take a look at one of the lux stores in the flux-comparison example:

var CartStore = new lux.Store( {
  namespace: "cart",

  state: { products: { } },

  handlers: {
    addToCart: {
      waitFor: [ 'products' ],
      handler: function( product ) {
        var newState = this.getState();
        newState.products[ product.id ] = (
          newState.products[ product.id ] ||
          assign( products.getProduct( product.id ), { quantity: 0 } )
        );
        newState.products[ product.id ].quantity += 1;
        this.setState( newState );
      }
    },
    cartCheckout: function() {
      this.replaceState( { products: {} } );
    },
    successCheckout: function( products ) {
      // this can be used to redirect to success page, etc.
      console.log( 'YOU BOUGHT:' );
      if ( typeof console.table === "function" ) {
        console.table( products );
      } else {
        console.log( JSON.stringify( products, null, 2 ) );
      }
    }
  },

  getProduct: function( id ) {
    return this.getState().products[ id ];
  },

  getAddedProducts: function() {
    var state = this.getState();
    return Object.keys( state.products ).map( function( id ) {
      return state.products[ id ];
    } );
  },

  getTotal: function() {
    var total = 0;
    var products = this.getState().products;
    for (var id in products) {
      var product = products[ id ];
      total += product.price * product.quantity;
    }
    return total.toFixed( 2 );
  }
} );

A lux store contains (at least) a handlers property and a namespace. The names of the keys on the handlers property match the action type that they handle. In keeping with Flux principles, it’s possible for lux stores to wait on other stores before executing their handler. The stores you need to wait on can be specified on a per-action basis. The addToCart handler above is a good example. In the waitFor array, you specify the namespaces of any other store you need to wait on — this handler waits on the “products” store. The dispatcher determines the order in which stores need to execute their handlers at runtime, so there’s no need to worry about managing the order yourself in your store logic. (Note that if you don’t need to wait on any other stores, the handler value can be just the handler function itself rather than the object literal representation on addToCart above.)

You can also set initial state on the store, as we’re doing above, and provide top-level methods that are used for reading data (the lux store prototype provides the getState() method). Since store handlers execute synchronously, you can safely read a store’s state from any component’s getInitialState method, and you can be assured that no other action will interrupt or mutate store state while another action is being handled.

lux stores also provide setState and replaceState methods, but if you attempt to invoke them directly, an exception will be thrown. Those methods can only be invoked during a dispatch cycle; we put this rather heavy-handed opinion in place to reinforce the guideline that only stores mutate their own state, and that’s done in a handler.

Plays Well With Others

Another key lesson for our team: it needs to be simple for lux and non-React/non-lux (external) instances to play well together. To that end, lux provides mixins that can be used by external instances.

Store Mixin

The store mixin enables you to listen for store change events. For example, this snippet shows an instance that’s wired to listen to our ProductStore and CartStore:

var storeLogger = lux.mixin({
  stores: {
    listenTo: [ "products", "cart" ],
    onChange: function() {
      console.log( "STORE LOGGER: Received state change event" );
    },
  }
}, lux.mixin.store);

ActionCreator Mixin

The actionCreator mixin gives the instance a publishAction( actionName, arg1, arg2…) method. This method handles packaging the metadata about the action into a message payload and then publishes it (if you’ve created a custom ActionCreator that does more than just publish the action message, it will invoke that behavior):

// calling lux.actionCreator is a convenience wrapper around
// lux.mixin( target, lux.mixin.actionCreator );
var creator = lux.actionCreator( {
  doAThing: function() {
    this.publishAction( "doJazzHands", "hey, I can lux, too!", true, "story" );
  }
} );

ActionListener Mixin

The actionListener mixin wires the instance into postal, so that it listens for any lux action messages. When a message arrives, it checks the handlers property for a matching handler and invokes it:

var listener = lux.actionListener({
  handlers: {
    doJazzHands: function(msg, someBool, lastArg) {
      console.log(msg, someBool, lastArg); // -> hey, I can lux, too! true story
    }
  }
});

Why Not Both?

It’s not uncommon — especially if remote data API wrappers are involved — to need both actionCreator and actionListener mixins. lux provides a convenience method for this, unsurprisingly named actionCreatorListener. In the flux-comparison example, the wrapper around the mock remote data API uses this:

// WebAPIUtils.js
var shop = require( '../../../common/api/shop' );
var lux = require( 'lux.js' );

module.exports = lux.actionCreatorListener( {
  handlers: {
    cartCheckout: function( products ) {
      shop.buyProducts( products, function() {
        this.publishAction( "successCheckout", products );
      }.bind( this ) );
    },
    getAllProducts: function() {
      shop.getProducts( function( products ) {
        this.publishAction( "receiveProducts", products );
      }.bind( this ) );
    },
  }
} );

The above module listens for the cartCheckout and getAllProducts actions. As it handles them, it uses the publishAction method (simulating how a server response would initiate a new Action).

So far, the mixins have covered every need we’ve had to make non-lux/non-React instances play well with lux. If those weren’t enough, though, the underlying message contracts for actions and store update notifications are very simple, and could serve as an alternative. In fact, we plan to use those in some future Chrome dev tools extensions for lux.

Wrapping Up

As I’ve looked through other Flux implementations, I’ve been encouraged to see that these principles are frequently present in them as well. The number of options available can feel overwhelming, but overall I find it an encouraging development. Solid and successful patterns like Flux will, by their very nature, encourage multiple implementations. If our experience is any indication, keeping these principles in mind can help guide you as you select, or write, the Flux implementation you need.

(rb, ml, og)

Footnotes

  1. 1 http://facebook.github.io/react/
  2. 2 http://facebook.github.io/react/blog/2014/05/06/flux.html
  3. 3 http://facebook.github.io/react/
  4. 4 http://facebook.github.io/react/docs/jsx-in-depth.html
  5. 5 http://facebook.github.io/react/docs/getting-started.html
  6. 6 https://facebook.github.io/flux/
  7. 7 https://github.com/LeanKit-Labs/lux.js
  8. 8 http://facebook.github.io/flux/docs/overview.html#content
  9. 9 https://github.com/LeanKit-Labs/lux.js
  10. 10 https://github.com/voronianski/flux-comparison
  11. 11 https://github.com/postaljs/postal.js
  12. 12 https://github.com/LeanKit-Labs/halon
  13. 13 https://tools.ietf.org/html/draft-kelly-json-hal-06
  14. 14 http://timelessrepo.com/haters-gonna-hateoas
  15. 15 http://martinfowler.com/articles/richardsonMaturityModel.html
  16. 16 http://phlyrestfully.readthedocs.org/en/latest/halprimer.html
  17. 17 http://www.smashingmagazine.com/wp-content/uploads/2015/05/01-luxdataflow1-opt.png
  18. 18 http://www.smashingmagazine.com/wp-content/uploads/2015/05/01-luxdataflow1-opt.png
  19. 19 http://www.smashingmagazine.com/wp-content/uploads/2015/05/02-luxdataflow2-opt.png
  20. 20 http://www.smashingmagazine.com/wp-content/uploads/2015/05/02-luxdataflow2-opt.png
  21. 21 http://www.smashingmagazine.com/wp-content/uploads/2015/05/03-luxPrintActions-opt.png
  22. 22 http://www.smashingmagazine.com/wp-content/uploads/2015/05/03-luxPrintActions-opt.png
  23. 23 http://www.smashingmagazine.com/wp-content/uploads/2015/05/04-luxPrintStoreDepTree-opt.png
  24. 24 http://www.smashingmagazine.com/wp-content/uploads/2015/05/04-luxPrintStoreDepTree-opt.png
  25. 25 http://www.code-experience.com/async-requests-with-react-js-and-flux-revisited/

The post Qualities Of Good Flux Implementations appeared first on Smashing Magazine.

Apple Zero Day, 600 Million Pwnable Samsungs and more
Jun 19th 2015, 18:21

An Apple Zero Day breaks out of OSX and iOS sandboxes. SAP installs pop with default creds. ZOMG 600 million vulnerable Samsung devices? And free encryption keys for all, coming in just a few weeks! Support ThreatWire: https://www.patreon.com/ThreatWire

Links:

http://www.theregister.co.uk/2015/06/17/apple_hosed_boffins_drop_0day_mac_ios_research_blitzkrieg/

https://drive.google.com/file/d/0BxxXk1d3yyuZOFlsdkNMSGswSGs/view

http://erpscan.com/press-center/news/static-encryption-keys-as-the-latest-trend-in-sap-security/#more-8205

http://www.theregister.co.uk/2015/06/19/sap_hana_vulns/

https://letsencrypt.org/2015/06/16/lets-encrypt-launch-schedule.html

 

Photo Credit

https://upload.wikimedia.org/wikipedia/commons/c/c6/Sandbox_with_toys.JPG

https://upload.wikimedia.org/wikipedia/commons/0/07/Honeycrisp-Apple.jpg

The post Apple Zero Day, 600 Million Pwnable Samsungs and more appeared first on Technolust since 2005.

A Detailed Guide To WordPress Custom Page Templates
Jun 19th 2015, 13:15

I like to think of WordPress as the gateway drug of web development. Many people who get started using the platform are initially merely looking for a comfortable (and free) way to create a simple website. Some Googling and consultation of the WordPress Codex1 later, it’s done and that should be it. Kind of like “I’m just going to try it once.”

However, a good chunk of users don’t stop there. Instead, they get hooked. Come up with more ideas. Experiment. Try out new plugins. Discover Firebug2. Boom. Soon there is no turning back. Does that sound like your story? As a WordPress user it is only natural to want more and more control over your website. To crave custom design, custom functionality, custom everything.

Luckily, WordPress is built for exactly that. Its flexible structure and compartmentalized architecture allows anyone to change practically anything on their site.

Among the most important tools in the quest for complete website control are page templates. They allow users to dramatically alter their website’s design and functionality. Want a customized header for your front page? Done. An additional sidebar only for your blog page? No problem. A unique 404 error page? Be. My. Guest.

If you want to know how WordPress page templates can help you achieve that, read on. But first, a little background information.

Template Files In WordPress

What are we talking about when we speak of templates in the context of WordPress? The short version is that templates are files which tell WordPress how to display different types of content.

The slightly longer version: every time someone sends a request to view part of your website, the WordPress platform will figure out what content they want to see and how that specific part of your website should be rendered.

For the latter, WordPress will attempt to use the most appropriate template file found within your theme. Which one is decided on the basis of a set order, the WordPress template hierarchy3. You can see what this looks like in the screenshot below or in this interactive version4.

The WordPress template hierarchy.5
The WordPress template hierarchy. (Image credit: WordPress Codex6)(View large version7)

The template hierarchy is a list of template files WordPress is familiar with that are ranked to determine which file takes precedence over another.

You can think of it as a decision tree. When WordPress tries to decide how to display a given page, it works its way down the template hierarchy until it finds the first template file that fits the requested page. For example, if somebody attempted to access the address http://yoursite.com/category/news, WordPress would look for the correct template file in this order:

  1. category-{slug}.php: in this case category-news.php
  2. category-{id}.php>: if the category ID were 5, WordPress would try to find a file named category-5.php
  3. category.php
  4. archive.php
  5. index.php

At the bottom of the hierarchy is index.php. It will be used to display any content which does not have a more specific template file attached to its name. If a template file ranks higher in the hierarchy, WordPress will automatically use that file in order to display the content in question.

Page Templates And Their Use

For pages, the standard template is usually the aptly named page.php. Unless there is a more specific template file available (such as archive.php for an archive page), WordPress will use page.php to render the content of all pages on your website.

However, in many cases it might be necessary to change the design, look, feel or functionality of individual parts of your website. This is where page templates come into play. Customized page templates allow you to individualize any part of your WordPress site without affecting the rest of it.

You might have already seen this at work. For example, many WordPress themes today come with an option to change your page to full width, add a second sidebar or switch the sidebar’s location. If that is the case for yours, it was probably done through template files. There are several ways to accomplish this and we’ll go over them later.

First, however, a word of caution: since working with templates involves editing and changing files in your active theme, it’s always a good idea to go with a child theme when making these kinds of customizations. That way you don’t run the danger of having your changes overwritten when your parent theme gets updated.

How To Customize Any Page In WordPress

There are three basic ways to use custom page templates in WordPress: adding conditional statements to an existing template; creating specific page templates which rank higher in the hierarchy; and directly assigning templates to specific pages. We will take a look at each of these in turn.

Using Conditional Tags In Default Templates

An easy way to make page-specific changes is to add WordPress’s many conditional tags8 to a template already in use. As the name suggests, these tags are used to create functions which are only executed if a certain condition is met. In the context of page templates, this would be something along the line of “Only perform action X on page Y.”

Typically, you would add conditional tags to your theme’s page.php file (unless, of course, you want to customize a different part of your website). They enable you to make changes limited to the homepage, front page, blog page or any other page of your site.

Here are some frequently used conditional tags:

  1. is_page(): to target a specific page. Can be used with the page’s ID, title, or URL/name.
  2. is_home(): applies to the home page.
  3. is_front_page(): targets the front page of your site as set under Settings → Reading
  4. is _category(): condition for a category page. Can use ID, title or URL/name like is_page() tag.
  5. is_single(): for single posts or attachments
  6. is_archive(): conditions for archive pages
  7. is_404(): applies only to 404 error pages

For example, when added to your page.php in place of the standard get_header(); tag, the following code will load a custom header file named header-shop.php when displaying the page http://yoursite.com/products.

if ( is_page('products') ) {
  get_header( 'shop' );
} else {
  get_header();
}

A good use case for this would be if you have a shop on your site and you need to display a different header image or customized menu on the shop page. You could then add these customization in header-shop.php and it would show up in the appropriate place.

However, conditional tags are not limited to one page. You can make several statements in a row like so:

if ( is_page('products') ) {
  get_header( 'shop' );
} elseif ( is_page( 42 ) ) {
  get_header( 'about' );
} else {
  get_header();
}

In this second example, two conditions will change the behavior of different pages on your site. Besides loading the aforementioned shop-specific header file, it would now also load a header-about.php on a page with the ID of 42. For all other pages the standard header file applies.

To learn more about the use of conditional tags, the following resources are highly recommended:

Creating Page-Specific Files In The WordPress Hierarchy

Conditional tags are a great way to introduce smaller changes to your page templates. Of course, you can also create larger customizations by using many conditional statements one after the other. I find this a very cumbersome solution, however, and would opt for designated template files instead.

One way to do this is to exploit the WordPress template hierarchy. As we have seen, the hierarchy will traverse a list of possible template files and choose the first one it can find that fits. For pages, the hierarchy looks like this:

  • Custom page template
  • page-{slug}.php
  • page-{id}.php
  • page.php
  • index.php

In first place are custom page templates which have been directly assigned to a particular page. If one of those exists, WordPress will use it no matter which other template files are present. We will talk more about custom page templates in a bit.

After that, WordPress will look for a page template that includes the slug of the page in question. For example, if you include a file named page-about.php in your theme files, WordPress will use this file to display your ‘About’ page or whichever page can be found under http://www.yoursite.com/about.

Alternatively, you can achieve the same by targeting your page’s ID. So if that same page has an ID of 5, WordPress will use the template file page-5.php before page.php if it exists; that is, only if there isn’t a higher-ranking page template available.

(BTW, you can find out the ID for every page by hovering over its title under ‘All Pages’ in your WordPress back-end. The ID will show up in the link displayed by your browser.)

Assigning Custom Page Templates

Besides providing templates in a form that WordPress will use automatically, it is also possible to manually assign custom templates to specific pages. As you can see from the template hierarchy, these will trump any other template file present in the theme folder.

Just like creating page-specific templates for the WordPress hierarchy, this requires you to provide a template file and then link it to whichever page you want to use it for. The latter can be done in two different ways you might already be familiar with. Just in case you aren’t, here is how to do it.

1. Assigning Custom Page Templates From The WordPress Editor

In the WordPress editor, you find an option field called ‘Page Attributes’ with a drop-down menu under ‘Template’.

Page Attributes in the WordPress editor.11
Page Attributes in the WordPress editor. (View large version12)

Clicking on it will give you a list of available page templates on your WordPress website. Choose the one you desire, save or update your page and you are done.

Available templates under Page Attributes.13
Available templates under Page Attributes. (View large version14)
2. Setting A Custom Template Via Quick Edit

The same can also be achieved without entering the WordPress editor. Go to ‘All Pages’ and hover over any item in the list there. A menu will become visible that includes the ‘Quick Edit’ item.

Click on it to edit the page settings directly from the list. You will see the same drop-down menu for choosing a different page template. Pick one, update the page and you are done.

Not so hard after all, is it? But what if you don’t have a custom page template yet? How do you create it so that your website looks exactly the way you want it? Don’t worry, that’s what the next part is all about.

A Step-By-Step Guide To Creating Custom Page Templates

Putting together customized template files for your pages is not that hard but here are a few details you have to pay attention to. Therefore, let’s go over the process bit-by-bit.

1. Find The Default Template

A good way is to start by copying the template which is currently used by the page you want to modify. It’s easier to modify existing code than to write an entire page from scratch. In most cases this will be the page.php file.

(If you don’t know how to find out which template file is being used on the page you want to edit, the plugin What The File15 will prove useful.)

I will be using the Twenty Twelve theme for demonstration. Here is what its standard page template looks like:

<?php
/**
 * The template for displaying all pages
 *
 * This is the template that displays all pages by default.
 * Please note that this is the WordPress construct of pages
 * and that other 'pages' on your WordPress site will use a
 * different template.
 *
 * @package WordPress
 * @subpackage Twenty_Twelve
 * @since Twenty Twelve 1.0
 */
get_header(); ?>

  <div id="primary" class="site-content">
    <div id="content" role="main">

      <?php while ( have_posts() ) : the_post(); ?>
        <?php get_template_part( 'content', 'page' ); ?>
        <?php comments_template( '', true ); ?>
      <?php endwhile; // end of the loop. ?>

    </div><!-- #content -->
  </div><!-- #primary -->

<?php get_sidebar(); ?>
<?php get_footer(); ?>

As you can see, nothing too fancy here: the usual calls for the header and footer, and the loop in the middle. The page in question looks like this:

The default page template in the Twenty Twelve theme.16
The default page template in the Twenty Twelve theme. (View large version17)

2. Copy And Rename The Template File

After identifying the default template file, it’s time to make a copy. We will use the duplicated file in order to make the desired changes to our page. For that we will also have to rename it. Can’t have two files of the same name, that’s just confusing for everyone.

You are free to give the file any name you like as long as it doesn’t start with any of the reserved theme filenames18. So don’t be naming it page-something.php or anything else that would make WordPress think it is a dedicated template file.

It makes sense to use a name which easily identifies what this template file is used for, such as my-custom-template.php. In my case I will go with custom-full-width.php.

3. Customize The Template File Header

Next we have to tell WordPress that this new file is a custom page template. For that, we will have to adjust the file header in the following way:

<?php
/*
 * Template Name: Custom Full Width
 * Description: Page template without sidebar
 */

// Additional code goes here...

The name under ‘Template Name’ is what will be displayed under ‘Page Attributes’ in the WordPress editor. Make sure to adjust it to your template name.

4. Customize The Code

Now it’s time to get to the meat and potatoes of the page template: the code. In my example, I merely want to remove the sidebar from my demo page.

This is relatively easy, as all I have to do is remove <?php get_sidebar(); ?> from my page template since that’s what is calling the sidebar. As a consequence, my custom template ends up looking like this:

<?php
/*
 * Template Name: Custom Full Width
 * Description: Page template without sidebar
 */

get_header(); ?>

<div id="primary" class="site-content">
  <div id="content" role="main">

    <?php while ( have_posts() ) : the_post(); ?>
      <?php get_template_part( 'content', 'page' ); ?>
      <?php comments_template( '', true ); ?>
    <?php endwhile; // end of the loop. ?>

  </div><!-- #content -->
</div><!-- #primary -->

<?php get_footer(); ?>

5. Upload The Page Template

After saving my customized file, it is now time to upload it to my website. Custom page templates can be saved in several places to be recognized by WordPress:

  • Your active (child) theme’s folder
  • The folder of your main parent theme
  • A subfolder within either of these

I personally like to create a folder named page_templates in my child theme and place any customized templates in there. I find this easiest to retain an overview over my files and customizations.

6. Activate The Template

As a last step, you need to activate the page template. As mentioned earlier, this is done under Page Attributes → Templates in the WordPress editor. Save, view the page and voilà! Here is my customized page without a sidebar:

Customized page template without the sidebar.19
Customized page template without the sidebar. (View large version20)

Not so hard, is it? Don’t worry, you will quickly get the hang of it. To give you a better impression of what to use these page templates for, I will demonstrate additional use cases (including the code) for the remainder of the article.

Five Different Ways To Use Page Templates

As already mentioned, page templates can be employed for many different purposes. You can customize pretty much anything on any page with their help. Only your imagination (and coding abilities) stand in your way.

