Your Daily digest for Tech Geek`s Tools, Tips, Tricks and Tutorials

8 views
Skip to first unread message

Blogtrottr

unread,
Apr 27, 2015, 8:11:55 AM4/27/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
An Interactive Drag and Drop Coloring Experiment
Apr 27th 2015, 07:03

Interactive Drag and Drop Coloring Concept is a little fun experiment where you can color a website mockup by dragging and dropping a color droplet from a palette. The idea is to simply drag a color from a color palette to a website mockup and color designated areas of it like sections or texts. You might have encountered customization tools before, but Codrops wanted to add some fun to this idea and make it enjoyable to use.

You can drag a color from the color palette and drop it on any area that lights up with a blue outline, including text elements. Once the droplet that you are dragging gets dropped on a content area, a fun little Google Material like animation happens and the whole area gets filled with a colored circle. For that effect we use an SVG element that we create on the fly and then scale it up and fade it in with a CSS transition.

coloring

Requirements: –
Demo: http://tympanus.net/Development/InteractiveColoringConcept/
License: License Free

The post An Interactive Drag and Drop Coloring Experiment appeared first on WebAppers.

11 Things About The Apple Watch That May Surprise You
Apr 26th 2015, 19:22

Apple’s much anticipated new smartwatch has finally landed at its ultimate destination: on the arms of consumers. 

See also: There's Gold On Them Thar Wrists

As the earliest adopters get busy binding their wrists, practicing their “force touches” and updating their iPhone apps to work with the wearable, we took stock of a few interesting details that have clocked in with the Apple Watch’s arrival.

Your MagSafe charger can rat out your cheapskate purchase

Not that there’s anything wrong with picking up the Sport, the least expensive version of the Apple Watch. But if you’re touchy about it—maybe if you've even swapped out watchbands to hide that fact—then don’t plan on powering up on the go. Whipping out the plastic magnetic charger will be a dead giveaway. 

By contrast, the mid-range and super-special (read: pricey) versions of the Apple Watch—branded, confusingly, as the Apple Watch and the Apple Watch Edition—both come with metallic chargers. Fortunately, all of them work pretty fast, so the difference is really just skin deep.

Your MagSafe charger may power other devices ...

According to an Apple Insider reader named Albert Lee, an Apple Watch charger worked on his Moto 360 smartwatch, since both use the Qi wireless charging standard. Mashable confirmed this with its own tests

That’s actually a much bigger deal than it seems. Qi, the most popular among mobile makers, is just one of three wireless charging standards that’s trying to dominate the gadget world. Over the past year, the other two—the newer PowerMat and latest Rezence standards—have joined forces, making it easier for manufacturers to support both in one product.

See also: How Starbucks Could Take Wireless Charging Mainstream

At some point, the industry has to decide on one path to move forward, if it hopes to see wireless charging become as common as micro USB cables. If Apple has thrown its weight behind Qi, that could tip the scales back in its favor.

Or at least it would, if not for the following.

... but the Apple Watch can’t use other random Qi chargers (at least, so far)

The Apple Watch can't receive power from other Qi chargers that aren't designed explicitly for the watch—at least not yet.

According to Mashable’s tests, the reverse scenario—with other Qi chargers sending power to the Apple Watch—doesn’t work. Now, the site only tried two charging products, and it's not clear whether the problem comes from a technical issue or if incompatible physical designs got in the way.

We don’t know which version of Qi the test chargers use, and that matters. Older versions can be notoriously fussy, forcing users to place devices on just the right spot on mats. But last year, an update brought support for a different, and much more flexible type of charging called resonance charging, which can send power from a farther distance. It’s possible the Apple Watch may eventually work with newer Qi products. If so, then these chargers could succeed in zinging the juice where others failed. 

We've already spotted third-party charging products designed for the watch—like docks and batteries (see below)—so charging doesn't look like an Apple-only scenario. 

The watch could be the beginning of Apple’s wireless charging assault

It has been a good year for Qi, which also saw IKEA pack the standard into its furniture. For Apple, stepping into wireless charging could have major implications across the company's entire portfolio of products. Take that new MacBook with just one port, for instance. If its watch experiment proves successful, an upcoming model of the laptop could boast wireless charging too, making that single port more reasonable and less aggravating. Along the way, the iPhones and iPads could get some Qi support too.

See also: How The New Apple MacBook Retired Steve Jobs’s Vision Of Computing

Apple’s tack may be "far from innovative compared with other wireless charging technologies currently in production or development,” as IHT analyst Ryan Sanderson put it in a press statement he sent me, back when Apple first announced the watch. But it doesn’t need to be innovative. Apple products tend to boost companies, tech standards and even whole industries, when they adopt them. And wireless charging, which has been on the brink of mainstream adoption for ages, could use a nudge in the right direction.

Finally, a justification for that confusing Digital Crown: underwater use!

The Apple Watch’s water-resistance comes as no surprise; it’s listed as a feature. But when FoneFox put it through a water torture test—showering and swimming with it, dunking it in a bucket—it discovered that the touchscreen couldn’t handle the waterboarding.

Fortunately, the "digital crown"—the little click wheel on the side—does, which may justify the addition of this feature. But don’t take that as a cue to try dunking the watch yourself. 

The watch could measure your blood oxygen levels (but it won’t)

When iFixit autopsied the 38mm Apple Watch, it found that the heart-rate monitor could measure more than beats per minute—it could measure blood oxygen. The approach, known to doctors as pulse oximetry, helps them ensure patients have adequate oxygen levels during surgery (or any other time they're under sedation), as well as while they’re taking lung medications or physically exerting themselves.

Naturally, that conjures certain activities—like rock climbing or, given its water tolerance, some light scuba diving. But stop right there. iFixit speculates that Apple stayed mum about this sensor due to federal regulations. Measuring oxygen levels in the blood skirts the line between quantified fitness and health, and the U.S. Food & Drug Administration can be rather particular when it comes to approving health equipment.

At this point, we don’t know whether the sensor will wind up as ResearchKit fodder for Apple's medical research initiative, or a tool to please extreme athletes. All we know for now is that it’s there, lying dormant until Apple’s ready and able to flip the switch.

Some parts are easy to replace ...

Batteries have a shelf life, often measured in the number charges they'll take throughout their life before they act up or even go completely dead. The Apple Watch’s lifespan too will eventually run out, which may spur some users to try swapping the battery on their own.

There’s good news and bad news there. The battery is relatively easy to replace, in and of itself; it's only attached with a bit of adhesive, making it easy to pop out. But you have to get to it first. The screen stands in the way. Apply heat to loosen the glue holding it down, and then unhook the display cable. The latter may be a bit tricky, judging by iFixit’s teardown.

When the site tore into the 38mm watch, it found a 205 mAh battery. The larger watch probably boasts a bigger battery, which may or may not affect how easy it is to dig the power cell out. Other parts, like the cables, speaker, buttons and the "Taptic Engine” (which deals vibration alerts) can challenge the far-sighted, with their small size and itty bitty screws, but don’t seem impossible to pluck out. The watch’s processor, however, looks like it’s practically a permanent fixture. (See below.)

Note that messing with the watch’s guts will void the warranty. This stuff is not for the faint of heart—or the poorly sighted. (There’s a reason watchmakers use a loupe.)

... but others, not so much

The Apple Watch runs off a fancy hardware nugget called the S1, which packs a processor, wireless radios, memory and sensors into one “system on a chip.” Though teensy, the technology is powerful. Apparently, so is the glue holding it together.

Few Apple Watch owners will ever stare into that wee abyss, and that’s a good thing, judging by iFixit’s experience trying to pull it apart: 

Despite rumors (and hopes) of an upgradable product, the difficulty of removing the S1 alone casts serious doubt on the idea of simply swapping out the internals.

Unfortunately, our first look is obstructed—that S1-emblazoned silver cap isn't a cap at all. It's a solid block of plasticky resin, hiding treasures deep within.

The fully encased S1 system makes board-level repairs impossible.

Just like regular watches, the straps will get nasty

Apple Watch straps may not ever get this nasty (unless you throw one into a campfire), but they won't look pretty forever

Even the majestic halo of Apple gadgetry can’t ward off the realities of simple chemistry. Users wear these gadgets next to their skin, which means grossness will force touch them over time—especially the straps. You can clean off metal, but you can’t bring back leather and fluoroelastomer watch bands back from discoloration and warping. 

There are already thousands of apps for the watch

Watch users can do a tremendous number of things from their wrists already. They can unlock Starwood hotel doors, read New York Times news headlines, shop, navigate the outdoors, check into Foursquare locations, stay on top of Expedia reservation updates, track packages, and many, many other things.

If that’s not enough, the IFTTT service (short for “If This Then That”) just integrated the Do Button and Do Note apps for the Apple Watch, giving users access to as many as 170 more apps. According to an IFTTT rep, "people can easily run their favorite recipes with just one tap, right from their wrist.”

It’s not clear yet how many of these features qualify as genuinely useful, or whether people really want to do that much from their wrists, but kudos to app developers for busting out their creativity caps. 

There are already a lot of accessories, and tons more are on the way

Apple Watch Spigen armor case

Accessories makers have been licking their chops, waiting for the Apple Watch to hit the market. Now that it has, you should brace yourself for the new and incoming spate of fashion bands, battery bands, strap adapters, stands, power stations, portable batteries, bumper cases, and even a chunky suit of armor that also happens to hide the fact that you got the cheapest Apple Watch available. That’s just for starters.

I haven’t yet seen a skin that can disguise lower-priced Apple Watch models as one of its higher priced siblings, but as with all things watch-related, it’s just a matter of time. 

Lead photo by Shinya Suzuki; Apple Watch products and MacBook images courtesy of Apple; teardown photos screen captured from YouTube video by iFixit; photo of plastic MagSafe charger captured from YouTube video by TheMacintosh1; photo of MagSafe charging Moto 360 captured from YouTube video by Albert Lee; broken watch strap photo by theilr; Spigen armor case photo courtesy of Spigen

Media files:
MTI5NzU5MDc0MTMxNjUxMjAz.jpg (image/jpg)
Hak5 1810 – Setting Up Your Own Video Hangout Server With Jitsi
Apr 22nd 2015, 20:18

This week on Hak5 Darren and Shannon setup a Jitsi Meet install. Plus Darren checks out how to find Pineapples across the world. All that and more, this time on Hak5!

Download HD  |   Download MP4

https://wigle.net

https://jitsi.org/Projects/JitsiMeet

https://github.com/jitsi/jitsi-meet

 

The post Hak5 1810 – Setting Up Your Own Video Hangout Server With Jitsi appeared first on Technolust since 2005.

Making Your First POST Module, PART 2 – Metasploit Minute
Apr 20th 2015, 21:05

Metasploit Minute – the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5.

Download HD | Download MP4

rev3 HD: http://videos.revision3.com/revision3/web/hak5/haktip/6034/hak5–haktip–6034—postexploitation2–hd720p30.h264.mp4

rev3 mp4: http://videos.revision3.com/revision3/web/hak5/haktip/6034/hak5–haktip–6034–postexploitation2–large.h264.mp4

The post Making Your First POST Module, PART 2 – Metasploit Minute appeared first on Technolust since 2005.

You are receiving this email because you subscribed to this feed at blogtrottr.com.

If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

Blogtrottr

unread,
Apr 28, 2015, 8:11:19 AM4/28/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Carnival – Unobtrusive Way to Add Comments to Website
Apr 28th 2015, 07:20

Carnival is an unobtrusive, developer-friendly way to add comments to any web site. Installation is easy. Once you’ve created a Site , just add a piece of HTML snippet to the bottom of your page, and then you are done.

By default, a hidden sidebar will be added to any article elements. Within these elements, each p and pre element will receive a small indicator, visible on hover. When clicked, the sidebar will expand, allowing visitors to comment on that specific portion of your article. Carnival also sends email notifications on replies and provides an RSS feed of recent comments on your Site. You can check out the demo here.

carnival

Requirements: –
Demo: https://carnivalapp.io/
License: MIT License

The post Carnival – Unobtrusive Way to Add Comments to Website appeared first on WebAppers.

At Apple, Macs Pull In More Revenue Than iPads
Apr 27th 2015, 22:39

The demise of the computer is still nowhere to be seen. In fact, at Apple’s latest earnings call Monday, the company revealed that it pulled in $58 billion in total revenue in its January-March quarter, $5.6 billion of which came from Mac products. Meanwhile, the iPad accounted for $5.43 billion.

Then again, that’s no huge accomplishment, given the iPad’s decline for more than a year now. Year over year, iPad sales have stumbled quite a bit. The latest figures peg 12.6 million tablets shipped, down from 16.35 million iPads a year earlier. 

See also: Apple iPad Sales Continue To Tank, Though The iPhone Is Doing Great

The biggest winners in the revenue game, however, were the usual suspects: the iPhone, which brought in a whopping 69 percent of total revenue, and Apple's services—including iTunes, the App Store, iCloud, and others—which accounted for just under $5 billion.

What's In A Number?

If Apple made all of its decisions based on earnings alone, the iPad would look doomed. But it doesn’t.

Part of the reason: The iPad is still popular in China. “In PRC [the People’s Republic of China] … the iPad had its best quarter ever, and also grew in a market that contracted,” said CEO Tim Cook, who also seemed encouraged by high levels of "intent to buy” from prospective customers and high existing usage rates. Also, Apple, which has deals in place with partners like IBM, hopes to make its iPads premier businesses tools.

The other factor, of course, is that the company debuted its largest smartphones ever last year, which—admits Cook—cannibalized iPad sales. “Have we had cannibalization? The answer’s yes,” he said. "We’ve seen cannibalization from the iPhone and from the Mac," the latter category of which just got an update in the form of a new, slimmer-than-ever Macbook laptop. "It is what it is," Cook said. “But we’re not worried about that. At some point it will level out.”

Apple didn’t disclose any sales figures or units shipped for the Apple Watch. The only number it announced was that the device hit the market with a strong software base of 3,500 apps available.

Apple also divulged that its “other products”—including the Apple TV, AirPort, Beats headphones and, of course, the iPod—raked in $1.69 billion this quarter. This time next year, we might see the iPad eventually land in that “other” category, if Apple’s grand plans don’t succeed. We may even witness the Apple TV busting out of those ranks and into the spotlight.

For now, the only thing we know for sure is that Apple is keeping a close eye on the Apple Watch, and rooting for it to land on or near the top of its charts. But we strongly suspect that it'll be a while before the littlest Apple gizmo can leapfrog the iPhone. 

Lead photo screen captured from Apple press event; new Macbook photo courtesy of Apple

Media files:
MTIyMzAzNDAxNzQ4MTY5MzE4.jpg (image/jpg)
Facebook Brings You Face-To-Face With Video Calling In Messenger
Apr 27th 2015, 20:11

Facebook just rolled out a new update for Messenger that lets users place video calls to each other.

Given its name, it's no real surprise that Facebook is bringing “faces” to its messaging service. But the move covers a gaping hole for Messenger. Video has become a fundamental feature in online communication, and the lack of face-to-face chats seemed like a major omission—particularly for a service Facebook hopes to turn into a bona fide platform.

See also: Why Facebook Messenger Is A Platform—And WhatsApp Isn’t

A Growing Messaging Juggernaut

According to Facebook, more than 600 million people use Messenger every month. The number seems impressive on the surface, but it’s not like users had much of a choice. The company made the standalone Messenger app mandatory last summer for anyone who wanted to continue chatting with their Facebook friends.

Messaging was just the beginning. Last year, the social network rolled out audio calling over its standalone messaging app worldwide, and according to a company rep, Messenger now accounts for "more than 10% of all mobile VoIP (or voice over Internet) calls globally.”

Its primary benefit: ease of use. With most messaging apps, users can only communicate with others who have also signed up for the service, and often people must know the phone number, email address or username of the recipient. But Facebook already has a massive user base, and people can easily chat with friends simply by typing in their names. No fuss, and no extra steps to add people necessary. 

Now they can fire up Messenger to talk to their faces, too.

However, privacy-minded individuals may not love the thought of piping even more of their communications through a single company—one that already owns their Facebook texts and calls, shares and logins. And the network’s hungry for more.

The Messenger Platform Play

Call Facebook’s Messenger strategy an all-out offensive to own as much of the world's communications as possible.

The company announced its platform play last month at the F8 developer conference, where it introduced new developer tools and e-commerce initiatives. Messenger just got the ability to embed GIFs, send money to a user's friends and integrate directly with outside apps. Video has also loomed large recently, with the social network foisting its own embedded videos, as well as the ability to put playable Facebook videos on other sites.

Now video chats have clearly infiltrated Messenger. Less clear is whether those will come with some sort of ad targeting one day. That may come if Facebook ever launches it for the browser version. For now, it’s a mobile-only affair, from one smartphone to another. It will be available through updates to the Messenger apps on iPhones and Android devices. 

For a look at how it will work, check out Facebook's promo video embedded below. 

Images courtesy of Facebook

Media files:
MTI5NzgzMjI1ODA2NTI2OTQy.png (image/png)
New Security Flaw Allows Attackers to Hijack WordPress Sites
Apr 27th 2015, 19:47

If you're a WordPress user, you'll want to update your site with a critical security release. That's because a new zero-day vulnerability, discovered by Jouko Pynnönen of the Finnish security firm Klikki Oy, allows attackers to gain administrative control of WordPress sites. 

The exploit, known as a cross-site scripting (XSS) bug, involves leaving a long comment (over 64 kb) with malicious JavaScript that a logged-in administrator can trigger simply by viewing the comment. Bad things can then happen, according to Klikki Oy:

If triggered by a logged-in administrator, under default settings the attacker can leverage the vulnerability to execute arbitrary code on the server via the plugin and theme editors.

Alternatively the attacker could change the administrator’s password, create new administrator accounts, or do whatever else the currently logged-in administrator can do on the target system.

According to Klikki Oy, another security researcher, Cedric Van Bockhaven, reported a similar WordPress flaw in 2014, although it was only patched this week.

Matt Mullenweg, who is both the lead developer of WordPress and founder and CEO of its parent company Automattic, released the following official statement by email (no link):

It is a core issue, but the number of sites vulnerable is much smaller than you may think because the vast majority of WordPress-powered sites run [the anti-spam plugin] Akismet, which blocks this attack.

However, many WordPress-powered sites do not run Akismet, which now costs $5 to $9 a month for commercial sites and $50/month for enterprise sites. (Automattic did not immediately respond to request for the percentage of users who use the plugin).

