|
|
|
You are getting this email because you, or someone using your email address signed up to be on our press list, either on our website or at one of our show booths. This is not spam. We respect your privacy, and offer you a simple and effective unsubscribe link at the bottom of this email. |
Industry leaders cooperate to evolve cross-platform open standard for heterogeneous parallel programming; OpenCL 1.1 Conformance Tests and C++ wrapper API also released
June 14th 2010 - Beaverton, OR - The Khronos™ Group today announced the ratification and public release of the OpenCL™ 1.1 specification, the latest version of the open, royalty-free standard for cross-platform, parallel programming of modern processors. OpenCL 1.1 provides enhanced performance and functionality for parallel programming in a backwards compatible specification that is the result of cooperation between industry-leading companies. OpenCL working group members include: AMD, Apple, ARM, Blizzard Activision, Broadcom, Codeplay, Electronic Arts, Ericsson, Freescale, Graphic Remedy, IBM, Imagination Technologies, Intel, Kestrel Institute, Los Alamos National Laboratory, Movidia, Nokia, NVIDIA, Petapath, Presagis, Qualcomm, Renesas, S3 Graphics, Seaweed Systems, Sony, ST-Ericsson, STMicroelectronics, Symbian, and Texas Instruments. Today Khronos also announced the release of a C++ wrapper API for use with OpenCL, and the immediate availability of OpenCL 1.1 conformance tests. The OpenCL 1.1 specifications, online reference pages and reference cards are available at www.khronos.org/opencl/.
"The clear commercial opportunity to unleash the power of heterogeneous parallel processing that drove multiple OpenCL 1.0 implementations has also fueled the ongoing industry cooperation to create OpenCL 1.1," said Neil Trevett, chair of the OpenCL working group, president of the Khronos Group and vice president at NVIDIA. "The OpenCL 1.1 specification is being released 18 months after OpenCL 1.0 to enable programmers to take even more effective advantage of parallel computing resources while protecting their existing investment in OpenCL code."
OpenCL 1.1 adds significant functionality for enhanced parallel programming flexibility, functionality and performance including: - New data types including 3-component vectors and additional image formats;
- Handling commands from multiple hosts and processing buffers across multiple devices;
- Operations on regions of a buffer including read, write and copy of 1D, 2D or 3D rectangular regions;
- Enhanced use of events to drive and control command execution;
- Additional OpenCL C built-in functions such as integer clamp, shuffle and asynchronous strided copies;
- Improved OpenGL interoperability through efficient sharing of images and buffers by linking OpenCL and OpenGL events.
Full Press Release is available here.
Khronos OpenCL Members Speak and Demo at SIGGRAPH Los Angeles July 27-29, 2010
Members of the press and developers alike are invited to attend the BOF "Birds of a Feather" on Tuesday, 27 July, 2010 from 4:00 pm - 6:00 pm at the SIGGRAPH trade show at Los Angeles Convention Center, Room 402A. There the audience will meet designers and implementers of this significant standard for heterogeneous parallel programming on GPUs and CPUs, and learn how OpenCL inter-operates with OpenGL, enabling advanced, cross-platform, visual computing applications. Guests are also invited to view demos on the Khronos booth #1201 and pickup a free laminated reference card for a number of our APIs, including OpenCL and OpenGL. See more about Khronos Group at SIGGRAPH:
http://www.khronos.org/news/events/detail/siggraph-la-2010/
Khronos Members Speak and Demo at SIGGRAPH
If you manufacture develop multimedia content for games, DCC, CAD or mobile devices, attend these BOFs to learn about the new industry standards for royalty-free multimedia development:
- COLLADA BOF: Tuesday, 27 July, 1:00 pm - 3:00 pm | Los Angeles Convention Center - Room 402A. See cutting-edge DCC tools and applications for gaming, 3D web, and visualization, and works of art generated from COLLADA content-creation-supporting media.
- OpenCL BOF: Tuesday, 27 July, 4:00 pm - 6:00 pm, Los Angeles Convention Center - Room 402A. Meet designers and implementers of this significant new standard for heterogeneous parallel programming on GPUs and CPUs, and learn how OpenCL inter-operates with OpenGL, enabling advanced, cross-platform, visual computing applications.
- OpenGL BOF: Wednesday, 28 July, 5:15 pm - 7:15 pm, Wilshire Grand - Room: Garden East/West. Learn more about OpenGL 4, the most widely adopted 2D/3D graphics API, from the ARB and leading OpenGL companies
- Mobile API BOF: Thursday, 29 July, 1:00 pm - 3:00 pm, Los Angeles Convention Center - Room 402A. Get the inside track on OpenGL ES, Open VG, Open MAX and all the new media APIs being used to develop the billion-dollar, billion-user gaming and mobile multimedia markets!
- WebGL BOF: Thursday, 29 July, 4:00 pm - 6:00 pm, Los Angeles Convention Center - Room 402A. Learn about WebGL, a cross-platform, royalty-free web standard based on OpenGL ES 2.0. WebGL is Shader-based using GLSL, bringing plugin-free 3D to the web, implemented right into the browser.
Learn more and sign up for a free seat.
|
|
|
|
|