Inspiring Kids to Learn Coding through Playing Games
Apr 17th 2015, 07:05
Code Kingdoms wants to inspire kids to learn one of the essential creative skills of the 21st Century – coding. They want kids to have the freedom to have fun and be creative with code, so they built a game that enables just that. In Code Kingdoms, kids build and protect their own worlds and share them with friends.
Code Kingdoms allows kids aged 6 to 13 to learn computational thinking alongside a real coding language, whilst promoting soft skills like problem-solving, teamwork and time management. They encourage kids to experiment with code knowing that it won’t always work – breaking things is OK! Getting stuck, debugging and further problem solving are all part of how programming works in the real world.

Requirements: –
Demo: http://codekingdoms.com/
License: License Free
The post Inspiring Kids to Learn Coding through Playing Games appeared first on WebAppers.
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Once A Virtual-Reality Joke, Google Cardboard Is Unfolding Into Something Real
Apr 16th 2015, 20:18
Maybe big things really can come in small, ridiculous cardboard face-boxes. Google just made several announcements Thursday that aim to advance its popular Cardboard virtual reality viewer for manufacturers, app developers and end users. Cardboard, the curious corrugated VR "unit" Google launched at its I/O developer conference last year, seemed like a practical joke at first. (It's basically a box you fold up into a kind of headset with an Android phone in it to serve as the display.) A year later, though, we’re all still waiting for the punch line. Meanwhile, Google has gotten serious, encouraging development for VR apps and interest by “hardware” partners to make their own versions of Cardboard. See also: Google Cardboard Gets Software Development Kit For VR Apps
It's now offering a new certification program, changes to its developer tools and new app categories for end users looking for compatible VR apps. Let’s take a closer look. Just "Works With Google Cardboard"Google really, really wants virtual reality to take off—especially the sort enabled by its Cardboard project. The company has been doing its best to raise an army of Cardboard users and partners, and the latest announcements play directly into that. The hardware, if you can describe a cardboard box that way, now comes in a variety of configurations from an array of partners. Google wants to help them, so it now offers a new certification program that lets manufacturers—like DodoCase, Knox Labs and others—prove that they based their versions on Google’s original design and that the alternatives will work with any Cardboard app. As part of the program, Google offers a "new tool that configures any viewer for every Cardboard app, automatically.” Manufacturers list their major parameters—including focal length, input type and inter-lens distance—and the system churns out a QR code they can post on their products. Customers scan the code with the Cardboard app, and all supporting VR apps get optimized for that viewer. Compliance lets them slap a “Works with Google Cardboard” badge on their products, which sell for anywhere from $9 to $40, depending on the options. On the software side, app developers get new design guidelines for creating immersive experiences without disorienting users or confusing them with nonsensical menus and interfaces. Speaking of disorientation, Google also revised its Cardboard software development kits for Android and Unity, so head tracking and drift features work better. Update your apps with the new SDKs, and you too can earn a "Works with Google Cardboard” badge. Not to leave end users out, Google also improved search and discovery for the “hundreds” of Cardboard apps and games available in Google Play. The company rejiggered the categories, which now list new ones such as Music and Video, Games and Experiences. Just The Beginning Google Cardboard Cardboard may look like an elaborate prank, but the real joke in virtual reality is how long it's taken the technology to slog its way to the market. Laughable—and let’s not forget nausea-inducing—early attempts stymied this niche for decades. Then Oculus’ 2012 Kickstarter for its Rift headset put VR in the spotlight again. Now owned by Facebook, the former indie startup has since worked on several developer versions, including its latest "Crescent Bay” unit, and its technology shows up in Samsung’s smartphone-powered Gear VR headset. Meanwhile, others—like Sony and HTC—have hopped on the bandwagon. But they’re taking their time. A few have promised consumer-ready releases this year, including Oculus (finally). Amid the frenzy, Google swooped in last year to give the public the cheapest, fold-it-yourself VR viewers imaginable—even offering instructions on how people can make their own. It also promoted other companies that make their own knock-offs, urged app makers to develop supporting VR apps, and jazzed up its own Google Maps application with Cardboard-friendly VR Street View. See also: Street View Comes To Google Cardboard
"We think that Google Cardboard offers everyone a simple, fun, and affordable VR experience,” said Andrew Nartker, product manager for Google Cardboard. "It's exciting to show everyone that their current smartphone can already run great VR apps.” That sentiment steps on Samsung’s territory more than most. While underpowered compared to full, computer or gaming console VR set-ups, Gear VR eradicates cables by seating a smartphone inside the unit. But Gear VR is limited to Samsung devices only. The low-tech Cardboard won’t work with every single smartphone on the market either, but at least it works with more—including some Nexus, Samsung, Motorola phones and others. Plus, Samsung’s headset costs $200, while you can pick up Cardboard for less than the price of lunch. Soon, that meager investment could look even better. Google also scooped up some new talent—namely the audio maestros from Thrive Audio team, from Trinity College Dublin’s School of Engineering, and experts in 3D painting from Tilt Brush, which won a Proto Award for “Best Graphical User Interface” last year. The move suggests that, when it comes to the humble Cardboard, Google hopes to have more to brag about before long. Lead photo by Adriana Lee; others courtesy of Google
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Speaker Profile: Circa's Matt Galligan On The Wearable Future Of News
Apr 16th 2015, 20:09