WordPress is pushing out the security patch via auto-update, so that will protect many users—at least those who have auto-update enabled—even if they don’t use Akismet.

Lead image by Sean MacEntee

Media files:
MTI5NzgyMzc4MzU1ODE0Mzcw.jpg (image/jpg)
This Project Fi Video Might Hint At A New Google Nexus Phone
Apr 27th 2015, 17:38

There's a new reason to think Google might be prepping a new Nexus smartphone—possibly one that might fill the gap left by its just-discontinued Nexus 5.

The latest speculation centers on a Google informational video for its new wireless service, Project Fi (h/t Android Pit). It’s meant to show users how to check their data usage on the new service, which at the moment is only compatible with Nexus 6 smartphones. Despite that, the Nexus 6 is conspicuously absent from the video:

As evidence goes, this is relatively thin: The video only shows an animated rendering of a smartphone, not an actual device. Still, it's odd that Google wouldn’t use the Nexus 6 design. Take a look at the Nexus 6 in this side-by-side comparison:

The Nexus 6 on the left has rounded corners and a microphone grill on the bottom that mimics the speaker grill on the top. By contrast, the rendered device on the right is much more angular at the corners and seems to lack a microphone on the front face of the device.

Now, the device on the right isn't anything more than a rendering of a Project Fi-compatible Android device. But its design seems to consciously differ enough from the Nexus 6 to raise some serious questions.

Google's response doesn't exactly settle the question. A company spokesperson told me by email: "These renderings are based on a generic phone modeled off the Nexus 5."

So let's ponder not only whether Google has plans for a new pure Android device, but what a revamped Nexus 5 should bring to the table.

Walk This Huawei

In early March, rumors started to circulate that the Chinese manufacturer Huawei might be at work on a new Nexus smartphone. The company made waves with its announcement of its Android Wear-running Huawei Watch at MWC, so a deeper collaboration with Google doesn’t seem out of the question. The smartphone in the video could be evidence of that collaboration.

The Huawei Watch could be but the first sign of a deeper relationship with Google.

Moreover, 9to5Google reported on Thursday that Nexus 6 sales have been disappointing relative to previous Nexii. Given that the Motorola-made phablet is integral to the launch of Project Fi, a paucity of Nexus 6 devices out in the wild would limit the actual impact of Google’s wireless service.

It’s entirely possible that Project Fi could spur new Nexus 6 sales, but the device’s big size (and equally big price tag, which starts at $650) makes that a dicey proposition.

Expensive, huge, and hard to find, the Nexus 6 hasn't set the world on fire.

By contrast, a new Nexus device that works with Project Fi could solve many of those problems at once. If Google’s plan is to make wireless service more affordable and fair, it would do well to offer a Project Fi compatible, less-expensive device to update its late, lamented Nexus 5.

Google's non-denial denial leaves open the question of whether the device in this video could be a new Nexus phone—or even if there are plans to expand Project Fi to non-Nexus 6 smartphones. I’m dying to jump onto Google’s service, so I sincerely hope the answer to both questions is “yes.”

Lead screenshot via Google video; side-by-side comparison rendered by Brian Rubin for ReadWrite; Huawei Watch image courtesy of Huawei; Nexus 6 image via Google

Media files:
MTI5Nzc4NjI0ODIyODIyOTIy.png (image/png)
Why The Rich May Be Last To The Mobile Commerce Future
Apr 27th 2015, 14:17

Mobile commerce is booming. Indeed, according to Forrester's estimates, by 2018, mobile commerce (excluding travel/food services) will exceed 53% of US online sales. 

But in a striking reversal to the norm, wherein the rich get access to the future first, mobile commerce is thriving first with the comparatively poor. This suggests that to truly see the future of mobile, you might first want to take a look at India or other emerging economies.

The Money Is In Commerce

While the history of mobile has been consumed with peddling 9-cent apps, and now in-app purchases, the future looks like commerce. According to a VisionMobile Developer Economics report, mobile commerce is "expected to account for 2.5 times as much revenue as the rest of the app economy put together in 2015."

Indeed, much of that commerce craze won't happen in-app at all, but in-browser, as VisionMobile analyst Christina Voskoglou posits:

App developers prioritizing the Mobile Browser (16%) have significantly higher adoption of e-commerce than iOS (11%) and Android (11%). This is explained by the ease of porting an existing web e-commerce app to mobile and leveraging the popularity of existing e-commerce apps.

But it's also because most people aren't so dedicated to a particular brand that they want that brand to sell to them through a dedicated app. They browse, they buy, they move on.

This, however, may not tell the whole story.

Getting The Varian Rule Backwards

Google's chief economist, Hal Varian, has a clever way of seeing the future. Now dubbed "the Varian Rule," it goes like this: "A simple way to forecast the future is to look at what rich people have today."

In other words, what the rich do and have today, the middle class will have in roughly five years and the poor in 10. 

Unfortunately, India has this "rule" backwards. 

While commerce may be the future of mobile, generally, it's increasingly the present for India and other developing economies. As pointed out by Voskoglou, in India mobile commerce skyrocketed from 10% to 50% of online transactions during the last 12 months and should top 70% in 2015. 

That's blisteringly fast growth.

But it's also par for the mobile course in India, which has seen companies like retailer Flipkart—India's Amazon.com—and Myntra (now owned by Flipkart) dump the Web entirely for mobile apps. Myntra currently sees 80% of its traffic (and 60% of sales) in its mobile app, which the company expects to propel to 90% of traffic and a greater chunk of sales by the end of 2015.

The reason for this torrid mobile commerce growth in India and throughout emerging economies everywhere is necessity. Most of the world can't afford a laptop. Even if they can, their countries often lack the communications infrastructure to reliably access the Internet with it.

But by Ericsson estimates 90% of the world's population over the age of 6 will own a phone by 2020. It therefore makes sense to construct commerce around mobile devices.

Seeing The Future

And much of that commerce will transition to apps, not just the Web. Flipkart has moved to app-only because its customers want a dedicated Flipkart experience to buy through them. 

On my own iPhone, I only have two commerce apps, excluding travel: Amazon and Nordstrom. They're the only brands I've deemed worthy of dedicated attention (and let's just say the Amazon app sees a lot more use than the Nordstrom app—I'm not a clothes shopper). 

In this app-centric world, Google is the clear winner, as appFigures shows:

Google's apps and the developers writing for its platform now significantly exceed iOS or any other platform, and have grown much faster.

The answer, as before, is the emerging economies that are growing up on mobile even as the Western economies remain somewhat complacent with their pricey desktops and laptops. Eventually we'll get around to mobile commerce in earnest, with more spending power to support it, but for now, if you want to see the future, look to India.

Lead image courtesy of Radiokafka / Shutterstock.com

Media files:
MTI5NzgzMTc0MjY2OTQxNDEw.jpg (image/jpg)
Speaker Profile: Built.io’s Neha Sampat Wants To Connect The World—Using Drag And Drop
Apr 27th 2015, 13:00

Wearable World Congress, ReadWrite's signature annual conference in San Francisco on May 19-20, will feature the key players who are shaping wearable technology and the Internet of Things. This series profiles some of the experts who will be speaking at the conference.

Nearly two years ago to the date, Neha Sampat spoke to ReadWrite about a new company she was launching called Built.io. She described it as “plug and play” software for enterprise app development that could be used without expert assistance.

Today, her app-building technology not only survives, but thrives. Built.io counts increasingly large companies among its users, including McAfee and VMware, the latter of which used Built.io to develop an app that can scale to 2,000 application programming interface requests per second. Those APIs, which allow developers to connect their applications and services to others, serves as the lifeblood for the company's next play, Built.io Flow. 

Buy tickets now: Wearable World Congress, May 19-20

With this new service and set of tools, Sampat wants to do for Internet of Things (IoT) what Built.io did for enterprise—make their applications simple, compatible and flexible, no matter what sensors and devices users want to connect. The company likens Built.io Flow to a high-powered IFTTT ("If This Then That")—a service that easily links up consumer apps and services for automation—but designed with companies in mind. 

Sampat herself has not escaped notice, either. A tech executive without a traditional technology background, the CEO has been named one of the 50 women in technology dominating Silicon Valley, as well as a 2015 San Francisco Business Times "Top 40 Under 40" honoree.  Next month, Sampat will join ReadWrite at Wearable World Congress, where she and others who are building the foundation for IoT, brick by brick, will weigh in on its greatest challenges and opportunities. 

In the meantime, I reconnected with her and Chief Operating Officer Matthew Baier to discuss our connected future, the crucial role of APIs in it and how Built.io will address them. 

How did Built.io Flow get its start?

Sampat: When we think about the Internet of Things, it’s essentially an extension of what we’re already doing today around mobile. The physical device isn’t necessarily important, whether it’s a phone or a watch or a sensor in a city. It’s really about the data and how that data is consumed. From our perspective, we’ve claimed the term “Internet of APIs” because that’s what matters: connecting the data and making it powerful. In order to do that, you need to create purpose-built connections between APIs. 

Baier: The goal for Built.io Flow is to make the integration that’s necessary for the Internet of Things to be useful and very, very accessible. Whether it’s a device or a sensor or a beacon or an appliance, as long as it has an API, it’ll work with Built.io Flow. We see this as essentially democratizing integration, allowing any user to participate, and making connections between APIs to do something useful with the data.

See also: What Happens When Almost Anybody Can Build A Mobile Business App?

How could IoT companies make use of the new tools? 

Baier: Today if I want to connect an enterprise system’s API with a beacon, I need to hire an integration expert, and that’s expensive and slow. With Built.io Flow, a visual designer can connect your endpoints using drag-and-drop technology. There are some platforms that do this in a consumer space, like IFTTT. They have a very simple rules engine that says, “If this happens, do something else.” What we’re looking at with Built.io Flow is the enterprise use case—where rules aren’t that simple. 

They need to be able to work with multiple "ifs," multiple "thens," multiple "thats," that connect with multiple systems. We’re allowing enterprise [customers] to get the same convenience with tools that are a lot more powerful and better tailored to business needs. More importantly, it’s not a million-dollar process; it’s a five-minute drag-and-drop operation.

Screenshot of Built.io Flow in action

So what do the results look like in the real world?

Sampat: If you look at our infrastructure costs in our Mumbai, India office, 70 percent of the costs were tied to our air conditioning units, and there’s a shortage of energy in the area. We used Built.io Flow to cut costs significantly and do our part to conserve energy.

Baier: People would turn on the AC full blast and then overcorrect by opening the windows, and then start the cycle again. Some of our junior developers used Built.io Flow to hack together a solution in a weekend that connects to the AC unit and a motion sensor. When it senses people in the office, it levels to a reasonable temperature, and when it senses that people aren’t there, it shuts off. We’ve seen a 30 percent cut in our energy bill and made employees more comfortable without trying very hard. 

Sampat: The use cases can be endless, but some of the apps we’re going to launch with involve improving cities. If you’re able to connect the various data points in a city and make them smart, you can improve the people's lifestyles. 

To hear more from Neha Sampat and other innovators and experts, register for Wearable World Congress 2015, May 19-20 in San Francisco. 

Photos courtesy of Neha Sampat and Built.io

Media files:
MTI5NzU4ODA4OTE3NDIwNjc1.jpg (image/jpg)

Blogtrottr

unread,
Apr 29, 2015, 8:13:19 AM4/29/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
TemplateMonster Giveaway: 5 Premium eCommerce Themes
Apr 29th 2015, 07:03

giveaway

Looking to start your own online store? Do you prefer ready-made designs over custom-made ones? Are you limited on budget and can’t spend much on a website template? Then you’ve reached the right place. Today we are pleased to announce that you can obtain 1 of 5 premium ecommerce templates by TemplateMonster for free. They include: Magento themes, OpenCart templates, PrestaShop themes and WooCommerce themes.

About TemplateMonster

I believe many of you may have heard about this company. If you are new to TemplateMonster, then it might be interesting for you to know that these guys have 9 years of experience in eCommerce web design and boast one of the richest collections of website templates on the web. You can find a ready-made design for almost any purpose here. To be more specific, there are 1,000+ Prestashop, about 1,000 Magento, 500+ OpenCart and 230+ WooCommerce themes. Their 2015 campaign is aimed at bringing the possibilities of open source platform to a whole new level. That’s why each theme from the inventory comes packed with advanced functionality to make your project work to its full potential and look trendy at the same time.

It’s pretty obvious that luck matters highly when making a good start. Today, you can tempt Fate and participate in the giveaway. All you need to do is choose a premium ecommerce theme from TemplateMonster’s gallery and leave a comment with its number below this post. At the end of the competition period, we will randomly choose 5 lucky winners, each of whom will receive one premium website design.

How to Win

1. Browse the collection of themes tailored by TemplateMonster:

Click here for 1000+ PrestaShop themes;
Here for 900+ Magento themes;
Here for 500+ OpenCart templates;
Or here for 200+ WooCommerce themes.

2. Pick one template that you like the most, then come back to this article and let us know the ID of this template. For example, your comment can look like this: “I’d like to win the PrestaShop theme #53586.”

Basically, that is all that we require from you. Oh, and don’t forget to check your email inbox regularly!

Important

– 5 winners will be chosen at random.
– If you are the lucky one, you’ll be notified via email. So, by leaving your email address or other contact details, make sure it’s a valid one. Otherwise, we won’t be able to reach you when it’s time to send a template to you.
– The giveaway starts on April 29 and the closing date is May 7.
– It’s highly recommended that you choose among the most recent eCommerce templates since all of them come loaded with advanced functionality to push your eCommerce project to new heights.

Examples

Bikes (PrestaShop theme)

01_prestashop

Eva Clothing (Magento theme)

04_woocommerce

Car Audio (OpenCart template)

03_opencart

Jewelry (WooCommerce theme)

02_magento

Don’t miss this opportunity to start your own online business with a premium eCommerce theme by TemplateMonster for FREE!

Good luck!

The post TemplateMonster Giveaway: 5 Premium eCommerce Themes appeared first on WebAppers.

5 Key Features Of LG's New Smartphone, The G4
Apr 28th 2015, 19:58

Samsung, HTC and Sony have already released their flagship phones for the year; now it's LG's turn. The LG G4 "invites consumers to see and feel how great a smartphone can be," or so the company says. But once you cut through the hyperbole, what's left underneath?

Here's a quick rundown of the G4's key features.

Yes, That's A Leather Back

As expected, the LG G4 comes with the option of a leather back. It's different, if nothing else, though the Moto X tried a more discreet leather look last year. LG is promising that its vegetable tanned leather, available in six colors, is environmentally friendly, hard-wearing and comfortable to the touch. It's like having a case actually on the phone.

If the leather doesn't grab you, then you can opt for a plastic alternative: ceramic white, metallic gray and shiny gold are the finishes to choose from. Interestingly, all the backs are interchangeable, so if users grow tired of one look then they can switch to another.

The Processor Is A Bit Slow

Spec wars aren't as important as they used to be, but internal components are still often the first detail that buyers check. The LG G4 eschews the Snapdragon 810 found in phones like the HTC One M9 and opts instead for the Snapdragon 808. This 64-bit hexacore CPU is clocked at 1.8GHz and on paper doesn't match the chips inside the Samsung Galaxy S6 and S6 Edge.

Performance isn't solely tied to CPU speed, however, and LG insists that the optimized circuitry packed inside the G4 provides more power than the Snapdragon 810-powered LG G Flex 2. There's 3GB of RAM here too, pretty much par for the course for a 2015 flagship.

The Display Is The Same But Different

The QHD (1440 x 2560 pixel) 5.5-inch screen is the same as last year's LG G3 on paper, though the manufacturer is promising some under-the-hood tweaks make it superior. LG says the new technology built into the G4 display offers 20% greater color reproduction, a 25% improvement in brightness, and 50% greater contrast.

The screen also slightly curved, though not as noticeably as with the LG G Flex 2—LG says this means the glass is less likely to crack if it gets dropped on the sidewalk. It's also claiming that the screen is easier to see outdoors and less demanding on battery life, so the phone has "no problem" getting through a full day of normal use.

The Camera Got A Boost

If there's one area where Android manufacturers are collectively lagging behind the iPhone, it's in the camera: No one has yet made a phone with a camera that can compete with Apple's in terms of speed and quality. For its next attempt LG is offering a 16-megapixel rear-facing camera with an impressive f/1.8 lens aperture that should improve low-light performance.

The lens features optical image stabilization and RAW capture capabilities, and advanced photographers can get creative with manual shutter speed, ISO and white balance. For the less ambitious, there's a quick shot hardware button that takes a snap instantly, even if the phone is locked at the time. Around the front is an 8-megapixel camera, a big jump from the LG G3's 2.1-megapixel model.

It's Trying So Hard To Stand Out

It's not just the distinctive leather back that differentiates the LG G4. Its removable battery and microSD card are both increasingly rare among high end Android phones. Users disappointed when Samsung opted for fixed batteries and storage in the Galaxy S6 and S6 Edge might find the G4 tempting.

The LG G4 is entering an intensely competitive market, and it's going to need as many distinguishing features as it can get. The leather back might seem gimmicky, but it helps identify the phone in a crowded field, while the extra Google Now-style smarts LG is adding to its flavor of Android could end up being a draw for buyers.

The LG G4 goes on sale in Korea at the end of April, coming to the U.S. by the end of May or the beginning of June. Pricing has yet to be confirmed.

Images courtesy of LG

Media files:
MTI5ODA1NDg3MTU4ODkxNzk0.jpg (image/jpg)
Why The EU Hates Google: Its End Game Is Still A Single Search Result
Apr 28th 2015, 18:30

This post first appeared on the Ferenstein Wire, a syndicated news service; it has been edited. For inquires, please email author and publisher Gregory Ferenstein.

Back to the future

Google’s entire multi-billion dollar software utopia is designed to find the perfect search result. Back in 2005, before U.S. and EU government regulators painted Google as a monopoly, now-Chairman Eric Schmidt was quite open about the search giant’s end game. He said that Google should ultimately only give one search result for each inquiry—the right one for you at that moment.

“When you use Google, do you get more than one answer? Of course you do,” he told public television host Charlie Rose at the time. Schmidt continued:

Well, that’s a bug. We should be able to give you the right answer just once. We should know what you meant. You should look for information. We should get it exactly right.

This complicates the EU's current antitrust case against Google. Among other objections, European regulators charge that when Google prioritizes its own services and partners in search results, it’s snuffing out the competition. 

