I've got an alpha-quality implementation of Raspberry Jam Mod for Minetest. Install the
in the mods folder (so that your directory structure is minetest-0.4.13/mods/raspberryjammod). Then enable the mod for a world and off you go.
This makes it possible to do school coding events with no licensing costs.
The mod implements just about everything needed to run a lot of scripts, including most of the Raspberry Juice extensions
Current exceptions:
- no camera.* implementation
- entity.* only works with the main player
- the mod translates between Minecraft block ids and Minetest node names, but not all Minecraft block ids will translate well
- world.settings for immutable mode and checkpoints
- only left sword clicks are detected -- I couldn't find a way to detect right clicks in the API
- the side of the block clicked on with the sword click is not detected (7 is always returned)
- world.getBlock is supported but not world.getBlocks