Wearable World Congress, ReadWrite's signature annual conference in San Francisco on May 19-20, will feature the key players who are shaping wearable technology and the Internet of Things. This series profiles some of the experts who will be speaking at the conference. Is the smartwatch a media platform? As the first Apple Watches start landing on wrists later this month, we'll soon find out. One entrepreneur who's poised to leap from phone to wrist is Matt Galligan, the CEO of Circa News. Just one year ago, I declared Circa, which delivers news updates written specifically for smartphones, the first media startup to be truly "wrist-ready." Since then, Galligan has proven me right in spades. Last fall, Circa updated its app to deliver notifications on Android Wear devices. And now it's ready to do the same for the Apple Watch. Buy tickets now: Wearable World Congress, May 19-20
I've invited Galligan to speak at Wearable World Congress, ReadWrite's signature event in San Francisco, where he'll join a panel of media entrepreneurs and innovators. In preparing for his session, I've had several conversations with Galligan about how the Apple Watch and other wearables will change the media business. Here are some highlights: CNN, the New York Times, and Flipboard have announced Apple Watch apps. How do you feel about the competition? Everyone's going to have their own unique play. The New York Times is going to do one-sentence stories, which I read to mean headlines. We've been building for this platform since we launched in 2012. We write our stories so they'll work, no matter the mobile interface. You've got a massive mountain to climb if you haven't been thinking about mobile in a fundamental way. Flickr had a mobile website. That didn't stop Instagram from crushing it. What have you changed about Circa for smartwatches? The challenge was that, at first, we were [building the app by] staring at an emulator on a screen. The moment people held up their wrist for 30 seconds, it was a different ballgame. I bet you 50%, maybe even 75% of developers won't have done that. The story list is gone. You used to be able to read the entire story. We pared the app down dramatically to just updates and notifications. You can get an update and follow a story, and if you want to read the full story, you can do that on your phone. I’m not convinced that someone’s going to stare at their watch that long. Anyone who’s going to try to present articles is insane. The lesson for me is that it's all about "glanceability" and quick actions. Get those right, and then worry about features. What will change for developers, as usage shifts from phones to wearables? I feel like notifications are a blunt object right now. You’re going to keep seeing things rip through. If your phone lights up on the table, you can ignore it pretty easily. If you’re in a social setting and your watch is going off, it’s going to be a problem. The norms by which we use things are going to shift pretty quickly. A lot of how we use things is going to shift as well. Push notification abusers will get called out much quicker than they do today. To hear more from Matt Galligan and other innovators and experts, register for Wearable World Congress 2015, May 19-20 in San Francisco. Early bird prices end soon! Photo of Circa News CEO Matt Galligan by Dave Morin
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The Fitness Tracker Is Finally Growing Up
Apr 16th 2015, 18:53
Jawbone has announced two new fitness trackers to go alongside its existing flagship UP3 band, which is finally shipping this week after a production delay of several months. With more advanced sensor technology and a fledgling mobile payments system, they represent the next generation of fitness trackers at a time when many are wondering if they have a future at all. As far as wearables go, so far 2015 has been the year of the smartwatch—the Apple Watch, Pebble Time and numerous other devices are testament to that. With all these intelligent timepieces featuring multiple sensors and smartphone notifications kicking around, the question is whether there's still room for devices that focus solely on activity tracking. Jawbone certainly thinks so. The company's new line-up offers three devices that are similar in appearance but different in functionality: the UP2 (announced today, on sale now), the UP3 (announced in November, on sale this week), and the UP4 (announced today, on sale later in the summer). Up, Up, Up And Away The new bands feature Jawbone's most advanced sensors yet. The UP2 is Jawbone's old UP24 tracker shrunk down and wrapped in a new UP3-style suit of clothes. It doesn't have the advanced heart rate and extra sleep tracking capabilities of the UP3 or UP4, but it only costs $100. Like the UP24, it measures steps, activity, calories and sleep. Then there's the $180 UP3, announced last year and finally shipping this week after a delay in production. Jawbone promises it's the company's most accurate fitness tracker yet, thanks to a bioimpedance heart rate monitor and sensors for skin conductivity, temperature and sweat. Wearers can get more detailed information about their cardiovascular health and individual sleep stages than they could with previous Jawbone kit. These advanced electronics also make their way into the newly unveiled UP4, coming this summer for a $20 premium over the UP3 price. That extra markup gets you an NFC-powered mobile payment feature that for the moment only works with American Express cards—users link a card via a smartphone app and can then pay for items with a tap of their fitness band. In the design of all three new bands, watch faces and flashing lights are most definitely out. "Too many bright displays, techy beeps and LEDs have invaded our lives," writes Jawbone's Yves Behar. "Health and lifestyle data is of greatest value if people track their progress continuously all day and night. A small and lightweight device on the wrist makes it something we forget we are wearing, in a good way." All the bands come with Jawbone's colorful app for analyzing statistics and a Smart Coach utility that takes collected data and makes exercise, diet and sleep recommendations based on it. Fitness Tracker 2.0 The HTC Grip—like most trackers—comes with a display. Jawbone isn't the only manufacturer rolling out extra goodies for users. Misfit this week announced an upgrade to its mobile app that lets users interact with Yo, Spotify and other services from their wearables—music playback can be started or stopped with a double tap, for example. Like Jawbone's line-up, Misfit's range of products focus on fitness tracking with a minimal and discreet aesthetic. With almost every other firm—including Microsoft, Fitbit and HTC—producing chunkier smartband/smartwatch hybrids that tell the time and display smartphone notifications, it will be interesting to see which strategy pays off. After all, aren't wearables supposed to be near-invisible extensions to our bodies rather than cut-down mini-smartphones? Jawbone and Misfit will be hoping there's still a market for devices that maximize functionality while minimizing bulk. Images courtesy of Jawbone and HTC