1. Full-Width Page Template

The first case we will look at is an advanced version of the demo template we created above. Up there, we already removed the sidebar by deleting <?php get_sidebar(); ?> from the code. However, as you have seen from the screenshot this does not actually result in a full-width layout since the content section stays on the left.

To address this, we need to deal with the CSS, in particular this part:

.site-content {
  float: left;
  width: 65.1042%;
}

The width attribute limits the element which holds our content to 65.1042% of the available space. We want to increase this.

If we just change it to 100%, however, this will affect all other pages on our site, which is far from what we want. Therefore, the first order here is to change the primary div‘s class in our custom template to something else, like class="site-content-fullwidth". The result:

<?php
/*
 * Template Name: Custom Full Width
 * Description: Page template without sidebar
 */

get_header(); ?>

<div id="primary" class="site-content-fullwidth">
  <div id="content" role="main">

    <?php while ( have_posts() ) : the_post(); ?>
      <?php get_template_part( 'content', 'page' ); ?>
      <?php comments_template( '', true ); ?>
    <?php endwhile; // end of the loop. ?>

  </div><!-- #content -->
</div><!-- #primary -->

<?php get_footer(); ?>

Now we can adjust the CSS for our new custom class:

.site-content-fullwidth {
  float: left;
  width: 100%;
}

As a result, the content now stretches all the way across the screen.

The custom page template at full width.21
The custom page template at full width. (View large version22)

2. Dynamic 404 Error Page With Widget Areas

The 404 error page is where every person lands who tries to access a page on your website that doesn’t exist, be it through a typo, a faulty link or because the page’s permalink has changed.

Despite the fact that getting a 404 is disliked by everyone on the Internet, if you are running a website the 404 error page is of no little importance. Its content can be the decisive factor on whether someone immediately abandons your site or sticks around and checks out your other content.

Coding a customized error page from scratch is cumbersome, especially if you are not confident in your abilities. A better way is to build widget areas into your template so you can flexibly change what is displayed there by drag and drop.

For this we will grab and edit the 404.php file that ships with Twenty Twelve (template hierarchy, remember?). However, before we change anything on there, we will first create a new widget by inserting the following code into our functions.php file:

register_sidebar( array(
  'name' => '404 Page',
  'id' => '404',
  'description'  => __( 'Content for your 404 error page goes here.' ),
  'before_widget' => '<div id="error-box">',
  'after_widget' => '</div>',
  'before_title' => '<h3 class="widget-title">',
  'after_title' => '</h3>'
) );

This should display the newly created widget in your WordPress back-end. To make sure that it actually pops up on the site, you need to add the following line of code to your 404 page in the appropriate place:

<?php dynamic_sidebar( '404' ); ?>

In my case, I want to replace the search form (<?php get_search_form(); ?>) inside the template with my new widget, making for the following code:

<?php
/**
 * The template for displaying 404 pages (Not Found)
 *
 * @package WordPress
 * @subpackage Twenty_Twelve
 * @since Twenty Twelve 1.0
 */

get_header(); ?>

<div id="primary" class="site-content">
  <div id="content" role="main">

    <article id="post-0" class="post error404 no-results not-found">
      <header class="entry-header">
        <h1 class="entry-title"><?php _e( 'This is somewhat embarrassing, isn&amp;rsquo;t it?', 'twentytwelve' ); ?></h1>
      </header>

      <div class="entry-content">
        <?php dynamic_sidebar( '404' ); ?>
      </div><!-- .entry-content -->
    </article><!-- #post-0 -->

  </div><!-- #content -->
</div><!-- #primary -->

<?php get_footer(); ?>

After uploading the template to my site, it’s time to populate my new widget area:

404 page template widget.23
404 page template widget. (View large version24)

If I now take a look at the 404 error page, my newly created widgets show up there:

Customized 404 page.25
Customized 404 page. (View large version26)

3. Page Template For Displaying Custom Post Types

Custom post types are a great way to introduce content that has its own set of data points, design and other customizations. A favorite use case for these post types are review items such as books and movies. In our case we want to build a page template that shows portfolio items.

We first need to create our custom post type (CPT). This can be done manually or via plugin. One plugin option I can wholeheartedly recommend is Types27. It lets you easily create custom post types and custom fields.

Install and activate Types, add a custom post, make sure its slug is ‘portfolio’, customize any fields you need (such as adding a featured image), adjust any other options, and save.

Now, that we have our portfolio post type, we want it to show up on our site. The first thing we’ll do is create the page in question. Be aware that if you chose ‘portfolio’ as the slug of your CPT, the page can not have the same slug. I went with my clients-portfolio and also added some example text.

Portfolio page without a custom page template.28
Portfolio page without a custom page template. (View large version29)

After adding a few items in the ‘portfolio’ post type section, we want them to show up on our page right underneath the page content.

To achieve this we will again use a derivative of the page.php file. Copy it, call it portfolio-template.php and change the header to this:

<?php
/*
 * Template Name: Portfolio Template
 * Description: Page template to display portfolio custom post types 
 * underneath the page content
 */
 

However, in this case we will have to make a few changes to the original template. When you take a look at the code of page.php, you will see that it calls another template file in the middle, named content-page.php (where it says <?php get_template_part( 'content', 'page' ); ?>). In that file we find the following code:

<article id="post-<?php the_ID(); ?>" <?php post_class(); ?>>
  <header class="entry-header">
    <?php if ( ! is_page_template( 'page-templates/front-page.php' ) ) : ?>
    <?php the_post_thumbnail(); ?>
    <?php endif; ?>
    <h1 class="entry-title"><?php the_title(); ?></h1>
  </header>

  <div class="entry-content">
    <?php the_content(); ?>
    <?php wp_link_pages( array( 'before' => '<div class="page-links">' . __( 'Pages:', 'twentytwelve' ), 'after' => '</div>' ) ); ?>
  </div><!-- .entry-content -->
  <footer class="entry-meta">
    <?php edit_post_link( __( 'Edit', 'twentytwelve' ), '<span class="edit-link">', '</span>' ); ?>
  </footer><!-- .entry-meta -->
</article><!-- #post -->

As you can see, it is here that the page title and content are called. Since we definitely want those on our portfolio site, we will need to copy the necessary parts of this template to our page.php file. The result looks like this:

get_header(); ?>

<div id="primary" class="site-content">
  <div id="content" role="main">

    <?php while ( have_posts() ) : the_post(); ?>
      <header class="entry-header">
        <?php the_post_thumbnail(); ?>
        <h1 class="entry-title"><?php the_title(); ?></h1>
      </header>

      <div class="entry-content">
        <?php the_content(); ?>
      </div><!-- .entry-content -->
      
      <?php comments_template( '', true ); ?>
    <?php endwhile; // end of the loop. ?>

  </div><!-- #content -->
</div><!-- #primary -->

<?php get_sidebar(); ?>
<?php get_footer(); ?>

To get the portfolio items onto our page, we will add the following code right beneath the the_content() call.

<?php
  $args = array(
    'post_type' => 'portfolio', // enter custom post type
    'orderby' => 'date',
    'order' => 'DESC',
  );
   
  $loop = new WP_Query( $args );
  if( $loop->have_posts() ):
  while( $loop->have_posts() ): $loop->the_post(); global $post;
    echo '<div class="portfolio">';
    echo '<h3>' . get_the_title() . '</h3>';
    echo '<div class="portfolio-image">'. get_the_post_thumbnail( $id ).'</div>';
    echo '<div class="portfolio-work">'. get_the_content().'</div>';
    echo '</div>';
  endwhile;
  endif;
?>

This will make the CPT show up on the page:

The custom portfolio template.30
The custom portfolio template. (View large version31)

I’m sure we all agree that it looks less than stellar, so some styling is in order.

/* Portfolio posts */

.portfolio {
  -webkit-box-shadow: 0px 2px 2px 0px rgba(50, 50, 50, 0.75);
  -moz-box-shadow:    0px 2px 2px 0px rgba(50, 50, 50, 0.75);
  box-shadow:         0px 2px 2px 0px rgba(50, 50, 50, 0.75);
  margin: 0 0 20px;
  padding: 30px;
}
.portfolio-image {
  display: block;
  float: left;
  margin: 0 10px 0 0;
  max-width: 20%;
}
.portfolio-image img {
  border-radius: 0;
}
.portfolio-work {
  display: inline-block;
  max-width: 80%;
}
.portfolio h3{
  border-bottom: 1px solid #999;
  font-size: 1.57143rem;
  font-weight: normal;
  margin: 0 0 15px;
  padding-bottom: 15px;
}

Much better, don’t you think?

The custom portfolio template with styling.32
The custom portfolio template with styling. (View large version33)

And here is the entire code for the portfolio page template:

<?php
/*
 * Template Name: Portfolio Template
 * Description: Page template to display portfolio custom post types 
 * underneath the page content
 */

get_header(); ?>

<div id="primary" class="site-content">
  <div id="content" role="main">

    <?php while ( have_posts() ) : the_post(); ?>
        
      <header class="entry-header">
        <?php the_post_thumbnail(); ?>
        <h1 class="entry-title"><?php the_title(); ?></h1>
      </header>

      <div class="entry-content">
        <?php the_content(); ?>
        <?php
          $args = array(
            'post_type' => 'portfolio', // enter custom post type
            'orderby' => 'date',
            'order' => 'DESC',
          );
              
          $loop = new WP_Query( $args );
          if( $loop->have_posts() ):
          while( $loop->have_posts() ): $loop->the_post(); global $post;
            echo '<div class="portfolio">';
            echo '<h3>' . get_the_title() . '</h3>';
            echo '<div class="portfolio-image">'. get_the_post_thumbnail( $id ).'</div>';
            echo '<div class="portfolio-work">'. get_the_content().'</div>';
            echo '</div>';
          endwhile;
          endif;
        ?>
      </div><!-- #entry-content -->
      <?php comments_template( '', true ); ?>               
    <?php endwhile; // end of the loop. ?>                
  </div><!-- #content -->
</div><!-- #primary -->

<?php get_sidebar(); ?>
<?php get_footer(); ?>

4. Contributor Page With Avatar images

Next up in our page template use cases is a contributor page. We want to set up a list of authors on our website, including their images and the number of posts they have published under their name. The end result will look like this:

The completed custom contributors page.34
The completed custom contributors page. (View large version35)

We will again start out with our hybrid file from before and add the code for the contributor list to it. But what if you don’t know how to create such a thing? No worries, you can get by with intelligent stealing.

You see, the Twenty Fourteen default theme comes with a contributor page by default. You can find its template in the page-templates folder with the name contributors.php.

When looking into the file, however, you will only find the following call in there: twentyfourteen_list_authors();. Luckily, as an avid WordPress user you now conclude that this probably refers to a function in Twenty Fourteen’s function.php file and you would be right.

From what we find in there, the part that interests us is this:

<?php
// Output the authors list.
$contributor_ids = get_users( array(
  'fields'  => 'ID',
  'orderby' => 'post_count',
  'order'   => 'DESC',
  'who'     => 'authors',
));

foreach ( $contributor_ids as $contributor_id ) :
$post_count = count_user_posts( $contributor_id );
  // Move on if user has not published a post (yet).
  if ( ! $post_count ) {
    continue;
  }
?>

<div class="contributor">
  <div class="contributor-info">
    <div class="contributor-avatar"><?php echo get_avatar( $contributor_id, 132 ); ?></div>
    <div class="contributor-summary">
      <h2 class="contributor-name"><?php echo get_the_author_meta( 'display_name', $contributor_id ); ?></h2>
      <p class="contributor-bio">
        <?php echo get_the_author_meta( 'description', $contributor_id ); ?>
      </p>
      <a class="button contributor-posts-link" href="<?php echo esc_url( get_author_posts_url( $contributor_id ) ); ?>">
        <?php printf( _n( '%d Article', '%d Articles', $post_count, 'twentyfourteen' ), $post_count ); ?>
      </a>
    </div><!-- .contributor-summary -->
  </div><!-- .contributor-info -->
</div><!-- .contributor -->

<?php
endforeach;
?>

We will again add it below the call for the_content() with the following result:

The unstyled custom contributors page.36
The unstyled custom contributors page. (View large version37)

Now for a little bit of styling:

/* Contributor page */

.contributor {
  border-bottom: 1px solid rgba(0, 0, 0, 0.1);
  -webkit-box-sizing: border-box;
  -moz-box-sizing: border-box;
  box-sizing:      border-box;
  display: inline-block;
  padding: 48px 10px;
}
.contributor p {
  margin-bottom: 1rem;
}
.contributor-info {
  margin: 0 auto 0 168px;
}
.contributor-avatar {
  border: 1px solid rgba(0, 0, 0, 0.1);
  float: left;
  line-height: 0;
  margin: 0 30px 0 -168px;
  padding: 2px;
}
.contributor-avatar img{
  border-radius: 0;
}
.contributor-summary {
  float: left;
}
.contributor-name{
  font-weight: normal;
  margin: 0 !important;
}
.contributor-posts-link {
  background-color: #24890d;
  border: 0 none;
  border-radius: 0;
  color: #fff;
  display: inline-block;
  font-size: 12px;
  font-weight: 700;
  line-height: normal;
  padding: 10px 30px 11px;
  text-transform: uppercase;
  vertical-align: bottom;
}
.contributor-posts-link:hover {
  color: #000;
  text-decoration: none;
}

And that should be it. Thanks Twenty Fourteen!

5. Customized Archive Page

Twenty Twelve comes with its own template for archive pages. It will jump into action, for example, when you attempt to view all past posts from a certain category.

However, I want something a little more like what Problogger38 has done: a page that lets people discover additional content on my site in several different ways. That, again, is done with a page template.

Staying with our mixed template from before, we will add the following below the the_content() call:

<div class="archive-search-form"><?php get_search_form(); ?></div>

<h2>Archives by Year:</h2>
<ul><?php wp_get_archives('type=yearly'); ?></ul>

<h2>Archives by Month:</h2>
<ul><?php wp_get_archives('type=monthly'); ?></ul>
   
<h2>Archives by Subject:</h2>
<ul> <?php wp_list_categories('title_li='); ?></ul>

Plus, a little bit of styling for the search bar:

.archive-search-form {
  padding: 10px 0;
  text-align: center;
}

And the result should look a little bit like this:

The custom archive page.39
The custom archive page. (View large version40)

For completion’s sake, here is the entire file:

<?php
/**
 * Template Name: Custom archive template
 *
 */

get_header(); ?>

<div id="primary" class="site-content">
  <div id="content" role="main">

    <?php while ( have_posts() ) : the_post(); ?>
         
      <header class="entry-header">
        <?php the_post_thumbnail(); ?>
        <h1 class="entry-title"><?php the_title(); ?></h1>
      </header>

      <div class="entry-content">
        <?php the_content(); ?>
      
        <div class="archive-search-form"><?php get_search_form(); ?></div>

        <h2>Archives by Year:</h2>
        <ul><?php wp_get_archives('type=yearly'); ?></ul>

        <h2>Archives by Month:</h2>
        <ul><?php wp_get_archives('type=monthly'); ?></ul>
                
        <h2>Archives by Subject:</h2>
        <ul><?php wp_list_categories('title_li='); ?></ul>
      </div><!-- #entry-content -->

      <?php comments_template( '', true ); ?>               
    <?php endwhile; // end of the loop. ?>             
  </div><!-- #content -->
</div><!-- #primary -->

<?php get_sidebar(); ?>
<?php get_footer(); ?>

Don’t forget to assign it to a page!

WordPress Page Templates In A Nutshell

On your way to mastering WordPress, learning to use page templates is an important step. They can make customizing your website very, very easy and allow you to assign unique functionality and design to as many or few pages as you wish. From adding widget areas to showing custom post types to displaying a list of your website’s contributors — the possibilities are practically endless.

Whether you use conditional tags, exploit the WordPress template hierarchy, or create page-specific template files is entirely up to you and what you are trying to achieve. Start off small and work your way up to more complicated things. It won’t be long before every part of your WordPress website will answesr to your every call.

Do you have experience using page templates in WordPress? What other use cases can you add to the list? Any important details to add? Please tell us about it in the comments.

Image credit: Kevin Phillips41

(og, ml)

Footnotes

  1. 1 http://codex.wordpress.org
  2. 2 https://addons.mozilla.org/en-us/firefox/addon/firebug/
  3. 3 http://codex.wordpress.org/Template_Hierarchy#The_Template_Hierarchy_In_Detail
  4. 4 http://wphierarchy.com/
  5. 5 http://www.smashingmagazine.com/wp-content/uploads/2015/05/01-wp-template-hierarchy-opt.jpg
  6. 6 http://codex.wordpress.org/
  7. 7 http://www.smashingmagazine.com/wp-content/uploads/2015/05/01-wp-template-hierarchy-opt.jpg
  8. 8 http://codex.wordpress.org/Conditional_Tags
  9. 9 http://codex.wordpress.org/Conditional_Tags
  10. 10 http://www.themelab.com/ultimate-guide-wordpress-conditional-tags/
  11. 11 http://www.smashingmagazine.com/wp-content/uploads/2015/05/02-page-attributes-opt.jpg
  12. 12 http://www.smashingmagazine.com/wp-content/uploads/2015/05/02-page-attributes-opt.jpg
  13. 13 http://www.smashingmagazine.com/wp-content/uploads/2015/05/03-choose-page-template-manually-opt.jpg
  14. 14 http://www.smashingmagazine.com/wp-content/uploads/2015/05/03-choose-page-template-manually-opt.jpg
  15. 15 https://wordpress.org/plugins/what-the-file/
  16. 16 http://www.smashingmagazine.com/wp-content/uploads/2015/05/04-default-template-opt.jpg
  17. 17 http://www.smashingmagazine.com/wp-content/uploads/2015/05/04-default-template-opt.jpg
  18. 18 http://codex.wordpress.org/Page_Templates#Filenames
  19. 19 http://www.smashingmagazine.com/wp-content/uploads/2015/05/05-custom-wp-page-template-without-sidebar-opt.jpg
  20. 20 http://www.smashingmagazine.com/wp-content/uploads/2015/05/05-custom-wp-page-template-without-sidebar-opt.jpg
  21. 21 http://www.smashingmagazine.com/wp-content/uploads/2015/05/06-custom-full-width-wp-page-template-opt.jpg
  22. 22 http://www.smashingmagazine.com/wp-content/uploads/2015/05/06-custom-full-width-wp-page-template-opt.jpg
  23. 23 http://www.smashingmagazine.com/wp-content/uploads/2015/05/07-404-page-template-widgets-opt.jpg
  24. 24 http://www.smashingmagazine.com/wp-content/uploads/2015/05/07-404-page-template-widgets-opt.jpg
  25. 25 http://www.smashingmagazine.com/wp-content/uploads/2015/05/08-customized-404-error-page-via-template-opt.jpg
  26. 26 http://www.smashingmagazine.com/wp-content/uploads/2015/05/08-customized-404-error-page-via-template-opt.jpg
  27. 27 https://wordpress.org/plugins/types/
  28. 28 http://www.smashingmagazine.com/wp-content/uploads/2015/05/09-portfolio-page-without-custom-page-template-opt.jpg
  29. 29 http://www.smashingmagazine.com/wp-content/uploads/2015/05/09-portfolio-page-without-custom-page-template-opt.jpg
  30. 30 http://www.smashingmagazine.com/wp-content/uploads/2015/05/10-custom-portfolio-template-without-styling-opt.jpg
  31. 31 http://www.smashingmagazine.com/wp-content/uploads/2015/05/10-custom-portfolio-template-without-styling-opt.jpg
  32. 32 http://www.smashingmagazine.com/wp-content/uploads/2015/05/11-custom-portfolio-template-including-styling-opt.jpg
  33. 33 http://www.smashingmagazine.com/wp-content/uploads/2015/05/11-custom-portfolio-template-including-styling-opt.jpg
  34. 34 http://www.smashingmagazine.com/wp-content/uploads/2015/05/12-custom-contributor-page-opt.jpg
  35. 35 http://www.smashingmagazine.com/wp-content/uploads/2015/05/12-custom-contributor-page-opt.jpg
  36. 36 http://www.smashingmagazine.com/wp-content/uploads/2015/05/13-custom-contributor-page-without-styling-opt.jpg
  37. 37 http://www.smashingmagazine.com/wp-content/uploads/2015/05/13-custom-contributor-page-without-styling-opt.jpg
  38. 38 http://www.problogger.net/archives/
  39. 39 http://www.smashingmagazine.com/wp-content/uploads/2015/05/14-custom-archive-page-opt.jpg
  40. 40 http://www.smashingmagazine.com/wp-content/uploads/2015/05/14-custom-archive-page-opt.jpg
  41. 41 http://pixabay.com/en/users/kpgolfpro-27707/

The post A Detailed Guide To WordPress Custom Page Templates appeared first on Smashing Magazine.

Creating Advanced Animations In Photoshop
Jun 18th 2015, 23:12

While animation in Photoshop is not a new concept, it definitely has come a long way in the last few years: The Timeline panel has been overhauled, video layers have been introduced, as has the ability to create keyframe animation. These additions have really upped Photoshop’s game.

