Hello,
#1 - I have directly modified the C sourcecode of unrealircd so the executable :
- Reads the content of the file passed via -X parameter
- Opens a connection to local TCP port 6667
- Writes the content of the file
- Closes it
What
I don't understand is why when calling my program manually I see
packets, and when it is called by afl-fuzz I don't see them. I think the
context should be exactly the same. (Same user, same filesystem, same
machine, etc.).
Is it clearer ?