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LulzBot Mini: Finally, A Reliable 3D Printer
Apr 16th 2015, 17:12
It's tough to decide what to look for in a 3D printer these days. The oldest machines use sturdy, reliable parts, but can feel intimidating to the beginner. 3D printers aimed at the mass market favor closed-off designs meant to make them simpler to use, but they usually don't live up to that promise and become even bigger headaches to fix. The Lulzbot Mini is the new mid-range ($1,350) 3D printer from Aleph Objects, which has traditionally made printers for relatively experienced users. The machine has the same stripped-down, industrial feel of early—and technologically challenging—desktop 3D printers. But over several months of testing it proved so reliable and easy to use that I am convinced it belongs in the mass-market printer category.  Nearly all of the prints that came off the Lulzbot Mini looked perfect. Here, it unsurprisingly struggled with the steep overhangs on the car. Getting StartedUnboxing a 3D printer for the first time can be scary. Did it break during shipping? Do you need to calibrate it? Where does this weird part go? Luckily, the Lulzbot Mini comes with a thorough guide to getting started. A twig of filament—the spooled string of plastic that feeds into the printer—comes pre-loaded in the printer with directions on how to use it for a test print. When that runs out and you move to an actual spool, which hangs from a bar at the top of the printer, the guide walks through how to pop open the print head and load in the fresh filament. Like much of the printer's innards, the latch you pop open is made of 3D printed plastic. It feels a bit flimsy. But the filament loaded easily enough, and if the compartment ever breaks, Aleph provides the files to just 3D print a replacement part. The Lulzbot Mini's print bed is made from a plastic called polyetherimide (PEI) that requires no maintenance. Most 3D printers need to have their bed prepped with painters tape, glue or hairspray to ensure the printed plastic sticks. PEI adheres to plastic on its own and does not need to be cleaned between prints. Once everything is set up, you load a model into the software and hit print. Then, that's it. The Lulzbot Mini and its software take care of everything else. Industry-Tested Software The Lulzbot Mini runs a custom version of Cura—the open source 3D printing software produced by popular 3D printer maker Ultimaker. Those who have used other 3D printers will have an easy time with Cura, but users new to the machines will likely find it intimidating. That feeling quickly abates. Cura opens with a 3D workspace. You load in a file the same way you would open a document in Microsoft Word. Short menus on the left side provide options such as print quality and filament type. Models can also be rotated and scaled. It's not beautiful, but it is simple and intuitive. My one gripe is that Cura doesn't warn you of potential print errors. For example, a particularly steep overhang can cause the print to fail or have defects. Once you hit print, Cura cuts up the file into the tiny layers the printer will print and spits out the code. All of this is done in the background, without any action required from the user. Then the intimidating window pops up. The print control window lets you do everything from move the print head by a few millimeters to giving direct, typed demands to the printer. On an old RepRap—the open source 3D printers that helped to jumpstart the consumer 3D printer market—this window was necessary. You used all of the controls. The good news is on a Lulzbot Mini everything is automated. After you hit print, the printer just prints. Just put your hand over your screen and ignore all the complicated information, because you don't have to use it. But if you want to, you still can. It Just WorksOnce the printing gets underway, you can appreciate where the Lulzbot Mini really stands out. Before each print, the printer cleans its print head on a pad at the back of the print bed, which helps prevent clogs. The pad needs to be replaced every so often. The print head also carefully touches down on each of the four corners of the print bed to ensure it is level. Traditionally, the head had to be lowered to the bed manually to ensure it started printing at the right level. Automatic leveling has become fairly standard on modern printers, and the Lulzbot Mini nailed it every single time. The head always made perfect contact with the bed. That precision continues throughout the prints. While the Lulzbot Mini has the occasional hiccup on tough overhangs, its basic printing is remarkably reliable. I didn't have a single print fail for no apparent reason—something that's sadly common on other printers. While printing with HIPS, the somewhat unusual plastic that Aleph recommends for printing on its machines, prints stuck to the PEI bed perfectly every time. And once the bed cools, they actually pop off on their own. You simply lift the printed model off and the bed is all set for the next print. SacrificesTo sell such a nice printer at such a relatively low price, Aleph gave the Lulzbot Mini some clear handicaps. It does not print over WiFi or via an SD card. Instead, your computer must be tethered to it via a USB at all times. It's inconvenient, and if you accidentally unplug the cord you have to start over. The Mini also trades out Aleph's higher-end TAZ 5 printer's large print volume for one that measures 6 x 6 x 6 inches. That's enough to print a cover for your mobile phone and lots of other trinkets, but limits its use for prototyping and other jobs that require large models. The Takeaway Charmanders printed at the low, medium and high quality settings on the Lulzbot Mini. I was pleasantly surprised by the Lulzbot Mini's ease of use and reliability, which easily beat out any printer I have used in the past. Its low-maintenance nature erased many of the headaches I usually associate with 3D printing. If you are interested in buying your first 3D printer (or second, or third), take note of the Lulzbot Mini. It may not look the friendliest, but it is. If only every desktop printer could be this trustworthy.
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Listening To Music In An Age Of Infinite Choice
Apr 16th 2015, 13:00