Even though Photoshop is still a long way off from being able to create the high-end and cinematic animations of such programs as After Effects, it still has enough power to create complex animation — which is especially useful if you don’t want to spend time learning a new application.

In this article, I will share several advanced techniques to help you create complex animations. We’ll look at the Timeline panel and the different properties that can be animated. We’ll also explore the roles that adjustment layers, filters and smart objects can have in animation (and how to combine all three for some amazing effects). Because the topics and techniques in this article are advanced, a moderate level of Photoshop knowledge is expected.

Overview Of Timeline Panel

Opening the Timeline panel (“Window” → “Timeline”) allows you to select between two types of timelines: video and frame. The frame timeline is for frame-by-frame animation and can be very limiting. It generally works by converting the layers in your Layers panel to individual frames. I won’t go into any more detail on this timeline; I want to focus on the video timeline.

Photoshop has two timelines for you to choose from.1
Photoshop has two timelines for you to choose from. (View large version2)

Video Timeline

The video timeline allows for keyframe animation — which is an animation process in which you define key points of animation along a timeline and Photoshop will interpret the in-between frames to create a cohesive animation. Let’s go ahead and create a very simple animation to see how this works.

The Video Timeline panel shows a layer (1) with layer properties (2). The timeline shows the Current Time Indicator (3) and existing keyframes (4).3
The video timeline panel shows a layer (1) with layer properties (2). The timeline shows the current time indicator (3) and existing keyframes (4). (View large version4)

As you probably noticed from the image above, the video timeline shows a representation of layers in the Layers panel. Each layer in the timeline has a dropdown panel that exposes the layer properties (these are the properties that can be animated). To animate a layer property, simply click the stopwatch icon, which enables keyframe animation. Notice that a keyframe is automatically placed at the current time indicator.

The stopwatch icon has been selected for the Position property. A keyframe is automatically added to the timeline.5
The stopwatch icon has been selected for the “Position” property. A keyframe is automatically added to the timeline. (View large version6)

Move the current time indicator to another point in the timeline and reposition the layer. Again, another keyframe will automatically be added to the timeline.

Moving the layer automatically adds a keyframe at the current time indicator's location on the timeline.7
Moving the layer automatically adds a keyframe at the current time indicator’s location in the timeline. (View large version8)

Playing back the animation shows how the object on the canvas moves from one position to the next.


Photoshop automatically creates the animation in between the keyframes.

Layer Types

Now that we have a good idea of how the animation process works in Photoshop, let’s take a closer look at the common layer types that can be animated. Because different layer types have different properties to animate, pay attention to which layer types are being used.

The standard (pixel) layer is a layer that contains pixel information. This is the most common (and most basic) layer in Photoshop. Layer properties include:

  • position,
  • opacity,
  • styles.
A standard layer in the timeline with the layer properties exposed.
A standard layer in the timeline with the layer properties exposed.

Adding a layer mask or vector mask to any layer will introduce additional properties specific to that mask. Layer properties that are added to the layer’s existing properties include:

  • layer or vector mask position
  • layer or vector mask enabling
A layer with a layer mask in the timeline
A layer with a layer mask in the timeline. A layer with a vector mask in the timeline
A layer with a vector mask in the timeline.

A shape layer contains a shape (whether from one of the shape tools or the Pen tool) or a line segment. Because shapes and line segments are built with vector mask information, those mask properties will appear in addition to the other layer properties. Layer properties include:

  • position,
  • opacity,
  • styles,
  • vector mask position,
  • vector mask enabling.
A shape layer in the timeline with the layer properties exposed
A shape layer in the timeline with the layer properties exposed.

A text layer contains editable text. If text has been rasterized, then the layer will no longer be a text layer, but rather will be a standard layer with pixel information. Layer properties include:

  • transform,
  • opacity,
  • styles,
  • text warp.
A text layer in the timeline with the layer properties exposed
A text layer in the timeline with the layer properties exposed.

A smart object can contain any one or combination of the above layer types. A smart object acts like a wrapper for any layer, preserving the original layer while using a new set of properties. These properties include:

  • transform,
  • opacity,
  • styles.
A text layer in the timeline with the layer properties exposed
A text layer in the timeline with the layer properties exposed.

A word of warning when using smart objects. Because a smart object preserves the original quality of the layer or the set of layers it contains, it can be scaled and rescaled without losing quality. However, it cannot be scaled any larger than the size of the original layer it contains. Doing so would cause the smart object to lose quality.

At this point, I want to mention two other layer types — a video layer and a 3D layer. Both of these layers are completely unique from the other layer types mentioned. The video layer is actually a layer group that contains its own set of properties, while the 3D layer — besides containing a unique set of properties — is manipulated in an environment entirely separate from the other layers, adding to the level of complexity. Due to the uniqueness of these two layer types, I will not go into detail here. You can see how both layers are represented in the timeline below:

A video layer group in the timeline with the layer properties exposed
A video layer group in the timeline with the layer properties exposed. A 3D layer in the timeline with the layer properties exposed
A 3D layer in the timeline with the layer properties exposed.

I encourage you to explore these two layer types on your own. For the rest of this article, I will be focusing only on the traditional layer types, excluding video and 3D.

Layer Properties

Now that we have a grasp of the different layer types, let’s examine the different properties that we are able to animate. Knowing how each property works is important to understanding their limitations and how to get around them. Let’s look at the common animation properties.

The Position property allows for movement along the X- and Y-axis. Manipulate the position of an object by using the Move Tool.


The object’s Position property was keyframed to move the ball back and forth along the x axis.

Opacity allows you to keyframe the opacity of a layer. The Opacity control can be found in the Layers panel.


The object’s opacity was keyframed at 100% and 0% to create a fading animation.

The Style property allows you to keyframe the layer styles of a layer. Access the layer styles by double-clicking a layer in the Layers panel.


The object’s layer styles (Bevel & Emboss, Color Overlay, and Drop Shadow) were all keyframed to create a pulsing animation.

The layer mask or vector mask position keyframes the x and y positions of each mask. It works best when the mask is not linked to the layer.


The mask’s position is keyframed to scrub across the layer, revealing the background layer.

Enabling or disabling a layer or vector mask is also possible. To enable or disable a layer mask, go to “Layer” → “Layer Mask” and select either “Enable” or “Disable.” For vector masks, go to “Layer” → “Vector Mask.” Alternatively, you can “Shift + Click” the mask in the Layers panel to toggle on or off.


The mask is keyframed to be enabled, then disabled after a short time, causing a reveal.

Specific to text layers, the Text Warp property allows you to keyframe any text warp applied to a text layer. You can access a list of text warp effects by going to “Type” → “Warp Text.”


A Flag warp was applied to the text and keyframed to create a warping animation.

The Transform property allows you to keyframe transformation to a layer. Various transformations (such as Rotate and Scale) can be accessed by going to “Edit” → “Transform,” or by pressing Control + T to enter Free Transform mode.


The object’s Scale and Rotation are keyframed to create a spinning star that grows and shrinks.

Footnotes

  1. 1 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-01-overview-opt.jpg
  2. 2 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-01-overview-opt.jpg
  3. 3 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-02-timeline-1-opt.jpg
  4. 4 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-02-timeline-1-opt.jpg
  5. 5 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-03-timeline-2-opt.jpg
  6. 6 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-03-timeline-2-opt.jpg
  7. 7 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-04-timeline-3-opt.jpg
  8. 8 http://www.smashingmagazine.com/wp-content/uploads/2015/05/p1-04-timeline-3-opt.jpg

The post Creating Advanced Animations In Photoshop appeared first on Smashing Magazine.

Digital Certificates Used in Kapersky Hack, LastPass Breached, & Cardinals Hack Astros
Jun 17th 2015, 18:32

Duqu 2 uses signed certs to get into Kapersky, LastPass was breached!, and cardinals are getting their hack on! All that coming up now on ThreatWire.

Links:

http://arstechnica.com/security/2015/06/stuxnet-spawn-infected-kaspersky-using-stolen-foxconn-digital-certificates/

http://www.wired.com/2015/06/foxconn-hack-kaspersky-duqu-2/

https://blog.lastpass.com/2015/06/lastpass-security-notice.html/

http://www.cnet.com/news/vast-majority-of-users-safe-after-hack-lastpass-ceo-says/

http://arstechnica.com/security/2015/06/hack-of-cloud-based-lastpass-exposes-encrypted-master-passwords/

http://arstechnica.com/tech-policy/2015/06/st-louis-cardinals-probed-by-fbi-for-hacking-astros-stealing-baseball-info/

http://www.nytimes.com/2015/06/17/sports/baseball/st-louis-cardinals-hack-astros-fbi.html?_r=0

http://www.cnet.com/news/google-antes-up-some-cash-for-android-security-bug-flaws-fixes/

http://www.computerworld.com/article/2935988/security0/will-banks-allow-four-emojis-to-replace-pin-numbers.html

http://www.forbes.com/sites/thomasbrewster/2015/06/16/samsung-galaxy-s6-vulnerable-to-cunning-keyboard-cracking-attack/

Youtube Thumbnail credit: https://farm1.staticflickr.com/63/170533626_1e9de69dda_o.jpg

The post Digital Certificates Used in Kapersky Hack, LastPass Breached, & Cardinals Hack Astros appeared first on Technolust since 2005.

Hak5 1818 – Building a $600 VM Server
Jun 17th 2015, 17:53

A $600 Server Build! Or, Building a Virtualization Server Nodes with the Next Unit of Computing. All that and more, this time on Hak5.

Download HD | Download MP4

Join us as we build the 2nd and 3rd server additions to their Intel NUC based Virtualization cluster. Check out http://www.intel.com/content/www/us/en/nuc/overview.html

While they aren’t well suited for every environment, Darren and Shannon check out some of the NUCs distinct advantages.

Pros:
Cost
$700 for 5th Gen i7 model w/ 16 GB RAM and 250 GB SSD
$600 for 5th Gen i5 model w/ 16 GB RAM and 250 GB SSD
$500 for older 4th Gen i5 model w/ 8 GB RAM and 250 GB SSD

Low Power
~6 Watt Idle
~33 Watt Max load
~18 Watt average

Simple, Small, Portable
– 3 Total components in build. NUC + RAM + SSD
– Inexpensive to add nodes to cluster

Cons:
– Lacks 2nd Ethernet adapter (remedied with USB3 Ethernet adapter)
– No RAID (Recommend NAS alternative)
– 16 GB RAM limit due to only 2 SO DIMM slots

Ideal use case – Open source virtualization cluster (we’ll be using XenServer) with separate NAS for storage. Live migrate VMs across nodes to load balance!! Estimated 16 VM per machine with the RAM topping out before Disk and CPU.

Thoughts? Leave a comment or email feed...@hak5.org

The post Hak5 1818 – Building a $600 VM Server appeared first on Technolust since 2005.

Media files:
hak5--1817--600-dollar-server--hd720p30.h264.mp4 (video/mp4, 469.7 MB)
Responsive Typography With Sass Maps
Jun 17th 2015, 02:46

Managing consistent, typographic rhythm isn’t easy, but when the type is responsive, things get even more difficult. Fortunately, Sass maps make responsive typography much more manageable.

Writing the code is one thing, but keeping track of font-size values for each breakpoint is another — and the above is for paragraphs alone. Throw in h1 to h6s, each with variable font sizes for each breakpoint, and it gets cumbersome, especially when the type doesn’t scale linearly.

If you’ve tried to tackle responsive type, this may look familiar:

p { font-size: 15px; }

@media screen and (min-width: 480px) {
  p { font-size: 16px; }
}
@media screen and (min-width: 640px) {
  p { font-size: 17px; }
}
@media screen and (min-width: 1024px) {
  p { font-size: 19px; }
}

Sass variables are great for making values reusable throughout a project, but managing them for responsive font sizes easily becomes a mess.

$p-font-size-mobile : 15px;
$p-font-size-small  : 16px;
$p-font-size-medium : 17px;
$p-font-size-large  : 19px;

$h1-font-size-mobile: 28px;
$h1-font-size-small : 31px;
$h1-font-size-medium: 33px;
$h1-font-size-large : 36px;

// I think you get the point…

This is where Sass maps1 and loops are powerful: They’ve helped me manage z-index values2, colors3 and, as you’ll see in a moment, font sizes.

Organizing Font Sizes With Sass Maps

Let’s start by creating a Sass map with key-value pairs — breakpoints as keys and font sizes as corresponding values.

$p-font-sizes: (
  null  : 15px,
  480px : 16px,
  640px : 17px,
  1024px: 19px
);

With mobile-first in mind, we see that the key null represents the default font size (not in a media query), and breakpoints are in ascending order.

Next, the mixin, which iterates through a Sass map and generates the appropriate media queries.

@mixin font-size($fs-map) {
  @each $fs-breakpoint, $fs-font-size in $fs-map {
    @if $fs-breakpoint == null {
      font-size: $fs-font-size;
    }
    @else {
      @media screen and (min-width: $fs-breakpoint) {
        font-size: $fs-font-size;
      }
    }
  }
}

Note: It’s worth mentioning that this mixin, along with the ones to follow, feature some basic programming logic. Sass, with the help of SassScript4 (a set of extensions that comes baked in), makes basic programming constructs possible, like if/else statements, each loops and a ton more. I encourage you to take some time to read through the documentation5. Sass’ “power features” will introduce you to a new dimension of things you can do with Sass.

We’ll then use the mixin for paragraphs:

p {
  @include font-size($p-font-sizes);
}

… which results in the following CSS:

p { font-size: 15px; }

@media screen and (min-width: 480px) {
  p { font-size: 16px; }
}
@media screen and (min-width: 640px) {
  p { font-size: 17px; }
}
@media screen and (min-width: 1024px) {
  p { font-size: 19px; }
}

Managing and keeping track of font sizes for elements becomes a whole lot easier! With every new element, create a map and call the mixin in the appropriate selector.

$h1-font-sizes: (
  null  : 28px
  480px : 31px,
  640px : 33px,
  1024px: 36px
);

h1 {
  @include font-size($h1-font-sizes);
}

Keep font sizes consistent for various elements:

p, ul, ol {
  @include font-size($p-font-sizes);
}

Solving Breakpoint Fragmentation

But wait! What if we decide that we want the font size of ps to be 17 pixels and of h1s to be 33 pixels at a breakpoint of 700 pixels, instead of 640 pixels? With the solution above, that would require manually changing every instance of 640px. By trying to solve one problem, we’ve inadvertently created another: breakpoint fragmentation.

If we can manage font sizes in Sass maps, surely we can do the same with breakpoints, right? Exactly!

Let’s create a map for common breakpoints and assign each value an appropriate name. We’ll also change the font-sizes map a bit by using the breakpoint names we assigned in $breakpoints to establish a relationship between the breakpoints and font-sizes maps.

$breakpoints: (
  small : 480px,
  medium: 700px, // Previously 640px
  large : 1024px
);

$p-font-sizes: (
  null  : 15px,
  small : 16px,
  medium: 17px,
  large : 19px
);

$h1-font-sizes: (
  null  : 28px
  small : 31px,
  medium: 33px,
  large : 36px
);

The last step is to tweak the mixin a bit so that when it iterates through the font-sizes map, it’ll use the breakpoint name to get the appropriate value from $breakpoints before generating the media query.

@mixin font-size($fs-map, $fs-breakpoints: $breakpoints) {
  @each $fs-breakpoint, $fs-font-size in $fs-map {
    @if $fs-breakpoint == null {
      font-size: $fs-font-size;
    }
    @else {
      // If $fs-font-size is a key that exists in
      // $fs-breakpoints, use the value
      @if map-has-key($fs-breakpoints, $fs-breakpoint) {
        $fs-breakpoint: map-get($fs-breakpoints, $fs-breakpoint);
      }
      @media screen and (min-width: $fs-breakpoint) {
        font-size: $fs-font-size;
      }
    }
  }
}

Note: The mixin’s default breakpoints map is $breakpoints; if your breakpoints variable’s name is different, be sure to change it in the second argument of line 1.

Voila! Now, what if we want an element to have a font size for a custom breakpoint that doesn’t exist in $breakpoints? In the font-sizes map, simply drop in the breakpoint value instead of a name as the key, and the mixin will do the work for you:

$p-font-sizes: (
  null  : 15px,
  small : 16px,
  medium: 17px,
  900px : 18px,
  large : 19px,
  1440px: 20px,
);

p {
  @include font-size($p-font-sizes);
}

The magic happens in the mixin thanks to Sass’ map-has-key function6. It checks to see whether the key name exists in $breakpoints: If it exists, it’ll use the value of the key; if not, it’ll assume the key is a custom value and use that instead when generating the media query.

p { font-size: 15px; }

@media screen and (min-width: 480px) {
  p { font-size: 16px; }
}
@media screen and (min-width: 700px) {
  p { font-size: 17px; }
}
@media screen and (min-width: 900px) {
  p { font-size: 18px; }
}
@media screen and (min-width: 1024px) {
  p { font-size: 19px; }
}
@media screen and (min-width: 1440px) {
  p { font-size: 20px; }
}

Improving Vertical Rhythm With Line Height

Line height is also an important part of achieving consistent vertical rhythm. So, without going overboard, let’s include line height in the solution.

Extend the font-sizes map by including both font size and line height in a list as the value of the desired key:

$breakpoints: (
  small : 480px,
  medium: 700px,
  large : 1024px
);

$p-font-sizes: (
  null  : (15px, 1.3),
  small : 16px,
  medium: (17px, 1.4),
  900px : 18px,
  large : (19px, 1.45),
  1440px: 20px,
);

Note: Although line-height values can be defined using any valid CSS unit (percentages, pixels, ems, etc.), “unitless” values are recommended7 and preferred8 in order to avoid unexpected results due to inheritance.

We then need to modify the mixin to include line height when generating the CSS.

@mixin font-size($fs-map, $fs-breakpoints: $breakpoints) {
  @each $fs-breakpoint, $fs-font-size in $fs-map {
    @if $fs-breakpoint == null {
      @include make-font-size($fs-font-size);
    }
    @else {
      // If $fs-font-size is a key that exists in
      // $fs-breakpoints, use the value
      @if map-has-key($fs-breakpoints, $fs-breakpoint) {
        $fs-breakpoint: map-get($fs-breakpoints, $fs-breakpoint);
      }
      @media screen and (min-width: $fs-breakpoint) {
        @include make-font-size($fs-font-size);
      }
    }
  }
}

// Utility function for mixin font-size
@mixin make-font-size($fs-font-size) {
  // If $fs-font-size is a list, include
  // both font-size and line-height
  @if type-of($fs-font-size) == "list" {
    font-size: nth($fs-font-size, 1);
    @if (length($fs-font-size) > 1) {
      line-height: nth($fs-font-size, 2);
    }
  }
  @else {
    font-size: $fs-font-size;
  }
}

The mixin checks to see whether the value of the key in the font-sizes map is a list as opposed to a font-size value. If it’s a list, then it gets the correct value from the list by index value, with the help of the nth function9. It assumes that the first value is the font size and the second is the line height. Let’s see it in action:

p {
  @include font-size($p-font-sizes);
}

And here’s the resulting CSS:

p { font-size: 15px; line-height: 1.3; }

@media screen and (min-width: 480px) {
  p { font-size: 16px; }
}
@media screen and (min-width: 700px) {
  p { font-size: 17px; line-height: 1.4; }
}
@media screen and (min-width: 900px) {
  p { font-size: 18px; }
}
@media screen and (min-width: 1024px) {
  p { font-size: 19px; line-height: 1.45; }
}
@media screen and (min-width: 1440px) {
  p { font-size: 20px; }
}

This final solution is easily extensible to accommodate a host of other attributes, such as font weights, margins, etc. The key is to modify the make-font-size utility mixin and use the nth function to get the appropriate value from the list.

Conclusion

There are various ways to approach responsive typography and consistent vertical rhythm, and they are not limited to my suggestion. However, I find that this works for me more times than not.

Using this mixin will likely generate duplicate media queries in your compiled CSS. There’s been a lot of discussion about duplicate media queries versus grouped media queries, using @extend instead of mixins10, and performance and file size; however, tests have concluded that “the difference, while ugly, is minimal at worst, essentially non-existent at best11.”

I also realize that my solution is not robust (it’s not designed to handle media-query ranges, max-width or viewport orientation). Such features can be implemented in the mixin (my personal version also converts pixel values to ems), but for complex media queries, I prefer to write by hand. Don’t forget that you can use the map-get function12 to retrieve values from existing maps.

Alternatives

Viewport units13 (vh, vw, vmin and vmax) can also be used to create responsive typography:


An example of viewport units in action. One viewport unit = 1% of the viewport’s width or height. (For a 1000-pixel-wide viewport, 1vw = 10px; for a 500-pixel-high viewport, 1vh = 5px.)

For example, viewport-width units can be used to build fluid hero text14. However, because the text will be scaled to the width or height of the viewport (as opposed to the size of the content area of the page) and because CSS currently lacks min and max values for the font-size property, viewport units aren’t suitable for body text: No matter what value you choose, body text sized in viewport units will always end up being too large or too small at extreme browser sizes, necessitating intervention by media query.