Google routinely does this, placing certain items above the search results, such as when consumers are looking for flights or hotels. In the screen shot below, flight search engine Kayak loses out to Google’s own suggestions.

One of Google’s leads on artificial intelligence, futurist Ray Kurzweil, told me that the company should eventually predict answers before users even know to ask them. He calls this Google’s “cybernetic friend” — software that knows you better than you know yourself.

This could be fantastic for consumers. If we’re searching for headache treatments, Google could alert us to a flu epidemic in town. If we’re concerned about housing policy, Google could tell us about an upcoming county board meeting. It could make us healthier, more productive and civically engaged.

But by design, Google search is on a path designed to exclude, or at least shoulder aside, search results it considers suboptimal to its own. Whether or not that technically puts Google in violation of antitrust law is a matter for the lawyers; things could get murky when it uses its search-engine dominance to favor sponsored results—also known as ads—over results from, say, competing travel services.

Either way, it suggests there may be a fundamental collision looming, with new anticipatory-computing business models like the one Google is moving toward on one side, and traditional antitrust law on the other.

Lead image by Duncan Hull

Wearable World Congress, ReadWrite's signature annual conference in San Francisco on May 19-20, will feature the key players who are shaping wearable technology and the Internet of Things. This series profiles some of the experts who will be speaking at the conference.

BellaBeat co-founder and COO Urska Srsen's focus on female health and fitness goes way back. You might even say she inherited that passion from her mother, an obstetrician and gynecologist heading the perinatology department at Slovenia's University Clinical Center.

Now, her company has a new smart device in the works that puts women's issues front and center. In addition to what's become requisite features for wearables—tracking activity and sleep—Leaf will keep tabs on its female owner's reproductive cycles and stress levels. Srsen, who studied design, also made sure that the product would appeal to women. The device boasts a sleek, attractive look that, BellaBeat hopes, female users will be proud to wear as a necklace, bracelet or clip.

The gadget, which will launch in about a month, follows up a string of female-focused BellaBeat technologies, which include a pregnancy tracking system, a highly sensitive smart scale for mom and baby, and a tool that lets pregnant moms listen, record and share their unborn child's heartbeat.

Srsen will join us at Wearable World Congress to discuss the evolving world of connected health and parenting. I spoke to her recently to get more of her story—as well as Leaf's—and found myself in an engaging conversation about the wearable tech movement, and its lack of attention to the needs of female consumers.

You started developing products for pregnant moms. How did you expand from that?

We wanted to create a system that allowed women to track their health during different stages of life. They're all, of course, connected. We started with prenatal care, because it's a period when women are most interested in their health. They become much more involved in taking care of themselves.

Has your design background influenced your product design?

My background is actually in Fine Arts Culture, and then I kind of pivoted that into design. So I draw a lot of inspiration from my previous work, in [terms of] what kind of materials I want to work with and choose for our product. We also draw a lot of inspiration from nature.

The design is very important, because we design our product for female users. We want [Leaf] to not just look appealing, but also be safe to use. Women tend to be more conservative about technology, and slower in adopting it in everyday life. We try to help them through design, especially by making our products easy to use.

Women have often been overlooked as users of wearables; companies weren't thinking that much about how to adjust their products for female users. Maybe they were thinking about design, making it pink, but the secret sauce is in the software—the software has to be adjusted for women. The reason that women want to self-track is very different from why men do.

How are other products missing the boat?

There is so much more to track in women's health than just jogging and sleeping, and that's why we thought it was very important to develop a product especially for them. 

BellaBeat Leaf

Other products are not adjusted to a specific user, they only produce raw data. They want to cover everybody instead of focusing on one user, and providing information and insights that are important for that user—not just numbers and charts and raw data. This is one of the things we're always trying to avoid. That's why Leaf doesn't have any interface on the hardware. All the data is presented on the software, so that we can present you with an insight on your health, not just overburden you with raw data. That doesn't really mean much, if it's not put into a context.

"The reason that women want to self-track is very different from why men do.." —Urska Srsen, BellaBeat

Tell me about Leaf's stress tracking. That's something other wearables don't really do.

Exactly. That's our innovation. We calibrated the hardware to track their breathing. In the app, we provide them with content that not only helps them recognize stressful situations, but also guides them through exercises to overcome them. We provide users with breathing exercises, so they will be able to follow that through the app. The hardware follows their breathing, and in the app they see how well they do.

To hear more from Urska Srsen and other innovators and experts, register for Wearable World Congress 2015, May 19-20 in San Francisco. Early bird prices end soon!

Photos courtesy of Urska Srsen and BellaBeat

Media files:
MTI5Njg1MTA1Mzk5NTczMTIz.jpg (image/jpg)
PayPal Is Putting Some Mobile Magic Back In The Web
Apr 28th 2015, 13:00

PayPal is making some of the advances it's pushed in mobile-app payments available on the Web, the company announced Tuesday. Its in-app checkout experience, which it calls One Touch, is now rolling out to websites which already use PayPal's payment technology.

Consumers will notice a new option to stay logged into PayPal, which will remember their payment options. In a marked change, PayPal will no longer force shoppers to change their payment method from a default bank-account withdrawal; instead, the service will remember the credit or debit card or bank account they prefer, and use that each time. It's how PayPal works in mobile apps already.

Bank-account withdrawals are more profitable for PayPal, as I noted when I interviewed David Marcus, then PayPal's president, in January 2014. "That's over," Marcus told me, vowing to change the checkout experience to be more straightforward. Now that day has come: PayPal is no longer tricking its customers into using a payment method they may not prefer.

PayPal checkout now remembers your payment preferences and shipping address, saving you clicks and typing.

Mobile First—And Then The Web Must Follow

There's a deeper significance to PayPal's move, one the whole industry should pay attention to. It's an example of a technology first designed for mobile devices that is migrating into the broader Web. Consider how Flipboard, a company which became famous as an app developer, is now shifting its news-reading experience back to the Web.

For years, the innovation in e-commerce has been focused on mobile apps. That's where PayPal's Braintree subsidiary made its name, powering frictionless mobile transactions in apps like Uber, Airbnb, and HotelTonight.

That click-and-you've-paid convenience has been missing from the Web, which still uses a confusing array of popups and redirects to process even simple e-commerce transactions. When you squeeze that Web shopping experience into a mobile browser, the result is disaster—or, to use the technical term, abandoned shopping carts.

Bill Ready, the former CEO of Braintree who was recently promoted to be PayPal's global head of merchant and next-generation commerce, says that his customers were seeing a 50% rise in completed purchases by adopting the simpler One Touch checkout process within apps.

See also: PayPal's Startup Guys Have Seized The Company's Reins

"We saw such huge results that we’re taking the native buying experience and rolling it out across the Web," says Ready.

Most sites using PayPal won't have to do anything to get the upgrade—it will happen automatically through the code their sites call up from PayPal's servers.

Ready notes that this upgrade will be easier on merchants than on mobile, where PayPal required developers to adopt a new software-development kit, the V.zero SDK.

He admits that PayPal hasn't done extensive testing that lets it predict the kind of uplift that websites will see from a simplified checkout experience, but he predicts that particularly on mobile versions of e-commerce sites, online retailers will see more completed purchases.

Some Things Still Don't Check Out

Ready's team hasn't quite finished the job, though. Even before PayPal bought Braintree, Ready was touting a vision of e-commerce where his company's servers would safely store credit and debit cards and let consumers use them from site to site and app to app.

This latest upgrade to PayPal's checkout doesn't integrate with Braintree's so-called "vault" technology. If a customer has stored a credit card with Uber, a Braintree merchant, in an app on her phone, she won't automatically have that card available when she shops on her laptop for dresses at Jane.com and checks out with PayPal. (Nothing's stopping her from storing the same card in both places, but eliminating that busywork of entering a card over and over again is what Ready's vision is all about.)

PayPal president Dan Schulman, who's slated to become the company's CEO when the payments company spins off from eBay Inc. later this year, hinted that more change might be coming in a recent eBay earnings call—specifically touting Ready's role in combining PayPal's disparate systems, which include Venmo, a person-to-person payment system which serves as another kind of digital wallet for debit- and credit-card accounts:

Bill as you know was the CEO of Braintree, and what we really did by putting that together is ... combine the Braintree platform and the PayPal platforms much more closely together so that we are able to being able things like One Touch not just on full-stack integrations and on mobile, but into the PayPal base ... And so we are taking the things that we've learned through both Venmo and Braintree, putting them together with some of our other acquisitions to provide to our PayPal embedded base, not only the services that you see now, but services that we will introduce even as of this quarter that will take us to a whole different level as a result of that integration together.

There are a couple of months left in this quarter. Plenty of time for Ready's team to lash together more of the company's systems—all in the name of faster shopping.

Media files:
MTIyMjkzNTE1MjY5OTkxNzA1.jpg (image/jpg)
thumbnail Making Your First POST Module, PART 2 - HakTip
Apr 21st 2015, 20:15, by feed...@revision3.com (Revision3)

Metasploit Minute - the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5. Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop - http://hakshop.com :: Subscribe and learn more at http://metasploitminute.com :: Follow Rob Fuller at http://room362.com and http://twitter.com/mubix

Blogtrottr

unread,
Apr 30, 2015, 8:14:38 AM4/30/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Hak5 1811- Open Source Distributed Decentralized Social Networks
Apr 30th 2015, 06:25

Open Source Distributed Decentralized Social Networks, aka the Facebook alternative. Plus, the future of authentication, identity and encryption with our friends from Yubico. All that and more, this time on Hak5.

Download HD | Download MP4

http://friendica.com/

https://social.hak5.org/

https://www.patreon.com/threatwire

http://threatwire.net

https://www.yubico.com/yubiking/

https://jitsi.org/Projects/JitsiMeet

The post Hak5 1811- Open Source Distributed Decentralized Social Networks appeared first on Technolust since 2005.

Speaker Profile: Expert Yobie Benjamin, On The Biggest Challenges For Wearables
Apr 29th 2015, 23:46

Wearable World Congress, ReadWrite's signature annual conference in San Francisco on May 19-20, will feature the key players who are shaping wearable technology and the Internet of Things. This series profiles some of the experts who will be speaking at the conference.

When Yobie Benjamin met Allan Evans in 2013, they talked for hours about wearables and the state of virtual reality. Passionate about display technology and helping people see the world in a different way, the two men would eventually spin their discussion into a new tech business. 

They wound up founding Avegant and inventing its the Glyph, a modern-looking headset capable of playing video in 2D or 3D from anything connected to an HDMI-enabled device. The unit features an embedded virtual retinal display that uses digital light processing (DLP) technology. 

That was just the beginning. Benjamin, a senior advisor to Skully Systems CEO Marcus Weller, remains fully immersed in wearable technology. (Skully*, a Wearable World Labs company, makes a motorcycle helmet with a virtual display inside.) Avegant and Skully Systems received a CNN Top 10 Technology Products award in 2014, and Benjamin was honored as a 2015 Technology Pioneer by the World Economic Forum for his work on display technology. 

An angel investor, entrepreneur, environmental activist, coder and biohacker, Benjamin advises numerous wearables companies, and also mentors startups that come through Wearable World Labs and Indie.bio. I caught up with him as he was preparing for his Wearable World Congress session, to find out more about his approach to wearables. 

As an advisor, how do you approach today's wearable technologies?

In the world of IoT, the challenges begin in designing for unique and discrete problems that the market will buy. There are many examples of beautiful products lately, but unfortunately, they have never gotten any market traction or acceptance. 

So the first advice I give is this: Just because your grandmother says that your product is a good idea does not make it so. 

What kinds of recommendations do you give, in terms of design, features, function and interoperability?

After you figure out what you're trying to build, you have to design with user experience and user interface in mind. Design to be beautiful and delightful. This cuts across all products. One of the companies I am invested in is Zen Payroll, which was recently valued at USD $500 million. Who would have thought a payroll company would achieve so much in two years?

Well, it all boiled down to elegant design and delight. Very few companies have achieved this high bar. Of course, we all think of Apple products, but Nest and August stand out as winners in the delight game. Among the companies I advise, Nixie [a flying wearable camera and first-prize winner of Intel's Make it Wearable competition] is a truly delightful product. 

Interoperability among IoT devices is the lurking monster in the IoT world. With every device connected to the Internet, you will soon see devices thought to be benign, [but then] used as attack vectors to large corporate networks. Think of your smartwatch being used to attack large banks or other critical infrastructure facilities. It is a scary world.

There's a perceived mad rush to either beat the Apple Watch or develop an even better experience. How do you see that playing out? 

The most critical aspect of IoT development is power management. The biggest weakness of the Apple Watch is power and processing power. You really cannot operate an Apple Watch without an Apple iPhone 5, 6 or above. It almost feels like the Apple Watch serves as a "monitor" to your iPhone, which you have to recharge every 18 hours or so. It is a huge inconvenience.

Size also limits processing power. Despite great advances in semiconductor technologies, SOCs [systems on a chip] still have a significant footprint.

I am confident that Apple will sell 25 million Apple Watches, but it will likely stall as the limitations of screen real estate, power management and processing power begin to eat into the design elegance of the product.

To hear more from Yobie Benjamin and other innovators and experts, register for Wearable World Congress 2015, May 19-20 in San Francisco.

*Skully is a Wearable World Labs company. Wearable World Inc., the parent company of ReadWrite, is an investor in Skully. 

Photo courtesy of Yobie Benjamin

Media files:
MTI5ODMzMDIwMzE1MTc4MjU4.jpg (image/jpg)
Intel Shuffles Ex-Palm Exec And Wearables Chief Mike Bell Off The Table
Apr 29th 2015, 23:03

When large companies reorganize, it usually means the top brass wants to scale back on certain areas. But chipmaker Intel's recent restructuring could suggest that the company is doubling down on key initiatives, like wearable technology—not minimizing them. There's only one pesky issue: The changes essentially leave wearable tech chief Mike Bell the odd man out. 

The $12 billion corporation consolidated several of its departments—like Intel Labs, Perceptual Computing, and the new devices group—into a single, larger team called the New Technology group, run under Senior Vice President Joshua Walden. The executive helped managed the company’s platform development group, and under his leadership, the team will presumably work on its key efforts more efficiently. 

"In terms of research and development, this is one of the best moves they could make," analyst Jessica Groopman told me. An analyst at the Altimeter Group who specializes in the Internet of Things, Groopman sees the change as an operational improvement for Intel. "Having these [departments] in silos doesn't do anything for them," she said. 

The MICA smart cuff from Intel and Opening Ceremony

Of course, that leaves the fate of Mike Bell, who has run the new devices group for two years, looking pretty uncertain. Intel didn't say much about its intentions for Bell, who joined the company in 2010 after previous stints at Apple and Palm. That leaves the distinct impression that the company may not have been completely satisfied with his progress on the wearable tech front. 

The company didn't make any sort of departure news, however, and a company spokesperson even alluded to Bell taking on some sort of different role in the organization. But no details have emerged about whether he'll continue working with the new devices group somehow, or get shuttled to another department. 

Intel has been making more of an effort to get its chips into wearable devices (like wrist gadgets and eyewear, like Google Glass), and has made the Internet of Things a priority. In the company's 2015 Q1 earnings report, Intel noted its growth in IoT and clearly wants to push forward in its hot pursuit of connected devices. Intel has had a relative lack of success in getting its chips into smartphones, and it doesn't want to miss out on another massive emerging trend. 

Lead photo of Intel CEO Brian Krzzanich and MICA cuff courtesy of Intel

Media files:
MTI5ODMxMTk0MTQ4NzcxMDkw.jpg (image/jpg)
Why The Apple Watch Doesn't Like Tattoos
Apr 29th 2015, 20:09

The Apple Watch looks like no friend to fans of the body arts. The device lost some of its shine when several buyers reported problems using their new wearable on heavily tattooed arms. 

Apparently, dark body ink seems to interfere with the gadget's sensors, producing inaccurate readings in some cases or completely stifling some features, like alerts, in others. 

Anecdotal though they may be, evidence of the problems keeps mounting. Given the way the photoplethysmographic sensors work, and the fact that the watch relies on them for key functions, Apple should have foreseen some of these issues. Instead, it's trying to delve into it after the fact, investigating the problems. (Though it hasn't offered any official comment yet.) While we wait, here's some insight into the matter. 

The Tatt Offensive

Redditor guinne55fan said he was unable to get notifications on his watch, unless he moved the device to a non-tattooed area of his arm. Meanwhile, Michael Lovell told The Register that the step counter failed on his tattooed right wrist, but worked on his blank left one. 

Running some tests of its own, iMore found that dark and solid colors gave the Apple Watch most trouble. Lighter tattoos caused errant heart rate readings, showing slightly higher results, but no other major problems, while some tattoos didn't affect the smartwatch's functionality at all. 

Maybe none of the Apple Watch testers sport ink of the troublesome variety, so the issues weren't obvious. But when a new product charges consumers some of the most expensive prices in its industry, the company should have tested the units in an array of settings and on a large variety of users. If it had, Apple might have known about the potential problems and informed consumers that dark ink colors might vex the watch prior to them purchasing it. 

Naturally, when the conversation revolves around skin tones, the matter begs the question of how the sensors will work for people of color. One look at Apple's rather homogenous leadership team doesn't exactly inspire confidence there. 

However, some tech makers found a way to approach that challenge, based on how the sensors work. 

What's Tricky About Photoplethysmography (Other Than Pronouncing It) 

At the core of the Apple Watch's suite of integrated monitors is a photoplethysmographic sensor that uses infrared and green lights to measure blood flow and thus heart rate.

The company recommends keeping the Apple Watch tight to the wrist to achieve the best results and, like many wearables, the watch might also boost LED intensity if it struggles to get a reading. But take that with a sizable grain of salt. Consumer-grade trackers and wrist-based sensors in general aren't all that accurate to begin with. 

Apple's own support document admits that the sensor may not get perfect readings consistently: "Even under ideal conditions, Apple Watch may not be able to get a reliable heart rate reading every time for everybody. And for a small percentage of users, various factors may make it impossible to get any heart rate reading at all," it says. Those factors can include cold temperatures, scar tissue and, apparently, tattoos. 

If the watch does increase LED light to compensate for differences in natural skin tones, then it seems to work, judging by comments in the original Reddit thread. (Though it may not inspire cheers, given the potential battery hit.)   Logically, it seems like it should work for tattoos too. But either it doesn't kick in for artificially pigmented skin, or it's just not effective for it. 