 Spotify offers a library of 30 million songs. Today, with $9.99 in your back pocket and a working Internet connection, you can sign up for Spotify and get instant access to some 30 million songs, all ready and waiting to be played at the push of a button. For today's teenagers, that's the new norm. For anyone who grew up carefully collecting records one by one before the turn of the 21st century, it's a strange new world that takes some getting used to. The growth of the Web and the spread of high-speed access to it hasn't just brought all the world's knowledge to our fingertips, it's brought all of the world's music (and movies and TV shows) along, too. And that's causing a fundamental change in the way we think about the songs that can play such large roles in our lives. In the words of Thom Yorke on the 2000 Radiohead song "Idioteque"—which may or may not be about a future technological apocalypse—it's "everything all of the time." Which is bound to have an impact on both our listening habits and even such simple things as the basic idea of a record collection. How We Got Here Spotify is accessible from almost anywhere. The history of recorded music starts somewhere in the 19th century, but for brevity's sake we'll start with the MP3: Once music could be easily digitized into ones and zeroes, it became much easier to duplicate tunes and ping them across the world in seconds. Having dozens, then hundreds, then thousands of tracks on a PC and later an MP3 player was the first fundamental shift in music listening habits. Listeners could suddenly queue up a whole day of music with a few clicks of the mouse. The iPod (launched in 2001) wasn't the first portable digital audio player, but it was clearly the most influential. Why take a stack of CDs with you in the car when your iPod can carry more songs more easily? The landscape shifted dramatically in a few short years. Whereas tapes and vinyl had to be listened to sequentially, and CDs only offered limited mixing options (remember those 6-CD changers?), the humble shuffle button soon became an integral part of listening to music. Thousands of songs, sorted randomly on your behalf, plus the ability to jump ahead whenever you like—perhaps that's why more than half the tunes we listen to now get skipped before they finish. Subsequently, less than a decade after the MP3 turned music listening on its head, Spotify did it again with its 2008 launch. Suddenly (just about) all of the music in existence was yours for one flat monthly fee, as long as you keep paying. It meant renting, rather than owning, music. But it also ushered in the age of the infinite record collection: More music at your fingertips, but also less of a connection to it. What Happens Next Rdio opened its virtual doors in 2010. We all have our own listening habits, of course. Vinyl sales are on the rise again, which proves we're not all signing up for the digitally streamed, limitless record collection model just yet. But for kids growing up with Spotify and Netflix, earlier ways of collecting music, whether on CD or iTunes, are looking rather out-dated. When whatever you want to listen to is only a search or a click away, it's hard to go back to a model of slow, deliberate and expensive aggregation. Having everything all at once is the new standard, and looks likely to stay so for the foreseeable future. (Even Apple has apparently seen the light.) It's impossible to ignore YouTube in all of this. The video service isn't as slick and organized as Spotify and the like, but it's heading in that direction. It's also free of charge to boot, making it the go-to music source for more people than you might realize. You can listen to any new single on YouTube free of charge from anywhere, and that's a huge deal. With so much music available, listeners need tour guides more than ever—whether that's Spotify's recommended panel, a playlist made by your next-door neighbor or a Pitchfork review. We need help finding the best stuff—although again, there's also a bewildering variety of options for that kind of discovery. We've always had gatekeepers—like the radio DJ or record store clerk—telling us what's worth listening to from everything that's out there. But the mechanics of how that works have become more crucial and more democratic. Bringing Back Focus R.E.M. has changed since 1994 ... and so has music. One of the first albums I bought was R.E.M.'s Monster, on tape. I would listen to it over and over again for weeks on end, with an occasional switch back to the radio. There was no shuffling and no skipping, and as a consequence I got to know that album better than almost any other since. Monster is still there in my Spotify collection, of course—but now it's surrounded by millions of other songs that are a click away. I could still listen to it for hours on repeat, but I'm much less likely to with so much other stuff to explore. In some ways, I'm happy to embrace the ways of the future; but there are aspects of the analog age that I miss. As Nick Hornby so wonderfully puts it: "If you own all the music ever recorded in the entire history of the world, then who are you?" Of course, Spotify and the other streaming services still allow you to form your own virtual record collection through playlists and favorites, and showing it off to the world has never been easier. A bigger issue is bringing back intent, focus and deliberate listening, free of skips and shuffling, during a time when 30 million other songs are only a click or a tap away—and that's an Internet-age problem that's not exclusive to music. I'm glad to have instant access to every album ever made but I wish I knew a few more of them as well as I know Monster. If Spotify, Rdio, Deezer, Google, Apple and all the other players in the music streaming field can solve that problem, then they're welcome to add on a few more dollars to my monthly subscription. Images courtesy of Spotify, Rdio and R.E.M.
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Useful Services & Tools for Converting Designs to Code
Apr 16th 2015, 12:13
An experienced website or mobile app developer can sail through the initial design process, only to have things come to a grinding halt when the time comes to convert his designs into SEO-friendly, cross-browser compatible code. PSD to HTML conversion can be a time-consuming task, and an error-prone one as well for anyone who does not do it on a daily basis. Fortunately, there are a number of companies, and several online or downloadable tools, that can do the conversion for you.
Several of the leading PSD to HTML/CSS businesses are listed below, together with a downloadable tool you can use to perform conversions yourself. Browse the list, and see what might work best for you.