FitText.js15 does a similar job, with a focus on sizing text so that it always rests on a single line or measure. SVG techniques can also be used to achieve a similar effect.

Finally, Erik van Blokland16 has been working on some very exciting possibilities for responsive typography17, such as letterforms that actually alter with viewport size to preserve space, rather than simply get smaller.

Further Resources

Modular Scale18 is a great tool to achieve responsive typography, and Sara Soueidan has a great article on responsive typography techniques19.

Image source20 of picture on front page.

(ds, ml, al)

Footnotes

  1. 1 https://jonsuh.com/blog/sass-maps/
  2. 2 https://jonsuh.com/blog/organizing-z-index-with-sass/
  3. 3 https://jonsuh.com/blog/sass-maps/#loops-and-maps
  4. 4 http://sass-lang.com/documentation/file.SASS_REFERENCE.html#sassscript
  5. 5 http://sass-lang.com/documentation/file.SASS_REFERENCE.html
  6. 6 http://sass-lang.com/documentation/Sass/Script/Functions.html#map_has_key-instance_method
  7. 7 https://css-tricks.com/almanac/properties/l/line-height/
  8. 8 https://developer.mozilla.org/en-US/docs/Web/CSS/line-height#Prefer_unitless_numbers_for_line-height_values
  9. 9 http://sass-lang.com/documentation/Sass/Script/Functions.html#nth-instance_method
  10. 10 https://tech.bellycard.com/blog/sass-mixins-vs-extends-the-data/
  11. 11 http://sasscast.tumblr.com/post/38673939456/sass-and-media-queries
  12. 12 http://sass-lang.com/documentation/Sass/Script/Functions.html#map_get-instance_method
  13. 13 https://css-tricks.com/viewport-sized-typography/
  14. 14 http://demosthenes.info/blog/739/Creating-Responsive-Hero-Text-With-vw-Units
  15. 15 http://fittextjs.com/
  16. 16 https://twitter.com/letterror
  17. 17 http://letterror.com/dev/mathshapes/page_20_Excellence.html
  18. 18 http://www.modularscale.com/
  19. 19 http://tympanus.net/codrops/2013/11/19/techniques-for-responsive-typography/
  20. 20 http://www.flickr.com/photos/r2i-social-networking/6925301398/sizes/m/in/photostream/

The post Responsive Typography With Sass Maps appeared first on Smashing Magazine.

Blogtrottr

unread,
Jun 27, 2015, 8:17:13 AM6/27/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
WordPress Cherry 3.x. How to generate a sitemap (sitemap.xml)
Jun 26th 2015, 11:31

This tutorial shows how to create a sitemap for your WordPress site.

Joomla 3.x. How to change the mobile menu “Navigate to…” text
Jun 26th 2015, 10:15

This tutorial will show you how to rename mobile menu "Navigate to..." label in Joomla 3.x template.

VirtueMart 3.x. How to disable navigation buttons for the slider
Jun 25th 2015, 05:05

This tutorial is going to show you how to disable navigation buttons for the slider in VirtueMart 3.x.

WordPress. How to set/change placeholder text for contact form fields
Jun 23rd 2015, 11:29

This tutorial will show you how to change placeholder text for contact form fields in Wordpress.

WordPress. How to add an image to widget
Jun 22nd 2015, 07:07

This tutorial will show you how to add an image to widget in WordPress.

Blogtrottr

unread,
Jun 29, 2015, 8:19:40 AM6/29/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Weekly Design News for Web Developers
Jun 29th 2015, 07:08

This is our popular weekly design news post where we share our favorite design related articles, resources and freebies from the past week. If you have spotted or want to share something that you’d like to be listed in the next issue, please feel free to let us know. You can also check out Webdesigner News for more great content from around the web that can be interest to web designers.

Dropbox’s New Android App Invisible Design

Rethink The New York Times

Prototype Sound Pack

Boomstat

Relay – Synced with Slack

Epic Form & Input Field Design Trends

Prott App

Pingendo

Lapa Single Pages Inspirations

Free Flat Icons

Want more? No problem! Keep track of top design news from around the web with Webdesigner News.

The post Weekly Design News for Web Developers appeared first on WebAppers.

Free Download: Solid Glyphs Icons Pack
Jun 29th 2015, 07:03

Squid.ink Solid Icon Pack offers 2000 handcrafted, consistent and pixel-perfect icons ready to use. The icons have been specially built to match the current design trends and to help you expand on your projects. This beautiful icons are perfect to create a unique design experience.

Here you can download 50 of their best icons from Free Solid Icons Pack. It includes PSD files for 32px & 64px Icons, PNG files for 32px & 64px Icons, SVG files for 32px & 64px Icons, AI & EPS vector files.

free-solid-icons-pack

Free Download: http://thesquid.ink/free-solid-icons/

The post Free Download: Solid Glyphs Icons Pack appeared first on WebAppers.

Blogtrottr

unread,
Jun 30, 2015, 8:20:28 AM6/30/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Outline – The Clean Responsive CSS Framework
Jun 30th 2015, 07:24

Outline is a simple CSS starter responsive boilerplate for any new web project, created by Matt Harris. It’s a modular, mobile-first framework which includes todays best practices for responsive design and core components I use on every project. Outline is designed to be a starting point. A solid foundation for your project, leaving the creativity up to you.

outline-framework

Requirements: –
Demo: http://www.outlinecss.co.uk/
License: MIT License

The post Outline – The Clean Responsive CSS Framework appeared first on WebAppers.

The Annual FBI 4th Of July Terror FUD, Cisco Appliances Vulnerable, Private MAC Addys!
Jun 30th 2015, 00:48

Fourth of July terror warning? It’s an annual thing. If you run Cisco Security Appliances, heads up, there’s a vulnerability that could give root user level access, it looks like private MAC addresses are coming, which is GREAT for privacy, and, yes, official fingers are pointing at China for the OPM data theft.

Links:

MAC Address Privacy Success: http://www.theregister.co.uk/2015/06/26/mac_address_privacy_inches_towards_standardisation/

Cisco Security Appliances Vulnerable: https://threatpost.com/default-ssh-key-found-in-many-cisco-security-appliances/113480

China Hacked OPM… So What:

http://www.wsj.com/article_email/SB10007111583511843695404581069863170899504-lMyQjAxMTA1MDIwNjcyMTYxWj
The Annual Fourth Of July Terror Warning: http://www.usatoday.com/story/news/nation/2015/06/27/homeland-security-fbi-warn–possible-july-4-attacks/29389963/

The post The Annual FBI 4th Of July Terror FUD, Cisco Appliances Vulnerable, Private MAC Addys! appeared first on Technolust since 2005.

Blogtrottr

unread,
Jul 1, 2015, 8:18:32 AM7/1/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
ExpandJS – Built with Polymer & Google’s Material Design
Jul 1st 2015, 07:03

ExpandJS is a modular library with 80+ custom elements and 350+ utility functions to kickstart your Web Applications. The elements are built upon Polymer and follow Google’s Material Design guidelines, allowing for beautiful and responsive interfaces. The utility library is an extension of lodash, adding more functions and introducing checks for unexpected arguments. It is released under BSD-3-Clause License.

expand-js

Requirements: javaScript Framework
Demo: http://expandjs.com/
License: BSD License

The post ExpandJS – Built with Polymer & Google’s Material Design appeared first on WebAppers.

How to change the placeholder text color of an input
Jun 25th 2015, 05:19

This tutorial shows how to change the placeholder text color of an input of any form.

WordPress Cherry 3.x. How to change pages pre-loader
Jun 22nd 2015, 05:03

The following tutorial will show you how to edit pages pre-loader in Wordpress.

Blogtrottr

unread,
Jul 3, 2015, 8:20:28 AM7/3/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Spot.IM – Implement Social Capabilities on your Website
Jul 2nd 2015, 14:02

Spot.IM is the creator of the first “everywhere” social network, empowering website owners and publishers to turn their websites into a social network driven by their own content. Spot.IM’s technology enables publishers to take back ownership of the conversation going on around their content, freeing them from having to rely on larger, external social networks to provide the social space for community content engagement.

Typing users and submitted comments are seen in real-time. Hot content and trending conversations are presented in a cross-site Newsfeed. Readers are instantly notified about new comments and hot conversations. Site visitors can talk privately and share common passions and interests.

spot-im

Requirements: –
Demo: https://www.spot.im/
License: License Free

The post Spot.IM – Implement Social Capabilities on your Website appeared first on WebAppers.

Blogtrottr

unread,
Jul 4, 2015, 8:21:51 AM7/4/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Giveaway: Win 5 x Adobe Creative Cloud Free FOR LIFE
Jul 3rd 2015, 13:37

article-small

We are happy to announce another massive giveaway from Inky Deals: Win?5 x Full membership to Adobe Creative Cloud Free FOR LIFE!

5 lucky winners will have access for life to all of Adobe’s popular design tools: Photoshop, Illustrator, InDesign, After Effects, Premier Pro, Flash Pro, Dreamweaver, Fireworks, Flash Builder, Prelude, Story, Media Encoder and tools such as Muse and Edge.

article-big

ONE Step to Win:

To enter the contest submit your email address by using this widget here:


;

Increase your odds with more entries by visiting their website, tweeting about the giveaway and sharing it with your friends.

The Giveaway ends Monday July 27th, so the winners will be chosen through random.org and will be notified via email to the email address they entered the giveaway within five days following the winners selection.

Best of luck!

The post Giveaway: Win 5 x Adobe Creative Cloud Free FOR LIFE appeared first on WebAppers.

WordPress Cherry 3.x. How to change featured images dimensions
Jul 2nd 2015, 06:35

Our Support team is ready to present a new tutorial that shows how to change featured images dimensions in Wordpress templates.

Blogtrottr

unread,
Jul 6, 2015, 8:22:24 AM7/6/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
July Summer Bundle by Thehungryjpeg.com
Jul 6th 2015, 08:09

It’s the summer and you may be working on some new promotions for a business, a special event, or something else. It’s always a good idea to update your look and banners and flyers should be created that are eye catching. There are plenty of ways for you to create appealing artwork and it has just gotten a whole lot easier thanks to The Hungry JPEG. You don’t have to spend all your time online trying to “steal” different graphics that have been created by other businesses. You want a refreshing look.

header3

There’s an amazing July Summer Bundle for you to take advantage of. It’s only $29, which is a considerable discount from the normal retail price of almost $650. This is a 95% savings! With such a great deal, you can create all of the art work you want for the computer as well as for print promotions. It is such a great price that you can make as much as you wish without having to spend a lot of money.

The bundle includes a total of 28 fonts as well as 19 huge graphic packs. All of the products come with a commercial license for you to use, so you don’t have to worry about any kind of copyright infringement. This collection is only good during the month of July, so once it is expired, it’s gone for good.

There are a lot of graphics for you to choose from, as well as fonts. This means you won’t have to use the same boring fonts that you always use. It is a great way to stand out this summer and make sure people are taking note of what you have to offer. Don’t spend the money hiring a graphic designer to do what you can easily do. This Summer Bundle is available for a limited time, so get it while it’s still good!

The-Simple-Guide-July1

The post July Summer Bundle by Thehungryjpeg.com appeared first on WebAppers.

Blogtrottr

unread,
Jul 7, 2015, 8:22:23 AM7/7/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Material Design Lite
Jul 7th 2015, 06:22

Material Design Lite lets you add a Material Design look and feel to your websites. It doesn’t rely on any JavaScript frameworks and aims to optimize for cross-device use, gracefully degrade in older browsers, and offer an experience that is immediately accessible. The MDL components are created with CSS, JavaScript, and HTML. You can use the components to construct web pages and web apps that are attractive, consistent, and functional. Pages developed with MDL will adhere to modern web design principles like browser portability, device independence, and graceful degradation.

The MDL component library includes new versions of common user interface controls such as buttons, check boxes, and text fields, adapted to follow Material Design concepts. Material Design Lite also includes enhanced and specialized features like cards, column layouts, sliders, spinners, tabs, typography, and more. MDL is free to download and use, and may be used with or without any library or development environment (such as Material Design Lite). It is a cross-browser, cross-OS web developer’s toolkit that can be used by anyone who wants to write more productive, portable, and — most importantly — usable web pages.

material-design

Requirements: –
Demo: http://www.getmdl.io/
License: Apache License

The post Material Design Lite appeared first on WebAppers.

Amazon's New Cloud Drive Apps Want Your Photos And Files
Jul 6th 2015, 19:35

Amazon just added Cloud Drive apps for iOS to accompany the Android versions it released at the end of June. Users can now view files and folders from mobile devices, just like they can from the desktop, putting Amazon's service more in line with the likes of Dropbox and Google Drive. 

It's all part of an increasingly frenetic land grab to store consumers' data online—the big names are cutting prices and expanding services to get photos, music, video and more into their respective "clouds" and off people's devices. 

See also: The Cloud Wars Are Great For Consumers But A Headache For Developers

Simple concept, at least in theory. But its execution, and the various ways to carry it out, can be anything but. In Amazon's case, putting out a variety of half-baked apps don't help matters. 

A Tale Of Two Apps

For users, cloud storage options can reduce reliance on local storage space, freeing up the limited amount you can stash on a phone or tablet. They also offer automatic backups, making it much easier to access those files from anywhere, whether smartphone, tablet, desktop or browsers. 

That's how it generally works. In Amazon's case, however, the proposition veers into piecemeal territory. 

The company offers Amazon Photos apps as an uploader and back-up tool for images. If you want to see other files, you now have new mobile apps that let you open and see common file types, view photos and play music and video. They don't offer options of their own for mobile uploading, but even as companion apps, they seem incomplete. The new Cloud Drive apps don't let users edit documents or perform advanced actions, like rename or move. 

See also: How Google Photos (And Its Spooky-Good Features) Stacks Up

In other words, the new entries don't replace the Photos apps; they're intended to work alongside them, forcing people to use two different apps to use its single Cloud Drive service, with rather limited functionality. 

For that privilege, they pay $60 per year for unlimited online storage, though the photos-only option costs quite a bit less, at $12 per annum (or free for Prime members). The latter option includes 5GB of space for videos. 

Developers, on the other hand, may have a better experience with Cloud Drive. Last month, the company launched a Software Development Kit (SDK) for the service, letting third-party app makers use it as a back-end—that is, as a holding tank to store users' files and settings. 

At least they can nix the confusion for their own users, even as Amazon's own foray into consumer cloud storage seems to fragment itself. 

The Competition

Amazon's not alone. Dropbox, Google, Apple and Microsoft all offer a bewildering number of options—with photo backups the typical starting point—though making direct comparisons isn't exactly straightforward. 

Dropbox helped lead the way in terms of seamless syncing between devices and automatic cloud backups, and while its 2 GB free offering is fairly paltry, 1 TB for $9.99 a month is affordable enough for many. It also has a dedicated app for organizing mobile photos in the form of Carousel.

It's also busy pushing out features for business users and signing deals with Microsoft to let users edit documents from right within the Dropbox interface...a lot like Google Drive. 

Google's cloud storage has evolved in the other direction, beginning as an online office suite and later growing to become a bucket for all types of files. That move coincided with Drive's increasing focus on mobile devices as well as inside desktop browsers. 

Google offers a more generous 15 GB of free space (across all of its services), but matches Dropbox in price with 1 TB for $9.99 a month. The recently launched Google Photos offers unlimited storage for pictures and videos, if you don't mind some resizing. Google offers a variety of apps to tie into its online services, but they each have more distinct identities—and features—than Amazon's still not quite-fully-formed consumer cloud. 

For its part, Microsoft has yet another play: Under Satya Nadella, the company has been busy trying to push all of its apps on all of the platforms—OneDrive can now do everything Dropbox and Google Drive can, albeit less smoothly, and Office 365 subscribers get unlimited online storage. 

As for iCloud, the service for iOS and Mac users is typically Apple in the way it lags behind the competition. For one, cross-platform compatibility—or really, lack thereof—holds no joy for people who have any non-Apple devices in the mix.  Given that, iCloud is not really a viable option as an all-in-one cloud storage solution. It's more expensive too. While it offers 5 GB of storage for free, 1 TB will run you $20 per month. 

All of which makes Amazon's new apps both necessary, and yet, rather underwhelming. If it's serious about pulling consumers over from other services, the company needs apps like this. But they need to get a lot better very quickly. 

Lead photo courtesy of Amazon

Media files:
MTMxNDA2MDg4NTk0NTMyOTk1.jpg (image/jpeg)
Google’s Project Jacquard Aims To Make "Activewear" A Reality
Jul 6th 2015, 19:24

Most wearable devices are passive. They read data, then spit it back out at you with a buzz on your wrist, or—if they’re really good—via an app that can actually interpret what that data means. But aside from a few simple controls for music or answering a connected phone, wearables have yet to truly make the leap from absorbing data to providing meaningful ways for users to control the world around them.

That problem is especially pronounced for wearables made of fabric rather than plastic, says Nick Langston, head of the Wearables Lab at TE Connectivity.

“Today, what’s been going on in smart garments is sort of passive from the consumer’s perspective,” says Langston, whose company has partnered with Google on its Project Jacquard smart-textiles initiative, which was first unveiled at I/O in May. “That is, your garments are going to have intelligence that’s going to be reading information about you, whether it’s your motion or your heart rate or your breathing or your temperature, it’s just going to be taking information from you in a passive way, where you don’t really have to engage it.”

Jacquard looks to change that paradigm, however. Langston says Ivan Poupyrev, the project's technical program lead, has a unique vision for how smart textiles can not only catch up to the rest of the wearable world, but possibly even outpace it:

What’s really fascinating about Project Jacquard, where Ivan really has vision, he’s the first guy to attack this and say the clothing itself ought to be an interactive thing. It ought to provide us an opportunity to interact with devices around us. That’s the breakthrough that Project Jacquard is really talking about—now, instead of just passive data collection, your clothing is an opportunity for you to interact with devices. And to a large extent, this approach is just brand new.

How TE Connectivity Fits

According to Langston, Google approached TE in the summer of 2014 to help them “integrate the electronics into the fabric environment.”

“We’re a company that makes connectors,” he says. While he can’t go into too much detail without violating nondisclosure agreements, Langston explains that “what we’ve delivered to Google is a process and tools that make it possible for a normal garment manufacturer to integrate the technology in Jacquard.

“Garment factories are not at all like contract manufacturers,” he continues. “They’re not going to solder anything. They want to use heat presses, they want to use laser cutters, they want to use the traditional tools they have, not soldering irons or clean rooms.”

The challenge for TE, he says, was in reinventing the connector itself.

“One of the biggest barriers to adoption in this space is big clumsy connectors we have to use to get sensing from the garment to the electronics that are going to process this sense data,” says Langston. “Our mission is to figure out, okay, how do we make a thin, flexible, washable, and almost invisible connection point between these two things? For us, as a connector company that likes to try to innovate, that’s such a beautiful problem to have.”

With the help of TE’s new connectors, Jacquard’s smart-textile platform has implications beyond simply having music player controls embedded in a jacket sleeve.

“We’re really trying to solve the problem between going from a hard environment like electronics to a soft environment, and that soft environment here, we’re talking about clothing,” he says. “But it could be your sofa, it could be in your bedding, it could be in your curtains, it could be in your car seats. That hard to soft connection is really one of the fundamental problems that this market presents us with, and it’s an exciting one to try and solve.”

Sewing Up The Market

In addition to TE Connectivity, Google has also partnered with Levi’s for a line of smart-textile empowered products, the specifics of which are still under wraps. Langston couldn’t shed any more light on what kinds of super jeans we might get out of that deal, but it’s entirely possible that Levi’s is merely the first in a slew of new Google-powered pants products.

“I can tell you we talked to almost all of the major apparel brands,” he said.

While it’ll be interesting to see what Google and clothing manufacturers come up with through Jacquard, the real magic might happen when hackers and developers pick up a needle and thread to start figuring out their own smart-textile projects.

The possibilities for makers to take advantage of all Jacquard seems to offer might truly be endless. While making a new device or gadget requires the use of relatively expensive materials and processes, creating a new piece of clothing or a product made of fabric is the kind of thing you can do at home. It may not be long before hackers start to join their grandmothers when they stay home to knit all day.

“What is exciting to think about is what the developer community is going to come up with for this,” says Langston. “When you put it out to the entire community and you crowd-source new uses for this interface, that’s when it gets very exciting.

Project Jacquard images courtesy of Google

Media files:
MTMxMzM3ODA2MTMwNzQ3ODcw.png (image/png)
Peter Thiel’s Advice For Entrepreneurs And Investors In 2 Quotes
Jul 3rd 2015, 19:25

This post first appeared on the Ferenstein Wire, a syndicated news service. Publishing partners may edit posts. For inquiries, please email author and publisher Gregory Ferenstein.

Early Facebook investor and Paypal billionaire Peter Thiel revealed two key pieces of advice he tends to give aspiring entrepreneurs and investors this week at the Atlantic Aspen Ideas Festival. 