If you're worried about it working on your inked forearm, the best course of action is to head to an Apple Store and try one out in person before making a purchase. 

Another course of action: Turn off the wrist-detection feature. By default the Apple Watch only counts steps and sends notifications when it's touching skin, as likely determined by the photoplethysmographic sensor. Shutting that down lets the device continue piping alerts and counting steps regardless of its contact with your wrist. That's not ideal, though, as it also disables Apple Pay. 

Given how popular body ink has become, Apple can't remain silent on this matter forever. At the very least, it should update its support documents to mention tattoos. In the meantime, let's chalk this up to yet another reminder of the perils of early adoption—particularly of a brand-new, first-generation device.

Lead photo by Terry Johnston; all other images courtesy of Apple

Media files:
MTI5ODI5NjgwNDQxMjM1OTM0.jpg (image/jpg)
Windows Wants Apps! Specifically, Android And iOS Apps
Apr 29th 2015, 19:26

Turns out, Windows 10 isn't going to run Android apps, as rumors predicted ahead of Microsoft's Build developer conference on Wednesday. But the company promises that it will be easy for developers to port existing Android and iOS apps to work on Windows.

It's part of Microsoft's much larger play to turn Windows into a developer ecosystem that can go toe-to-toe with Apple and Google. Windows 10, scheduled for launch this summer, is Microsoft's first attempt at an operating system that will run on a wide variety of devices—from phones and tablets through PCs, as well as its forthcoming HoloLens holographic computer.

A unified Windows 10 potentially offers developers a single big market for their apps. Microsoft executive Terry Myerson, in fact, promised that within "two to three years" following the launch of Windows 10, the operating system will be running on a billion devices worldwide.

How To Get Apps

Key to that vision, though, is getting developers to write more "universal" Windows apps that will run across all those different devices. Windows has long trailed both Google and Apple in terms of the number of apps it offers.

To get from here to there, then, presents a challenge. It's one Microsoft plans to meet in part by convincing developers to reconfigure, or "port," Android and iOS apps to the Windows universal-apps platform.

Porting can be a tremendous pain for developers. At worst, it means rewriting an application from scratch in a new language, using new code libraries and APIs, in order to make it work on a different platform.

Reuse, Recycle and Reduce

Microsoft's answer to this problem is to let developers reuse code from their existing apps in Windows. In particular, Windows 10 will support Java and C++ code used in Android apps. And Microsoft's development suite, Visual Studio, will also be able to work with Objective C, the language traditionally used to code apps for iPhones and iPads.

This doesn't, of course, mean that Android and iOS apps will work on Windows out of the box. Developers will still need to tailor their apps for the Windows environment. Presumably Windows will offer new APIs (see our API explainer) to replace ones that are native to iOS or Android, and devs will still need to rewrite their apps to use the new APIs.

Such porting efforts can be fraught with unexpected difficulties, no matter how simple companies claim they'll be. Amazon's App Store, for instance, requires developers to do some reworking of their Android apps before it will accept them (mostly to ensure they use Amazon APIs instead of Google's).

Even though you'd think Android is Android, that hurdle alone has proven a major impediment for many app developers. The Amazon store had only 293,000 apps as of January, compared to an estimated 1.4 million in the Google Play Store.

There's one more wrinkle, too; Microsoft said nothing about Swift, the new Apple language for iOS app development that's quickly supplanting Objective C.

Lead image courtesy of Microsoft

Media files:
MTI5ODI4MjIyNTY4MjQ1ODkx.png (image/png)
Samsung Mobile's Earnings Plummet, Thanks To iPhone 6 Plus
Apr 29th 2015, 18:17

Samsung Galaxy Note 4

According to Samsung's earnings, its mobile business hasn't just continued to decline; it's raging through a downward spiral now. The South Korean company's first quarter mobile profits plunged almost 40% from the same time period last year, according to the AP on Wednesday. But it still has reason to be optimistic. 

From January to March, Samsung’s mobile division earned 4.63 trillion won (or $4.35 billion USD), while a year ago the division pulled in 7.49 trillion won (roughly $7 billion USD), making for a "larger-than-expected drop." 

See also: Turns Out The Samsung Galaxy S5 Tanked Outside The U.S.

The results prompt analysts to point fingers at the iPhone 6 Plus. Apparently, Apple’s large-screened flagship, known alternately as the company's first iOS phablet, ate into sales that were once phablet-maker Samsung’s domain. However, the numbers don't take into account one very important factor: Samsung just put out its best smartphones yet, with its Galaxy S6 and S6 Edge, and results from their global launch this month won't be available until next quarter. 

In other words, we'll know in a few months whether Samsung has (finally) turned a corner or not. In the meantime, let's look for some clues. 

Take Note: The Galaxy S6 Is Selling Big

News of a 39 percent profit loss would typically be cause for alarm, and it’s certainly not making anyone at Samsung jump for joy. However, those numbers also reflect a lull in Samsung’s release schedule. More importantly, shortly after the Galaxy S6 and S6 Edge’s reveal at MWC in March, Samsung revealed that it already received about 20 million pre-orders for the two versions of its new flagship phone.

Samsung Galaxy S6

For comparison’s sake, 2014’s Galaxy S5 only managed to sell 12 million units in the first three months of its release. In short, Samsung has a winner on its hands with the Galaxy S6 and S6 Edge. Both devices have earned solid reviews around the web, and clearly it’s a hit with mobile consumers as well.

All that means that by the time Samsung’s Q2 profits are revealed, the company should have a much nicer set of numbers to tell investors. And with no new iPhones until at least this fall, Samsung should have a clear path to regaining its mobile supremacy in much of 2015.

Images courtesy of Samsung

Media files:
MTI2ODk4MTYwOTgyMzMzOTE4.jpg (image/jpg)
Facebook's Changes Could Break Some Of Your Favorite Apps Tomorrow
Apr 29th 2015, 16:55

Last year, at Facebook's F8 developers conference, the company introduced developer tools designed to crack down on apps that took liberties with users' Facebook account data. Apps new to the Facebook fold had to support them immediately, while existing partners got a year to embrace the changes. 

Now, time's up: On Thursday, the company will flip the switch on its Login and Graph APIs (see our API explainer), making support mandatory for everyone. That means all apps that tie into Facebook must allow users to pick and choose the data outside apps can read. The company also wants to prevent apps from making extraneous or unnecessary requests for Facebook information. 

“We want developers to make it clear to people how their [Facebook] information's being used,” said Facebook product manager Simon Cross, at an intimate "whiteboard" press meeting Tuesday. "And we want people to have more control over apps.” 

Admirable goals. But the move could also cause a ripple effect that kicks up errors, bugs and crashes in apps—as well as even entire app removals, in some cases. 

How Facebook Is Clamping Down On Data Requests

The old Facebook Login vs the new Facebook Login

According to Cross, Facebook released the APIs last year to give everyone plenty of time to work with them. At this point, the majority of apps that connect to Facebook today already support the updates. 

The most visible change appears when you launch an updated app, choose Facebook Login and see a new link on the authentication page: “Edit the info you provide.” Tapping the link conjures a list of options users can approve or nix, one by one. If an app doesn’t need your birthdate, you can uncheck that. No need for your “Likes” or "Friend List,” then go ahead and untick those options. (In some cases, you may have to go into your Facebook app settings, remove the app from the page, and then re-download the mobile app to see the link.) 

But there's a caveat: Setting permissions now won't alter the Facebook data that apps may have already collected about you. If you've already given up access to your birthday, address or other details, you must contact the app developers directly, if they want those bits removed from your account. 

The company wants to prevent third-party apps from gathering unnecessary information about Facebook users from the get-go, so it also instituted a new Login Review process. Apps that ask for basic data—like a public profile, e-mail address and friend list—can bypass it, but those trying to dig in deeper will have to go through a manual review by Facebook staff. The team makes its decision based on how reasonable the data requests are, assessing whether they're really necessary for the app to function. 

The process can take roughly three to five days per app, Cross added, though the team aims for just a day or two. So far, he estimates that Facebook has reviewed more than 40,000 apps over the past year.

The Graph API, version 2.0, adds another layer of protection. Essentially, the changes prevent apps from pulling in data from Facebook friends, just because the primary accountholder gave permission. 

That often comes into play when users grant access to their newsfeeds, which are essentially populated by other people’s posts and photos. A user can still connect their own images or updates to outside apps. 

What The Changes Mean For Developers And End Users

Ultimately, the changes were designed to beat back the Facebook "creepiness factor”—that uneasy feeling when users suddenly saw third-party apps posting on their timelines, contacting their friends or pulling their shared photos. 

“We’ve gotten clear feedback that people wanted this experience,” said Cross, who explained that putting users at ease can help developers make more revenue. It makes for a compelling case. Since the company debuted the tools last year, it has seen 50% fewer permissions requested, and an 11% increase in the numbers of people logging in, at least according to Facebook's numbers.  

This screen shows what declined requests could look like within a third-party app. Those that haven't supported the new APIs, however, might look buggy or even crash. 

Cross mentioned several times that the “majority” of partner apps already support the new APIs. However, he wouldn't offer specific numbers or percentages, so there’s no telling how many apps actually made the transition. As many as 99.9% of Facebook partner apps may work, or nearly half may fail, which makes for a huge margin of uncertainty. 

“We’re not turning off the old system, so if you haven’t upgraded, it’s not like everything will break,” said Cross. “How the app behaves if you haven’t upgraded yourself will very much depend on how you coded the system. [But] there could be errors.” 

The issues could range from pop-up error alerts to app crashes, or even worse. One photo-sharing app that relies on Facebook will pull its app, pending support for Facebook's APIs. (In this instance, a brand-new version will debut with support for Facebook's changes.) Other apps, according to TechCrunch, plan to shut down completely in the face of the forced changes—like Job Fusion, which needs to know where friends work to display job openings with those employers. According to the site, CareerSonar, Jobs With Friends, and adzuna Connect will also join the ranks of the fallen. 

Major apps from marquee partners—such as Netflix, Pinterest and Hootsuite—have already transitioned, so they should continue working without interruption. As for indie apps, the future seems far less certain. 

Photos by Adriana Lee for ReadWrite

Media files:
MTI5ODA5OTY0NjYyMzIxMTIy.jpg (image/jpg)
This Robotic Odd Couple May Soon Run A Warehouse Near You
Apr 29th 2015, 16:55

Sometimes two is better than one—and faster and cheaper, too. That was the thinking behind Fetch Robotics' new robot helper duo.

Meet Fetch and Freight, two models that work together to make e-commerce shipping more efficient by dividing up the work. Fetch is an intelligent humanoid designed to identify and pick up products from a company’s warehouse shelves. Freight looks like a mobile ottoman that can travel up to 4.5 miles per hour to deliver the products from Fetch to shipping.

See also: Why We'll Have Robots In The Workplace Before Robots At Home

“There’s a lot of energy spent moving goods around a warehouse and we’d like to use Fetch and Freight to do all that repetitive transportation and have people do what they’re good at,” Fetch Robotics CEO Melonee Wise told me.

Robots From The Past

Fetch and Freight are the first robots to come out of Fetch Robotics, but if you consider Wise’s work history, they’ve been years in the making. Many of the robots' features recall Wise’s previous work as a roboticist and founder at both Unbounded Robotics and Willow Garage. For example, both Fetch and Freight can dock themselves at their respective charging stations autonomously when they detect their batteries running low, using technology that was pioneered in Willow Garage’s PR2.

Likewise, Fetch looks like a blue version of Unbounded Robotic’s orange UBR-1—too much so to be a coincidence. You can think of UBR-1 as the very first prototype to indicate the need for a robotic duo instead of just one helper. Wise said that while humanoids like UBR-1 and Fetch can pick up items and deliver them elsewhere, they simply aren’t very speedy.

See also: Your Robot Butler—Or Factory Worker—Just Got A Lot More Affordable

“When you look at a robot that has high complexity like Fetch, you have a really high center of gravity, so that robot can’t drive very fast,” she said. “We wanted to have a much faster robot that could move through the warehouse very quickly.”

Robots For The Future

That’s how Freight entered the equation. It's actually the more versatile of the two, as it can work with both Fetches and people. Fetch can lift up to 13 pounds, which covers many but not all of the goods you'd find in a typical e-commerce warehouse. When the goods are too heavy for Fetch, Freight can pair with a human to receive and deliver bigger items using an application called Follow Pick. It’s a manifestation of Frederick Taylor’s Scientific Management propelled into the digital age.

It’s cheaper, too. Since Fetch and Freight aren’t monogamous, a company can purchase, for example, 30 Fetches and 60 Freights to scale up the amount of work.

“That’s another reason why we looked at having two robots,” said Wise. “You can drastically reduce the overall cost by having more of the much simpler, lower cost robot.”

See also: How To Build Soft Robots

The obvious downside of having two robots instead of one is increased technical complexity. The company’s roboticists have had to program tracking into both units so each robot knows where the other one is and when the other one is in position to deliver or receive an item.

Freight also needs to be able to navigate the warehouse without running into anything and to follow a human worker around without that person having to wear some kind of identifying beacon. 

Fetch and Freight will be on display at at ICRA, the IEEE Robotics and Automation Society's flagship conference, this May. Fetch Robotics has yet to specify a price.

Research and Development versions of the pair will begin shipping to researchers this June, where Wise predicts roboticists will come up with far more than simply warehouse applications for Fetch and Freight.

 “Yes we’ve targeted this one application, but in the long term we see Fetch and Freight as platforms,” she said. “When we talk about developing applications for the robots, we’re talking about expanding their capabilities. One day maybe they will have the capability to get a drink from the fridge or do your laundry, but that’s very far off in the future. If people do develop capabilities like that with the R&D platform, I strongly encourage it.”

Media files:
MTI5ODA0ODcyMTczMjYzMzI2.png (image/png)
thumbnail In Depth Core Commands - HakTip
Apr 29th 2015, 14:00, by feed...@revision3.com (Revision3)

Metasploit Minute - the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5. Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop - http://hakshop.com :: Subscribe and learn more at http://metasploitminute.com :: Follow Rob Fuller at http://room362.com and http://twitter.com/mubix

Tesla Hacked, iOS SSL Exploits, Phishing on the Rise – ThreatWire 55
Apr 28th 2015, 17:48

Blogtrottr

unread,
May 1, 2015, 8:12:14 AM5/1/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Why The Apple Watch Is A Big Nothingburger For Fitness
Apr 30th 2015, 21:59

Over the past three years, fitness wearables have made extraordinary progress, adding features such as precise heart-rate monitoring, form tracking, and energy output. The Apple Watch has none of these features. It is, at present, perhaps the most expensive pedometer on Planet Earth. 

In fact, beyond a lackluster heart rate monitor, all the important fitness features of the Apple Watch are already on the iPhone: run tracking, automated coaching, and activity logging. The Apple Watch isn't even designed to measure what is arguably an athlete's most important habit, good sleep.

It's a shame, because I was ridiculously excited about the Apple Watch. I spilled a lot of virtual ink fantasizing about the impending fitness revolution. And after trying out the Apple Watch at my local gym, I can say unequivocally that I'm still hopeful the Apple Watch will be a worthwhile fitness companion some day in the future.

But for now, you gain almost nothing on the fitness front by using an Apple Watch to track your fitness goals instead of an iPhone.

Heart Not In The Fight

Taken together, walking and running are the most popular workouts in America, comprising the main activity for more than a third of the exercising masses. The iPhone is a delightful companion for this staple of American health. The latest version of iOS for iPhone automatically tracks walking and running, assuming you carry your phone with you most of the day.

If you have pockets or an arm-band, Apple Watch fitness apps like Endomondo will use the iPhone to collect the bulk of their statistics, such as distance, pace, and elevation. Below is the record of my run up into San Francisco’s beautiful Bernal Heights, without an Apple Watch.)

Quantified-self enthusiasts also often run with a heart rate monitor. Eliminating yet another gadget was one big promise of the Apple Watch. Unfortunately, its heart-rate monitor’s sluggish performance makes that impossible.

During a test run at the gym, my Polar chest strap knew that I was well into my target heart rate zone while the Apple Watch was still crunching the numbers. (Check it out in the cover photo at the top of this post.) During an exhausting run, staring at your watch is the last thing you want to do, for both safety and sanity reasons.

If I ran long enough, the Apple Watch did eventually catch up to my actual heart rate during hill sprints (in gym testing), approximating my heart rate at near 180 beats per minute. But as soon as I started drifting, the iPhone couldn’t tell me that I was going too easy. In fact, to take the picture below, I had completely stopped running — but Apple’s heart-rate monitor didn’t know that.

Heart rate training is a very sensitive strategy; a discrepancy of greater than 10 beats a minute can mean the difference between a sweat-drenched goal-crushing workout and wasted lollygagging. Especially at high heart rates, every second counts. Too bad the Apple Watch doesn’t.

Devices For Fitness

The Apple Watch still could be a revolutionary device, but mostly for its ability to take in data from more fitness-specific devices. The next evolution of fitness is form tracking: wearables that can tell if your movements are sloppy or are executed with Olympic-class perfection. A few examples:

  • The Sensoria Smart Sock, for instance, has helped teach me how to run on the ball of my foot, so I don’t wake up the next day hobbling on a damaged heel. It has an automated audio coach that whispers instructions in your ear as you run.
  • The Amiigo wrist band pairs with a shoelace clip to automatically monitor repetitions during weight training.
  • Athos smart shorts use electrical signals to sense if users are tensing the right muscles. During a trial run, the shorts told me that my Spin bike form was great, but my olympic squat was dangerously over-reliant on one leg. Symmetry between limbs is a key to power and preventing injury.

Eventually, Apple could combine all this data to give me an overall picture of my health. For instance, Apple might find a pattern between a well-executed weight lifting session and fat loss the next day. Or Apple might notice that poor running form is decreasing the number of days I exercise each month and recommend that I rest my feet for a week.

For now, though, that's all theory.

Apple iOS Is Good For General Wellness

For general wellness, the iPhone already tracks important measures. If you carry your phone in your pocket, the newest Apple iOS software automatically logs steps, stairs and running. There are even apps that can calculate basic sleep statistics by how your phone jostles on your bed at night.

But, if you think a new gadget is what you (or your parents) need to kick their health-consciousness into gear, the Apple Watch might be a great idea. Anyone who needs reminders to eat better, stand up more or go for a walk at night might find the Apple iOS a fine choice.