PSD to Manythings, as the name implies, is a company that offers a variety of practical services to the web community. Send them your PSD design, and they will return pixel perfect, cross-browser compatible (X)HTML, CMS, and Ecommerce markup, templates, or themes. This company has a sterling reputation. It serves clients in over 50 countries, and it has more than 500 WordPress implementation projects under its belt. This is the only PSD to HTML company recognized by Woo Commerce. Many within the using community will tell you it is among the top 10 companies in the industry.
In addition to their basic PSD to HTML services, PSD to Manythings’s services include PSD to Responsive HTML, WordPress, OpenCart, and Joomla. They will also upgrade and/or maintain your website if you request. Their development team will fully adhere to your specifications and requirements and deliver clean, well-documented, and SEO semantic code on time and at an affordable price.

Chop-Chop.org is another highly-regarded company that can take your PSD design and convert it into hand-coded, multi-browser compatible, pixel perfect HTML and CSS markup. All you have to do is upload your design file, whether it is a PSD file, an AI file, or another standard file type, and send along your payment (PayPal will work best). Your designs will be sliced, or “chop-chopped” if you prefer, and the resulting clean-coded, SEO-friendly HTML/CSS files will be sent to you via email. Chop-Chop.org currently serves over 500 clients in more than 30 countries. With more than 5 years of software development experience behind it, this company has a well-deserved reputation as being one of the best, and possibly the best startup shop in the HTML/CSS slicing service industry.

