So, I was thinking. No doubt people will buy a merchantmen or something and modify it with cannons, armor, etc. Although, would we be able to go into a drydock or something and then buy certain modifications to put on? Or would we just do it ourselves, in our own base or something?
If we do it ourselves, I'm thinking about enabling World Edit for public use. Although, so it's not abused (not sure if this would be easy, but I know it's possible), make it so that if you are gonna use WE you have to have the blocks in your inventory (and maybe even pay money?).
Now, if we are doing the drydock thing where we buy modifications, here's what I'm thinking. You go to a drydock, where you can buy, sell, repair, and modify ships. If you choose to modify the ship, then you go into a sort of 'customization mode' . You have fly mode and World Edit enabled, and you can freely edit your ship as you wish. Also, maybe have an NPC there with you. What the NPC does, is you can buy schematics of different turrets etc. from him. So basically, here's a (detailed) scenario:
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Bob flies his merchantmen into a drydock. He wants to modify his airship, so he talks to the NPC and goes into Customization Mode. He and his ship are in a box, with no one except the NPC. First, he wants to add armor to his ship. So what he does, is he starts going about using enabled fly mode and World Edit (only for the Customization Mode) and goes about using WE to plate the outsides of the airship in stone slab. Although he can get clay armor for cheaper (because clay is easier to get than stone slabs), he wants the extra protection (but it costs more) and chooses stone slabs.
Now Bob wants to put on some turrets. So he goes to the NPC, selects a turret schematic, and pastes them in (Let's just say they cost $100 for each turret pasted). Now, he has an armored merchantmen with turrets on it.
Bob's feeling pretty good, so he heads to Inspection Mode, where he has spectator mode enabled and he reviews his ship. He finds a little mistake in the wiring, so he goes back into Customization Mode, fixes it, then looks it over again in Inspection Mode.
He's happy with what he sees, so now he takes his new merchantmen into Testing Mode. There, he has a limited area to fly his ship (not a tiny area, there's still plenty of room to fly around, even for something huge like the Goliath), test his cannons, and see if there's any problems. Everything is working as it should, so Bob talks to the NPC, who gives the total cost of everything. It's a tad too expensive, so Bob denies, goes into Customization Mode, removes a turret, then goes back to the NPC. Now the price is a lot cheaper, and he can afford the modifications. The NPC asks Bob, "Are you sure you want to make these modifications?" Bob selects "Yes" and pays the total of the costs, and takes out his brand new merchantmen for a spin. Everything he blew up in Testing Mode is fixed, and it all goes back to the way it was outside of Customization (think of it like this, when customizing your ship, your in an area that's frozen in time. When you come out, time resumes).
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So, this is pretty much what I'm thinking. It's similar to those car-racing games where you go into your garage, pimp out your car, pay the total, and go race. I think this would be a good feature to add, because people will inevitably customize their ships, and I think the Customization Mode would be better than just enabling WE or something. Although leave your opinions, I'm open to constructive criticism.