They can be distilled into two simple concepts, starting with this tip for investors : Watch out for  buzzwords. 

If there are too many buzzwords in a presentation, that’s always a warning sign … Big data, cloud computing, if you hear those words you need to think fraud and run away as fast as possible.

Thiel told Atlantic Media owner David Bradley that buzzwords are a sign that the company doesn’t have a clear direction, and that it's chasing someone else’s ideas. A good business idea should be able to stand on its own without trendy buzzwords. 

Addressing aspiring entrepreneurs, he advised them to focus on what matters—how to serve their users, not just their own egos. 

I’m nervous about people who say they want to be an entrepreneur. That’s like saying I want to be rich or I want to be famous. You don’t want to be starting a business for the sake of it, but because there is a problem that cannot be solved in existing structures.

It may be tempting to launch a company just to brag about being a rich, successful businessman. Ironically, though, that may be a recipe for failure. Instead, solve a problem and let the operational aspects of the business follow. 

Readers can watch the full talk below: (starts @ 2:27:00). 

For more stories, subscribe to the Ferenstein Wire newsletter here.

Photo courtesy of Aspen Institute

Media files:
MTMxMzM2NDI4Nzg4Mzk0NjI3.jpg (image/jpeg)
Rust Never Sleeps: How Mozilla Could Become Cool Again
Jul 2nd 2015, 19:04

Mozilla has seen better days. 

Once it offered a serious competitive threat to Microsoft's Internet Explorer. Today, Mozilla's Firefox squeaks into third place with just 12% market share of desktop browsers, according to NetMarketShare, and is worse than a rounding error among mobile browsers. Other projects, like Mozilla Thunderbird, are even less relevant. 

See also: What Mozilla's WebAssembly Means: More Powerful Web Apps

Which is why the group's Rust programming language is so surprising—and potentially industry changing. Hatched by Mozilla employee Graydon Hoare back in 2009, Rust was built from the ground up using "elements from modern programming language design." Think of it as a fusion of a high-level language's flexibility and a low level's firm control. 

Essentially, Mozilla offers a tool that boosts performance and allows developers to create everything from operating systems to databases, all while avoiding the backward compatibility challenges that saddle other languages. In short, Rust has the potential to completely up-end the industry, and make Mozilla more relevant than ever.

Rust Never Sleeps

Mozilla may have lost its way, but it has been doing its best recently to claw its way back to relevancy. Projects like Electrolysis could give Firefox some multiprocess powers, while its new WebAssembly standard (to supercharge the Web) and WebVR virtual-reality streaming offer intriguing new possibilities to support emerging technologies. 

But if you look past those glossy initiatives, you might see that with Rust, Mozilla already has one fundamental way to potentially resurrect itself. And it has had the tool in its back pocket for years. 

See also: Firefox Kicks Google To The Curb To Make Room For Yahoo

Rust started as Hoare's side project six years ago, but it didn't get officially blessed as a Mozilla project until 2010. Despite the organization's affiliation, it considers Rust a community affair, with many committers coming in from the outside. 

Here's how Mozilla describes Rust:

Rust is a new programming language which focuses on performance, parallelization, and memory safety. By building a language from scratch and incorporating elements from modern programming language design, the creators of Rust avoid a lot of “baggage” (backward-compatibility requirements) that traditional languages have to deal with. Instead, Rust is able to fuse the expressive syntax and flexibility of high-level languages with the unprecedented control and performance of a low-level language.

It's that last sentence that's so beguiling about Rust. It enables developers to write kernels, operating systems, browsers, databases, and more, things that you simply can't realistically write in a higher-level language like Google's Go

Christof Burgdorf concurs:

On one hand Rust is a very modern language. It has generics, traits, it is expression orientated, has pattern matching, closures and a lot of other exciting features. 

On the other hand it is very low level, too. It doesn’t use garbage collection by default. It just defines a couple of new rules that the compiler enforces on you *at compile time* which eliminates the need for a garbage collection.... 

Even more exciting for Burgdorf is that Rust offers deep control over things like memory allocation. "[Rust] also lets you take deep control about heap vs stack allocations that for instance wouldn’t be possible in Go because Go’s compiler uses escape analysis to figure out if something should go on the heap," he writes. 

Although new programming languages seem to roll out at an ever-increasing rate, Rust may stand out for one simple reason: It allows for low-level language control and performance, without forcing developers to become hardcore low-level programming gurus. 

New languages have an advantage whenever they can make developers' jobs easier, but boosting their control while doing so makes it even more appealing. 

Rust In Peace

Redmonk's Stephen O'Grady points to "anecdotal evidence [that] has been accumulating for some time that the language is piquing the interest of developers from a variety of spaces." 

Those spaces could span works both new and old. As developer Jeff Waugh told me, "I reckon we'll see lots of new things, both totally new projects and modules for existing projects, embracing Rust." 

See also: Mozilla's Firefox Browser For Developers Has Arrived

While we may see operating systems, databases, and other projects built from the ground-up using Rust, part of its power is in extending existing projects. Mozilla's Servo browser engine is a good example. 

"Servo's interesting because the hard/new bits are in Rust, built on lots of existing stuff," said Waugh. "Rust...does all the parallel layout stuff and glue. It still uses *Monkey for JavaScript, libpng for PNG loading, etc." 

So some of the Servo code is Rust. Much isn't. But the ability to improve Servo (or most any project) over time by building in Rust modules is powerful. This may be particularly true for C-based programs, writes Australian author and programmer Dave Cheney: "Rust code is expected to be embedded in other large programs which follow the C calling convention." 

Is The Future Rust?

When it comes to Rust, there's still one nagging question: If it's so great, why isn't everyone using it? 

Right now, it's still (very) hard to find a job that requires Rust, as Hacker News' hiring trends suggest. Even general interest among programmers remains low, according to Google search data

But let's not confuse current momentum for long-term industry impact. For instance, it would be easy to look at Go's popularity against Rust, and conclude that Go wins and Rust loses. 

That's a false comparison, however, as Cheney explains: "Rust competes for mindshare with C++ and D for programmers who are prepared to accept more complex syntax and semantics (and presumably higher readability costs) in return for the maximum possible performance." Meanwhile, he adds, "Go competes for mindshare in the post 2006 Internet 2.0 generation of companies who have outgrown languages like Ruby, Python, and Node.js (v8) and have lost patience with the high deployment costs of JVM based languages." These are very different use cases, and very different audiences. 

I expect Go to continue to grow, but I suspect Rust could have a deep and abiding impact on our industry's most important programs. 

As Peter Bright declares, "Rust is an attempt to offer the performance and control of a language like C or C++, while making it much harder to write the kind of security-compromising bugs that are abundant in those languages."

By offering a huge example of Rust in action (Servo/Firefox), Mozilla can help to showcase Rust's power for C developers (and others) longing for something better. It can also restore itself as a central force in modern application development. 

Lede image courtesy of Shutterstock

Media files:
MTMxMzEwNzQ4MTA1MjQwNTQ2.jpg (image/jpeg)
Meritocracy, My Back End
Jul 2nd 2015, 18:00

Tom Hogan is the cofounder of Crowded Ocean, a marketing agency for startups.

Back in the early '90s, I worked at Oracle as the company’s first creative director. These were heady days, with the first Friday of every month celebrated by a catered lunch in the courtyard, often with entertainment. 

On one of those Fridays I stopped on my way to my weekly advertising meeting with Larry Ellison to listen to an eight-person reggae band. 

I found myself standing next to the head of human resources, and I asked him, “Does it bother you at all that there are more blacks in that band than there are in our entire company?”

He smiled benignly and said, “Not true. We’ve got over a hundred blacks in the company.” 

When I raised an eyebrow, his smile broadened. 

“We count our Indians as blacks," he said, holding my gaze. “I’m not kidding." (An Oracle spokesperson declined to comment on the exchange, but that's how I remembered it.)

Gender Awakening

I thought of that episode during the recent Ellen Pao case, where a partner at Kleiner Perkins, the venture-capital firm, alleged discrimination and retaliation based on her gender. 

I realized, with both surprise and chagrin, that I’m an oddity in Silicon Valley: I’ve been surrounded by strong women all my life—at home and professionally—and just assume that gender equality is not only obvious in its necessity, it’s inevitable. Especially in a new industry such as high tech.

Crowded Ocean is a two-person marketing consultancy. My partner, Carol Broadbent, is one of those strong women I referred to above. Together, we’ve launched over 35 technology startups, and worked with another dozen companies. Our source of business is the dozen or so venture-capital firms that we’ve worked with over the years. So we’re pretty versed in how the Valley works.

And here’s the sad truth: Silicon Valley (shorthand for the high-tech industry in general) is sexist to the core. Not misogynistic and not actively hostile, but sexist nonetheless. And it’s in no hurry to change.

The Math Does Not Compute

Just do the math. Only 6% of all VCs are women—a number that has gone down in the past few years. Walk through most VC firms these days and the only women you’ll see are receptionists and assistants. And that includes the people waiting in the lobby to pitch their all-male audiences.

Or take the 35 startups we’ve worked with. Twenty-seven of those companies had no women on their executive team at all; only two had women founders. It became a ritual for Carol and me, as we took our clients from founding to launch, to see how long it took them to hire their first woman. 

The record was a software security company that made it to 29 employees before hiring its first woman—a tech writer. And when they did, they converted one of the men's rooms into a women’s room, complete with a urinal.

Yet virtually every CEO or high-tech executive will assure you that Silicon Valley is a meritocracy. And virtually every one of them could pass a lie detector test to that effect. So why the huge discrepancy in numbers? And why are tech CEOs either that clueless or in such denial? 

The Discrimination Game

A parallel can be found in an odd place: the National Football League. Despite the vast majority of NFL players being black, it wasn’t until 1989 that the first black head coach was hired. Were the NFL owners racist? 

Not really—they were just socially limited. The only blacks they came into contact with were in their locker room or in service positions in their stadiums. None of these people were their equals or someone they could relate to. So they defaulted to hiring what they knew best: other white men.

The discrepancy became so embarrassing that in 2003 the NFL adopted the Rooney Rule, which required teams to interview at least two black candidates any time a head coach opening came up. Whether a result of the Rooney Rule or just common sense catching up to the owners, 15% of today’s NFL coaches are black.

It’s the same problem in Silicon Valley: Founders hire those they’re most comfortable with. Remember, the majority of today’s founders are still nerds at heart—and nerds have a long and rich history of being uncomfortable around girls.

Another sporting parallel: Once Jackie Robinson broke the baseball color barrier in 1947, you’d think that the rest of the teams, seeking a competitive advantage, would have populated their ranks with this long untapped source of talent. But most teams followed gingerly at best, adding a black player here or there, with Boston not integrating its team until 1959.

In subsequent years, it was common practice that the only blacks on the team were stars—there were no black utility players, no black benchwarmers. If you were black, you were either exceptional or not on the team. (Fact: Last year’s world champs, the San Francisco Giants, didn’t have a single black player on their team.)

It’s the same in high tech. The few women in positions of power aren’t ordinary: They’re exceptional. The same goes for developers: Female coders are the equivalent of Willie Mays or Hank Aaron. Because all things being equal, founders will go with what they’re comfortable with: other men. They may be Chinese, they may be Indian, but they’ll be male.

Does Silicon Valley needs its own Rooney Rule? Good luck with that. Techies are among the most libertarian groups in the world. Whatever their party affiliation, they’re all unified by their hatred of government intervention.

But they do listen to their own. And that’s where to start. I’ll conclude with one last sports analogy. Last year, the Ray Rice episode—where he was caught on video knocking his fiancée out—forced the NFL to face up to its history of domestic violence. It responded with a series of penalties (again, good luck with that in Silicon Valley) and with a public-service campaign in which players, celebrities, and ordinary folks quietly but forcibly denounced any form of domestic violence—fists or words—as unacceptable.

Perhaps the same kind of campaign is needed in high tech. Recently Salesforce, one of the most enlightened companies in Silicon Valley, announced its intention to study and eradicate the gender pay gap. My first reaction was surprise that the gap existed in high tech: I thought, as a new industry, we were beyond that. 

My second reaction was that hopefully, when Marc Benioff is done solving the gender pay gap, he can lead a new campaign. Why stop with pay? Silicon Valley should stop tolerating any kind of gender gap, period.

Media files:
MTIyMzAxNjk5ODY3MDQ1MTQ1.jpg (image/jpeg)
How Jaunt's New Neo Camera Gives VR Filmmaking A Boost
Jul 1st 2015, 22:21

At the vanguard of the coming virtual reality revolution, we know that movies won't be far behind games. But movie makers need tools. To help the cause, Jaunt just unveiled one of the most powerful yet: The Neo VR camera, built from the ground up as a bespoke 360-degree camera. 

Neo can't be bought, though—only rented. But that may be just fine. Capturing immersive video can be a very expensive proposition. And it's harder than it looks—recording times from the multiple camera units must be precisely in sync, and that's before you get to the problem of stitching all these different perspectives into one cohesive whole that can be viewed inside a virtual reality headset. 

See also: The Brave New World Of Virtual-Reality Filmmaking

If the emerging VR industry hopes to extend its reach beyond gaming—and it does—then making sure creative types can wrap their heads (and hands) around virtual-reality filmmaking will be crucial.  

Jaunt has some expertise in this area. The Neo is actually the company's fifth iteration of its flagship VR camera. But it may be just the beginning of an oncoming wave of VR-specific tools rushing in to equip virtual reality movie makers. 

Filmmakers, Immerse Yourselves In This

This year alone, Samsung, Google, HTC and Oculus have all attempted to spur the creation of immersive videos in various ways. Meanwhile, groups like Google's YouTube division and the non-profit Mozilla organization want to make sure those works reach as many eyeballs as possible. 

The advanced amateur (or "prosumer") enthusiast has a way in with Google's new open-source VR platform, Jump, and its huddle of GoPros. Now professional filmmakers have a fancy new option with Jaunt's latest. 

Neo is the company's first camera product built from scratch with custom-made parts, rather than off-the-shelf components, and by next year, Jaunt promises about 100 units will be available for rent. 

Like Google's Jump array, Neo packs in several high-resolution cameras to capture multiple perspectives from one physical point (which makes for the viewer's point of view in a VR setting). But the unit is studded with sensors from top to bottom, allowing for a full 360-degree viewing experience. The end result: Viewers can peer in any direction—not just from side to side or around back, but also up and down—with professional quality. 

The device, compatible with industry-standard software from the likes of Avid and Adobe, also features custom optics specifically designed to appeal to high-end filmmakers. These include 3D light-field capture, large format sensors with superior low-light performance and high dynamic range (HDR) imaging capabilities. 

That low-light performance is crucial: As far as VR is concerned, filming an indoor scene with a lighting rig can pose real complications on a shoot. Traditional production crews only need to worry about a standard camera's limited front range. But where exactly do you put the lights in a 360-degree, immersive scene, so it won't show up in the shot?   

Content Meets Consumers

When it comes to capture tools built specifically with VR in mind, Jaunt may have a headstart, but it's not entirely alone. Others—like Samsung's Project Beyond—have started focusing on this area as well. 

But the equipment is only part of the equation. Creativity is the other. To inspire people and show storytellers what can be done with VR, Samsung produced its own VR video and signed professional filmmakers and showrunners to create works for Gear VR users. Likewise, Jaunt has been busy making content too, ready to be downloaded and viewed on Google Cardboard or the Oculus Rift. 

See also: Samsung Is Getting Serious About Producing Its Own Virtual-Reality Videos

More videos are slowly, but surely appearing, as portals like Littlstar and YouTube #360Video suggest. Jaunt's Neo and other initiatives clearly want to speed things along, so it's giving filmmakers what they need—from tools to inspiration to online venues that can show off their work. 

Only when both the hardware and content snap into place will consumers start arriving in serious numbers. In the meantime, look for tech companies to continue making technical advancements and courting VR video creators in equal measure. They want and need those eyes fixed on the right direction: telling compelling and immersive visual stories that draw in audiences—and help launch a budding industry. 

Images courtesy of Jaunt

Media files:
MTMxMjkwNDU4MTQyODQxMzEw.jpg (image/jpeg)
A Silicon Valley Startup Explains Why It's Ditching Freelancers
Jul 1st 2015, 17:44

This post first appeared on the Ferenstein Wire, a syndicated news service. Publishing partners may edit posts. For inquiries, please email author and publisher Gregory Ferenstein.

As Uber and other Silicon Valley startups come under legal pressure for employing an army of full-time freelancers, a well-funded new startup has decided to completely switch its workforce to staff employees with full benefits.

Shyp, a San Francisco-based startup that recently raised $50 million, is an on-demand shipping company that allows users to call a courier to pick up and drop off packages for a low price each trip—usually $5.

“We surveyed our couriers before making this move and the vast majority of them wanted this,” Shyp spokesman Johnny Brackett tells The Ferenstein Wire. 

Shyp and other on-demand companies refer to these employees as "W-2" workers, after the tax form regular employees receive, as opposed to "1099" contractors, who see earnings reported on a different tax form.

“Newly classified W-2 couriers will now get workers’ compensation, and we will pay for their vehicle expenses, in addition to their unemployment, Social Security, and Medicare taxes, just like we do for our satellite drivers and warehouse employees,” explained Shyp CEO Kevin Gibbon in a blog post.

A Legal Gray Area

Like Uber, Lyft, TaskRabbit, and other on-demand startups, Shyp was relying on a legal gray area to employ couriers as 1099 workers to quickly grow their ranks for little cost. 1099 workers don’t get employee benefits, even though they may work full-time hours (or more).

Recently, a California court ruled that Uber would have to pay benefits to one of its drivers, a precedent that could ripple throughout the entire nascent on-demand industry.

Shyp maintains that its decision has little to do with the recent controversy. 

“It enables us to provide the training that we feel is essential to improve our user experience," says Brackett. "Long term, this will positively effect our bottom line and our investors are very much on board."

Couriers are in direct, daily contact with Shyp's customers, so putting more resources toward training and company loyalty may ultimately pay off in better service.

One of the main benefits of the freelance workforce is it allows a lot of employee flexibility and also allows the company to hire more workers. Many Lyft and Uber drivers are part-time workers, who quickly sign up to earn much-needed extra cash. What freelancers sacrifice in benefits, they potentially make up for in flexibility and greater total employment.

Will moving to a W-2 workforce limit how many employees Shyp can hire?

Shyp's Brackett says no: “It doesn’t limit the amount we can hire and it will of course increase retention as they will now be offered benefits."

Shyp’s experiment could prove that the full-time freelancers that Uber and other companies rely on may just be an inefficient, short-term strategy, considering high turnover and mediocre or nonexistent training. Should it prove profitable, competitive pressures, not regulation, may put an end to the fashion for 1099 workers.

For more stories, subscribe to the Ferenstein Wire newsletter here.

Photo courtesy of Shyp

Media files:
MTMxMjg4MDg5NzM2ODM1MDQy.jpg (image/jpeg)
How To Kill The Password: Don't Ask For One
Jul 1st 2015, 13:00

Streamlined blogging platform Medium rolled out a new login process Monday that throws the trusty old password out the window. Instead, you simply enter an email address or phone number, and a temporary login link lands in your inbox or phone—just like password reset or account verification links used by sites when you first sign up. 

"Passwords are neither secure nor simple," writes Medium's Jamie Talbot, summing up a sentiment that has been picking up steam lately. "They're hard to remember or easy to guess, everyone reuses them (even though they know they shouldn't), and they’re a pain to type on mobile. They don't even keep you that safe." 

See also: How Emojis Could Leap From Messages To Logins

For being gatekeepers (or bouncers) for our online accounts, they're inordinately vulnerable. They can be "brute-forced" through trial and error, teased out of you with a cleverly worded email or IM message, applied to access numerous accounts—thanks to our insistence on using the sames ones over and over—and easily leaked out onto the Web. Put another way, they don't really do a good job of proving that you are who you say you are, and keeping everyone else out. 

That's precisely why companies are hot to ditch passwords and find another way to protect our online accounts—like temporary, auto-generated links or tokens.  

The Trouble With Passwords

Password safeguards essentially work the same way: If someone gets access to that alphanumeric word or code, your account is theirs until you notice and swap it out. But that delay can be costly (in more ways than one). 

Preventing that nightmare scenario has become a core business for companies like Dashlane, 1Password and LastPass, which manage and hide the bevy of logins in a user's life behind one secure master password. But these businesses may have to brace themselves, as auto-generated tokens and hyperlinks aim to nix their bread and butter. 

Unlike passwords, those temporary links or codes don't work in perpetuity. They slam the door closed on access after a single use, a set period of time, or often both. And apps and services send them directly to the most convenient receptacles available to you—your email inbox or smartphone. 

This approach may seem old-fashioned, particularly when contrasted with newfangled login protocols like face detection, voice authentication and other biometric security, or even creative variations, like emoji passwords

What the messaging process has going for it, though, is that it's cheap and easy to implement. And since brute-forcing a token or URL string would be impractical, if not nearly impossible, the system would remove some important points of potential vulnerability. 