For instance, the app that Apple chose as one of the best new health apps, Lark, uses proven psychological coaching techniques to remind users to be more active and eat healthier.

Users can speak into the watch to log meals and Lark will automatically send top-tier coaching advice back to the user in real time. I was impressed that it had incorporated the latest health guidelines on granola bars, which are now well-known trojan horses of sugar.

But for folks who might be training for a triathlon, weight lifters, runners, cyclists or CrossFitters, the Apple Watch doesn’t add much. At least for now. This is just the Apple Watch's first generation , so it could easily evolve into a more worthwhile fitness companion in the future.

Photos by Greg Ferenstein for the Ferenstein Wire

Wearable World Congress, ReadWrite's signature annual conference in San Francisco on May 19-20, will feature the key players who are shaping wearable technology and the Internet of Things. This series profiles some of the experts who will be speaking at the conference.

Imagine if you could train your brain to focus more deeply, learn to meditate, and sleep better—all with a wearable. With the Muse headband, that can be a reality.

The brain behind this brain-sensing headband is Ariel Garten, the co-founder and CEO of Toronto-based startup InteraXon. With backgrounds in both fashion design and psychology, Garten envisioned a wearable that was both therapeutic and performance art all at once.

In 2012, Garten introduced Muse on Indiegogo, and the pledges poured in, nearly doubling the campaign's funding goals. InteraXon launched the headband last year, and since then, it has earned rave reviews as thousands of customers use it to gameify their moments of Zen. In advance of Garten’s panel at Wearable World Congress, I spoke with her about Muse, and what’s next for the device going forward. 

Commercially, Muse has been around for eight months now. How are things going? 

We did $3.5 million in sales just in our first few months on the market. The average active uses it 5.8 times per week. We have constant testimonials from people telling us it’s improved their sleep, their stress, their productivity. We have over 50 research relationships going. The Mayo Clinic is about to do a study with Muse on cancer-care patients undergoing surgery, to demonstrate improvements in recovery time by using Muse.

The application for Muse was just relaunched on April 16. It’s the new software version 2.0. It’s a beautiful, growing software program now written in native Android and native iOS.

Does your artistic background continue to influence your work on Muse? What about your background in psychology?

Muse is something that is both technologically very adept, but also a very emotional experience. It translates your brain waves audibly and allows you to listen to the sound of your own mind. It increases your sense of agency, letting you free yourself from the limitations of thoughts that you have in your head. As an artist, that’s what you’re always doing—you’re teaching people to see the world differently, to increase your freedom.

See also: How Mind-Controlled Games Work - And Why It's Way, Way Bigger Than That

As for psychotherapy, really what it comes down to is learning to manage your own thoughts and your own mind. Our brains are our worst enemies, and we make up stories all the time about what’s going wrong, why we shouldn’t do these things and who doesn’t like us. That causes anxiety. With Muse, you learn to manage those thoughts, so you can become a lot more productive and a lot more successful.

What’s next for Muse?

Using the Muse with NeuralDrift, a collaborative multiplayer neurogame based on brain-computer interfaces, at the Montreal WearHacks hackathon.

We have a big developer community building. The first couple of third party applications for Muse are already in the Android store. We have people who are building clinical applications for kids with ADHD [Attention Deficit/Hyperactivity Disorder], and people building games that you play with your brain. For us at InteraXon, Muse will have more apps for getting deeper into yourself, like meditation practice. From developers, you’ll see more apps building off of the world around yourself.

Making brain stuff is hard. The way you give feedback, the way you teach somebody what’s going on, the way you make it accurate—that all makes [building] apps based on brain-sensing technology more difficult. That’s why we’re working on powerful tools for our developers.

However, it’s so worth it. The brain governs our entire experience of life. [Just] look at the problems society faces—one in nine kids with ADHD, billions of dollars lost due to workers’ poor sleep, the U.S. being the most anxious country in the world—or even irrational behaviors based on greed and fear. All of these things begin in our brain. If we have the ability to understand and manage our own cognitive responses, we can solve all of those problems. 

To hear more from Ariel Garten and other innovators and experts, register for Wearable World Congress 2015, May 19-20 in San Francisco.

Photos courtesy of InteraXon

Media files:
MTI5ODI2NDEyNTA3OTY2MDgz.jpg (image/jpg)
Microsoft's Edge Will Let You Scribble On The Web—And That's Awesome
Apr 30th 2015, 20:17

When Microsoft's new Internet Explorer replacement, officially dubbed Edge, arrives with Windows 10, it will offer users some new features, including the ability to annotate webpages and share notes. 

Baked-in annotation features could be one area that sets Edge apart, considering most Web browsers can't handle them without third-party plug-ins or extensions. In fact, it's somewhat unbelievable that this hasn't become a standard feature in Web browsers yet. 

See also: Windows Wants Apps! Specifically, Android And iOS Apps

For anyone who conducts a lot of online research, for work or for fun, the ability to scribble all over webpages can be extremely handy. These days, that's a lot of people—including me. 

I Annotate, Therefore I am

Currently, people have a few primary options when they want to save information online: They can bookmark websites, save webpages for offline access, or download PDFs and other documents across an array of Web browsers. Some people even print things out on paper, and use pen and ink to take notes. 

With Edge (formerly known as "Project Spartan"), Windows 10 users can keep track of what is and isn’t useful within each webpage or document without extra steps. They can underline, place arrows and circle specific parts directly on webpages as they browse. 

See also: Now You Can Skype From Your Browser

Saving annotations either locally on your machine or to the cloud, Edge alerts you when you come to a webpage that you've previously marked up, and ask if you want to open the annotations. (Though, it's not clear how long online annotations will remain saved.) You can also share the marks as images with other users. And since there's no reliance on third-party plugins, there's less fear that the feature will suddenly break whenever the browser gets updated.

For me, as a writer, those benefits look extremely tempting. I do a lot of Web research, regardless of whether I’m writing about technology or long-dead gangsters. The first step usually involves a lot of online searching and making sense of the results, followed by a frenzy of bookmarking and downloading PDFs, before I can actually mark up the pages. 

See also: Microsoft May Launch A New Browser That Supports Extensions Like Chrome

Edge promises to streamline all these tasks for me, as well as anyone else who has to parse a lot of information—including students, teachers, market researchers and other professionals. 

Go ahead, tell that online menu how you feel.

Other ways I find online annotations handy: I cook a lot, and I have a bookmark folder for recipes. Easy annotations would let me record notes about alterations and substitutions on the fly. That would offer the same flexibility and versatility as old school recipe cards—only they'd be as accessible as the Web, where I could easily share them with friends (and wow them with my impressive cooking skills). I'd find that helpful for shopping too, jotting down notes and sharing impressions of products with loved ones. 

Reaching For The Edge Of Glory

Adobe also offers annotation tools for PDFs, but launching Acrobat can feel cumbersome and interrupt your workflow. 

Adobe's program and Web plugin look most suited for computers whose primary input devices are a mouse and keyboard, but less so for the sort of touch and gestures many Windows 10 devices will feature. The effort may be worthwhile when you need advanced tools, but not when you just want to underline something quickly, know that it's saved, share it, or just move on. That's where Edge looks like it'll have, well, the edge.

Microsoft also folded in a few other things to make Edge annotations more useful and appealing—including stylus support, to make scrawling with a "pen" easier. 

Adding the ability to draw on webpages on devices with touch-based input is a brilliant move on Microsoft's part.

Since Microsoft built the browser from the ground up, it also boasts Cortana integration, letting people highlight text on a page and get answers or related information from Microsoft's digital personal assistant. A new Reading Mode feature will deliver a more magazine-like Web experience, which should work well with its reading list feature. Altogether, the features give users of all sorts of Windows 10 devices the ability to browse and take notes—from full PCs, to tablets and smartphones. 

Microsoft also tried to keep things simple for developers. Like Chrome and Firefox, Edge will (eventually) support extensions built using JavaScript and HTML. Microsoft's Windows 10 boss Joe Belfiore told Build attendees that Chrome and Firefox extensions would "only require minimal coding to work in Edge." Though extension support won't be there on day one, it's in the works. 

See also: Internet Explorer Struggles To Outrun Its Bad Reputation

All of those features could make Edge a serious contender in the competitive Web browser landscape—assuming, of course, Windows 10 gets the adoption Microsoft hopes for. The changes on the way look promising, but success is still not at all certain at this point. 

Windows users, skittish about glitchy or confusing updates, often stick with older software until new versions prove themselves. For instance, right now, more people still use older versions of Internet Explorer than the current one, according to NetMarketShare, with version 11 holding 24.22% of the desktop browser market, and versions 8, 9 and 10 collectively making up 30.88%. As for operating systems, version 7 may beat all other versions of Windows, at 58.07% of the desktop OS market, but more than 33% hang on to their older Windows. That's a sizable chunk. 

Of course, Microsoft's hopes to go beyond desktops to include mobile, where it's still trying to catch up with iOS and Android. Windows 10 aims to bring it all under one roof, and Edge (and its annotations) might just be the cherry on top. Altogether, it makes for a pretty intriguing Windows 10 package. 

Edge's annotations are great, but that fugly shoe should not inspire smiles.

That doesn't guarantee success, of course. Edge is Windows-only, and is likely to stay that way for a while to help drive users to Microsoft's new operating system. It's possible we'll get Mac or Android versions sometime down the road. But despite Microsoft's recent trend of cooperation, signified by releasing Office for iPad or teaming up with Cyanogen, I have my doubts that it wants to go the same route with Edge.

However, as far as the new browser goes, I found that it taps into something fairly fundamental. Maybe it’s the fact that I miss taking notes in the margins of my books. Maybe it’s that my Surface Pro 3’s stylus feels underappreciated. Either way, when Microsoft’s new browser makes its way to my computer, I plan on taking a break from Chrome and taking a trip to the Edge.

Screenshots courtesy of Microsoft

Media files:
MTI5ODQ5Mzc0NzQ1MzM1MDU4.png (image/png)
Brace Yourself: Tag Heuer's $1,400 Android Wear Watch Is On Its Way
Apr 30th 2015, 16:33

If really want a smartwatch that costs as much as a compact car, but don't have an iPhone, Tag Heuer will have a deal for you.

Its forthcoming Android Wear smartwatch—a partnership between the Swiss watchmaker and Google—will offer comparatively long 40 hours of battery life. It's not clear whether that figure accounts for the always-on display or not, but so far Android Wear devices can manage a day and a half with the display turned off. 

In either case, that battery life comes with a hefty fee: a whopping $1,400 price tag. It's due to launch in October or November, Jean-Claude Biver, who heads the watch division of Tag Heuer’s parent company LVMH, told Bloomberg.

See also: With The Tag Heuer Deal, Google Needs To Step Up Its Smartwatch Game

Biver provided the details while attending the Dubai Mall opening of a Hublot Boutique, another LVMH watch brand. When asked about the Android Wear watch’s competition with the Apple Watch, Biver expressed nothing but confidence:

I hope they sell millions and millions and millions of them. The more they sell the more a few people will want something different and come to Tag Heuer.

Android Wear In The Stratosphere

Tag Heuer announced its team-up with Google and Intel at a ceremonial cheese-cutting in March. At the time, I noted that Google would need to revamp and revise its Android Wear operating system to bring it up to par with Apple’s premium-looking Apple Watch OS.

The team that cuts cheese together makes smartwatches that please together. Or something.

Since then, Google has unveiled the latest version of its wearable operating system, Android Wear 5.1, which is slowly rolling out to smartwatches. While it adds a more intuitive UI, some neat gesture-based controls, and some form of pop-up notifications, you still have to wonder about how it’ll look and feel on a $1,400 watch. To my eyes, the OS still feels like it’s in the experimental phase, and it might not be able to live up to Tag Heuer’s presumably refined standards.

Since Tag Heuer’s rubber watch straps seem to cost around the same amount as entire Android Wear watches, it’s not too surprising that the fruits of its Google partnership will have a high price tag, commensurate with its other traditional watch offerings. And a 40 hour battery life is certainly impressive considering the power consumption required for most other smartwtaches running the Android Wear OS.

It’ll be interesting to hear what else—if anything—sets the Tag Heuer Android Wear watch apart from its cheaper brethren. Perhaps in addition to having a bigger battery, it’ll sport larger internal storage, a faster processor—maybe even a SIM card. With such a high price, I’d hope that this thing not only tells time, but also makes me breakfast.

Lead image courtesy of Tag Heuer; cheese photo courtesy of Intel

Media files:
MTI5ODQ4MjIwMjA0NDM4ODAy.png (image/png)
Deep Links Yield Deep Data—But They Will Also Know A Lot About You
Apr 30th 2015, 13:09

Deep linking is hot, and for good reason: it can make mobile search much more powerful by making it more predictive. In a world governed by small screen sizes and large intent, that's a huge asset.

And it's why deep linking startup URX recently introduced AppViews, a product with the not-so-modest goal of "understand[ing] what a user is doing and what could make them happier."

See also: Don't Look Now, But Deep Linking Just Got Hot

To better understand not only AppViews but the innovative deep linking marketplace, and whether the increased intelligence buried in deep links will lead to privacy concerns, I sat down with URX marketing chief (and former Googler) Mike Fyall (@mikefyall). 

Going Deep On Deep Links

ReadWrite: Why is deep linking important? And is there more to it than people generally think?

Fyall: Deep links help users travel directly inside of an app to the right place, similar to a URL on the web. They help users save time, marketers create better campaigns, and developers build cross app experiences. 

Deep links will also usher in much needed new tools for app discovery and engagement. The deep link itself is just an address; however, as companies like Google, Facebook, URX, and others build an understanding of the content behind deep links we'll be able to recommend apps to users when they are most relevant and useful.

This is happening today. For example, Google is showing app content in search results, and companies like URX are building products (AppViews) that recommend relevant apps based on a users context. We'll see lots of innovation here in the coming years, particularly as daily transactions inside of mobile apps continues to increase.

Everything Is Connected

ReadWriteWhat sort of data does URX glean from deep linking? 

Fyall: When URX crawls webpages with deep links on them, we capture information about the page content—for example the headline, keywords, images, and other metadata—using similar techniques to how search engines index webpages today. This helps us understand where the deep link goes so we can recommend it at the right time.

URX can also check to see if a user has a given app installed before deciding which AppViews is most relevant.  

ReadWriteWhen announcing AppViews, you talked about building an understanding of the entities inside mobile apps and how they relate to each other and the physical world. What does that mean?

Fyall: In order to show relevant AppViews for a given context, we need to understand how people, places, things, and concepts relate across apps. 

For example, the "Beyonce" that you can listen to in Spotify is the same "Beyonce" you can also listen to in SoundCloud, or buy concert tickets for in Stubhub. Without this understanding, "Beyonce" is simply a 7 letter word to a computer and you can't figure out what a user might want to do next.

We've have a team of data scientists working on our knowledge graph (short explanatory video) for over a year. We utilized the Freebase project to kick it off and continually enhance it as more data flows through our system. 

Today, if a user is browsing a story about Beyonce we have a host of possible destinations a user might be interested in visiting.

ReadWrite: You talk about suggesting the "next action" to make users "happier," but how can you discern what they really want from deep links?

Fyall: AppViews are about giving users a relevant recommendation for what they want to do next. To them, we aren't offering a deep link: we are helping them discover content or take action. We named it "AppViews" as the goal is to give the user a glimpse inside other app before deciding to leave their current experience.

The higher the user engagement is with AppViews, the better job we've done for users.

ReadWrite: Who pays for this? Meaning, a developer might want to surface content to me in her app, but presumably you're not going to show it to me unless it will make me happy, right? How does this work?

Fyall: To date, we've seen the majority of developers implement AppViews to add functionality to their site and getting paid is secondary. 

Nexercise, the developer of the Sworkit fitness app, told us they've seen a host of positive reviews and feedback when they added the ability for users to listen to music before they workout.

In terms of the business model, advertisers will be able to pay for "Promoted AppViews" which will appear alongside related content. For a promoted AppView, the developer receives a majority of the revenue and URX take a cut as well. Developers have complete control over the format and types of recommendations shown.

All The Pieces Matter

ReadWriteWith AppViews you're getting into big data-type applications, not merely mechanical "Click here to go to the right place in an app." Where does this lead? (And will it be a privacy problem?)

Fyall: Deep links are the required infrastructure to build the new mobile discovery platforms that are so desperately needed on mobile. For as powerful and amazing as apps have become, we're still stuck browsing through app stores and can't move intelligently between apps. URX is one of several companies trying to reinvent how we discover and engage with content on our phones.

Most mobile ads today, for example those shown on Facebook or exchanges like MoPub, are targeted toward users based on demographics or previous behavior where privacy is a strong concern. However, AppViews are shown purely based what someone is doing right now— it doesn't matter who you are, just want you might want to do. 

 So privacy shouldn't be a problem for AppViews now or in the future.

Lead image courtesy of PicBasement

Media files:
MTI5NTQ3MTY3OTYxNDg2NjEw.jpg (image/jpg)

Blogtrottr

unread,
May 2, 2015, 8:22:36 AM5/2/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Deal of the Week: The Fontastic Font Bundle
May 2nd 2015, 02:47

Have you ever noticed that the fonts that you have available on your computer are the same ones that everyone else uses? Graphic design, sign making, and much more can be better when you have a full supply fonts on your computer. The Fontastic Font Bundle is only $29 and provide you with a total of 45 fonts for you to choose from. These can be used for personal and commercial uses, and be installed and used within any program.

Header2-800x533

Suddenly, you have the ability to create eye-catching signage without having to go and download every font on its own. This is one of the most affordable font bundles that you will ever come across, and the font selection is impressive, ranging from handwritten fonts to classic and elegant fonts.

People are going to take note of what you create when you take advantage of this font bundle, and with it being so affordable, you can’t afford not to have this. There is also free support and an installation guide or Windows as well as Mac computers. When you want more fonts installed on your computer, this Fontastic Font Bundle is exactly what you should purchase and download.

The post Deal of the Week: The Fontastic Font Bundle appeared first on WebAppers.

How Self-Driving Cars Could Radically Transform Cities
May 2nd 2015, 00:07

A fascinating new simulation finds that self-driving cars will essentially terraform cities by eliminating 90% of cars on the roads, opening up acres of land and slashing commute times. This per a team of transportation scientists at the Organization for Economic Cooperation and Development that analyzed data on actual car trips in Lisbon, Portugal, to see how a fleet of self-driving, shared “taxibots” would change the metropolitan landscape (PDF link).

