mihi
unread,Jun 1, 2008, 10:56:33 AM6/1/08Sign in to reply to author
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to Albartus
Hmm. Am I the only one who liked all the other 19 levels much more
than this one? No hard puzzles (the "rings" puzzle was solved by one
click, might have been random though), and you always really know
immediately where to use an object when you get it? No "distant
effects" (where a room of the level changes when you do something in
another room) either.
And that advertising for that stickware company was a bit too
obtrusive from my point of view.
Anyway, keep up the good work (or, if you do not enjoy making more
levels any more, make a nice "happy ending" level instead), and may
your future levels be on par with the previous levels :)
mihi