At least some, anyway.  

A Token Effort

The new Medium login screen.

Medium isn't alone in adopting this rather old-school, simple security alternative. Passwordless, for example, is middleware for Express and Node.js that uses a similar token-based system: Instead of entering some sort of "open sesame," the keys to your account land in a (supposedly) secure email address or mobile number. 

"The classic [username and password] mechanism has by default at least two attack vectors: the login page and the password recovery page." writes the Passwordless team. "Especially the latter is often implemented hurriedly and hence [is] inherently more risky." 

So nixing the password could actually reduce, rather than increase, risk. In other words, if you don't have a password, no one can guess it or steal it. Your only vulnerability then is your email. 

As the infamous Sony hack—which spilled a mother lode of embarrassing celebrity emails onto the Internet—taught us last year, the relative integrity of those accounts have their own security issues. The temp token approach might amplify them, given that anyone with access to your inbox could theoretically breach your Medium account too. 

See also: "Stop Sharing Our Humiliating Emails!" Sony Lawyer Demands

In practice, however, Medium's system and others like may not actually pose any greater threats. Temp tokens or links expire quickly, and the process itself mimics existing password reset links that Medium and many other services already email or text regularly. 

Not that the new password-free systems are hackproof—there's no such thing—but taking everything into account, they could be a step forward from the username-and-password combination we've relied on for so long. At minimum, they appear to be an easy, cost-effective way to remove at least some of the potential vulnerabilities. 

When Will We Lap The Old Login? 

Of course, password managers are quick to defend the old password system and their efforts at dealing with it. 

LastPass representatives were keen to point out to ReadWrite the reduced friction, faster response time and extra privacy you get from its service. (Gmail, for instance, can't see which services you're using or send your login emails to spam.) 

Ultimately, password wranglers may be but a band-aid for the flawed approach to authentication we're still stuck with (for now). Eventually, biometric and even behavioral solutions will become more commonplace, and fingerprint or iris scanners—which have already infiltrated some mobile devices—will land on every phone and computer keyboard. 

In the meantime, we're going to need other ways to defend ourselves and our data—perhaps including password-less alternatives like Medium's. Only when better options become available on a wider scale, can we leave the old ways of logging in behind for good. 

Images courtesy of Nikcname and Medium

Media files:
MTI5MDQyNTQwMTc0MjU2Nzcx.jpg (image/jpeg)
Airbnb Is Helping Make Android Apps More Like The Web
Jun 30th 2015, 17:55

The ranks of app makers offering deep-linking tools have been joined by an unlikely contender: Airbnb.

Deep linking, a technique for launching directly into a specific function or piece of content, has been an area where mobile apps have lagged behind the Web. Everyone from Apple and Google to startups like Bitly, Button, and URX have been trying to solve the problem.

And now Airbnb's in the deep-links game, too. On Tuesday, engineers at the lodging marketplace introduced DeepLinkDispatch, a library that makes linking to specific parts of an Android app easier. 

While Android has long had a feature called Intents which allows one app to link to another, Airbnb wasn't satisfied with it.

"Deep linking is becoming a bigger feature in the mobile ecosystem," Airbnb engineer Christian Deonier said. "The out-of-the-box solution for Android is a little clunky. This is more elegant and more streamlined." 

Specifically, DeepLinkDispatch allows app makers to better understand how deep links are being used and when they fail.

Deep Interest In Deep Links 

As more people rely on their phones than desktops, direct linking in mobile apps has become an area of intense interest, and the attention has spawned startups like Button to cater to the demand. 

Deep linking sounds more mysterious and technical than it actually is. A "deep link" sends users to a specific part of a website or app, instead of a generic homepage or starter window. (The "deep" part of the term refers to where the destination is located within, say, a website's hierarchical structure of pages or within a page itself.) 

In a mobile context, the link sends users to a specific section within an app—which can be tricky, since apps generally do not have standard Web addresses or structures. 

See Also: How Deep Linking Can Change The Way We Search On Mobile

Hence DeepLinkDispatch.  The engineers on Airbnb's Android team say they have been working on creating a tool for cleaner deep linking for about a month, with this as the end result. 

Simply put, DeepLinkDispatch lets developers handle complex deep links within Android applications without having to write additional code. Developers merely annotate the deep link as they wish, and from there the tool does the routing and parsing on its own. 

It will also ping the application about successful and unsuccessful deep links, which provides developers with helpful data. 

By making its new Android deep linking tool open source, Airbnb continues its recent string of open source projects, most of which have originated from the company's effort to clean up its own code.

In addition to showing off its technical prowess, Airbnb may benefit indirectly by encouraging development of apps which link directly to its hosts' listings, or by creating services within apps that link to other apps. Imagine, for example, a function which lets hosts prearrange a pickup by a ride-hailing service like Lyft when a guest arrives at an airport.

The fact that Airbnb, Facebook, and others are releasing deep-linking tools as open source is a challenge for companies like Button and Bitly, which are looking to turn deep links into a business. But one way or another, mobile-app developers are the ones who benefit.

Lead image by Joe deSousa

Media files:
MTMxMjQ4MTEyNzE4MTA0NTg2.jpg (image/jpeg)
Cisco Wants To Buy OpenDNS Because The Intranet Is Dead
Jun 30th 2015, 17:16

When I dropped in last month on David Ulevitch, the CEO of OpenDNS, he was cheerily bounding around the rapidly expanding home base of his Internet security empire in San Francisco's SoMa district. He'd taken over the other side of the building where OpenDNS is headquartered.

Now Cisco, an investor in OpenDNS since last year, is acquiring the fast-growing company for $635 million in cash and stock. The reasons are simple and obvious to anyone who's been paying attention to the Internet lately: Networks are porous. Firewalls are irrelevant. Work happens everywhere. And new devices are getting added to the network all the time. 

See also: Box Matches Dropbox With New Security Partnerships

Ulevitch has been beating this drum for a while—in fact, he quietly taunted Cisco three years ago, before that company literally bought into his vision. What's different is that the world is waking up to the reality that the old ways of securing Internet-connected computing devices are broken. 

Routing Past Danger

Consider the Sony hack, recently chronicled by Peter Elkind of Fortune: Traditional network security measures meant nothing when system administrators' accounts were compromised and employees stashed Twitter passwords in spreadsheets.

OpenDNS offers security services through a basic layer of the Internet, the domain-name service, or DNS. DNS servers translate the location of machines on the Internet, rendered as strings of numbers known as IP addresses, into the domain names that we're familiar with (like readwrite.com). 

It sounds like a simple function, but because it's a crucial part of every interaction between machines on the Internet, there's a wide range of security OpenDNS can offer based on examining, blocking, or rerouting these requests.

Crucially, this doesn't require the installation of special hardware or software. You just route your DNS requests through OpenDNS's servers rather than—as is typical—your Internet service provider's machines.

This has put OpenDNS in a position where it can deal with entirely new kinds of attacks. 

Behavior Matters

When the Syrian Electronic Army allegedly hijacked the DNS records of the New York Times, OpenDNS ignored the bogus directions and sent people to the New York Times website. That's not the kind of threat you can handle with a firewall. 

See also: How To Avoid Getting Your DNS Hacked Like The New York Times

Google (which offers a competing DNS service) is embracing a model where it no longer has an intranet—a privileged network only accessible "inside" the company. Because, if you think about it, how do you define "inside" anymore?

Add to that a host of new devices with new interfaces. Can you imagine logging onto a VPN with an Apple Watch? It's not going to happen—at least not in anything like the tedious way you do it on a laptop. Rather than relying solely on stealable usernames and passwords, the network will watch our behavior. That kind of predictive security is something OpenDNS is expert at.

A company today is a group of people using devices to log into services so they can access and generate data. That's it. That's all that matters. Protect those, and you're secure. Don't protect those, and, well, you're Sony.

If there's any wistfulness here, it's that OpenDNS didn't keep forging an independent path. Ulevitch, in a blog post, said that the company was growing quickly—it now has 300 employees—and had added 2,000 paying customers so far this year. Cisco's salesforce and global reach will surely help OpenDNS knock on more doors. But the real test of this deal will come in a few years, when we'll see if Cisco has taken OpenDNS's model of cloud-based security and applied it across its business.

Photo by Scott Beale/Laughing Squid

Media files:
MTMxMjY0MDYzMTUyODg3MDU4.jpg (image/jpeg)
Supreme Court Refuses To Decide If APIs Are Copyrightable
Jun 29th 2015, 20:58

The U.S. Supreme Court has denied an appeal from Google in its ongoing legal battle with Oracle over software copyright. The move means that the search giant, which argues that its reliance on Oracle's software development tools falls under fair use, must go back and try to sway the lower courts. 

The outcome of this 5-year-old tussle may have enormous repercussions across the tech industry. Oracle sees itself as a champion of sorts, fighting to protect intellectual property rights. Google, on the other hand, believes it is defending innovation. If the courts rule that application programming interfaces (APIs) are subject to copyright, the decision could severely restrict the ability of coders to build on or modify the work of others. 

See also: Chilling Effect: Oracle Wins Appeal to Copyright APIs

That's no small matter. Advances in software often come from app makers adapting or furthering someone else's code to solve problems or create something new. Whatever final rulings come from this case could shape the very nature of all future software development—and apparently, the Supreme Court wants nothing to do with making this decision. 

With so much hanging in the balance, let's take a look at how we got here. 

Is It Taking Cues Or Stealing?

The court case tells a similar story to others found in everything from music to novels: Everyone can agree that there's a fine line between being inspired by something and ripping it off. But the opinions vary on where it should lie. 

In the feud between Oracle and Google, which dates back to August 2010, that line is drawn by Google's usage of Oracle's Java APIs as the foundation of Android. (See our API explainer.) Software makers use APIs to hook into applications and platforms, either to tie existing products or services to them or, as in this case, to build their own works on top of them. 

See also: What APIs Are And Why They're Important

The primary conflict: While Google created its own modified version of Java for its mobile operating system, the company left several of its conventions and code structures in place to help developers build for the platform. Oracle thinks that's unfair. 

In 2012, Judge William Alsup of the Northern District of California ruled that APIs could not be subject to copyright. That decision was later overturned by the U.S. Court of Appeals in May 2014, in a ruling deemed "disastrous" by the Electronic Frontier Foundation. Google has the opportunity to present a fair-use defense—but now, that argument will head to the lower courts instead of the Supreme Court. 

Protecting Innovation

The Journal quoted Oracle General Counsel Dorian Daley as saying that the high court's move “is a win for innovation and for the technology industry that relies on copyright protection to fuel innovation.”

Both sides believe they're fighting to foster software innovation, whether that's by protecting the work done by developers (Oracle) or allowing other developers the freedom to reuse the same basic frameworks (Google). 

In 2012, Google said it believes that "open and interoperable computer languages form an essential basis for software development" and now it's going to have to argue that case all over again. 

If the tech giant loses, its Android platform—which powers everything from phones and tablets to televisions, connected car technologies and smartwatches—could suddenly become prohibitively expensive for developers and partners to adopt. That may prompt the company to switch to one of its own homegrown languages (such as Go or Dart) to avoid that scenario. 

It's hard to see how that could be a win for developers, and Oracle more or less stands alone in believing that this is a productive path for the software industry. Winning a $1 billion suit, however, would be rather productive for the company itself. 

Image courtesy of Wikimedia Commons

Media files:
MTMxMjQyNjIyOTQ0NTUzNjAz.jpg (image/jpeg)
Is Embracing Total Transparency Really A Good Idea?
Jun 29th 2015, 19:44

Guest author Scott Gerber is the founder of the Young Entrepreneur Council.

There's a lot of debate around whether or not businesses should be completely transparent about salaries, revenue and other traditionally confidential information. Companies like Buffer bare all, while other startups look for a middle ground.

There are pros and cons to each side. We polled a group of founders from YEC to see what they're thoughts were about whether total transparency is a good decision, or one that would ultimately hurt the business. Their best answers are below.

1. Pro: It Encourages Accountability and Ownership

If you expect people to act like owners of the business, you need to give them information about how the business is doing, whether good or bad. It's very difficult for people to feel a sense of ownership if they are siloed and kept in the dark about the fundamental operating metrics of the business, it's revenue and it's growth. By sharing those numbers—and treating people like adults who can maintain confidentiality—you will imbue a sense of ownership. Your team will get excited when they can see the impact of their day-to-day work and progress printed in black and white on your income statement. Matt Mickiewicz, Hired

2. Con: Information Without Context Upsets Staff

In general, I try to keep a majority of our financial information under lock and key. It's important to remember that your staff are not business owners, and aren't going to view financial figures in the same light that you do. They don't understand the bigger picture about expenses, salaries, why a client pays a certain amount, etc. Therefore, they don't need to be privy to the information because it usually just makes them analyze and worry about things that are already under control. If they needed to view these types of financial figures, they would already be a business owner and not working for my company. Cassie Petrey, Crowd Surf

3. Pro: It Filters Out Ill-Fitting Employees

Working for a startup means that the environment will be a little unorthodox. Some might find the environment a little too transparent. While this might seem like a downside, if they want to stay and challenge the status quo (and their salary), they know exactly what to do. Transparency will increase competition. It's not up to you to stop your employees from competing with one another, but it's your responsibility to make sure that no matter the outcome they feel motivated to work and try again. As an employer, you should reward improvement, and reward excellence—this is the perfect way to balance the pendulum. Cody McLain, SupportNinja

4. Con: Salary Transparency Can Breed Resentment

It's great to keep customers, investors, and employees up to date about how much revenue your company is making and where the cash flow goes. However, sharing salary information is going too far. Not all disciplines are created equal, and competitive pay rates will vary across different departments. Salary transparency doesn't encourage innovation or teamwork—it encourages resentment and competition. If you make it clear what kind of work output is productive and valuable, new employees will naturally work harder to be recognized and receive raises. The only difference is that if you keep salary information private, they'll also work with their teammates, instead of against them. Jared Brown, Hubstaff

5. Pro: Salary Transparency Favors Gender Equality

More people in tech are realizing that women in the sector are historically at a disadvantage in salary negotiations—often being unfairly discriminated against. However, if a tech startup makes all the employee salaries known, and it's clear that both men and women of the same rank, expertise, and education are being paid equally, both employees and consumers will trust that company more. On the flip side of the coin, there's no place for wage discrimination to hide, as it'll be perfectly clear if male employees are being paid more than female employees across the board. It's a small change, and there's more that needs to be done, but salary transparency can help promote equal pay. Dave NevogtHubstaff.com

6. Pro: It Supports a Level Playing Field

Being transparent allows employees to know the expectations. These are good to know up front and collectively. For example, in a sales environment, each employee's achievements and goals should be transparent in order to encourage competition. This is especially important in a startup, because transparency within a smaller company makes each employee feel more valued and kept out of the dark. Jayna CookeEventup

7. Con: It Can Lead to Data Overload

The founders and management team need to come to consensus on how you define total transparency. This way, there's consistency in information shared across the organization, and information withheld or overshared with only some individuals or departments. Total transparency can lead to data overload and relevancy issues, resulting in partial information uptake and therefore partial transparency. For example, we share high-level financial line items (revenue, COGS, expenses and net income) with employees, but we don't share every line item (including salaries) because it's often irrelevant and leads to some employees missing the important high level points. —Andrew Fayad, eLearning Mind

8. Con: It Can Be Distracting

Depending on your company, you might have some issues that will be stressful and distracting to a lot of people. Fundraising is probably the greatest example of this. It's hard to focus on selling $20,000 products when you're paying attention to a $2 million or $20 million funding round. Everyone's attention will be on it, and a lot of people will not have the proper understanding of how likely a degree of failure is. Maybe pre-money is worse than it looked like at one point. Maybe that big investor did not come through. All of these can depress employees, particularly people not used to sales, for very limited benefit. —Ville Lehtonen, LabMinds

9. Con: It Can Create Turbulence

Transparency in an environment without communication and trust can create a lot of turbulence in group dynamics. If you are a startup at the fundraising phase and you communicate that to your team, they will get excited. If you then drop that proposal for reasons not very obvious to them and they don't feel free to ask, then the climate is ruined. So it is good to share safely when you are at a progressed stage or when your audience and the environment created is mature. The same goes for all financial data. When there is uncertainty, it is better to keep some secrecy protecting the work atmosphere; if the data ia clear and you are there to answer all questions, then go ahead and share. —Yiannis Giokas, Crypteia Networks

10. Con: It Removes Room to Experiment

In a startup where you are trying to optimize costs, you might want to experiment with employees from different educational backgrounds to see where you can get the best ROI. For example, when you are hiring for sales, you might want to compare the performance of MBAs with non-MBAs. Of course, their salaries will be different and if you practice 100 percent transparency, it could lead to disgruntled employees. It's similar with revenue. You may not feel as comfortable while experimenting with revenue streams because of the fear of your employees losing confidence in the company if the experiment fails. —Pratham Mittal, VenturePact

Photo courtesy of Shutterstock

Media files:
MTI1MDczOTM3MjQyNjM4MzQ2.jpg (image/jpeg)
What's Blocking The $11 Trillion Internet Of Things Opportunity
Jun 29th 2015, 13:00

The Internet of Things (IoT) is a goldmine waiting to happen, says a new report from management consulting firm McKinsey & Co.. However, according to its findings, we may be waiting a long time. 

The tech industry seems to have reached full lather over this trend, with companies big and small rushing in to connect all manner of gadgets, home appliances, even cars and other technologies, to the each other and the Internet. 

See also: Why The Internet Of Things Is Still Roadblocked

The reason is obvious: McKinsey points to $4 trillion to $11 trillion of positive economic impact each year by 2025. But its report also highlights roadblocks that stubbornly refuse to go away. Increasingly, the world is going to need to turn to open source to get the standards "unstuck." 

The Slices In The $11 Trillion Pie

Not all industries are created equal when it comes to IoT's disruptive force. McKinsey has highlighted a few areas where the trend could have the biggest financial impact. 

While smart homes may be the consumer face of this movement, the broader potential lies in other areas—like manufacturing, connected cities, healthcare and retail. 

The findings unsurprisingly tracks closely to how McKinsey sees big data influencing various industries in a separate report:

Apparently some of the biggest opportunities for data—specifically, IoT data—to change the world won't be found in Silicon Valley. Instead they'll be found in croplands, factories, and other supposedly low-tech industries. 

In other words, the older and more hidebound the industry, the greater the potential for IoT to up-end it. 

What's Blocking The Future

Unfortunately, there are plenty of factors impeding this data-rich future. The problems range from the 400-plus competing IoT standards to lack of global Internet connectivity, and more. 

McKinsey also offers a range of complicating factors. Topping the firm's list, rightly so, is the matter of varying standards which prevent many systems and devices from communicating with each other. The firm describes this incompatibility as the primary roadblock: 

Interoperability between IoT systems is critical. Of the total potential economic value the IoT enables, interoperability is required for 40 percent on average and for nearly 60 percent in some settings.

The report goes on to suggest two fixes: "Adopting open standards is one way to accomplish interoperability. Interoperability can also be achieved by implementing systems or platforms that enable different IoT systems to communicate with one another." 

Vendors largely control the 400-plus competing standards, but the battle for developer hearts won't be won by a corporate logo-laden home page. Open source, however, could help, allowing developers to focus on interoperable code, rather than interoperable vendors. 

Stop Hoarding Data—Use It

The other major problem with IoT efforts, which is endemic in big data generally, is that the vast majority of the information that companies cull never actually gets used to its fullest effect. 

See also: Big Data Depends On Big Community, Not Big Money

By McKinsey's estimates, just 1% of such data finds an actionable purpose—largely because tech makers use sensor data to capture anomalies in the system, not to optimize or advance their technology. 

This may surprise anyone who believes that IoT begins and ends with the Apple Watch. But in that case, roughly 70% of its value will be captured in business-to-business scenarios—not from consumers nervously twitching at every buzz and chirp of their wearable device. In other words, there's more money to be made from optimizing connected irrigation systems, rather than your next work-out at the gym. 

Regardless of environment, universal standards could buoy efforts across the board to increase the overall size of the market, while some strategic thinking about all that data could improve its utility. Otherwise, without some foresight, we could wind up falling back on Apple and Google to make it all happen. 

Who Wins?

What seems increasingly evident is that Google may be the best positioned of the two tech giants to capitalize on the IoT opportunity. 

See also: Google Is Readying Its Own OS For Running The Internet Of Things

Apple appears to be relying on its traditional strength of enticing consumers with new products or gadgets. In contrast, Google unveiled two new initiatives, its Brillo IoT operating system and its Weave communications protocol, which trod new ground by branching out into industrial applications, connected agriculture and remote infrastructure. 

Given these moves, the market may not wait around for open-source standards to finally get everyone on the same command line. With as much as $11 trillion at stake, it could just take the fastest route and rely on Google (or Apple) to deliver IoT products. 