The “taxibots” envisioned by the researchers are a marriage of mass carpooling and UPS delivery intelligence. They constantly roam throughout cities and match carpool routes with mathematical elegance. Ultimately, the team estimates, nine out of 10 cars would be completely unnecessary — as would public transit.

Simulation of a self-driving carpool fleet by fullness of car in Lisbon, Portugal

“Nearly the same mobility can be delivered with 10% of the cars,” the report notes. It continues:

TaxiBots combined with high-capacity public transport could remove 9 out of every 10 cars in a mid-sized European city.... For small and medium-sized cities, it is conceivable that a shared fleet of self-driving vehicles could completely obviate the need for traditional public transport.

Goodbye, Parking Spaces

Such a dramatic reduction in individually owned of cars would also eliminate much of the need for existing street parking, the authors found. In Lisbon alone, that would free up an extra 210 soccer fields of available space—20% of the city's curb-to-curb street area—that could be dedicated to “non-motorised transport modes, delivery bays, parklets or other recreational and commercial uses,” the report suggests.

There should also be other significant savings not mentioned in the report. Because parking spaces increase the cost of construction, expensive development gets passed on to consumers in the form of higher prices on retail goods and rent. One study found that parking spaces bump the price of retail goods one percent. The Sightline Institute, an environmental research outfit, estimated that Seattle rules requiring apartment buildings to provide parking push up monthly rents by 15%, or roughly $246.

Uber is funneling some of its sizable cash hoard toward making this self-driving fantasy city into a reality. The company recently invested in a new facility to accelerate technology that could completely automate their entire fleet.

Lead image courtesy of Shutterstock

Media files:
MTIxNDI3Mjk1NTUxNTIyMzE3.jpg (image/jpg)
Circa Could Become Big Media's Bet On Wearable News
May 1st 2015, 17:27

Circa: From smartwatch to smartphone to Web.

Circa is seeking a buyer after failing to raise a new round of venture capital funding, Fortune reports. It sounds like 2015 is going to be a make-or-break year for the pioneering mobile news app, which first appeared nearly three years ago.

Circa delivers bite-sized nuggets of breaking news on mobile devices which can then be followed in more depth on the Web. In many ways it anticipated the era of the smartwatch, where “glanceable” snippets arrive to lead users into more detail on subjects that interest them.

See also: Circa's Matt Gilligan On The Future Of Wearable News

It's mobile first in a way that most big media outlets aren't, even if they have smartphone and wearable apps to their name. Its approach has never made more sense than it does in the era of the Apple Watch and its ilk.

Whoever buys Circa to make use of its technologies has a ready-made head start in the wearable race—something that certainly should interest major publishers. Remember, Yahoo was willing to pay handsomely for a news summary tool of its own, spending $30 million on Summly a couple of years ago.

Circa has amassed more than $5 million in angel and seed funding since its October 2012 launch. It offers dedicated apps for iOS and Android, complete with Apple Watch and Android Wear support.

Wearable Screens

Circa CEO Matt Galligan (photo by Dave Morin, used with permission).

A smartwatch screen is not just smaller than a smartphone display, it's used in a completely different way—a point Circa CEO Matt Galligan made to us as part of his Wearable World Congress speaker profile.

"Anyone who's going to try to present articles [on a smartwatch] is insane," he says. "The lesson for me is that it's all about 'glanceability' and quick actions. Get those right, and then worry about features."

See also: Old Media Beware: Mobile-Native News Is Coming

Users can't spend a long time staring at a wristwatch like they can with a phone or tablet. Plus, notifications are harder to ignore, because a smartwatch is always at hand—and that means alerts have to be as useful and as pertinent as possible.

Which brings us back to Circa and its uncertain future. If it can get wearable news right, then that's worth a lot to the right buyer. The startup is working with an undisclosed third-party to explore who that could be. "We have some good leads," Galligan told ReadWrite by email.

The failure to secure more funding will be a disappointment to the Circa team, but in a market shifting towards smaller screens and wearable devices, there's still potential in its unique approach to news.

If you want to find out how the Circa story continues, join us at Wearable World Congress 2015, May 19-20 in San Francisco, where you can hear from Matt Galligan and many other innovators at experts.

Lead image by Nick Statt for ReadWrite

Media files:
MTIyMzAzNDIzNzU5NTQzNTc3.jpg (image/jpg)
Tesla‘s Powerwall: Why You Should Care Even If You Don’t Have Home Solar
May 1st 2015, 16:51

Tesla lifted the veil on its Tesla Energy product line on Friday, announcing the Powerwall home battery as its inaugural product. While it's not nearly as cool as a sleek electric car (or a new smartphone), the Powerwall will hopefully be the first of many products designed to reduce the impact of our energy addiction.

What Powerwall Does

First, the basics. The Powerwall comes in two flavors, with a seven kilowatt-hour (kWh) model priced at $3,000 and a higher-capacity 10kWh iteration priced at $3,500. While both models do roughly the same thing—go figure, they store energy for later use—they're actually intended for somewhat different uses.

Tesla explains that the bigger battery has been “optimized” for powering a home during power outages, while the smaller model is better suited to “daily cycling,” or reducing a user’s daily reliance on conventional power sources. The wall-mounted batteries can be linked together, too—you can connect up to nine, TechCrunch reported.

Up to nine Powerwall batteries can be linked to each other, making greater energy independence much easier to attain.

The U.S Energy Information Administration says that the average American home consumes about 11,000kWh per year, or about 30kWh per day. So if an average user wants to get completely off the grid, it would only take three 10kWh Powerwall units—at a total of $10,500, not counting the cost of installation, solar cells and a pricey DC/AC inverter—for that to become feasible. It may sound like a lot of money on paper, but considering the long term energy saving benefits, it’s a steal.

How Powerwall Is Smart

While backup batteries aren’t a particularly new idea, the Powerwall takes it and gives it some brains. Tesla says the Powerwall is capable of “load shifting,” which means it will start slurping energy from the grid during low rate periods. Then it can start providing power to users during high rate periods. 

That saves users money on both ends, and means that even a single 7kWh Powerwall could prove to be a valuable investment. Assuming, of course, your utility charges more for electricity at different times of day (so-called "time-of-use pricing"); not all do.

The savings get even better for houses with solar panels, since the Powerwall charges itself up while the sun is shining and discharges to power your home when it isn’t.

You know what goes great with a new Powerwall? A shiny new Tesla Model S.

Moreover, Tesla Energy is going the same route as Tesla Motors with regard to an open patent policy, which gives competitors access to the company’s patents without fear of litigation. In short, if you don’t like what Tesla’s doing with Powerwall, it might not be too long before another company comes along and offers the same kind of tech for less.

All told, that’s potentially a big win for the environment, not to mention your monthly utility bill.

Images courtesy of Tesla

Media files:
MTI5ODcyMTM2NzI5ODQ5ODI2.jpg (image/jpg)
How This Bathroom Sign Supports Women In Tech
May 1st 2015, 13:00

Apparently the well-known women's bathroom icon had a secret. That triangle dress was never really a dress at all. It was a superhero cape, and we’ve been looking at her back all this time.

Now that her identity is blown, she'll use her superpowers to take on one of the most heated issues in technology today: the underrepresentation of women in STEAM (science, technology, engineering, arts and mathematic) fields. The brainchild of Axosoft’s Tania Katan, the new graphic leads the charge for the company's #ItWasNeverADress campaign, which just launched Thursday at the Girls In Tech conference in Phoenix, AZ.

See also: Codefunding: A Young Woman Looks To Break Into Programmingrem

“[The bathroom lady has] been in that stiff, triangle dress, looking uncomfortable for a long time,” Katan told me over the phone. "There’s something about that being a symbol that represents us, that doesn’t represent us at all. And we’ve just accepted it.” No longer. Already, the new graphic (designed by Shane Rymer) has gone viral, thanks to press from places like BuzzFeed and the Huffington Post.

Since every superhero has a genesis story, I called Katan to find out more about her spokes-icon's, as well as her own.

Holding Out For A Hero

Tania Katan, photo by Blythe Vrindavana Rymer

Katan, an artist and writer, never imagined she would wind up in technology. And yet, after only working at agile project management company Axosoft for three months, she's already leading her company’s charge to support women in tech.

According to the Progressive Policy Institute, 730,000 high-skill tech jobs were created between 2009 and 2014, and women only accounted for 26% of them. It’s not necessarily that women aren’t interested in technical fields. But, reports the Wall Street Journal, they wind up pursuing healthcare instead of technology.

See also: Apple Put A Woman On Stage—Okay, She's A Supermodel, But It's A Start

Can a new bathroom icon really create positive change for women in tech fields? Katan and her company hope so. And that’s just the beginning.

RW: Tell me about yourself and how you came to Axosoft.

Tania Katan: I come from arts and culture. Prior to coming to Axosoft, I was a curator of performing arts at a contemporary art museum. For a tech company to look at me and say, “Oh! Here’s this creative and conceptual thinker, who’s also a disruptor,” and think, “We want that”—I think they were both excited and scared about hiring me.

This campaign was a culmination of all the creative arts training that I’ve had, all the intervention “arts” training, and then being with a cool, collaborative tech company that’s interested in this agile way of functioning. They asked, “What would your current employer say was a challenge they had with you?” I said, “I think it would be the same I had with them, which is that I move very fast, and the museum institution worked very slow.”

Axosoft said, “Don’t worry. That won’t be a problem here.”

RW: How did #ItWasNeverADress come about?

TK: Basically, we signed up as the lead sponsor for Girls In Tech for many reasons. We have a CEO who is a woman [Lawdan Shojaee], but not only is she a woman, she’s really dedicated to furthering a generation of women in STEAM fields. On our staff, we have both men and women who realize there’s a disparity with women in the tech fields specifically, and across the workforce.

Lawdan said, “We’re doing this conference, and I want to come up with a big idea.” We had a brainstorming session, including myself and my colleague, Sara Breeding. Nothing came of it [initially]. So we went for a little walk. I was thinking about symbols that represent women, and that are easily identifiable for mass culture. 

I thought of the bathroom lady. We’ve all seen her. She’s been in that stiff, triangle dress, looking uncomfortable for a long time. And if she’s a symbol that represents women, then no wonder we’re feeling trapped, rigid and uncomfortable. There’s something about that being a symbol that represents us that doesn’t represent us at all. And we’ve just accepted it.

But what if the dress wasn’t just a dress? What if it was a cape, and we were just seeing it from the wrong side? In fact, what if we were just seeing her from the back side, and in front, she’s actually a superhero? I took out a pen, and made a copy of the woman. Literally, with like three lines, there was a whole woman that we revealed right there. It was a profound perception shift.

This thing that I encountered every single day, and thought very little of … if you switch your perception, a really powerful symbol of what it means to be a woman was embedded in that. I thought this was huge, and Sara was like, “Uh-huh, I see it too.” We co-opted this symbol that has existed in the world, and offered another way of viewing it. With that, we created this campaign.

RW: What were your intentions with the campaign?

TK: We are all optimistic people here, and we knew it was a good idea. So we handed out stickers at the conference, and we created a landing page.

We didn’t expect it to blow up so quickly. We’re really pleased about it. But we didn’t know what kind of conversation people wanted to have, or how they wanted to share or engage. So the website, ItWasNeverADress.com, will do several different things: One, it will be a forum for both women and men to share stories, images, ideas and videos about what it means to change perceptions and assumptions. Two, we’ve been getting hundreds of emails about stickers and T-shirts, so we’ll [start with] giving away stickers.

We're ordering them now, so I would say, by the beginning of next week, we’re going to start doing it. In the meantime, people can go to the website now and enter their email.

And third, we’re in talks with Arizona State University.

RW: What role will Arizona State University play?

TK: Well, people do these things, and then they sell shit. And basically what you’re doing is, you’re commodifying a conversation, and we’re not interested in that. So we decided that if people buy stickers and shirts, part of the proceeds will go to fund a scholarship for young women who are coming from low-income and wish to pursue something in the STEAM realm.

So I’m in talks with Arizona State University, and they’re really excited about it. If everybody wants to buy stuff, [those sales can] fund a young woman to further her education. This is radical thinking. Axosoft has been totally supportive and really behind every step of this.

ASU has been really vocal about this bridge between science, technology, engineering, mathematics—and art. We believe these programmers, these coders, really are in fact artists. They’re working with a language, taking all this language and trying to distill it down into one line that is, at the same time, totally universal and hyper-specific. That’s what artists do. We’ve made a generative connection with ASU.

RW: On your site, it says "In science, technology, arts, mathematics, politics, houses of worship, on the streets, and in our homes, insightful women are often uninvited, overlooked, or just plain dismissed.” So, is the "women in tech" issue just the beginning?

TK: We’re right now in the wake of the Ellen Pao trial, Sabine Mahmoud in Pakistan being gunned down in the street. Women in technology is at the forefront, but there’s also a way larger conversation. Women in their own homes aren’t respected or valued for who they are or the skills they have. So we use the technology [conversation] as a launching pad. As you can see, everybody’s retweeting and responding—it’s resonating. Some are in technology, some are not. Some are in diverse disciplines.

It’s just the beginning of a conversation that people are excited to talk about, share ideas and engage.

RW: It sounds very ambitious.

TK: It’s funny. “Ambitious" is a word I would never think of. Because to me, this is the beauty of the Internet. People will dictate how big it gets, right? They get to decide. It’s as ambitious and interesting as people want to make it.

Photo of Tania Katan by Blythe Vrindavana Rymer, courtesy of Tania Katan

Correction: The post attributed the new design to Margaret Calvert, who created the original stick figure version of the bathroom sign. The designer of the adapted version is Shane Rymer. The article has been changed to reflect that. 

Media files:
MTI5ODYwMjY0NjM0OTM3MzE0.png (image/png)

Blogtrottr

unread,
May 3, 2015, 8:10:53 AM5/3/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Podcasting On A Budget: How To Record Great Audio For Less
May 2nd 2015, 15:00

High-quality audio recording was once the exclusive domain of professional studios, radio stations and other settings tricked out with top-notch equipment. But now, thanks to advances in technology and lower pricing, professional-level audio recording has moved within reach of practically anyone. 

So if you've ever wanted to reach a broad audience as a podcaster, there's no time like the present. These days, the difference in quality produced by professional set-ups—with layers of soundproofing and pricey microphones—don't sound all that different from recordings made on a smaller budget. 

But hardware and software alone don't make for polished audio. Having worked in studio settings ranging from small town radio stations, to control rooms of nationally syndicated radio shows, I can tell you that good technique is just as important. 

For the best recordings on a budget, check out this list of tips and tools for the budding podcaster. 

Choosing a Good Microphone

Podcasting set-ups can vary, but in most cases, the two fundamental pieces of equipment are a microphone and a computer. The microphone captures sound, and the computer handles everything else, from recording and editing, to ultimately submission and syndication. Additional components—such as an audio interface, mixer, compressor and more—can be useful, but they're not required. 

When it comes to microphones, good ones don't have to cost a fortune. But wary of ones that are too cheap. You want to strike the right balance of cost vs. quality. Excellent mics that sound like they cost hundreds more can go for anywhere between $100 to just over $200. 

Bear in mind that, if you're podcasting, you want a microphone that can focus on small areas, like the sounds coming out of your mouth or a guest's. The built-in microphones on a laptop or smartphone aren't suitable for professional recording, because they pick up noises coming from anywhere in the room. Unless you want to capture the squeaks of your chair or background conversations, you'll need a dedicated mic. 

The two main types to look at are dynamic and condenser. A dynamic microphone doesn’t require external power, and it does a good job of picking up a limited range of audio through a compact design. Condenser microphones usually need power from an external source, but they provide richer, fuller tones. 

AT2020 

Photo by Audio-Technica

The AT2020 USB microphone by Audio Technica ($102 - 149) is an excellent starting point for podcasters on a budget. The small USB condenser mic can sit on any desktop, and comes with its own stand. 

There's one downside, though: Its lack of integrated controls means that you'll need to do some extra work setting up recording levels and/or touching up in post-production to get the exact sound you need. But even with this in mind, the audio quality of the AT2020 is exceptional for its price.

The Yeti 

Photo by Blue Microphones

The Yeti by Blue Microphones ($129 - 149) is another excellent choice. Since it can pick up sound along multiple directions and recording patterns (cardioid, bidirectional, omnidirectional and stereo), the device can come in handy during two-person interviews. The Yeti can record what is in front of and behind it, so you only need one microphone instead of two. 

That pro comes with a con, however: This product, in particular, captures a bit more background noise than you would normally find in a professional solution. To minimize that, you can tweak its volume settings and tweak the recording in post-production. 

The Yeti also offers gain (or amplitude) control, an integrated mute button and a zero-latency headphone output, for real-time audio monitoring over headphones. The primary connection is USB, though there's also a pro version that features both USB and analog XLR option. 

XLR is a common three-pronged audio connector that provides power and carries a clean analog audio signal from the microphone to whatever it is plugged into. This isn't a connection found on most PCs, but it may come in handy if you eventually add in a mixer or other audio equipment. 

Rode Podcaster

Photo by Rode

Fans of dynamic microphones should appreciate the Rode Podcaster ($220). The USB mic features broadcast-quality sound, capturing a crisp 18-bit, 8 to 48kHz audio. You need to stick pretty close to the microphone, if you want your voice picked up, but that can be a benefit. It means less background noise will make its way into your podcast. 

The Podcaster also offers an integrated 3.5mm headphone jack for live monitoring.

Zoom H2n and H4NSP

Photo by Zoom

There are some great stand-alone audio recording solutions out there that can record high-quality audio from anywhere for later editing. The Zoom H2n ($160 - 225) and H4NSP ($200 - 250) fit in this category. An all-in-one audio recording powerhouse, the 2015 edition of the Zoom H4n features built-in 90/120 degree XY stereo microphones, which point two integrated mics at the source, for truer, more accurate audio. Powered 3.5mm, dual XLR / Hi-Z input jacks give you the ability to connect a multitude of external microphone and audio input devices, so you're not entirely dependent on the built-in microphone solutions. 

The devices also support multi-channel recording for stereo and 4-channel audio, so you can record multiple individuals in their own independent audio tracks. This makes editing and mastering audio for different voice types in an audio-editing program easier. 

By contrast, the H2n has five integrated microphones for mid-side and XY stereo recording, as well as a mic/line input jack for recording from an external audio source. With USB, you can connect the Zoom H2n and use it as a USB microphone or transfer audio files through an SD memory card.

