I work for a design studio and we are just getting into web design. I am responsible for heading that department and we are using the latest adobe web package. I am very impressed with GoLive 6.0 so far.
My boss has suggested getting Macromedia Flash and I would have to learn to use it as no one else knows how to since we are predominantly doing print design services. I would like to have a chance to learn LM much more fully.
My question is, are there any advantages to using one program above another? What are the differences between the two? Is MF a more powerful program overall? Pardon what may seem like a silly set of questions to some of you adobe power users. Hopefully I will get favorable reviews on LM especially since I am asking this at an adobe forum.
Thanks
But there is one thing you should be aware of: The LM Workspace is now real vector workspace. Means: Exported it's vector, but while working on a file and zooming in you'll see pixels. And you can't positon object to coordinates like: x: 10.5 y: 100.2
That makes it sometimes hard to work very precise.
Another thing I personally like better about Flush is the Script Editor. The LM approach may be great, but I like it much better to see all my scripts in a single text window.
Also Flush 6 offers some new scripting stuff I don't want to miss and other features like video import.
My 0.02 Euro:
If you want to work fast and relaxed: No question! LM
If you need more precition, have lots of time to learn it (and neves of steel) and perhaps have to exchange files with other people: Flush.
Bob.
The only thing I'd add to the above comments is that if you've used other Adobe products for any length of time, you will be up and running much more quickly with LM. I originally tried using Flash; however, working with it felt so foreign to me that I never did get the hang of it. (I've been an Adobe die-hard for years now.) I almost gave up on the idea of getting into SWF authoring until I found out about LM. I gave it a try and was flying right off the bat with even complex animations.
The scripting side of either program is a bit deep if you've not done much with Javascript. However, if you're familiar with Javascript, that won't be a problem. And, even if you're new to Actionscripting, you can catch on fairly quickly if you're persistent.
I have a feeling I may have a better shot at using Flash now that I've come to understand the SWF format better, thanks to LM. However, I don't think I'll ever bother trying again because I'm very happy with LM and am pretty confident that Adobe will continue to develop this product to the point that it is no longer playing catch-up to Flash. Not that it's that far behind, though. But, since Macromedia is the one dictating the features of the format, it makes sense that they'll have the upper hand on being on the cutting-edge.
OK. Now you have six cents. :-)
Hope that helps.
Jeremy
Thanks a million for your explanations. Very informative. I am going to pursue learning LM and I think it will serve our needs quite well. My boss had just seen a site with a cool Flash animation and wanted me to do it. I will be glad to attempt it in LM.
Dave
If anything, I don't believe that Flash is as daunting to learn as what has been said here. However, I do believe that LiveMotion is easier to grasp.
jord
Also what annoys me about Flash, is that when you draw a shape, and then move it ontop of another shape, it automatically merges together. It makes editing artwork painfully frustrating.
I love Macromedia's other products like Dreamweaver and Fireworks. So i'm very surprised that i don't like Flash.
John
I have never really looked at fireworks, IR comes with Photoshop, and it does a wonderful job. I know several designers though that swear to fireworks is the best, maybe some day I will look at it, when I have the time. ;-)
Regards,
Jon Thompson
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To be honest, I like Flash's timeline exactly as it is because it is easier to perform frame-based animations (such as rotoscoping video and cartoon-like animations, as well as various writing techniques). At this time, I more or less wish that LiveMotion lent itself a little easier to frame-based animations. However, I am not grunting about it because I can easily use the two packages together to create all of the results that I want with minimal problems. For me, it's about which is the better tool for the job at hand... not which is the better tool, period.
Flash also uses vector painting, which I find useful at times. It's not really annoying considering that if you were to do the same thing in Photoshop on the same layer, you'd get similar results.
I'm not knocking LiveMotion at all (I love it and use it a lot). However, knocking Flash is not going to make LiveMotion look good. They both have their strengths and weaknesses. Frankly I use them both to combine their strengths. They complement each other.
jord
John
Dave