Either way, customers will be the real winners. McKinsey estimates that, of the enormous potential IoT fortune, 90% of the value will go to customers, not vendors—though even a 10% sliver that $11 trillion pie would be plenty for a dominant player to feast on. At least it will be, whenever it is that the connected future arrives.  

Image courtesy of Shutterstock.

Media files:
MTE5NDg0MDYyMjU0NjYzMTgz.jpg (image/jpeg)

Blogtrottr

unread,
Jul 8, 2015, 8:22:28 AM7/8/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Spectacle – A ReactJS Presentation Library
Jul 8th 2015, 07:03

Spectacle is a React-powered presentation library. With Spectacle you can write slides with JSX. It supports tags like <Deck>, <Slide>, and there are even layout tags for making text appear in the right place without too much fiddling about with CSS. It even supports a presenter view, so you can see the next side and the current time. If you’re currently addicted to React then this will probably be preferable to messing around in Keynote/PowerPoint/etc.

spectacle

Requirements: ReactJS
Demo: http://projects.formidablelabs.com/spectacle/#/
License: MIT License

The post Spectacle – A ReactJS Presentation Library appeared first on WebAppers.

Apple's Control Issues May Hit New High—By Redesigning Third-Party Packaging
Jul 7th 2015, 19:51

Apple, infamous for tightly controlling most aspects of its hardware and software, now supposedly wants to control its retail experience as well—down to the very boxes sitting on its physical shelves. 

According to a report from 9to5Mac, the company wants a hand in designing the retail packaging of devices and accessories to give them more Apple-like wrappers. 

See also: Here's Why Apple Really Should Build Standalone Apple Watch Stores

For Apple, this may be a new high (or low, depending on your point of view). Writer Mark Gurman's source claims Apple has been working with select third-party manufacturers over the last six months on new designs, and the changes will come into force next week. Those partners apparently cover brands that already have a presence in Apple Stores, including Tech21, Sena, Incase, Mophie, Logitech and Life Proof. 

The most likely end result: Rows and rows of largely plain, white boxes with simple fonts, high-quality packaging materials, new photography and more consistent compatibility labeling. The accessories will essentially look a lot like official Apple products. Meanwhile, device makers who refuse to see their containers made over will be shown the door. In other words, inventory for items that don't follow the new Apple design guidelines will be phased out. 

Retail Strategy

Rumors of the move first surfaced in June, and Apple's new store on the Upper East Side in New York looks like a sign of things to come. Under SVP of retail Angela Ahrendts, the company's brick-and-mortar retail outlets seem to be heading in a distinctly premium direction—which is something the Apple Watch will probably help with. 

In that context, Apple likely sees brash or unrefined product packaging as the enemy—an eyesore marring the high-end feel it's going for. That makes perfect sense for Apple, if it wants full control over everything customers see when they walk through its doors. Less so for accessory partners. 

See also: Apple Yanks Fitbit—And Looks Like A Bully For Doing So

Getting into the store to begin with can be a major feat, but product makers will have to decide if keeping their place is worth letting someone else mess with a core marketing and brand-imaging approach like packaging. Some vendors may face a tough decision: Complicate production by creating different designs for Apple stores alone, or extend the tech company's aesthetics across the whole product line, so that every unit shipped to every other retailer follows suit. Larger companies can manage it, but smaller outfits may struggle with that. 

Either way, they have to sign up to Apple's way of doing business to get or stay in. It's a price that some are willing to pay for now. But not everyone will agree to Apple's ultimatum—which means plenty of chargers, cables, cases, headphones, speakers, fitness bands and numerous other gadgets could have to find a new home elsewhere. 

See also: What It Will Be Like To Buy An Apple Watch

Earlier in the year there were whispers the Apple Watch could be in line for its own dedicated store. That hasn't happened yet, but it wouldn't be a huge surprise if it's still on Apple's road map—such is the care, attention and perhaps hyperfocus the company seems to be taking in its retail approach. 

For now, those wearables remain in high-end luxury stores and Apple's own shops, hoping its spotlight will glow a little brighter against a more uniform, Applesque backdrop. 

Image courtesy of Apple

Media files:
MTMxNDI4MTMwMDk4MzExMTM4.jpg (image/jpeg)
What Google Got Right With Its Carpooling Service
Jul 7th 2015, 13:00

Google is reportedly jumping into the ride-sharing business. According to Haaretz, the search giant is launching a pilot carpooling service in three Israeli cities on top of Waze, its popular driving directions app. The service, RideWith, allows passengers to join fellow residents on their commutes. Google is expected to take a small 15% fee. 

Google is careful not to bill it as a competitor to Uber, which has run afoul of protesters in places like France and South Africa, not to mention major American cities. Unlike Uber, Google limits trips to two per day, so drivers don't make a living off of the RideWith service. 

See also: Uber Makes Nice With Cities, Offering Them Ride Data For Traffic Planning

The immediate goal, according to Haaretz, is to scale carpooling by allowing riders and drivers to efficiently match their trips. Riders get a cheap trip, drivers make a bit of cash—at least enough to cover their expenses—and roads free up and become less congested, without thoroughly cannibalizing the professional driving industry (at least at first). 

We will, of course, know more about RideWith's relative success once the pilot service has been on the streets for a little while. But in the meantime, Google's approach still offers a few lessons for other would-be service providers and app makers—which is, essentially, a little foresight goes a long way. 

Forget Fire-And-Forget

Often enough, tech companies just build and release, letting the chips fall where they may. This fire-and-forget approach has its merits, as it can fast-track technologies to market. 

But the tech community is prone to coming off like a bull in a china shop, eagerly launching without fully understanding the environment in which those apps, services or products enter. All too often, those offerings wind up meeting a public that just doesn't find them as fantastic as their creators do. 

The tech giant learned this lesson with Google Glass, for instance. Initially hyped three years ago as the fantasy gadget of technophiles, developers and maybe skydivers, the device experienced a deep backlash that made privacy advocates bristle and made "Glassholes" out of early adopters. The company needs more finesse, if it hopes to turn its next version into a success. It will certainly require that and more, as it ventures deeper into things like smart homes and driverless cars, among many other projects. 

On the surface, the company's approach to RideWith seems like a good start. Instead of hurtling the project headlong into a dicey situation, Google showed some (perhaps uncharacteristic) care this time, positioning it differently than the embattled Uber and tweaking the service enough to actually support that distinction. That may just give it a fighting chance of avoiding some of the complications plaguing others in the so-called "sharing economy," from Uber to Airbnb. 

Companies that have some foresight, and the willingness to address concerns from the get-go, may stand to reap the most reward. In this case, that approach may even benefit more than just Google in the long run. 

There Could Be More At Stake Than Just Your App

If RideWith catches on, it could speed up the advancement toward universal carpooling, where most trips are shared with a fellow resident. When it comes to transformative change that can affect a whole city, that's no small matter.  

A few academic studies have found that if technology could efficiently allow carpooling, roads would be much less congested and reduce commute times. MIT found that in New York City, 95% of all taxi trips could be shared. Universal carpooling would dramatically cut congestion, commute times, dependence on oil and environmental impact. Ultimately, better carpooling could reduce trip times by 30%.

For now, Google is just piloting its ride-sharing concept, but the eventual ramifications could be profound. 

Had the company not carefully considered RideWith's finer points, the service might have flopped before it even got underway. That's the conundrum for many businesses, both big and small. Sharing services—whether for rides, whole cars, houses or other resources—looks like a gravy train, with major tech companies running alongside startups to hop on board and cash in, before it gets overrun or loses momentum. In that rush, there doesn't seem to be much time to focus on the details. 

But those details matter, especially for services that have as great a capacity to hobble other industries and create citywide unrest, as they do to create lasting, beneficial change. Paying attention to those nuances, particularly in cultures abroad, will become increasingly important. 

Members of the sharing economy tend toward idealism, which can be exciting. But they need to balance that with some careful consideration of a few practical realities—not just of what they're building, but also the impact their work could have, both good and bad. That's how businesses and developers can create long-term success—and, sometimes, lasting change that affects people on a large scale. 

For more stories, subscribe to the Ferenstein Wire newsletter here.

Media files:
MTMxNDA0MjU1NzE3Mjg5OTU0.jpg (image/jpeg)

Blogtrottr

unread,
Jul 9, 2015, 8:24:53 AM7/9/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Launch a Website for Your App with LaunchKit Tool
Jul 9th 2015, 07:03

LaunchKit’s App Website tool creates and hosts a mobile-ready, smart solution for anyone who needs to quickly launch a website for their app. LaunchKit provides 9 simple and attractive designs for your website. Just enter your app’s name and watch your landing page appear.

If someone visits your page on an iPhone, they don’t need to see an Android download badge. We only show them download triggers for the platform they’re on. Turn website visitors into app users. Create your website in minutes. It’s free.

instant-app-websites

Demo: https://launchkit.io/websites/

The post Launch a Website for Your App with LaunchKit Tool appeared first on WebAppers.

Microsoft Slashes Thousands Of Phone Jobs—So What Does That Mean For Windows Phone?
Jul 8th 2015, 18:15

The rumors were right: Microsoft is slashing 7,800 jobs, mostly from the phone-hardware business it picked up from Nokia, and writing off $7.6 billion of related assets. 

That writedown actually beats the $7.2 billion it paid for Nokia's phone division last year.

It's effectively an admission from CEO Satya Nadella that the Nokia gamble didn't work. Microsoft has failed to make any headway in the smartphone market since the acquisition. In fact, it's gone backwards: Earlier this year Windows Phone market share fell back below 3 percent.

Windows Phone isn't dead yet then, but it's getting turned on its head. Software, not hardware, is the starting point.

"We are moving from a strategy to grow a standalone phone business to a strategy to grow and create a vibrant Windows ecosystem including our first-party device family," said Nadella in an email to employees. "In the near-term, we'll run a more effective and focused phone portfolio while retaining capability for long-term reinvention in mobility."

So the "phone portfolio" still exists, but you shouldn't expect too many Lumia handsets to arrive in the near future. Apple has managed to beat the market with just one or two new handset models a year. Perhaps Microsoft is going to attempt to do the same.

Such sweeping changes in the phone hardware space could be taken as a sign that Microsoft is washing its hands of mobile altogether, but that's premature. Windows 10 Mobile is definitely coming down the pipe, new features and all, and it needs something to run on.

What's more, Nadella has told employees that he's "committed to our first-party devices including phones."

Microsoft's Mobile Future

Nadella goes on to say that Microsoft's phone business will become more efficient, with "better products" and improved "speed to market" to boot.

"We'll bring business customers the best management, security and productivity experiences they need; value phone buyers the communications services they want; and Windows fans the flagship devices they'll love," wrote the Microsoft CEO in his email to employees.

In other words, top-end Windows 10 Mobile handsets if you're the type who absolutely must use a Microsoft-made smartphone, but software that runs everywhere else for the majority who are on iOS and Android.

That's a sensible strategy in a marketplace where smartphone handsets are only incrementally changing from year to year. Hardware has developed to such an extent that the main battleground could now be software.

And that means Microsoft still wants apps from developers. It now has bridges from Android, iOS, legacy Windows and the Web to its new universal Windows 10 standard, and if it can get enough titles coming down those four channels then it has a chance of building an app store to be proud of.

An app store that will be available on desktops, consoles, laptops, tablets, and—despite today's cuts—smartphones.

Image courtesy of Microsoft

Media files:
MTI1OTAwNzA2MzY3NDY3NDkw.jpg (image/jpeg)
The Revenge Of The Desktop App
Jul 8th 2015, 16:04

Bret Taylor had a chart that was going the wrong way.

The CEO of Quip, a startup whose namesake app promised to redefine word processing for the mobile era, had seen a curious trend: Desktop usage of Quip, which was minimal at first, had been steadily rising for the past two years. Just this month, it crossed 50 percent.

That's the exact opposite of the trend the rest of the world is seeing, where what Simon Khalaf, then CEO of Flurry and now a top executive at Yahoo, dubbed the "mobile moment"—the crossover point where mobile usage exceeds desktop—has already happened.

Some of that had to do with product improvements Taylor's team had made, like the introduction of spreadsheets, a classic desktop activity. But it also had to do with Quip's changing user base.

"It’s being driven by our business users," Taylor told me. "When we launched spreadsheets in October, we had about 10,000 companies using Quip. Now we have 30,000 companies using Quip. Our business usage has been growing exponentially."

While the world of work is changing rapidly, most of us surf that wave of change seated in front of a flat surface, on which rests a machine with a keyboard. (Perhaps we stand, or even walk, but the point remains.)

Web Apps Go Offline

Quip had offered a Web app from the beginning, but it had its limits—among them speed, and the ability to work offline. 

Eight years ago, when he was at Google, Taylor had helped introduce Google Gears, a set of tools which promised to untether Web apps from Internet connections. That didn't work out well.

"The whole offline Web app thing has been so many false promises," said Tyalor. "You have to jump through so many hoops to just get one document offline."

Things are different now, among them technologies like React and LevelDB which Quip used to build its new native apps for Mac OS X and Windows. The native apps render documents in the same way the Web app does now—the only question is whether the data is coming from a database in the cloud, or a local one. Native desktop apps also let Quip take advantage of relatively new operating-system features like notifications.

The desktop apps cache all Quip documents locally, and then use the same synchronization engine from its mobile apps to keep documents up to date, even when your laptop is offline or dealing with a slow, flaky Internet connection, like on airplane Wi-Fi or at conferences with overloaded networks.

I've been testing the Mac version of Quip for the past week, and the experience is nearly identical to the Web app. The only thing I miss is the document's URL, which I'm used to grabbing from the browser tab to share a document.

The Desktop Is Back

Quip is far from alone in embracing the desktop. Slack, which launched with a native Mac app, added a Windows app in March. And Cotap introduced desktop versions of its workplace-chat software last fall.

When I first chatted with Cotap CEO Jim Patterson about his app, he told me his team didn't use Cotap much during the day—in fact, they switched to Atlassian's HipChat when they were at their desks. 

His original concept for Cotap—a WhatsApp for workers in industries like retail and construction, who rarely if ever saw a desk—shifted over time, as different businesses embraced it.

"It was always inevitable" that Cotap would embrace the desktop, Patterson told me this week. "When you use a service, you always want it to be available on all your devices. You don't want to take your phone out."

Cotap found itself going up against iMessage, Apple's chat service which works across Macs, iPads, and iPhones, Patterson said. Cotap, which also works on Android phones and Windows desktops, promises a cross-platform version of that experience.

In embracing the desktop, Patterson argues, Cotap maintained a mobile-first design.

"I wanted to preserve that mobileness," he said. "We didn't make it look like a chat window."

So Cotap doesn't have classic features of desktop chat apps, like presence indicators, which discourage people from trying to send you a message if you're not online. The assumption—as with mobile text messaging—is that you're always reachable, and you'll respond when you can.

The interface also encourages short messages, rather than longwinded replies which might overwhelm someone who's reading them on Cotap's mobile app.

They Don't Do Windows

It's interesting to consider which other apps might go desktop next—and which mobile innovations they'll embrace. Just how mobile an app is depends on what it does. For Quip, document creation just feels like a sit-down activity, while Cotap is recognizing the fluidity of work from desktop to mobile. 

The only thing that may be holding people back is a lack of developers skilled in building native apps, particularly Windows.

"In Silicon Valley, it’s not a skill you see so much anymore," says Taylor. "Windows development hasn’t been in vogue around San Francisco for quite a while."

Quip ended up training a few developers on Windows tools, with help from Microsoft's developer-relations team, whom Taylor praised.

Will the next great app launch across platforms?  As the lines between smartphones, tablets, and desktops blur, these questions are getting harder than just calling yourself "mobile-first" and declaring victory.

Media files:
MTIyNDU3NjYyNDc3NzkwNDg5.jpg (image/jpeg)
WordPress Troubleshooter. How to deal with errors in Customize section
Jul 7th 2015, 07:33

This tutorial shows how to fix the Error in Appearance->Customize section in WordPress.

WordPress Cherry 3.x. How to change background images via admin panel
Jul 2nd 2015, 07:35

The following tutorial will show you how to replace the image displayed shortcode in CherryFramework 3.x based templates.

Blogtrottr

unread,
Jul 10, 2015, 8:26:56 AM7/10/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Atom – A Hackable Text Editor for the 21st Century
Jul 10th 2015, 08:21

Atom is a text editor that’s modern, approachable, yet hackable to the core—a tool you can customize to do anything but also use productively without ever touching a config file. Atom works across operating systems. You can use it on OS X, Windows, or Linux. Atom helps you write code faster with a smart, flexible autocomplete.

You can easily browse and open a single file, a whole project, or multiple projects in one window. Split your Atom interface into multiple panes to compare and edit code across files. And also Find, preview, and replace text as you type in a file or across all your projects.

atom-text-editor

Requirements: –
Demo: https://atom.io/
License: License Free

The post Atom – A Hackable Text Editor for the 21st Century appeared first on WebAppers.

With IBM's Fancy 7-Nanometer Chip, Moore's Law (Kind Of) Continues
Jul 10th 2015, 00:48

This post appears courtesy of the Ferenstein Wire, a syndicated news service. Publishing partners may edit posts. For inquiries, please email author and publisher Gregory Ferenstein

IBM announced a major breakthrough in chip technology today, with a super-tiny 7-nanometer chip. This chip breaks the difficult 10nm barrier and proves that the industry can still move along an important innovation pace known as "Moore's Law." 

Practically speaking, the team used a novel type of hybrid fabric, silicon germanium, to shrink the fundamental components of the chip to 7nm each. 

Projects like this could allow for cheaper and more powerful computing in the near future, and chip makers like IBM and rivals like Intel are vying to usher it in. For the former, it shows how a $3B investment in advancing computer power, in order to keep up with the demand of big data, can pay off. 

The lowest part of the line approaches 7 nanometers. (Graph courtesy of Intel)

For tech makers, it's a sign of things to come. Although these teeny processors aren't available today—and even if they were, they would surely go to OEMs (original equipment manufacturers) first, not hardware startups—the breakthrough shows how the industry plans to blast through the obstacles plaguing today's chips. 

In other words, before long, developers may be building software for smaller gadgets run by futuristic chips, with faster speed, more storage capacity and better energy consumption. That can't come fast enough, as numerous trends, from the Internet of Things to virtual reality, demand increasingly more from our devices. Meanwhile, it could birth new categories of more compact hardware that may not have to bulk out to fit massive batteries. 

It's a trajectory worth keeping an eye on, since it could have deep implications across a range of technologies. 

More broadly speaking, IBM's work also renews optimism that technology can maintain the breakneck pace of Moore's Law, which predicts that the density of transistors should grow exponentially, doubling every 6 months. With the 7nm breakthrough, technology has roughly continued on that exponential growth path. 

It's worth noting that Moore's law isn't really a mathematical law, but a rough observation about how technology improves over time. For a while now, the pace of technology seems to have sped up, moving much quicker than Moore anticipated. Now, there's no plateau in sight, which means technological progress isn't slowing down—but ramping up to speed past previous physical barriers. 

For more, subscribe to the Ferenstein Wire newsletter here.

Lead photo by ChrisDag

Media files:
MTMxNDgwODY5ODgwNzg2OTE0.jpg (image/jpeg)
Facebook Adds A Human Touch To The News Feed Algorithm
Jul 9th 2015, 19:55

Facebook has announced changes to its iOS app that let users take more control over their News Feed, the central stream of information around which the rest of the service is built. The same changes are coming to Android and desktop Web in the coming weeks.

The move is notable because of the way Facebook has relied on smart algorithms since the earliest days of the News Feed to work out what users are most interested in: who they interact with most, what kinds of content they skip past, the popularity of posts with mutual friends, and other factors are all taken into account. 

This algorithmic approach has antecedents, like Amazon's purchase recommendations, and many, many imitators, in music, media, and other fields.

Now Facebook is handing some of that control is heading back to users—which should make anyone following Facebook's algorithmic lead have second thoughts.

"We know that ultimately you're the only one who truly knows what is most meaningful to you and that is why we want to give you more ways to control what you see," writes Jacob Frantz, a Facebook product manager.

Manual controls for tweaking the News Feed have always been available, but they've previously been difficult to find—and working out the effect they had wasn't always easy. Now the options to tweak what's shown in the stream are much more straightforward.

The most significant update gives users the chance to prioritize particular people or Pages: It's like a VIP list of updates that will always appear at the top of the News Feed. It should help you catch posts from close friends who don't use Facebook much—the kind of low-signal activity that Facebook's algorithm struggles to catch.

Users are obviously the best judge of what they want to see, but we're also notoriously reluctant to spend time and effort curating—take a look at the Google+ Circles experiment, for example. Facebook is likely hoping these changes help strike the right balance between control and convenience.

Beware The Algorithm

The beauty of curation controlled by software algorithms lies in the way it can chew through huge amounts of data smartly: It's everywhere from Amazon to Netflix, prompting us towards what we might like next based on what we've liked before.