Choosing Your Editing Software

Once you're done recording, you'll probably need to edit the files to eliminate mistakes, shorten the length or just improve the sound quality. With software, you can run a virtual compressor, limiter, and/or background noise reduction process over the audio. If you have a good ear, you can even tweak audio levels to give your voice more base or cut down on elements you’re not happy with. 

Even the best radio personalities in the world have a rack of effects between them and the audience. Modern audio editing software can do the same for you. 

Audacity

Audacity (free) is a powerful audio recording and editing program for OS X, Windows, and Linux. Because it's open source, it has benefitted from a large community of users and code contributors over the years. Audacity offers multi-track mixing, numerous effects and additional audio elements, such as intro sounds, music and more. 

For a commercial solution for Windows or OS X, Adobe Audition ($49/month as part of Creative Cloud or $20/month individually) has long been a go-to software of choice in the audio world for its extensive capabilities. As part of the Creative Cloud suite, it can be used in conjunction with other Adobe products such as Adobe Premier. 

OS X users also have free access to GarageBand for audio editing and effects. The application used to be synonymous with podcasting, since it featured built-in support for exporting audio as podcasts. Too bad Apple removed that feature in version 10.0 a couple of years ago. You can still use the software, though it's not quite as easy to make podcasts as it once was. (An iOS version of GarageBand is also available.) 

Audio Recording and Editing Tips

Once you have your microphone and editing software in place, you are ready to record the first episode of your podcast. Technique is every bit as important as the hardware and software that captures it, so bear the following in mind: 

Keep your microphone at an angle: If you are breathing directly into your mic, your audience will hear it. You'll come off sounding more like Darth Vader and less like a professional broadcaster. Keep the microphone roughly 45-degrees to either side of your mouth to boost your sound quality of your voice. 

Record in quiet surroundings: Recording in a noisy room with kids in the background, pots and pans banging in the kitchen, or a fan blowing in your face will make your podcast's quality suffer. Using a dynamic microphone might help beat back some of the ambient sounds, but it's better to use a quiet space with minimal echo. Some podcasters even record in a closet amid their clothes to cut down on echo and air conditioner sounds.

Cut out the coughs: Audio is very forgiving when it comes to pauses, coughs and even meandering trains of thought. You can edit all of these out in post-production using software (see above). You'll come off as a better speaker, and your audience will appreciate the pace and on-point presentation. 

Not naturally eloquent? Try a scripted dialogue: Some people have a knack for winging it. They can flow and speak without inserting ‘umm’ and ‘uhh’ or stumbling over their thoughts. If you are not one of those people, try writing down what you intend to say ahead of time. Even the best newscasters in the world have a teleprompter, and many popular podcasters use a pre-written set of bullet points to guide them through a show. 

Recording professional-sounding audio used to require deep investments and a lot of time. Those days are long gone. Now, you don't have to drain your bank account or spend hours setting up an array of equipment. With a little practice and the right tools, you can get your message out there, loud and clear. 

Lead photo courtesy of Shutterstock; Audacity screen capture courtesy of Audacity; "podcast" graphic courtesy of Apple; product shots courtesy of respective companies

Media files:
MTIyNDM1MjIwNDY4MTY1OTEz.jpg (image/jpg)

Blogtrottr

unread,
May 4, 2015, 8:12:32 AM5/4/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Clusterize.js – A Tiny Plugin to Display Large Data Sets
May 4th 2015, 08:41

Clusterize.js is a tiny plugin to display large data sets easily. The main idea is not to pollute DOM with all used tags. Instead of that – it splits the list to clusters, then shows elements for current scroll position and adds extra rows to top and bottom of the list to emulate full height of table so that browser shows scrollbar as for full list.

fast-tables

Requirements: JavaScript Framework
Demo: http://nexts.github.io/Clusterize.js/
License: MIT License

The post Clusterize.js – A Tiny Plugin to Display Large Data Sets appeared first on WebAppers.

Blogtrottr

unread,
May 5, 2015, 8:11:50 AM5/5/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Google Password Alert Broken, Snowden & Manning Get Statue, Facebook Opens Internet.org To All Devs
May 4th 2015, 22:52

Facebook opens Internet.org to all developers… it’s like Net Neutrality for the billions of people that don’t have Internet yet. Google Password Alert? A week later, and it’s been bypassed. On the upside, google’s patched a -nasty- clickjacking bug. Want to know what clickjacking is? Watch the video!

 

Links:

Facebook Opens Internet.Org To All Developers In Response To Net Neutrality Concerns: http://techcrunch.com/2015/05/04/facebooks-internet-org-project-is-now-a-platform/

 

Facebook’s Announcement: https://newsroom.fb.com/news/2015/05/announcing-the-internet-org-platform/

 

Snowden, Assange and Manning statues unveiled in Berlin: http://www.euronews.com/2015/05/01/snowden-assange-and-manning-statues-unveiled-in-berlin/

 

Google Patches Clickjacking Bug: https://threatpost.com/google-patches-clickjacking-bug/112568

 

Hacker Finds a Simple Way to Bypass Google Password Alert: http://thehackernews.com/2015/05/hack-google-password.html?m=1

 

Oops! Train control centre passwords revealed on BBC: https://grahamcluley.com/2015/05/train-control-centre-passwords-revealed/

 

The post Google Password Alert Broken, Snowden & Manning Get Statue, Facebook Opens Internet.org To All Devs appeared first on Technolust since 2005.

What Microsoft Could (And Should) Pack Into The Surface Pro 4
May 4th 2015, 22:40

Microsoft could launch its next laptablet—presumably the Surface Pro 4—by the end of May. The sourcing on that rumor may still be sketchy, but it makes sense, if for no other reason than it’ll have been a year since the Surface Pro 3.

And with Windows 10 due this summer, Microsoft would be stupid not to launch a new flagship tablet-laptop hybrid that can take advantage of the new OS’s mobile-friendly features such as Continuum.

What can we expect? Let’s ponder for a moment.

Surface Similarities

Last October, an official Microsoft blog post confirmed that the Surface Pro 3’s detachable keyboard (the “Type Cover”) and docking station will both be compatible with “the next generation of the ‘Pro’ line of Surface.” That means that the new Surface Pro will almost undoubtedly boast the same dimensions in terms of width and height—11.5 inches by 7.93 inches (29cm x 20.1cm) to be precise.

The Surface Pro 3 dock will apparently work just fine with the Surface Pro 4, so they'll likely share very similar—if not identical—dimensions.

Then there are the details from SlashGear’s tipster, who claims the Pro 4 will share the Pro 3’s 12-inch, 2160 x 1440 pixel resolution. The post adds that the Surface Pro 4 could sport a fifth-generation Intel Broadwell Core i-series CPU and a new version of the Surface Pen, made by N-Trig, a company Microsoft recently acquired.

The Broadwell CPU could make things interesting. SlashGear’s report suggests the Pro 4 will be thinner than its precedessor and will ditch the internal fan while retaining heat vents. The last high profile computer to lose its fan was Apple’s new Macbook, which did so thanks to its less-powerful Intel M processor.

See also: There's A New Macbook In Town

It’s not at all clear whether Microsoft can pull off the same trick with the Intel i-series, especially considering how the Surface Pro line has always struggled with heat. Even with its fan, my Surface Pro 3 gets pretty hot as a matter of course. I’d love to believe that Microsoft has licked that problem with the Surface Pro 4, but I have my doubts.

Our Surface Pro 4 Wishlist

Microsoft shouldn’t skimp on other aspects of the new Surface Pro’s physical design. For starters, when Microsoft revealed the Surface 3, the Windows tablet regressed a bit with its three-position kickstand.

Hopefully the Surface Pro 4 will keep the same multi-angle kickstand that’s found on the Surface Pro 3, since it’s by far one of the device’s best ergonomic features.

The Surface Pro 3's kickstand worked beautifully. Hopefully it'll make a return appearance on the Surface Pro 4.

Likewise, I hope Microsoft finds a better place for the Surface Pen. Since Microsoft's new Edge web browser will be Windows 10’s default web browser, users are about to get a whole lot more joy out of Microsoft’s stylus.

But the Surface Pro 3 didn’t have a good home for it beyond a flimsy little loop on the Type Cover. Again, this is a small detail, but if Microsoft wants Web page annotation to take off, it had better give us a good home for our Surface Pens.

See also: Microsoft's Edge Will Let You Scribble On The Web—And That's Awesome

Another area where the Surface Pro 4 could easily outmatch its predecessor is in its rear camera. While the Surface 3 took a step backward in terms of its kickstand, its auto-focus equipped 8 MP rear camera easily beats the Pro 3’s 5 MP shooter.

I know what you’re thinking: a rear camera is pretty unimportant when it comes to a computer like the Surface. Let me counter that by saying that having a rear camera on a tablet that’s capable of auto-focus is a huge benefit to anyone who has to work with physical documents.

On my research trips, I’ve had to pack my Nexus 9 tablet (or deplete my Nexus 5’s battery) to take tons of document photos so I can access them later. If my Surface Pro 3 had a camera that was worth a damn, then I could truly use it like a PC and a tablet—you know, the thing that Microsoft said I could do with my Surface from the start.

All told, Microsoft learned valuable lessons from the first two iterations of the Surface Pro line, which helped make the Surface Pro 3 the best (and best-selling) entrant in its flagship computer line. Hopefully it can refine its formula even further with the Surface Pro 4—and truly make Apple fans stuck with the under-powered new Macbook green with envy.

Images courtesy of Microsoft

ThreatWire is your source for what’s threatening our security, privacy and Internet freedom. You can support the show directly by becoming a patron at http://patreon.com/threatwire

Links:

http://www.infosecurity-magazine.com/news/major-flaw-could-let-remote/
http://www.scmagazine.com/malware-can-be-delivered-remotely-through-router-bug/article/412164/
http://www.zerodayinitiative.com/advisories/ZDI-15-155/
http://www.cso.com.au/article/573780/flaw-realtek-sdk-wireless-chipsets-exposes-routers-hacking/
http://www.shodanhq.com/
http://www.darkreading.com/vulnerabilities—threats/dyre-trojan-adds-new-sandbox-evasion-feature/d/d-id/1320244
http://www.irishtimes.com/news/crime-and-law/ryanair-falls-victim-to-4-6m-hacking-scam-via-chinese-bank-1.2192444
https://wordpress.org/news/2015/04/wordpress-4-2-1/
http://klikki.fi/
http://codex.wordpress.org/Configuring_Automatic_Background_Updates

The post Realtek Exploit Affects WiFi Routers, Dyre Trojan Thwarts Sandboxing and more – Threatwire appeared first on Technolust since 2005.

Moar Persistence – Metasploit Minute
May 4th 2015, 19:43

Metasploit Minute – the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5.

Download HD | Download MP4

  • Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop – http://hakshop.com

thumbnail Moar Persistence - HakTip
May 4th 2015, 19:00, by feed...@revision3.com (Revision3)

Metasploit Minute - the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5. Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop - http://hakshop.com :: Subscribe and learn more at http://metasploitminute.com :: Follow Rob Fuller at http://room362.com and http://twitter.com/mubix

I Tested The Cutting Edge Of Taxi Innovation, And Things Went Awry
May 4th 2015, 18:08

This post first appeared on the Ferenstein Wire, a syndicated news service; it has been edited. For inquires, please email author and publisher Gregory Ferenstein.

Uber is systematically wiping out taxis in San Francisco. Between March 2012 and July 2014, average monthly trips per taxicab plummeted 65%, to 504 from 1,424. In an effort to save the industry, the startup Flywheel has begun outfitting taxis with technology designed to provide Uber-like convenience via smartphone hailing and payments.

But after testing the competitor’s latest innovation, it’s clear that Uber’s counterpart is having trouble keeping up. (though maybe that's unsurprising, since Uber has pulled in 150 times the investment Flywheel has managed so far: $5.9B vs. $35M.)

Uber-fying Taxis

I was excited to test out Flywheel’s latest feature, in which its app syncs automatically identifies when you've climbed into a Flywheel cab, allowing you to pay with your phone without further fuss. This seemed like an impressive innovation. Indeed, Fortune just hailed the feature as evidence that perhaps taxis could still compete with Uber and its ilk.

Unfortunately, the execution was rather frustrating. Not only did the app fail during my trip; so did other aspects of the process that have long since been solved by other ride-hailing startups.

Here's how it went:

  • I went outside to grab a cab. But, waiting for an open cab in San Francisco during the busy post-dinner rush hour near Russian Hill took about five times longer than e-hailing an Uber from the comfort of the restaurant.
  • When I eventually snagged a Flywheel-enabled cab, the app didn’t recognize I was in a Flywheel car. So I had to exit the cab, paying $4 for a mere five second trip.
  • Eventually, I trekked up to a series of hotels where I knew I could find a Flywheel-branded cab. Success! The app's prompt switched on as soon as I walked up to the Flywheel cab.
  • Midway through the ride, though, the app stopped working and gave me a notice that there was a fatal error.
  • The driver called in the problem to a rather disinterested dispatcher, who informed the driver in no uncertain terms that this was not something he could fix.
  • So I asked the driver to stop so I could exit the cab and start over. But when we pulled to the side of the road, Flywheel couldn’t find a nearby address, and I spent five minutes trying to name locations near the area with a known landmark.
  • After we found an address and eventually made it to the location, I had to negotiate with the driver how to apply the tip from the first part the ride. It took us some time before we figured out that he should charge me a certain amount and I shouldn’t give a tip.

Less Than Friendly Service

Only part of this was a Flywheel problem, although it should certainly be able to make its app and its address-finding technology work better. In other respects, though, the company is simply making the best of a bad situation.

In particular, Flywheel’s latest feature aims to solve a problem created by government-mandated scarcity. Local governments limit how many licensed cabs they allow on the road. As a result, it's often quicker to hop in a cab that happens to drive by, rather than wait a few minutes for a smartphone-hailed cab to show up. (Hence, Flywheel's newest feature.)

But, it can take a long time for e-hailed cabs to arrive precisely because the taxi licensing system restricts the number of cabs on the road. Uber is adding drivers at a crazy pace and wait times have shrunk to a few minutes or less.

Flywheel’s latest feature is an artifact of a legal system that Uber could soon dismantle. Flywheel is making taxis better than their former selves, but not better than the competition.

Lead image by Nathan

Media files:
MTIyMzAzNDU4OTI0NTkzNzY2.jpg (image/jpg)
Pinterest Opens Its Doors—And Its API—To Developers At Last
May 4th 2015, 15:47

Developers finally have a Pinterest API of note—though the social network is inching open its doors rather than swinging them wide. Today the firm launched a beta Pinterest Developers Platform, described as "a suite of APIs for developers to build apps and integrations that bring pins to life."

The API, or application programming interface, lets coders build all kinds of apps on top of Pinterest's data. (See our API explainer.) The official examples include an app that orders ingredients from a recipe "pin"—pins being the visual bookmarks that serve as Pinterest's analogue to Facebook updates and Twitter tweets—and one that arranges bookings based on a travel pin.

For now the program is only open to developers in the U.S., and they have to go through an application process first. The beta API allows developers to access an authorized user's pins, boards and followers, as well as boards, users and interests the user is following.

Board access extends to reading a board's pins and creating, updating and deleting an authorized user's boards. In addition developers can get details of specific Pins as well as create, update and delete them.

TechCrunch reports that users will get full control over which apps are authorized, with the ability to revoke credentials at any time, and Pinterest won't tolerate shady practices. The social network began work on an API in September, TechCrunch says.

A Different Kind Of Network

The thought of getting busy with Pinterest integration is sure to leave developers drooling. Unlike larger social networks, it promotes a much more positive, aspirational outlook on life. Weddings, food, architecture, travel, design, fashion ... these are the areas where Pinterest excels.

What Pinterest lacks in user numbers—estimates suggest roughly 47 million people access Pinterest accounts at least once a month, way less than Facebook's 1.4 billion and Twitter's 302 million—it makes up in being much more product-focused.

Pinterest stands to benefit too. More ways to utilize the underlying platform means more reason for users to sign up and stick around. Maybe you'll take more care over your dream holidays board if there's an app that can help you make a booking off the back of it.

With Amazon muscling in on Pinterest territory and Google+ rumored to be heading in a Pinterest-esque direction very soon, developer involvement could be crucial for Pinterest's growth.

This isn't Pinterest's first API, but it is the first that's really of use to developers in both its scope and its functionality. Be warned, though: Pinterest says only a few hundred developers are going to be allowed through the gates while it scales up the technology behind the new tools.

Lead image by Madeleine Weiss for ReadWrite

Media files:
MTIyMjkzMTc5NzI1NjcxNzA1.jpg (image/jpg)
In Depth Core Commands – Metasploit Minute
Apr 27th 2015, 16:30

Metasploit Minute – the break down on breaking in. Join Mubix (aka Rob Fuller) every Monday here on Hak5.

Download HD  |   Download MP4

  • Thank you for supporting this ad free programming. Sponsored by Hak5 and the HakShop – http://hakshop.com

Blogtrottr

unread,
May 6, 2015, 8:12:40 AM5/6/15
to thebur...@gmail.com
Tech Geek`s Tools, Tips, Tricks and Tutorials
Pipes Output 
Adding Popular Wobble Effect for Your Mobile App
May 6th 2015, 03:08

WobbleView is an implementation of a recently popular wobble effect for any view in your app. It can be used to easily add dynamics to user interactions and transitions. This is subtle but dynamic motion for list swipe interactions and connect it with cell velocity, making it feel more responsive to user actions. WobbleView is available via CocoaPods.You can also manually add the files into your Xcode project. Slightly simpler, but updates are also manual.

wobble-effect

Requirements: iOS XCode
Demo: https://github.com/inFullMobile/WobbleView
License: MIT License

The post Adding Popular Wobble Effect for Your Mobile App appeared first on WebAppers.

These Rumored Lumias Might Tempt You To Try A Windows Phone
May 5th 2015, 19:44

Microsoft might have two new Lumia handsets in the works, and rumor has it they’re going to be impressive. If so, these new smartphones could be Microsoft’s best argument yet to get you to switch to the Windows Phone platform.

It’s Raining Men

The India-based mobile blog Unleash the Phones reported Monday that the two Lumias—codenamed “Cityman” and “Talkman”—will each offer 20 megapixel rear cameras, expandable storage via microSD, and removable batteries. Those details alone are pretty impressive, especially given how many phone makers are shunning removable batteries and storage.