PSDgator will take your PSD design and convert it into an HTML/CSS thing of beauty. You can rest assured the code will be clean, pixel perfect, cross-browser compatible, and W3C compliant. It will naturally be hand coded as well. In addition to working with new designs, they will re-code and re-slice your working website at your request, using SEO-friendly, hand-coded practices. PSDgator will go over your project’s design, requirements and specifications with you in detail any time you request them to do so. They guarantee you will always receive friendly customer service, as well as prompt customer support should you encounter problems in installing a coded page. Most orders are completed within 48-hours.

With 7 years of experience, and over 10,000 successfully completed projects behind them, Direct Basing is in an excellent position to offer you top-quality service. They invite you become one of their more than 2,700 clients. You can try their PSD design file conversions to HTML, XHTML, or HTML5 with or without WordPress, Joomla or Magento CMS today. The finished code will be cross-browser compatible, responsive, and SEO-friendly. You upload, Direct Basing does the slicing and coding, and you download. That’s all there is to it.

SlicenPress has the expertise to help you build good websites for your clients. Among their various services, they offer PSD to HTML/CSS slicing, responsive development, and adaptive layouts that are delivered to you as code that has been thoroughly tested across each of the major browsers and devices. If you need on-going support or assistance in keeping your site up to date, SlicenPress can help you there as well.

