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Reverse outline stroke

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Fraxinus Excelsior

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Dec 18, 2008, 6:00:45 AM12/18/08
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Hi,
Let's say that I have an open path, drawn as a line in an illustration. Now, that path has been outlined (outline stroke) to a closed path, styled by it's fill.

I am currently in the process of restyling such an illustration, and I would like to get it back to being an open path (that I can style by the stroke).

Is there an easy/convenient way to do it? I tried with a cutting the path to two open parallell paths, and then blending them, but it didn't capture all the twists and turns properly...

joe_cu...@adobeforums.com

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Dec 18, 2008, 6:48:12 AM12/18/08
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Select one of the parallel paths and Offset Path. With the appropriate adjustment you can get the offset path to fall directly in the middle of the two parallels then you can use the Scissors to separate it from the other side and delete what you don't want.

Fraxinus Excelsior

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Dec 18, 2008, 7:31:51 AM12/18/08
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Joe, sorry I wasn't clear, the paths are nearly parallel, so that trick won't work.

joe_cu...@adobeforums.com

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Dec 18, 2008, 7:49:11 AM12/18/08
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Oh, I see. Well that's a different kettle of fish, everything about your post implied that you were reversing Outline Stroke but what you have there is not a conventional outlined stroke, unless I'm mistaken.

What twists and turns do you want captured? An average? It looks to me that the simplest thing would be to simply grab the Pencil Tool and draw along the yellow line. Sometimes the easiest way is to resort to the old fashioned technique of drawing (no disrespect meant!).

James_...@adobeforums.com

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Dec 18, 2008, 8:01:57 AM12/18/08
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I tried with a cutting the path to two open parallell paths, and then
blending them, but it didn't capture all the twists and turns properly...


Fraxinus,

Blends work by averaging the positions of sequentially-corresponding anchorPoint and handle coordinates. If the two paths being blended have different number of points (as yours most probably do), a Blend is not likely to give you the kind of shape-accurate result you are trying to achieve.

Best bet is to just redraw the paths. You could tweak and twiddle with the paths you are trying to blend, adding points here, removing them there; but you'd end up doing more work than just re-drawing the centerline anyway.

In the future, if you think you are going to need to "revert" a piece of artwork in which you have outlined the strokes, save a copy with the basic paths as a separate file before doing the destructive path operations.

JET

Fraxinus Excelsior

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Dec 18, 2008, 8:35:18 AM12/18/08
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Thanks guys, I guessed that the tracing would be the easiest.

Bert Philippus

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Dec 18, 2008, 11:35:34 AM12/18/08
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Live trace might work, given the right settings...
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