Both will reportedly feature 3GB of RAM, 32GB of onboard storage, 5 megapixel front-facing cameras, triple-LED camera flashes, and they’ll both be capable of running 64-bit software.

The Cityman is said to be the larger of the two, with a 5.7-inch quad-high definition display and a Qualcomm octacore processor. The Talkman, meanwhile, will have a 5.2-inch QHD display. The post notes that Microsoft wants this phone to be “much slimmer than the Lumia 930,” which, for the record, is already less than a half-inch thick. The Cityman will have a 3300 mAh battery, while Talkman’s battery is slightly smaller at 3000 mAh.

The Lumia 640, one of the first Microsoft-made phones not to bear the Nokia brand.

These are really good specs, on par with (or better than) most of the high-end Android smartphones from Samsung and LG, not to mention Apple’s current lineup of iPhones. Of course, we don't have any idea what the Lumias will cost or when they might be available.

The Appeal Of Windows 10

While the hardware sounds impressive enough to go head-to-head with this year’s crop of flagship phones, the real draw might just be the mobile Windows software. I know, I’m as surprised to write that as you are to read it.

Microsoft’s plans for Windows 10 have been exciting, to say the least. For starters, the company is making a big push to help developers port iOS and Android apps to Windows 10. What’s more, the plan is for all apps to be “universal,” which means that if you can run an app on your phone, you can run it on your tablet, or your PC, and vice versa.

While the ability to successfully run an app or program will be limited by each device’s hardware capabilities, it should—theoretically—still be a cinch to sync Office, Calendar, Outlook, and Cortana across Windows devices once they’re all running Windows 10.

Then there’s Continuum, a feature that’ll adapt the Windows 10 experience based on the device and user input. The short version: if you take the keyboard off your Surface, Windows 10 will ask you if you want to switch to “tablet mode,” which will have more in common with the Windows 8.1 Start Menu than the traditional desktop. If you plug a keyboard and monitor into a phone running Windows 10, you’ll be able to treat that device as a PC, with more fully featured user interfaces. In all, Windows 10 on phones is going to feel a lot less like a separate Windows experience than it has in years past.

Microsoft has big plans for Windows 10 consistency across all of its devices.

And that’s the big snag. Microsoft confirmed in late April that Windows 10 will be hitting its mobile devices sometime later than the projected summer launch window for the desktop version of the new OS. Windows boss Joe Belfiore explained at Microsoft’s annual Build conference in San Francisco:

Our phone builds have not been as far along as our PC builds. We’re adapting the phone experiences later than we’re adding the PC experiences.

There are devices and features that will come not on launch date, but following it. From the device view, our main focus is to kick off the Windows 10 launch wave with a great launch on the PC. You should expect that the other devices—phone, HoloLens, Xbox, Surface Hub—will be staggered, probably not on the same date as the PC.

For now, there’s no word on when (or, to be honest, if) Cityman and Talkman might make their way to shelves. But if these specs are on the money, they might be the best examples of Microsoft’s mobile ambitions yet.

Images courtesy of Microsoft

Media files:
MTI5OTY3NTk5NjI1NzUwNTM4.jpg (image/jpg)
Facebook's Internet.org May Be A Poisoned Chalice
May 5th 2015, 18:32

There is no free lunch, goes the saying. As it turns out, there is no free Internet, either.

Facebook, to its credit, launched Internet.org to try to bring free Internet access to people in emerging economies who may not otherwise be able to afford it. Along the way, the company has made all sorts of compromises to ensure it can afford to offer the service, as ReadWrite reports

See also: Facebook Opens Internet.org To Developers—Just Not Very Much

But one massive compromise has nothing to do with cost, and everything to do with Facebook's business model: Users get Internet access in exchange for their personal data, more data than even Western consumers are used to giving.

Compromised Access

"Free" sounds great, but someone always has to pay for it. In the case of Internet.org, "free" equals mobile Internet access in India, Tanzania, Kenya, Colombia, Ghana, and Zambia, subsidized by Facebook. 

But "free" also means a curated (read: limited) list of websites accessible through the service. Under pressure from a wave of complaints, Facebook recently expanded beyond the original 38 websites, to any site that agrees to comply with its rules (like no encrypted access).

While Facebook CEO Mark Zuckerberg has recently declared that HTTPS is "coming soon," Internet.org still flies in the face of Facebook's commitment to security and net neutrality.

Yes, but for whom?

But maybe that's the price of "free." Maybe there are, as Zuckerberg says, technical reasons that require this bottled up approach to the Internet. Sure, it's anticompetitive, making Facebook arbiter of what Internet.org users are allowed to see, but maybe that's the required trade-off. 

Even so, that doesn't explain other attributes of Internet.org that may spook even the most ardent admirer of free stuff.

All Your Data Are Belong To Us

In the Web world, we're used to paying with our personal data, even if we don't always understand the Faustian bargain. Google gives us free email; we let it advertise to us. Facebook, for its part, gives us access to the world's largest social network; in turn, we give the company deep insight into our personal lives, which Facebook uses to sell advertising to us.

We may not like it, but it's hard to imagine getting so much for free if we don't pay with something.

But Internet.org takes this privacy auction much further.

As Nikhil Pahwa explains, using Internet.org gives Facebook, telcos, and governments first-class access to user data. According to the terms of service:

We collect information when you install, run or use any of our services, including the free websites and services provided through Internet.org.

And:

We may share information such as your phone number or data usage with your mobile operator so we can provide and improve our services, and to enable us and your operator to understand how you are using and interacting with Internet.org and the carrier’s products and services.

As Pahwa further shows, Internet.org developers must sign up to its Statement of Rights and Responsibilities, which clearly states that for content that is covered by Intellectual Property Rights, “you grant us a non-exclusive, transferable, sub-licensable, royalty-free, worldwide license to use any IP content that you post on or in connection with Facebook (IP License)."

While this could be argued to be a mere matter of necessity in delivering the walled-garden service, it is precisely how tightly the service (and content therein) is regulated by Facebook that should concern users. 

Will Anyone Care?

Of course, users may not care. A limited Internet may be better than none at all, as Zuckerberg has argued. 

But why are users forced into making this choice at all? 

Facebook could, after all, simply subsidize the cost of a certain amount of access to a completely unfettered Internet. Many users would still choose to use Facebook, without being corralled into it.

It feels that Facebook is pushing users into a compromise that it could avoid. The deeper compromise, however, isn't the near-term privacy concessions, but rather a generation raised on the idea that the Internet is more like Compuserve than the World Wide Web. The power of the Internet has been its openness.

The essential problem with Internet.org is its lack of openness. Facebook can do better.

Lead image courtesy of Internet.org

Media files:
MTI5OTY3MjQxODAxMjQ3MzYz.jpg (image/jpg)
Apple Welcomes Third-Party Watch Bands—But Not Mystery Port Use
May 5th 2015, 17:46

Welcome to the wild new world of third-party watch bands for the Apple Watch, one that will encompass everything from design accessories to straps that attempt to add new functions to Apple's smartwatch—at least one via a "hidden" port in the watch itself.

Apple just formally welcomed accessory makers to the party with its official Band Design Guidelines. These set out the measurements and materials third-party firms must use if they're to get the "Made for Apple Watch" badge of approval.

The guidelines are accompanied by some exacting environmental requirements and a comprehensive set of technical drawings, but there's no mention of the hidden 6-pin diagnostic port on each watch that could provide charging and data transfer capabilities.

This port has been one of the most intriguing subplots in the Apple Watch story so far: Does it exist? (Yes.) Will it make it to retail models? (Yes.) What does it do? (We're still not exactly sure.)

Apple has never made any official reference to the port—neither in its band guidelines or during its various public events—so we don't have much to go on. The iFixit teardown confirmed the port is there, and the general assumption has been that it's intended for developer and technician use only.

As far as straps are concerned, Apple's new guidelines suggest it wants accessory makers to focus on alternative looks and styles for the timepiece rather than adding any specific new functionality. The bands must be durable, resistant to the elements and able to keep the watch in contact with the wearer's skin, Apple says.

Officially approved bands are also required to be non-magnetic to avoid interfering with the heart rate sensor built into the new wearable.

The approach contrasts with Pebble's more open strategy, where smartstrap makers are encouraged to add as much functionality and extra gadgetry as they can. GPS, Wi-Fi and battery packs are all on the table, not just different colors and styles.

The Reserve Strap

The Reserve Strap prototype.

Whatever Apple's guidelines say, at least one company is planning to create an Apple Watch strap that can boost the device's battery. The Reserve Strap, a project by Mutual Mobile, was first conceived as a chunky band that wrapped around the watch with cut-out holes for the sensors.

Since the Reserve Strap team has had time to play with an actual Apple Watch, they've refined their prototype product to make it thinner, lighter ... and reliant on the 6-pin diagnostic port. That move is sure to test the limits of what Apple is prepared to allow from watch accessories.

By using the port the Reserve Strap can charge faster and store more power, according to its makers.

"We just confirmed our prototype device is capable of charging the Apple Watch," Mutual Mobile founder John Arrow told ReadWrite in an email. "Based on initial testing we are extremely confident that the Reserve Strap will be able to extend the Apple Watch battery life by up to 125 percent for both the 38mm and 42mm models."

"The best part is that our current prototype design now makes use of the 6 pin 'diagnostic port' built into every Apple Watch," he continued. "This means that the Reserve Strap will NOT block any of the Apple Watch's sensors and will be even slimmer than the original renderings on the Reserve Strap website."

Preorders for the Reserve Strap are open now—for the substantial sum of $249—but development is still at an early stage, and there's no fixed launch date. The company says it will provide a tool with each strap to enable users to open up the 6-pin port on their watches.

It's going to be interesting to see whether or not Apple allows this kind of accessory, or indeed if it can do anything to stop it—presumably the port could be disabled or tweaked in a future OS update, but at this stage it's difficult to know for sure.

Lead image by Shinya Suzuki; Reserve Strap image courtesy of Reserve Strap

Media files:
MTI5NzU5MDc0MTMxNjUxMjAz.jpg (image/jpg)
A New Model for Networking Is Needed
May 5th 2015, 17:00

This excerpt from ZK Research’s white paper Compute Transitions Drive the Need for the New IP Network is sponsored by Brocade. It reflects the views of the sponsor, not ReadWrite's editors.

The enterprise network has undergone two major transitions since the introduction of computing as a pervasive business resource. First, the client/server era introduced networking and created the need for basic local-area network (LAN) connectivity. During this era, LANs lived in isolation, and there were several competing connectivity methods including SNA, AppleTalk and LANtastic. 

 Second, the next wave of computing introduced branch office connectivity and gave rise to the corporate wide-area network (WAN). Branch office computing created the requirement to connect the LAN “islands” to one another. The era of branch computing brought about routed IP networks to interconnect locations. Also, the network evolved to have limited application intelligence for prioritization purposes. 

Now, cloud computing is driving yet another shift in the network as the cloud creates new demands that legacy networks simply cannot meet. The cloud computing era is here, and the network must be able to deliver cloud principles everywhere. The network needs to become open and agile, and it must shift to a new economic model to be in better alignment with the cloud. 

Why “Best Efforts” Aren't Good Enough

Legacy networks were designed for an era when the connected endpoints were static. Rigid endpoints meant the network could also be rigid in architecture. Also, most traditional, premises-based applications were “best effort” in nature, so the network that delivered the applications could be designed with best effort in mind. In reality, despite the billions of dollars spent on network infrastructure, current networks are no better than “good enough.” 

Although a good-enough IP network may have been sufficient until now, it will not meet the future demands of the cloud computing era. The cloud is a key enabler for other key technology trends such as mobility and the Internet of Things. Cloud services are elastic in nature and require a network with an equal amount of agility. The next era of computing will enable the connectivity of an order of magnitude more devices, requiring the network to scale up and out almost instantaneously. 

Additionally, network operators will need the ability to create services anywhere, at any time, and those services must be migrated whenever required. Cloud providers have already adopted new network models, and it is critical for network operators to follow these models to remain competitive. 

Too Much Spent On The Status Quo

 Today, the rigidity of legacy networks inhibits network operators and enterprises from taking full advantage of the cloud. Additionally, the inefficient, manual processes that plague network operations today have driven costs up to the point where there is little time or budget for innovation. The ZK Research 2014 Network Purchase Intention Study revealed that 83% of the budget allocated to managing networks is used just to maintain the status quo. What’s required is a new type of network that is better aligned with cloud and mobile computing. 

  To address the needs for this next generation of computing, evolving the network is now a business imperative. The New IP network is open, standards based and flexible, and it can meet all the new demands that cloud computing brings. Organizations that embrace the New IP era will thrive and leapfrog their competition, while those that do not will fall behind their peers and rapidly become irrelevant.

Photo courtesy of Shutterstock

This excerpt from ZK Research’s white paper Compute Transitions Drive the Need for the New IP Network is sponsored by Brocade. It reflects the views of the sponsor, not ReadWrite's editors.

Media files:
MTI1MzI2NjgzNDUxNDYyOTMw.jpg (image/jpg)
Facebook Opens Internet.org To Developers—Just Not Very Much
May 5th 2015, 15:26

Facebook is learning a valuable lesson: Giving away Internet access is hard. Making a business out of giving a little bit away and then charging for more is even harder.

Internet.org, Mark Zuckerberg's plan to offer free Internet to the developing world, has always been a commercial affair cloaked in high-mindedness. If there was any doubt about that, it’s become even clearer in Facebook's response to Indian net-neutrality supporters who complain that its walled-garden approach threatens the open Internet in their country. 

See also: Facebook's Growth Is Slowing—So It's Going To Expand The Internet

On Monday, the company announced that it will open up the Internet.org app to developers, presumably so anyone can make their sites and services available through the Internet.org “platform.” Facebook hopes that will be enough to appease the critics.

But instead of swinging open the door, the company opened it just a crack. To gain entrance, third parties must strip down their offerings, while those that require high data bandwidth—like video sites or ones using high-resolution photos—won’t get in at all. Neither will sites that use standard Web security (TLS/SSL, sometimes known as HTTPS) or JavaScript, among the most common Web tools today.

All that makes Internet.org an "open platform" that’s not really very open at all. It allows for just enough Internet to give people a taste. The idea: Once hooked, these users will gladly pay for broader access. As a calculated business move, it makes some sense. But it doesn’t exactly make for a pure humanitarian play.

Facebook itself even acknowledges that.

Endangered: The Open Internet In India?

Facebook has a complicated dance with Internet.org. It needs to dangle just enough Internet access and services to keep users interested, and enough motivation for partners and network providers to stick around, while simultaneously fending off detractors.

The latter is no easy feat. Internet.org distills the available online world down to only a few dozen basic services, so far deployed in just nine regions. Perhaps Facebook thought these areas would just happily accept these crumbs, since they’re free for developing markets with fewer alternatives. But on the contrary, that makes for even more scrutiny. 

See also: Facebook's First Drone Is Broader Than A 737

When Facebook prioritizes some sites over others, or artificially limits free access to information, that has larger implications in areas where few other pipelines of communication exist. That’s a nightmare scenario for net-neutrality advocates, who believe in an open Internet and denounce schemes that confer preferential treatment on some sites over others. The concern came to a head in India, after Internet.org launched there last February.

The Huffington Post reported that Cleartrip, NDTV, Newshunt and the Times Group have all backed away from the Facebook project. "The Times Group will be pulling out TimesJobs and Maharashtra Times from Internet.org,” the site wrote last month, "and has committed to withdraw from internet.org if its direct competitors—India Today, NDTV, IBNLive, NewsHunt, and BBC—also pull out.”

Interesting New Developments

Apparently in response to the criticism, Facebook will let outside developers make their sites and services available to Internet.org—though the company says that the move was always in the cards.

“The debate here certainly accelerated our plans,” Chris Daniels, Facebook’s vice president of product for Internet.org, told Scroll.in, an independent politics and culture blog based in India. "The debate also gave us an opportunity to go to all the constituents of the debate and hear how they see Internet.org, the benefits they see from it and the concerns people have about it.”

In a video, Facebook founder Mark Zuckerberg clarified a bit more: 

When people use free basic services, more of them then decide to pay to access the broader Internet, and this enables operators to keep offering the basic services for free. It's not sustainable to offer the whole Internet for free, though. It costs tens of billions of dollars a year to run the Internet, and no operator could afford this if everything were free. But it is sustainable to build free basic services that are simpler, use less data, and work on all low-end phones.

But critics worry that Facebook is effectively fashioning itself into a gatekeeper of what users can and cannot access for free. To address this head on, the company will "offer services through Internet.org in a way that’s more transparent and inclusive,” Zuckerberg wrote in the official blog post. 

The company contends that acceptance won’t be arbitrarily decided by Facebook. It will hinge on adherence to a few fundamental guidelines: Developers should encourage people to explore the larger Internet by linking to outside sites, develop a simpler or stripped-down version as a free basic service (that networks can more easily support), and conform to technical requirements that allow "zero rating" (that is, free carriage) and other tactics for minimizing data load, cost and network effects. 

Facebook has made it clear that Internet.org will only allow for basic services. The terms effectively bar data-heavy sites and services that require a lot of bandwidth, such as streaming sites, as well as SSL/TLS/HTTPS security protocols and JavaScript. 

At the very least, the company does seem more transparent, making no bones about where it sees its greatest priority. And it’s not with end users.

The Complexities Of A Freemium Internet

Internet.org "has to work for operators in the long-term,” Facebook's Daniels said in the Scroll.in interview. He continued:

What we believe though is that giving consumers more choice will make them experience some of these basic services that are valuable to them and then they can go on to explore the broader Internet. When they do that, they will pay for the data, and that does work for the operator.

Indeed it does. Facebook needs to make sure carriers get something out of the arrangement, because they're the ones footing the bill for service. The system falls apart without those networks—at least for the foreseeable future. Facebook has been exploring other tactics, including beaming connectivity from drones and satellites, likely so it can bring Internet.org to remote regions. But for now, carriers are still key.   

Therein lies the freemium model, which wouldn’t work if users had unfettered Internet access from the beginning.

But Facebook is the one with the most to gain, if it can pull off this intricate balancing act. Because the more people it can connect, with either free or paid services, the larger its pool of potential users, which has been its real goal all along. 

Lead photo/screenshot courtesy of Facebook

Media files:
MTI5OTQ5OTI1ODM1MzI3NDk4.png (image/png)
Reply all
Reply to author
Forward
0 new messages