It helps users avoid drowning in a deluge of content, whether that's posts from hundreds of friends, 30 million Spotify tracks, or a plethora of photos uploaded from a smartphone—no one wants to have to tag all those photos, but as Google has discovered, no one wants to be labelled a gorilla either.

For music streaming services, recommendations have become a major battleground, where the balance between human and software curation has become a key talking point: Apple Music's Beats 1 is very prominently staffed by real DJs, whereas Google Play Music's mood stations are all generated by a trusty algorithm.

Whenever some kind of selective presentation is involved, from Twitter's While You Were Away to YouTube's What To Watch, there's a need to mix human input with background smarts. If you're relying on computer algorithms, they need to work very, very well. If you want user feedback, make sure it can be done conveniently and intuitively. And if you use human editors, make sure they have an excellent, unrobotic feel for what the audience wants.

Microsoft's age-detection robot getting your age wrong might be something we can play off for laughs. Facebook automatically resurfacing tragic events you'd rather forget about definitely isn't. No matter how smart the algorithm, a little human common sense goes a long way—even on the Facebook News Feed.

Images courtesy of Facebook

Media files:
MTMxNDc1NzMyMDI2MTM1ODI2.jpg (image/jpeg)
The New ReadWrite: Read The Future Of Tech—And Write It, Too
Jul 9th 2015, 17:39

Today we’re launching a redesign featuring new sections across ReadWrite. It’s the most sweeping editorial change I’ve made since I joined ReadWrite more than two years ago. Here’s why I’m doing it: It all has to do with ReadWrite’s past—and its future.

Moving On From The Web—To The World

ReadWrite was founded 12 years ago on the premise that the Web was becoming a two-way, readable and writable system. While the fight for the open Web continues, the vision of the Web that our founder, Richard MacManus, foresaw has largely been fulfilled.

That’s left ReadWrite with an interesting challenge: What do we cover next?

The answer is all around us. The Web has become the world. What was largely a software phenomenon has turned into physical hardware. Increasingly, innovation happens in three dimensions rather than on a flat screen. Think of drones, virtual reality, and 3D printing—all developments ReadWrite has covered.

That coverage will continue in ReadWrite’s new life, but with a sharper focus on the things that matter to our readers. That audience, we believe, is made up of makers and founders: people who want to create new products and companies around those products, so they can take them to market and reach the masses. Increasingly, we believe those audiences overlap, as people move fluidly from one category to another.

For makers, we have four new sections: 

  • Code is all about software—how to write code, and the possibilities that unfold with it.
  • Build is about hardware, from design and prototype to manufacturing.
  • Structure tells you how to store, manipulate, and analyze data.
  • Connect tells you how to link devices and transmit information, on networks both local and wide in area.

For founders, we offer another four sections:

  • Lead tells you how to form a company, recruit a team, and inspire employees.
  • Fund tells you how to finance innovation, with an emphasis on nontraditional means like crowdfunding and crowd equity.
  • Operate helps you run a business at the speed of tech.
  • Grow tells you how to reach new customers, new markets, and new partners.

Some of my favorite old sections of ReadWrite were what I called “the verbs”: ReadWriteHack, ReadWriteStart. They explicitly promised to tell you what you could do with technology. Think of the new sections as outgrowths of those beginnings.

You’ll see far less quotidian news of the tech world on ReadWrite. The mobile and social revolutions have largely run their course; while people will still reap the rewards of those innovations, the opportunities are fewer and less interesting. It’s much less likely now to envision a future into which you might write yourself as the heroic creator of new technology.

What “Read" And “Write" Mean To Us, And To You

A few months ago, I speculated about crowdfunding ReadWrite. We actually got pretty far down that road, even started organizing a campaign. Then last week, Redg Snodgrass, the CEO of ReadWrite and Wearable World, and I decided to put the campaign on hold.

We remain intrigued by the idea of reader-backed journalism, and it could be the right model for ReadWrite in the long term. Listening to you prompted us to ask ourselves questions about what we wanted to build ReadWrite into, and we needed to answer those before we contemplated crowdfunding.

For us, it was an exploration into what “read” and “write” truly mean in today’s world. They're so much more than letters typed on a keyboard.

The literal interpretation some offered for those words was about communication and conversation. We’re all for those things, and always have been: ReadWrite has consistently covered the Web’s growth as a place for self-publishing and self-expression.

Anyone who's familiar with computing systems, though, knows that "read" and "write" also refer to the ability to access and alter information. And that leads us to a far more sweep vision for ReadWrite.

ReadWrite will help you read the present state of technology—and write the future of it.

The read/write questions of today, now that the Web has become the world are these: Can you identify the current state of the world? Can you change it?

The real meaning of “read” and “write" goes beyond talk to learning and action. In that vein, we will help you read the present state of technology—and write the future of it.

We’ll also feature new voices offering surprising ideas and timeless advice. In the spirit of ReadWrite, we also have a place here for you to contribute and join the conversation. (If you have a submission, drop us a line.)

We’re changing ReadWrite for you, as well as with you. This is an important step in our evolution, and we’re excited about it. We hope you are too. 

Photo by O Palsson

Media files:
MTMxNDczMzU5NTkzNTk4OTQ2.jpg (image/jpeg)

Blogtrottr

unread,
Jul 11, 2015, 8:27:28 AM7/11/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
InkySpecial: The Web Design Mega Set
Jul 10th 2015, 15:53

mail-v2

Web design elements are a must-have in everyone?s collection. That?s why Inky Deals came up with a humongous collection of premium web items that will satisfy even the most eccentric designer and on top of that save you countless hours!

In this mega set you will find lots of UI Kits, Mobile UI, different web elements, signup forms, super high-res textures, subtle patterns, dividers, pricing tables, mock-ups, icons, badges, ribbons and pretty much anything you could possibly want!

Overall, you will get hundreds of top-quality items valued at a massive $508!

Besides that, all these resources come with an extended royalty license, allowing you to use them in unlimited number of personal and commercial projects and even in merchandising!

the-web-design-mega-set-mail-big

Only for a limited time you can get this entire collection for a special price ? only $19. Now that?s a steal!

Get this deal now!

The post InkySpecial: The Web Design Mega Set appeared first on WebAppers.

Facebook's Gender Equality Update: Why Icons Have Meaning
Jul 10th 2015, 13:50

Icons are deceptively complex. The best ones have clean, basic graphics. But even simple outlines can pack a lot of meaning and nuance—particularly when those images depict people.

People are tricky. And representing a whole group of them with a single icon can get complicated.

For Facebook designer Caitlin Winner, that wasn't an excuse—that was a challenge she accepted.

See also: How This Bathroom Sign Supports Women In Tech

Thanks to Winner, Facebook recently updated its people icons. Its leaders never issued an official directive to reverse its original hare-brained design choices—like giving the woman a divot (read: chip) on her shoulder or positioning her behind a man in the group graphic.

What Facebook did get right was creating an open environment that encouraged Winner to follow her instincts. Without prompting, she revamped those tired icons to fit a more modern sensibility, and soon discovered that her work spread throughout the company and into its newest update.

The Facebook Woman Steps Out From Behind The Man

On the surface, the Facebook icon changes may not seem very important. But consider that, with 1.4 billion users, the network often makes choices that wind up becoming our cultural reference points. Its introduction of “likes” a few years into the social network's existence has become a way of online life, and its “thumbs-up” symbol is like a touchstone for a whole generation. In that light, how the social giant chooses to illustrate men and women matters.

That wasn’t necessarily why Winner started changing the icons. Chronicling her experience on Medium, she described the effort more as a side hobby than work project.

The designer started by ditching the woman’s chipped shoulder and the plasticky “helmet hair” for both genders. 

Using those new assets, she cobbled together a group icon, with some intentional changes to way they were ordered.

“It was an obvious refresh to use three unique silhouettes instead and, here again, I placed the lady first,” Winner wrote, about her decision to pull the woman out of the background, behind the man, and put her front and center.

Old Facebook ‘friends’ icon (left); new version (right) Old Facebook ‘groups’ icon (left); new version (right)

Soon, she found that colleagues started adopting the graphics without question. Now they’re part of her company’s update. As Winner notes, they follow Facebook colleague Julyanne Liang’s work on map icons last year "to give the non-American half of the globe an accurate world view from the notification icon.”

As far as design goes, the changes aren’t drastic. But in some ways, they're profound. Not that everyone is thrilled with Winner’s tweaks. Some online commenters believe putting the woman in front is just as sexist as leaving her behind the man. But either way, when it comes to the imagery used to depict people, companies or other subjects, icons can be powder kegs for discussion.

They can define what they intend to symbolize, and even reveal latent attitudes. When done well, they can become excellent catalysts for conversations that force us to reexamine what we think we know about the nature of identity and worth. When done poorly, they can become distractions.

A Picture Can Be Worth A Thousand Gripes

When Airbnb decided to debut its new "Bélo" company logo last year, the effort quickly became the butt—or some other body part—of jokes. The company tried to stay on script and talk about why it changed its branding, along with updates to the service and site, but those pesky "vagina dialogues” overshadowed everything else. 

For Apple, graphics can mean even more. Last year, the company made sure its iPhone and Mac software included a slew of new, more diverse emoji—the small emoticons that sit among letters and numbers to express feelings within text. 

Previously, its use of Unicode-based graphical characters offered yellow smileys, thumbs-up signs and other symbols. Now different skin tones and family types have joined the parade.

The company has another emoji tweak in the works for iOS 9, and this time, the move could alienate one of its most hotly desired markets: Apple plans to offer the Taiwanese flag in the next version of the software, despite Chinese leaders considering Taiwan a “renegade province.”

See also: Apple's Emoji Characters Will Soon Look More Like The World

If icons are rife with meaning, then the simple act of revamping them can be a way to take a stand. Axosoft’s Tania Katan transformed the traditional bathroom lady graphic, seen the world over, to a superhero in her #ItWasNeverADress campaign

The new version, released this spring at the Girls in Tech conference in Arizona, aimed to support women in technology, as well as women’s causes at large. 

“[If the bathroom lady is] a symbol that represents women, then no wonder we’re feeling trapped, rigid and uncomfortable,” Katan told me a few months ago. "There’s something about that being a symbol that represents us, that doesn’t represent us at all. And we’ve just accepted it."

Winner's project opened her eyes to the importance of symbolism in everyday life. She now digs deeper into what icons mean, and whether they actually say what they intend to: “I try to question all icons, especially those that feel the most familiar,” she wrote. “For example, is the briefcase the best symbol for ‘work’? Which population carried briefcases and in which era?”

When it comes right down to it, those simple graphics sometimes convey more about their creators, and their attitudes, than the actual subjects they’re trying to portray. 

Icons, logos, emoji and other images aren’t just minor grace notes, like a cherry slapped on top after the real work is complete. It’s part of the real work, perhaps the most important part. Visuals have a tendency to connect with the public, sometimes viscerally, which means smart tech makers should carefully consider the imagery they're putting out into the world.

Facebook photos courtesy of Caitlin Winner/Facebook; Apple emoji photo courtesy of Apple; bathroom icons image courtesy of Tania Katan/Axosoft

Media files:
MTMxNDc3ODYxNzkzMDY2OTc4.png (image/png)

Blogtrottr

unread,
Jul 12, 2015, 8:28:58 AM7/12/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Joomla 3.x. How to remove author name and date from a single article and all articles
Jul 8th 2015, 07:28

This video tutorial is going to show how to remove author name and date from a single article and all articles in Joomla 3.x templates.

JS Animated. How to remove scrolling effect of parallax background image
Jul 8th 2015, 05:12

This tutorial is going to show you how to remove scrolling effect of parallax background image in Responsive Website Templates.

How to check whether mod_rewrite is enabled on server?
Jul 8th 2015, 04:48

Our Support team is ready to present a new tutorial that shows how to check if mod_rewrite is enabled on your server.

Landing Page. How to replace video background with an image
Jul 7th 2015, 07:12

This tutorial shows how to replace the video background with an image in Landing Page template.

Blogtrottr

unread,
Jul 13, 2015, 8:28:50 AM7/13/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Spec.fm – The Best Podcasts for Designers and Developers
Jul 13th 2015, 07:06

After an amazing response from the web community, “Design Details” and “Developer Tea” have teamed up to create Spec.fm, a resource to help designers and developers to connect with one another. Their podcasts are downloaded more than 60,000 times per week and we’re working to create new shows to provide the most up-to-date resources and information for the design & development community.

Their episodes are quite casual and not necessarily an “interview-style” show. They have guests on each week but we try to blend the personal and professional; the design resources with the personal stories. Over time they have found that the more open a guest can be, the better listeners will respond and connect with that person. One of their main focuses is keeping the show’s content diverse. This means chatting not only with women, people of color and folks outside of San Francisco, but also it means hosting people from startups, agencies and big companies across all job descriptions. This blending of culture and jobs into one show helps provide a more clear picture of what the design industry can actually be like for designers out there listening.

spec.fm

Source: http://spec.fm/

The post Spec.fm – The Best Podcasts for Designers and Developers appeared first on WebAppers.

Blogtrottr

unread,
Jul 14, 2015, 8:29:39 AM7/14/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 

This post appears courtesy of the Ferenstein Wire, a syndicated news service. Publishing partners may edit posts. For inquiries, please email author and publisher Gregory Ferenstein.

Today, at a speech at the New School in New York City, Presidential hopeful Hillary Clinton just laid out her economic vision—sort of. Her remarks included statements that could have implications for companies like Uber and Airbnb, but their ambiguity may leave the entire "sharing economy" industry scratching its head.

Clinton said she “vows to crack down on employers who misclassify workers as independent contractors,” calling the behavior “wage theft.” She also noted that the “so-called 'gig economy' offers exciting opportunities but raises hard questions about workplace protections and what a good job will look like in the future.”

See also: A Silicon Valley Startup Explains Why It's Ditching Freelancers

She was referring to businesses powered by legions of independent contractors, a work model popular among some tech companies. 

Clinton didn’t offer specifics, so it’s not clear whether she’ll be a friend or foe to such companies. That could make it hard for both startups and investors to plan for the future. Betting on businesses that hinge on the freelance model could be especially tough, if they’re met with resistance at the presidential level. 

Policy Matters

A California commission recently ruled that Uber must pay employee-like benefits to a driver who worked what amounted to full-time hours for the company. If used as precedent, the decision could put the contractor model in jeopardy. 

Already, some companies, like Shyp, have begun to reexamine their workforce policies. (Though Shyp denies it has anything to do with the ruling.) 

The matter’s complexity belies the simplified rhetoric it seems to have taken on. On one hand, treating all full-time workers equally—with the same benefits and protections—sounds only fair. Then again, if such businesses are on the hook for expensive benefits, like health insurance and overtime pay, those challenges could prevent them from hiring as many people, or allowing for the flexible arrangements that some freelancers rely on. 

See also: What Google Got Right With Its Carpooling Service

Like with so many areas of technology, startups and those who would fund them need to pay attention to policy, as well as those who would make it. This is not likely to be the last time the freelance workforce becomes a talking point in a campaign trail increasingly focused on the economy and its effects on the middle class.  

Well, on the flip side, there’s at least one candidate whose position on the “gig economy” seems clear: According to Politico’s Mike Allen, Republican candidate Jeb Bush is planning to ride an Uber during a San Francisco trip to showcase his support for Silicon Valley startups. It’s a transparent gimmick, but at the very least, there’s no confusion over which side he supports.

Clinton better offer specifics soon, lest she be branded an enemy of innovation.

For more stories like this, subscribe to the Ferenstein Wire newsletter here

Lead photo by Marc Nozell

Guest author Scott Gerber is the founder of the Young Entrepreneur Council.

Raising rounds of venture capital is the goal for many companies: An influx of cash is certainly the fastest way to jump-start your growth and start hitting key milestones more quickly. But venture capital isn't a silver bullet, and it's not the right fit for every company.

To better understand the benefits and drawbacks, I polled nine successful entrepreneurs from YEC to get their thoughts on some of the biggest pitfalls to be wary of, and advice on how to avoid them entirely.

1. You Could Give Away Too Much Too Soon

It is extremely sexy to be a “venture-backed” startup. This leads many entrepreneurs to seek venture capital as soon as humanly possible. This, however, is not always in the best interest of the entrepreneur. The longer you can wait to accept investment, the better. A track record will increase your valuation and thereby decrease the percentage of the company that you need to sell to raise the requisite capital. Remember, venture capital companies are in the business of making a return on their investment; act accordingly. Matthew Moisan, Moisan Legal

2. It's Hard to Maintain Culture and Quality

When you're tight on money, it's easy to be rigorous in your hiring process; a bad hire can be a costly affair. Conversely, after a new round of funding, the pressure to grow quickly may lead to a decrease in the quality of new hires as you say yes to the borderline people you used to reject. The result could be a dilution of the company's culture as the droves of new hires can't assimilate quickly enough.

Two suggestions:

1. Stay disciplined in your hiring process. Make sure you have your long-term goals in mind. Ask if this person will be a great employee in three years.
2. Codify your company values and devote a significant portion of your onboarding process to conveying culture. AJ Shankar, Everlaw

3. It Can Lead to Excessive Dilution

With a new round of financing, the true value of your business does not necessarily increase. Once you raise money, the expectations for your company skyrocket. If you are unable to grow bigger, faster, you might find that you'll have to give up more equity to investors under far less favorable terms. At some point, your equity is diluted so much that you are no longer motivated to grow the business, since you'd get a minuscule percentage of the upside during an exit. Capital helps, but be very careful about how much you raise and when you do it. Danny Wong, Grapevine

4. It Can Lead to Overspending

Raising money provides a great jolt of energy to a company. You finally have the resources to execute your plans: hiring a CTO, getting that PR firm, spending money on Facebook advertising. Other expenses pop up, too—maybe a small team or year-end bonus that you wouldn't have given otherwise. Certainly a bump in salaries. You hire that one extra person who wasn't on your radar. While you're managing the bank account closely, the team only knows that there's a big amount in there. They don't think about the monthly burn and they might start expecting daily lunch, nicer team events, or more swag. Manage your team's expectations and only spend on what matters. Aaron Schwartz, Modify Watches

5. It Can Cause Premature Scaling

One fatal side effect of raising capital is premature scaling, which is when startups overspend too early on expensive marketing campaigns, hiring sales people, and building the company before customer adoption. According to a report from Startup Genome, premature scaling is the No. 1 cause of startup death. Raising capital often misleads first-time entrepreneurs into assuming that their business model has been validated. Although raising VC is a milestone, it is not an indicator of success. It's important for founders to realize that only when they have a scalable business model combined with a repeatable sales process can they be certain that they have a sustainable business. Vishal Shah, NoPaperForms

6. It Opens the Door for External Influences

Most entrepreneurs realize that raising capital means losing some control and ownership of their company. Not as obvious is how influential these new owners can be. So while you may maintain control through a voting majority, you might get pushed and pulled in directions you might not otherwise have gone. For example, I've seen small companies go public prematurely as their initial investors demanded an exit strategy. Disaster always ensued, but in each case the pressure was great to do so. Keep in mind that while on the surface your goals may seem to be aligned, your funders may at times have their own best interest in mind, which don't always coincide with the company's. Nicolas Gremion, Free-eBooks.net

7. You May Improperly Value Your Time

One of the largest problems that inexperienced entrepreneurs are not aware of when raising capital is that the funds are not always serious when investors schedule meetings and begin diligence—all of which can suck up critical time for an entrepreneur. Raising money is a full-time job and can pull any founder or CEO away from managing their team, executing on customer contracts, and refining the product in the market. A good way to solve this problem is to create a clear sense of urgency with funds so investors do not request meeting upon meeting upon meeting. This forces the investor to best utilize the founder's time and enables founders to cherrypick the best place to focus their energy. Zoe Barry, ZappRx

8. It Can Lead to Excess Scrutiny

Entrepreneurs sometimes chase investor dollars without clearly identifying why they need the money and how they will use it to generate profits. In so doing, they court disaster. Anybody that gives you a dollar will want to have a say in your company. They will scrutinize how the money they gave you is being spent. If it produces profits, life is good. If it’s misappropriated (fails to produce a noticeable bump in productivity, brand awareness, or profits) the bright lights, critiques, lawyers, and forensic accountants will pay you a visit. To avoid this scenario, entrepreneurs and investors need to have honest discussions and establish measures of accountability and performance. Souny West, Chic Capital

9. Emotion Will Run High (So Hire a Lawyer)

I know you want the money to execute on your dream, but don't let the emotional supercharge take over. Make no mistake that investors want one thing: more money as fast as possible. And money is valued more highly than your blood, sweat and tears. Investors are extremely sophisticated and there are a lot of strange clauses that make their way into contracts. Avoid regret later and hire a lawyer to help you negotiate a fair deal and explain to you exactly what you are signing. Lawyers are expensive, but you'll be glad you spent the few thousand dollars now rather than realize a few years from now that the fine print cost you a lot more. Jeff Denby, Pact Apparel

Photo by giuseppe

Media files:
MTMxNTAwMDY5NDU4MzQxODU4.jpg (image/jpeg)
Reply all
Reply to author
Forward
0 new messages