Like most of the other companies in this list, Pixel2HTML will take your beautiful design, and convert it into and amazing Responsive HTML/CSS markup. Their prices are quite reasonable, which makes this company well worth looking into. Once you have uploaded your Photoshop/Sketch/Illustrator design files, there’s not much more for you to do while your files are being converted into hand-coded websites. At your request, Pixel2HTML can also integrate you markup files with CMS such as Shopify, Tumblr, or WordPress. All you need to get started is to request a quote.

The CSSChopper development team has successfully completed more than 13,800 projects for 9000+ clients. What this means for you is if you choose them to provide your PSD to HTML conversion needs, you have every reason to expect a quality service in a reasonable turnaround time. They accept virtually any standard design format, and your multi-browser compatible, pixel-perfect hand written code will normally be ready for you to download in less than 2 days. CSSChopper emphasizes the point that their code is always designed to be as fast loading as possible.

CodedPSD has great faith in their capabilities. If the hand coded HTML/CSS you receive after having submitted your PSD design file does not meet with your complete satisfaction, there will be no charge. It is a nice feeling to work with a company that does not expect payment until you have received the final result and you are happy with it. Their clean code is W3C validated, cross-browser compatible, and search engine optimized.

The XHTMLized front-end development team adapts Photoshop, Illustrator, or Sketch design processes, and translates them into website-ready code. They provide back-end support as well. They will take your PSD design, slice it, and convert it into an up-and-running HTML5 or WordPress-based website or website page in no time. XHTMLized developers will also create clever animations for your website, thanks in part to their expertise in CSS3 transitions and animations. Your needs may be nothing more than simple PSD to HTML conversions, but you nevertheless have a full-service software development company at your disposal for whatever assistance you may need.

If you’ve ever sent your design off to get coded, and what you got back horrified you, this new service just might be your “beacon of light”. Digital agency Unexpected Ways recently launched a PSD to HTML / WordPress conversion service called Reliable PSD. They too experienced countless frustrations with these services, so they decided to create their own. Louisa Levit, Reliable PSD co-founder said, “We realized that so many designers were as frustrated as us. So we said, ‘If we ran one of these companies, what would we do differently?’ And we realized we were really passionate about fixing this problem.”

MARKUPBOX offers multiple types of PSD conversions, including PSD to HTML/HTML5. They offer reasonably priced, 100% hand-written, pixel perfect markup that is cross-browser and device compatible. AI and PNG conversion is also available. Their markup is easily integrated with the CMS of your choice. Optional features include Responsive, retina display compatibility, and screen reader’s compatibility.

XHTMLchamps enjoys a global presence, and currently serves clients in 60 countries, from Argentina to Greenland. Their services include PSD conversions to XHTML and CSS2, PSD conversions to HTML5 and CSS3, Responsive web design, and mobile template development. As a conversion service provider, they put a premium on delivering SEO-friendly code that is guaranteed to load quickly on any of the standard browsers.

HTMLPanda develops websites and mobile apps. They invite you to submit your latest and best design idea so they can work their magic and deliver a top-quality digital product in return. Their specialty is converting PSD into W3C-validated, SEO-optimized code, whether it is for your website or for a mobile device app. The company is in fact an industry leader in iOS and Android mobile app development, having a broad background in development and coding.

Codly is a Photoshop extension especially for mobile developers and designers. Since it acts as an extension, there is no need for you to learn a new tool to make your own conversions. Everything is drag and drop. You can use this extension as a prototyping tool, use it to produce native Android XML, or generate code for cross-platform use on iOS, Windows, and Blackberry.

With PSDSLICER at your disposal, you can convert PSD to XHTML, HTML5, Responsive, or WordPress. Their hand-coded markup strictly follows W3C guidelines, and is cross-browser compatible, pixel perfect, and SEO friendly. Their pricing is quite reasonable, and delivery time is normally within 24 hours. Express delivery (8 hours) is also available, as is 24/7 online support.
Ending thoughts
Now that you have had a chance to browse this list of use PSD to HTML/CSS conversion companies, give one of these companies a try if you believe they could be of help to you, and let us know how it worked out. If you don’t see a company you feel belongs in our listing, please leave a comment below and tell us which one it is.
The post Useful Services & Tools for Converting Designs to Code appeared first on WebAppers.
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